WaW CharlestheScot vs wirkey
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Submarine moved from 117 Sea Zone to 97 Sea Zone 1 Infantry and 1 Tank moved from Amazon to Peru 1 Fighter and 2 Infantrys moved from Banjarmasin to East And South Borneo 1 Infantry moved from Lombok to Java 1 Destroyer, 1 Submarine and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Tanimbar to 113 Sea Zone 1 Infantry moved from Timor to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Merauke 1 Artillery and 1 Infantry moved from Merauke to Hollandia Purchase Units - Dutch Dutch buy 2 Elites, 1 Factory, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/1 hits, 0,67 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in East And South Borneo Dutch attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 0/1 hits, 0,67 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0,33 expected hits Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 3 : 1/1 hits, 0,67 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in East And South Borneo Dutch win, taking East And South Borneo from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/1 hits, 0,67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru Dutch roll dice for 1 Tank in Peru, round 3 : 0/1 hits, 0,50 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0,33 expected hits Dutch roll dice for 1 Tank in Peru, round 4 : 1/1 hits, 0,50 expected hits Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral lost in Peru Dutch loses 0 PUs for violating Perus neutrality. Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Dutch 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Dutch 2 Elites, 1 Infantry and 1 Tank placed in Banjarmasin 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Neutral : -0,33 Yamamoto : -1,00 Dutch : 0,33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Tank moved from Manila to 106 Sea Zone 1 Destroyer, 1 T.Boat, 1 Tank and 2 Transports moved from 106 Sea Zone to 105 Sea Zone 1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Artillery Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/1 hits British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in West Borneo Thai attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in West Borneo, round 2 : 1/1 hits Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/1 hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in West Borneo Thai roll dice for 1 Artillery and 1 Tank in West Borneo, round 3 : 0/1 hits Dutch roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits 1 Artillery owned by the Thai lost in West Borneo Thai roll dice for 1 Tank in West Borneo, round 4 : 1/1 hits Dutch roll dice for 1 Artillery in West Borneo, round 4 : 1/1 hits 1 Tank owned by the Thai and 1 Artillery owned by the British lost in West Borneo Dutch win with no units remaining. Battle score for attacker is -5 Casualties for British: 1 Artillery and 1 Infantry Casualties for Thai: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 12 PUs
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Destroyer and 2 Transports moved from 26 Sea Zone to 13 Sea Zone 3 Infantrys and 3 Tanks moved from South Central USA to Northeast USA 3 Infantrys and 1 Tank moved from Central America to E.Mexico 1 Infantry moved from Oahu to 90 Sea Zone 2 Artillerys moved from Pearl Harbor to 90 Sea Zone 5 Infantrys moved from Pearl Harbor to 90 Sea Zone 2 Artillerys, 1 Battleship, 2 Carriers, 5 Destroyers, 4 Fighters, 6 Infantrys, 2 Submarines and 4 Transports moved from 90 Sea Zone to 97 Sea Zone 2 Artillerys and 6 Infantrys moved from 97 Sea Zone to Midway 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston 2 Tanks moved from W.Mexico to South Central USA 2 Artillerys and 1 Infantry moved from W.Mexico to Southwest USA 1 Fighter moved from Southwest USA to Pearl Harbor 2 Bombers moved from Southwest USA to Midway 1 Bomber moved from Pearl Harbor to Midway Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs; Non Combat Move - Americans 1 Submarine moved from 71 Sea Zone to 79 Sea Zone Place Units - Americans 1 B.Transport, 1 Carrier and 1 Submarine placed in 13 Sea Zone 2 Adv.Fighters placed in 13 Sea Zone 1 Battleship and 1 Carrier placed in 98 Sea Zone 1 Fighter moved from Pearl Harbor to 98 Sea Zone 1 Fighter placed in 98 Sea Zone Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Destroyer and 2 Transports moved from 26 Sea Zone to 13 Sea Zone 3 Infantrys and 3 Tanks moved from South Central USA to Northeast USA 2 Artillerys moved from Pearl Harbor to 90 Sea Zone 1 Infantry moved from Oahu to 90 Sea Zone 5 Infantrys moved from Pearl Harbor to 90 Sea Zone 2 Artillerys, 1 Battleship, 2 Carriers, 5 Destroyers, 4 Fighters, 6 Infantrys, 2 Submarines and 4 Transports moved from 90 Sea Zone to 97 Sea Zone 2 Artillerys and 6 Infantrys moved from 97 Sea Zone to Midway 1 Bomber moved from Pearl Harbor to Midway 2 Bombers moved from Southwest