TWW 2.8.0.4 - Wirkey (Allies) vs Gully (Axis)
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@gully don't think it's a problem. But i can only tell for sure with UK turn
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Assuming no scrambles
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I thought destroyers were designed to be the counter unit to subs. No. Apparently a Transport is a very strong counter to a sub.
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0_1527983834763_jap7 im ncm.tsvg
Current save, will finish tomorrow.
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Game History
Round: 8 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Turning on Edit Mode EDIT: Japan spend 0 on tech rolls EDIT: Japan removing all Technology Tokens after successful research. EDIT: Japan discover IncreasedFighterRange Politics - Japan EDIT: Turning off Edit Mode Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Eastern Szechwan to Western Szechwan Japan take Western Szechwan from China 1 japaneseTank moved from Shansi to Hupeh 1 japaneseInfantry moved from Shensi to Hupeh 2 japaneseInfantrys moved from Hunan to Hupeh 2 japaneseStrategicBombers moved from Burma to Hupeh 2 japaneseFighters moved from Shansi to Suiyuan 1 japaneseInfantry moved from Shansi to Suiyuan 1 japaneseSubmarine moved from 93 Sea Zone to 149 Sea Zone 1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 147 Sea Zone 1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone 6 japaneseNavalFighters moved from 128 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from 128 Sea Zone to 147 Sea Zone 3 japaneseNavalFighters moved from 128 Sea Zone to 126 Sea Zone 1 japaneseBattleship moved from 96 Sea Zone to 129 Sea Zone 3 japaneseDestroyers and 2 japaneseSubmarines moved from 127 Sea Zone to 129 Sea Zone 1 japaneseInfantry moved from Luzon to 127 Sea Zone 3 japaneseInfantrys moved from Phillippines Islands to 127 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 129 Sea Zone 4 japaneseInfantrys moved from 129 Sea Zone to Phillippines 1 japaneseDestroyer and 1 japaneseSubmarine moved from 128 Sea Zone to 129 Sea Zone 1 japaneseCruiser and 2 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone 4 japaneseCarriers moved from 128 Sea Zone to 129 Sea Zone 1 japaneseBattleship moved from 93 Sea Zone to 129 Sea Zone 1 japaneseDestroyer moved from 128 Sea Zone to 147 Sea Zone Combat - Japan Battle in 149 Sea Zone Japan attack with 1 japaneseSubmarine Britain defend with 1 britishTransport Britain win with 1 britishTransport remaining. Battle score for attacker is -7 Casualties for Japan: 1 japaneseSubmarine Battle in Hupeh Japan attack with 3 japaneseInfantrys, 2 japaneseStrategicBombers and 1 japaneseTank China defend with 1 Flagpole and 1 chineseEntrenchment Japan win, taking Hupeh from China with 3 japaneseInfantrys, 2 japaneseStrategicBombers and 1 japaneseTank remaining. Battle score for attacker is 6 Casualties for China: 1 chineseEntrenchment Battle in 126 Sea Zone Japan attack with 3 japaneseNavalFighters Usa defend with 1 americanDestroyer Japan win with 3 japaneseNavalFighters remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in 129 Sea Zone Japan attack with 2 japaneseBattleships, 4 japaneseCarriers, 1 japaneseCruiser, 6 japaneseDestroyers, 3 japaneseSubmarines and 2 japaneseTransports Britain defend with 1 britishDestroyer Japan win, taking 129 Sea Zone from Britain with 2 japaneseBattleships, 4 japaneseCarriers, 1 japaneseCruiser, 6 japaneseDestroyers, 3 japaneseSubmarines and 2 japaneseTransports remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Phillippines Some non-combat units are destroyed: Battle in Suiyuan Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan win, taking Phillippines from Usa, taking Suiyuan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 147 Sea Zone Japan attack with 2 japaneseDestroyers, 7 japaneseNavalFighters and 2 japaneseSubmarines Britain defend with 1 britishDestroyer Japan win, taking 147 Sea Zone from Neutral with 2 japaneseDestroyers, 7 japaneseNavalFighters and 2 japaneseSubmarines remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 1 Material and 1 Truck moved from Southwestern Australia to 163 Sea Zone 1 