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    TWW 2.8.0.3 - redrum (Axis) vs wirkey (Allies) #2

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    • wirkeyW Offline
      wirkey Moderators
      last edited by

      TripleA Turn Summary: Australia round 4

      TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.3

      Game History

      Round: 4
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 22 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 17 PUs
      
          Preparing Defense - Egypt
              Egypt collect 0 PUs; end with 9 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 7 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 13 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 18 PUs
      
          Research Technology - Britain
              Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                  Britain rolls : 1/1 hits, 0,00 expected hits
              Britain removing all Technology Tokens after successful research.
              Britain discover Logistics
      
          Combat Move - Britain
              Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger LLabLL: Britain has 1 Pg placed in Labrador
                      AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              2 britishMarines moved from Central Norway to 12 Sea Zone
              2 britishMarines and 1 britishTransport moved from 12 Sea Zone to 26 Sea Zone
              2 britishMarines moved from 26 Sea Zone to Copenhagen
              1 britishAlpineInfantry, 1 britishArtillery, 2 britishMarines and 1 britishTank moved from Central Norway to Norway
              3 britishTransports moved from 12 Sea Zone to 24 Sea Zone
              1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 1 britishDestroyer, 2 britishNavalFighters and 1 britishSubmarine moved from 12 Sea Zone to 25 Sea Zone
              1 britishCombatEngineer moved from Central Britain to 24 Sea Zone
              5 britishMarines moved from Central Britain to 24 Sea Zone
              1 britishCombatEngineer, 5 britishMarines and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone
              1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 1 britishDestroyer, 2 britishNavalFighters and 1 britishSubmarine moved from 25 Sea Zone to 12 Sea Zone
              1 britishCombatEngineer and 5 britishMarines moved from 12 Sea Zone to Norway
              2 britishNavalFighters moved from 12 Sea Zone to Norway
              2 britishDestroyers moved from 2 Sea Zone to 1 Sea Zone
              1 britishNavalFighter moved from Quebec to 1 Sea Zone
              2 britishDestroyers moved from 21 Sea Zone to 32 Sea Zone
              1 britishCruiser moved from 21 Sea Zone to 32 Sea Zone
              1 britishNavalFighter moved from Iraq to Sinai
              1 britishInfantry moved from Cairo to Sinai
              1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
              1 britishBattleship moved from 75 Sea Zone to 76 Sea Zone
              1 britishTransport moved from 76 Sea Zone to 79 Sea Zone
              1 britishInfantry moved from Eastern South Africa to 79 Sea Zone
              1 britishInfantry and 1 britishTransport moved from 79 Sea Zone to 76 Sea Zone
              1 britishInfantry moved from 76 Sea Zone to Madagascar
              1 britishStrategicBomber moved from Central Britain to Western Germany
      
