TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    WWII v4 1941 - Comrade Commissar Bellis92 & Redneck Ozicain (Allies) vs Fascist Angel Petsios & Emperor Akihito (Axis)

    Scheduled Pinned Locked Moved Play By Forum
    43 Posts 4 Posters 10.0k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ozicainO Offline
      ozicain
      last edited by

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 10 armour and 3 bombers; Remaining resources: 0 techTokens; 2 PUs; 
      
          Combat Move - British
              1 armour moved from Germany to Bulgaria Romania
                    British take Czechoslovakia Hungary from Germans
                    British take Bulgaria Romania from Germans
              1 infantry moved from Germany to Poland
                    British take Poland from Germans
              2 armour moved from Germany to France
              1 artillery moved from Germany to France
              4 transports moved from 5 Sea Zone to 6 Sea Zone
              1 armour moved from United Kingdom to 6 Sea Zone
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 armour moved from United Kingdom to 6 Sea Zone
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 armour moved from United Kingdom to 6 Sea Zone
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 armour moved from United Kingdom to 6 Sea Zone
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Northwestern Europe
              1 infantry moved from 6 Sea Zone to Northwestern Europe
              1 armour moved from 6 Sea Zone to Northwestern Europe
              1 infantry moved from 6 Sea Zone to Northwestern Europe
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 armour moved from 5 Sea Zone to Poland
              2 infantry moved from 5 Sea Zone to Poland
              1 artillery moved from Egypt to Trans-Jordan
              3 infantry moved from Egypt to Trans-Jordan
      
          Combat - British
              Battle in Northwestern Europe
                  British attack with 2 armour and 2 infantry
                  Germans defend with 1 infantry
                      British roll dice for 2 armour and 2 infantry in Northwestern Europe, round 2 :  0/4 hits
                      Germans roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                      British roll dice for 2 armour and 2 infantry in Northwestern Europe, round 3 :  1/4 hits
                      Germans roll dice for 1 infantry in Northwestern Europe, round 3 :  0/1 hits
                      1 infantry owned by the Germans lost in Northwestern Europe
                  British win, taking Northwestern Europe from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in France
                  British attack with 2 armour and 1 artillery
                  Germans defend with 1 infantry
                      British roll dice for 2 armour and 1 artillery in France, round 2 :  1/3 hits
                      Germans roll dice for 1 infantry in France, round 2 :  1/1 hits
                      1 infantry owned by the Germans and 1 artillery owned by the British lost in France
                  British win, taking France from Germans with 2 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 artillery
              Battle in Trans-Jordan
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun and 1 infantry
                      British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/4 hits
                      Japanese roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                      1 infantry owned by the Japanese lost in Trans-Jordan
                  British win, taking Trans-Jordan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
      
          Place Units - British
              7 armour and 3 bombers placed in Germany
              3 armour placed in United Kingdom
      
          Turn Complete - British
              British collect 53 PUs; end with 55 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 60 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 65 PUs
      

      Dice Statistics:

      Total
              1 was rolled 3 times
              2 was rolled 1 times
              3 was rolled 3 times
              4 was rolled 6 times
              5 was rolled 5 times
              6 was rolled 1 times
          Average roll : 3.632
          Median : 4.000
          Variance : 1.167
          Standard Deviation : 1.080
          Total rolls : 19
      
      Germans Combat
              2 was rolled 1 times
              4 was rolled 1 times
              6 was rolled 1 times
          Average roll : 4.000
          Median : 4.000
          Variance : 1.500
          Standard Deviation : 1.225
          Total rolls : 3
      
      British Combat
              1 was rolled 3 times
              3 was rolled 3 times
              4 was rolled 4 times
              5 was rolled 5 times
          Average roll : 3.533
          Median : 4.000
          Variance : 1.643
          Standard Deviation : 1.282
          Total rolls : 15
      
      Japanese Combat
              4 was rolled 1 times
          Average roll : 4.000
          Median : 4.000
          Variance : ∞
          Standard Deviation : ∞
          Total rolls : 1
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • A Offline
        Aggelos Petsios
        last edited by

        TripleA Turn Summary: Italians round 5

        TripleA Turn Summary for game: World War II v3 1941, version: 1.7

        Game History

        Round: 5
        
            Turn Complete - Italians
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • ozicainO Offline
          ozicain
          last edited by

          TripleA Turn Summary: Americans round 5

          TripleA Turn Summary for game: World War II v3 1941, version: 1.7

          Game History

          Round: 5
          
              Purchase Units - Americans
                  Americans buy 3 armour, 1 artillery, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs; 
          
              Purchase Units - Chinese
                  Chinese builds 0 units.
          