USA to Midway 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston 2 Tanks moved from W.Mexico to South Central USA 2 Artillerys and 1 Infantry moved from W.Mexico to Southwest USA 1 Submarine moved from 71 Sea Zone to 79 Sea Zone 3 Infantrys and 1 Tank moved from Central America to Colombia Purchase Units - Americans Americans buy 1 B.Transport, 3 Battleships, 1 Carrier and 1 Fighter; Remaining resources: 1 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 1 B.Transport placed in 13 Sea Zone 1 Carrier placed in 83 Sea Zone 1 Fighter placed in 83 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Southwest USA: 1 Fighter EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 3 Battleships placed in 98 Sea Zone Turn Complete - Americans Americans collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 2 Infantrys moved from Ponape to 109 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori Dutch take Minamitori from Yamamoto 1 Tank moved from Milne Bay to Hollandia Dutch take Hollandia from Yamamoto 1 Elite and 1 Infantry moved from Banjarmasin to East And South Borneo 1 Fighter moved from Banjarmasin to East And South Borneo 1 Elite, 1 Fighter and 1 Infantry moved from Banjarmasin to West Borneo 1 Tank moved from Peru to Bolivia 3 Tanks moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Elite, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Elite, 1 Fighter and 1 Infantry in West Borneo, round 2 : 1/1 hits, 0,83 expected hits Thai roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in East And South Borneo Dutch attack with 1 Elite, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Elite, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0,83 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in East And South Borneo Dutch win, taking East And South Borneo from Yamamoto with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Bolivia Dutch attack with 4 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 4 Tanks in Bolivia, round 2 : 2/0 hits, 2,00 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/0 hits, 1,00 expected hits 2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia Dutch roll dice for 3 Tanks in Bolivia, round 3 : 2/1 hits, 1,50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Neutral: 3 Infantrys Casualties for Dutch: 2 Tanks Non Combat Move - Dutch 1 Fighter moved from West Borneo to Banjarmasin 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Neutral : 0,67 Yamamoto : -0,33 Thai : -0,33 Dutch : 0,83
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TripleA Manual Gamesave Post: Yamamoto round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 1 Adv.Fighter moved from Shensi to Shanghai 1 Infantry moved from Hunan to Shanghai 1 Infantry moved from Hunan to Kwangsi 2 Fighters moved from Hunan to Kwangsi 2 Fighters and 1 Infantry moved from Hunan to Kiangsi 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Shensi to Shansi 2 Tanks moved from Shensi to Hunan 1 Artillery and 5 Infantrys moved from Hupeh to Hunan 1 Infantry moved from Shensi to Hupeh 6 Infantrys moved from Ningsia to Shensi 1 Adv.Fighter moved from Urumqi to Shensi Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 9 Infantrys and 3 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Shanghai Chinese attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Shanghai retreated to Shanghai Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Chinese attack with 2 Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 2 Fighters and 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Chinese win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Chinese attack with 2 Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 2 Fighters and 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangsi Chinese win, taking Kwangsi from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 2 Fighters moved from Kwangsi to Hunan 1 Adv.Fighter moved from Shanghai to Hunan 2 Fighters moved from Kiangsi to Hunan 6 Infantrys moved from Hsining to E.Qinghai 6 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Sinkiang to C.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from E.Sinkiang to C.Sinkiang Place Units - Chinese 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Hisaichi : 1,00 Chinese : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Finnmark Russians take Finnmark from Finns 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 1 Adv.Fighter moved from S.Karelia to Lapland 1 Adv.Fighter and 2 Infantrys moved from S.Karelia to Vyborg 2 Adv.Fighters and 1 Infantry moved from S.Karelia to Novgorod 1 Infantry moved from Yaroslavl to Smolensk 2 Adv.Fighters moved from S.Karelia to Smolensk 2 Adv.Fighters moved from S.Karelia to Donetsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 9 Infantrys moved from Yaroslavl to S.Karelia 1 Elite moved from Arkhangelsk to S.Karelia 1 Adv.Fighter moved from