Material, 1 Truck and 1 japaneseTransport moved from 163 Sea Zone to 88 Sea Zone 1 Material and 1 Truck moved from 88 Sea Zone to Sumatra 1 japaneseCombatEngineer and 1 japaneseMarine moved from Burma to 87 Sea Zone 1 japaneseCombatEngineer, 1 japaneseMarine and 1 japaneseTransport moved from 87 Sea Zone to 88 Sea Zone 1 japaneseCombatEngineer and 1 japaneseMarine moved from 88 Sea Zone to Sumatra 1 japaneseCruiser moved from 163 Sea Zone to 88 Sea Zone 1 japaneseTransport moved from 163 Sea Zone to 88 Sea Zone 3 japaneseNavalFighters moved from 126 Sea Zone to 129 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to Sumatra 2 japaneseNavalFighters moved from Japan to 129 Sea Zone 5 japaneseNavalFighters moved from 147 Sea Zone to 129 Sea Zone 1 japaneseCarrier moved from 128 Sea Zone to 129 Sea Zone 2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone 4 japaneseInfantrys and 2 japaneseMarines moved from Borneo to 93 Sea Zone 4 japaneseInfantrys, 2 japaneseMarines and 3 japaneseTransports moved from 93 Sea Zone to 88 Sea Zone 1 japaneseCombatEngineer moved from Luzon to 128 Sea Zone 1 japaneseCombatEngineer and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Borneo to 93 Sea Zone 1 japaneseCombatEngineer, 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 129 Sea Zone 1 japaneseCombatEngineer and 1 japaneseMarine moved from 129 Sea Zone to Phillippines 4 japaneseInfantrys and 2 japaneseMarines moved from 88 Sea Zone to Sumatra 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 97 Sea Zone to Peking 1 Truck and 1 japaneseInfantry moved from Peking to Hupeh 1 Truck and 1 japaneseInfantry moved from Shanghai to Hupeh 4 japaneseArtillerys and 4 japaneseMech.Infantrys moved from Shansi to Hupeh 1 Truck and 1 japaneseArtillery moved from Korea to Shansi 1 Train and 2 japaneseArtillerys moved from Korea to Shansi 1 Train moved from Shansi to Shanghai 1 Train and 2 japaneseInfantrys moved from Shanghai to Shansi 1 Train moved from Shansi to Peking 1 Train moved from Peking to Korea 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 japaneseTank moved from Northern Manchuria to Shansi 2 japaneseFighters moved from Suiyuan to Shansi 1 Truck and 1 japaneseInfantry moved from Shansi to Hupeh 1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Eastern Szechwan to Hupeh 1 japaneseAirTransport moved from Luzon to Burma 2 japaneseFighters moved from Luzon to Burma 2 japaneseStrategicBombers moved from Hupeh to Burma 3 japaneseInfantrys moved from Thailand to Burma 1 Truck and 1 japaneseInfantry moved from Burma to Hupeh 1 Truck moved from Hupeh to Hunan 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseInfantry moved from Peking to Shansi 1 Truck and 1 japaneseInfantry moved from Shansi to Hupeh 1 Truck moved from Hupeh to Hunan 1 japaneseDestroyer moved from 127 Sea Zone to 93 Sea Zone 1 japaneseCruiser moved from 93 Sea Zone to 129 Sea Zone 1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from Burma to Eastern Szechwan 1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone 2 japaneseMarines moved from Burma to Eastern Szechwan Purchase Units - Japan Japan buy 1 japaneseAirfield, 2 japaneseArtillerys, 1 japaneseCarrier, 4 japaneseInfantrys, 1 japaneseNavalFighter and 5 japaneseSubmarines; Remaining resources: 2 PUs; 0 techTokens; Place Units - Japan Units in Sumatra being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Sumatra 2 japaneseInfantrys placed in Borneo 2 japaneseInfantrys placed in Shanghai 2 japaneseArtillerys placed in Korea Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier placed in 98 Sea Zone 1 japaneseNavalFighter placed in Japan 4 japaneseSubmarines placed in 99 Sea Zone 1 japaneseSubmarine placed in 99 Sea Zone Activate Technology - Japan Japan activating IncreasedFighterRange Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield Turn Complete - Japan Japan collect 78 PUs; end with 80 PUs Units generate 6 techTokens; Japan end with 6 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 Material Some Units in Thailand change ownership: 3 japaneseInfantrys
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Scramble orders and/or OOL for some naval battles might be tricky. Also can we edit the German naval production now?
