EXP G40 Game 11 Barnee vs. Trout
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Game History
Round: 9 Purchase Units - Russians Russians buy 1 FighterAce, 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 aaGun, 1 elite, 4 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Norway from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 russian_para moved from Novgorod to Norway 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 5 Russian_Rocketss moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 1 guard_infantry and 3 infantry moved from Belarus to Baltic States 2 Army_Conscripts, 1 elite and 1 infantry moved from Belarus to Eastern Poland 1 guard_infantry moved from Belarus to Eastern Poland 1 Army_Conscript, 1 artillery and 1 guard_infantry moved from Novgorod to Vyborg 1 Army_Conscript moved from Novgorod to Vyborg EDIT: 1 2ndCorps moved from Novgorod to 2nd Corps EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Novgorod EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Novgorod to Karelia 4 Army_Conscripts and 1 SP_ArtilleryUSSR moved from Novgorod to Karelia 1 guard_infantry moved from Belarus to Karelia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 2 Army_Conscripts, 1 elite, 1 fighter, 1 guard_infantry, 1 infantry and 1 tactical_bomber Germans defend with 1 elite and 1 infantry Russians roll dice for 2 Army_Conscripts, 1 elite, 1 fighter, 1 guard_infantry, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/8 hits, 2.33 expected hits Germans roll dice for 1 elite and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 Army_Conscript owned by the Russians lost in Eastern Poland Russians roll dice for 1 Army_Conscript, 1 elite, 1 fighter, 1 guard_infantry, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 elite and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1.00 expected hits 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 Army_Conscript, 1 elite, 1 fighter, 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 Army_Conscript Casualties for Germans: 1 elite and 1 infantry Battle in Vyborg Russians attack with 2 Army_Conscripts, 1 artillery and 1 guard_infantry Germans defend with 1 infantry Russians roll dice for 2 Army_Conscripts, 1 artillery and 1 guard_infantry in Vyborg, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 Army_Conscripts, 1 artillery and 1 guard_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 5 Russian_Rocketss, 1 fighter, 1 guard_infantry, 3 infantry and 1 tactical_bomber Germans defend with 1 elite and 1 infantry Russians roll dice for 5 Russian_Rocketss in Baltic States, round 2 : 4/5 hits, 1.67 expected hits 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Baltic States 5 Russian_Rocketss owned by the Russians lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 guard_infantry, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 elite and 1 infantry Casualties for Russians: 5 Russian_Rocketss Battle in Karelia Russians attack with 4 Army_Conscripts, 1 SP_ArtilleryUSSR, 1 Soviet_Commisar_3, 3 armour and 1 guard_infantry Germans defend with 2 infantry Russians roll dice for 4 Army_Conscripts, 1 SP_ArtilleryUSSR, 1 Soviet_Commisar_3, 3 armour and 1 guard_infantry in Karelia, round 2 : 5/12 hits, 4.17 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 4 Army_Conscripts, 1 SP_ArtilleryUSSR, 1 Soviet_Commisar_3, 3 armour and 1 guard_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 aaGun moved from Novgorod to Karelia EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Karelia to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Karelia 2 infantry moved from Belarus to Novgorod 1 russian_para moved from Russia to Novgorod 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Novgorod 2 Army_Conscripts and 2 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Novosibirsk to Kazakhstan 1 guard_infantry moved from Belarus to Novgorod 2 armour moved from Russia to Belarus EDIT: 2 armour moved from 1st Army Group to Belarus EDIT: 2 armour moved from Belarus to Novgorod EDIT: 2 armour moved from Belarus to 1st Army Group 1 1stSovietAG moved from Belarus to Bryansk 1 TankDestroyerFS moved from Belarus to Bryansk 1 Russian_Engineer moved from Belarus to Russia 5 Russian_Rocketss and 1 elite moved from Russia to Bryansk 1 R_Europe_Rail and 1 armour moved from Russia to Caucasus 1 armour moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Russia to Bryansk 1 armour moved from Russia to Belarus 2 armour moved from Russia to Bryansk 1 Russian_Rail moved from Russia to Novosibirsk 1 Russian_Rail and 1 infantry moved from Novosibirsk to Belarus Place Units - Russians 1 aaGun placed in Volgograd 1 FighterAce, 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite, 4 mine_unarmeds and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atNorway: Russians has 1 russian_paraBoost placed in Norway Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Russians collect 39 PUs (3 lost to blockades); end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans regular : -2.00 Russians regular : 0.50 -
