barnee vs beelee EXP 2.59
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Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Chinese Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
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I fixed the A-Bomb issue. I'll keep plugging away at this in case something else pops up. Soviets might be dead before the Bomb is even finished lol
Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AtomicBombLevel2NoBuy: buyAtomicLevel2 removed from productionAmericans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Trigger AtomicBombLevel3: buyAtomicLevel3 added to productionAmericans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 6 infantry and 2 usa_fighters EDIT: Turning off Edit Mode Americans buy 1 ArmoredInfantry, 1 AtomicLevel3, 1 Escort, 1 Hvycarrier, 4 TotalWarNavyFtrs, 6 TotalWar_Artys, 1 destroyer, 1 elite, 1 submarine and 1 transport; Remaining resources: 1 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 AtomicLevel2 1 AtomicLevel3 placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 8 Sea Zone to 7 Sea Zone 2 usa_fighters moved from 8 Sea Zone to 16 Sea Zone 2 usa_fighters moved from 8 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 16 Sea Zone 1 Escort_Convoy moved from 10 Sea Zone to 7 Sea Zone 1 ArmoredInfantry, 1 artillery and 1 elite moved from Soviet Far East to Siberia 1 elite moved from Marianas to 22 Sea Zone 1 elite and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 elite moved from 19 Sea Zone to Manchuria 1 elite moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Manchuria Battle in 110 Sea Zone Americans attack with 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort, 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Escort and 1 Wolfpack in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone 3 GermanUBoats owned by the Germans and 1 Escort owned by the Germans lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Americans win, taking 93 Sea Zone from Italians, taking Manchuria from Japanese with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 destroyer Casualties for Germans: 1 Escort, 3 GermanUBoats and 1 Wolfpack Battle in 7 Sea Zone Americans attack with 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 Japan_destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 16 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in Siberia Americans attack with 1 ArmoredInfantry, 1 artillery and 1 elite Japanese defend with 1 infantry Americans roll dice for 1 ArmoredInfantry, 1 artillery and 1 elite in Siberia, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 ArmoredInfantry, 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Americans Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 aaGun, 1 elite, 1 infantry and 1 usa_armour moved from Alaska to 2 Sea Zone 1 aaGun, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 2 Sea Zone to 3 Sea Zone 1 aaGun, 1 elite, 1 infantry and 1 usa_armour moved from 3 Sea Zone to Soviet Far East 1 Heavy_BB, 3 carriers, 1 cruiser and 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 3 Sea Zone 1 usa_tactical_bomber moved from Western United States to 3 Sea Zone 1 ArmoredInfantry and 1 USATankDestroyerFS moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 USATankDestroyerFS and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry and 1 USATankDestroyerFS moved from 3 Sea Zone to Soviet Far East 2 NavyFighters and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from 16 Sea Zone to Midway 1 usa_fighter moved from New Guinea to 54 Sea Zone 1 usa_fighter moved from 54 Sea Zone to Hawaiian Islands 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco 1 elite moved from Morocco to Algeria 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 usa_fighter moved from Eastern United States to Morocco 3 usa_fighters and 1 usa_tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 Rail moved from Eastern United States to Central United States 1 Rail and 1 artillery moved from Central United States to Alaska 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 artillery moved from Western United States to Alaska Place Units - Americans 1 Hvycarrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 Escort and 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States 1 ArmoredInfantry and 6 TotalWar_Artys placed in Central United States 4 TotalWarNavyFtrs placed in 10 Sea Zone Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ7: has removed 1 Escort_Convoy owned by Americans in 7 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ7: Americans has 1 Escort placed in 7 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 69 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 66 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Chinese Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 7 infantry, 5 uk_armours, 1 uk_fighter and 3 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Egypt to Tobruk 1 uk_fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 uk_armour moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Burma to Shan State 1 uk_fighter moved from India to Shan State 1 uk_fighter and 1 uk_tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Shan State 2 artilleries and 4 infantry moved from Burma to Yunnan Combat - British Battle in Shan State British attack with 1 artillery, 2 infantry and 1 uk_fighter Japanese defend with 1 artillery British roll dice for 1 artillery, 2 infantry and 1 uk_fighter in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 2 infantry, 1 uk_armour and 1 uk_fighter Italians defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 infantry, 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in Yunnan British attack with 2 artilleries, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 1 armour and 3 infantry British roll dice for 2 artilleries, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 5/8 hits, 