WWII v4 1941 - Comrade Commissar Bellis92 & Redneck Ozicain (Allies) vs Fascist Angel Petsios & Emperor Akihito (Axis)



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 destroyer moved from 49 Sea Zone to 36 Sea Zone
            2 fighters moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry moved from Burma to India
                  Japanese take India from British
            1 infantry moved from Burma to Yunnan
            2 infantry moved from French Indo-China Thailand to Yunnan
            3 infantry moved from Fukien to Hupeh
            1 artillery moved from Fukien to Hupeh
            2 infantry moved from Ningxia to Chinghai
            2 artilleries moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Manchuria to Stanovoj Chrebet
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 armour moved from Soviet Far East to Yakut S.S.R.
            2 fighters moved from Buryatia S.S.R. to Yakut S.S.R.
            2 carriers moved from 52 Sea Zone to 50 Sea Zone
            3 fighters moved from 52 Sea Zone to Philippine Islands
            1 transport moved from 52 Sea Zone to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
            1 transport moved from 49 Sea Zone to 38 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            2 fighters moved from Japan to Stanovoj Chrebet
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 2 infantry
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 infantry in Chinghai, round 2 :  1/2 hits
                    Chinese roll dice for 1 fighter in Chinghai, round 2 :  0/1 hits
                    1 fighter owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 2 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 2 fighters
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 fighters in Yakut S.S.R., round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Stanovoj Chrebet
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Stanovoj Chrebet, round 2 :  2/4 hits
                    Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Stanovoj Chrebet
                Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Hupeh, round 2 :  1/4 hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Philippine Islands
                Japanese attack with 3 fighters and 1 infantry
                Americans defend with 1 bomber, 2 fighters and 2 infantry
                    Japanese roll dice for 1 battleship in Philippine Islands, round 2 :  1/1 hits
                    Japanese roll dice for 3 fighters and 1 infantry in Philippine Islands, round 2 :  2/4 hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Philippine Islands, round 2 :  1/5 hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 3 fighters in Philippine Islands, round 3 :  1/3 hits
                    Americans roll dice for 2 fighters in Philippine Islands, round 3 :  2/2 hits
                    2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 fighter in Philippine Islands, round 4 :  1/1 hits
                    Americans roll dice for 1 fighter in Philippine Islands, round 4 :  1/1 hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Philippine Islands
                Americans win with no units remaining. Battle score for attacker is 5
                Casualties for Americans: 1 bomber, 2 fighters and 2 infantry
                Casualties for Japanese: 3 fighters and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 36 Sea Zone to Borneo
            2 fighters moved from Stanovoj Chrebet to Buryatia S.S.R.
            2 fighters moved from Yakut S.S.R. to Stanovoj Chrebet
            1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 fighter moved from Stanovoj Chrebet to Soviet Far East
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Manchuria
            1 bomber and 1 fighter placed in Japan
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Egypt to Libya
            1 armour moved from Egypt to Libya
            1 artillery moved from Egypt to Libya
            1 artillery moved from Caucasus to Ukraine
            3 infantry moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Libya
            1 bomber moved from United Kingdom to 14 Sea Zone
            2 destroyers moved from 34 Sea Zone to 14 Sea Zone
            1 fighter moved from United Kingdom to Karelia S.S.R.
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 armour and 1 infantry; Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Libya, round 2 :  2/6 hits
                    Italians roll dice for 1 armour and 2 infantry in Libya, round 2 :  0/3 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Libya, round 3 :  1/6 hits
                    Italians roll dice for 1 armour in Libya, round 3 :  0/1 hits
                    1 armour owned by the Germans lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 14 Sea Zone
                British attack with 1 bomber and 2 destroyers
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber and 2 destroyers in 14 Sea Zone, round 2 :  0/3 hits
                    Italians roll dice for 1 cruiser in 14 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 bomber and 2 destroyers in 14 Sea Zone, round 3 :  1/3 hits
                    Italians roll dice for 1 cruiser in 14 Sea Zone, round 3 :  0/1 hits
                    1 cruiser owned by the Italians lost in 14 Sea Zone
                British win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 aaGun moved from Persia to Trans-Jordan
            1 fighter moved from Libya to Egypt
            1 bomber moved from 14 Sea Zone to Egypt
    