@beelee Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 Repair_BB, 4 TotalWarFighters, 6 TotalWar_Artys, 1 elite and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_BB placed in 37 Sea Zone Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 3 NavyFighters moved from 35 Sea Zone to 45 Sea Zone 1 Escort moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Philippines to Celebes 1 tactical_bomber moved from Philippines to Celebes 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 Heavy_BB moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 Escort Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 Escort Battle in 44 Sea Zone Japanese attack with 1 Escort, 1 Heavy_BB, 1 pacific_transport and 1 transport Americans defend with 1 transport Japanese win, taking 44 Sea Zone from Neutral with 1 Escort, 1 Heavy_BB, 1 pacific_transport and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Celebes Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 3 tactical_bombers Changer defend; Americans defend with 1 artillery and 1 elite Japanese win, taking Celebes from Americans with 1 artillery, 1 elite, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 elite Battle in 45 Sea Zone Japanese attack with 3 NavyFighters ANZAC defend with 1 destroyer Japanese win with 3 NavyFighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atNorway: Russians has 1 russian_paraBoost placed in Norway Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Burma 1 fighter moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Java to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 3 NavyFighters moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 Hvycarrier moved from 6 Sea Zone to 35 Sea Zone 3 NavyFighters moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 2 armour moved from Kweichow to Shensi 1 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Jehol to Suiyuyan 4 mech_infantrys moved from Jehol to Kweichow 1 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Burma 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Burma 2 armour moved from Shan State to Yunnan 2 tactical_bombers moved from Burma to Kweichow 2 fighters moved from Burma to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 elite moved from Japan to 6 Sea Zone 1 JPN_Pacific_DD and 1 elite moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from 35 Sea Zone to Philippines 1 air_transport and 1 infantry moved from Japan to Philippines 1 air_transport moved from Philippines to Japan 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Philippines 1 Escort moved from 6 Sea Zone to 35 Sea Zone 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Jehol: 6 mech_infantrys EDIT: Removing units owned by Japanese from Korea: 6 TotalWarMechInfs EDIT: Turning off Edit Mode 6 TotalWar_Artys placed in Korea 4 TotalWarFighters placed in Japan 1 elite placed in Japan 2 infantry placed in Shantung 2 infantry placed in Kiangsu 2 infantry placed in Korea 3 infantry placed in Japan Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan Trigger JapaneseTotalWarArtyPlaceJapan6Korea: has removed 6 TotalWar_Artys owned by Japanese in Korea Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan Trigger JapaneseTotalWarArtyPlaceJapan6Korea: Japanese has 6 artilleries placed in Korea Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ44Invert: has removed 1 Escort owned by Japanese in 44 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ44Invert: Japanese has 1 Escort_Convoy placed in 44 Sea Zone Japanese collect 65 PUs; end with 65 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 77 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs467b833c-23fd-4433-9098-8a016a2018b9-exp-game-11-trout-j9.tsvg
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up late on a friday night

