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    EXP G40 Game 4 Trout vs JCat

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    • B Online
      beelee @JohnnyCat
      last edited by

      @johnnycat

      Hi Cat

      The AA has to handroll at Paras and edit accordingly.

      Screenshot from 2026-04-03 10-29-32.png

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @beelee
        last edited by

        @beelee ok so we use that dice bot right?

        @trout I just want to know if you did that. So many rules it seems easy to overlook something.

        And I’d like to use the same place to record such dice rolls and see the mathematical distribution history.

        Cheers

        T 1 Reply Last reply Reply Quote 1
        • T Offline
          Trout @JohnnyCat
          last edited by

          Yes I used dice bot. You can find the results on the A&A forum. Your AAA missed. So it was for sure going to be a para win. But Triple A had to keep rolling until it rolled a 1. @Johnny-Cat

          JohnnyCatJ 2 Replies Last reply Reply Quote 1
          • JohnnyCatJ Offline
            JohnnyCat @Trout
            last edited by

            @trout OK. good to know. So I want to know where to go to use DiceBot for our games. I was previously using some game with Panzer or Alex and Barnee/Beelee...

            Getting on my turns now - if you get to ANZAC today I can get Germany 9 done - that would be the biggest TripleA G40 EXP turn for me ever.

            B 1 Reply Last reply Reply Quote 0
            • B Online
              beelee @JohnnyCat
              last edited by

              @johnnycat

              Yea just use this one going forward.

              https://www.axisandallies.org/forums/topic/39917/when-you-need-a-topic-to-use-the-dicebot-do-it-here/343

              1 Reply Last reply Reply Quote 0
              • JohnnyCatJ Offline
                JohnnyCat @Trout
                last edited by

                @trout OK well Turning over all assets to Germany from Italy worked this time, I used the TAKE OVER Tokens correctly this game. I still need to credit Germany with the 40 IPUs per the rules and also pay the 5 IPUs fee.

                This last ITALY turn was interesting. Everybody had to jump out of Egypt in order to meet the rules requirement of "no Italians on the African Continent". And the game checks for that so the transfer was all good.

                Those Italians-turned-Germans- sort of get an additional turn... Much like the upcoming UK with they give the USA their units to do the D-Day invasion - HOW EXCITING...

                e803e1c5-c2a7-4ade-91ec-84a7877c9e88-trout-cat-game-4-ITALY_8.tsvg

                Not sure I did the right thing in attacking your Russians, but what are Russians doing this far south anyway. Hopefully Barbarossa can commence soon.

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @JohnnyCat
                  last edited by

                  @johnnycat Game History

                  Round: 8
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 Escort, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
                  
                      Combat Move - ANZAC
                          1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                  
                      Combat - ANZAC
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                  
                      Place Units - ANZAC
                          1 Escort and 1 destroyer placed in 54 Sea Zone
                          1 fighter placed in Queensland
                          1 infantry placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 13 PUs; end with 16 PUs
                          Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 17 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - French
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  2909ea54-2774-4cbb-80cf-be98f27dbaec-trout-cat-game-4-f8.tsvg

                  JohnnyCatJ 3 Replies Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by JohnnyCat

                    @trout

                    HAPPY EASTER

                    Enjoy the Day

                    1 Reply Last reply Reply Quote 1
                    • JohnnyCatJ Offline
                      JohnnyCat @Trout
                      last edited by JohnnyCat

                      @trout

                      I decided I did not have enough forces so you get to party in Romania for a night.

                      trout-cat-game-4-GERMANY_9_END.tsvg

                      There are like 88 units in Poland. Gotta be a record for me.

                      1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @Trout
                        last edited by

                        @trout How many of those Fighter Aces can we have?

                        T B 2 Replies Last reply Reply Quote 0
                        • T Offline
                          Trout @JohnnyCat
                          last edited by

                          @johnnycat Three for G. I think you can only build one per turn but I am not 100% sure on that piece of it

                          B JohnnyCatJ 2 Replies Last reply Reply Quote 0
                          • B Online
                            beelee @JohnnyCat
                            last edited by

                            @johnnycat

                            https://www.axisandallies.org/forums/assets/uploads/files/1704103873725-g40-fighter-ace-unit.pdf

                            1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @Trout
                              last edited by

                              @trout

                              Correct. Only 1 per turn. I think triplea enforces that but I'm not sure.

                              I think UK and JPN should get one too lol

                              Screenshot from 2026-04-06 09-20-48.png

                              B 1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout

                                Looks like one for ussr. I thought I saw you had two

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @JohnnyCat
                                  last edited by

                                  @johnnycat You're right. I don't know how that happened so I just removed one of them

                                  Game History

                                  Round: 9
                                  
                                      Purchase Units - Russians
                                          Russians buy 3 Mass_Tankss, 3 Russian_Rocketss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 19 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                          Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                                          1 infantry moved from Manchuria to Korea
                                                Russians take Korea from Japanese
                                          1 armour moved from Urals to Nenetsia
                                                Russians take Nenetsia from Germans
                                          1 armour moved from Nenetsia to Vologda
                                          2 infantry moved from Belarus to Novgorod
                                          4 fighters moved from Russia to Novgorod
                                          1 tactical_bomber moved from Belarus to Slovakia Hungary
                                          2 fighters moved from Belarus to Slovakia Hungary
                                          2 infantry moved from Eastern Poland to Slovakia Hungary
                                          1 FighterAce moved from Belarus to Slovakia Hungary
                                  