              Combat Move - Americans
                  1 fighter moved from Western United States to 57 Sea Zone
                  1 fighter moved from Western United States to 53 Sea Zone
                  1 transport moved from 21 Sea Zone to 55 Sea Zone
                  1 artillery moved from Balkans to 14 Sea Zone
                  1 infantry moved from Italy to 14 Sea Zone
                  4 armour moved from Italy to 14 Sea Zone
                  3 transports moved from 12 Sea Zone to 13 Sea Zone
                  3 armour and 3 infantry moved from Morocco Algeria to 13 Sea Zone
                  4 destroyers moved from 14 Sea Zone to 34 Sea Zone
                  2 carriers moved from 14 Sea Zone to 34 Sea Zone
                  1 bomber moved from Egypt to 34 Sea Zone
                  4 fighters moved from Germany to 34 Sea Zone
                  4 armour, 1 artillery, 1 infantry and 5 transports moved from 14 Sea Zone to 34 Sea Zone
                  4 armour, 1 artillery and 1 infantry moved from 34 Sea Zone to Persia
                  3 armour, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone
          
              Combat - Americans
                  Battle in 57 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 artillery, 1 infantry and 1 transport
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 57 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 artillery, 1 infantry and 1 transport
                  Battle in 53 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 53 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 34 Sea Zone
                      Americans attack with 1 bomber, 2 carriers, 4 destroyers, 4 fighters and 5 transports
                      Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                          Americans roll dice for 1 bomber, 2 carriers, 4 destroyers, 4 fighters and 5 transports in 34 Sea Zone, round 2 :  3/11 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 34 Sea Zone, round 2 :  1/5 hits
                          1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                          Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 4 fighters and 5 transports in 34 Sea Zone, round 3 :  1/10 hits
                          Japanese roll dice for 1 battleship and 2 fighters in 34 Sea Zone, round 3 :  2/3 hits
                          1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 34 Sea Zone
                          Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 5 transports in 34 Sea Zone, round 4 :  2/8 hits
                          Japanese roll dice for 1 battleship and 1 fighter in 34 Sea Zone, round 4 :  1/2 hits
                          1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 34 Sea Zone
                      Americans win with 1 bomber, 2 carriers, 4 fighters and 5 transports remaining. Battle score for attacker is 34
                      Casualties for Americans: 4 destroyers
                      Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                  Battle in Persia
          
              Non Combat Move - Americans
                  1 bomber moved from 34 Sea Zone to Trans-Jordan
                  1 fighter moved from 53 Sea Zone to 56 Sea Zone
                  1 fighter moved from 57 Sea Zone to 56 Sea Zone
                  1 fighter moved from 56 Sea Zone to Western United States
                  1 fighter moved from 56 Sea Zone to Western United States
          
              Place Units - Americans
                  1 carrier and 3 transports placed in 56 Sea Zone
                  2 armour, 1 artillery and 3 infantry placed in Western United States
                  Americans undo move 2.
                  3 armour, 1 artillery and 2 infantry placed in Western United States
          
              Turn Complete - Americans
                  Americans collect 47 PUs; end with 47 PUs
                  Objective 1: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                  Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
          

          Dice Statistics:

          Total
                  1 was rolled 1 times
                  2 was rolled 9 times
                  3 was rolled 6 times
                  4 was rolled 4 times
                  5 was rolled 15 times
                  6 was rolled 4 times
              Average roll : 3.897
              Median : 4.000
              Variance : 3.237
              Standard Deviation : 1.799
              Total rolls : 39
          
          Americans Combat
                  1 was rolled 1 times
                  2 was rolled 7 times
                  3 was rolled 5 times
                  4 was rolled 3 times
                  5 was rolled 11 times
                  6 was rolled 2 times
              Average roll : 3.759
              Median : 4.000
              Variance : 2.607
              Standard Deviation : 1.615
              Total rolls : 29
          
          Japanese Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 4 times
                  6 was rolled 2 times
              Average roll : 4.300
              Median : 5.000
              Variance : 1.333
              Standard Deviation : 1.155
              Total rolls : 10
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • A Offline
            Aggelos Petsios
            last edited by

            TripleA Turn Summary: Germans round 6

            TripleA Turn Summary for game: World War II v3 1941, version: 1.7

            Game History

            Round: 6
            
                Research Technology - Germans
            
                Turn Complete - Germans
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • bellis92B Offline
              bellis92
              last edited by

              TripleA Turn Summary: Russians round 6

              TripleA Turn Summary for game: World War II v3 1941, version: 1.7

              Game History

              Round: 6
              
                  Purchase Units - Russians
                      Russians buy 8 armour and 1 infantry; Remaining resources: 0 techTokens; 0 PUs; 
              