S.Karelia to Vyborg 1 Infantry moved from Murmansk to N.Karelia 3 Adv.Fighters moved from S.Karelia to Lapland 10 Infantrys moved from Moscow to Yaroslavl 4 Adv.Fighters moved from Sverdlovsk to S.Karelia 1 Infantry moved from Yakutsk to Ayan 2 Fighters and 1 Infantry moved from N.Buryat Mongolia to Ayan 2 Fighters and 2 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Bombers moved from N.Buryat Mongolia to 84 Sea Zone Purchase Units - Russians Russians buy 4 Adv.Fighters and 28 Infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 Adv.Fighters and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 1 Infantry in Novgorod, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Russians win with 2 Adv.Fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chita Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 2 Fighters and 2 Infantrys in Chita, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 2 Infantrys in Chita, round 2 : 0/1 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 2 Fighters and 2 Infantrys in Chita, round 3 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Donetsk Russians attack with 2 Adv.Fighters and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 1,33 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Lapland Russians attack with 4 Adv.Fighters and 2 Infantrys Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 4 Adv.Fighters and 2 Infantrys in Lapland, round 2 : 3/1 hits, 2,33 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Battle in Ayan Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 2 Fighters and 1 Infantry in Ayan, round 3 : 1/1 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry Battle in 84 Sea Zone Russians attack with 2 Bombers Yamamoto defend with 1 S.Submarine and 3 Submarines Russians roll dice for 2 Bombers in 84 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits 2 Submarines owned by the Yamamoto lost in 84 Sea Zone 1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto Submerged Russians win with 2 Bombers remaining. Battle score for attacker is 14 Casualties for Yamamoto: 2 Submarines Battle in Smolensk Russians attack with 2 Adv.Fighters and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 1 Infantry in Smolensk, round 2 : 2/1 hits, 1,17 expected hits Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Vyborg, round 2 : 1/1 hits, 1,33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 4 Adv.Fighters moved from Lapland to S.Karelia 2 Adv.Fighters moved from Smolensk to S.Karelia 2 Adv.Fighters moved from Novgorod to S.Karelia 2 Adv.Fighters moved from Vyborg to S.Karelia 2 Adv.Fighters moved from Donetsk to Rostov 2 Fighters moved from Chita to N.Buryat Mongolia 2 Fighters moved from Ayan to N.Buryat Mongolia 2 Bombers moved from 84 Sea Zone to N.Buryat Mongolia Place Units - Russians 6 Infantrys placed in Sibirsky 4 Adv.Fighters placed in Sverdlovsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 97 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 0,33 Romanians : -0,33 Hisaichi : 0,00 Finns : 0,00 Russians : 1,50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Infantry moved from Mauritania to French Sudan French take French Sudan from Germans 1 Infantry moved from French Equatorial Africa to French Sudan 2 Adv.Fighters moved from Greece to El Agheila 1 Infantry moved from Hun to El Agheila 1 Battleship and 2 Destroyers moved from 30 Sea Zone to 31 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 1 Transport moved from 30 Sea Zone to 15 Sea Zone 1 Carrier, 2 Fighters and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from Madagascar to 62 Sea Zone 2 Infantrys moved from Syria to Adana Purchase Units - French French buy 1 Carrier, 9 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - French Battle in El Agheila French attack with 2 Adv.Fighters and 1 Infantry Italians defend with 1 Infantry French roll dice for 2 Adv.Fighters and 1 Infantry in El Agheila, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in El Agheila French win, taking El Agheila from Germans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 2 Adv.Fighters moved from El Agheila to Greece Place Units - French 1 Carrier and 1 Submarine placed in 55 Sea Zone 3 Infantrys placed in Hun 4 Infantrys placed in E.Morocco 2 Infantrys placed in Churchill Turn Complete - French French collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33 French : -0,17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 Adv.Fighter moved from Ningsia to Chahar 2 Infantrys and 3 Tanks moved from W.Sinkiang to W.Tibet 2 Adv.Fighters moved from Urumqi to W.Tibet 1 Infantry moved from Shanghai to Kiangsi 1 Adv.Fighter and 1 Fighter moved from Hunan to Kiangsi 1 Adv.Fighter and 3 Fighters moved from Hunan to Kwangsi 2 Infantrys and 1 Tank moved from Hunan to Kwangsi 9 Infantrys moved from Hupeh to Hunan 1 Tank moved from Shensi to Hunan 3 Infantrys moved from Shensi to Hupeh 