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    TWW 2.8.0.2 - wirkey (Allies) vs spartan-redrum (Axis)

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    • redrumR Offline
      redrum Admin @wirkey
      last edited by

      @wirkey Any scrambles?

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      wirkeyW 1 Reply Last reply Reply Quote 0
      • wirkeyW Offline
        wirkey Moderators @redrum
        last edited by

        @redrum no

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Turn Summary: Finland round 11

          TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

          Game History

          Round: 11
          
              Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 12 PUs
          
              Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 14 PUs
          
              Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 13 PUs
          
              Research Technology - Germany
                  Germany spend 0 on tech rolls
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      Some non-combat units are destroyed: 
                      Some non-combat units are destroyed: 
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  1 germanInfantry moved from Northern Iran to Iraq
                        Germany take Iraq from Britain
                  1 germanMech.Infantry moved from Southern Caucasus to Western Kazahk
                        Germany take Western Kazahk from Russia
                  1 germanInfantry moved from Eastern Karelia to Archangel
                  3 germanFighters moved from Leningrad to Archangel
                  1 germanInfantry moved from Orel Kursk to Smolensk
                  1 germanInfantry moved from Novgorod to Smolensk
                  2 germanTacticalBombers moved from Southern Ukraine to Smolensk
                  4 germanFighters moved from Kharkov to Smolensk
                  2 germanFighters moved from Belorussia to Smolensk
                  1 germanInfantry moved from Novgorod to Smolensk
                  12 germanInfantrys moved from Novgorod to Vologda
                  1 germanSubmarine moved from 55 Sea Zone to 53 Sea Zone
                  5 germanNavalFighters and 1 germanStrategicBomber moved from Northern France to 21 Sea Zone
                  1 germanNavalFighter moved from Northern Germany to 21 Sea Zone
                  3 germanNavalFighters moved from Southern Germany to 21 Sea Zone
                  1 germanFighter moved from Paris to 21 Sea Zone
                  1 germanFighter moved from Paris to 21 Sea Zone
                  1 germanSubmarine moved from 93 Sea Zone to 150 Sea Zone
                  2 germanSubmarines moved from 93 Sea Zone to 149 Sea Zone
                  2 germanSubmarines moved from 93 Sea Zone to 130 Sea Zone
          
              Combat - Germany
                  Battle in 150 Sea Zone
                      Germany attack with 1 germanSubmarine
                      Britain defend with 1 britishTransport
                      Germany win with 1 germanSubmarine remaining. Battle score for attacker is 7
                      Casualties for Britain: 1 britishTransport
                  Battle in Smolensk
                      Germany attack with 6 germanFighters, 3 germanInfantrys and 2 germanTacticalBombers
                      Russia defend with 1 Flagpole, 1 russianAirfield and 3 russianEntrenchments
                      Units damaged: 2 russianEntrenchments owned by the Russia
                      Some non-combat units are destroyed: 
                      Germany win, taking Smolensk from Russia with 6 germanFighters, 1 germanInfantry and 2 germanTacticalBombers remaining. Battle score for attacker is 12
                      Casualties for Germany: 2 germanInfantrys
                      Casualties for Russia: 3 russianEntrenchments
                  Battle in 53 Sea Zone
                      Germany attack with 1 germanSubmarine
                      Britain defend with 2 britishTransports
                      Britain win with 1 britishTransport remaining. Battle score for attacker is 0
                      Casualties for Britain: 1 britishTransport
                      Casualties for Germany: 1 germanSubmarine
                  Battle in 149 Sea Zone
                      Germany attack with 2 germanSubmarines
                      Britain defend with 1 britishDestroyer
                      Germany win with 2 germanSubmarines remaining. Battle score for attacker is 8
                      Casualties for Britain: 1 britishDestroyer
                  Battle in 130 Sea Zone
                      Germany attack with 2 germanSubmarines
                      Britain defend with 1 britishDestroyer
                      Germany win with 2 germanSubmarines remaining. Battle score for attacker is 8
                      Casualties for Britain: 1 britishDestroyer
                  Battle in Archangel
                      Germany attack with 3 germanFighters and 1 germanInfantry
                      Russia defend with 1 Flagpole, 1 Rail, 1 russianDocks and 1 russianInfantry
                      Some non-combat units are destroyed: 
                      Germany win, taking Archangel from Russia with 3 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                      Casualties for Russia: 1 russianInfantry
                  Battle in Vologda
                      Germany attack with 12 germanInfantrys
                      Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany win, taking Vologda from Russia with 11 germanInfantrys remaining. Battle score for attacker is 0
                      Casualties for Germany: 1 germanInfantry
                      Casualties for Russia: 1 russianInfantry
                  Battle in 21 Sea Zone
                      Germany attack with 2 germanFighters, 9 germanNavalFighters and 1 germanStrategicBomber
                      Britain defend with 3 britishDestroyers and 1 britishTransport
                      Germany win with 2 germanFighters and 9 germanNavalFighters remaining. Battle score for attacker is 18
                      Casualties for Germany: 1 germanStrategicBomber
                      Casualties for Britain: 3 britishDestroyers and 1 britishTransport
          
