WWII v4 1941 - Comrade Commissar Bellis92 & Redneck Ozicain (Allies) vs Fascist Angel Petsios & Emperor Akihito (Axis)
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour moved from France to Italy 1 infantry moved from France to Italy 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from Germany to Baltic States 1 fighter moved from Norway to 6 Sea Zone 1 fighter moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to East Poland 1 armour moved from Poland to East Poland 1 armour moved from Poland to Baltic States 3 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Czechoslovakia Hungary to Baltic States 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 armour and 1 artillery moved from Bulgaria Romania to Ukraine Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser, 2 fighters, 1 submarine and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 3/5 hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/6 hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/6 hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 2 Sea Zone Germans attack with 1 bomber and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber in 2 Sea Zone, round 2 : 1/1 hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 2 armour, 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 1/6 hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 armour, 1 fighter and 3 infantry in Baltic States, round 3 : 2/6 hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from 6 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from Baltic States to Poland 1 fighter moved from East Poland to Poland Place Units - Germans 1 armour, 1 bomber and 1 infantry placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Karelia S.S.R. 1 submarine moved from 4 Sea Zone to 2 Sea Zone 2 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 artillery moved from Russia to Caucasus 2 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Archangel 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Soviet Far East to Yakut S.S.R. Combat - Russians Battle in 2 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits Russians roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits 1 submarine owned by the Germans lost in 2 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Russians Place Units - Russians 2 artilleries placed in Karelia S.S.R. 4 artilleries placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 0 techTokens; 2 PUs; Combat Move - Japanese 4 fighters moved from 57 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 52 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Formosa to Hupeh 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma Combat - Japanese Battle in Fukien Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits 2 infantry owned by the Japanese retreated to French Indo-China Thailand Battle in Suiyuan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Suiyuan Japanese winBritish win with 1 infantry remaining, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 4 fighters Americans defend with 1 battleship Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 2/4 hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 battleship Casualties for Japanese: 1 fighter Non Combat Move - Japanese 3 fighters moved from 53 Sea Zone to 52 Sea Zone 1 fighter moved from Hupeh to Kiangsu Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 30 PUs; end with 32 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 battleship and 2 fighters; Remaining resources: 0 techTokens; 3 PUs; Combat Move - British 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 cruiser moved from 12 Sea Zone to 6 Sea Zone 1 destroyer moved from 9 Sea Zone to 1 Sea Zone 1 transport moved from 9 Sea Zone to 1 Sea Zone 2 fighters moved from United Kingdom to 6 Sea Zone 1 bomber moved from United Kingdom to 6 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 41 Sea Zone to 30 Sea Zone 1 transport moved from 41 Sea Zone to 30 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Caucasus 3 infantry moved from India to Persia 1 artillery moved from India to Persia Combat - British Battle in 6 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 cruiser, 1 submarine and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 1/1 hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone 1 transport owned by the Germans lost in 6 Sea Zone British win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 17 Casualties for Germans: 1 cruiser, 1 submarine and 1 transport Casualties for British: 1 destroyer Non Combat Move - British 2 fighters moved from 6 Sea Zone to Karelia S.S.R. 1 bomber moved from 6 Sea Zone to United Kingdom Place Units - British 1 battleship placed in 6 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 37 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 cruiser moved from 14 Sea Zone to 16 Sea Zone 1 battleship moved from 14 Sea Zone to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 cruiser moved from 14 Sea Zone to 16 Sea Zone 1 armour moved from Balkans to Ukraine 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from Italy to Bulgaria