2 Tanks moved from South Gobi to Shensi 1 Infantry moved from South Gobi to Suiyuan 6 Infantrys moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 3 Adv.Fighters and 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 2 : 1/1 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in W.Tibet Chinese attack with 2 Adv.Fighters, 2 Infantrys and 3 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 2 Adv.Fighters, 2 Infantrys and 3 Tanks in W.Tibet, round 2 : 3/1 hits, 2,83 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/1 hits, 0,67 expected hits 2 Infantrys owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 2 Adv.Fighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Kiangsi Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kiangsi, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Chinese attack with 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 1 Tank Hisaichi defend with 4 Infantrys Chinese roll dice for 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 3/1 hits, 2,33 expected hits Hisaichi roll dice for 4 Infantrys in Kwangsi, round 2 : 2/1 hits, 1,33 expected hits 3 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kwangsi Chinese roll dice for 1 Adv.Fighter, 3 Fighters and 1 Tank in Kwangsi, round 3 : 2/0 hits, 2,00 expected hits Hisaichi roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangsi Chinese win, taking Kwangsi from Hisaichi with 1 Adv.Fighter, 3 Fighters and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 4 Infantrys Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 Adv.Fighter and 3 Fighters moved from Kwangsi to Hunan 1 Adv.Fighter and 1 Fighter moved from Kiangsi to Hunan 1 Adv.Fighter moved from Chahar to Hupeh 2 Adv.Fighters moved from W.Tibet to Yunnan Place Units - Chinese 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 3 Adv.Fighters placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Neutral : -0,67 Hisaichi : 1,67 Chinese : 1,17
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 9 Infantrys moved from Townsville to Queensland 2 Fighters moved from Banjarmasin to West Borneo 3 Infantrys moved from Banjarmasin to West Borneo 2 Elites and 1 Infantry moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 2 Fighters and 3 Infantrys Hisaichi defend with 2 Infantrys Dutch roll dice for 2 Fighters and 3 Infantrys in West Borneo, round 2 : 1/1 hits, 1,17 expected hits Hisaichi roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in West Borneo Dutch roll dice for 2 Fighters and 2 Infantrys in West Borneo, round 3 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in West Borneo Dutch win, taking West Borneo from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Infantry Non Combat Move - Dutch 2 Fighters moved from West Borneo to Banjarmasin Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 1 Bunker placed in Sumatra 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Hisaichi : 0,00 Dutch : -0,17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Tank moved from Portugal to Andalusia Americans take Andalusia from Italians 1 Tank moved from Andalusia to Leon 1 Infantry and 1 Tank moved from Portugal to Leon 2 Artillerys and 1 Infantry moved from Azores to 30 Sea Zone 1 Infantry and 2 Tanks moved from Azores to 30 Sea Zone 2 Artillerys, 2 B.Transports, 1 Carrier, 2 Destroyers, 2 Infantrys and 2 Tanks moved from 30 Sea Zone to 31 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from 31 Sea Zone to Portugal 2 L.Fighters moved from E.Morocco to Leon 1 Infantry and 2 Tanks moved from Northeast USA to 7 Sea Zone 4 Infantrys moved from Northeast USA to 7 Sea Zone 2 B.Transports, 5 Infantrys and 2 Tanks moved from 7 Sea Zone to 29 Sea Zone 2 B.Transports moved from 29 Sea Zone to 7 Sea Zone 5 Infantrys and 2 Tanks moved from 29 Sea Zone to Azores 1 B.Transport moved from 13 Sea Zone to 7 Sea Zone 1 Tank moved from Jamaica to 26 Sea Zone 1 Tank moved from 26 Sea Zone to Hispaniola 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks moved from South Central USA to Northeast USA 2 Cruisers moved from 109 Sea Zone to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 2 Cruisers and 2 Infantrys moved from 103 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Milne Bay 1 Carrier and 2 Submarines moved from 97 Sea Zone to 109 Sea Zone 2 L.Fighters moved from San Francisco to 109 Sea Zone 2 Adv.Fighters moved from San Francisco to Johnston 4 Submarines moved from 98 Sea Zone to 97 Sea Zone Purchase Units - Americans Americans buy 2 Artillerys, 2 Cruisers, 1 Factory, 6 Infantrys, 2 L.Fighters, 1 Marine, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Hispaniola Americans attack with 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Tank in Hispaniola, round 2 : 1/1 hits, 0,50 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Hispaniola Neutral win with no units remaining. Battle score for attacker is -3 Casualties for Neutral: 1 