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@gully I removed one inf from Austria and replaced 3 subs with 3 destroyers
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TripleA Turn Summary: Australia round 8
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 8 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 46 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 16 PUs Research Technology - Britain Turning on Edit Mode EDIT: Removing units owned by Germany from Austria: 1 germanInfantry EDIT: Removing units owned by Germany from 25 Sea Zone: 3 germanSubmarines EDIT: Adding units owned by Germany to 25 Sea Zone: 3 germanDestroyers EDIT: Turning off Edit Mode Britain rolls : 1/1 hits, 0,00 expected hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedHulls Combat Move - Britain Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Turning on Edit Mode EDIT: Turning off Edit Mode Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Bengal to Rangoon Britain take Rangoon from Japan 1 britishInfantry moved from Southern Anglo Egyptian Sudan to Western Anglo Egyptian Sudan Britain take Western Anglo Egyptian Sudan from Italy 2 britishStrategicBombers moved from Central Britain to Western Germany EDIT: 1 russianDestroyer moved from 23 Sea Zone to 22 Sea Zone 1 britishInfantry moved from Southern Australia to Southwestern Australia Australia take Southwestern Australia from Japan Combat - Britain Britain creates battle in territory 43 Sea Zone Strategic bombing raid in Western Germany AntiAircraftGun fire in Western Germany : 0/1 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 2,2 and causes: 4 damage to unit: germanFactory Bombing raid in Western Germany causes 4 damage total. Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishProd1: Britain has 1 Material placed in London 1 britishDestroyer moved from 23 Sea Zone to 22 Sea Zone 7 britishTransports moved from 23 Sea Zone to 21 Sea Zone 2 britishCarriers and 4 britishNavalFighters moved from 23 Sea Zone to 21 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 21 Sea Zone 1 britishBattleship, 3 britishCruisers and 1 britishDestroyer moved from 23 Sea Zone to 22 Sea Zone 1 Material and 1 Truck moved from London to Central Britain 1 Truck and 1 britishAntiAirGun moved from 7 Sea Zone to Central Britain 1 britishDestroyer moved from 22 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from Labrador to 2 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone 2 britishInfantrys moved from 7 Sea Zone to Central Britain 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 2 britishNavalFighters moved from Quebec to Central Britain 2 britishFighters moved from Gibraltar to Scotland 1 britishTacticalBomber moved from Gibraltar to London 2 britishStrategicBombers moved from Western Germany to Central Britain 2 britishInfantrys moved from Exiled Allies to London 6 britishInfantrys moved from Central Britain to Southern Britain 1 britishInfantry moved from Quebec to Labrador 3 britishSubmarines moved from 43 Sea Zone to 41 Sea Zone 1 britishTransport moved from 61 Sea Zone to 32 Sea Zone 2 britishInfantrys moved from Belgian Congo to Congo 2 britishInfantrys moved from Belgian Congo to Cameroon 1 britishInfantry moved from Belgian Congo to Cameroon 1 britishInfantry moved from Belgian Congo to Congo 1 britishMarine moved from Belgian Congo to Kenya Uganda 2 britishInfantrys moved from Rhodesia to Belgian Congo 2 britishInfantrys moved from Eastern South Africa to Rhodesia 2 Trucks and 2 britishAntiTankGuns moved from Cape Town to Belgian Congo 2 Trucks moved from Belgian Congo to Cape Town 1 britishArtillery and 1 britishCombatEngineer moved from Southern Iran to Bombay 1 britishInfantry moved from Eastern Iran to Southern Iran 1 britishInfantry moved from Iraq to Southern Iran 1 britishFighter and 1 britishNavalFighter moved from Calcutta to Bombay 1 britishStrategicBomber moved from Calcutta to Bombay 1 britishAirTransport and 1 britishParatrooper moved from Calcutta to Bombay 1 Material and 1 Truck moved from Bombay to Calcutta 1 britishTransport moved from 149 Sea Zone to 150 Sea Zone 1 britishInfantry moved from Dutch East Indies to 150 Sea Zone 1 britishInfantry and 1 britishTransport moved from 150 Sea Zone to 146 Sea Zone 1 britishInfantry moved from 146 Sea Zone to Dutch New Guinea 1 Material and 1 britishAirTransport moved from New South Wales to Dutch New Guinea 1 britishAirTransport moved from Papua to New South Wales 1 britishNavalFighter moved from New South Wales to 146 Sea Zone Purchase Units - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from Central Britain: 1 britishAntiAirGun EDIT: Adding units owned by Britain to Scotland: 1 britishAntiAirGun EDIT: Turning off Edit Mode Britain buy 1 britishAirfield, 2 britishAntiAirGuns, 2 britishCombatEngineers, 2 britishInfantrys and 1 