barnee vs beelee EXP 2.59
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Game History
Round: 7 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 1 Elitearmour, 3 Mass_Tankss, 1 TankLL, 3 TotalWar_Tank_2s, 1 UndrgroundFctry, 1 elite and 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Place Units - Russians Units in Russia being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Russia 1 TankLL placed in Caucasus Combat Move - Russians Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 uk_armour and 1 uk_armour_lendlease EDIT: Adding units owned by Russians to Caucasus: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode EDIT: 1 Soviet_Commisar moved from Russia to 1st Corps EDIT: 1 Soviet_Commisar_3 moved from Overflow to Russia EDIT: 1 Soviet_Commisar_3 moved from Russia to Tambov EDIT: 1 Soviet_Commisar_3 moved from Tambov to Rostov 3 armour moved from Russia to Rostov 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Russia to Samara 2 armour and 4 infantry moved from Caucasus to Kazakhstan 1 guard_infantry moved from Russia to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Smolensk to Bryansk 1 armour, 1 elite, 1 guard_infantry and 1 infantry moved from Russia to Bryansk 1 armour moved from Russia to Vologda 5 infantry moved from Russia to Vologda 1 armour moved from Archangel to Vologda 1 guard_infantry and 3 infantry moved from Russia to Samara 1 armour, 1 mech_infantry and 1 russian_para moved from Ethiopia to Italian Somaliland Combat - Russians Battle in Vologda Russians attack with 2 armour, 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Russians roll dice for 2 armour, 1 fighter and 5 infantry in Vologda, round 2 : 0/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Vologda Russians roll dice for 2 armour, 1 fighter and 3 infantry in Vologda, round 3 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Japanese lost in Vologda Russians roll dice for 2 armour, 1 fighter and 2 infantry in Vologda, round 4 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Japanese lost in Vologda Russians roll dice for 2 armour, 1 fighter and 1 infantry in Vologda, round 5 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 armour, 1 fighter and 1 infantry in Vologda, round 6 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 armour, 1 fighter and 1 infantry in Vologda, round 7 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Vologda, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 5 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Samara Russians attack with 1 fighter, 1 guard_infantry and 3 infantry Japanese defend with 1 armour and 1 artillery Russians roll dice for 1 fighter, 1 guard_infantry and 3 infantry in Samara, round 2 : 3/5 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Samara, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter, 1 guard_infantry and 3 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 artillery Battle in Kazakhstan Russians attack with 2 armour, 1 fighter and 4 infantry Japanese defend with 3 armour Russians roll dice for 2 armour, 1 fighter and 4 infantry in Kazakhstan, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 3 armour in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits 3 infantry owned by the Russians lost in Kazakhstan 2 armour owned by the Japanese lost in Kazakhstan Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakhstan, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Japanese: 3 armour Battle in Rostov Russians attack with 1 Soviet_Commisar_3, 3 armour, 1 guard_infantry and 1 infantry Germans defend with 1 ElitePanzer, 1 armour and 1 infantry Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 guard_infantry and 1 infantry in Rostov, round 2 : 1/8 hits, 3.17 expected hits Germans roll dice for 1 ElitePanzer, 1 armour and 1 infantry in Rostov, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 guard_infantry in Rostov, round 3 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 ElitePanzer and 1 armour in Rostov, round 3 : 1/3 hits, 1.50 expected hits 1 guard_infantry owned by the Russians lost in Rostov 1 ElitePanzer owned by the Germans and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 Soviet_Commisar_3 and 3 armour remaining. Battle score for attacker is 6 Casualties for Russians: 1 guard_infantry and 1 infantry Casualties for Germans: 1 ElitePanzer, 1 armour and 1 infantry Battle in Italian Somaliland Russians attack with 1 armour, 1 mech_infantry and 1 russian_para Italians defend with 1 artillery Russians roll dice for 1 armour, 1 mech_infantry and 1 russian_para in Italian Somaliland, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 mech_infantry and 1 russian_para in Italian Somaliland, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 mech_infantry and 1 russian_para in Italian Somaliland, round 4 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Italian Somaliland Russians win, taking Italian Somaliland from Italians with 1 armour, 1 mech_infantry and 1 russian_para remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Bryansk Russians attack with 1 armour, 1 elite, 1 guard_infantry and 2 infantry Germans defend with 1 armour and 1 artillery Russians roll dice for 1 armour, 1 elite, 1 guard_infantry and 2 infantry in Bryansk, round 2 : 1/6 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 artillery in Bryansk, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 1 elite, 1 guard_infantry and 2 infantry in Bryansk, round 3 : 0/6 hits, 1.50 expected hits Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 elite, 