EXP G40 Game 4 Trout vs JCat
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@johnnycat Three for G. I think you can only build one per turn but I am not 100% sure on that piece of it
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Correct. Only 1 per turn. I think triplea enforces that but I'm not sure.
I think UK and JPN should get one too lol

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Looks like one for ussr. I thought I saw you had two
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@johnnycat You're right. I don't know how that happened so I just removed one of them
Game History
Round: 9 Purchase Units - Russians Russians buy 3 Mass_Tankss, 3 Russian_Rocketss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 19 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 1 armour moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Vologda 2 infantry moved from Belarus to Novgorod 4 fighters moved from Russia to Novgorod 1 tactical_bomber moved from Belarus to Slovakia Hungary 2 fighters moved from Belarus to Slovakia Hungary 2 infantry moved from Eastern Poland to Slovakia Hungary 1 FighterAce moved from Belarus to Slovakia Hungary Combat - Russians Battle in Novgorod Russians attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 harbour and 2 infantry Russians win, taking Novgorod from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Slovakia Hungary Russians attack with 1 FighterAce, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 elite and 1 mech_infantry Russians win, taking Slovakia Hungary from Germans with 1 FighterAce, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 elite and 1 mech_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Eastern Poland Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Volgograd 1 2ndTankArmy moved from Belarus to Eastern Poland 1 Elitearmour moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Baltic States 1 FighterAce, 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Novgorod to Belarus 1 Russian_Rail and 1 elite moved from Russia to Volgograd 2 armour moved from Russia to Bryansk 2 armour moved from Russia to Western Ukraine 2 armour moved from Russia to Belarus 2 armour moved from Urals to Smolensk 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 infantry moved from Urals to Volgograd 1 infantry moved from Urals to Novosibirsk 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 infantry moved from Urals to Eastern Poland 2 fighters moved from Novgorod to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 armour moved from Buryatia to Manchuria Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 FighterAce EDIT: Turning off Edit Mode 3 Mass_Tankss, 3 Russian_Rocketss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,1,1,2,2,1,4,6,1,6,3,3,4,1,2,1,1,1,4,6,3,4,5,6,1,2,5,1,1,2 Russians collect 40 PUs (3 lost to blockades); end with 59 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 70 PUs6085e6e2-749b-4d19-854f-695d3cb0c6f3-trout-cat-game-4-r9.tsvg
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hmm ... triplea shouldn't let you build more than one. I will check that
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@trout
You got ROCKETS. More new rules to learn, lol. I DO LOVE it.Looks like the Evil Reich can get rockets too. How exciting. Well I hope you do not crush me too soon as I would like this game to get to 20+ turns so that we can actually use all this new super cool new toys.
Speaking of which, I will just assume that the new Nuclear Bomb options are going to be in effect in this game once and if we get to that phase. I saw The Captain really pushing the new nuclear rules for this expansion.
I will get to Japan's turn later today.
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Yea haven't started on the Manhatten project yet. Be another couple updates away.
It sounded good for blowing up Facilities but just a -1 on defense to the land units didn't seem all that good to me.
Haven't tried it yet but I'd rather he went with a auto kill of a buncha dudes

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@trout Japan done. The Emperor, may God Bless him, even though the Emperor IS GOD, loves RailRoad rides and sent two of his best infantry units to visit with the Germans in the Caucuses
That's a legal move, right? @beelee ?
6085e6e2-749b-4d19-854f-695d3cb0c6f3-trout-cat-game-4-JAPAN_END_9_.tsvg