          Combat - Britain
              Strategic bombing raid in Western Germany
                  Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: germanFactory
                  Bombing raid in Western Germany causes 6 damage total. 
              Battle in Copenhagen
              Battle in Sinai
                  Britain attack with 1 britishFighter, 1 britishInfantry and 2 britishNavalFighters
                  Italy defend with 1 Flagpole and 1 italianInfantry
                      Britain roll dice for 1 britishFighter, 1 britishInfantry and 2 britishNavalFighters in Sinai, round 2 : 1/1 hits, 1,33 expected hits
                      Italy roll dice for 1 italianInfantry in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                      1 italianInfantry owned by the Italy lost in Sinai
                  Britain win, taking Copenhagen from Germany, taking Sinai from Italy with 1 britishFighter, 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Italy: 1 italianInfantry
              Battle in Madagascar
                  Britain attack with 1 britishInfantry
                  VichyFrance defend with 1 Flagpole and 1 germanAirfield; Germany defend with 1 germanInfantry
                      Britain roll dice for 1 britishBattleship in Madagascar, round 2 : 1/0 hits, 1,00 expected hits
                      VichyFrance roll dice for 1 germanInfantry in Madagascar, round 2 : 0/1 hits, 0,50 expected hits
                      1 germanInfantry owned by the Germany lost in Madagascar
                  Some non-combat units are destroyed: 
                  Britain win, taking Madagascar from VichyFrance with 1 britishInfantry remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
              Battle in Norway
                  Britain attack with 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 7 britishMarines, 2 britishNavalFighters and 1 britishTank
                  Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAlpineInfantry, 2 germanAntiAirGuns, 1 germanCombatEngineer, 1 germanEntrenchment and 1 germanParatrooper
                      AntiAircraftGun fire in Norway : 0/1 hits, 0,17 expected hits
                      Britain roll dice for 1 britishBattleship and 2 britishCruisers in Norway, round 2 : 2/1 hits, 1,50 expected hits
                      Britain roll dice for 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 7 britishMarines, 2 britishNavalFighters and 1 britishTank in Norway, round 2 : 2/1 hits, 2,08 expected hits
                      Germany roll dice for 1 germanAlpineInfantry, 2 germanAntiAirGuns, 1 germanCombatEngineer, 1 germanEntrenchment and 1 germanParatrooper in Norway, round 2 : 3/1 hits, 2,50 expected hits
                      1 germanCombatEngineer owned by the Germany, 3 britishMarines owned by the Britain, 1 germanParatrooper owned by the Germany and 2 germanAntiAirGuns owned by the Germany lost in Norway
                      Britain roll dice for 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 4 britishMarines, 2 britishNavalFighters and 1 britishTank in Norway, round 3 : 2/1 hits, 1,58 expected hits
                      Germany roll dice for 1 germanAlpineInfantry and 1 germanEntrenchment in Norway, round 3 : 1/1 hits, 1,25 expected hits
                      1 britishCombatEngineer owned by the Britain, 1 germanEntrenchment owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Norway
                  Some non-combat units are destroyed: 
                  Britain win, taking Norway from Germany with 1 britishAlpineInfantry, 1 britishArtillery, 4 britishMarines, 2 britishNavalFighters and 1 britishTank remaining. Battle score for attacker is 10
                  Casualties for Britain: 1 britishCombatEngineer and 3 britishMarines
                  Casualties for Germany: 1 germanAlpineInfantry, 2 germanAntiAirGuns, 1 germanCombatEngineer, 1 germanEntrenchment and 1 germanParatrooper
                  Turning on Edit Mode
                  EDIT: Removing units owned by Britain from Norway: 1 britishMarine
                  EDIT: Adding units owned by Britain to Norway: 1 britishCombatEngineer
                  EDIT: Turning off Edit Mode
              Battle in 1 Sea Zone
                  Britain attack with 2 britishDestroyers and 1 britishNavalFighter
                  Germany defend with 1 germanSubmarine
                      Substrike fire in 1 Sea Zone : 0/1 hits, 0,17 expected hits
                      Britain roll dice for 2 britishDestroyers and 1 britishNavalFighter in 1 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Germany roll dice for 1 germanSubmarine in 1 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                      1 germanSubmarine owned by the Germany lost in 1 Sea Zone
                  Britain win, taking 1 Sea Zone from Neutral with 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is 7
                  Casualties for Germany: 1 germanSubmarine
              Battle in 32 Sea Zone
                  Britain attack with 1 britishCruiser and 2 britishDestroyers
                  Germany defend with 1 germanSubmarine
                      Substrike fire in 32 Sea Zone : 1/1 hits, 0,17 expected hits
                      1 britishDestroyer owned by the Britain lost in 32 Sea Zone
                      Britain roll dice for 1 britishCruiser and 1 britishDestroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Germany roll dice for 1 germanSubmarine in 32 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                      1 germanSubmarine owned by the Germany lost in 32 Sea Zone
                  Britain win, taking 32 Sea Zone from Neutral with 1 britishCruiser and 1 britishDestroyer remaining. Battle score for attacker is -1
                  Casualties for Britain: 1 britishDestroyer
                  Casualties for Germany: 1 germanSubmarine
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits
              Trigger UnitsEANorway1: Setting switch to false for conditionAttachmentUnitsEANorway attached to ExiledAllies
              Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger UnitsEANorway1: ExiledAllies has 1 britishInfantry placed in Norway
              2 britishTransports moved from 7 Sea Zone to 2 Sea Zone
              1 britishCombatEngineer moved from Southern Britain to 21 Sea Zone
              1 britishCombatEngineer and 1 britishTransport moved from 21 Sea Zone to 10 Sea Zone
              1 britishCombatEngineer moved from 10 Sea Zone to Scotland
              2 britishNavalFighters moved from Norway to 12 Sea Zone
              1 britishStrategicBomber moved from Western Germany to Central Britain
              4 britishInfantrys moved from London to Central Britain
              2 britishInfantrys moved from Exiled Allies to Central Britain
              1 britishFighter moved from Labrador to Scotland
              1 britishInfantry moved from Quebec to Labrador
              1 Truck moved from Ontario to Quebec
              1 Truck and 1 britishAntiAirGun moved from Quebec to Labrador
              1 britishNavalFighter moved from 1 Sea Zone to Iceland
              1 britishFighter and 2 britishNavalFighters moved from Sinai to Cairo
              1 britishInfantry moved from Central Egpyt to Cairo
              1 Material and 1 Truck moved from Anglo Egyptian Sudan to Belgian Congo
              1 Truck moved from Central Egpyt to Anglo Egyptian Sudan
              1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt
              1 britishStrategicBomber moved from Italian Somaliland to Cairo
              1 britishDestroyer moved from 75 Sea Zone to 84 Sea Zone
              1 Material and 1 Truck moved from Western Bengal to Calcutta
              1 britishAntiTankGun and 1 britishInfantry moved from Bengal to Calcutta
              1 britishInfantry moved from Bengal to Calcutta
              1 britishInfantry moved from Bengal to Calcutta
              1 britishInfantry moved from Bengal to Calcutta
              1 britishArtillery moved from Western Bengal to Calcutta
              1 britishAntiAirGun and 1 britishMech.Infantry moved from Bengal to Calcutta
              1 Train moved from Calcutta to Bengal
              1 Train and 2 britishAntiAirGuns moved from Bengal to Calcutta
              2 britishArtillerys, 6 britishInfantrys and 2 britishMarines moved from Bengal to Calcutta
              1 britishArtillery moved from New Dehli to Western Bengal
              1 Truck moved from Bombay to Western Bengal
              1 britishCruiser moved from 75 Sea Zone to 72 Sea Zone
              1 Truck and 1 britishArtillery moved from Rhodesia to Cameroon
              1 britishCombatEngineer moved from Rhodesia to Belgian Congo
              1 britishArtillery moved from Eastern South Africa to Rhodesia
              1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
              1 britishTransport moved from 75 Sea Zone to 76 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from Queensland to 152 Sea Zone
              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 152 Sea Zone to 144 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from 144 Sea Zone to New Guinea
              1 britishCarrier, 1 britishCruiser, 3 britishDestroyers and 1 britishNavalFighter moved from 160 Sea Zone to 161 Sea Zone
              1 britishCombatEngineer and 1 britishMarine moved from Southern Australia to Queensland
              1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishNavalFighter and 1 britishTransport moved from 161 Sea Zone to 152 Sea Zone
              1 britishNavalFighter moved from New South Wales to 152 Sea Zone
              1 britishTransport moved from 159 Sea Zone to 152 Sea Zone
              2 britishInfantrys moved from Southern Australia to Queensland
              1 britishAirTransport moved from Java to New South Wales
              1 Material and 1 britishAirTransport moved from New South Wales to Java
              1 britishFighter moved from Java to Queensland
              1 britishFighter moved from Central Britain to Scotland
      