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@beelee Yep. Drove to Houston to see my parents and had to chug coffee with espresso shots to stay awake. So now I'm all jacked up and can't sleep. So might as well knock out some turns on Triple A right?

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heh heh
Nippon Cash heavy now. I get the games confused. I thought it was good for a minute

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IJN and IJA are a PowerHouse wtf lolEdit 2
Hitting the wall. Might have to nap first. I gotta kinda think for the yanks and blokes lol -
@beelee No, you were right about things looking fine for Allies until recently. Takeover helped me a lot. Not just because of the Morocco attack but also because G needed extra kwan. Italy was doing fine but G was struggling before Takeover. For J, it seems as if life always gets better with a factory in Korea. Not that I am winning or anything but at least I am not clearly struggling at this point in the game unlike all of my previous non-Sea Lion games with you
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@trout said in EXP G40 Game 11 Barnee vs. Trout:
as if life always gets better with a factory in Korea
Yea that's pretty sweet. Especially if one goes Major. Can Total War 6 Tanks and 4 Mechs. Throw in a couple more Tanks and Mechs plus 2 dudes to rail in the other Fctrys
Well SSR better hope the Yanks are in town or they're kinda fckd lol
All right. Still smoothing out. It always takes longer when I forget to eat

Anyway, should have something in an hour
I wonder instead of just the standard 2 Minors if it might be worth it to just say F it and place a Major J1 lol
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@beelee My last 1x1 game with Panzer he did exactly that. Spent his J1 wad on a Korea major factory.
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lol and I thought I came up with something new

OK just finished test. Going for real now
Game History
Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 4 ArmoredInfantrys, 1 Escort, 4 TotalWarAirTrprts, 4 TotalWarFighters, 1 USA_Hvy_Bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 5 usa_fighters moved from 54 Sea Zone to 42 Sea Zone 2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone 1 Escort moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 5 usa_fighters Japanese defend with 1 Japan_destroyer and 1 transport Americans roll dice for 5 usa_fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 Japan_destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 usa_fighter owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 usa_fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 usa_fighter Casualties for Japanese: 1 Japan_destroyer and 1 transport Battle in 16 Sea Zone Americans attack with 1 Escort and 2 usa_fighters Japanese defend with 1 Escort Americans roll dice for 1 Escort and 2 usa_fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Escort and 2 usa_fighters in 16 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 16 Sea Zone Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Escort Casualties for Japanese: 1 Escort Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atNorway: Russians has 1 russian_paraBoost placed in Norway Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter moved from 26 Sea Zone to 54 Sea Zone 4 usa_fighters moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 marine and 1 pacific_transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from 54 Sea Zone to Queensland 2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone 1 Escort and 2 pacific_destroyers moved from 10 Sea Zone to 26 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom 2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 4 ArmoredInfantrys, 4 TotalWarAirTrprts and 1 USA_Hvy_Bomber placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 4 TotalWarFighters placed in Western United States 1 Escort placed in 10 Sea Zone Trigger AmericansTotalWarAirTrprtPlaceEUS: has removed 4 TotalWarAirTrprts owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarAirTrprtPlaceEUS: Americans has 4 air_transports placed in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Americans collect 52 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atNorway: Russians has 1 russian_paraBoost placed in Norway Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 8 infantry, 8 mine_unarmeds, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 artillery and 2 infantry moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 artillery and 2 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Germans lost in Alexandria British win, taking Alexandria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Kansu from Japanese to Chinese EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa 1 battleship moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Timguska to Kansu 1 infantry moved from French Equatorial Africa to Nigeria 1 Rail moved from Union of South Africa to Belarus 1 Rail and 1 infantry moved from Belarus to India Place Units - British Trigger RussiansParaBoost atNorway: Russians has 1 russian_paraBoost placed in Norway Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 4 infantry and 8 mine_unarmeds placed in India 2 infantry and 1 uk_fighter placed in Egypt 2 infantry placed in Union of South Africa 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,1,3,2,4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1 British collect 25 PUs (11 lost to blockades); end with 25 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 0.50 Germans regular : 0.67 British regular : 0.17Dam UK taking it in the ass. 36 bucks lol Idk if I've ever seen them that low.
ANZC coming up
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atNorway: Russians has 1 russian_paraBoost placed in Norway Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 Escort_Convoy moved from 54 Sea Zone to 45 Sea Zone 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atNorway: Russians has 1 russian_paraBoost placed in Norway Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from French Central Africa to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33Used 1 UK rail on the French dude
You have almost attained economic parity. That isn't good for the Allies lol SSR still in a strong position but they're gonna have to deal with JPN now too.
That naval defeat in 91 was just brutal for the yanks. See if they can rally from that

UK can't really do dick. India is safe enough but is locked down. Egypt and ME just trying to hang on lol
Well, we'll see what the reich has in store for us

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Forgot to move DD