Romania 1 infantry moved from Libya to Egypt Italians take Egypt from British Combat - Italians Non Combat Move - Italians 1 fighter moved from Bulgaria Romania to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 20 Sea Zone 1 transport moved from 56 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone 1 destroyer moved from 50 Sea Zone to 38 Sea Zone 1 transport moved from 50 Sea Zone to 47 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Alaska 1 infantry moved from Central United States to Eastern United States Combat - Americans Battle in 38 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 44 Sea Zone to Eastern United States 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 armour and 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 3,2 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 4 infantry and 2 submarines; Remaining resources: 2 techTokens; 1 PUs; Combat Move - Germans 1 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from Norway to 6 Sea Zone 1 bomber moved from Norway to 6 Sea Zone 1 armour moved from Germany to Baltic States 1 bomber moved from Germany to Karelia S.S.R. 1 artillery moved from East Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 fighter moved from Poland to 6 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 infantry moved from Germany to Poland Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 1/1 hits 1 bomber killed by AA Bombing raid in Karelia S.S.R. causes 0 damage total. Battle in 6 Sea Zone Germans attack with 1 bomber, 4 fighters and 1 submarine British defend with 1 battleship and 1 cruiser Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits British roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 2 : 1/2 hits 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 6 Sea Zone Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 26 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Non Combat Move - Germans 1 bomber moved from 6 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Poland 1 fighter moved from 6 Sea Zone to Poland 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 armour moved from East Poland to Baltic States 1 armour moved from East Poland to Baltic States 1 fighter moved from Northwestern Europe to Germany 1 fighter moved from Northwestern Europe to Germany Place Units - Germans 3 armour and 4 infantry placed in Germany 2 submarines placed in 5 Sea Zone Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Russians 5 artilleries and 8 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Archangel to Karelia S.S.R. Combat - Russians Battle in Ukraine Russians attack with 5 artilleries and 9 infantry Germans defend with 2 armour, 1 artillery and 3 infantry; Italians defend with 1 armour and 1 fighter Russians roll dice for 5 artilleries and 9 infantry in Ukraine, round 2 : 3/14 hits Germans roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/8 hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 artilleries and 6 infantry in Ukraine, round 3 : 4/11 hits Germans roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine, round 3 : 5/5 hits 5 infantry owned by the Russians, 1 artillery owned by the Germans, 2 armour owned by the Germans and 1 armour owned by the Italians lost in Ukraine Russians roll dice for 5 artilleries and 1 infantry in Ukraine, round 4 : 4/6 hits Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 5 artilleries remaining. Battle score for attacker is 11 Casualties for Germans: 2 armour, 1 artillery and 3 infantry Casualties for Italians: 1 armour and 1 fighter Casualties for Russians: 9 infantry Non Combat Move - Russians 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Russia to Caucasus 1 infantry moved from Evenki National Okrug to Urals 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Urals to Archangel Place Units - Russians 3 artilleries and 1 infantry placed in Caucasus 2 artilleries placed in Karelia S.S.R. 2 artilleries placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 techTokens; 7 PUs; Combat Move - Japanese 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 carrier moved from 61 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 3 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from 61 Sea Zone to Burma 2 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 3 infantry moved from Kwangtung to Fukien 1 artillery moved from Kwangtung to Fukien 1 infantry moved from Fukien to French Indo-China Thailand 1 infantry moved from Fukien to French Indo-China Thailand 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Manchuria to Soviet Far East 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Kiangsu to Buryatia S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 3 fighters moved from 52 Sea Zone to Wake Island Combat - Japanese Battle in Burma Japanese attack with 2 fighters and 3 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Burma, round 2 : 1/5 hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Soviet Far East, round 2 : 0/3 hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Soviet Far East, round 3 : 2/3 hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Wake