2.83 expected hits Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Yunnan 3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries, 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 3 infantry Battle in Holland Belgium British attack with 1 bomber, 3 uk_fighters and 2 uk_paras Germans defend with 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry British roll dice for 1 bomber, 3 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1.17 expected hits 2 uk_paras owned by the British and 1 uk_fighter owned by the British lost in Holland Belgium 1 Panzer_Grndrs owned by the Germans, 1 infantry owned by the Germans and 1 SP_Artillery owned by the Germans lost in Holland Belgium British win with 1 bomber and 2 uk_fighters remaining. Battle score for attacker is -6 Casualties for British: 1 uk_fighter and 2 uk_paras Casualties for Germans: 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry Battle in Tobruk British attack with 1 artillery, 1 bomber and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 artillery EDIT: Adding units owned by British to Tobruk: 1 mech_infantry EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 bomber moved from Tobruk to Morocco 1 mech_infantry and 3 uk_armours moved from Iraq to Caucasus 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 4 uk_armours moved from Egypt to Iraq 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 uk_fighter moved from Yunnan to India 1 uk_fighter moved from Shan State to India 1 uk_tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to Yunnan 3 infantry and 1 uk_armour moved from India to Burma 1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 uk_fighter moved from Trans-Jordan to Caucasus Place Units - British Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania 5 infantry and 1 uk_armour placed in India 2 uk_armours and 1 uk_fighter placed in Egypt 2 infantry and 2 uk_armours placed in Union of South Africa 3 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,2,4,4,3,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2 British collect 39 PUs (5 lost to blockades); end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 45 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.00 Japanese regular : -0.17 Germans regular : 1.00 British regular : 4.83 -
Game History
Round: 7 Purchase Units - Italians Italians buy 1 NavalMine3, 2 armour, 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber moved from Greece to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 italian_para moved from Libya to 96 Sea Zone 1 italian_para and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 italian_para moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber, 1 infantry and 1 italian_para British defend with 1 infantry and 1 uk_armour Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 italian_para in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry and 1 uk_armour in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 uk_armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Trans-Jordan, round 4 : 2/3 hits, 1.33 expected hits British roll dice for 1 uk_armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 italian_para remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 uk_armour Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - Italians Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya 1 bomber moved from Trans-Jordan to Greece 1 armour moved from Romania to Greece 1 NavalMine3 moved from Southern Italy to 97 Sea Zone 1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 98 Sea Zone 1 Escort_Convoy moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 2 armour moved from Northern Italy to Romania 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Greece 2 infantry moved from Northern Italy to Yugoslavia EDIT: 1 Italian_LCV moved from Gibraltar to Southern France Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 Escort and 1 NavalMine3 EDIT: Adding units owned by Changer to 98 Sea Zone: 3 ITA_SeaMines EDIT: Adding units owned by Italians to 98 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 1 NavalMine3 and 3 mine_unarmeds placed in Southern Italy 1 destroyer placed in 97 Sea Zone 2 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97: has removed 1 Escort_Convoy owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ98Invert: has removed 1 Escort owned by Italians in 98 Sea Zone Trigger Italians RemoveItalyConvoySZ97: Italians has 1 Escort placed in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ98Invert: Italians has 1 Escort_Convoy placed in 98 Sea Zone Italians collect 15 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -1.67 British regular : -0.83 -
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 armour, 1 carrier, 3 mine_unarmeds and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - ANZAC Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania 1 infantry and 3 mine_unarmeds moved from New South Wales to 62 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 3 mine_unarmeds moved from 42 Sea Zone to Java 1 Escort_Convoy and 1 transport moved from 47 Sea Zone to 54 Sea Zone 3 infantry and 1 mine_unarmed moved from New South Wales to Queensland 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 Fortification placed in Java Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 3 mine_unarmeds EDIT: Adding units owned by Changer to Java: 3 anzac_mines EDIT: Turning off Edit Mode 1 carrier placed in 62 Sea Zone 1 armour, 3 mine_unarmeds and 1 tactical_bomber placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - French Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Turn Complete - FrenchCombat Hit Differential Summary :



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Game History