              Non Combat Move - Germany
                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanProd: Germany has 1 Material placed in Berlin
                  Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq
                  1 germanSubmarine moved from 93 Sea Zone to 127 Sea Zone
                  1 germanInfantry moved from Southern Caucasus to Northern Iran
                  4 germanNavalFighters moved from 21 Sea Zone to 22 Sea Zone
                  2 germanFighters moved from 21 Sea Zone to Northern France
                  2 germanInfantrys moved from Eastern Ukraine to Voronezh
                  7 germanTanks moved from Kharkov to Voronezh
                  2 germanAntiTankGuns and 5 germanInfantrys moved from Kharkov to Voronezh
                  1 germanMech.Infantry moved from Eastern Ukraine to Kharkov
                  1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Voronezh
                  23 germanInfantrys and 4 germanParatroopers moved from Novgorod to Vologda
                  3 germanAntiTankGuns moved from Novgorod to Vologda
                  4 germanCombatEngineers moved from Novgorod to Vologda
                  19 germanArtillerys moved from Novgorod to Vologda
                  1 Truck and 1 germanAlpineInfantry moved from Leningrad to Vologda
                  1 germanParatrooper moved from Kharkov to Voronezh
                  3 germanAntiAirGuns and 3 germanMech.Infantrys moved from Novgorod to Vologda
                  3 germanArtillerys moved from Novgorod to Vologda
                  1 germanCombatEngineer moved from Novgorod to Eastern Karelia
                  3 germanFighters moved from Archangel to Eastern Karelia
                  1 Material and 1 germanAirTransport moved from Kharkov to Eastern Karelia
                  1 Truck and 1 germanAntiAirGun moved from Novgorod to Vologda
                  1 germanMarine moved from Leningrad to Novgorod
                  1 Truck moved from Novgorod to Leningrad
                  1 Truck and 1 germanAntiAirGun moved from Leningrad to Vologda
                  1 Truck and 1 germanAntiAirGun moved from Belorussia to Orel Kursk
                  1 Truck moved from Orel Kursk to Kharkov
                  1 Material and 1 Truck moved from Kharkov to Orel Kursk
                  1 germanCombatEngineer moved from Kharkov to Orel Kursk
                  3 germanFighters moved from Smolensk to Orel Kursk
                  1 Truck and 1 germanInfantry moved from Finland to Eastern Karelia
                  1 Truck moved from Novgorod to Pskov
                  1 Truck and 1 germanAntiAirGun moved from Pskov to Voronezh
                  2 germanInfantrys moved from Eastern Finland to Leningrad
                  1 germanInfantry moved from Finland to Eastern Finland
                  2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Belorussia to Voronezh
                  2 germanTanks moved from Romania to Kharkov
                  1 Truck and 1 germanInfantry moved from Eastern Poland to Voronezh
                  4 germanInfantrys moved from Western Ukraine to Kharkov
                  1 Train moved from Southern Germany to Austria
                  1 germanInfantry moved from Eastern Poland to Belorussia
                  1 Truck moved from Novgorod to Finland
                  1 Truck moved from Vologda to Leningrad
                  1 Truck moved from Vologda to Eastern Karelia
                  1 Truck moved from Voronezh to Kharkov
                  1 Truck moved from Voronezh to Kharkov
                  1 Train and 2 germanInfantrys moved from Austria to Kharkov
                  1 Truck moved from Northern France to Eastern France
                  1 Truck and 1 germanAntiAirGun moved from Eastern France to Low Countries
                  1 Truck moved from Low Countries to Eastern France
                  2 germanInfantrys moved from Southern Italy to Rome
                  1 germanAlpineInfantry moved from Rome to Northern Italy
                  3 germanFighters moved from Northern Italy to Orel Kursk
                  1 germanTacticalBomber moved from Smolensk to Orel Kursk
                  1 germanTacticalBomber moved from Smolensk to Kharkov
                  2 germanFighters moved from Smolensk to Kharkov
                  1 germanFighter moved from Smolensk to Orel Kursk
                  1 germanFighter moved from Northern Germany to Kharkov
                  1 germanFighter moved from Northern Germany to Orel Kursk
                  2 germanInfantrys moved from Northern Germany to Eastern Germany
                  4 germanNavalFighters moved from 21 Sea Zone to Vichy France
                  1 germanNavalFighter moved from 21 Sea Zone to Northern France
                  1 Train and 2 germanInfantrys moved from Poland to Kharkov
                  1 Train moved from Western Ukraine to Berlin
                  1 Train moved from Kharkov to Western Ukraine
                  4 germanInfantrys moved from Romania to Western Ukraine
                  4 germanInfantrys moved from Bulgaria to Romania
                  1 germanInfantry moved from Northern Yugoslavia to Southern Yugoslavia
                  1 germanInfantry moved from Northern Germany to 25 Sea Zone
                  3 germanInfantrys moved from Paris to Vichy France
                  1 germanAirTransport and 1 germanParatrooper moved from Northern Italy to Eastern Poland
                  1 germanAirTransport moved from Eastern Poland to Eastern Germany
                  1 germanInfantry moved from Northern Germany to Eastern Germany
                  1 germanInfantry moved from Northern Germany to 25 Sea Zone
                  2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 2 germanInfantrys, 4 germanSubmarines and 5 germanTransports moved from 25 Sea Zone to 22 Sea Zone
                  2 germanInfantrys moved from 22 Sea Zone to Northern France
                  1 germanInfantry moved from Paris to Vichy France
                  1 germanInfantry moved from Vichy France to Northern Italy
                  1 germanInfantry moved from Northern Italy to Northern Yugoslavia
                  1 Train moved from Kharkov to Romania
                  2 germanAirTransports and 2 germanParatroopers moved from Paris to Romania
          