                  Combat Move - Russians
                      1 infantry moved from Kazakh S.S.R. to Novosibirsk
                      1 infantry moved from Urals to Evenki National Okrug
                            Russians take Evenki National Okrug from Japanese
                      1 infantry moved from Russia to Urals
                      5 armour moved from Russia to Novosibirsk
                      1 infantry moved from Caucasus to Kazakh S.S.R.
                      1 armour moved from East Poland to Ukraine
                      1 artillery and 6 infantry moved from Caucasus to Ukraine
                      1 infantry moved from Eastern Ukraine to Russia
                      2 artilleries and 1 infantry moved from Baltic States to Belorussia
              
                  Combat - Russians
                      Battle in Novosibirsk
                          Russians attack with 5 armour and 1 infantry
                          Japanese defend with 1 armour
                              Russians roll dice for 5 armour and 1 infantry in Novosibirsk, round 2 :  2/6 hits
                              Japanese roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                              1 armour owned by the Japanese lost in Novosibirsk
                          Russians win, taking Novosibirsk from Japanese with 5 armour and 1 infantry remaining. Battle score for attacker is 5
                          Casualties for Japanese: 1 armour
                      Battle in Ukraine
                          Russians attack with 1 armour, 1 artillery and 6 infantry
                          Germans defend with 2 bombers and 3 fighters; Italians defend with 2 armour, 1 artillery and 2 infantry
                              Russians roll dice for 1 armour, 1 artillery and 6 infantry in Ukraine, round 2 :  4/8 hits
                              Germans roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in Ukraine, round 2 :  7/12 hits
                              6 infantry owned by the Russians, 1 artillery owned by the Russians, 2 bombers owned by the Germans and 2 infantry owned by the Italians lost in Ukraine
                              Russians roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                              Germans roll dice for 2 armour, 1 artillery and 3 fighters in Ukraine, round 3 :  3/6 hits
                              1 armour owned by the Russians lost in Ukraine
                          Germans win with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                          Casualties for Germans: 2 bombers
                          Casualties for Italians: 2 infantry
                          Casualties for Russians: 1 armour, 1 artillery and 6 infantry
              
                  Non Combat Move - Russians
              
                  Place Units - Russians
                      1 infantry placed in Caucasus
                      6 armour placed in Russia
                      2 armour placed in Caucasus
              
                  Turn Complete - Russians
                      Russians collect 29 PUs; end with 29 PUs
                      Objective 2: Russians met a national objective for an additional 10 PUs; end with 39 PUs
                      Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUs
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • akihitoA Offline
                akihito
                last edited by

                TripleA Turn Summary: Japanese round 6

                TripleA Turn Summary for game: World War II v3 1941, version: 1.7

                Game History

                Round: 6
                
                    Purchase Units - Japanese
                        Japanese buy 2 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 techTokens; 1 PUs; 
                
                    Combat Move - Japanese
                        2 infantry moved from New Guinea to 48 Sea Zone
                        2 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
                        1 carrier moved from 50 Sea Zone to 39 Sea Zone
                        1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
                        3 fighters moved from Chinghai to Evenki National Okrug
                        1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                        1 fighter moved from Chinghai to Novosibirsk
                        1 bomber moved from Chinghai to Novosibirsk
                        4 infantry moved from Chinghai to Novosibirsk
                        1 infantry moved from Chinghai to Kazakh S.S.R.
                        1 artillery moved from Chinghai to Kazakh S.S.R.
                        2 infantry moved from 39 Sea Zone to Australia
                        1 fighter moved from Japan to Wake Island
                        1 fighter moved from Japan to Wake Island
                        1 armour moved from Japan to 62 Sea Zone
                        1 infantry moved from Japan to 62 Sea Zone
                        1 armour moved from Japan to 62 Sea Zone
                        1 infantry moved from Japan to 62 Sea Zone
                        2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 57 Sea Zone
                        2 armour moved from 57 Sea Zone to Midway
                        2 infantry moved from 57 Sea Zone to Midway
                