          Purchase Units - Britain
              Britain buy 1 Material, 1 britishAirTransport, 1 britishCarrier, 1 britishCombatEngineer, 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 techTokens; 0 PUs; 
      
          Place Units - Britain
              Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
              1 britishCarrier placed in 7 Sea Zone
              1 Material and 1 britishAirTransport placed in Central Britain
              1 britishDestroyer and 1 britishSubmarine placed in 10 Sea Zone
              1 britishCombatEngineer placed in Scotland
      
          Activate Technology - Britain
              Britain activating Logistics
              Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier
              Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier
      
          Turn Complete - Britain
              Britain collect 33 PUs; end with 33 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 35 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 36 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
              Units generate 9 techTokens; Britain end with 9 techTokens
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer
                  Some Units in Bombay change ownership: 1 Material
                  Some Units in Cairo change ownership: 1 britishCombatEngineer
                  Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Norway change ownership: 1 britishCombatEngineer
                  Some Units in Queensland change ownership: 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 2 britishAlpineInfantrys, 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; 
      
          Place Units - Canada
              1 britishInfantry and 1 britishNavalFighter placed in Quebec
              2 britishAlpineInfantrys placed in British Columbia
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 15 PUs
              Units Change Ownership
                  Some Units in British Columbia change ownership: 2 britishAlpineInfantrys
                  Some Units in Quebec change ownership: 1 britishInfantry and 1 britishNavalFighter
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 1 britishAircraftPlant and 1 britishFortification; Remaining resources: 15 PUs; 
      
          Place Units - ExiledAllies
              Units in Belgian Congo being upgraded or consumed: 2 Materials
              1 britishAircraftPlant placed in Belgian Congo
              Units in Java being upgraded or consumed: 1 Material and 1 britishEntrenchment
              1 britishFortification placed in Java
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 21 PUs; end with 36 PUs
              Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 33 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
              Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                  Some Units in Java change ownership: 1 britishCombatEngineer
                  Some Units in Norway change ownership: 1 britishCombatEngineer and 1 britishInfantry
      
          Purchase Units - Egypt
              Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Egypt
              3 britishInfantrys placed in Cairo
      
          Turn Complete - Egypt
              Egypt collect 8 PUs; end with 8 PUs
              Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys
      
          Purchase Units - SouthAfrica
              Turning on Edit Mode
              EDIT: Removing units owned by Britain from Iraq: 1 britishAirTransport
              EDIT: Adding units owned by Britain to Cairo: 1 britishAirTransport
              EDIT: Turning off Edit Mode
              SouthAfrica buy 1 Material and 1 Truck; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 Material and 1 Truck placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 7 PUs
              Some Units in Cape Town change ownership: 1 Material and 1 Truck
      
          Purchase Units - India
              India buy 1 britishEntrenchment and 4 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - India
              Units in Calcutta being upgraded or consumed: 1 Material
              1 britishEntrenchment and 2 britishInfantrys placed in Calcutta
              2 britishInfantrys placed in Bombay
      
          Turn Complete - India
              India collect 13 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
                  Some Units in Calcutta change ownership: 1 britishCombatEngineer and 2 britishInfantrys
      
          Purchase Units - Australia
              Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
              Australia buy 1 britishFighter and 1 britishSubmarine; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              1 Material and 1 britishFighter placed in New South Wales
              1 britishSubmarine placed in 161 Sea Zone
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                  Some Units in New South Wales change ownership: 1 Material and 1 britishFighter
                  Some Units in Queensland change ownership: 1 britishCombatEngineer
      

      Combat Hit Differential Summary :

      Britain rolls : : 1,00
      VichyFrance : -0,50
      AntiAircraftGun fire in Low Countries : : -0,17
      AntiAircraftGun fire in Norway : : -0,17
      Substrike fire in 32 Sea Zone : : 0,83
      Italy : -0,25
      Britain : 0,83
      Substrike fire in 1 Sea Zone : : -0,17
      Germany : 0,08
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: Italy round 4

        TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.3

        Game History

        Round: 4
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                Italy removing all Technology Tokens after successful research.
                Italy discover ImprovedSpecialWarfare
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianInfantry moved from Syria to Iraq
                      Germany take Iraq from Britain
                1 italianTank moved from Caucasus to Astrakhan
                      Italy take Astrakhan from Russia
                1 italianTank moved from Astrakhan to Western Kazahk
                      Italy take Western Kazahk from Russia
                1 italianArtillery and 1 italianInfantry moved from Caucasus to Southern Caucasus
                1 italianTank moved from Voronezh to Southern Caucasus
                1 italianMech.Infantry moved from Caucasus to Sverdlovsk
                      Italy take Sverdlovsk from Russia
                2 italianMech.Infantrys moved from Caucasus to Southern Caucasus
                1 italianInfantry moved from Western Egypt to 53 Sea Zone
                1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 54 Sea Zone
                1 italianInfantry moved from 54 Sea Zone to Cyprus
                2 italianFighters and 1 italianNavalFighter moved from Crete to Sinai
                1 italianInfantry moved from Western Egypt to 53 Sea Zone
                1 italianInfantry moved from 53 Sea Zone to Sinai
        