        Place Units - British
            3 transports placed in 3 Sea Zone
            2 armour and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 35 PUs
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 16 Sea Zone to 14 Sea Zone
            1 battleship moved from 16 Sea Zone to 14 Sea Zone
            1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Balkans to Bulgaria Romania
            1 infantry moved from Balkans to Bulgaria Romania
            2 armour moved from Italy to Bulgaria Romania
            1 infantry moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
    
        Combat - Italians
            Battle in 14 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 1 transport
                British defend with 2 destroyers
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 14 Sea Zone, round 2 :  1/2 hits
                    British roll dice for 2 destroyers in 14 Sea Zone, round 2 :  1/2 hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 14 Sea Zone
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 14 Sea Zone, round 3 :  0/2 hits
                    British roll dice for 1 destroyer in 14 Sea Zone, round 3 :  1/1 hits
                    1 cruiser owned by the Italians lost in 14 Sea Zone
                    Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 4 :  1/1 hits
                    British roll dice for 1 destroyer in 14 Sea Zone, round 4 :  0/1 hits
                    1 destroyer owned by the British lost in 14 Sea Zone
                Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 4
                Casualties for British: 2 destroyers
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour, 1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
            1 unit repaired.
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 techTokens; 3 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            4 destroyers moved from 10 Sea Zone to 12 Sea Zone
            1 carrier moved from 10 Sea Zone to 12 Sea Zone
            1 carrier moved from 10 Sea Zone to 12 Sea Zone
            4 fighters moved from 10 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            4 armour, 1 artillery, 5 infantry and 5 transports moved from 10 Sea Zone to 12 Sea Zone
            4 armour, 1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria
            4 fighters moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from United Kingdom to Germany
            1 transport moved from 45 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany :  0/1 hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Germany causes 5 damage total. 
            Battle in Morocco Algeria
                Americans attack with 4 armour, 1 artillery, 4 fighters and 5 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 armour, 1 artillery, 4 fighters and 5 infantry in Morocco Algeria, round 2 :  6/14 hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 4 armour, 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Morocco Algeria to 12 Sea Zone
            1 bomber moved from Germany to United Kingdom
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Ningxia
                  Chinese take Ningxia from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            3 armour, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 44 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls :  0/1 hits
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 1 techTokens; 35 PUs; 
            Germans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 techTokens; 2 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Germany to Caucasus
            2 armour moved from Baltic States to Ukraine
            1 armour moved from East Poland to Ukraine
            5 armour moved from Baltic States to Ukraine
            1 infantry moved from East Poland to Ukraine
            4 infantry moved from Poland to East Poland
            1 fighter moved from Poland to Ukraine
            2 fighters moved from Baltic States to Ukraine
            1 artillery moved from Baltic States to East Poland
            1 artillery moved from Baltic States to East Poland
            4 infantry moved from Baltic States to East Poland
            1 infantry moved from Baltic States to East Poland
            1 fighter moved from Baltic States to Ukraine
            3 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            2 armour moved from Germany to East Poland
    
        Combat - Germans
            Strategic bombing raid in Caucasus
                    AA fire in Caucasus :  0/2 hits
                Bombing raid in Caucasus rolls: 6,1,5,4 and causes: 8 damage to unit: factory
                Bombing raid in Caucasus causes 8 damage total. 
            Battle in Ukraine
                Germans attack with 8 armour, 4 fighters and 1 infantry
                British defend with 1 artillery and 3 infantry; Russians defend with 3 artilleries and 3 infantry
                    Germans roll dice for 8 armour, 4 fighters and 1 infantry in Ukraine, round 2 :  6/13 hits
                    Russians roll dice for 4 artilleries and 6 infantry in Ukraine, round 2 :  4/10 hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans, 3 armour owned by the Germans and 3 infantry owned by the British lost in Ukraine
                    Germans roll dice for 5 armour and 4 fighters in Ukraine, round 3 :  4/9 hits
                    Russians roll dice for 4 artilleries in Ukraine, round 3 :  1/4 hits
                    3 artilleries owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour and 4 fighters remaining. Battle score for attacker is 11
                Casualties for Germans: 4 armour and 1 infantry
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Russians: 3 artilleries and 3 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Ukraine to East Poland
            1 fighter moved from Ukraine to East Poland
            2 bombers moved from Caucasus to East Poland
    
