TWW 2.8.0.2 - wirkey (Allies) vs spartan-redrum (Axis)
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TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 10 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedDefensiveStructures Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianArtillery and 2 italianInfantrys moved from Southern Caucasus to Astrakhan 1 italianInfantry moved from Eastern Ukraine to Voronezh 1 italianInfantry moved from Eastern Ukraine to Caucasus 1 italianTank moved from Kharkov to Caucasus 2 italianMech.Infantrys moved from Eastern Ukraine to Voronezh 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Voronezh 1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Peloponnese Combat - Italy Italy lands units in Peloponnese Italy creates battle in territory Peloponnese Battle in Astrakhan Italy attack with 1 italianArtillery and 2 italianInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianArtillery and 2 italianInfantrys in Astrakhan, round 2 : 1/1 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Astrakhan, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Astrakhan Italy win, taking Peloponnese from Britain, taking Astrakhan from Russia with 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Russia: 1 russianInfantry Battle in Voronezh Italy attack with 1 italianInfantry, 3 italianMech.Infantrys and 1 italianTank Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 1 italianInfantry, 3 italianMech.Infantrys and 1 italianTank in Voronezh, round 2 : 1/1 hits, 1.42 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0.50 expected hits 1 russianInfantry owned by the Russia lost in Voronezh Italy roll dice for 1 italianInfantry, 3 italianMech.Infantrys and 1 italianTank in Voronezh, round 3 : 1/1 hits, 1.42 expected hits Russia roll dice for 1 russianInfantry in Voronezh, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh Italy win, taking Voronezh from Russia with 3 italianMech.Infantrys and 1 italianTank remaining. Battle score for attacker is 3 Casualties for Russia: 2 russianInfantrys Casualties for Italy: 1 italianInfantry Battle in Caucasus Italy attack with 1 italianInfantry and 1 italianTank Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianInfantry and 1 italianTank in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Caucasus Italy win, taking Caucasus from Russia with 1 italianInfantry and 1 italianTank remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 Train, 1 italianCombatEngineer and 1 italianInfantry moved from Northern Italy to Kharkov 1 Train moved from Kharkov to Romania 3 Trucks and 3 italianInfantrys moved from Rome to Romania 1 italianAirTransport moved from Peloponnese to Southern Italy 1 italianAlpineInfantry moved from Southern Italy to Rome 1 italianAlpineInfantry moved from Rome to Northern Italy Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianEntrenchment, 1 italianInfantry, 1 italianNavalFighter and 1 italianParatrooper; Remaining resources: 0 techTokens; 0 PUs; Place Units - Italy 1 italianInfantry and 1 italianParatrooper placed in Southern Italy 1 italianArtillery and 1 italianNavalFighter placed in Northern Italy Units in Rome being upgraded or consumed: 1 Material 1 italianEntrenchment placed in Rome Activate Technology - Italy Italy activating ImprovedDefensiveStructures Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant Turn Complete - Italy Italy collect 23 PUs; end with 23 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 26 PUs Units generate 6 techTokens; Italy end with 6 techTokensCombat Hit Differential Summary :
Italy rolls : : 1.00 Italy : -0.17 Russia : 0.75 -
TripleA Turn Summary: Usa round 10
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 10 Research Technology - Usa Usa rolls : 1/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedTacticalBombers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Turning on Edit Mode EDIT: Turning off Edit Mode Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 6 americanNavalFighters moved from Sumatra to 93 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 75 Sea Zone to 86 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 75 Sea Zone to 88 Sea Zone 5 americanDestroyers moved from 82 Sea Zone to 88 Sea Zone EDIT: 1 britishSubmarine moved from 78 Sea Zone to 88 Sea Zone 1 americanStrategicBomber moved from Central Britain to Western Germany Combat - Usa Strategic bombing raid in Western Germany AntiAircraftGun fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: germanFactory Bombing raid in Western Germany causes 1 damage total. Battle in 86 Sea Zone Usa attack with 1 americanDestroyer and 1 americanSubmarine; Britain loiter and taunt Germany defend with 1 germanSubmarine Substrike fire in 86 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 1 americanSubmarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Usa roll dice for 1 americanDestroyer in 86 Sea Zone, round 2 : 1/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 86 Sea Zone, round 2 : 1/1 hits, 0,08 expected hits 1 americanSubmarine owned by the Usa and 1 germanSubmarine owned by the Germany lost in 86 Sea Zone Usa win, taking 86 Sea Zone from Neutral with 1 americanDestroyer remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanSubmarine Casualties for Germany: 1 germanSubmarine Battle in 93 Sea Zone Usa attack with 6 americanNavalFighters Japan defend with 2 japaneseTransports; Germany defend with 6 germanSubmarines 6 germanSubmarines owned by the Germany Submerged