Infantry Casualties for Americans: 1 Tank Non Combat Move - Americans Place Units - Americans 2 Cruisers placed in 98 Sea Zone 1 Marine placed in Pearl Harbor 1 Submarine placed in 83 Sea Zone 2 Artillerys, 6 Infantrys and 2 Tanks placed in South Central USA 2 L.Fighters placed in San Francisco 1 Factory placed in Portugal Turning on Edit Mode EDIT: Removing units owned by Americans from 83 Sea Zone: 1 Submarine EDIT: Adding units owned by Americans to 13 Sea Zone: 1 B.Transport EDIT: Removing units owned by Americans from Pearl Harbor: 1 Marine EDIT: Adding units owned by Americans to Pearl Harbor: 1 Elite EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Neutral : 0,67 Americans : 0,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Elite moved from Finnmark to Nordland Russians take Nordland from Finns 1 Infantry moved from Upper Norrland to Middle Norrland 1 Infantry moved from Yaroslavl to Smolensk Russians take Smolensk from Germans 2 Adv.Fighters moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Novgorod 4 Adv.Fighters moved from Kursk to Donetsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 6 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 2 Artillerys and 2 Elites moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Elites moved from 6 Sea Zone to N.Karelia 8 Adv.Fighters, 2 Elites, 30 Infantrys and 1 Tank moved from S.Karelia to Vyborg 1 Infantry moved from Yaroslavl to S.Karelia 8 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 4 Adv.Fighters moved from Vyborg to N.Karelia 5 Tanks moved from Sverdlovsk to Kirov 2 Mot.Infs moved from Tashkent to Kirov 1 Bomber moved from N.Buryat Mongolia to Hulunbuir 1 Bomber moved from N.Buryat Mongolia to Peking 2 Fighters moved from N.Buryat Mongolia to Chita 2 Fighters moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 4 Artillerys, 1 Elite, 23 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Hulunbuir Bombing raid in Hulunbuir rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Strategic bombing raid in Peking Bombing raid in Peking rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Novgorod Russians attack with 2 Adv.Fighters and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 1 Infantry in Novgorod, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Chita Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 2 Fighters and 2 Infantrys in Chita, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 2 Infantrys in Chita, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 2 Fighters and 1 Infantry in Chita, round 3 : 1/1 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Donetsk Russians attack with 4 Adv.Fighters and 2 Infantrys Romanians defend with 1 Artillery; Germans defend with 1 Infantry Russians roll dice for 4 Adv.Fighters and 2 Infantrys in Donetsk, round 2 : 2/1 hits, 2,33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Romanians with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Middle Norrland Russians attack with 1 Infantry Germans defend with 3 Infantrys Russians roll dice for 1 Infantry in Middle Norrland, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 3 Infantrys in Middle Norrland, round 2 : 1/0 hits, 1,00 expected hits 1 Infantry owned by the Russians lost in Middle Norrland Germans win with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Ayan Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 2 Fighters moved from Ayan to N.Buryat Mongolia 2 Fighters moved from Chita to N.Buryat Mongolia 1 Bomber moved from Hulunbuir to N.Buryat Mongolia 1 Bomber moved from Peking to N.Buryat Mongolia 4 Adv.Fighters moved from Donetsk to Kursk 2 Adv.Fighters moved from Novgorod to Vyborg 1 AAGun moved from S.Karelia to Vyborg Place Units - Russians 2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk 2 Artillerys and 8 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Mot.Infs placed in Tashkent 5 Tanks placed in Sverdlovsk 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0,33 Romanians : 0,33 Hisaichi : 0,67 Russians : -0,50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Tank moved from Hunan to Kwangtung Chinese take Kwangtung from Hisaichi 1 Tank moved from Kwangtung to Hunan 2 Fighters and 2 Infantrys moved from Hunan to Kiangsi 2 Adv.Fighters and 2 Infantrys moved from Hunan to Shanghai 2 Adv.Fighters moved from Yunnan to Kwangsi 2 Infantrys moved from Hunan to Kwangsi 1 Adv.Fighter moved from Hupeh to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Fighter moved from Hunan to Shansi 2 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Hupeh to Anhwei 1 Fighter moved from Hunan to Anhwei 4 Infantrys moved from Hupeh to Hunan 6 Infantrys moved from Ningsia to Suiyuan 4 Infantrys and 2 Tanks moved from Shensi to Hupeh 2 Tanks moved from Hupeh to Hunan 6 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys and 3 Tanks moved from W.Tibet to E.Tibet 6 Infantrys moved from Hsining to