britishStrategicBomber; Remaining resources: 0 techTokens; 2 PUs; Place Units - Britain Units in Central Britain being upgraded or consumed: 1 Material 1 britishAirfield, 1 britishAntiAirGun and 1 britishStrategicBomber placed in Central Britain 1 britishAntiAirGun, 2 britishCombatEngineers and 1 britishInfantry placed in London 1 britishInfantry placed in Scotland Activate Technology - Britain Britain activating ImprovedHulls Trigger britishIH1: Setting attack to 6 for unitAttachment attached to britishCruiser Trigger britishIH1: Setting isAAforCombatOnly to true for unitAttachment attached to britishCruiser Trigger britishIH1: Setting mayOverStackAA to true for unitAttachment attached to britishCruiser Trigger britishIH1: Setting maxAAattacks to 1 for unitAttachment attached to britishCruiser Trigger britishIH1: Setting maxRoundsAA to -1 for unitAttachment attached to britishCruiser Trigger britishIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to britishCruiser Trigger britishIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to britishCruiser Trigger britishIH2: Setting attack to 7 for unitAttachment attached to britishBattleship Trigger britishIH3: Setting attack to 7 for unitAttachment attached to britishBattleship-damaged Turn Complete - Britain Britain collect 35 PUs; end with 37 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 Material and 2 britishCombatEngineers Some Units in Dutch New Guinea change ownership: 2 Materials and 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Purchase Units - Canada Canada buy 1 britishStrategicBomber; Remaining resources: 2 PUs; Place Units - Canada 1 britishStrategicBomber placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 17 PUs Some Units in Quebec change ownership: 1 britishStrategicBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies Turning on Edit Mode EDIT: Removing units owned by Britain from Dutch New Guinea: 1 britishAirTransport EDIT: Adding units owned by Britain to Papua: 1 britishAirTransport EDIT: Turning off Edit Mode ExiledAllies buy 2 britishCombatEngineers, 2 britishDestroyers, 1 britishFactory and 2 britishInfantrys; Remaining resources: 15 PUs; Place Units - ExiledAllies Units in Dutch New Guinea being upgraded or consumed: 2 Materials 1 britishFactory placed in Dutch New Guinea 2 britishDestroyers placed in 146 Sea Zone 2 britishCombatEngineers placed in Exiled Allies 2 britishInfantrys placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 18 PUs; end with 33 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Units Change Ownership Some Units in 146 Sea Zone change ownership: 2 britishDestroyers Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishCombatEngineers Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery, 2 britishEntrenchments and 2 britishInfantrys; Remaining resources: 1 PUs; Place Units - India Units in Calcutta being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Calcutta Units in Bombay being upgraded or consumed: 1 Material 1 britishArtillery, 1 britishEntrenchment and 2 britishInfantrys placed in Bombay Turn Complete - India India collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys Some Units in Calcutta change ownership: 2 britishCombatEngineers Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 2 britishDestroyers; Remaining resources: 0 PUs; Place Units - Australia 2 britishDestroyers placed in 162 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 162 Sea Zone change ownership: 2 britishDestroyers Some Units in New South Wales change ownership: 2 Materials
Combat Hit Differential Summary :
Britain rolls : : 1,00 AntiAircraftGun fire in Western Germany : : -0,50
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Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianBattleship moved from 47 Sea Zone to 43 Sea Zone 1 italianBattleship moved from 46 Sea Zone to 43 Sea Zone 1 italianCruiser moved from 46 Sea Zone to 43 Sea Zone 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianAlpineInfantrys moved from Rome to 46 Sea Zone 2 italianAlpineInfantrys, 2 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 43 Sea Zone 2 italianAlpineInfantrys and 2 italianInfantrys moved from 43 Sea Zone to Gibraltar 1 italianNavalFighter moved from Sardinia to Gibraltar 1 italianTank moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan Italy take Southern Anglo Egyptian Sudan from Egypt 1 italianTank moved from Southern Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianArtillery and 1 italianMech.Infantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianAlpineInfantry, 1 italianArtillery and 1 italianCombatEngineer moved from Voronezh to Smolensk 1 italianTacticalBomber moved from Voronezh to Smolensk 1 italianTank moved from Nigeria to Eastern French Africa VichyFrance take French Central Africa from ExiledAllies VichyFrance take Eastern French