Usa roll dice for 6 americanNavalFighters in 93 Sea Zone, round 2 : 4/1 hits, 3,50 expected hits Germany roll dice for 2 japaneseTransports in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 2 japaneseTransports owned by the Japan lost in 93 Sea Zone Usa win with 6 americanNavalFighters remaining. Battle score for attacker is 14 Casualties for Japan: 2 japaneseTransports Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 4 americanInfantrys and 2 americanMarines moved from Caroline Islands to 131 Sea Zone 4 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 131 Sea Zone to 147 Sea Zone 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 3 americanNavalFighters and 9 americanSubmarines moved from 131 Sea Zone to 147 Sea Zone EDIT: 1 americanArtillery, 1 americanInfantry and 1 britishTransport moved from 147 Sea Zone to 146 Sea Zone EDIT: 4 americanInfantrys and 2 americanMarines moved from 147 Sea Zone to Celebes EDIT: Usa undo move 4. 1 americanTransport moved from 131 Sea Zone to 116 Sea Zone 1 Material and 1 americanAirTransport moved from Gilbert Islands to Caroline Islands 1 americanSubmarine moved from 124 Sea Zone to 132 Sea Zone 1 americanCarrier, 1 americanDestroyer and 2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone 3 americanNavalFighters moved from Chicago to 116 Sea Zone 6 americanNavalFighters moved from 93 Sea Zone to 147 Sea Zone 2 americanNavalFighters moved from Chicago to 116 Sea Zone 1 americanNavalFighter moved from Chicago to Los Angeles 1 Material and 1 americanAirTransport moved from Los Angeles to Johnston Island 1 americanAirTransport moved from New York to Los Angeles 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 Truck, 1 americanAntiAirGun, 2 americanInfantrys, 1 americanTank and 3 americanTransports moved from 42 Sea Zone to 45 Sea Zone 1 Truck, 1 americanAntiAirGun, 2 americanInfantrys and 1 americanTank moved from 45 Sea Zone to Sardinia 3 Trucks, 3 americanAntiAirGuns, 1 americanArtillery, 1 americanCombatEngineer, 1 americanInfantry and 1 americanMech.Infantry moved from Algeria to Tripolitania 1 americanTank moved from 45 Sea Zone to Tunisia 1 Truck moved from 30 Sea Zone to Washington 3 americanTransports moved from 41 Sea Zone to 39 Sea Zone 1 americanArtillery, 2 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Newfoundland to 20 Sea Zone 1 americanArtillery, 2 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 20 Sea Zone to 39 Sea Zone 1 americanArtillery, 2 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 39 Sea Zone to Azores 1 americanStrategicBomber moved from Western Germany to Central Britain 1 Truck moved from 30 Sea Zone to New York Purchase Units - Usa Usa buy 1 americanAirTransport, 1 americanAirfield, 1 americanAntiAirGun, 4 americanCombatEngineers, 1 americanDestroyer, 2 americanSubmarines and 3 americanTransports; Remaining resources: 0 techTokens; 1 PUs; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 4 americanCombatEngineers placed in Washington 1 americanAntiAirGun placed in New York 3 americanTransports placed in 30 Sea Zone 1 americanDestroyer placed in 156 Sea Zone 1 americanSubmarine placed in 120 Sea Zone 1 americanSubmarine placed in 124 Sea Zone Units in Caroline Islands being upgraded or consumed: 1 Material 1 americanAirfield placed in Caroline Islands 1 americanAirTransport placed in Chicago Activate Technology - Usa Usa activating ImprovedTacticalBombers Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier triggerAttachmenamericanImpTB1: Setting attack to 7 for unitAttachment attached to americanTacticalBomber triggerAttachmenamericanImpTB1: Setting airAttack to 4 for unitAttachment attached to americanTacticalBomber triggerAttachmenamericanImpTB2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTacticalBomber} with name:supportAttachmentTacBombImpamerican Turn Complete - Usa Usa collect 72 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 0,92 AntiAircraftGun fire in Western Germany : : -0,17 Usa rolls : : 1,00 Substrike fire in 86 Sea Zone : : -0,17 Germany : 0,75 -
TripleA Manual Gamesave Post: Germany round 11
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Germany Germany spend 0 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Northern Iran to Iraq Germany take Iraq from Britain 1 germanMech.Infantry moved from Southern Caucasus to Western Kazahk Germany take Western Kazahk from Russia 1 germanInfantry moved from Eastern Karelia to Archangel 3 germanFighters moved from Leningrad to Archangel 1 germanInfantry moved from Orel Kursk to Smolensk 1 germanInfantry moved from Novgorod to Smolensk 2 germanTacticalBombers moved from Southern Ukraine to Smolensk 4 germanFighters moved from Kharkov to Smolensk 2 germanFighters moved from Belorussia to Smolensk 1 germanInfantry moved from Novgorod to Smolensk 12 germanInfantrys moved from Novgorod to Vologda 1 germanSubmarine moved from 55 Sea Zone to 53 Sea Zone 5 germanNavalFighters and 1 germanStrategicBomber moved from Northern France to 21 Sea Zone 1 germanNavalFighter moved from Northern Germany to 21 Sea Zone 3 germanNavalFighters moved from Southern Germany to 21 Sea Zone 1 germanFighter moved from Paris to 21 Sea Zone 1 germanFighter moved from Paris to 21 Sea Zone 1 germanSubmarine moved from 93 Sea Zone to 150 Sea Zone 2 germanSubmarines moved from 93 Sea Zone to 149 Sea Zone 2 germanSubmarines moved from 93 Sea Zone to 130 Sea Zone Combat - GermanyCombat Hit Differential Summary :
Germany rolls : : 0.00 -
@wirkey Any scrambles?