                    Combat - Japanese
                        Battle in Evenki National Okrug
                            Japanese attack with 3 fighters and 1 infantry
                            Russians defend with 1 infantry
                                Japanese roll dice for 3 fighters and 1 infantry in Evenki National Okrug, round 2 :  2/4 hits
                                Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                                1 infantry owned by the Russians lost in Evenki National Okrug
                            Japanese win, taking Evenki National Okrug from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Russians: 1 infantry
                        Battle in Kazakh S.S.R.
                            Japanese attack with 1 artillery and 1 infantry
                            Russians defend with 1 infantry
                                Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                                Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                                Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 :  0/2 hits
                                Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                                Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 4 :  0/2 hits
                                Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                                Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 5 :  1/2 hits
                                Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 :  0/1 hits
                                1 infantry owned by the Russians lost in Kazakh S.S.R.
                            Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Russians: 1 infantry
                        Battle in Australia
                            Japanese attack with 2 infantry
                            British defend with 1 aaGun, 1 artillery and 3 infantry
                                Japanese roll dice for 2 infantry in Australia, round 2 :  1/2 hits
                                British roll dice for 1 artillery and 3 infantry in Australia, round 2 :  1/4 hits
                                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                                Japanese roll dice for 1 infantry in Australia, round 3 :  0/1 hits
                                British roll dice for 1 artillery and 2 infantry in Australia, round 3 :  2/3 hits
                                1 infantry owned by the Japanese lost in Australia
                            British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                            Casualties for British: 1 infantry
                            Casualties for Japanese: 2 infantry
                        Battle in Novosibirsk
                            Japanese attack with 1 bomber, 1 fighter and 4 infantry
                            Russians defend with 5 armour and 1 infantry
                                Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Novosibirsk, round 2 :  3/6 hits
                                Russians roll dice for 5 armour and 1 infantry in Novosibirsk, round 2 :  1/6 hits
                                1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Novosibirsk
                                Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Novosibirsk, round 3 :  0/5 hits
                                Russians roll dice for 3 armour in Novosibirsk, round 3 :  1/3 hits
                                1 infantry owned by the Japanese lost in Novosibirsk
                                Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Novosibirsk, round 4 :  2/4 hits
                                Russians roll dice for 3 armour in Novosibirsk, round 4 :  0/3 hits
                                2 armour owned by the Russians lost in Novosibirsk
                                Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Novosibirsk, round 5 :  1/4 hits
                                Russians roll dice for 1 armour in Novosibirsk, round 5 :  1/1 hits
                                1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk
                            Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
                            Casualties for Russians: 5 armour and 1 infantry
                            Casualties for Japanese: 3 infantry
                
                    Non Combat Move - Japanese
                        3 fighters moved from Evenki National Okrug to Yakut S.S.R.
                        1 fighter moved from Novosibirsk to Kazakh S.S.R.
                        1 bomber moved from Novosibirsk to Chinghai
                        1 fighter moved from Kazakh S.S.R. to Chinghai
                
                    Place Units - Japanese
                        1 battleship, 1 cruiser and 1 destroyer placed in 62 Sea Zone
                        1 armour, 1 artillery and 1 infantry placed in India
                        1 infantry placed in Japan
                        1 armour, 1 artillery and 1 infantry placed in Manchuria
                
                    Turn Complete - Japanese
                        Japanese collect 51 PUs; end with 52 PUs
                        Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                        Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                        Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • ozicainO Offline
                  ozicain
                  last edited by

                  TripleA Turn Summary: British round 6

                  TripleA Turn Summary for game: World War II v3 1941, version: 1.7

                  Game History

                  Round: 6
                  
                      Purchase Units - British
                          British buy 2 bombers, 2 factories, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs; 
                  
                      Combat Move - British
                          2 armour moved from United Kingdom to 6 Sea Zone
                          1 transport moved from 5 Sea Zone to 6 Sea Zone
                          1 armour moved from United Kingdom to 6 Sea Zone
                          3 armour and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                          2 armour moved from Poland to Bulgaria Romania
                          3 infantry moved from Poland to Czechoslovakia Hungary
                          7 armour moved from Germany to Bulgaria Romania
                          2 armour moved from Northwestern Europe to Poland
                          3 armour moved from 5 Sea Zone to Poland
                          2 infantry moved from Northwestern Europe to Germany
                          2 armour moved from France to Poland
                          5 destroyers moved from 5 Sea Zone to 7 Sea Zone
                          3 bombers moved from Germany to Kazakh S.S.R.
                          3 infantry moved from Trans-Jordan to Persia
                          1 artillery moved from Trans-Jordan to Persia
                  
                      Combat - British
                          Battle in Kazakh S.S.R.
                              British attack with 3 bombers
                              Japanese defend with 1 artillery and 1 infantry
                                  British roll dice for 3 bombers in Kazakh S.S.R., round 2 :  3/3 hits
                                  Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                                  1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                              British win with 3 bombers remaining. Battle score for attacker is 7
                              Casualties for Japanese: 1 artillery and 1 infantry
                  
                      Non Combat Move - British
                          3 bombers moved from Kazakh S.S.R. to Persia
                          1 aaGun moved from Trans-Jordan to Egypt
                  