1 guard_infantry and 2 infantry in Bryansk, round 4 : 0/6 hits, 1.50 expected hits Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 elite, 1 guard_infantry and 2 infantry in Bryansk, round 5 : 2/6 hits, 1.50 expected hits Germans roll dice for 1 armour in Bryansk, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 elite, 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour and 1 artillery Casualties for Russians: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Russians Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Kazakhstan to Russia 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Smolensk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey 1 Russian_Rail and 1 infantry moved from Russia to Caucasus Place Units - Russians 1 infantry placed in Caucasus 1 Elitearmour, 3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Japanese regular : -0.50 Germans regular : -2.67 Russians regular : -11.00-11 for SSR lol ever see one that high on the old roller @victoryfirst

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Game History
Round: 7 Purchase Units - Japanese Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body> Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 1 Escort, 1 Hvycarrier, 1 Japan_destroyer, 4 TotalWarNavyFtrs, 1 air_transport, 3 armour, 1 artillery and 1 elite; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese creates battle in territory 37 Sea Zone Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 6 armour and 1 mech_infantry moved from Urals to Vologda 1 fighter and 1 tactical_bomber moved from Novosibirsk to Vologda 4 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Novosibirsk to Kazakhstan 1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey 1 fighter moved from Novosibirsk to Yenisey 1 infantry moved from Timguska to Yenisey 1 JPNbomber moved from Tsinghai to Yakut S.S.R. 1 elite and 2 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from Amur to Yakut S.S.R. 1 armour moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 pacific_submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 artillery, 1 elite and 1 infantry moved from Kwangsi to 36 Sea Zone 1 Japan_destroyer, 1 artillery, 1 elite, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 elite and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Kwangsi to 36 Sea Zone 1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 pacific_cruiser moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines 1 Escort_Convoy moved from 19 Sea Zone to 35 Sea Zone 1 elite and 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 1 infantry moved from 35 Sea Zone to Philippines 1 Japan_destroyer and 2 NavyFighters moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 Japan_destroyer and 1 infantry moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 JPNbomber moved from Kwangsi to Philippines 1 armour and 1 artillery moved from Kiangsi to Kwangtung 1 armour and 1 mech_infantry moved from Shantung to 19 Sea Zone 1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone 2 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 armour, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 armour and 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Kiangsu to Kwangtung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 Japan_destroyer, 1 pacific_cruiser and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer and 1 pacific_cruiser in 43 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 Japan_destroyer, 1 pacific_cruiser and 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone British win with 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 pacific_submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 pacific_submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 Escort_Convoy, 1 Japan_destroyer, 1 battleship, 1 cruiser and 3 transports Americans defend with 1 destroyer Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 1 battleship, 1 cruiser and 3 transports in 35 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 Escort_Convoy, 1 Japan_destroyer, 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer, 2 NavyFighters and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 2 NavyFighters and 1 fighter in 16 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer, 2 NavyFighters and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Battle in Vologda Japanese attack with 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 armour Japanese roll dice for 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/9 hits, 4.33 expected hits Russians roll dice for 2 armour in Vologda, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 armour Battle in French Indo China Japanese attack with 2 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from French with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 armour and 1 infantry Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 2 armour and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 2 armour and 1 mech_infantry Casualties for Russians: 2 armour and 1 infantry Battle in Yunnan Japanese attack with 1 armour and 3 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 1 JPNbomber, 2 armour, 1 elite, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 1 usa_fighter Americans roll AA dice in Philippines : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Philippines Japanese roll dice for 1 JPNbomber, 2 armour, 1 elite, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Philippines, round 2 : 7/12 hits, 4.50 expected hits Americans roll dice for 4 Fortifications, 1 aaGun, 4 infantry and 1 usa_fighter in Philippines, round 2 : 3/5 hits, 2.67 expected hits 3 infantry owned by the Japanese lost in Philippines 1 usa_fighter owned by the Americans, 1 Fortification owned by the Americans, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 JPNbomber, 2 armour, 1 elite, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Philippines, round 3 : 5/9 hits, 4.00 expected hits Americans roll dice for 3 Fortifications in Philippines, round 3 : 0/0 hits, 0.00 expected hits 3 Fortifications owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 JPNbomber, 2 armour, 1 elite, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 1 usa_fighter Battle in Yakut S.S.R. Japanese attack with 1 JPNbomber, 1 elite, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 JPNbomber, 1 elite, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yakut S.S.R. 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 JPNbomber, 1 elite and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yenisey Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yenisey, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Amur 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 JPNbomber moved from Philippines to Kwangsi 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kwangtung to Kwangsi 2 NavyFighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 Japan_destroyer moved from 5 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Vologda to Tsinghai 1 tactical_bomber moved from Kazakhstan to Kweichow 1 JPNbomber moved from Yakut S.S.R. to Buryatia 1 fighter moved from Yakut S.S.R. to Buryatia 1 fighter moved from Yenisey to Buryatia 1 J_Rail and 1 elite moved from Kiangsu to Amur 1 aaGun moved from Novosibirsk to Timguska EDIT: 2 Japan_Engineers and 1 factory_minor moved from Kiangsu to Kweichow 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 1 Escort, 1 Hvycarrier, 1 Japan_destroyer and 4 TotalWarNavyFtrs placed in 6 Sea Zone 3 armour placed in Shantung 1 air_transport, 1 artillery and 1 elite placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Japanese collect 64 PUs; end with 64 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 63 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 66 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 74 Optional[PUs] Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 French regular : -0.33 Japanese regular : 7.33 Americans AA : 0.50 ANZAC regular : -0.33 Russians regular : 1.33 British regular : 1.17what a struggle that was. About blew my mind to pieces. Be real fun on a physical board @trout

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I found an error. If USA and I assume G as well, don't buy a A-Bomb thing every turn, it then won't give the option to buy it the next turn after it was skipped.
This is gonna be a minor nightmare to fix, as it was a pita just to get it to work in the first place.
Well, we'll just have to roll with edit for now. I'll look at it but basically you have to allow for every possible scenario of skipping a build, then build or skip 2 or etc ...
So, I imagine most times you'll build every turn but if you get hammered, especially G and need the dough for something else that turn, it won't show in the Purchase window the next turn.
And my guess is it won't for the rest of the build as the different levels are all connected to what turn they come up.
Maybe I can fix it with a simple condition. It already requires the previous A-Bomb build before the next one will activate so, I guess I'll look at it even though I don't really want to lol
Edit
OK I think I see the problem. I have all the Atomic levels listed in a single condition and I need to have them in their own condition. At least I'm pretty sure that's the problem. I've thought that before though lolBut I have a condition that checks for Atomic level 2 and turn 8 and above and if both those conditions are met, Atomic level 3 is unavailable for purchase, so ... I got some work to do

At least my mind has started to work again. Still not as sharp as before the mold. W/e F it

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Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Chinese Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
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I fixed the A-Bomb issue. I'll keep plugging away at this in case something else pops up. Soviets might be dead before the Bomb is even finished lol
Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AtomicBombLevel2NoBuy: buyAtomicLevel2 removed from productionAmericans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Trigger AtomicBombLevel3: buyAtomicLevel3 added to productionAmericans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 6 infantry and 2 usa_fighters EDIT: Turning off Edit Mode Americans buy 1 ArmoredInfantry, 1 AtomicLevel3, 1 Escort, 1 Hvycarrier, 4 TotalWarNavyFtrs, 6 TotalWar_Artys, 1 destroyer, 1 elite, 1 submarine and 1 transport; Remaining resources: 1 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 AtomicLevel2 1 AtomicLevel3 placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 8 Sea Zone to 7 Sea Zone 2 usa_fighters moved from 8 Sea Zone to 16 Sea Zone 2 usa_fighters moved from 8 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 16 Sea Zone 1 Escort_Convoy moved from 10 Sea Zone to 7 Sea Zone 1 ArmoredInfantry, 1 artillery and 1 elite moved from Soviet Far East to Siberia 1 elite moved from Marianas to 22 Sea Zone 1 elite and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 elite moved from 19 Sea Zone to Manchuria 1 elite moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Manchuria Battle in 110 Sea Zone Americans attack with 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort, 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Escort and 1 Wolfpack in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone 3 GermanUBoats owned by the Germans and 1 Escort owned by the Germans lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Americans win, taking 93 Sea Zone from Italians, taking Manchuria from Japanese with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 destroyer Casualties for Germans: 1 Escort, 3 GermanUBoats and 1 Wolfpack Battle in 7 Sea Zone Americans attack with 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 Japan_destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 16 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in Siberia Americans attack with 1 ArmoredInfantry, 1 artillery and 1 elite Japanese defend with 1 infantry Americans roll dice for 1 ArmoredInfantry, 1 artillery and 1 elite in Siberia, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 ArmoredInfantry, 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Americans Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 aaGun, 1 elite, 1 infantry and 1 usa_armour moved from Alaska to 2 Sea Zone 1 aaGun, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 2 Sea Zone to 3 Sea Zone 1 aaGun, 1 elite, 1 infantry and 1 usa_armour moved from 3 Sea Zone to Soviet Far East 1 Heavy_BB, 3 carriers, 1 cruiser and 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 3 Sea Zone 1 usa_tactical_bomber moved from Western United States to 3 Sea Zone 1 ArmoredInfantry and 1 USATankDestroyerFS moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 USATankDestroyerFS and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry and 1 USATankDestroyerFS moved from 3 Sea Zone to Soviet Far East 2 NavyFighters and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from 16 Sea Zone to Midway 1 usa_fighter moved from New Guinea to 54 Sea Zone 1 usa_fighter moved from 54 Sea Zone to Hawaiian Islands 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco 1 elite moved from Morocco to Algeria 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 usa_fighter moved from Eastern United States to Morocco 3 usa_fighters and 1 usa_tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 Rail moved from Eastern United States to Central United States 1 Rail and 1 artillery moved from Central United States to Alaska 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 artillery moved from Western United States to Alaska Place Units - Americans 1 Hvycarrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 Escort and 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States 1 ArmoredInfantry and 6 TotalWar_Artys placed in Central United States 4 TotalWarNavyFtrs placed in 10 Sea Zone Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ7: has removed 1 Escort_Convoy owned by Americans in 7 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ7: Americans has 1 Escort placed in 7 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 69 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 66 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Chinese Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 7 infantry, 5 uk_armours, 1 uk_fighter and 3 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Egypt to Tobruk 1 uk_fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 uk_armour moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Burma to Shan State 1 uk_fighter moved from India to Shan State 1 uk_fighter and 1 uk_tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Shan State 2 artilleries and 4 infantry moved from Burma to Yunnan Combat - British Battle in Shan State British attack with 1 artillery, 2 infantry and 1 uk_fighter Japanese defend with 1 artillery British roll dice for 1 artillery, 2 infantry and 1 uk_fighter in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 2 infantry, 1 uk_armour and 1 uk_fighter Italians defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 infantry, 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in Yunnan British attack with 2 artilleries, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 1 armour and 3 infantry British roll dice for 2 artilleries, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 5/8 hits, 2.83 expected hits Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Yunnan 3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries, 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 3 infantry Battle in Holland Belgium British attack with 1 bomber, 3 uk_fighters and 2 uk_paras Germans defend with 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry British roll dice for 1 bomber, 3 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1.17 expected hits 2 uk_paras owned by the British and 1 uk_fighter owned by the British lost in Holland Belgium 1 Panzer_Grndrs owned by the Germans, 1 infantry owned by the Germans and 1 SP_Artillery owned by the Germans lost in Holland Belgium British win with 1 bomber and 2 uk_fighters remaining. Battle score for attacker is -6 Casualties for British: 1 uk_fighter and 2 uk_paras Casualties for Germans: 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry Battle in Tobruk British attack with 1 artillery, 1 bomber and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 artillery EDIT: Adding units owned by British to Tobruk: 1 mech_infantry EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 bomber moved from Tobruk to Morocco 1 mech_infantry and 3 uk_armours moved from Iraq to Caucasus 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 4 uk_armours moved from Egypt to Iraq 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 uk_fighter moved from Yunnan to India 1 uk_fighter moved from Shan State to India 1 uk_tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to Yunnan 3 infantry and 1 uk_armour moved from India to Burma 1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 uk_fighter moved from Trans-Jordan to Caucasus Place Units - British Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania 5 infantry and 1 uk_armour placed in India 2 uk_armours and 1 uk_fighter placed in Egypt 2 infantry and 2 uk_armours placed in Union of South Africa 3 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,2,4,4,3,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2 British collect 39 PUs (5 lost to blockades); end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 45 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.00 Japanese regular : -0.17 Germans regular : 1.00 British regular : 4.83 -
Game History
Round: 7 Purchase Units - Italians Italians buy 1 NavalMine3, 2 armour, 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber moved from Greece to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 italian_para moved from Libya to 96 Sea Zone 1 italian_para and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 italian_para moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber, 1 infantry and 1 italian_para British defend with 1 infantry and 1 uk_armour Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 italian_para in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry and 1 uk_armour in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 uk_armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Trans-Jordan, round 4 : 2/3 hits, 1.33 expected hits British roll dice for 1 uk_armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 italian_para remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 uk_armour Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - Italians Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya 1 bomber moved from Trans-Jordan to Greece 1 armour moved from Romania to Greece 1 NavalMine3 moved from Southern Italy to 97 Sea Zone 1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 98 Sea Zone 1 Escort_Convoy moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 2 armour moved from Northern Italy to Romania 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Greece 2 infantry moved from Northern Italy to Yugoslavia EDIT: 1 Italian_LCV moved from Gibraltar to Southern France Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 Escort and 1 NavalMine3 EDIT: Adding units owned by Changer to 98 Sea Zone: 3 ITA_SeaMines EDIT: Adding units owned by Italians to 98 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 1 NavalMine3 and 3 mine_unarmeds placed in Southern Italy 1 destroyer placed in 97 Sea Zone 2 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97: has removed 1 Escort_Convoy owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ98Invert: has removed 1 Escort owned by Italians in 98 Sea Zone Trigger Italians RemoveItalyConvoySZ97: Italians has 1 Escort placed in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ98Invert: Italians has 1 Escort_Convoy placed in 98 Sea Zone Italians collect 15 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -1.67 British regular : -0.83 -
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 armour, 1 carrier, 3 mine_unarmeds and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - ANZAC Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania 1 infantry and 3 mine_unarmeds moved from New South Wales to 62 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 3 mine_unarmeds moved from 42 Sea Zone to Java 1 Escort_Convoy and 1 transport moved from 47 Sea Zone to 54 Sea Zone 3 infantry and 1 mine_unarmed moved from New South Wales to Queensland 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 Fortification placed in Java Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 3 mine_unarmeds EDIT: Adding units owned by Changer to Java: 3 anzac_mines EDIT: Turning off Edit Mode 1 carrier placed in 62 Sea Zone 1 armour, 3 mine_unarmeds and 1 tactical_bomber placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - French Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Turn Complete - FrenchCombat Hit Differential Summary :



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Game History
Round: 8 Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body> Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body> Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans Trigger AtomicBombLevel1NoBuyG: buyAtomicLevel1 removed from productionGermans Trigger AtomicBombLevel2G: buyAtomicLevel2 added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Germans buy 1 AtomicLevel2, 1 ElitePanzer, 1 Escort, 3 GermanUBoats, 6 TotalWarMechInfs, 1 UndergroundMinr, 1 elite, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 AtomicLevel1 and 1 infantry 1 AtomicLevel2 and 1 waffen_infantry placed in Germany Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Normandy Bordeaux Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 2 Waffen_Paras moved from Finland to Archangel 1 waffen_infantry moved from Novgorod to Archangel 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from Karelia to Archangel 1 ElitePanzer and 5 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Norway to Bryansk Combat - Germans Battle in Archangel Germans attack with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 3 waffen_infantrys Russians defend with 1 infantry Germans roll dice for 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 3 waffen_infantrys in Archangel, round 2 : 6/10 hits, 4.