            Combat - Italy
                Battle in Cyprus
                Battle in Sinai
                    Italy attack with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter
                    Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                    Italy win, taking Cyprus from Britain with 2 italianFighters and 1 italianNavalFighter remaining. Battle score for attacker is 0
                    Casualties for Italy: 1 italianInfantry
                    Casualties for Britain: 1 britishInfantry
                Battle in Southern Caucasus
                    Italy attack with 1 italianArtillery, 1 italianInfantry, 2 italianMech.Infantrys and 1 italianTank
                    Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                    Some non-combat units are destroyed: 
                    Italy win, taking Southern Caucasus from Russia with 1 italianArtillery, 1 italianInfantry, 2 italianMech.Infantrys and 1 italianTank remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
        
            Non Combat Move - Italy
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                Trigger UnitsGIraq2: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianProd: Italy has 1 Material placed in Rome
                Trigger UnitsGIraq2: Germany has 2 germanInfantrys placed in Iraq
                3 italianInfantrys moved from Voronezh to Stalingrad
                2 italianArtillerys moved from Western Ukraine to Kharkov
                1 Truck moved from Caucasus to Kharkov
                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                1 italianCombatEngineer and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                2 italianCombatEngineers moved from Rome to 49 Sea Zone
                2 italianCombatEngineers and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                1 italianCombatEngineer, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                3 italianCombatEngineers and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                2 italianFighters and 1 italianNavalFighter moved from Sinai to Crete
                2 italianInfantrys moved from Trans Jordan to Iraq
                2 italianInfantrys moved from Rome to Southern Italy
                1 Material and 1 Truck moved from Rome to Southern Italy
                1 Truck moved from Southern Italy to Rome
                1 Train moved from Northern Yugoslavia to Northern Italy
                1 Train and 2 italianArtillerys moved from Northern Italy to Southern Italy
                1 Train moved from Southern Italy to Northern Italy
                1 italianTransport moved from 53 Sea Zone to 50 Sea Zone
                1 italianBattleship moved from 53 Sea Zone to 54 Sea Zone
                1 italianDestroyer moved from 51 Sea Zone to 54 Sea Zone
                1 italianCruiser moved from 53 Sea Zone to 51 Sea Zone
                1 italianDestroyer moved from 51 Sea Zone to 53 Sea Zone
                1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone
                1 Material and 1 italianAirTransport moved from Tripolitania to Sicily
                1 italianAirTransport moved from Sicily to Rome
                1 italianSubmarine moved from 35 Sea Zone to 36 Sea Zone
        
            Purchase Units - Italy
                Italy buy 1 italianArtillery, 2 italianCombatEngineers, 5 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Italy
                2 italianCombatEngineers and 1 italianInfantry placed in Southern Italy
                4 italianInfantrys placed in Rome
                1 italianArtillery placed in Northern Italy
                1 italianTransport placed in 49 Sea Zone
        
            Activate Technology - Italy
                Italy activating ImprovedSpecialWarfare
                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier
                Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield
                Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield
                Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
        
            Turn Complete - Italy
                Italy collect 39 PUs; end with 39 PUs
                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                Units generate 6 techTokens; Italy end with 6 techTokens
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • wirkeyW Offline
          wirkey Moderators
          last edited by

          TripleA Turn Summary: Usa round 4

          TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.3

          Game History

          Round: 4
          
              Research Technology - Usa
                  Trigger americanaTIL: Usa gains access to ImprovedLogistics
                  Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
                      Usa rolls : 1/1 hits, 0,00 expected hits
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedFighters
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  4 americanNavalFighters moved from 116 Sea Zone to 146 Sea Zone
                  1 americanInfantry moved from Western US to Northwestern US
                  1 americanDestroyer moved from 39 Sea Zone to 36 Sea Zone
                  2 americanNavalFighters moved from Northeastern US to 36 Sea Zone
                  2 americanStrategicBombers moved from Central Britain to Western Germany
                  3 americanDestroyers moved from 65 Sea Zone to 62 Sea Zone
          