Island Japanese attack with 3 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Wake Island, round 2 : 2/5 hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from Burma to French Indo-China Thailand 3 fighters moved from Wake Island to 52 Sea Zone 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Soviet Far East to Buryatia S.S.R. Place Units - Japanese 1 armour and 2 artilleries placed in Manchuria 1 transport placed in 62 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 4 destroyers and 1 fighter; Remaining resources: 0 techTokens; 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 4 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Caucasus to 14 Sea Zone 3 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 30 Sea Zone to 34 Sea Zone 1 transport moved from 30 Sea Zone to 34 Sea Zone 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway 1 infantry moved from 3 Sea Zone to Norway 2 fighters moved from Karelia S.S.R. to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 14 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Egypt British attack with 1 armour, 1 artillery and 6 infantry Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 6 infantry in Egypt, round 2 : 2/8 hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 0/4 hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt British roll dice for 1 armour, 1 artillery and 6 infantry in Egypt, round 3 : 0/8 hits Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 2/2 hits 2 infantry owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 4 : 1/6 hits Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/2 hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 5 : 0/5 hits Italians roll dice for 1 armour in Egypt, round 5 : 0/1 hits British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 6 : 1/5 hits Italians roll dice for 1 armour in Egypt, round 6 : 0/1 hits 1 armour owned by the Germans lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 1 infantry Casualties for British: 3 infantry Battle in Norway British attack with 1 armour, 4 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 4 fighters and 1 infantry in Norway, round 2 : 2/6 hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits 2 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 4 fighters moved from Norway to Karelia S.S.R. 1 aaGun moved from India to Persia 1 bomber moved from Germany to United Kingdom 1 fighter moved from 14 Sea Zone to Caucasus Place Units - British 4 destroyers placed in 3 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUsDice Statistics:
Total 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 9 times 6 was rolled 13 times Average roll : 4.038 Median : 4.000 Variance : 1.412 Standard Deviation : 1.188 Total rolls : 52 Null / Other 6 was rolled 1 times Average roll : 6.000 Median : 6.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 3 was rolled 2 times 4 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 2.500 Standard Deviation : 1.581 Total rolls : 3 British Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 4.053 Median : 4.000 Variance : 1.189 Standard Deviation : 1.090 Total rolls : 38 Italians Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 4.000 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 10 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Italians 1 infantry moved from 16 Sea Zone to Ukraine 1 artillery moved from 16 Sea Zone to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 artillery and 3 infantry Russians defend with 5 artilleries Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits Russians roll dice for 5 artilleries in Ukraine, round 2 : 2/5 hits 3 artilleries owned by the Russians and 2 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 1/3 hits Russians roll dice for 2 artilleries in Ukraine, round 3 : 2/2 hits 1 artillery owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits Italians roll dice for 1 armour in Ukraine, round 5 : 0/1 hits Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits 1 armour owned by the Italians lost in Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour, 1 artillery and 3 infantry Casualties for Russians: 4 artilleries Non Combat Move - Italians 1 cruiser moved from 16 Sea Zone to 14 Sea Zone Place Units - Italians 2 armour, 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 transport moved from 20 Sea Zone to 10 Sea Zone 1 carrier moved from 20 Sea Zone to 10 Sea Zone 2 destroyers moved from 20 Sea Zone to 10 Sea Zone 4 fighters moved from Eastern United States to 10 Sea Zone 1 transport moved from 47 Sea Zone to 45 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 bomber moved from Alaska to 62 Sea Zone 1 fighter moved from Hawaiian Islands to Philippine Islands 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 50 Sea Zone Americans attack with 1 fighter Japanese defend with 1 infantry and 1 transport Americans win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 1 transport Battle in 62 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 carrier Americans win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 