        Place Units - Germans
            1 aaGun, 2 armour, 1 artillery, 1 fighter and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 29 PUs; end with 31 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 8x factory; Remaining resources: 0 techTokens; 23 PUs; 
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 techTokens; 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Eastern Ukraine to Caucasus
            1 infantry moved from Belorussia to Eastern Ukraine
            1 infantry moved from Archangel to Belorussia
            2 armour, 5 artilleries and 10 infantry moved from Karelia S.S.R. to Baltic States
            2 artilleries moved from Archangel to Karelia S.S.R.
            1 armour moved from Norway to Karelia S.S.R.
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 armour, 5 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 5 artilleries and 10 infantry in Baltic States, round 2 :  6/17 hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            4 infantry placed in Caucasus
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory, 2 fighters and 2 infantry; Remaining resources: 0 techTokens; 0 PUs; 
    
        Combat Move - Japanese
            3 infantry moved from Hupeh to Ningxia
            1 artillery moved from Hupeh to Ningxia
            3 infantry moved from Yunnan to Sikang
            2 infantry moved from Chinghai to Novosibirsk
            1 armour moved from Yakut S.S.R. to Evenki National Okrug
            1 armour moved from Stanovoj Chrebet to Evenki National Okrug
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 fighters moved from Buryatia S.S.R. to Evenki National Okrug
            2 infantry moved from India to Persia
                  Japanese take Persia from British
            2 infantry moved from East Indies to 38 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            2 infantry and 1 transport moved from 38 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
                  Japanese take Philippine Islands from Americans
            1 carrier moved from 50 Sea Zone to 37 Sea Zone
            2 fighters moved from Borneo to 37 Sea Zone
            1 cruiser moved from 50 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 bomber moved from Japan to India
            1 battleship moved from 50 Sea Zone to 38 Sea Zone
            1 fighter moved from Japan to Yakut S.S.R.
            1 fighter moved from Soviet Far East to Yakut S.S.R.
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry in Novosibirsk, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 3 :  1/2 hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Sikang, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Ningxia
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Ningxia, round 2 :  1/4 hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Midway
                Japanese attack with 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 infantry in Midway, round 2 :  1/1 hits
                    Americans roll dice for 1 infantry in Midway, round 2 :  0/1 hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 2 armour and 2 fighters
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 fighters in Evenki National Okrug, round 2 :  3/4 hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Evenki National Okrug to Yakut S.S.R.
    
        Place Units - Japanese
            1 factory placed in India
            1 armour, 1 fighter and 1 infantry placed in Manchuria
            1 armour, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Savegame



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 4 armour and 4 infantry; Remaining resources: 0 techTokens; 3 PUs; 
    
        Combat Move - British
            5 destroyers moved from 3 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 3 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 3 Sea Zone to 5 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 5 Sea Zone to Germany
            5 fighters moved from Karelia S.S.R. to Germany
            1 armour moved from Libya to Trans-Jordan
            3 infantry moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
            1 bomber moved from Egypt to 14 Sea Zone
            1 fighter moved from Egypt to 14 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 5 destroyers and 4 transports
                Germans defend with 2 submarines
                    British roll dice for 5 destroyers and 4 transports in 5 Sea Zone, round 2 :  4/5 hits
                    Germans roll dice for 2 submarines in 5 Sea Zone, round 2 :  0/2 hits
                    2 submarines owned by the Germans lost in 5 Sea Zone
                British win with 5 destroyers and 4 transports remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 14 Sea Zone
                British attack with 1 bomber and 1 fighter
                Italians defend with 1 battleship and 1 transport
                    British roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 2 :  1/2 hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 3 :  1/2 hits
                    Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 :  1/1 hits
                    1 bomber owned by the British and 1 battleship owned by the Italians lost in 14 Sea Zone
                    1 transport owned by the Italians lost in 14 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for British: 1 bomber
                Casualties for Italians: 1 battleship and 1 transport
            Battle in Germany
                British attack with 3 armour, 1 artillery, 5 fighters and 4 infantry
                Germans defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
                    AA fire in Germany :  0/5 hits
                    British roll dice for 3 armour, 1 artillery, 5 fighters and 4 infantry in Germany, round 2 :  5/13 hits
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Germany, round 2 :  2/5 hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Germany
                British captures 41PUs while taking Germans capital
                British win, taking Germany from Germans with 3 armour, 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 14 Sea Zone to Trans-Jordan
            5 fighters moved from Germany to Baltic States
    
        Place Units - British
            4 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 83 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 88 PUs
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 techTokens; 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 armour moved from Italy to Germany
            1 artillery moved from Balkans to Germany
            1 infantry moved from Balkans to Germany
    