              Combat - Usa
                  Strategic bombing raid in Western Germany
                      Bombing raid in Western Germany rolls: 4,2 and causes: 3 damage to unit: germanFactory
                      Bombing raid in Western Germany causes 3 damage total. 
                          1 germanFactory owned by the Germany lost in Western Germany
                  Battle in 146 Sea Zone
                      Usa attack with 4 americanNavalFighters
                      Japan defend with 1 japaneseCarrier, 2 japaneseNavalFighters and 1 japaneseTransport
                          Usa roll dice for 4 americanNavalFighters in 146 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
                          Japan roll dice for 1 japaneseCarrier, 2 japaneseNavalFighters and 1 japaneseTransport in 146 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits
                          1 japaneseTransport owned by the Japan, 2 americanNavalFighters owned by the Usa and 1 japaneseCarrier owned by the Japan lost in 146 Sea Zone
                          Usa roll dice for 2 americanNavalFighters in 146 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits
                          Japan roll dice for 2 japaneseNavalFighters in 146 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits
                          1 japaneseNavalFighter owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 146 Sea Zone
                       retreated to 146 Sea Zone
                      Japan win with 1 japaneseNavalFighter remaining. Battle score for attacker is 5
                      Casualties for Usa: 3 americanNavalFighters
                      Casualties for Japan: 1 japaneseCarrier, 1 japaneseNavalFighter and 1 japaneseTransport
                  Battle in 36 Sea Zone
                      Usa attack with 1 americanDestroyer and 2 americanNavalFighters
                      Italy defend with 1 italianSubmarine
                          Substrike fire in 36 Sea Zone : 0/1 hits, 0,17 expected hits
                          Usa roll dice for 1 americanDestroyer and 2 americanNavalFighters in 36 Sea Zone, round 2 : 1/1 hits, 1,25 expected hits
                          Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                          1 italianSubmarine owned by the Italy lost in 36 Sea Zone
                      Usa win, taking 36 Sea Zone from Neutral with 1 americanDestroyer and 2 americanNavalFighters remaining. Battle score for attacker is 7
                      Casualties for Italy: 1 italianSubmarine
                      1 japaneseNavalFighter owned by the Japan forced to land in Dutch New Guinea
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  3 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                  2 americanCarriers, 1 americanCruiser, 3 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 1 americanSubmarine and 2 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                  3 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to New Guinea
                  1 americanNavalFighter moved from 146 Sea Zone to 144 Sea Zone
                  1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                  1 americanCombatEngineer and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                  1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                  2 americanNavalFighters moved from Los Angeles to Johnston Island
                  2 americanNavalFighters moved from 36 Sea Zone to 39 Sea Zone
                  1 Truck and 1 americanAntiAirGun moved from Central Britain to 21 Sea Zone
                  1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 21 Sea Zone to 41 Sea Zone
                  1 Truck and 1 americanAntiAirGun moved from 41 Sea Zone to Gibraltar
                  1 americanDestroyer moved from 7 Sea Zone to 12 Sea Zone
                  1 americanCruiser and 2 americanTransports moved from 39 Sea Zone to 40 Sea Zone
                  1 americanCombatEngineer and 1 americanInfantry moved from New York to 30 Sea Zone
                  1 americanInfantry and 1 americanParatrooper moved from New York to 30 Sea Zone
                  1 americanCombatEngineer, 2 americanInfantrys, 1 americanParatrooper and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  1 americanCombatEngineer, 2 americanInfantrys and 1 americanParatrooper moved from 39 Sea Zone to Azores
                  1 Material and 1 americanAirTransport moved from Washington to Azores
                  1 Material and 1 Train moved from Washington to Los Angeles
                  1 Train moved from Los Angeles to Washington
                  1 americanAirTransport moved from Chicago to Los Angeles
                  2 americanNavalFighters moved from Chicago to Northwestern US
                  2 americanStrategicBombers moved from Western Germany to Central Britain
          
              Purchase Units - Usa
                  Usa buy 1 americanAirTransport, 1 americanAirfield, 1 americanCarrier, 1 americanCruiser, 1 americanDestroyer, 1 americanHull, 1 americanNavalFighter and 2 americanTransports; Remaining resources: 0 techTokens; 1 PUs; 
          
              Place Units - Usa
                  Units in Azores being upgraded or consumed: 1 Material
                  1 americanAirfield placed in Azores
                  2 americanTransports placed in 30 Sea Zone
                  1 americanAirTransport and 1 americanNavalFighter placed in Chicago
                  Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                  1 americanCarrier, 1 americanCruiser, 1 americanDestroyer and 1 americanHull placed in 156 Sea Zone
          
              Activate Technology - Usa
                  Usa activating ImprovedFighters
                  Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
          
              Turn Complete - Usa
                  Usa collect 66 PUs; end with 67 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Usa : -0,25
          AntiAircraftGun fire in Low Countries : : -0,17
          Usa rolls : : 1,00
          Japan : 0,67
          Italy : -0,08
          Substrike fire in 36 Sea Zone : : -0,17
          

          Savegame

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin
            last edited by

            TripleA Move Summary: Germany round 5

            TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.3

            Game History

            Round: 5
            
                Research Technology - Germany
                    Trigger germanaTIP: Germany gains access to ImprovedProduction
                    Germany spend 0 on tech rolls
            
                Combat Move - Germany
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                    1 germanInfantry moved from Eastern Karelia to Archangel
                          Germany take Archangel from Russia
                    1 germanInfantry moved from Trans Jordan to Sinai
                          Germany take Sinai from Egypt
                    1 germanInfantry moved from Iraq to Southern Iran
                          Germany take Southern Iran from Britain
                    4 germanFighters and 2 germanNavalFighters moved from Northern France to 40 Sea Zone
                    1 germanSubmarine moved from 27 Sea Zone to 26 Sea Zone
                    1 germanFighter moved from Northern Germany to 26 Sea Zone
                    1 germanNavalFighter moved from Southern Germany to 26 Sea Zone
                    1 germanStrategicBomber moved from Orel Kursk to Urals
                    1 germanStrategicBomber moved from Orel Kursk to Urals
                    1 germanFighter moved from Caucasus to Urals
            

            Savegame

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @wirkey
              last edited by

              @wirkey Scrambles, intercept, and OOLs?