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@redrum no
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TripleA Turn Summary: Finland round 11
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 12 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 13 PUs Research Technology - Germany Germany spend 0 on tech rolls Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Northern Iran to Iraq Germany take Iraq from Britain 1 germanMech.Infantry moved from Southern Caucasus to Western Kazahk Germany take Western Kazahk from Russia 1 germanInfantry moved from Eastern Karelia to Archangel 3 germanFighters moved from Leningrad to Archangel 1 germanInfantry moved from Orel Kursk to Smolensk 1 germanInfantry moved from Novgorod to Smolensk 2 germanTacticalBombers moved from Southern Ukraine to Smolensk 4 germanFighters moved from Kharkov to Smolensk 2 germanFighters moved from Belorussia to Smolensk 1 germanInfantry moved from Novgorod to Smolensk 12 germanInfantrys moved from Novgorod to Vologda 1 germanSubmarine moved from 55 Sea Zone to 53 Sea Zone 5 germanNavalFighters and 1 germanStrategicBomber moved from Northern France to 21 Sea Zone 1 germanNavalFighter moved from Northern Germany to 21 Sea Zone 3 germanNavalFighters moved from Southern Germany to 21 Sea Zone 1 germanFighter moved from Paris to 21 Sea Zone 1 germanFighter moved from Paris to 21 Sea Zone 1 germanSubmarine moved from 93 Sea Zone to 150 Sea Zone 2 germanSubmarines moved from 93 Sea Zone to 149 Sea Zone 2 germanSubmarines moved from 93 Sea Zone to 130 Sea Zone Combat - Germany Battle in 150 Sea Zone Germany attack with 1 germanSubmarine Britain defend with 1 britishTransport Germany win with 1 germanSubmarine remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishTransport Battle in Smolensk Germany attack with 6 germanFighters, 3 germanInfantrys and 2 germanTacticalBombers Russia defend with 1 Flagpole, 1 russianAirfield and 3 russianEntrenchments Units damaged: 2 russianEntrenchments owned by the Russia Some non-combat units are destroyed: Germany win, taking Smolensk from Russia with 6 germanFighters, 1 germanInfantry and 2 germanTacticalBombers remaining. Battle score for attacker is 12 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 3 russianEntrenchments Battle in 53 Sea Zone Germany attack with 1 germanSubmarine Britain defend with 2 britishTransports Britain win with 1 britishTransport remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishTransport Casualties for Germany: 1 germanSubmarine Battle in 149 Sea Zone Germany attack with 2 germanSubmarines Britain defend with 1 britishDestroyer Germany win with 2 germanSubmarines remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 130 Sea Zone Germany attack with 2 germanSubmarines Britain defend with 1 britishDestroyer Germany win with 2 germanSubmarines remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Archangel Germany attack with 3 germanFighters and 1 germanInfantry Russia defend with 1 Flagpole, 1 Rail, 1 russianDocks and 1 russianInfantry Some non-combat units are destroyed: Germany win, taking Archangel from Russia with 3 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Vologda Germany attack with 12 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany win, taking Vologda from Russia with 11 germanInfantrys remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in 21 Sea Zone Germany attack with 2 germanFighters, 9 germanNavalFighters and 1 germanStrategicBomber Britain defend with 3 britishDestroyers and 1 britishTransport Germany win with 2 germanFighters and 9 germanNavalFighters remaining. Battle score for attacker is 18 Casualties for Germany: 1 germanStrategicBomber Casualties for Britain: 3 britishDestroyers and 1 britishTransport Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq 1 germanSubmarine moved from 93 Sea Zone to 127 Sea Zone 1 germanInfantry moved from Southern Caucasus to Northern Iran 4 germanNavalFighters moved from 21 Sea Zone to 22 Sea Zone 2 germanFighters moved from 21 Sea Zone to Northern France 2 germanInfantrys moved from Eastern Ukraine to Voronezh 7 germanTanks moved from Kharkov to Voronezh 2 germanAntiTankGuns and 5 germanInfantrys moved from Kharkov to Voronezh 1 germanMech.Infantry moved from Eastern Ukraine to Kharkov 1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Voronezh 23 germanInfantrys and 4 germanParatroopers moved from Novgorod to Vologda 3 germanAntiTankGuns moved from Novgorod to Vologda 4 germanCombatEngineers moved from Novgorod to Vologda 19 germanArtillerys moved from Novgorod to Vologda 1 Truck and 1 germanAlpineInfantry moved from Leningrad to Vologda 1 germanParatrooper moved from Kharkov to Voronezh 3 germanAntiAirGuns and 3 germanMech.Infantrys moved from Novgorod to Vologda 3 germanArtillerys moved from Novgorod to Vologda 1 germanCombatEngineer moved from Novgorod to Eastern Karelia 3 germanFighters moved from Archangel to Eastern Karelia 1 Material and 1 germanAirTransport moved from Kharkov to Eastern Karelia 1 Truck and 1 germanAntiAirGun moved from Novgorod