              Purchase Units - Germany
                  Germany buy 1 Material, 2 germanAirfields, 1 germanArtillery, 2 germanCombatEngineers, 8 germanInfantrys, 4 germanMech.Infantrys and 2 germanNavalFighters; Remaining resources: 9 techTokens; 0 PUs; 
          
              Place Units - Germany
                  Units in Eastern Karelia being upgraded or consumed: 1 Material
                  1 germanAirfield placed in Eastern Karelia
                  Units in Orel Kursk being upgraded or consumed: 1 Material
                  1 germanAirfield placed in Orel Kursk
                  1 Material and 3 germanMech.Infantrys placed in Eastern Germany
                  1 germanArtillery and 1 germanMech.Infantry placed in Belorussia
                  2 germanCombatEngineers placed in Eastern Poland
                  4 germanInfantrys placed in Northern Germany
                  4 germanInfantrys placed in Paris
                  2 germanNavalFighters placed in Southern Germany
          
              Turn Complete - Germany
                  Germany collect 84 PUs; end with 84 PUs
                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                  Units generate 9 techTokens; Germany end with 18 techTokens
                  Some Units in Vichy France change ownership: 1 germanCombatEngineer
          
              Purchase Units - VichyFrance
                  VichyFrance buy 3 germanInfantrys; Remaining resources: 4 PUs; 
          
              Place Units - VichyFrance
                  3 germanInfantrys placed in Vichy France
          
              Turn Complete - VichyFrance
                  VichyFrance collect 5 PUs; end with 9 PUs
                  Some Units in Vichy France change ownership: 1 germanCombatEngineer and 3 germanInfantrys
          
              Purchase Units - DanubeAxis
                  DanubeAxis buy 2 germanCombatEngineers and 2 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - DanubeAxis
                  2 germanCombatEngineers and 2 germanInfantrys placed in Romania
          
              Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 12 PUs
                  Some Units in Romania change ownership: 2 germanCombatEngineers and 2 germanInfantrys
          
              Purchase Units - Finland
                  Finland buy 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; 
          
              Place Units - Finland
                  1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry placed in Finland
          
              Turn Complete - Finland
                  Finland collect 10 PUs; end with 10 PUs
                  Some Units in Finland change ownership: 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • wirkeyW Offline
            wirkey Moderators
            last edited by

            TripleA Turn Summary: Russia round 11

            TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

            Game History

            Round: 11
            
                Research Technology - Russia
                        Russia rolls : 1/1 hits, 0,00 expected hits
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedProduction
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    2 russianFighters moved from Volgarod to Astrakhan
                    2 russianFighters moved from Moscow to Caucasus
                    1 russianInfantry moved from Stalingrad to Western Kazahk
                    1 russianTacticalBomber moved from Moscow to Western Kazahk
                    2 russianInfantrys moved from Stalingrad to Astrakhan
                    1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Caucasus
                    1 russianStrategicBomber moved from Moscow to Belorussia
                    1 russianDestroyer moved from 14 Sea Zone to 8 Sea Zone
                          Russia take 13 Sea Zone from Germany
                    1 russianSubmarine moved from 32 Sea Zone to 7 Sea Zone
                    1 russianSubmarine moved from 126 Sea Zone to 131 Sea Zone
            
                Combat - Russia
                    Strategic bombing raid in Belorussia
                            AntiAircraftGun fire in Belorussia : 0/1 hits, 0,08 expected hits
                        Bombing raid in Belorussia rolls: 6 and causes: 6 damage to unit: germanFactory
                        Bombing raid in Belorussia causes 6 damage total. 
                    Battle in Astrakhan
                        Russia attack with 2 russianFighters and 2 russianInfantrys
                        Italy defend with 1 Flagpole, 1 italianArtillery and 1 italianInfantry
                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 2 : 1/1 hits, 1,17 expected hits
                            Italy roll dice for 1 italianArtillery and 1 italianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits
                            1 italianInfantry owned by the Italy lost in Astrakhan
                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 3 : 1/1 hits, 1,17 expected hits
                            Italy roll dice for 1 italianArtillery in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits
                            1 italianArtillery owned by the Italy lost in Astrakhan
                        Russia win, taking Astrakhan from Italy with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 7
                        Casualties for Italy: 1 italianArtillery and 1 italianInfantry
                    Battle in Western Kazahk
                        Russia attack with 1 russianInfantry and 1 russianTacticalBomber
                        Germany defend with 1 Flagpole and 1 germanMech.Infantry
                            Russia roll dice for 1 russianInfantry and 1 russianTacticalBomber in Western Kazahk, round 2 : 1/1 hits, 0,67 expected hits
                            Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 2 : 0/1 hits, 0,25 expected hits
                        1 germanMech.Infantry owned by the Germany lost in Western Kazahk
                        Russia win, taking Western Kazahk from Germany with 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 5
                        Casualties for Germany: 1 germanMech.Infantry
                    Battle in Caucasus
                        Russia attack with 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry
                        Italy defend with 1 Flagpole, 1 italianInfantry and 1 italianTank
                            Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0,92 expected hits
                            Italy roll dice for 1 italianInfantry and 1 italianTank in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
                            1 italianInfantry owned by the Italy lost in Caucasus
                            Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 3 : 1/1 hits, 0,92 expected hits
                            Italy roll dice for 1 italianTank in Caucasus, round 3 : 1/1 hits, 0,42 expected hits
                            1 russianInfantry owned by the Russia and 1 italianTank owned by the Italy lost in Caucasus
                        Russia win, taking Caucasus from Italy with 1 russianAntiTankGun and 2 russianFighters remaining. Battle score for attacker is 6
                        Casualties for Italy: 1 italianInfantry and 1 italianTank
                        Casualties for Russia: 1 russianInfantry
            