Africa from ExiledAllies Combat - Italy Battle in Gibraltar Italy attack with 2 italianAlpineInfantrys, 2 italianInfantrys and 1 italianNavalFighter Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishArtillery, 1 britishDocks and 1 britishFortification Some non-combat units are destroyed: Italy converts britishDocks into different units Italy win, taking Gibraltar from Britain with 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianNavalFighter remaining. Battle score for attacker is 13 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishArtillery and 1 britishFortification Battle in Western Anglo Egyptian Sudan Italy attack with 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank Britain defend with 1 Flagpole and 1 britishInfantry Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Smolensk Italy attack with 1 italianAlpineInfantry, 1 italianArtillery, 1 italianCombatEngineer and 1 italianTacticalBomber Russia defend with 1 Flagpole and 2 russianInfantrys Italy win, taking Smolensk from Russia with 1 italianArtillery, 1 italianCombatEngineer and 1 italianTacticalBomber remaining. Battle score for attacker is 2 Casualties for Italy: 1 italianAlpineInfantry Casualties for Russia: 2 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Changing ownership of Aden from Britain to Italy EDIT: Turning off Edit Mode Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianTank moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianTank moved from Cairo to Anglo Egyptian Sudan 1 Material and 1 italianMech.Infantry moved from Cairo to Anglo Egyptian Sudan 1 italianCombatEngineer moved from Central Egpyt to Anglo Egyptian Sudan 1 italianTransport moved from 53 Sea Zone to 73 Sea Zone EDIT: 1 italianAlpineInfantry and 1 italianInfantry moved from Syria to Aden 1 italianCruiser and 2 italianDestroyers moved from 53 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 1 italianAlpineInfantry moved from Southern Italy to 50 Sea Zone 1 italianMarine moved from Sicily to 50 Sea Zone 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone 1 italianAlpineInfantry, 2 italianInfantrys and 1 italianMarine moved from 53 Sea Zone to Cairo 1 italianTransport moved from 53 Sea Zone to 48 Sea Zone 1 italianTacticalBomber moved from Smolensk to Voronezh 1 Truck moved from Paris to Northern Italy 1 Truck moved from Rome to Southern Italy 1 Truck moved from Vichy France to Rome 1 italianStrategicBomber moved from Cyrenaica to Anglo Egyptian Sudan 1 italianTacticalBomber moved from Tripolitania to Anglo Egyptian Sudan 2 italianFighters moved from Crete to Anglo Egyptian Sudan 1 italianMarine and 1 italianParatrooper moved from Syria to Trans Jordan 1 italianNavalFighter moved from Gibraltar to Algeria 1 italianSubmarine moved from 43 Sea Zone to 42 Sea Zone 1 Train moved from Bessarabia to Northern Italy 1 italianArtillery moved from Southern Ukraine to Kharkov 1 italianAirTransport and 1 italianParatrooper moved from Southern Ukraine to Voronezh 1 Truck moved from Northern Italy to Rome Purchase Units - Italy Turning on Edit Mode EDIT: Removing units owned by Italy from Sicily: 1 italianCombatEngineer EDIT: Adding units owned by Italy to Cairo: 1 italianCombatEngineer EDIT: Removing units owned by Italy from Cairo: 1 italianInfantry EDIT: Adding units owned by Italy to Northern Italy: 1 italianInfantry EDIT: Turning off Edit Mode Italy buy 1 italianAirfield, 1 italianAlpineInfantry, 2 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 6 techTokens; Place Units - Italy Units in Anglo Egyptian Sudan being upgraded or consumed: 1 Material 1 italianAirfield placed in Anglo Egyptian Sudan 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Cairo 1 italianArtillery placed in Northern Italy 1 italianAlpineInfantry and 2 italianInfantrys placed in Sicily 4 italianInfantrys placed in Rome Activate Technology - Italy Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield Turn Complete - Italy Italy collect 43 PUs; end with 43 PUs Units generate 6 techTokens; Italy end with 12 techTokens
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TripleA Turn Summary: Usa round 8
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 8 Research Technology - Usa Usa rolls : 2/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank Combat - Usa Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanCombatEngineer and 1 americanInfantry moved from Caroline Islands to 131 Sea Zone 1 americanCarrier, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanNavalFighters and 1 americanTransport moved from 131 Sea Zone to 146 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 146 Sea Zone to Dutch New Guinea 1 Material, 1 americanCarrier, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanNavalFighters and 1 americanTransport moved from 116 Sea Zone to 131 Sea Zone 1 Material and 1 americanCombatEngineer