        Combat - Italians
            Battle in Germany
                Italians attack with 1 armour, 1 artillery and 1 infantry
                British defend with 2 aaGuns, 3 armour, 1 artillery, 1 factory and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Germany, round 2 :  1/3 hits
                    British roll dice for 3 armour, 1 artillery and 2 infantry in Germany, round 2 :  4/6 hits
                    1 artillery owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Germany
                British win with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers and 3 fighters; Remaining resources: 0 techTokens; 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 artillery moved from Morocco Algeria to 12 Sea Zone
            2 carriers moved from 12 Sea Zone to 14 Sea Zone
            4 destroyers moved from 12 Sea Zone to 14 Sea Zone
            4 armour, 1 artillery, 4 infantry and 5 transports moved from 12 Sea Zone to 14 Sea Zone
            4 armour and 4 infantry moved from 14 Sea Zone to Italy
            1 artillery moved from 14 Sea Zone to Balkans
                  Americans take Balkans from Italians
            1 bomber moved from United Kingdom to Italy
            1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
            3 armour and 3 infantry moved from 12 Sea Zone to Morocco Algeria
            4 fighters moved from 12 Sea Zone to Germany
            1 fighter moved from Eastern United States to Western United States
    
        Combat - Americans
            Battle in Italy
                Americans attack with 4 armour, 1 bomber and 4 infantry
                Italians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
                    AA fire in Italy :  0/1 hits
                    Americans roll dice for 4 armour, 1 bomber and 4 infantry in Italy, round 2 :  4/9 hits
                    Italians roll dice for 1 artillery and 5 infantry in Italy, round 2 :  2/6 hits
                    2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Italy
                    Americans roll dice for 4 armour, 1 bomber and 2 infantry in Italy, round 3 :  4/7 hits
                    Italians roll dice for 1 artillery and 1 infantry in Italy, round 3 :  1/2 hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italy
                Americans captures 9PUs while taking Italians capital
                Americans win, taking Italy from Italians with 4 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 5 infantry
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Italy to Egypt
    
        Place Units - Americans
            2 carriers placed in 56 Sea Zone
            3 fighters placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 58 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 bombers moved from East Poland to Baltic States
            4 fighters moved from East Poland to Baltic States
            4 infantry moved from East Poland to Baltic States
            5 infantry moved from East Poland to Baltic States
            4 armour moved from Ukraine to Baltic States
            2 artilleries moved from East Poland to Baltic States
            4 infantry moved from Poland to Baltic States
            2 armour moved from East Poland to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 6 armour, 2 artilleries, 2 bombers, 4 fighters and 13 infantry
                British defend with 5 fighters; Russians defend with 2 armour, 5 artilleries and 10 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 4 fighters and 13 infantry in Baltic States, round 2 :  11/29 hits
                    Russians roll dice for 2 armour, 5 artilleries, 5 fighters and 10 infantry in Baltic States, round 2 :  12/22 hits
                    10 infantry owned by the Russians, 1 artillery owned by the Russians and 12 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 4 fighters and 1 infantry in Baltic States, round 3 :  10/17 hits
                    Russians roll dice for 2 armour, 4 artilleries and 5 fighters in Baltic States, round 3 :  9/11 hits
                    2 armour owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 5 armour owned by the Germans and 4 fighters owned by the British lost in Baltic States
                    Germans roll dice for 1 armour, 2 bombers and 3 fighters in Baltic States, round 4 :  3/8 hits
                    Russians roll dice for 1 fighter in Baltic States, round 4 :  0/1 hits
                    1 fighter owned by the British lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 28
                Casualties for Germans: 5 armour, 2 artilleries, 1 fighter and 13 infantry
                Casualties for British: 5 fighters
                Casualties for Russians: 2 armour, 5 artilleries and 10 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Baltic States to Ukraine
            1 bomber moved from Baltic States to Ukraine
            3 fighters moved from Baltic States to Ukraine
    