                Non Combat Move - Russia
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    2 russianFighters moved from Astrakhan to Stalingrad
                    2 russianFighters moved from Caucasus to Stalingrad
                    1 russianTacticalBomber moved from Western Kazahk to Sverdlovsk
                    1 russianTacticalBomber moved from Sverdlovsk to Stalingrad
                    3 russianInfantrys moved from Volgarod to Stalingrad
                    3 Trucks moved from Volgarod to Moscow
                    3 Trucks and 3 russianAntiTankGuns moved from Moscow to Stalingrad
                    3 russianMech.Infantrys moved from Tula to Volgarod
                    3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Volgarod to Stalingrad
                    4 russianAntiTankGuns, 2 russianArtillerys, 2 russianInfantrys, 1 russianParatrooper and 6 russianTanks moved from Tula to Stalingrad
                    1 Train moved from Urals to Omsk
                    1 Train and 2 russianInfantrys moved from Omsk to Kansk
                    1 russianArtillery, 6 russianInfantrys and 1 russianTank moved from Eastern Siberia to Kansk
                    1 russianStrategicBomber moved from Belorussia to Moscow
            
                Purchase Units - Russia
                    Russia buy 1 russianEntrenchment, 1 russianFortification, 13 russianInfantrys and 1 russianTank; Remaining resources: 0 techTokens; 0 PUs; 
            
                Place Units - Russia
                    Units in Moscow being upgraded or consumed: 1 Material
                    1 russianEntrenchment and 4 russianInfantrys placed in Moscow
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russia from Moscow: 1 Material
                    EDIT: Adding units owned by Russia to Stalingrad: 1 Material
                    EDIT: Turning off Edit Mode
                    Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment
                    1 russianFortification and 3 russianInfantrys placed in Stalingrad
                    2 russianInfantrys placed in Omsk
                    1 russianTank placed in Novosibirsk
                    2 russianInfantrys placed in Vladivostok
                    1 russianInfantry placed in Volgarod
                    1 russianInfantry placed in Urals
            
                Activate Technology - Russia
                    Russia activating ImprovedProduction
                    Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
                    Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
                    Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
            
                Turn Complete - Russia
                    Russia collect 39 PUs; end with 39 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                    Units generate 9 techTokens; Russia end with 9 techTokens
            

            Combat Hit Differential Summary :

            Russia rolls : : 1,00
            Italy : -0,83
            Germany : -0,25
            AntiAircraftGun fire in Belorussia : : -0,08
            Russia : 0,17
            

            Savegame

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @wirkey
              last edited by

              @wirkey I only see your technology dice roll not any of the combat dice rolls? Can you check to see if you got the dice emails?

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              wirkeyW 1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Moderators @redrum
                last edited by

                @redrum no, guess i rolled in local mode. Shall I reroll?

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @wirkey
                  last edited by

                  @wirkey Yeah, if you don't mind just rerolling those battles. Shouldn't change too much since Russia doesn't have many non-combat moves.

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  wirkeyW 1 Reply Last reply Reply Quote 0
                  • wirkeyW Offline
                    wirkey Moderators
                    last edited by

                    TripleA Turn Summary: Russia round 11

                    TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

                    Game History

                    Round: 11
                    
                        Research Technology - Russia
                                Russia rolls : 1/1 hits, 0,00 expected hits
                            Russia removing all Technology Tokens after successful research.
                            Russia discover ImprovedProduction
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            2 russianFighters moved from Volgarod to Astrakhan
                            2 russianFighters moved from Moscow to Caucasus
                            1 russianInfantry moved from Stalingrad to Western Kazahk
                            1 russianTacticalBomber moved from Moscow to Western Kazahk
                            2 russianInfantrys moved from Stalingrad to Astrakhan
                            1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Caucasus
                            1 russianStrategicBomber moved from Moscow to Belorussia
                            1 russianDestroyer moved from 14 Sea Zone to 8 Sea Zone
                                  Russia take 13 Sea Zone from Germany
                            1 russianSubmarine moved from 32 Sea Zone to 7 Sea Zone
                            1 russianSubmarine moved from 126 Sea Zone to 131 Sea Zone
                    