moved from 131 Sea Zone to Caroline Islands 1 americanAirTransport moved from Caroline Islands to Hawaiian Islands 1 americanAirTransport moved from Hawaiian Islands to Los Angeles 2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone 2 americanNavalFighters moved from Los Angeles to 132 Sea Zone 1 americanCarrier moved from 146 Sea Zone to 132 Sea Zone 2 Trucks and 1 americanTank moved from Morrocco to 61 Sea Zone 2 Trucks, 1 americanBattleship, 1 americanTank and 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 2 Trucks and 1 americanTank moved from 40 Sea Zone to Azores 3 americanDestroyers moved from 20 Sea Zone to 40 Sea Zone 2 Trucks moved from Azores to 39 Sea Zone 1 americanTransport moved from 39 Sea Zone to 40 Sea Zone 2 Trucks and 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 Trucks moved from 30 Sea Zone to New York 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 2 americanNavalFighters moved from Chicago to Northeastern US 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 americanCombatEngineer moved from San Francisco to Los Angeles 1 Material and 1 americanAirTransport moved from Los Angeles to Johnston Island Purchase Units - Usa Usa buy 1 americanAircraftPlant, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanInfantrys, 2 americanNavalFighters and 2 americanTransports; Remaining resources: 0 techTokens; 0 PUs; Place Units - Usa 2 americanInfantrys placed in Washington Units in 30 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier placed in 30 Sea Zone 2 americanNavalFighters placed in Chicago Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Los Angeles Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship, 1 americanCruiser and 2 americanTransports placed in 156 Sea Zone Activate Technology - Usa Usa activating ImprovedCarriers Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 71 PUs; end with 71 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa rolls : : 2,00
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Sorry, didn't find time to do the move. Won't finish it today anyway. Tomorrow evening should work. Scramble is possible to North-Kazakh, Stalingrad and South-Iran.
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Game History
Round: 9 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 17 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover Logistics Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanTank moved from Algeria to Morrocco VichyFrance take Morrocco from ExiledAllies 1 germanTank moved from Morrocco to Algeria 1 germanTank moved from Gold Coast to French West Africa VichyFrance take French West Africa from ExiledAllies 1 germanInfantry moved from Northern Finland to Northern Norway Germany take Northern Norway from ExiledAllies 1 germanInfantry moved from Western Karelia to Eastern Karelia Germany take Eastern Karelia from Russia 1 germanInfantry moved from Pskov to Novgorod Germany take Novgorod from Russia 2 germanInfantrys moved from Western Kazahk to Northern Kazahk 1 germanFighter and 1 germanTacticalBomber moved from Voronezh to Northern Kazahk 1 germanStrategicBomber moved from Western Kazahk to Stalingrad 1 germanStrategicBomber moved from Voronezh to Stalingrad 2 germanFighters moved from Belorussia to Stalingrad 1 germanTank moved from Northern Iran to Iraq Germany take Iraq from Britain 1 germanTank moved from Iraq to Southern Iran 1 germanMech.Infantry and 1 germanTank moved from Northern Iran to Southern Iran 2 germanFighters moved from Northern Iran to Southern Iran 3 germanInfantrys moved from Voronezh to Stalingrad 1 germanMech.Infantry moved from Southern Caucasus to Eastern Iran Germany take Eastern Iran from Russia 1 germanMech.Infantry moved from Southern Caucasus to Southern Iran Combat - Germany Battle in Southern Iran Germany attack with 2 germanFighters, 2 germanMech.Infantrys and 2 germanTanks Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Germany win, taking Southern Iran from Britain with 2 germanFighters, 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is 1 Casualties for Germany: 1 germanMech.Infantry Casualties for Britain: 2 britishInfantrys Battle in Northern Kazahk Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry Some non-combat units are destroyed: Germany win, taking Northern Kazahk from Russia with 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Stalingrad Germany attack with 2 germanFighters, 3 germanInfantrys and 2 germanStrategicBombers Russia defend with 1 Flagpole and 2 russianInfantrys Germany win, taking Stalingrad from Russia with 2 germanFighters, 3 germanInfantrys and 2 germanStrategicBombers remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Non Combat Move - Germany Note to players Germany: <body><img src="http://tripleamaps.sourceforge.net/images/tww/leningrad.png"/></body> Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Turning on Edit Mode EDIT: Adding units owned by Germany to Northern Kazahk: 1 germanInfantry EDIT: Turning off Edit Mode Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanFighter moved from Northern Kazahk to Western Kazahk 1 germanTacticalBomber moved from Northern Kazahk to Western Kazahk 2 germanFighters moved from Southern Iran to Northern Iran 1 Material and 1 Truck moved from Southern Caucasus to Southern Iran 1 germanCombatEngineer moved from Southern Caucasus to Northern Iran 1 germanArtillery moved from Southern Caucasus to Astrakhan 1 germanArtillery and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 Train moved from Southern Ukraine to Berlin 1 Material, 1 Train and 1 germanCombatEngineer moved from Berlin to Southern Ukraine 1 germanAirTransport moved from Eastern Poland to Southern Ukraine 1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Voronezh 5 germanArtillerys, 12 germanInfantrys and 1 germanMarine moved from Orel Kursk to Smolensk 1 germanInfantry moved from Lativa Estonia to Pskov 1 germanInfantry moved from Lithuania to Lativa Estonia 1 germanInfantry moved from Eastern Finland to Western Karelia 3 germanInfantrys moved from Finland to Eastern Finland 2 germanFighters moved from Stalingrad to Voronezh 2 germanStrategicBombers moved from Stalingrad to Voronezh 1 germanArtillery and 3 germanInfantrys moved from Voronezh to Smolensk 5 germanInfantrys moved from Kharkov to Voronezh 4 germanInfantrys moved from Western Ukraine to Kharkov 1 Truck and 1 germanInfantry moved from Austria to Eastern Poland 4 germanInfantrys moved from Romania to Western Ukraine 1 germanAntiAirGun and 1 germanMech.Infantry moved from Northern France to Low Countries 1 germanMech.Infantry moved from Low Countries to Northern France 2 germanInfantrys moved from Vichy France to 47 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 47 Sea Zone to 43 Sea Zone 2 germanInfantrys moved from 43 Sea Zone to Gibraltar 1 germanInfantry moved from Paris to Northern France 2 germanDestroyers and 2 germanSubmarines moved from 47 Sea Zone to 43 Sea Zone 1 germanFighter moved from Northern Germany to Northern France 1 germanNavalFighter moved from Eastern Germany to Northern Germany 1 Train moved from Paris to Western Germany 1 Train and 2 germanAntiAirGuns moved from Western Germany to Northern France 1 Train moved from Northern France to Paris 1 germanInfantry moved from Eastern Germany to Northern Germany 2 germanInfantrys moved from Low Countries to Northern Germany 1 germanInfantry moved from Vichy France to Paris 1 germanTransport moved from 53 Sea Zone to 48 Sea Zone 1 germanInfantry moved from Southwestern Algeria to Algeria 1 Truck moved from Algeria to Tripolitania 1 germanCombatEngineer and 1 germanInfantry moved from Belorussia to Orel Kursk 1 Truck moved from Orel Kursk to Southern Ukraine 1 Truck moved from Eastern Finland to Northern Norway 1 Truck moved from Poland to Austria 1 germanParatrooper moved from Trans Jordan to Iraq Purchase Units - Germany Germany repair damage of 1x germanAirTransport; Remaining resources: 80 PUs; 0 techTokens; Germany buy 4 germanAntiAirGuns, 3 germanArtillerys, 3 germanDestroyers, 7 germanInfantrys and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 3 germanArtillerys placed in Southern Caucasus 4 germanAntiAirGuns placed in Western Germany 2 germanInfantrys placed in Kharkov 3 germanDestroyers and 1 germanTransport placed in 25 Sea Zone 2 germanInfantrys placed in Austria 1 germanInfantry placed in Berlin 2 germanInfantrys placed in Eastern Germany Activate Technology - Germany Germany activating Logistics Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier Trigger germanL1: Setting isAirBase to true for unitAttachment attached to germanCarrier Trigger germanL1: Setting maxScrambleCount to 2 for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 89 PUs; end with 89 PUs Units generate 6 techTokens; Germany end with 6 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
0_1528575726694_ger9 fertig.tsvg
(I ended up confusing the TripleA windows and closed the important one without saving. But I remembered the combat results [one casualty in Iran, rest clean] and edited them)