        Turn Complete - Germans
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 armour and 1 infantry; Remaining resources: 0 techTokens; 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Urals
            2 artilleries moved from Russia to Novosibirsk
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
            1 infantry moved from Caucasus to Kazakh S.S.R.
            2 artilleries moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Belorussia to Baltic States
            1 armour moved from Karelia S.S.R. to East Poland
                  Russians take East Poland from Germans
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 artilleries and 1 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 2 :  0/2 hits
                    2 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Baltic States
                Russians attack with 2 artilleries and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 :  2/3 hits
                    Germans roll dice for 1 armour in Baltic States, round 2 :  0/1 hits
                    1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            5 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 38 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 techTokens; 2 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 57 Sea Zone to 52 Sea Zone
            2 infantry moved from Wake Island to 52 Sea Zone
            2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 destroyer moved from 57 Sea Zone to 56 Sea Zone
            2 infantry moved from Philippine Islands to 50 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            2 infantry moved from Ningxia to Chinghai
            1 artillery moved from Ningxia to Chinghai
            3 infantry moved from Sikang to Chinghai
            2 armour moved from Evenki National Okrug to Novosibirsk
            4 fighters moved from Yakut S.S.R. to Novosibirsk
            2 fighters moved from 37 Sea Zone to 34 Sea Zone
            1 cruiser moved from 37 Sea Zone to 34 Sea Zone
            1 battleship moved from 38 Sea Zone to 34 Sea Zone
            1 carrier moved from 37 Sea Zone to 34 Sea Zone
            1 fighter moved from Buryatia S.S.R. to Soviet Far East
            1 armour moved from Manchuria to Soviet Far East
            1 fighter moved from Manchuria to Soviet Far East
            1 artillery moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 fighter moved from Japan to Soviet Far East
            1 transport moved from 50 Sea Zone to 62 Sea Zone
            2 infantry moved from Persia to Trans-Jordan
            1 bomber moved from India to Trans-Jordan
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                British defend with 2 transports
                    2 transports owned by the British lost in 34 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 2 carriers and 3 fighters
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 2 carriers and 3 fighters in 56 Sea Zone, round 2 :  2/5 hits
                    1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 56 Sea Zone
                Americans win with 1 carrier and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 carrier
                Casualties for Japanese: 1 destroyer
            Battle in Novosibirsk
                Japanese attack with 2 armour and 4 fighters
                Russians defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 2 armour and 4 fighters in Novosibirsk, round 2 :  1/6 hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                    Japanese roll dice for 1 armour and 4 fighters in Novosibirsk, round 3 :  3/5 hits
                    Russians roll dice for 2 artilleries in Novosibirsk, round 3 :  0/2 hits
                    2 artilleries owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Trans-Jordan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 aaGun, 1 armour and 1 fighter
                    AA fire in Trans-Jordan :  0/1 hits
                    Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 :  2/3 hits
                    British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 :  1/2 hits
                    1 infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 armour and 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 :  0/2 hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 4 :  1/2 hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 4 :  0/1 hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                1 fighter owned by the Americans forced to land in Western United States
    
        Non Combat Move - Japanese
            4 fighters moved from Novosibirsk to Chinghai
            1 bomber moved from Trans-Jordan to Chinghai
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
            2 fighters and 1 infantry placed in Japan
            1 armour and 2 infantry placed in India
            1 armour, 1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 53 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Savegame



  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 10 armour and 3 bombers; Remaining resources: 0 techTokens; 2 PUs; 
    
        Combat Move - British
            1 armour moved from Germany to Bulgaria Romania
                  British take Czechoslovakia Hungary from Germans
                  British take Bulgaria Romania from Germans
            1 infantry moved from Germany to Poland
                  British take Poland from Germans
            2 armour moved from Germany to France
            1 artillery moved from Germany to France
            4 transports moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Northwestern Europe
            1 infantry moved from 6 Sea Zone to Northwestern Europe
            1 armour moved from 6 Sea Zone to Northwestern Europe
            1 infantry moved from 6 Sea Zone to Northwestern Europe
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 armour moved from 5 Sea Zone to Poland
            2 infantry moved from 5 Sea Zone to Poland
            1 artillery moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 2 armour and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 armour and 2 infantry in Northwestern Europe, round 2 :  0/4 hits
                    Germans roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                    British roll dice for 2 armour and 2 infantry in Northwestern Europe, round 3 :  1/4 hits
                    Germans roll dice for 1 infantry in Northwestern Europe, round 3 :  0/1 hits
                    1 infantry owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in France
                British attack with 2 armour and 1 artillery
                Germans defend with 1 infantry
                    British roll dice for 2 armour and 1 artillery in France, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in France, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in France
                British win, taking France from Germans with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/4 hits
                    Japanese roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Trans-Jordan
                British win, taking Trans-Jordan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            7 armour and 3 bombers placed in Germany
            3 armour placed in United Kingdom
    