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              wirkeyW 1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Moderators @redrum
                last edited by

                @redrum i keep screwing my games over and over... no scrambles, no intercepts

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Finland round 5

                  TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.3

                  Game History

                  Round: 5
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 10 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 19 PUs
                  
                      Research Technology - Germany
                          Trigger germanaTIP: Germany gains access to ImprovedProduction
                          Germany spend 0 on tech rolls
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Some non-combat units are destroyed: 
                              Some non-combat units are destroyed: 
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanInfantry moved from Eastern Karelia to Archangel
                                Germany take Archangel from Russia
                          1 germanInfantry moved from Trans Jordan to Sinai
                                Germany take Sinai from Egypt
                          1 germanInfantry moved from Iraq to Southern Iran
                                Germany take Southern Iran from Britain
                          4 germanFighters and 2 germanNavalFighters moved from Northern France to 40 Sea Zone
                          1 germanSubmarine moved from 27 Sea Zone to 26 Sea Zone
                          1 germanFighter moved from Northern Germany to 26 Sea Zone
                          1 germanNavalFighter moved from Southern Germany to 26 Sea Zone
                          1 germanStrategicBomber moved from Orel Kursk to Urals
                          1 germanStrategicBomber moved from Orel Kursk to Urals
                          1 germanFighter moved from Caucasus to Urals
                  
                      Combat - Germany
                          Air Battle in Urals
                              Germany attacks with 3 units heading to Urals
                              Air Battle is over, the remaining bombers go on to their targets
                          Strategic bombing raid in Urals
                              Bombing raid in Urals rolls: 6,2 and causes: 8 damage to unit: russianAirfield
                              Bombing raid in Urals causes 8 damage total. 
                          Battle in 26 Sea Zone
                              Germany attack with 1 germanFighter, 1 germanNavalFighter and 1 germanSubmarine
                              Britain defend with 1 britishTransport
                              Germany win with 1 germanFighter, 1 germanNavalFighter and 1 germanSubmarine remaining. Battle score for attacker is 7
                              Casualties for Britain: 1 britishTransport
                          Battle in 40 Sea Zone
                              Germany attack with 4 germanFighters and 2 germanNavalFighters
                              Usa defend with 1 americanCruiser and 2 americanTransports
                              Germany win with 2 germanFighters and 2 germanNavalFighters remaining. Battle score for attacker is 4
                              Casualties for Germany: 2 germanFighters
                              Casualties for Usa: 1 americanCruiser and 2 americanTransports
                          Cleaning up after air battles
                  
                      Non Combat Move - Germany
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          2 germanFighters and 2 germanNavalFighters moved from 40 Sea Zone to Morrocco
                          1 germanInfantry moved from Algeria to Morrocco
                          1 germanArtillery and 1 germanInfantry moved from Tripolitania to Algeria
                          1 germanMech.Infantry moved from Algeria to Tripolitania
                          1 Truck moved from Tripolitania to Al Kufrah
                          2 germanStrategicBombers moved from Urals to Stalingrad
                          1 germanFighter moved from Urals to Stalingrad
                          1 Material and 1 germanAirTransport moved from Hungary Slovakia to Stalingrad
                          1 germanAntiTankGun and 1 germanCombatEngineer moved from Caucasus to Stalingrad
                          2 germanMech.Infantrys moved from Voronezh to Western Kazahk
                          1 germanAlpineInfantry, 3 germanArtillerys, 1 germanCombatEngineer and 6 germanInfantrys moved from Voronezh to Stalingrad
                          1 germanInfantry moved from Tula to Stalingrad
                          1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Stalingrad
                          2 germanInfantrys and 2 germanMech.Infantrys moved from Orel Kursk to Stalingrad
                          1 germanFighter moved from Orel Kursk to Stalingrad
                          4 germanInfantrys moved from Paris to Northern France
                          1 Truck and 1 germanAntiAirGun moved from Paris to Northern France
                          2 germanInfantrys moved from Eastern France to Northern France
                          1 Truck moved from Northern France to Eastern France
                          2 germanInfantrys moved from Vichy France to Eastern France
                          1 germanInfantry moved from Smolensk to Tula
                          1 germanInfantry moved from Western Karelia to Eastern Karelia
                          1 germanInfantry moved from Eastern Finland to Western Karelia
                          1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
                          1 Truck moved from Eastern Finland to Finland
                          1 germanInfantry moved from Pskov to Smolensk
                          5 germanInfantrys moved from Orel Kursk to Voronezh
                          1 germanInfantry moved from Eastern Ukraine to Voronezh
                          1 germanCombatEngineer and 4 germanInfantrys moved from Kharkov to Voronezh
                          1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                          1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Western Ukraine to Voronezh
                          1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Voronezh
                          1 germanInfantry moved from Lativa Estonia to Pskov
                          1 germanInfantry moved from Lithuania to Lativa Estonia
                          6 germanInfantrys moved from Belorussia to Orel Kursk
                          2 germanInfantrys moved from Lithuania to Belorussia
                          1 germanCombatEngineer and 1 germanInfantry moved from Romania to Western Ukraine
                          1 germanNavalFighter moved from Orel Kursk to Belorussia
                          2 germanFighters moved from Belorussia to Orel Kursk
                          1 germanFighter moved from 26 Sea Zone to Belorussia
                          1 germanNavalFighter moved from 26 Sea Zone to Northern Germany
                          1 germanFighter moved from Vichy France to Belorussia
                          1 Train moved from Eastern Germany to Berlin
                          1 Train moved from Eastern Poland to Eastern Germany
                          2 Materials and 1 Train moved from Eastern Germany to Poland
                          1 germanCombatEngineer moved from Eastern Germany to Poland
                          1 Train moved from Eastern Poland to Berlin
                          1 Train and 2 germanInfantrys moved from Berlin to Poland
                          1 germanInfantry moved from Hungary Slovakia to Eastern Poland
                          1 germanArtillery moved from Eastern Germany to Poland
                          1 germanInfantry moved from Northern France to Low Countries
                          1 Truck moved from Northern Germany to Berlin
                          1 Truck and 1 germanAntiAirGun moved from Berlin to Northern Germany
                          1 Train moved from Poland to Austria
                          1 germanAirTransport moved from Caucasus to Crete
                          1 Truck moved from Stalingrad to Orel Kursk
                          1 Truck moved from Voronezh to Eastern Ukraine
                          2 Trucks moved from Voronezh to Orel Kursk
                          1 Train and 2 germanInfantrys moved from Berlin to Lithuania
                          1 Train moved from Lithuania to Poland
                          2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                          2 germanInfantrys moved from 27 Sea Zone to Lithuania
                          2 germanInfantrys moved from Northern Germany to Eastern Germany
                  
