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    EXP G40 Game 11 Barnee vs. Trout

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    • T
      Trout @beelee last edited by

      @beelee Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 TakeOverItaly and 1 artillery; Remaining resources: 27 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
              2 infantry moved from Romania to Bulgaria
              2 armour moved from Romania to Bulgaria
              1 fighter moved from Greece to Bulgaria
      
          Combat - Italians
              Battle in Bulgaria
                  Italians attack with 2 armour, 1 fighter and 2 infantry
                  Russians defend with 1 russian_para and 1 russian_paraBoost
                  Italians win, taking Bulgaria from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 russian_para and 1 russian_paraBoost
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
              1 fighter moved from Tunisia to Gibraltar
              1 fighter moved from Southern Italy to Gibraltar
              1 bomber moved from Southern Italy to Gibraltar
              2 infantry moved from Tobruk to 96 Sea Zone
              1 Escort moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 96 Sea Zone to 97 Sea Zone
              2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Southern Italy
              EDIT: 1 Italian_LCV moved from Southern France to Gibraltar
              EDIT: 2 infantry moved from Southern France to Gibraltar
              EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
              2 infantry moved from Northern Italy to Southern France
              1 fighter moved from Bulgaria to Southern Italy
              2 transports moved from 95 Sea Zone to 94 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
              1 artillery moved from Romania to Yugoslavia
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
              1 Escort_Convoy moved from 95 Sea Zone to 92 Sea Zone
              EDIT: 2 NavalMines moved from Southern Italy to 92 Sea Zone
              EDIT: Italians undo move 21.
              EDIT: 2 NavalMines moved from Southern Italy to 92 Sea Zone
      
          Place Units - Italians
              1 TakeOverItaly placed in Southern Italy
              1 artillery placed in Southern Italy
              Turning on Edit Mode
              EDIT: Adding units owned by Changer to 92 Sea Zone: 2 ITA_SeaMineBlues
              EDIT: Removing units owned by Italians from 92 Sea Zone: 1 Escort_Convoy and 1 NavalMine
              EDIT: Removing units owned by Germans from 92 Sea Zone: 1 transport
              EDIT: Removing units owned by Italians from 92 Sea Zone: 1 NavalMine
              EDIT: Adding units owned by Italians to 92 Sea Zone: 1 Escort
              EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
              Trigger ConquerItaly: Germans takes ownership of territory Tunisia
              Trigger ConquerItaly: Germans takes ownership of territory Tobruk
              Trigger ConquerItaly: Germans takes ownership of territory Albania
              Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
              Trigger ConquerItaly: Germans takes ownership of territory Libya
              Trigger ConquerItaly: Germans takes ownership of territory Sicily
              Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
              Trigger ConquerItaly: Germans takes ownership of territory Sardinia
              Trigger ConquerItaly: Germans takes ownership of territory 93 Sea Zone
              Trigger ConquerItaly: Germans takes ownership of territory Bulgaria
              Trigger ConquerItaly: Germans takes ownership of territory Greece
              Trigger ConquerItaly: Germans takes ownership of territory 97 Sea Zone
              Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
              Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy
              Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy
              Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy
              Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy
              Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy
              Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy
              Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy
              Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy
      
          Turn Complete - Italians
              Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
              Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
              Units Change Ownership
                  Some Units in Gibraltar change ownership: 1 Italian_LCV, 1 aaGun, 1 bomber, 3 fighters and 8 infantry
                  Some Units in Southern France change ownership: 1 Italian_LCV, 1 aaGun and 2 infantry
                  Some Units in Western Germany change ownership: 1 aaGun
                  Some Units in Northern Italy change ownership: 1 infantry
                  Some Units in Southern Italy change ownership: 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 8 infantry
                  Some Units in 95 Sea Zone change ownership: 2 transports
                  Some Units in Bulgaria change ownership: 2 armour and 2 infantry
                  Some Units in Greece change ownership: 2 Italian_LCVs, 1 armour, 1 artillery, 2 infantry and 3 italian_paras
                  Some Units in 97 Sea Zone change ownership: 1 Escort_Convoy, 1 cruiser and 2 transports
                  Some Units in 92 Sea Zone change ownership: 1 Escort and 1 submarine
                  Some Units in Yugoslavia change ownership: 1 artillery
                  Some Units in 98 Sea Zone change ownership: 1 NavalMine
      

      The Nazis have taken over Italy. Sorry for the delays. Really unsure which way to go on this but finally have made some executive decisions.

      40ce3bca-a7b4-4d7b-bfb0-624a9c9a47a9-exp-game-11-trout-i7.tsvg

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      • B
        beelee @Trout last edited by beelee

        @trout

        yea you forgot to add the Italain coin. Gotta do it by hand otherwise the game will switch to German and not count it.

        Gotta remember Objectives too. I will add it now

        Edit
        I get 15
        3 for being Italian Objective and 5 for no Ships in Med

        I will add 23 to their total and you can swap on G's turn

        T 1 Reply Last reply Reply Quote 0
        • T
          Trout @beelee last edited by Trout

          @beelee I think it’s 9+3+5+10. For no Ethiopia but Yugo, Greece and Bulgaria were Fascist. Then bonuses for no ships and Greece/Gibraltar/SFrance being Axis. Oops - missed Tunisia. So I checked and I think here is the math

          31 start - 4 for buying one arty + 28 this turn so 55 total. If you agree, here is the file with 55 added.

          2a64460d-d00e-43a7-891b-2cb558a90d2c-exp-game-11-trout-i7.tsvg

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          • B
            beelee @Trout last edited by

            @trout

            I forgot the other Obj. So I get

            1 Tunis
            1 Libya
            3 S Italy
            4 N Italy
            2 Yugo
            1 Albania
            2 Greece

            5 No Ships
            5 Greece S FRA GIB
            3 for being Italian

            27 leftover after purchase

            for 54

            I'm missing 1 somewhere ?