to Vologda 1 germanMarine moved from Leningrad to Novgorod 1 Truck moved from Novgorod to Leningrad 1 Truck and 1 germanAntiAirGun moved from Leningrad to Vologda 1 Truck and 1 germanAntiAirGun moved from Belorussia to Orel Kursk 1 Truck moved from Orel Kursk to Kharkov 1 Material and 1 Truck moved from Kharkov to Orel Kursk 1 germanCombatEngineer moved from Kharkov to Orel Kursk 3 germanFighters moved from Smolensk to Orel Kursk 1 Truck and 1 germanInfantry moved from Finland to Eastern Karelia 1 Truck moved from Novgorod to Pskov 1 Truck and 1 germanAntiAirGun moved from Pskov to Voronezh 2 germanInfantrys moved from Eastern Finland to Leningrad 1 germanInfantry moved from Finland to Eastern Finland 2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Belorussia to Voronezh 2 germanTanks moved from Romania to Kharkov 1 Truck and 1 germanInfantry moved from Eastern Poland to Voronezh 4 germanInfantrys moved from Western Ukraine to Kharkov 1 Train moved from Southern Germany to Austria 1 germanInfantry moved from Eastern Poland to Belorussia 1 Truck moved from Novgorod to Finland 1 Truck moved from Vologda to Leningrad 1 Truck moved from Vologda to Eastern Karelia 1 Truck moved from Voronezh to Kharkov 1 Truck moved from Voronezh to Kharkov 1 Train and 2 germanInfantrys moved from Austria to Kharkov 1 Truck moved from Northern France to Eastern France 1 Truck and 1 germanAntiAirGun moved from Eastern France to Low Countries 1 Truck moved from Low Countries to Eastern France 2 germanInfantrys moved from Southern Italy to Rome 1 germanAlpineInfantry moved from Rome to Northern Italy 3 germanFighters moved from Northern Italy to Orel Kursk 1 germanTacticalBomber moved from Smolensk to Orel Kursk 1 germanTacticalBomber moved from Smolensk to Kharkov 2 germanFighters moved from Smolensk to Kharkov 1 germanFighter moved from Smolensk to Orel Kursk 1 germanFighter moved from Northern Germany to Kharkov 1 germanFighter moved from Northern Germany to Orel Kursk 2 germanInfantrys moved from Northern Germany to Eastern Germany 4 germanNavalFighters moved from 21 Sea Zone to Vichy France 1 germanNavalFighter moved from 21 Sea Zone to Northern France 1 Train and 2 germanInfantrys moved from Poland to Kharkov 1 Train moved from Western Ukraine to Berlin 1 Train moved from Kharkov to Western Ukraine 4 germanInfantrys moved from Romania to Western Ukraine 4 germanInfantrys moved from Bulgaria to Romania 1 germanInfantry moved from Northern Yugoslavia to Southern Yugoslavia 1 germanInfantry moved from Northern Germany to 25 Sea Zone 3 germanInfantrys moved from Paris to Vichy France 1 germanAirTransport and 1 germanParatrooper moved from Northern Italy to Eastern Poland 1 germanAirTransport moved from Eastern Poland to Eastern Germany 1 germanInfantry moved from Northern Germany to Eastern Germany 1 germanInfantry moved from Northern Germany to 25 Sea Zone 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 2 germanInfantrys, 4 germanSubmarines and 5 germanTransports moved from 25 Sea Zone to 22 Sea Zone 2 germanInfantrys moved from 22 Sea Zone to Northern France 1 germanInfantry moved from Paris to Vichy France 1 germanInfantry moved from Vichy France to Northern Italy 1 germanInfantry moved from Northern Italy to Northern Yugoslavia 1 Train moved from Kharkov to Romania 2 germanAirTransports and 2 germanParatroopers moved from Paris to Romania Purchase Units - Germany Germany buy 1 Material, 2 germanAirfields, 1 germanArtillery, 2 germanCombatEngineers, 8 germanInfantrys, 4 germanMech.Infantrys and 2 germanNavalFighters; Remaining resources: 9 techTokens; 0 PUs; Place Units - Germany Units in Eastern Karelia being upgraded or consumed: 1 Material 1 germanAirfield placed in Eastern Karelia Units in Orel Kursk being upgraded or consumed: 1 Material 1 germanAirfield placed in Orel Kursk 1 Material and 3 germanMech.Infantrys placed in Eastern Germany 1 germanArtillery and 1 germanMech.Infantry placed in Belorussia 2 germanCombatEngineers placed in Eastern Poland 4 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Paris 2 germanNavalFighters placed in Southern Germany Turn Complete - Germany Germany collect 84 PUs; end with 84 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs Units generate 9 techTokens; Germany end with 18 techTokens Some Units in Vichy France change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 3 germanInfantrys; Remaining resources: 4 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 9 PUs Some Units in Vichy France change ownership: 1 germanCombatEngineer and 3 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 2 germanCombatEngineers and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanCombatEngineers and 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 2 germanCombatEngineers and 2 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry -
TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Russia Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedProduction Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianFighters moved from Volgarod to Astrakhan 2 russianFighters moved from Moscow to Caucasus 1 russianInfantry moved from Stalingrad to Western Kazahk 1 russianTacticalBomber moved from Moscow to Western Kazahk 2 russianInfantrys moved from Stalingrad to Astrakhan 1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Caucasus 1 russianStrategicBomber moved from Moscow to Belorussia 1 russianDestroyer moved from 14 Sea Zone to 8 Sea Zone Russia take 13 Sea Zone from Germany 1 russianSubmarine moved from 32 Sea Zone to 7 Sea Zone 1 russianSubmarine moved from 126 Sea Zone to 131 Sea Zone Combat - Russia Strategic bombing raid in Belorussia AntiAircraftGun fire in Belorussia : 0/1 hits, 0,08 expected hits Bombing raid in Belorussia rolls: 6 and causes: 6 damage to unit: germanFactory Bombing raid in Belorussia causes 6 damage total. Battle in Astrakhan Russia attack with 2 russianFighters and 2 russianInfantrys Italy defend with 1 Flagpole, 1 italianArtillery and 1 italianInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 2 : 1/1 hits, 1,17 expected hits Italy roll dice for 1 italianArtillery and 1 italianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits 1 italianInfantry owned by the Italy lost in Astrakhan Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 3 : 1/1 hits, 1,17 expected hits Italy roll dice for 1 italianArtillery in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits 1 italianArtillery owned by the Italy lost in Astrakhan Russia win, taking Astrakhan from Italy with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianArtillery and 1 italianInfantry Battle in Western Kazahk Russia attack with 1 russianInfantry and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanMech.Infantry Russia roll dice for 1 russianInfantry and 1 russianTacticalBomber in Western Kazahk, round 2 : 1/1 hits, 0,67 expected hits Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 2 : 0/1 hits, 0,25 expected hits 1 germanMech.Infantry owned by the Germany lost in Western Kazahk Russia win, taking Western Kazahk from Germany with 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 5 Casualties for Germany: 1 germanMech.Infantry Battle in Caucasus Russia attack with 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry Italy defend with 1 Flagpole, 1 italianInfantry and 1 italianTank Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0,92 expected hits Italy roll dice for 1 italianInfantry and 1 italianTank in Caucasus, round 2 : 0/1 hits, 0,67 expected hits 1 italianInfantry owned by the Italy lost in Caucasus Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 3 : 1/1 hits, 0,92 expected hits Italy roll dice for 1 italianTank in Caucasus, round 3 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia and 1 italianTank owned by the Italy lost in Caucasus Russia win, taking Caucasus from Italy with 1 russianAntiTankGun and 2 russianFighters remaining. Battle score for attacker is 6 Casualties for Italy: 1 italianInfantry and 1 italianTank Casualties for Russia: 1 russianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Astrakhan to Stalingrad 2 russianFighters moved from Caucasus to Stalingrad 1 russianTacticalBomber moved from Western Kazahk to Sverdlovsk 1 russianTacticalBomber moved from Sverdlovsk to Stalingrad 3 russianInfantrys moved from Volgarod to Stalingrad 3 Trucks moved from Volgarod to Moscow 3 Trucks and 3 russianAntiTankGuns moved from Moscow to Stalingrad 3 russianMech.Infantrys moved from Tula to Volgarod 3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Volgarod to Stalingrad 4 russianAntiTankGuns, 2 russianArtillerys, 2 russianInfantrys, 1 russianParatrooper and 6 russianTanks moved from Tula to Stalingrad 1 Train moved from Urals to Omsk 1 Train and 2 russianInfantrys moved from Omsk to Kansk 1 russianArtillery, 6 russianInfantrys and 1 russianTank moved from Eastern Siberia to Kansk 1 russianStrategicBomber moved from Belorussia to Moscow Purchase Units - Russia Russia buy 1 russianEntrenchment, 1 russianFortification, 13 russianInfantrys and 1 russianTank; Remaining resources: 0 techTokens; 0 PUs; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material 1 russianEntrenchment and 4 russianInfantrys placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russia from Moscow: 1 Material EDIT: Adding units owned by Russia to Stalingrad: 1 Material EDIT: Turning off Edit Mode Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification and 3 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Omsk 1 russianTank placed in Novosibirsk 2 russianInfantrys placed in Vladivostok 1 russianInfantry placed in Volgarod 1 russianInfantry placed in Urals Activate Technology - Russia Russia activating ImprovedProduction Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier Turn Complete - Russia Russia collect 39 PUs; end with 39 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Russia rolls : : 1,00 Italy : -0,83 Germany : -0,25 AntiAircraftGun fire in Belorussia : : -0,08 Russia : 0,17 -
@wirkey I only see your technology dice roll not any of the combat dice rolls? Can you check to see if you got the dice emails?