1 carrier Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 fighter moved from 50 Sea Zone to Philippine Islands 1 bomber moved from 62 Sea Zone to Philippine Islands Combat Move - Chinese 1 infantry moved from Yunnan to Hupeh Chinese take Hupeh from Japanese 2 infantry moved from Yunnan to Sikang 1 fighter moved from Yunnan to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Chinghai Place Units - Americans 3 armour and 4 infantry placed in Eastern United States 1 destroyer and 3 transports placed in 10 Sea Zone Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 6,6 and gets 2 hits Germans removing all Technology Tokens after successful research. Germans discover Heavy Bomber Activate Technology - Germans Germans activating Heavy Bomber Purchase Units - Germans Germans repair damage of 12x factory; Remaining resources: 0 techTokens; 34 PUs; Germans buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Germans 1 infantry moved from East Poland to Ukraine 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 infantry moved from Poland to East Poland 4 infantry moved from Germany to Poland 2 fighters moved from Germany to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 bomber moved from Germany to Karelia S.S.R. 2 fighters moved from Poland to Ukraine Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits Bombing raid in Karelia S.S.R. rolls: 5,1 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Norway Germans attack with 2 fighters and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits British roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Ukraine Germans attack with 2 fighters and 1 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 1/3 hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Ukraine to Poland 1 fighter moved from Ukraine to Baltic States 1 fighter moved from Norway to Baltic States 1 fighter moved from Norway to Baltic States 1 bomber moved from Karelia S.S.R. to Germany Place Units - Germans 2 armour, 1 bomber and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 0 techTokens; 23 PUs; Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Russians 1 armour moved from Karelia S.S.R. to Norway Russians take Finland from Germans 1 infantry moved from Archangel to Karelia S.S.R. 2 artilleries moved from Russia to Archangel 3 artilleries and 3 infantry moved from Caucasus to Ukraine 2 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Urals to Archangel 1 submarine moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Belorussia to Eastern Ukraine 1 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Norway Russians attack with 1 armour Germans defend with 1 infantry Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits Russians roll dice for 1 armour in Norway, round 3 : 1/1 hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 3 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 4 infantry in Ukraine, round 2 : 4/7 hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians Place Units - Russians 2 armour placed in Karelia S.S.R. 1 artillery and 2 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Japanese 3 fighters moved from 52 Sea Zone to Philippine Islands 2 carriers moved from 52 Sea Zone to 50 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from French Indo-China Thailand to 50 Sea Zone 1 fighter moved from French Indo-China Thailand to 36 Sea Zone 1 destroyer moved from 49 Sea Zone to 36 Sea Zone 1 transport moved from 49 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry moved from Wake Island to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Midway 1 armour moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Manchuria to Buryatia S.S.R. 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 2 artilleries moved from Manchuria to Buryatia S.S.R. 2 fighters moved from Buryatia S.S.R. to Yakut S.S.R. 3 infantry moved from Burma to India Japanese take India from British 2 infantry moved from French Indo-China Thailand to Yunnan 1 artillery moved from Fukien to Hupeh 3 infantry moved from Fukien to Hupeh 2 infantry moved from Ningxia to Chinghai 2 fighters moved from Japan to Stanovoj Chrebet Combat - Japanese Battle in Chinghai Japanese attack with 2 infantry Chinese defend with 1 fighter Japanese roll dice for 2 infantry in Chinghai, round 2 : 1/2 hits Chinese roll dice for 1 fighter in Chinghai, round 2 : 1/1 hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 fighter Casualties for Japanese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Yakut S.S.R., round 2 : 3/3 hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Stanovoj Chrebet, round 2 : 1/4 hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Midway Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits Japanese roll dice for 2 infantry in Midway, round 3 : 0/2 hits Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits 1 infantry owned by the Japanese lost in Midway Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits Americans roll dice for 1 infantry in Midway, round 4 : 0/1 hits Japanese roll dice for 1 infantry in Midway, round 5 : 0/1 hits Americans roll dice for 1 infantry in