E.Qinghai 3 Adv.Fighters moved from Urumqi to Shensi Purchase Units - Chinese Chinese buy 9 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/1 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shanghai Chinese attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Shanghai, round 2 : 1/1 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 3 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Chahar retreated to Chahar Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Chinese attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Fighters and 2 Infantrys in Kiangsi, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi Chinese win, taking Kiangsi from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kwangsi Chinese attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Kwangsi, round 2 : 1/1 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangsi Chinese win, taking Kwangsi from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in E.Tibet Chinese attack with 2 Infantrys and 3 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 2 Infantrys and 3 Tanks in E.Tibet, round 2 : 1/1 hits, 1,83 expected hits Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet Chinese roll dice for 1 Infantry and 3 Tanks in E.Tibet, round 3 : 2/1 hits, 1,67 expected hits Neutral roll dice for 1 Infantry in E.Tibet, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet Chinese loses 0 PUs for violating E.Tibets neutrality. Chinese win, taking E.Tibet from Neutral with 3 Tanks remaining. Battle score for attacker is 0 Casualties for Neutral: 2 Infantrys Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Fighter moved from Shansi to Hunan 1 Fighter moved from Anhwei to Hunan 2 Adv.Fighters moved from Shanghai to Hunan 2 Fighters moved from Kiangsi to Hunan 2 Adv.Fighters moved from Kwangsi to Hunan Place Units - Chinese 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 2 L.Fighters placed in Urumqi Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Neutral : 1,00 Hisaichi : 1,33 Chinese : -2,33
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Tank moved from Banjarmasin to East And South Borneo Dutch take East And South Borneo from Yamamoto 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from Banjarmasin to West Borneo 2 Fighters moved from Banjarmasin to West Borneo 3 Elites and 2 Infantrys moved from Amazon to Bahia 2 Tanks moved from Rio De Janeiro to Bahia Purchase Units - Dutch Dutch buy 2 Bunkers and 6 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 2 Fighters and 2 Infantrys Yamamoto defend with 1 Artillery Dutch roll dice for 2 Fighters and 2 Infantrys in West Borneo, round 2 : 1/0 hits, 1,00 expected hits Yamamoto roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Yamamoto lost in West Borneo Dutch win, taking West Borneo from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Bahia Dutch attack with 3 Elites, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys and 1 Tank Dutch roll dice for 3 Elites, 2 Infantrys and 2 Tanks in Bahia, round 2 : 2/1 hits, 2,33 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/1 hits, 1,50 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bahia Dutch roll dice for 3 Elites, 1 Infantry and 2 Tanks in Bahia, round 3 : 2/1 hits, 2,17 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/1 hits, 0,83 expected hits 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bahia Dutch loses 0 PUs for violating Bahias neutrality. Dutch win, taking Bahia from Neutral with 3 Elites and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Neutral: 3 Infantrys and 1 Tank Casualties for Dutch: 2 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to 26 Sea Zone 1 Infantry moved from Suriname to Amazon 2 Fighters moved from West Borneo to Banjarmasin Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 1 Bunker placed in Sumatra 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Neutral : -0,33 Yamamoto : -0,33 Dutch : -0,50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 4 Submarines moved from 97 Sea Zone to 109 Sea Zone 1 Elite and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 2 Cruisers, 1 Elite and 1 Infantry moved from 98 Sea Zone to 88 Sea Zone 1 Elite and 1 Infantry moved from 88 Sea Zone to Wake 2 Adv.Fighters moved from Johnston to 109 Sea Zone 2 L.Fighters moved from San Francisco to 109 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from Portugal to Leon 2 B.Transports moved from 31 Sea Zone to 30 Sea Zone 1 Infantry and 2 Tanks moved from Azores to 30 Sea Zone 4 Infantrys moved from Azores to 30 Sea Zone 1 Carrier and 2 Destroyers moved from 31 Sea Zone to 17 Sea Zone 2 B.Transports, 5 Infantrys and 2 Tanks moved from 30 Sea Zone to 31 Sea Zone 5 Infantrys and 2 Tanks moved from 31 Sea Zone to Portugal 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from Northeast USA to 7 Sea Zone 4 Infantrys moved from Northeast USA to 7 Sea Zone 2 Artillerys, 