                        Combat - Russia
                            Strategic bombing raid in Belorussia
                                    AntiAircraftGun fire in Belorussia : 0/1 hits, 0,08 expected hits
                                Bombing raid in Belorussia rolls: 6 and causes: 6 damage to unit: germanFactory
                                Bombing raid in Belorussia causes 6 damage total. 
                            Battle in Astrakhan
                                Russia attack with 2 russianFighters and 2 russianInfantrys
                                Italy defend with 1 Flagpole, 1 italianArtillery and 1 italianInfantry
                                    Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 2 : 1/1 hits, 1,17 expected hits
                                    Italy roll dice for 1 italianArtillery and 1 italianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits
                                    1 italianInfantry owned by the Italy lost in Astrakhan
                                    Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 3 : 1/1 hits, 1,17 expected hits
                                    Italy roll dice for 1 italianArtillery in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits
                                    1 italianArtillery owned by the Italy lost in Astrakhan
                                Russia win, taking Astrakhan from Italy with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 7
                                Casualties for Italy: 1 italianArtillery and 1 italianInfantry
                            Battle in Western Kazahk
                                Russia attack with 1 russianInfantry and 1 russianTacticalBomber
                                Germany defend with 1 Flagpole and 1 germanMech.Infantry
                                    Russia roll dice for 1 russianInfantry and 1 russianTacticalBomber in Western Kazahk, round 2 : 1/1 hits, 0,67 expected hits
                                    Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 2 : 0/1 hits, 0,25 expected hits
                                1 germanMech.Infantry owned by the Germany lost in Western Kazahk
                                Russia win, taking Western Kazahk from Germany with 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 5
                                Casualties for Germany: 1 germanMech.Infantry
                            Battle in Caucasus
                                Russia attack with 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry
                                Italy defend with 1 Flagpole, 1 italianInfantry and 1 italianTank
                                    Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0,92 expected hits
                                    Italy roll dice for 1 italianInfantry and 1 italianTank in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
                                    1 italianInfantry owned by the Italy lost in Caucasus
                                    Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 3 : 1/1 hits, 0,92 expected hits
                                    Italy roll dice for 1 italianTank in Caucasus, round 3 : 1/1 hits, 0,42 expected hits
                                    1 russianInfantry owned by the Russia and 1 italianTank owned by the Italy lost in Caucasus
                                Russia win, taking Caucasus from Italy with 1 russianAntiTankGun and 2 russianFighters remaining. Battle score for attacker is 6
                                Casualties for Italy: 1 italianInfantry and 1 italianTank
                                Casualties for Russia: 1 russianInfantry
                    
                        Non Combat Move - Russia
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            2 russianFighters moved from Astrakhan to Stalingrad
                            2 russianFighters moved from Caucasus to Stalingrad
                            1 russianTacticalBomber moved from Western Kazahk to Sverdlovsk
                            1 russianTacticalBomber moved from Sverdlovsk to Stalingrad
                            3 russianInfantrys moved from Volgarod to Stalingrad
                            3 Trucks moved from Volgarod to Moscow
                            3 Trucks and 3 russianAntiTankGuns moved from Moscow to Stalingrad
                            3 russianMech.Infantrys moved from Tula to Volgarod
                            3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Volgarod to Stalingrad
                            4 russianAntiTankGuns, 2 russianArtillerys, 2 russianInfantrys, 1 russianParatrooper and 6 russianTanks moved from Tula to Stalingrad
                            1 Train moved from Urals to Omsk
                            1 Train and 2 russianInfantrys moved from Omsk to Kansk
                            1 russianArtillery, 6 russianInfantrys and 1 russianTank moved from Eastern Siberia to Kansk
                            1 russianStrategicBomber moved from Belorussia to Moscow
                    
                        Purchase Units - Russia
                            Russia buy 1 russianEntrenchment, 1 russianFortification, 13 russianInfantrys and 1 russianTank; Remaining resources: 0 techTokens; 0 PUs; 
                    
                        Place Units - Russia
                            Units in Moscow being upgraded or consumed: 1 Material
                            1 russianEntrenchment and 4 russianInfantrys placed in Moscow
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russia from Moscow: 1 Material
                            EDIT: Adding units owned by Russia to Stalingrad: 1 Material
                            EDIT: Turning off Edit Mode
                            Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment
                            1 russianFortification and 3 russianInfantrys placed in Stalingrad
                            2 russianInfantrys placed in Omsk
                            1 russianTank placed in Novosibirsk
                            2 russianInfantrys placed in Vladivostok
                            1 russianInfantry placed in Volgarod
                            1 russianInfantry placed in Urals
                    
                        Activate Technology - Russia
                            Russia activating ImprovedProduction
                            Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
                            Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
                            Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
                    
                        Turn Complete - Russia
                            Russia collect 39 PUs; end with 39 PUs
                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                            Units generate 9 techTokens; Russia end with 9 techTokens
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russia from Astrakhan: 1 russianInfantry
                            EDIT: Changing unit bombing damage for these Germany owned units to: germanFactory = 1
                            EDIT: Turning off Edit Mode
                    

                    Combat Hit Differential Summary :

                    Russia rolls : : 1,00
                    Italy : -0,83
                    Germany : -0,25
                    AntiAircraftGun fire in Belorussia : : -0,08
                    Russia : 0,17
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • wirkeyW Offline
                      wirkey Moderators @redrum
                      last edited by

                      @redrum aye, rerolled and as i am lazy I just edited the results into the other save.

                      redrumR 1 Reply Last reply Reply Quote 1
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Manual Gamesave Post: Japan round 11

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                        Game History

                        Round: 11
                        
                            Research Technology - Japan
                                Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                Japan spend 0 on tech rolls
                                    Japan rolls : 0/1 hits, 0.00 expected hits
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                      Japan take Eastern Siberia from Russia
                                1 japaneseInfantry moved from Inner Mongolia to Northern China
                                      Japan take Northern China from China
                                1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                      Japan take Tsinghai from China
                                1 japaneseInfantry moved from Shantung to Anhwei
                                      Japan take Anhwei from China
                                1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                2 japaneseFighters moved from Shensi to Hupeh
                                1 japaneseFighter moved from Shensi to Kansu
                                1 japaneseInfantry moved from Western Szechwan to Kansu
                                2 japaneseInfantrys moved from Western Szechwan to Kansu
                                1 japaneseCombatEngineer moved from Shensi to Hupeh
                                1 japaneseFighter moved from Shensi to Hupeh
                                1 japaneseFighter moved from Shensi to Kansu
                                6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                        

                        Combat Hit Differential Summary :

                        Japan rolls : : 0.00
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @wirkey
                          last edited by

                          @wirkey Any scrambles? Need OOL for SZ147.

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          wirkeyW 1 Reply Last reply Reply Quote 0
                          • wirkeyW Offline
                            wirkey Moderators @redrum
                            last edited by

                            @redrum no scrambles, but I need to decide round by round in SZ 147

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Manual Gamesave Post: Japan round 11

                              TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                              Game History

                              Round: 11
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                      Japan spend 0 on tech rolls
                                          Japan rolls : 0/1 hits, 0.00 expected hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                      1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                      6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                      3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                      1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                      1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                            Japan take Eastern Siberia from Russia
                                      1 japaneseInfantry moved from Inner Mongolia to Northern China
                                            Japan take Northern China from China
                                      1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                            Japan take Tsinghai from China
                                      1 japaneseInfantry moved from Shantung to Anhwei
                                            Japan take Anhwei from China
                                      1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                      2 japaneseFighters moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Kansu
                                      1 japaneseInfantry moved from Western Szechwan to Kansu
                                      2 japaneseInfantrys moved from Western Szechwan to Kansu
                                      1 japaneseCombatEngineer moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Kansu
                                      6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                      1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                      1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                      1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                              
                                  Combat - Japan
                                      Battle in Kansu
                                          Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                              Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1.33 expected hits
                                          Units damaged: 1 chineseEntrenchment owned by the China
                                              China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                                              Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1.33 expected hits
                                              China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                                              1 chineseEntrenchment owned by the China lost in Kansu
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                          Casualties for China: 1 chineseEntrenchment
                                      Battle in Hupeh
                                          Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                          China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                              Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits
                                          Units damaged: 1 chineseEntrenchment owned by the China
                                              China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
                                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                              Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1.92 expected hits
                                              China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1.00 expected hits
                                              1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                          Japan converts chineseBarracks into different units
                                          Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                          Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                          Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                      Battle in Eastern Szechwan
                                          Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                              Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2.00 expected hits
                                              China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                                              1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                          Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                      Battle in 126 Sea Zone
                                          Japan attack with 1 japaneseSubmarine
                                          Britain defend with 1 britishDestroyer
                                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                              1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                          Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                          Casualties for Britain: 1 britishDestroyer
                                      Battle in 129 Sea Zone
                                          Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                          Britain defend with 1 britishSubmarine
                                              Substrike fire in 129 Sea Zone : 0/1 hits, 0.17 expected hits
                                              Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                                              Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                              1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                          Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                          Casualties for Britain: 1 britishSubmarine
                                      Battle in 147 Sea Zone
                                          Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                          Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                              CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                                              Substrike fire in 147 Sea Zone : 1/1 hits, 1.50 expected hits
                                              1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                              Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                              

                              Combat Hit Differential Summary :

                              Japan rolls : : 0.00
                              Japan : -0.42
                              China : -1.25
                              CruiserAntiAircraftGun fire in 147 Sea Zone : : -0.33
                              Substrike fire in 147 Sea Zone : : -0.50
                              Substrike fire in 129 Sea Zone : : -0.17
                              Britain : -0.83
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @wirkey
                                last edited by

                                @wirkey Alright. Can you give me your first round OOL then. Got 3 sub hits then I think it'll be 17-18 additional hits.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                1 Reply Last reply Reply Quote 0
                                • wirkeyW Offline
                                  wirkey Moderators
                                  last edited by

                                  TripleA Manual Gamesave Post: Japan round 11

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                                  Game History

                                  Round: 11
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                          Japan spend 0 on tech rolls
                                              Japan rolls : 0/1 hits, 0,00 expected hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                          1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                          6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                          3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                          1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                          1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                                Japan take Eastern Siberia from Russia
                                          1 japaneseInfantry moved from Inner Mongolia to Northern China
                                                Japan take Northern China from China
                                          1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                                Japan take Tsinghai from China
                                          1 japaneseInfantry moved from Shantung to Anhwei
                                                Japan take Anhwei from China
                                          1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                          2 japaneseFighters moved from Shensi to Hupeh
                                          1 japaneseFighter moved from Shensi to Kansu
                                          1 japaneseInfantry moved from Western Szechwan to Kansu
                                          2 japaneseInfantrys moved from Western Szechwan to Kansu
                                          1 japaneseCombatEngineer moved from Shensi to Hupeh
                                          1 japaneseFighter moved from Shensi to Hupeh
                                          1 japaneseFighter moved from Shensi to Kansu
                                          6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                          1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                          1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                          1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                  
                                      Combat - Japan
                                          Battle in Kansu
                                              Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                              China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                                  Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1,33 expected hits
                                              Units damaged: 1 chineseEntrenchment owned by the China
                                                  China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0,50 expected hits
                                                  Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1,33 expected hits
                                                  China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                                                  1 chineseEntrenchment owned by the China lost in Kansu
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                              Casualties for China: 1 chineseEntrenchment
                                          Battle in Hupeh
                                              Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                              China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                                  Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2,00 expected hits
                                              Units damaged: 1 chineseEntrenchment owned by the China
                                                  China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1,42 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                                  Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1,92 expected hits
                                                  China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1,00 expected hits
                                                  1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                              Japan converts chineseBarracks into different units
                                              Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                              Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                              Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                          Battle in Eastern Szechwan
                                              Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                              China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                                  Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2,00 expected hits
                                                  China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0,83 expected hits
                                                  1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                              Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                          Battle in 126 Sea Zone
                                              Japan attack with 1 japaneseSubmarine
                                              Britain defend with 1 britishDestroyer
                                                  Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                  Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                                  Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                                  Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits
                                                  Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                                                  Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
                                                  1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                              Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                              Casualties for Britain: 1 britishDestroyer
                                          Battle in 129 Sea Zone
                                              Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                              Britain defend with 1 britishSubmarine
                                                  Substrike fire in 129 Sea Zone : 0/1 hits, 0,17 expected hits
                                                  Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                                                  Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                                  1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                              Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                              Casualties for Britain: 1 britishSubmarine
                                          Battle in 147 Sea Zone
                                              Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                              Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                                  CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                                                  Substrike fire in 147 Sea Zone : 1/1 hits, 1,50 expected hits
                                                  1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                                  Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                                              Units damaged: 3 americanCarriers owned by the Usa
                                                  Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17,08 expected hits
                                              Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                                  Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0,75 expected hits
                                  