                                      Combat - Russians
                                          Battle in Novgorod
                                              Russians attack with 4 fighters and 2 infantry
                                              Germans defend with 1 airfield, 1 harbour and 2 infantry
                                              Russians win, taking Novgorod from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                              Casualties for Germans: 2 infantry
                                          Battle in Slovakia Hungary
                                              Russians attack with 1 FighterAce, 2 fighters, 2 infantry and 1 tactical_bomber
                                              Germans defend with 1 elite and 1 mech_infantry
                                              Russians win, taking Slovakia Hungary from Germans with 1 FighterAce, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                              Casualties for Russians: 1 infantry
                                              Casualties for Germans: 1 elite and 1 mech_infantry
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - Russians
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Eastern Poland
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Volgograd
                                          1 2ndTankArmy moved from Belarus to Eastern Poland
                                          1 Elitearmour moved from Belarus to Eastern Poland
                                          1 infantry moved from Belarus to Baltic States
                                          1 FighterAce, 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                                          2 fighters moved from Novgorod to Belarus
                                          1 Russian_Rail and 1 elite moved from Russia to Volgograd
                                          2 armour moved from Russia to Bryansk
                                          2 armour moved from Russia to Western Ukraine
                                          2 armour moved from Russia to Belarus
                                          2 armour moved from Urals to Smolensk
                                          1 Russian_Rail moved from Russia to Urals
                                          1 Russian_Rail and 1 infantry moved from Urals to Volgograd
                                          1 infantry moved from Urals to Novosibirsk
                                          1 R_Europe_Rail moved from Russia to Urals
                                          1 R_Europe_Rail and 1 infantry moved from Urals to Eastern Poland
                                          2 fighters moved from Novgorod to Eastern Poland
                                          1 fighter moved from Belarus to Eastern Poland
                                          1 fighter moved from Belarus to Eastern Poland
                                          2 infantry moved from Belarus to Eastern Poland
                                          1 infantry moved from Belarus to Eastern Poland
                                          1 armour moved from Buryatia to Manchuria
                                  
                                      Place Units - Russians
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Russians from Belarus: 1 FighterAce
                                          EDIT: Turning off Edit Mode
                                          3 Mass_Tankss, 3 Russian_Rocketss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys placed in Russia
                                          Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                          Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                          Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                          Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                  
                                      Turn Complete - Russians
                                          Total Cost from Convoy Blockades: 3
                                              Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,1,1,2,2,1,4,6,1,6,3,3,4,1,2,1,1,1,4,6,3,4,5,6,1,2,5,1,1,2
                                          Russians collect 40 PUs (3 lost to blockades); end with 59 PUs
                                          Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs
                                          Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 70 PUs
                                  

                                  6085e6e2-749b-4d19-854f-695d3cb0c6f3-trout-cat-game-4-r9.tsvg

                                  B JohnnyCatJ 3 Replies Last reply Reply Quote 0
                                  • B Online
                                    beelee @Trout
                                    last edited by

                                    @trout

                                    hmm ... triplea shouldn't let you build more than one. I will check that

                                    1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @Trout
                                      last edited by

                                      @trout
                                      You got ROCKETS. More new rules to learn, lol. I DO LOVE it.

                                      Looks like the Evil Reich can get rockets too. How exciting. Well I hope you do not crush me too soon as I would like this game to get to 20+ turns so that we can actually use all this new super cool new toys.

                                      Speaking of which, I will just assume that the new Nuclear Bomb options are going to be in effect in this game once and if we get to that phase. I saw The Captain really pushing the new nuclear rules for this expansion.

                                      I will get to Japan's turn later today.

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee @JohnnyCat
                                        last edited by

                                        @johnnycat

                                        Yea haven't started on the Manhatten project yet. Be another couple updates away.

                                        It sounded good for blowing up Facilities but just a -1 on defense to the land units didn't seem all that good to me.

                                        Haven't tried it yet but I'd rather he went with a auto kill of a buncha dudes 🙂

                                        1 Reply Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @Trout
                                          last edited by

                                          @trout Japan done. The Emperor, may God Bless him, even though the Emperor IS GOD, loves RailRoad rides and sent two of his best infantry units to visit with the Germans in the Caucuses

                                          That's a legal move, right? @beelee ?

                                          6085e6e2-749b-4d19-854f-695d3cb0c6f3-trout-cat-game-4-JAPAN_END_9_.tsvg

                                          B 1 Reply Last reply Reply Quote 0
                                          • B Online
                                            beelee @JohnnyCat
                                            last edited by beelee

                                            @johnnycat

                                            yes the JPN rail can go anywhere in Asia.

                                            Screenshot from 2026-04-07 15-13-57.png

                                            Triplea should enforce correct Rail movement, at least where they can go. For some reason, it allows 2 units per Rail, which is incorrect but for where they are allowed to go, should work correctly.

                                            Edit
                                            They need a continous line of communication though. Before Combat takes place.

                                            JohnnyCatJ 1 Reply Last reply Reply Quote 0

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