                      Place Units - British
                          1 factory placed in Egypt
                          1 factory placed in Australia
                          2 bombers placed in Germany
                  
                      Turn Complete - British
                          British collect 54 PUs; end with 55 PUs
                          Objective 3: British met a national objective for an additional 5 PUs; end with 60 PUs
                          Objective 2: British met a national objective for an additional 5 PUs; end with 65 PUs
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • A Offline
                    Aggelos Petsios
                    last edited by

                    TripleA Turn Summary: Italians round 6

                    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

                    Game History

                    Round: 6
                    
                        Turn Complete - Italians
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • ozicainO Offline
                      ozicain
                      last edited by

                      TripleA Turn Summary: Americans round 6

                      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

                      Game History

                      Round: 6
                      
                          Purchase Units - Americans
                              Americans buy 4 armour, 3 infantry and 4 transports; Remaining resources: 0 techTokens; 0 PUs; 
                      
                          Purchase Units - Chinese
                              Chinese builds 0 units.
                      
                          Combat Move - Americans
                              2 fighters moved from 56 Sea Zone to Hawaiian Islands
                              2 fighters moved from Western United States to Hawaiian Islands
                              2 carriers moved from 56 Sea Zone to 53 Sea Zone
                              3 armour moved from Western United States to 56 Sea Zone
                              3 infantry moved from Western United States to 56 Sea Zone
                              3 armour, 3 infantry and 3 transports moved from 56 Sea Zone to 53 Sea Zone
                              3 armour and 3 infantry moved from 53 Sea Zone to Hawaiian Islands
                              1 transport moved from 55 Sea Zone to 56 Sea Zone
                              1 artillery moved from Western United States to 56 Sea Zone
                              1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                              1 artillery moved from 53 Sea Zone to Hawaiian Islands
                              4 armour, 1 artillery and 1 infantry moved from Persia to India
                              1 bomber moved from Trans-Jordan to India
                              4 fighters moved from 34 Sea Zone to India
                              3 armour, 3 infantry and 3 transports moved from 14 Sea Zone to 34 Sea Zone
                              3 infantry moved from 34 Sea Zone to Persia
                              3 armour moved from 34 Sea Zone to Persia
                              5 transports moved from 34 Sea Zone to 14 Sea Zone
                      
                          Combat - Americans
                              Battle in India
                                  Americans attack with 4 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry
                                  Japanese defend with 2 armour, 1 artillery, 1 factory and 3 infantry
                                      Americans roll dice for 4 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry in India, round 2 :  7/11 hits
                                      Japanese roll dice for 2 armour, 1 artillery and 3 infantry in India, round 2 :  2/6 hits
                                      3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in India
                                  Americans win, taking India from Japanese with 4 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 16
                                  Casualties for Americans: 1 artillery and 1 infantry
                                  Casualties for Japanese: 2 armour, 1 artillery and 3 infantry
                              Battle in Hawaiian Islands
                                  Americans attack with 3 armour, 1 artillery, 4 fighters and 3 infantry
                                  Japanese defend with 2 infantry
                                      Americans roll dice for 3 armour, 1 artillery, 4 fighters and 3 infantry in Hawaiian Islands, round 2 :  4/11 hits
                                      Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                                      2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                                  Americans win, taking Hawaiian Islands from Japanese with 3 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                                  Casualties for Americans: 1 infantry
                                  Casualties for Japanese: 2 infantry
                      
                          Non Combat Move - Americans
                              4 fighters moved from Hawaiian Islands to 53 Sea Zone
                              4 fighters moved from India to 34 Sea Zone
                              1 bomber moved from India to Persia
                      
                          Place Units - Americans
                              3 armour and 3 infantry placed in Italy
                              1 armour and 1 infantry placed in Western United States
                              4 transports placed in 56 Sea Zone
                              Americans undo move 3.
                              4 transports placed in 56 Sea Zone
                      
                          Turn Complete - Americans
                              Americans collect 48 PUs; end with 48 PUs
                              Objective 1: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                              Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • ozicainO Offline
                        ozicain
                        last edited by ozicain

                        GAME OVER, ALLIED VICTORY

                        The British Empire stands supreme!!!
                        The US copyrights Italian pizza and Greek souvlaki.
                        The USSR loses some snow (Siberia) and gains some more (Scandinavia).
                        The Empire of Japan conquers almost all of Asia!
                        Germany and Italy cohabit Ukraine.

                        1 Reply Last reply Reply Quote 0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        • 1
                        • 2
                        • 3
                        • 2 / 3
                        • First post
                          Last post
                        Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums