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    v3 '41 Round 1 - redrum (Axis) vs max333 (Allies) +13

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    • redrumR Offline
      redrum Admin
      last edited by

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs; 
      
          Combat Move - Japanese
              1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
              1 destroyer moved from 51 Sea Zone to 53 Sea Zone
              2 fighters moved from 57 Sea Zone to 56 Sea Zone
              2 fighters moved from 57 Sea Zone to 53 Sea Zone
              2 fighters moved from 61 Sea Zone to 35 Sea Zone
              3 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
              1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              2 infantry moved from 38 Sea Zone to East Indies
                    Japanese take East Indies from British
              3 infantry moved from French Indo-China Thailand to Yunnan
              1 armour and 1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
              1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
              1 fighter moved from Formosa to Yunnan
              1 fighter moved from Japan to Kwangtung
              2 infantry moved from Kiangsu to Fukien
              1 fighter moved from Manchuria to Fukien
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                  Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter and 3 infantry
                  Chinese defend with 1 fighter and 1 infantry
                  Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                  Casualties for Chinese: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 armour, 1 fighter and 1 infantry
                  British defend with 1 infantry
                  Japanese win, taking Kwangtung from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 56 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 destroyer and 1 transport
                  Japanese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 destroyer and 1 transport
                  Casualties for Japanese: 1 fighter
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship, 1 cruiser and 2 transports
                  Americans defend with 1 destroyer and 1 transport
                  Units damaged: 1 battleship owned by the Japanese
                  Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 1 artillery and 3 infantry
                  Americans defend with 2 infantry
                  Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 destroyer and 1 transport
                  Japanese win with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 53 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  Americans defend with 1 battleship
                  Units damaged: 1 battleship owned by the Americans
                  Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                  Casualties for Americans: 1 battleship
      
          Non Combat Move - Japanese
              1 carrier moved from 61 Sea Zone to 37 Sea Zone
              2 fighters moved from 35 Sea Zone to 37 Sea Zone
              1 fighter moved from Yunnan to French Indo-China Thailand
              1 fighter moved from Kwangtung to French Indo-China Thailand
              1 fighter moved from Fukien to French Indo-China Thailand
              1 carrier moved from 57 Sea Zone to 62 Sea Zone
              1 carrier moved from 57 Sea Zone to 60 Sea Zone
              1 fighter moved from 56 Sea Zone to 62 Sea Zone
              2 fighters moved from 53 Sea Zone to 60 Sea Zone
      
          Place Units - Japanese
              2 transports placed in 62 Sea Zone
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
              1 unit repaired.
      

      Savegame

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      M 1 Reply Last reply Reply Quote 0
      • M Offline
        max333 @redrum
        last edited by

        @redrum Can you walk me thru the steps of continuing this game. I downloaded the new engine and Java

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @max333
          last edited by

          @max333 Just download the save game from my post and load it up.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin
            last edited by

            TripleA Turn Summary: Italians round 1

            TripleA Turn Summary for game: World War II v3 1941, version: 1.7

            Game History

            Round: 1
            
                Purchase Units - Italians
                    Italians buy 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs; 
            
                Combat Move - Italians
                    2 infantry moved from Libya to Egypt
                    1 artillery and 1 infantry moved from Italy to 14 Sea Zone
                    1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                    1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
            
                Combat - Italians
                    Battle in Egypt
                        Italians attack with 1 artillery and 3 infantry
                        British defend with 2 infantry
                        Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                        Casualties for Italians: 1 infantry
                        Casualties for British: 2 infantry
            
                Non Combat Move - Italians
                    2 infantry moved from Balkans to Bulgaria Romania
                    1 armour moved from Italy to Bulgaria Romania
                    1 armour moved from Balkans to East Poland
                    1 fighter moved from Italy to East Poland
                    1 cruiser moved from 14 Sea Zone to 16 Sea Zone
            
                Place Units - Italians
                    1 artillery and 2 infantry placed in Italy
            
                Turn Complete - Italians
                    Italians collect 12 PUs; end with 12 PUs
                    Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            

            Savegame

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 0
            • M Offline
              max333
              last edited by

              0_1516369926903_US1.tsvg

              1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: Germans round 2

                TripleA Turn Summary for game: World War II v3 1941, version: 1.7

                Game History

                Round: 2
                
                    Purchase Units - Germans
                        Germans buy 7 armour, 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs; 
                