Midway, round 5 : 0/1 hits Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits Americans roll dice for 1 infantry in Midway, round 6 : 0/1 hits Japanese roll dice for 1 infantry in Midway, round 7 : 1/1 hits Americans roll dice for 1 infantry in Midway, round 7 : 0/1 hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Hupeh Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Hupeh, round 2 : 1/4 hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippine Islands Japanese attack with 3 fighters and 1 infantry Americans defend with 1 bomber, 2 fighters and 2 infantry Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 1/1 hits Japanese roll dice for 3 fighters and 1 infantry in Philippine Islands, round 2 : 2/4 hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/5 hits 1 fighter owned by the Japanese, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Philippine Islands Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 3 : 0/3 hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 4 : 1/3 hits Americans roll dice for 2 infantry in Philippine Islands, round 4 : 2/2 hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 fighter in Philippine Islands, round 5 : 0/1 hits Americans roll dice for 1 infantry in Philippine Islands, round 5 : 0/1 hits Japanese roll dice for 1 fighter in Philippine Islands, round 6 : 1/1 hits Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber, 2 fighters and 2 infantry Casualties for Japanese: 2 fighters and 1 infantry Non Combat Move - Japanese 1 fighter moved from Philippine Islands to 50 Sea Zone 2 fighters moved from Yakut S.S.R. to Stanovoj Chrebet 2 fighters moved from Stanovoj Chrebet to Buryatia S.S.R. 1 fighter moved from 36 Sea Zone to Burma 1 fighter moved from Stanovoj Chrebet to Soviet Far East 1 fighter moved from Stanovoj Chrebet to Soviet Far East Place Units - Japanese 1 bomber placed in Manchuria 2 infantry placed in Manchuria 1 fighter and 2 infantry placed in Japan 1 transport placed in 62 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Japanese 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 destroyer moved from 49 Sea Zone to 36 Sea Zone 2 fighters moved from French Indo-China Thailand to 36 Sea Zone 2 infantry moved from Burma to India Japanese take India from British 1 infantry moved from Burma to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 3 infantry moved from Fukien to Hupeh 1 artillery moved from Fukien to Hupeh 2 infantry moved from Ningxia to Chinghai 2 artilleries moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Soviet Far East to Yakut S.S.R. 2 fighters moved from Buryatia S.S.R. to Yakut S.S.R. 2 carriers moved from 52 Sea Zone to 50 Sea Zone 3 fighters moved from 52 Sea Zone to Philippine Islands 1 transport moved from 52 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from Japan to Stanovoj Chrebet Combat - Japanese Battle in Chinghai Japanese attack with 2 infantry Chinese defend with 1 fighter Japanese roll dice for 2 infantry in Chinghai, round 2 : 1/2 hits Chinese roll dice for 1 fighter in Chinghai, round 2 : 0/1 hits 1 fighter owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Battle in Yakut S.S.R. Japanese attack with 1 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Yakut S.S.R., round 2 : 2/3 hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Stanovoj Chrebet, round 2 : 2/4 hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hupeh Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Hupeh, round 2 : 1/4 hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 2/3 hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Philippine Islands Japanese attack with 3 fighters and 1 infantry Americans defend with 1 bomber, 2 fighters and 2 infantry Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 1/1 hits Japanese roll dice for 3 fighters and 1 infantry in Philippine Islands, round 2 : 2/4 hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/5 hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Philippine Islands Japanese roll dice for 3 fighters in Philippine Islands, round 3 : 1/3 hits Americans roll dice for 2 fighters in Philippine Islands, round 3 : 2/2 hits 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Philippine Islands Japanese roll dice for 1 fighter in Philippine Islands, round 4 : 1/1 hits Americans roll dice for 1 fighter in Philippine Islands, round 4 : 1/1 hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Philippine Islands Americans win with no units remaining. Battle score for attacker is 5 Casualties for Americans: 1 bomber, 2 fighters and 2 infantry Casualties for Japanese: 3 fighters and 1 infantry Non Combat Move - Japanese 2 fighters moved from 36 Sea Zone to Borneo 2 fighters moved from Stanovoj Chrebet to Buryatia S.S.R. 2 fighters moved from Yakut S.S.R. to Stanovoj Chrebet 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. 1 fighter moved from Stanovoj Chrebet to Soviet Far East Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 1 bomber and 1 fighter placed in Japan 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
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