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@redrum no, guess i rolled in local mode. Shall I reroll?
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@wirkey Yeah, if you don't mind just rerolling those battles. Shouldn't change too much since Russia doesn't have many non-combat moves.
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TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Russia Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedProduction Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianFighters moved from Volgarod to Astrakhan 2 russianFighters moved from Moscow to Caucasus 1 russianInfantry moved from Stalingrad to Western Kazahk 1 russianTacticalBomber moved from Moscow to Western Kazahk 2 russianInfantrys moved from Stalingrad to Astrakhan 1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Caucasus 1 russianStrategicBomber moved from Moscow to Belorussia 1 russianDestroyer moved from 14 Sea Zone to 8 Sea Zone Russia take 13 Sea Zone from Germany 1 russianSubmarine moved from 32 Sea Zone to 7 Sea Zone 1 russianSubmarine moved from 126 Sea Zone to 131 Sea Zone Combat - Russia Strategic bombing raid in Belorussia AntiAircraftGun fire in Belorussia : 0/1 hits, 0,08 expected hits Bombing raid in Belorussia rolls: 6 and causes: 6 damage to unit: germanFactory Bombing raid in Belorussia causes 6 damage total. Battle in Astrakhan Russia attack with 2 russianFighters and 2 russianInfantrys Italy defend with 1 Flagpole, 1 italianArtillery and 1 italianInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 2 : 1/1 hits, 1,17 expected hits Italy roll dice for 1 italianArtillery and 1 italianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits 1 italianInfantry owned by the Italy lost in Astrakhan Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 3 : 1/1 hits, 1,17 expected hits Italy roll dice for 1 italianArtillery in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits 1 italianArtillery owned by the Italy lost in Astrakhan Russia win, taking Astrakhan from Italy with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianArtillery and 1 italianInfantry Battle in Western Kazahk Russia attack with 1 russianInfantry and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanMech.Infantry Russia roll dice for 1 russianInfantry and 1 russianTacticalBomber in Western Kazahk, round 2 : 1/1 hits, 0,67 expected hits Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 2 : 0/1 hits, 0,25 expected hits 1 germanMech.Infantry owned by the Germany lost in Western Kazahk Russia win, taking Western Kazahk from Germany with 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 5 Casualties for Germany: 1 germanMech.Infantry Battle in Caucasus Russia attack with 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry Italy defend with 1 Flagpole, 1 italianInfantry and 1 italianTank Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0,92 expected hits Italy roll dice for 1 italianInfantry and 1 italianTank in Caucasus, round 2 : 0/1 hits, 0,67 expected hits 1 italianInfantry owned by the Italy lost in Caucasus Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 3 : 1/1 hits, 0,92 expected hits Italy roll dice for 1 italianTank in Caucasus, round 3 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia and 1 italianTank owned by the Italy lost in Caucasus Russia win, taking Caucasus from Italy with 1 russianAntiTankGun and 2 russianFighters remaining. Battle score for attacker is 6 Casualties for Italy: 1 italianInfantry and 1 italianTank Casualties for Russia: 1 russianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Astrakhan to Stalingrad 2 russianFighters moved from Caucasus to Stalingrad 1 russianTacticalBomber moved from Western Kazahk to Sverdlovsk 1 russianTacticalBomber moved from Sverdlovsk to Stalingrad 3 russianInfantrys moved from Volgarod to Stalingrad 3 Trucks moved from Volgarod to Moscow 3 Trucks and 3 russianAntiTankGuns moved from Moscow to Stalingrad 3 russianMech.Infantrys moved from Tula to Volgarod 3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Volgarod to Stalingrad 4 russianAntiTankGuns, 2 russianArtillerys, 2 russianInfantrys, 1 russianParatrooper and 6 russianTanks moved from Tula to Stalingrad 1 Train moved from Urals to Omsk 1 Train and 2 russianInfantrys moved from Omsk to Kansk 1 russianArtillery, 6 russianInfantrys and 1 russianTank moved from Eastern Siberia to Kansk 1 russianStrategicBomber moved from Belorussia to Moscow Purchase Units - Russia Russia buy 1 russianEntrenchment, 1 russianFortification, 13 russianInfantrys and 1 russianTank; Remaining resources: 0 techTokens; 0 PUs; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material 1 russianEntrenchment and 4 russianInfantrys placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russia from Moscow: 1 Material EDIT: Adding units owned by Russia to Stalingrad: 1 Material EDIT: Turning off Edit Mode Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification and 3 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Omsk 1 russianTank placed in Novosibirsk 2 russianInfantrys placed in Vladivostok 1 russianInfantry placed in Volgarod 1 russianInfantry placed in Urals Activate Technology - Russia Russia activating ImprovedProduction Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier Turn Complete - Russia Russia collect 39 PUs; end with 39 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs Units generate 9 techTokens; Russia end with 9 techTokens Turning on Edit Mode EDIT: Removing units owned by Russia from Astrakhan: 1 russianInfantry EDIT: Changing unit bombing damage for these Germany owned units to: germanFactory = 1 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russia rolls : : 1,00 Italy : -0,83 Germany : -0,25 AntiAircraftGun fire in Belorussia : : -0,08 Russia : 0,17 -
@redrum aye, rerolled and as i am lazy I just edited the results into the other save.