Round: 8 Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body> Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body> Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans Trigger AtomicBombLevel1NoBuyG: buyAtomicLevel1 removed from productionGermans Trigger AtomicBombLevel2G: buyAtomicLevel2 added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Germans buy 1 AtomicLevel2, 1 ElitePanzer, 1 Escort, 3 GermanUBoats, 6 TotalWarMechInfs, 1 UndergroundMinr, 1 elite, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 AtomicLevel1 and 1 infantry 1 AtomicLevel2 and 1 waffen_infantry placed in Germany Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Normandy Bordeaux Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 2 Waffen_Paras moved from Finland to Archangel 1 waffen_infantry moved from Novgorod to Archangel 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from Karelia to Archangel 1 ElitePanzer and 5 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Norway to Bryansk Combat - Germans Battle in Archangel Germans attack with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 3 waffen_infantrys Russians defend with 1 infantry Germans roll dice for 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 3 waffen_infantrys in Archangel, round 2 : 6/10 hits, 4.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 waffen_infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst_3, 2 Waffen_Paras and 2 waffen_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 waffen_infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 ElitePanzer, 1 bomber and 5 infantry Russians defend with 1 armour, 1 elite, 1 guard_infantry and 1 infantry Germans roll dice for 1 ElitePanzer, 1 bomber and 5 infantry in Bryansk, round 2 : 3/8 hits, 2.50 expected hits Russians roll dice for 1 armour, 1 elite, 1 guard_infantry and 1 infantry in Bryansk, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Bryansk Germans roll dice for 1 ElitePanzer, 1 bomber and 2 infantry in Bryansk, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 elite in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 ElitePanzer, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 elite, 1 guard_infantry and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Novgorod Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany 1 bomber moved from Bryansk to Western Ukraine 2 german_paras moved from Romania to Western Ukraine 1 G_Rail and 1 elite moved from Germany to Novgorod 1 waffen_infantry moved from Germany to Western Germany 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 armour moved from Western Germany to Western Ukraine 1 German_Engineer moved from Normandy Bordeaux to Western Germany 1 German_Engineer moved from Western Germany to Germany 1 armour moved from Western Germany to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 armour moved from Western Germany to Poland 1 G_air_transport moved from Gibraltar to Western Germany 1 fighter moved from Gibraltar to Western Germany 1 LuftwaffeAce moved from Germany to Western Ukraine EDIT: 1 fighter moved from Western Germany to Germany Place Units - Germans 1 Escort placed in 110 Sea Zone 3 GermanUBoats placed in 112 Sea Zone 6 TotalWarMechInfs and 1 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 ElitePanzer, 1 elite and 1 infantry placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 62 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 3.17 -
Game History
Round: 8 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body> Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Tank_General moved from Russia to 1st Tank EDIT: 1 Tank_General3 moved from Overflow to Vologda 1 Elitearmour and 6 armour moved from Russia to Vologda 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda 1 guard_infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 elite moved from Russia to Bryansk 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Kazakhstan 2 infantry and 1 russian_para moved from Caucasus to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 Soviet_Commisar_3 and 3 armour moved from Rostov to Bryansk 1 fighter moved from Russia to Kazakhstan Combat - Russians Battle in Vologda Russians attack with 1 Elitearmour, 1 Tank_General3, 6 armour, 1 fighter, 1 guard_infantry and 2 infantry Japanese defend with 6 armour and 1 mech_infantry Russians roll dice for 1 Elitearmour, 1 Tank_General3, 6 armour, 1 fighter, 1 guard_infantry and 2 infantry in Vologda, round 2 : 10/17 hits, 7.67 expected hits Japanese roll dice for 6 armour and 1 mech_infantry in Vologda, round 2 : 3/7 hits, 3.33 expected hits 2 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Japanese and 6 armour owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 Elitearmour, 1 Tank_General3, 6 armour and 1 fighter remaining. Battle score for attacker is 24 Casualties for Russians: 1 guard_infantry and 2 infantry Casualties for Japanese: 6 armour and 1 mech_infantry Battle in Kazakhstan Russians attack with 2 fighters, 3 infantry and 1 russian_para Japanese defend with 2 armour Russians roll dice for 2 fighters, 3 infantry and 1 russian_para in Kazakhstan, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 armour owned by the Japanese lost in Kazakhstan Russians roll dice for 2 fighters, 2 infantry and 1 russian_para in Kazakhstan, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 russian_para remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Battle in Bryansk Russians attack with 1 Soviet_Commisar_3, 3 armour, 1 elite and 1 infantry Germans defend with 1 ElitePanzer and 2 infantry Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 elite and 1 infantry in Bryansk, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 ElitePanzer and 2 infantry in Bryansk, round 2 : 4/4 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 1 armour owned by the Russians and 1 elite owned by the Russians lost in Bryansk 1 ElitePanzer owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 Soviet_Commisar_3, 1 armour, 1 elite and 1 infantry Casualties for Germans: 1 ElitePanzer and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 2 fighters moved from Kazakhstan to Russia 1 fighter moved from Vologda to Russia 1 aaGun moved from Russia to Vologda 1 armour, 1 mech_infantry and 1 russian_para moved from Italian Somaliland to Anglo Egyptian Sudan Place Units - Russians 3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -0.83 Germans regular : 2.33 Russians regular : 2.00 -