                      Purchase Units - Germany
                          Germany buy 2 Materials, 1 germanAirfield, 1 germanFactory, 12 germanInfantrys, 2 germanMarines and 4 germanMech.Infantrys; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Germany
                          Units in Stalingrad being upgraded or consumed: 1 Material
                          1 germanAirfield placed in Stalingrad
                          Units in Poland being upgraded or consumed: 2 Materials
                          1 germanFactory placed in Poland
                          2 Materials and 2 germanInfantrys placed in Eastern Germany
                          2 germanMech.Infantrys placed in Western Ukraine
                          2 germanMech.Infantrys placed in Belorussia
                          2 germanInfantrys and 2 germanMarines placed in Northern Germany
                          2 germanInfantrys placed in Austria
                          2 germanInfantrys placed in Paris
                          4 germanInfantrys placed in Berlin
                  
                      Activate Technology - Germany
                          Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield
                          Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield
                          Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier
                  
                      Turn Complete - Germany
                          Germany collect 78 PUs; end with 78 PUs
                          Units generate 9 techTokens; Germany end with 18 techTokens
                          Units Change Ownership
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          VichyFrance buy 1 Material, 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          1 Material, 1 germanFighter and 1 germanInfantry placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 17 PUs; end with 17 PUs
                          Units Change Ownership
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material, 1 germanFighter and 1 germanInfantry
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Finland
                          1 germanArtillery and 2 germanInfantrys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 10 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @wirkey
                    last edited by

                    @wirkey Eh taking out those USA transports isn't that big of a deal. Bigger problem is losing Stalingrad so early. Things aren't looking too good for the Russians.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • wirkeyW Offline
                      wirkey Moderators
                      last edited by

                      TripleA Turn Summary: Russia round 5

                      TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.3

                      Game History

                      Round: 5
                      
                          Research Technology - Russia
                              Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
                                  Russia rolls : 0/1 hits, 0,00 expected hits
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              1 russianInfantry moved from Urals to Sverdlovsk
                              1 russianInfantry moved from Volgarod to Sverdlovsk
                              1 russianFighter moved from Urals to Sverdlovsk
                              2 russianFighters moved from Volgarod to Sverdlovsk
                              2 russianInfantrys moved from Vologda to Archangel
                              1 russianTacticalBomber moved from Moscow to Archangel
                              2 russianFighters moved from Moscow to Tula
                              2 russianInfantrys moved from Moscow to Tula
                              6 russianInfantrys moved from Leningrad to Eastern Karelia
                              6 russianInfantrys moved from Leningrad to Novgorod
                              1 russianInfantry moved from Irkutsk to Western Evenki
                              1 russianArtillery and 1 russianInfantry moved from Vladivostok to Eastern Manchuria
                              1 russianStrategicBomber moved from Moscow to Tula
                      
                          Combat - Russia
                              Battle in Novgorod
                                  Russia attack with 6 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 6 russianInfantrys in Novgorod, round 2 : 1/0 hits, 1,00 expected hits
                                      Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                                  Russia win, taking Novgorod from Germany with 5 russianInfantrys remaining. Battle score for attacker is 0
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Tula
                                  Russia attack with 2 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 2 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber in Tula, round 2 : 2/1 hits, 1,42 expected hits
                                      Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0,25 expected hits
                                      1 germanInfantry owned by the Germany lost in Tula
                                  Russia win, taking Tula from Germany with 2 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                              Battle in Sverdlovsk
                                  Russia attack with 3 russianFighters and 2 russianInfantrys
                                  Italy defend with 1 Flagpole and 1 italianMech.Infantry
                                      Russia roll dice for 3 russianFighters and 2 russianInfantrys in Sverdlovsk, round 2 : 2/1 hits, 1,33 expected hits
                                      Italy roll dice for 1 italianMech.Infantry in Sverdlovsk, round 2 : 0/1 hits, 0,25 expected hits
                                  1 italianMech.Infantry owned by the Italy lost in Sverdlovsk
                                  Russia win, taking Sverdlovsk from Italy with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 5
                                  Casualties for Italy: 1 italianMech.Infantry
                              Battle in Archangel
                                  Russia attack with 2 russianInfantrys and 1 russianTacticalBomber
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 2 russianInfantrys and 1 russianTacticalBomber in Archangel, round 2 : 1/1 hits, 0,67 expected hits
                                      Germany roll dice for 1 germanInfantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                                      1 germanInfantry owned by the Germany lost in Archangel
                                  Russia win, taking Archangel from Germany with 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                              Battle in Eastern Manchuria
                                  Russia attack with 1 russianArtillery and 1 russianInfantry
                                  Manchuria defend with 1 Flagpole, 1 Rail and 1 japaneseAirfield; Japan defend with 1 japaneseInfantry
                                      Russia roll dice for 1 russianArtillery and 1 russianInfantry in Eastern Manchuria, round 2 : 1/1 hits, 0,50 expected hits
                                      Manchuria roll dice for 1 japaneseInfantry in Eastern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                                      1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Eastern Manchuria
                                  Some non-combat units are destroyed: 
                                  Russia win, taking Eastern Manchuria from Manchuria with 1 russianArtillery remaining. Battle score for attacker is 0
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Eastern Karelia
                                  Russia attack with 6 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 6 russianInfantrys in Eastern Karelia, round 2 : 1/0 hits, 1,00 expected hits
                                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0,33 expected hits
                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                                  Russia win, taking Eastern Karelia from Germany with 5 russianInfantrys remaining. Battle score for attacker is 0
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Russia: 1 russianInfantry
                      