        Turn Complete - British
            British collect 53 PUs; end with 55 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 65 PUs
    

    Dice Statistics:

    Total
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.632
        Median : 4.000
        Variance : 1.167
        Standard Deviation : 1.080
        Total rolls : 19
    
    Germans Combat
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
    
    British Combat
            1 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 5 times
        Average roll : 3.533
        Median : 4.000
        Variance : 1.643
        Standard Deviation : 1.282
        Total rolls : 15
    
    Japanese Combat
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Turn Complete - Italians
    

    Savegame



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 fighter moved from Western United States to 57 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 transport moved from 21 Sea Zone to 55 Sea Zone
            1 artillery moved from Balkans to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            4 armour moved from Italy to 14 Sea Zone
            3 transports moved from 12 Sea Zone to 13 Sea Zone
            3 armour and 3 infantry moved from Morocco Algeria to 13 Sea Zone
            4 destroyers moved from 14 Sea Zone to 34 Sea Zone
            2 carriers moved from 14 Sea Zone to 34 Sea Zone
            1 bomber moved from Egypt to 34 Sea Zone
            4 fighters moved from Germany to 34 Sea Zone
            4 armour, 1 artillery, 1 infantry and 5 transports moved from 14 Sea Zone to 34 Sea Zone
            4 armour, 1 artillery and 1 infantry moved from 34 Sea Zone to Persia
            3 armour, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone
    
        Combat - Americans
            Battle in 57 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 artillery, 1 infantry and 1 transport
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 57 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery, 1 infantry and 1 transport
            Battle in 53 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 4 destroyers, 4 fighters and 5 transports
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                    Americans roll dice for 1 bomber, 2 carriers, 4 destroyers, 4 fighters and 5 transports in 34 Sea Zone, round 2 :  3/11 hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 34 Sea Zone, round 2 :  1/5 hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                    Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 4 fighters and 5 transports in 34 Sea Zone, round 3 :  1/10 hits
                    Japanese roll dice for 1 battleship and 2 fighters in 34 Sea Zone, round 3 :  2/3 hits
                    1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 34 Sea Zone
                    Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 5 transports in 34 Sea Zone, round 4 :  2/8 hits
                    Japanese roll dice for 1 battleship and 1 fighter in 34 Sea Zone, round 4 :  1/2 hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber, 2 carriers, 4 fighters and 5 transports remaining. Battle score for attacker is 34
                Casualties for Americans: 4 destroyers
                Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
            Battle in Persia
    
        Non Combat Move - Americans
            1 bomber moved from 34 Sea Zone to Trans-Jordan
            1 fighter moved from 53 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 56 Sea Zone to Western United States
            1 fighter moved from 56 Sea Zone to Western United States
    
        Place Units - Americans
            1 carrier and 3 transports placed in 56 Sea Zone
            2 armour, 1 artillery and 3 infantry placed in Western United States
            Americans undo move 2.
            3 armour, 1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 47 PUs; end with 47 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Dice Statistics:

    Total
            1 was rolled 1 times
            2 was rolled 9 times
            3 was rolled 6 times
            4 was rolled 4 times
            5 was rolled 15 times
            6 was rolled 4 times
        Average roll : 3.897
        Median : 4.000
        Variance : 3.237
        Standard Deviation : 1.799
        Total rolls : 39
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 11 times
            6 was rolled 2 times
        Average roll : 3.759
        Median : 4.000
        Variance : 2.607
        Standard Deviation : 1.615
        Total rolls : 29
    
    Japanese Combat
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 4.300
        Median : 5.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 10
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Turn Complete - Germans
    