            Screenshot from 2026-03-31 06-14-18.png

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            • T
              Trout @beelee last edited by

              @beelee Correct for all except 1 more for Bulgaria.

              B 1 Reply Last reply Reply Quote 1
              • B
                beelee @Trout last edited by beelee

                @trout

                Game History

                Round: 7
                
                    Purchase Units - ANZAC
                        ANZAC buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                        1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                        4 fighters moved from Queensland to 37 Sea Zone
                
                    Combat - ANZAC
                        Battle in 37 Sea Zone
                            ANZAC attack with 1 cruiser, 4 fighters and 1 transport
                            Japanese defend with 1 Heavy_BB
                                ANZAC roll dice for 1 cruiser, 4 fighters and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                                Japanese roll dice for 1 Heavy_BB in 37 Sea Zone, round 2 : 2/2 hits, 1.67 expected hits
                                2 fighters owned by the ANZAC lost in 37 Sea Zone
                                1 Heavy_BB owned by the Japanese lost in 37 Sea Zone
                            ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                            Casualties for ANZAC: 2 fighters
                            Casualties for Japanese: 1 Heavy_BB
                        Battle in Shan State
                            ANZAC attack with 1 artillery and 1 infantry
                            Japanese defend with 1 mech_infantry
                                ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                                Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                1 mech_infantry owned by the Japanese lost in Shan State
                            ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                            Casualties for Japanese: 1 mech_infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        2 fighters moved from 37 Sea Zone to Malaya
                        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                        1 submarine moved from 62 Sea Zone to 54 Sea Zone
                        1 Escort_Convoy moved from 54 Sea Zone to 34 Sea Zone
                        1 mine_unarmed moved from New South Wales to Queensland
                
                    Place Units - ANZAC
                        1 destroyer placed in 54 Sea Zone
                        1 artillery and 1 fighter placed in Queensland
                        1 artillery and 1 infantry placed in New South Wales
                
                    Turn Complete - ANZAC
                        Trigger ANZAC RemoveANZACConvoySZ34: has removed 1 Escort_Convoy owned by ANZAC in 34 Sea Zone
                        Trigger ANZAC RemoveANZACConvoySZ34: ANZAC has 1 Escort placed in 34 Sea Zone
                        ANZAC collect 14 PUs; end with 14 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                
                    Combat Move - French
                
                    Combat - French
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone
                
                    Non Combat Move - French
                        Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                Japanese regular : -0.00
                ANZAC regular : 0.83
                

                EXP Game 11 Trout F 7.tsvg

                Edit
                I see I forgot to Arm the LMs in India. I'll do that on SSR

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                  Trout @beelee last edited by

                  @beelee Hey brother. Can you please do a sanity check on this? Confusing with the aircraft situation in Gibraltar. The Morocco attack is significant so don't want to get it wrong on the dice roll. Thanks.

                  b2204397-cbd6-4258-ba0e-8137c3132679-exp-game-11-trout-g8.tsvg

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                  • B
                    beelee @Trout last edited by beelee

                    @trout

                    You mean for 1st Luft ? Actually I didn't think you could get that much Air there.

                    I'll go through it now but 1st Luft is configured to boost the Tac

                    Edit
                    OK so I screwed up 1st Luft Box after the US atack in 91 last turn when 1st Luft scrambled and lost 3 Planes. The dudes in the Box should all be removed and the surviving AF Ftr in GIB turned into a Inactive AC.

                    Then you can reform 1st Luft with the existing Air in GIB

                    I will edit previous save reflecting that so you can see what you have for Air

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                    • T
                      Trout @beelee last edited by

                      @beelee Thanks- yeah I only have that much because of the Italian air who converted in the Takeover

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                      • B
                        beelee @Trout last edited by beelee

                        @trout

                        Well it still looks like too many Air. I removed the Dudes in the Box and swapped the AF Ftr to Inactive AC in GIB. Didn't change anything else

                        EXP Game 11 Trout F 7 Fix 1st Luft.tsvg

                        The most Planes I see that can there are 11 and you still have 2 in GIB and 12 in Morocco, so I'm guessing you moved some from the Box ?

                        Edit
                        So you need to move the AC and 2 Ftrs and a Tac to the Box from GIB. That Activates 1st Luft. Then you can move the Overflow guys that are active. They are basically replacing the dudes in the Box

                        It might be easier to move the dudes to the Box and then add their Active counterparts, then remove them and then fly from the Box the now active ones to GIB and then Morocco.

                        Or just go straight to Morocco

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                        • T
                          Trout @beelee last edited by

                          @beelee Okay. Am researching it. So at end of G7, there was 1st Luftlotten + 3 TacB + 1 Fighter in Gibraltar. On US7, the attack on SZ 91 killed one TacB + 2 fighters. So that would leave: the AC, 3 Tac B + 1 fighter total in Gibraltar. On I7, two Italian fighters and one Strat Bomber moved to Gibraltar. So that would leave the AC, 3 Tac B, 3 fighters, and one Strat B on Gibraltar. The only other air which could reach Morocco are the 2 Strat B's in S. France. So that means I can attack with forming 1st Luftflotten + 2 Tac B + 1 Fighter + 3 Strat Bombers for 12 total dice rolls. So I need to remove one TacB and one fighter from the attack. Reposting with retreating one TacB and one fighter back to Gibraltar. Will wait for you to respond if you think I missed anything. So the air units remaining on Gibraltar are actually not there. It's just Edit Mode won't allow me to remove them during Combat Movement.
                          a8edf41f-7757-4da6-9778-268004b0b811-exp-game-11-trout-g8.tsvg

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