3 B.Transports, 1 Elite, 5 Infantrys and 2 Tanks moved from 7 Sea Zone to 29 Sea Zone 2 B.Transports moved from 29 Sea Zone to 7 Sea Zone 1 B.Transport moved from 13 Sea Zone to 7 Sea Zone 1 Elite, 5 Infantrys and 2 Tanks moved from 29 Sea Zone to Azores 2 Artillerys moved from 29 Sea Zone to Azores 2 Artillerys, 6 Infantrys and 2 Tanks moved from South Central USA to Northeast USA 2 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Carriers, 1 B.Transport, 1 Destroyer, 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Non Combat Move - Americans Place Units - Americans 2 Tanks placed in Portugal 1 B.Transport placed in 13 Sea Zone 2 Artillerys, 6 Infantrys and 2 Tanks placed in South Central USA 1 Adv.Fighter placed in San Francisco 2 B.Carriers and 1 Destroyer placed in 90 Sea Zone Americans undo move 5. 2 B.Carriers and 1 Destroyer placed in 91 Sea Zone Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Bomber moved from N.Buryat Mongolia to Hulunbuir 1 Bomber moved from N.Buryat Mongolia to Peking 2 Fighters and 2 Infantrys moved from N.Buryat Mongolia to Ayan 2 Fighters and 2 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Sibirsky to Evenkia 6 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Yaroslavl to S.Karelia 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 4 Adv.Fighters moved from Kursk to Donetsk 2 Adv.Fighters moved from Kursk to Kiev 2 Infantrys moved from Kursk to Kiev 2 Infantrys moved from Yaroslavl to Smolensk 4 Adv.Fighters moved from Kursk to Smolensk 4 Adv.Fighters moved from Vyborg to S.Karelia 1 Infantry moved from Vyborg to Kotka 2 Adv.Fighters moved from Vyborg to Kotka 2 Elites, 29 Infantrys and 1 Tank moved from Vyborg to Oulu 4 Adv.Fighters and 1 Artillery moved from N.Karelia to Oulu 2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland 6 Infantrys moved from Yaroslavl to Kursk 2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl 6 Infantrys moved from Rostov to Kursk 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 5 Tanks moved from Sverdlovsk to Kirov 2 Mot.Infs moved from Tashkent to Kirov 5 Tanks moved from Kirov to Arkhangelsk Purchase Units - Russians Russians buy 4 Artillerys, 2 Elites, 22 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Hulunbuir Bombing raid in Hulunbuir rolls: 6 and costs: 3 PUs. Bombing raid costs 3 PUs Strategic bombing raid in Peking Bombing raid in Peking rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Chita Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Chita, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Kotka Russians attack with 2 Adv.Fighters and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 1 Infantry in Kotka, round 2 : 1/1 hits, 1,17 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in S.Karelia Russians attack with 4 Adv.Fighters and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 4 Adv.Fighters and 2 Infantrys in S.Karelia, round 2 : 3/1 hits, 2,33 expected hits Germans roll dice for 2 Infantrys in S.Karelia, round 2 : 0/1 hits, 0,67 expected hits 2 Infantrys owned by the Germans lost in S.Karelia Russians win, taking S.Karelia from Germans with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Donetsk Russians attack with 4 Adv.Fighters and 2 Infantrys Romanians defend with 2 Infantrys Russians roll dice for 4 Adv.Fighters and 2 Infantrys in Donetsk, round 2 : 2/1 hits, 2,33 expected hits Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 0/1 hits, 0,67 expected hits 2 Infantrys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Battle in Ayan Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Oulu Russians attack with 4 Adv.Fighters, 1 Artillery, 2 Elites, 29 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 4 Adv.Fighters, 1 Artillery, 2 Elites, 29 Infantrys and 1 Tank in Oulu, round 2 : 8/1 hits, 8,50 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians win, taking Oulu from Finns with 4 Adv.Fighters, 1 Artillery, 2 Elites, 28 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Kiev Russians attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Kiev, round 2 : 2/1 hits, 1,33 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Smolensk Russians attack with 4 Adv.Fighters and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 4 Adv.Fighters and 2 Infantrys in Smolensk, round 2 : 2/1 hits, 2,33 expected hits Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Vyborg to Oulu 2 Adv.Fighters moved from Kotka to Yaroslavl 4 Adv.Fighters moved from Smolensk to Kursk 2 Adv.Fighters moved from Kiev to Kursk 4 Adv.Fighters moved from Donetsk to Kursk 4 Adv.Fighters moved from S.Karelia to Kursk 4 Adv.Fighters moved from Oulu to Arkhangelsk 2 Mot.Infs moved from Kirov to N.Karelia 2 Fighters moved from Chita to N.Buryat Mongolia 1 Bomber moved from Peking to N.Buryat Mongolia 1 Bomber moved from Hulunbuir to N.Buryat Mongolia 2 Fighters moved from Ayan to N.Buryat Mongolia