EXP G40 Game 10 Beelee vs. Trout
-
@beelee Game History
Round: 3 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber moved from Southern Italy to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters moved from Western Germany to 94 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 2 bombers British defend with 2 infantry and 1 transport Italians win with 2 bombers remaining. Battle score for attacker is 12 Casualties for British: 2 infantry and 1 transport Battle in 94 Sea Zone Italians attack with 2 fighters French defend with 1 destroyer French win with no units remaining. Battle score for attacker is -11 Casualties for Italians: 2 fighters Casualties for French: 1 destroyer Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Poland 2 bombers moved from 91 Sea Zone to Holland Belgium 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Western Germany to Germany 1 Europe_Rail and 1 infantry moved from Southern Italy to Poland 3 infantry moved from Greater Southern Germany to Germany 1 armour moved from Greater Southern Germany to Germany 2 artilleries moved from Greater Southern Germany to Germany 1 Italian_LCV moved from Western Germany to Northern Italy Place Units - Italians 1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUsCriminy!! Forgot to do the HD for you.
[0_1772233755006_c1a32b0b-7830-4c5b-af6e-9f543cbf6d7a-exp-game-10-trout-i3.tsvg](Uploading 100%) -
-
Good Morning
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 armour, 1 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 cruiser moved from 49 Sea Zone to 54 Sea Zone 2 infantry and 3 mine_unarmeds moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour, 1 infantry and 3 mine_unarmeds placed in New South Wales 1 Fortification placed in Celebes Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 HomeDefense EDIT: Turning off Edit Mode Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia Turn Complete - FrenchCombat Hit Differential Summary :
Well confidence is low in England. Remember you have to roll for the Ftrs by hand for Flak. Bmbrs and Tac will work.
1 LM Scotland 4 110 3 109
OOL
5 on the Flak, don't take the 6th one
5 aaGuns
Bmbr
Inf including French
Mech
Paras
Elite
Ftrs or Tank Army. If Tank Army can stay intact take Ftrs. If not start whacking Tanks. Remember to kill active one first.If the Elite Ftrs and Tank Army are all alive and only 1 unit survives, keep the Elite.
If you make a secondary attack somewhere, you can turn on edit at start of Combat, do the die rolls and remove the hits. Can then turn edit off and fight normal.
Secondary attack can be a made up one. Edit it back when done. Probably won't be needed unless that FlakTower hits heavy.
Just save every battle rd if you have any questions
-
@beelee Good morning. Okay, did the manual rolls on Dice Bot. Two LM hits in SZ 110 and zero for Flak Fighter hits and the one LM in Scotland. No attacks except on London. I have Bismarck and one cruiser which can shore bombard. Did you want to scramble somebody like the French fighter to stop the bombardment or should I fire away?
09cfbddd-ed7d-4973-98cc-368ff96e054a-exp-game-10-trout-g4.tsvg
-
Fire away
No Ftr hits 
-
@beelee Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status ! Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn. Note to players Germans: <body><b>Naval Commanders are Now Available for Purchase</b></body> Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger GermansElitePanzer: buyElitePanzer added to productionGermans Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger NavalCommander: buyGNC added to productionGermans Trigger NavalCommander: buyJNC added to productionJapanese Trigger NavalCommander: buyUSANC added to productionAmericans Trigger NavalCommander: buyUKNC added to productionBritish Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 1 ElitePanzer, 1 Panzer_General, 5 armour, 1 elite and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Western Germany to United Kingdom 4 tactical_bombers moved from Western Germany to United Kingdom 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 artilleries moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 artilleries and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 armour moved from Western Germany to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 2 Panzer_Grndrss moved from Western Germany to 112 Sea Zone 2 Panzer_Grndrss and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 2 Panzer_Grndrss, 6 armour, 6 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from Western Germany to United Kingdom 2 fighters moved from 111 Sea Zone to United Kingdom 1 Panzer_General3, 5 armour, 2 artilleries, 1 elite and 7 infantry moved from Scotland to United Kingdom 1 German_Heavy_BB, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in United Kingdom Germans attack with 1 Panzer_General3, 2 Panzer_Grndrss, 11 armour, 8 artilleries, 2 bombers, 1 elite, 5 fighters, 18 infantry and 4 tactical_bombers; Changer loiter and taunt Changer defend; British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Undg_2, 1 UKTankGeneral3, 5 aaGunNOs, 1 airfield, 1 bomber, 1 elite, 1 harbour, 19 infantry, 1 mech_infantry, 5 uk_armours, 2 uk_fighters and 2 uk_paras; French defend with 1 fighter and 2 infantry Units damaged: 1 FlakTower owned by the British Units damaged: 1 FlakTower owned by the British Germans captures 47PUs while taking British capital Germans converts Hvy_Undg_2 into different units Germans win, taking United Kingdom from British with 1 Panzer_General3, 8 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 Panzer_Grndrss, 3 armour, 8 artilleries, 1 elite, 18 infantry and 3 tactical_bombers Casualties for British: 1 FlakTower, 1 HomeDefense, 1 UKTankGeneral3, 5 aaGunNOs, 1 bomber, 1 elite, 19 infantry, 1 mech_infantry, 5 uk_armours, 2 uk_fighters and 2 uk_paras Casualties for French: 1 fighter and 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia Non Combat Move - Germans Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to 110 Sea Zone 3 fighters moved from United Kingdom to Holland Belgium 3 waffen_infantrys moved from Holland Belgium to Germany 3 waffen_infantrys moved from Denmark to Germany 1 mech_infantry moved from Western Germany to Germany 6 infantry moved from Western Germany to Germany 2 GermanUBoats moved from 106 Sea Zone to 118 Sea Zone 4 GermanUBoats moved from 109 Sea Zone to 110 Sea Zone Place Units - Germans 1 ElitePanzer, 1 Panzer_General and 1 elite placed in Germany 7 infantry placed in Germany 5 armour and 2 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Germans collect 50 PUs; end with 97 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 109 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 119 PUsTommies fought as hard as they could but too much on the beaches for them to handle. Fuehrer enjoying seeing the King in black-and-white striped pajamas. I don't see a way for Allies to liberate London or conquer Berlin this turn. So let me know when you are ready for Game 11.
e68cbe2c-c45c-44d4-9ea5-5f4abba94159-exp-game-10-trout-g4.tsvg
-
@trout I think that makes the 3rd time you've sealioned me

Do you wanna switch sides again ?
-
@beelee Either fine with me. Maybe keep same sides this time? Would be nice to play Axis sometime with a decent fight against the Commies
-
OK Fire us up. I recorded your great Victory

-
@beelee Done!
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login