                                  Combat Hit Differential Summary :

                                  Usa : 0,25
                                  Japan rolls : : 0,00
                                  Japan : -0,50
                                  China : -1,25
                                  CruiserAntiAircraftGun fire in 147 Sea Zone : : -0,33
                                  Substrike fire in 147 Sea Zone : : -0,50
                                  Substrike fire in 129 Sea Zone : : -0,17
                                  Britain : -0,83
                                  

                                  Savegame

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                                  • redrumR Offline
                                    redrum Admin
                                    last edited by

                                    TripleA Manual Gamesave Post: Japan round 11

                                    TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                                    Game History

                                    Round: 11
                                    
                                        Research Technology - Japan
                                            Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                            Japan spend 0 on tech rolls
                                                Japan rolls : 0/1 hits, 0.00 expected hits
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                            1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                            6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                            3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                            1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                            1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                                  Japan take Eastern Siberia from Russia
                                            1 japaneseInfantry moved from Inner Mongolia to Northern China
                                                  Japan take Northern China from China
                                            1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                                  Japan take Tsinghai from China
                                            1 japaneseInfantry moved from Shantung to Anhwei
                                                  Japan take Anhwei from China
                                            1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                            2 japaneseFighters moved from Shensi to Hupeh
                                            1 japaneseFighter moved from Shensi to Kansu
                                            1 japaneseInfantry moved from Western Szechwan to Kansu
                                            2 japaneseInfantrys moved from Western Szechwan to Kansu
                                            1 japaneseCombatEngineer moved from Shensi to Hupeh
                                            1 japaneseFighter moved from Shensi to Hupeh
                                            1 japaneseFighter moved from Shensi to Kansu
                                            6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                            1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                            1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                            1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                    
                                        Combat - Japan
                                            Battle in Kansu
                                                Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                                China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                                    Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1.33 expected hits
                                                Units damaged: 1 chineseEntrenchment owned by the China
                                                    China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                                                    Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1.33 expected hits
                                                    China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                                                    1 chineseEntrenchment owned by the China lost in Kansu
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                                Casualties for China: 1 chineseEntrenchment
                                            Battle in Hupeh
                                                Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                                China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                                    Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits
                                                Units damaged: 1 chineseEntrenchment owned by the China
                                                    China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
                                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                                    Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1.92 expected hits
                                                    China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1.00 expected hits
                                                    1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                                Japan converts chineseBarracks into different units
                                                Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                                Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                                Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                            Battle in Eastern Szechwan
                                                Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                                China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                                    Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2.00 expected hits
                                                    China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                                                    1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                                Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                                Casualties for Japan: 1 japaneseInfantry
                                                Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                            Battle in 126 Sea Zone
                                                Japan attack with 1 japaneseSubmarine
                                                Britain defend with 1 britishDestroyer
                                                    Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                    Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                    Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                    Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                    Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                                    Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                                    1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                                Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                                Casualties for Britain: 1 britishDestroyer
                                            Battle in 129 Sea Zone
                                                Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                                Britain defend with 1 britishSubmarine
                                                    Substrike fire in 129 Sea Zone : 0/1 hits, 0.17 expected hits
                                                    Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                                                    Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                    1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                                Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                                Casualties for Britain: 1 britishSubmarine
                                            Battle in 147 Sea Zone
                                                Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                                Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                                    CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                                                    Substrike fire in 147 Sea Zone : 1/1 hits, 1.50 expected hits
                                                    1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                                    Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                                                Units damaged: 3 americanCarriers owned by the Usa
                                                    Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17.08 expected hits
                                                Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                                    Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0.75 expected hits
                                                    Usa roll dice for 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 3 americanTransports, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports in 147 Sea Zone, round 2 : 14/1 hits, 14.25 expected hits
                                                    9 americanSubmarines owned by the Usa, 1 americanInfantry owned by the Usa, 3 japaneseSubmarines owned by the Japan, 1 americanArtillery owned by the Usa, 3 americanTransports owned by the Usa, 12 japaneseDestroyers owned by the Japan and 2 britishTransports owned by the Britain lost in 147 Sea Zone
                                                    1 americanBattleship owned by the Usa and 5 americanCarriers owned by the Usa lost in 147 Sea Zone
                                                1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone
                                                    CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                                                    Japan roll dice for 6 japaneseSubmarines in 147 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                                    

                                    Combat Hit Differential Summary :

                                    Usa : 0.00
                                    Japan rolls : : 0.00
                                    Japan : -0.50
                                    China : -1.25
                                    CruiserAntiAircraftGun fire in 147 Sea Zone : : -0.67
                                    Substrike fire in 147 Sea Zone : : -0.50
                                    Substrike fire in 129 Sea Zone : : -0.17
                                    Britain : -0.83
                                    