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 9 Research Technology - Russia Note to players Russia: <body><img src="http://tripleamaps.sourceforge.net/images/tww/leningrad.png"/></body> Russia rolls : 2/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover AdvancedAntiTank Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Some non-combat units are destroyed: Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Sverdlovsk to Northern Kazahk 2 russianInfantrys moved from Omsk to Northern Kazahk 2 russianFighters moved from Novosibirsk to Northern Kazahk 2 russianInfantrys moved from Leningrad to Eastern Karelia 2 russianFighters moved from Urals to Eastern Karelia 2 russianInfantrys moved from Leningrad to Novgorod 1 russianTacticalBomber moved from Moscow to Novgorod 4 russianFighters moved from Volgarod to Stalingrad 3 russianInfantrys moved from Volgarod to Stalingrad 1 russianInfantry moved from Khabarovskiy Kray to Eastern Manchuria Russia take Eastern Manchuria from Manchuria 1 russianInfantry moved from Soviet Far East to Kamchatka Russia take Kamchatka from Japan Combat - Russia Battle in Novgorod Russia attack with 2 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianInfantrys and 1 russianTacticalBomber in Novgorod, round 2 : 1/1 hits, 0,67 expected hits Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod Russia win, taking Novgorod from Germany with 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Northern Kazahk Russia attack with 2 russianFighters and 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 2 russianFighters and 3 russianInfantrys in Northern Kazahk, round 2 : 1/1 hits, 1,17 expected hits Germany roll dice for 2 germanInfantrys in Northern Kazahk, round 2 : 0/1 hits, 0,67 expected hits 1 germanInfantry owned by the Germany lost in Northern Kazahk Russia roll dice for 2 russianFighters and 3 russianInfantrys in Northern Kazahk, round 3 : 1/1 hits, 1,17 expected hits Germany roll dice for 1 germanInfantry in Northern Kazahk, round 3 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Northern Kazahk Russia win, taking Northern Kazahk from Germany with 2 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in Eastern Karelia Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Eastern Karelia, round 2 : 1/0 hits, 1,00 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Eastern Karelia Russia win, taking Eastern Karelia from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Stalingrad Russia attack with 4 russianFighters and 3 russianInfantrys Germany defend with 1 Flagpole and 3 germanInfantrys Russia roll dice for 4 russianFighters and 3 russianInfantrys in Stalingrad, round 2 : 2/1 hits, 2,08 expected hits Germany roll dice for 3 germanInfantrys in Stalingrad, round 2 : 1/0 hits, 1,00 expected hits 1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Stalingrad Russia roll dice for 4 russianFighters and 2 russianInfantrys in Stalingrad, round 3 : 2/1 hits, 1,83 expected hits Germany roll dice for 1 germanInfantry in Stalingrad, round 3 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Stalingrad Russia win, taking Stalingrad from Germany with 4 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 6 Casualties for Germany: 3 germanInfantrys Casualties for Russia: 1 russianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Northern Kazahk to Novosibirsk 1 russianInfantry moved from Urals to Sverdlovsk 2 Trucks and 2 russianInfantrys moved from Urals to Novosibirsk 3 Trucks and 3 russianInfantrys moved from Volgarod to Novosibirsk 2 russianFighters moved from Eastern Karelia to Volgarod 4 russianFighters moved from Stalingrad to Moscow 1 russianTacticalBomber moved from Novgorod to Vologda 1 russianCombatEngineer moved from Volgarod to Moscow 4 russianInfantrys moved from Moscow to Volgarod 1 Material and 1 russianAirTransport moved from Moscow to Novosibirsk 1 russianMech.Infantry moved from Volgarod to Moscow Purchase Units - Russia Russia buy 5 russianAntiTankGuns, 1 russianCombatEngineer, 2 russianEntrenchments and 8 russianInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material 3 russianAntiTankGuns and 1 russianEntrenchment placed in Moscow 1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Omsk Units in Novosibirsk being upgraded or consumed: 1 Material 2 russianAntiTankGuns and 1 russianEntrenchment placed in Novosibirsk 1 russianInfantry placed in Vologda Russia undo move 3. 1 russianInfantry placed in Vologda 2 russianInfantrys placed in Urals Activate Technology - Russia Russia activating AdvancedAntiTank Trigger russianAdvAT: Setting attackAA to 4 for unitAttachment attached to russianAntiTankGun Trigger russianAdvAT: Setting defense to 3 for unitAttachment attached to russianAntiTankGun Trigger russianAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to russianAntiTankGun Turn Complete - Russia Russia collect 50 PUs; end with 50 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Russia rolls : : 2,00 Germany : -2,00 Russia : 0,08
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Scramble is possible to sz75 (Bombay).
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@gully nicht nötig, game over. gg
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hab mich schon gefragt, ob du ohne Indien noch weiterspielst. gg
Hat mir echt Spaß gemacht. Mit Zähnen und Klauen Leningrad verteidigen, Ägypten baut mehrere Schiffe, die Ally-Flotte zieht auf die Phillippinen und nimmt beinahe Japan. Alles Sachen, die ich noch nie gesehen habe.