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 waffen_infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 2 waffen_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 waffen_infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 ElitePanzer, 1 bomber and 5 infantry Russians defend with 1 armour, 1 elite, 1 guard_infantry and 1 infantry Germans roll dice for 1 ElitePanzer, 1 bomber and 5 infantry in Bryansk, round 2 : 3/8 hits, 2.50 expected hits Russians roll dice for 1 armour, 1 elite, 1 guard_infantry and 1 infantry in Bryansk, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Bryansk Germans roll dice for 1 ElitePanzer, 1 bomber and 2 infantry in Bryansk, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 elite in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 ElitePanzer, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 elite, 1 guard_infantry and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Novgorod Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany 1 bomber moved from Bryansk to Western Ukraine 2 german_paras moved from Romania to Western Ukraine 1 G_Rail and 1 elite moved from Germany to Novgorod 1 waffen_infantry moved from Germany to Western Germany 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 armour moved from Western Germany to Western Ukraine 1 German_Engineer moved from Normandy Bordeaux to Western Germany 1 German_Engineer moved from Western Germany to Germany 1 armour moved from Western Germany to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 armour moved from Western Germany to Poland 1 G_air_transport moved from Gibraltar to Western Germany 1 fighter moved from Gibraltar to Western Germany 1 LuftwaffeAce moved from Germany to Western Ukraine EDIT: 1 fighter moved from Western Germany to Germany Place Units - Germans 1 Escort placed in 110 Sea Zone 3 GermanUBoats placed in 112 Sea Zone 6 TotalWarMechInfs and 1 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 ElitePanzer, 1 elite and 1 infantry placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 62 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 3.17 -
Game History
Round: 8 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body> Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Tank_General moved from Russia to 1st Tank EDIT: 1 Tank_General3 moved from Overflow to Vologda 1 Elitearmour and 6 armour moved from Russia to Vologda 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda 1 guard_infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 elite moved from Russia to Bryansk 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Kazakhstan 2 infantry and 1 russian_para moved from Caucasus to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 Soviet_Commisar_3 and 3 armour moved from Rostov to Bryansk 1 fighter moved from Russia to Kazakhstan Combat - Russians Battle in Vologda Russians attack with 1 Elitearmour, 1 Tank_General3, 6 armour, 1 fighter, 1 guard_infantry and 2 infantry Japanese defend with 6 armour and 1 mech_infantry Russians roll dice for 1 Elitearmour, 1 Tank_General3, 6 armour, 1 fighter, 1 guard_infantry and 2 infantry in Vologda, round 2 : 10/17 hits, 7.67 expected hits Japanese roll dice for 6 armour and 1 mech_infantry in Vologda, round 2 : 3/7 hits, 3.33 expected hits 2 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Japanese and 6 armour owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 Elitearmour, 1 Tank_General3, 6 armour and 1 fighter remaining. Battle score for attacker is 24 Casualties for Russians: 1 guard_infantry and 2 infantry Casualties for Japanese: 6 armour and 1 mech_infantry Battle in Kazakhstan Russians attack with 2 fighters, 3 infantry and 1 russian_para Japanese defend with 2 armour Russians roll dice for 2 fighters, 3 infantry and 1 russian_para in Kazakhstan, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 armour owned by the Japanese lost in Kazakhstan Russians roll dice for 2 fighters, 2 infantry and 1 russian_para in Kazakhstan, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 russian_para remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Battle in Bryansk Russians attack with 1 Soviet_Commisar_3, 3 armour, 1 elite and 1 infantry Germans defend with 1 ElitePanzer and 2 infantry Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 elite and 1 infantry in Bryansk, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 ElitePanzer and 2 infantry in Bryansk, round 2 : 4/4 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 1 armour owned by the Russians and 1 elite owned by the Russians lost in Bryansk 1 ElitePanzer owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 Soviet_Commisar_3, 1 armour, 1 elite and 1 infantry Casualties for Germans: 1 ElitePanzer and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 2 fighters moved from Kazakhstan to Russia 1 fighter moved from Vologda to Russia 1 aaGun moved from Russia to Vologda 1 armour, 1 mech_infantry and 1 russian_para moved from Italian Somaliland to Anglo Egyptian Sudan Place Units - Russians 3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -0.83 Germans regular : 2.33 Russians regular : 2.00
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