Place Units - Russians 2 Artillerys and 2 Elites placed in Arkhangelsk 2 Artillerys and 8 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 5 Tanks placed in Sverdlovsk 2 Mot.Infs placed in Tashkent 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0,33 Romanians : -0,67 Hisaichi : 0,33 Finns : 0,33 Russians : -0,00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Battleship moved from 46 Sea Zone to 44 Sea Zone 5 Infantrys and 1 Tank moved from Izmir to Ankara 1 Artillery and 1 Infantry moved from Syria to Adana 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Infantry moved from Leon to Galicia French take Galicia from Germans 2 Fighters moved from 41 Sea Zone to La Mancha 1 Infantry moved from Leon to La Mancha 3 Infantrys moved from Leon to Andalusia 1 Artillery and 1 Elite moved from E.Morocco to 41 Sea Zone 1 Artillery and 1 Elite moved from 41 Sea Zone to Andalusia 1 Transport moved from 2 Sea Zone to 1 Sea Zone 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 2 Infantrys moved from 2 Sea Zone to Greenland Purchase Units - French French buy 1 Bunker, 2 Destroyers, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in La Mancha French attack with 2 Fighters and 1 Infantry Italians defend with 1 Infantry French roll dice for 2 Fighters and 1 Infantry in La Mancha, round 2 : 1/1 hits, 0,83 expected hits Italians roll dice for 1 Infantry in La Mancha, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in La Mancha French win, taking La Mancha from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 2 Fighters moved from La Mancha to 41 Sea Zone Place Units - French 1 Bunker and 3 Infantrys placed in Hun 1 Infantry and 1 Tank placed in E.Morocco 2 Destroyers placed in 41 Sea Zone 2 Infantrys placed in Syria Turn Complete - French French collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0,33 French : 0,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 5 Infantrys moved from Suiyuan to Shansi 1 Infantry moved from Hupeh to Anhwei Chinese take Anhwei from Hisaichi 2 Infantrys moved from Hunan to N.French Indochina 2 Fighters moved from Hunan to N.French Indochina 2 Fighters moved from Hunan to Shanghai 2 Infantrys moved from Hunan to Shanghai 2 Adv.Fighters and 2 Infantrys moved from Hunan to Kiangsi 2 Adv.Fighters moved from Hunan to Kiangsi 1 Adv.Fighter moved from Shensi to Kwangtung 1 Adv.Fighter moved from Shensi to Kwangtung 1 Infantry moved from Hunan to Kwangtung 1 Infantry moved from Kwangsi to Hunan 1 Adv.Fighter and 6 Infantrys moved from Hupeh to Hunan 1 Adv.Fighter moved from Shensi to Hunan 2 L.Fighters moved from Urumqi to Sikang 3 Tanks moved from E.Tibet to Sikang 2 Infantrys moved from E.Qinghai to Sikang 6 Infantrys moved from Lanchow to Shensi 4 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 2 Artillerys, 7 Infantrys and 4 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Kwangtung Chinese attack with 2 Adv.Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 1 Infantry in Kwangtung, round 2 : 1/1 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangtung Chinese win, taking Kwangtung from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shanghai Chinese attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Fighters and 2 Infantrys in Shanghai, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.French Indochina Chinese attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Fighters and 2 Infantrys in N.French Indochina, round 2 : 1/0 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kiangsi Chinese attack with 4 Adv.Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 4 Adv.Fighters and 2 Infantrys in Kiangsi, round 2 : 3/1 hits, 2,33 expected hits Hisaichi roll dice for 2 Infantrys in Kiangsi, round 2 : 1/1 hits, 0,67 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Hisaichi with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Sikang Chinese attack with 2 Infantrys, 2 L.Fighters and 3 Tanks Neutral defend with 4 Infantrys Chinese roll dice for 2 Infantrys, 2 L.Fighters and 3 Tanks in Sikang, round 2 : 3/1 hits, 2,83 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/1 hits, 1,33 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Infantry, 2 L.Fighters and 3 Tanks in Sikang, round 3 : 3/1 hits, 2,67 expected hits Neutral roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 1 Infantry, 2 L.Fighters and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 4 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 2 L.Fighters moved from Sikang to Hunan 4 Adv.Fighters moved from Kiangsi to Hunan 2 Adv.Fighters moved from Kwangtung to Hunan 2 Fighters moved from Shanghai to Hunan 2 Fighters moved from N.French Indochina to Hunan Place Units - Chinese 2 Artillerys and 1 Infantry placed in Hupeh 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 48 PUs; end with 50 PUs
Combat Hit Differential Summary :
Neutral : -0,67 Hisaichi : -0,67 Chinese : 1,00