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 Escort, 1 air_transport, 5 armour, 1 elite, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 elite moved from Amur to Manchuria 2 armour moved from Shantung to Manchuria 1 JPNbomber and 1 fighter moved from Buryatia to Manchuria 1 fighter moved from Buryatia to Manchuria 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 5 NavyFighters moved from 6 Sea Zone to 7 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 19 Sea Zone 1 Escort moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan 2 armour and 2 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 artillery and 1 elite moved from Malaya to 37 Sea Zone 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 armour moved from French Indo China to Siam 1 tactical_bomber moved from Kwangsi to Siam 1 JPNbomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 pacific_submarine moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 elite moved from Philippines to 35 Sea Zone 1 armour, 1 elite and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 armour and 1 elite moved from 45 Sea Zone to Dutch New Guinea 1 armour and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 Escort_Convoy, 1 armour, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 armour and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 Japan_destroyer and 1 infantry moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Kweichow to Yunnan Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport Americans defend with 1 transport Japanese roll dice for 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport in 19 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 Escort, 1 NavyFighter, 2 fighters and 1 pacific_transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 7 Sea Zone Japanese attack with 5 NavyFighters Americans defend with 1 Escort Japanese roll dice for 5 NavyFighters in 7 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 Escort in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 7 Sea Zone Japanese win with 5 NavyFighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Shan State Japanese attack with 1 JPNbomber, 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 JPNbomber, 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3.00 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 JPNbomber, 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries and 3 infantry British roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5.17 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits 1 aaGun owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 aaGun, 2 artilleries and 3 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 elite, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Siam Japanese attack with 2 armour and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 armour and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters Americans defend with 1 elite; Chinese defend with 2 infantry Japanese roll dice for 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters in Manchuria, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 elite and 2 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits 1 elite owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 JPNbomber, 2 armour, 1 artillery, 1 elite and 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 elite Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang 2 fighters moved from Manchuria to Shantung 1 armour moved from Shantung to Kweichow 1 JPNbomber moved from Manchuria to Kweichow 2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow 1 JPNbomber moved from Shan State to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 J_Rail moved from Kiangsu to Kwangtung 1 J_Rail and 1 infantry moved from Kwangtung to Tsinghai 1 J_Rail moved from Kiangsu to Kwangtung 1 J_Rail and 1 artillery moved from Kwangtung to Sikang 1 NavyFighter moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 1 fighter moved from Caroline Islands to Japan 5 NavyFighters moved from 7 Sea Zone to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from 35 Sea Zone to Philippines 1 carrier and 1 pacific_cruiser moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Siam to French Indo China 1 aaGun moved from Urals to Evenkiyskiy 1 infantry moved from Evenkiyskiy to Urals 1 elite moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yenisey to Yakut S.S.R. 1 aaGun moved from Timguska to Kansu 1 artillery moved from Yenisey to Timguska Place Units - Japanese 1 factory_minor placed in French Indo China 1 harbour placed in Philippines 1 Escort placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kweichow 3 armour placed in Shantung 1 air_transport, 1 elite and 5 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 65 PUs; end with 65 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 67 Optional[PUs] Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 66 Optional[PUs] Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 70 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 78 Optional[PUs] Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : -0.50 Japanese regular : 0.83 British AA : -0.50 ANZAC regular : -0.83 British regular : 0.00 -
playing in the lobby lol

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Can't do Turn Summary on Lobby
End Late 1943 lol

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lol

Commies should get it back but it's not a given
Lets see new rules I think game keeps going even if they don't. Gotta check
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