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TripleA Manual Gamesave Post: Japan round 11
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Japan Trigger japaneseaTAC: Japan gains access to AdvancedCarriers Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0.00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from Luzon to 147 Sea Zone 6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone 3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone 1 japaneseInfantry moved from Irkutsk to Eastern Siberia Japan take Eastern Siberia from Russia 1 japaneseInfantry moved from Inner Mongolia to Northern China Japan take Northern China from China 1 japaneseInfantry moved from Western Szechwan to Tsinghai Japan take Tsinghai from China 1 japaneseInfantry moved from Shantung to Anhwei Japan take Anhwei from China 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseFighters moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 1 japaneseInfantry moved from Western Szechwan to Kansu 2 japaneseInfantrys moved from Western Szechwan to Kansu 1 japaneseCombatEngineer moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan 1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone 1 japaneseNavalFighter moved from Japan to 129 Sea ZoneCombat Hit Differential Summary :
Japan rolls : : 0.00 -
@wirkey Any scrambles? Need OOL for SZ147.
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@redrum no scrambles, but I need to decide round by round in SZ 147
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TripleA Manual Gamesave Post: Japan round 11
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Japan Trigger japaneseaTAC: Japan gains access to AdvancedCarriers Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0.00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from Luzon to 147 Sea Zone 6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone 3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone 1 japaneseInfantry moved from Irkutsk to Eastern Siberia Japan take Eastern Siberia from Russia 1 japaneseInfantry moved from Inner Mongolia to Northern China Japan take Northern China from China 1 japaneseInfantry moved from Western Szechwan to Tsinghai Japan take Tsinghai from China 1 japaneseInfantry moved from Shantung to Anhwei Japan take Anhwei from China 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseFighters moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 1 japaneseInfantry moved from Western Szechwan to Kansu 2 japaneseInfantrys moved from Western Szechwan to Kansu 1 japaneseCombatEngineer moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan 1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone 1 japaneseNavalFighter moved from Japan to 129 Sea Zone Combat - Japan Battle in Kansu Japan attack with 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 chineseEntrenchment owned by the China China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0.50 expected hits Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1.33 expected hits China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 chineseEntrenchment owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for China: 1 chineseEntrenchment Battle in Hupeh Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 chineseEntrenchment owned by the China China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1.42 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1.92 expected hits China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1.00 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh Japan converts chineseBarracks into different units Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys Battle in Eastern Szechwan Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2.00 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0.83 expected hits 1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery Battle in 126 Sea Zone Japan attack with 1 japaneseSubmarine Britain defend with 1 britishDestroyer Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 126 Sea Zone Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 129 Sea Zone Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter Britain defend with 1 britishSubmarine Substrike fire in 129 Sea Zone : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 britishSubmarine owned by the Britain lost in 129 Sea Zone Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in 147 Sea Zone Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits Substrike fire in 147 Sea Zone : 1/1 hits, 1.50 expected hits 1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3.00 expected hitsCombat Hit Differential Summary :
Japan rolls : : 0.00 Japan : -0.42 China : -1.25 CruiserAntiAircraftGun fire in 147 Sea Zone : : -0.33 Substrike fire in 147 Sea Zone : : -0.50 Substrike fire in 129 Sea Zone : : -0.17 Britain : -0.83 -
@wirkey Alright. Can you give me your first round OOL then. Got 3 sub hits then I think it'll be 17-18 additional hits.
