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    Maps & Mods
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    • RogerCooper
      RogerCooper last edited by

      I am reserving this thread for comments on my forthcoming mod based on East and West from Imp Games.

      There will be 4 scenarios

      East & West-Automated-7 Player
      East & West-Automated-4 Player
      East & West-Automated-Manual
      East & West-Standardized

      RogerCooper 1 Reply Last reply Reply Quote 3
      • RogerCooper
        RogerCooper @RogerCooper last edited by

        @rogercooper The mod is completed. It can be downloaded from https://github.com/triplea-maps/East_and_West

        I am going to wait a little before posting this into triplea_maps.yaml. You can download this as zip file from github using code/download ZIP

        W 1 Reply Last reply Reply Quote 1
        • W
          wc_sumpton @RogerCooper last edited by wc_sumpton

          @rogercooper

          Congrats! 🎉

          I'm not sure of the rules so please forgive the stupid questions.
          Submarines can attack fighters, bombers and their ilk, but fighters and bombers cannot attack advance submarines.
          aaGun1 and radar_cruiser can target with their AA attacks all air units along with the armor and heavy_armor but cannot target self-propelled_artillery with the same AA attacks.
          I've noticed that there is no regular artillery, thus no artillery support but the self-propelled_artillery also gives no support.

          Thank you for cleaning these things up.

          Cheers...

          RogerCooper 1 Reply Last reply Reply Quote 0
          • RogerCooper
            RogerCooper @wc_sumpton last edited by

            @wc_sumpton You are correct on all points. Note that the rules for the boardgame are included, so you can check if I have implemented them.

            1 Reply Last reply Reply Quote 0
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