    Savegame



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 armour and 1 infantry; Remaining resources: 0 techTokens; 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
            1 infantry moved from Urals to Evenki National Okrug
                  Russians take Evenki National Okrug from Japanese
            1 infantry moved from Russia to Urals
            5 armour moved from Russia to Novosibirsk
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 armour moved from East Poland to Ukraine
            1 artillery and 6 infantry moved from Caucasus to Ukraine
            1 infantry moved from Eastern Ukraine to Russia
            2 artilleries and 1 infantry moved from Baltic States to Belorussia
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 5 armour and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 5 armour and 1 infantry in Novosibirsk, round 2 :  2/6 hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                    1 armour owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 5 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 6 infantry
                Germans defend with 2 bombers and 3 fighters; Italians defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 6 infantry in Ukraine, round 2 :  4/8 hits
                    Germans roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in Ukraine, round 2 :  7/12 hits
                    6 infantry owned by the Russians, 1 artillery owned by the Russians, 2 bombers owned by the Germans and 2 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                    Germans roll dice for 2 armour, 1 artillery and 3 fighters in Ukraine, round 3 :  3/6 hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 2 bombers
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 armour, 1 artillery and 6 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 infantry placed in Caucasus
            6 armour placed in Russia
            2 armour placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 39 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 techTokens; 1 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from New Guinea to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
            1 carrier moved from 50 Sea Zone to 39 Sea Zone
            1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
            3 fighters moved from Chinghai to Evenki National Okrug
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 fighter moved from Chinghai to Novosibirsk
            1 bomber moved from Chinghai to Novosibirsk
            4 infantry moved from Chinghai to Novosibirsk
            1 infantry moved from Chinghai to Kazakh S.S.R.
            1 artillery moved from Chinghai to Kazakh S.S.R.
            2 infantry moved from 39 Sea Zone to Australia
            1 fighter moved from Japan to Wake Island
            1 fighter moved from Japan to Wake Island
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 57 Sea Zone
            2 armour moved from 57 Sea Zone to Midway
            2 infantry moved from 57 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Evenki National Okrug
                Japanese attack with 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Evenki National Okrug, round 2 :  2/4 hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 :  0/2 hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 4 :  0/2 hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 5 :  1/2 hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 :  0/1 hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Australia
                Japanese attack with 2 infantry
                British defend with 1 aaGun, 1 artillery and 3 infantry
                    Japanese roll dice for 2 infantry in Australia, round 2 :  1/2 hits
                    British roll dice for 1 artillery and 3 infantry in Australia, round 2 :  1/4 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 infantry in Australia, round 3 :  0/1 hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 3 :  2/3 hits
                    1 infantry owned by the Japanese lost in Australia
                British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber, 1 fighter and 4 infantry
                Russians defend with 5 armour and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Novosibirsk, round 2 :  3/6 hits
                    Russians roll dice for 5 armour and 1 infantry in Novosibirsk, round 2 :  1/6 hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Novosibirsk, round 3 :  0/5 hits
                    Russians roll dice for 3 armour in Novosibirsk, round 3 :  1/3 hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Novosibirsk, round 4 :  2/4 hits
                    Russians roll dice for 3 armour in Novosibirsk, round 4 :  0/3 hits
                    2 armour owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Novosibirsk, round 5 :  1/4 hits
                    Russians roll dice for 1 armour in Novosibirsk, round 5 :  1/1 hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
                Casualties for Russians: 5 armour and 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Evenki National Okrug to Yakut S.S.R.
            1 fighter moved from Novosibirsk to Kazakh S.S.R.
            1 bomber moved from Novosibirsk to Chinghai
            1 fighter moved from Kazakh S.S.R. to Chinghai
    
        Place Units - Japanese
            1 battleship, 1 cruiser and 1 destroyer placed in 62 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in India
            1 infantry placed in Japan
            1 armour, 1 artillery and 1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 52 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

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  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 bombers, 2 factories, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs; 
    
        Combat Move - British
            2 armour moved from United Kingdom to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
            2 armour moved from Poland to Bulgaria Romania
            3 infantry moved from Poland to Czechoslovakia Hungary
            7 armour moved from Germany to Bulgaria Romania
            2 armour moved from Northwestern Europe to Poland
            3 armour moved from 5 Sea Zone to Poland
            2 infantry moved from Northwestern Europe to Germany
            2 armour moved from France to Poland
            5 destroyers moved from 5 Sea Zone to 7 Sea Zone
            3 bombers moved from Germany to Kazakh S.S.R.
            3 infantry moved from Trans-Jordan to Persia
            1 artillery moved from Trans-Jordan to Persia
    
        Combat - British
            Battle in Kazakh S.S.R.
                British attack with 3 bombers
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 bombers in Kazakh S.S.R., round 2 :  3/3 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                British win with 3 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            3 bombers moved from Kazakh S.S.R. to Persia
            1 aaGun moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 factory placed in Egypt
            1 factory placed in Australia
            2 bombers placed in Germany
    
        Turn Complete - British
            British collect 54 PUs; end with 55 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 65 PUs
    

    Savegame


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