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TripleA Manual Gamesave Post: Japan round 11
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Japan Trigger japaneseaTAC: Japan gains access to AdvancedCarriers Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0,00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from Luzon to 147 Sea Zone 6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone 3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone 1 japaneseInfantry moved from Irkutsk to Eastern Siberia Japan take Eastern Siberia from Russia 1 japaneseInfantry moved from Inner Mongolia to Northern China Japan take Northern China from China 1 japaneseInfantry moved from Western Szechwan to Tsinghai Japan take Tsinghai from China 1 japaneseInfantry moved from Shantung to Anhwei Japan take Anhwei from China 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseFighters moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 1 japaneseInfantry moved from Western Szechwan to Kansu 2 japaneseInfantrys moved from Western Szechwan to Kansu 1 japaneseCombatEngineer moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan 1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone 1 japaneseNavalFighter moved from Japan to 129 Sea Zone Combat - Japan Battle in Kansu Japan attack with 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1,33 expected hits Units damaged: 1 chineseEntrenchment owned by the China China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0,50 expected hits Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1,33 expected hits China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0,50 expected hits 1 chineseEntrenchment owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for China: 1 chineseEntrenchment Battle in Hupeh Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2,00 expected hits Units damaged: 1 chineseEntrenchment owned by the China China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1,42 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1,92 expected hits China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1,00 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh Japan converts chineseBarracks into different units Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys Battle in Eastern Szechwan Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2,00 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0,83 expected hits 1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery Battle in 126 Sea Zone Japan attack with 1 japaneseSubmarine Britain defend with 1 britishDestroyer Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits 1 britishDestroyer owned by the Britain lost in 126 Sea Zone Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 129 Sea Zone Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter Britain defend with 1 britishSubmarine Substrike fire in 129 Sea Zone : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 britishSubmarine owned by the Britain lost in 129 Sea Zone Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in 147 Sea Zone Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits Substrike fire in 147 Sea Zone : 1/1 hits, 1,50 expected hits 1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits Units damaged: 3 americanCarriers owned by the Usa Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17,08 expected hits Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0,75 expected hitsCombat Hit Differential Summary :
Usa : 0,25 Japan rolls : : 0,00 Japan : -0,50 China : -1,25 CruiserAntiAircraftGun fire in 147 Sea Zone : : -0,33 Substrike fire in 147 Sea Zone : : -0,50 Substrike fire in 129 Sea Zone : : -0,17 Britain : -0,83 -
TripleA Manual Gamesave Post: Japan round 11
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Japan Trigger japaneseaTAC: Japan gains access to AdvancedCarriers Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0.00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from Luzon to 147 Sea Zone 6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone 3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone 1 japaneseInfantry moved from Irkutsk to Eastern Siberia Japan take Eastern Siberia from Russia 1 japaneseInfantry moved from Inner Mongolia to Northern China Japan take Northern China from China 1 japaneseInfantry moved from Western Szechwan to Tsinghai Japan take Tsinghai from China 1 japaneseInfantry moved from Shantung to Anhwei Japan take Anhwei from China 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseFighters moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 1 japaneseInfantry moved from Western Szechwan to Kansu 2 japaneseInfantrys moved from Western Szechwan to Kansu 1 japaneseCombatEngineer moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan 1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone 1 japaneseNavalFighter moved from Japan to 129 Sea Zone Combat - Japan Battle in Kansu Japan attack with 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 chineseEntrenchment owned by the China China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0.50 expected hits Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1.33 expected hits China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 chineseEntrenchment owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for China: 1 chineseEntrenchment Battle in Hupeh Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 chineseEntrenchment owned by the China China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1.42 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1.92 expected hits China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1.00 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh Japan converts chineseBarracks into different units Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys Battle in Eastern Szechwan Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2.00 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0.83 expected hits 1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery Battle in 126 Sea Zone Japan attack with 1 japaneseSubmarine Britain defend with 1 britishDestroyer Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 126 Sea Zone Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 129 Sea Zone Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter Britain defend with 1 britishSubmarine Substrike fire in 129 Sea Zone : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 britishSubmarine owned by the Britain lost in 129 Sea Zone Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in 147 Sea Zone Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits Substrike fire in 147 Sea Zone : 1/1 hits, 1.50 expected hits 1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Units damaged: 3 americanCarriers owned by the Usa Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17.08 expected hits Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0.75 expected hits Usa roll dice for 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 3 americanTransports, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports in 147 Sea Zone, round 2 : 14/1 hits, 14.25 expected hits 9 americanSubmarines owned by the Usa, 1 americanInfantry owned by the Usa, 3 japaneseSubmarines owned by the Japan, 1 americanArtillery owned by the Usa, 3 americanTransports owned by the Usa, 12 japaneseDestroyers owned by the Japan and 2 britishTransports owned by the Britain lost in 147 Sea Zone 1 americanBattleship owned by the Usa and 5 americanCarriers owned by the Usa lost in 147 Sea Zone 1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits Japan roll dice for 6 japaneseSubmarines in 147 Sea Zone, round 3 : 2/0 hits, 2.00 expected hitsCombat Hit Differential Summary :
Usa : 0.00 Japan rolls : : 0.00 Japan : -0.50 China : -1.25 CruiserAntiAircraftGun fire in 147 Sea Zone : : -0.67 Substrike fire in 147 Sea Zone : : -0.50 Substrike fire in 129 Sea Zone : : -0.17 Britain : -0.83 -
@wirkey Battle round 2 OOL.
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