                                    Savegame

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                    • redrumR Offline
                                      redrum Admin @wirkey
                                      last edited by

                                      @wirkey Battle round 2 OOL.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                      • wirkeyW Offline
                                        wirkey Moderators
                                        last edited by

                                        TripleA Manual Gamesave Post: Japan round 11

                                        TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                                        Game History

                                        Round: 11
                                        
                                            Research Technology - Japan
                                                Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                                Japan spend 0 on tech rolls
                                                    Japan rolls : 0/1 hits, 0,00 expected hits
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                                1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                                6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                                3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                                1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                                1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                                      Japan take Eastern Siberia from Russia
                                                1 japaneseInfantry moved from Inner Mongolia to Northern China
                                                      Japan take Northern China from China
                                                1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                                      Japan take Tsinghai from China
                                                1 japaneseInfantry moved from Shantung to Anhwei
                                                      Japan take Anhwei from China
                                                1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                                2 japaneseFighters moved from Shensi to Hupeh
                                                1 japaneseFighter moved from Shensi to Kansu
                                                1 japaneseInfantry moved from Western Szechwan to Kansu
                                                2 japaneseInfantrys moved from Western Szechwan to Kansu
                                                1 japaneseCombatEngineer moved from Shensi to Hupeh
                                                1 japaneseFighter moved from Shensi to Hupeh
                                                1 japaneseFighter moved from Shensi to Kansu
                                                6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                                1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                                1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                                1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                        
                                            Combat - Japan
                                                Battle in Kansu
                                                    Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                                    China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                                        Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1,33 expected hits
                                                    Units damaged: 1 chineseEntrenchment owned by the China
                                                        China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0,50 expected hits
                                                        Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1,33 expected hits
                                                        China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                                                        1 chineseEntrenchment owned by the China lost in Kansu
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                                    Casualties for China: 1 chineseEntrenchment
                                                Battle in Hupeh
                                                    Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                                    China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2,00 expected hits
                                                    Units damaged: 1 chineseEntrenchment owned by the China
                                                        China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1,42 expected hits
                                                        1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1,92 expected hits
                                                        China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1,00 expected hits
                                                        1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                                    Japan converts chineseBarracks into different units
                                                    Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                                    Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                                    Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                                Battle in Eastern Szechwan
                                                    Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                                    China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                                        Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2,00 expected hits
                                                        China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0,83 expected hits
                                                        1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                                    Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                                    Casualties for Japan: 1 japaneseInfantry
                                                    Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                                Battle in 126 Sea Zone
                                                    Japan attack with 1 japaneseSubmarine
                                                    Britain defend with 1 britishDestroyer
                                                        Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                        Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                                        Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                                        Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits
                                                        Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                                                        Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
                                                        1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                                    Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                                    Casualties for Britain: 1 britishDestroyer
                                                Battle in 129 Sea Zone
                                                    Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                                    Britain defend with 1 britishSubmarine
                                                        Substrike fire in 129 Sea Zone : 0/1 hits, 0,17 expected hits
                                                        Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                                                        Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                                        1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                                    Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                                    Casualties for Britain: 1 britishSubmarine
                                                Battle in 147 Sea Zone
                                                    Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                                    Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                                        CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                                                        Substrike fire in 147 Sea Zone : 1/1 hits, 1,50 expected hits
                                                        1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                                        Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                                                    Units damaged: 3 americanCarriers owned by the Usa
                                                        Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17,08 expected hits
                                                    Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                                        Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0,75 expected hits
                                                        Usa roll dice for 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 3 americanTransports, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports in 147 Sea Zone, round 2 : 14/1 hits, 14,25 expected hits
                                                        9 americanSubmarines owned by the Usa, 1 americanInfantry owned by the Usa, 3 japaneseSubmarines owned by the Japan, 1 americanArtillery owned by the Usa, 3 americanTransports owned by the Usa, 12 japaneseDestroyers owned by the Japan and 2 britishTransports owned by the Britain lost in 147 Sea Zone
                                                        1 americanBattleship owned by the Usa and 5 americanCarriers owned by the Usa lost in 147 Sea Zone
                                                    1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone
                                                        CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                                                        Japan roll dice for 6 japaneseSubmarines in 147 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
                                                        Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers and 11 japaneseNavalFighters in 147 Sea Zone, round 3 : 14/1 hits, 14,08 expected hits
                                                        Usa roll dice for 1 americanBattleship-damaged, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 147 Sea Zone, round 3 : 12/1 hits, 12,58 expected hits
                                        

                                        Combat Hit Differential Summary :

                                        Usa : -0,58
                                        Japan rolls : : 0,00
                                        Japan : -0,58
                                        China : -1,25
                                        CruiserAntiAircraftGun fire in 147 Sea Zone : : -0,67
                                        Substrike fire in 147 Sea Zone : : -0,50
                                        Substrike fire in 129 Sea Zone : : -0,17
                                        Britain : -0,83
                                        

                                        Savegame

                                        redrumR 1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @wirkey
                                          last edited by

                                          @wirkey Ok, I'm going to retreat now after selecting my casualties. For some reason, it didn't prompt me to withdraw so I'll have to edit it.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          wirkeyW 1 Reply Last reply Reply Quote 0
                                          • wirkeyW Offline
                                            wirkey Moderators @redrum
                                            last edited by

                                            @redrum by the rules you can't retreat to a SZ where a battle took place but it's ok for me

                                            redrumR 1 Reply Last reply Reply Quote 0

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