                          Non Combat Move - Russia
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              1 russianFighter moved from Sverdlovsk to Vologda
                              1 russianFighter moved from Sverdlovsk to Vologda
                              1 russianFighter moved from Sverdlovsk to Urals
                              1 Truck and 1 russianAntiAirGun moved from Volgarod to Urals
                              1 Train moved from Urals to Volgarod
                              1 Train and 2 russianAntiAirGuns moved from Volgarod to Urals
                              4 russianTanks moved from Volgarod to Urals
                              2 russianFighters and 1 russianStrategicBomber moved from Tula to Moscow
                              2 russianArtillerys and 2 russianInfantrys moved from Volgarod to Vologda
                              1 russianParatrooper moved from Urals to Vologda
                              1 russianAirTransport moved from Urals to Vologda
                              1 russianTacticalBomber moved from Archangel to Moscow
                              2 russianArtillerys moved from Moscow to Vologda
                              1 Truck and 1 russianArtillery moved from Leningrad to Vologda
                              2 russianArtillerys moved from Leningrad to Novgorod
                              2 russianAlpineInfantrys, 2 russianArtillerys and 1 russianInfantry moved from Yakut to Khabarovskiy Kray
                              1 Truck and 1 russianAntiAirGun moved from Irkutsk to Novosibirsk
                              2 russianAlpineInfantrys, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 15 russianInfantrys moved from Vladivostok to Khabarovskiy Kray
                              1 Truck moved from Vladivostok to Irkutsk
                      
                          Purchase Units - Russia
                              Russia buy 3 russianAntiTankGuns and 13 russianInfantrys; Remaining resources: 6 techTokens; 0 PUs; 
                      
                          Place Units - Russia
                              3 russianAntiTankGuns placed in Novosibirsk
                              2 russianInfantrys placed in Irkutsk
                              2 russianInfantrys placed in Vladivostok
                              4 russianInfantrys placed in Moscow
                              3 russianInfantrys placed in Urals
                              1 russianInfantry placed in Volgarod
                              1 russianInfantry placed in Vologda
                      
                          Turn Complete - Russia
                              Russia collect 48 PUs; end with 48 PUs
                              Units generate 6 techTokens; Russia end with 12 techTokens
                      

                      Combat Hit Differential Summary :

                      Manchuria : 0,67
                      Russia rolls : : 0,00
                      Italy : -0,25
                      Germany : 0,75
                      Russia : 2,08
                      

                      Savegame

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Move Summary: Japan round 5

                        TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.3

                        Game History

                        Round: 5
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
                                Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
                                Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
                                Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
                                Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
                                    Some non-combat units are destroyed: 
                                    Some non-combat units are destroyed: 
                                1 japaneseInfantry moved from Northern China to Ningsia
                                      Japan take Ningsia from China
                                1 japaneseInfantry moved from Rangoon to Bengal
                                      Japan take Bengal from Britain
                                1 japaneseInfantry moved from Northern Manchuria to Yakut
                                      Manchuria take Yakut from Russia
                                2 japaneseInfantrys moved from Hupeh to Kweichow
                                1 japaneseMarine moved from Dutch New Guinea to Papua
                                      Japan take Papua from Australia
                                2 japaneseInfantrys and 6 japaneseMarines moved from Sumatra to 88 Sea Zone
                                4 japaneseNavalFighters moved from 88 Sea Zone to 144 Sea Zone
                                1 japaneseNavalFighter moved from Dutch New Guinea to 144 Sea Zone
                                1 japaneseSubmarine moved from 130 Sea Zone to 144 Sea Zone
                                1 japaneseDestroyer moved from 126 Sea Zone to 144 Sea Zone
                                2 japaneseNavalFighters moved from 127 Sea Zone to 144 Sea Zone
                                1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseTransports moved from 88 Sea Zone to 84 Sea Zone
                                2 japaneseInfantrys and 6 japaneseMarines moved from 84 Sea Zone to Western Madras
                                1 japaneseMarine moved from Alaska to Yukon
                                      Japan take Yukon from Canada
                                1 japaneseDestroyer moved from 148 Sea Zone to 84 Sea Zone
                                1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                1 japaneseNavalFighter moved from Japan to Eastern Manchuria
                                2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                2 japaneseFighters moved from Shensi to Kweichow
                                1 japaneseInfantry moved from Hupeh to Kweichow
                                1 japaneseInfantry moved from Inner Mongolia to Kansu
                                1 japaneseTacticalBomber moved from Inner Mongolia to Kweichow
                                3 japaneseFighters moved from Inner Mongolia to Kansu
                                1 japaneseStrategicBomber moved from Shansi to Kansu
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @wirkey
                          last edited by

                          @wirkey You're not going to like this... But need OOL for sz144.

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          wirkeyW 1 Reply Last reply Reply Quote 0
                          • wirkeyW Offline
                            wirkey Moderators @redrum
                            last edited by

                            @redrum I knew the moment it showed this f***** 4 would kill me. Looks like I'm not a real match to you. gg

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @wirkey
                              last edited by

                              @wirkey Yeah, those Naval Fighters are sneaky after getting Increased Fighter Range. GG. You wanna switch sides and give it another go?

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0

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