                    Combat Move - Germans
                        2 fighters moved from Morocco Algeria to 7 Sea Zone
                        1 fighter moved from France to 7 Sea Zone
                        1 bomber and 1 fighter moved from Norway to 7 Sea Zone
                        1 submarine moved from 6 Sea Zone to 7 Sea Zone
                        1 cruiser moved from 5 Sea Zone to 7 Sea Zone
                        1 artillery and 1 infantry moved from Libya to 14 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                        1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
                        1 armour and 1 infantry moved from East Poland to Ukraine
                        1 armour and 2 infantry moved from East Poland to Baltic States
                        1 armour moved from Poland to Baltic States
                        1 armour and 1 infantry moved from Germany to 5 Sea Zone
                        1 armour and 1 infantry moved from 5 Sea Zone to Finland
                        1 infantry moved from Norway to Finland
                        2 infantry moved from France to Northwestern Europe
                        1 armour moved from Germany to Northwestern Europe
                        3 armour moved from Germany to Baltic States
                
                    Combat - Germans
                        Battle in Northwestern Europe
                            Germans attack with 1 armour and 2 infantry
                            British defend with 1 infantry
                            Germans win, taking Northwestern Europe from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                            Casualties for British: 1 infantry
                        Battle in Ukraine
                            Germans attack with 1 armour, 1 artillery and 2 infantry
                            Russians defend with 3 infantry
                            Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                            Casualties for Germans: 1 artillery and 2 infantry
                            Casualties for Russians: 3 infantry
                        Battle in Finland
                            Germans attack with 1 armour and 2 infantry
                            Russians defend with 1 armour and 1 infantry
                            Russians win with no units remaining. Battle score for attacker is -3
                            Casualties for Germans: 1 armour and 2 infantry
                            Casualties for Russians: 1 armour and 1 infantry
                        Battle in 7 Sea Zone
                            Germans attack with 1 bomber, 1 cruiser, 4 fighters and 1 submarine
                            British defend with 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                            1 submarine owned by the British Submerged
                            Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 43
                            Casualties for Germans: 1 cruiser and 1 submarine
                            Casualties for British: 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        Battle in Baltic States
                            Germans attack with 5 armour and 2 infantry
                            Russians defend with 1 artillery and 2 infantry
                            Germans win, taking Baltic States from Russians with 5 armour remaining. Battle score for attacker is 4
                            Casualties for Germans: 2 infantry
                            Casualties for Russians: 1 artillery and 2 infantry
                
                    Non Combat Move - Germans
                        1 infantry moved from Germany to Poland
                        1 bomber moved from 7 Sea Zone to France
                        1 armour moved from Morocco Algeria to Egypt
                        1 infantry moved from Libya to Egypt
                        1 fighter moved from 7 Sea Zone to Libya
                        2 fighters moved from 7 Sea Zone to France
                        1 fighter moved from 7 Sea Zone to France
                
                    Place Units - Germans
                        7 armour, 1 artillery and 2 infantry placed in Germany
                
                    Turn Complete - Germans
                        Germans collect 33 PUs; end with 33 PUs
                        Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
                        Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • M Offline
                  max333
                  last edited by

                  Should I be getting your rolls from the dice server?

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @max333
                    last edited by

                    @max333 Yeah, make sure to check your junk/trash folders as sometimes it thinks they are junk mail. I checked and got all my rolls from last turn and can even forward 1 if you want.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    M 1 Reply Last reply Reply Quote 0
                    • M Offline
                      max333 @redrum
                      last edited by

                      @redrum ok, saw them. Are u getting mine?

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @max333
                        last edited by

                        @max333 No, I actually don't see any of yours. Are you getting yours? If not make sure you are loading the save game up as "Start PBEM" not "Start Local". You can also test dice server after clicking "Start PBEM" but before you launch the game.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        M 1 Reply Last reply Reply Quote 0
                        • M Offline
                          max333 @redrum
                          last edited by

                          @redrum ya tried that, but ran into obstacles. I'm at my daughter's soccer game right now, but I'll try it again later today. Would you be available to chat if i run into issues maybe this afternoon?

                          redrumR 2 Replies Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @max333
                            last edited by

                            @max333 Yeah, posting here or joining the lobby either myself or others should be able to assist you with any issues.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @max333
                              last edited by

                              @max333 Any update on your turn? Its been a few days.

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                max333
                                last edited by

                                I will resign from our game and from the Turnament. Just not ready to play this map. If this creates complications, i can continue and just do my best. Thanks for your time.
                                Max333

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @max333
                                  last edited by

                                  @max333 Alright. Np. If you want we can continue just for fun even for experience. Otherwise if you have any questions just let me know.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 0

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