TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 2.8.0.2 - wirkey (Allies) vs spartan-redrum (Axis)

    Scheduled Pinned Locked Moved Play By Forum
    81 Posts 3 Posters 29.9k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • redrumR Offline
      redrum Admin @wirkey
      last edited by

      @wirkey Any scrambles? Need OOL for SZ147.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      wirkeyW 1 Reply Last reply Reply Quote 0
      • wirkeyW Offline
        wirkey Moderators @redrum
        last edited by

        @redrum no scrambles, but I need to decide round by round in SZ 147

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Manual Gamesave Post: Japan round 11

          TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

          Game History

          Round: 11
          
              Research Technology - Japan
                  Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                  Japan spend 0 on tech rolls
                      Japan rolls : 0/1 hits, 0.00 expected hits
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                  1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                  6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                  3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                  1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                  1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                        Japan take Eastern Siberia from Russia
                  1 japaneseInfantry moved from Inner Mongolia to Northern China
                        Japan take Northern China from China
                  1 japaneseInfantry moved from Western Szechwan to Tsinghai
                        Japan take Tsinghai from China
                  1 japaneseInfantry moved from Shantung to Anhwei
                        Japan take Anhwei from China
                  1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                  2 japaneseFighters moved from Shensi to Hupeh
                  1 japaneseFighter moved from Shensi to Kansu
                  1 japaneseInfantry moved from Western Szechwan to Kansu
                  2 japaneseInfantrys moved from Western Szechwan to Kansu
                  1 japaneseCombatEngineer moved from Shensi to Hupeh
                  1 japaneseFighter moved from Shensi to Hupeh
                  1 japaneseFighter moved from Shensi to Kansu
                  6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                  1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                  1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                  1 japaneseNavalFighter moved from Japan to 129 Sea Zone
          
              Combat - Japan
                  Battle in Kansu
                      Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                      China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                          Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1.33 expected hits
                      Units damaged: 1 chineseEntrenchment owned by the China
                          China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                          Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1.33 expected hits
                          China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                          1 chineseEntrenchment owned by the China lost in Kansu
                      Some non-combat units are destroyed: 
                      Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                      Casualties for China: 1 chineseEntrenchment
                  Battle in Hupeh
                      Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                      China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                          Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits
                      Units damaged: 1 chineseEntrenchment owned by the China
                          China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                          Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1.92 expected hits
                          China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1.00 expected hits
                          1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                      Japan converts chineseBarracks into different units
                      Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                      Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                      Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                  Battle in Eastern Szechwan
                      Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                      China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                          Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2.00 expected hits
                          China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                          1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                      Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                      Casualties for Japan: 1 japaneseInfantry
                      Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                  Battle in 126 Sea Zone
                      Japan attack with 1 japaneseSubmarine
                      Britain defend with 1 britishDestroyer
                          Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                          Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                          Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                          Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                          1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                      Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                      Casualties for Britain: 1 britishDestroyer
                  Battle in 129 Sea Zone
                      Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                      Britain defend with 1 britishSubmarine
                          Substrike fire in 129 Sea Zone : 0/1 hits, 0.17 expected hits
                          Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                          Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                          1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                      Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                      Casualties for Britain: 1 britishSubmarine
                  Battle in 147 Sea Zone
                      Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                      Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                          CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                          Substrike fire in 147 Sea Zone : 1/1 hits, 1.50 expected hits
                          1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                          Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
          

          Combat Hit Differential Summary :

          Japan rolls : : 0.00
          Japan : -0.42
          China : -1.25
          CruiserAntiAircraftGun fire in 147 Sea Zone : : -0.33
          Substrike fire in 147 Sea Zone : : -0.50
          Substrike fire in 129 Sea Zone : : -0.17
          Britain : -0.83
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @wirkey
            last edited by

            @wirkey Alright. Can you give me your first round OOL then. Got 3 sub hits then I think it'll be 17-18 additional hits.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 0
            • wirkeyW Offline
              wirkey Moderators
              last edited by

              TripleA Manual Gamesave Post: Japan round 11

              TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

              Game History

              Round: 11
              
                  Research Technology - Japan
                      Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                      Japan spend 0 on tech rolls
                          Japan rolls : 0/1 hits, 0,00 expected hits
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                      1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                      6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                      3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                      1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                      1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                            Japan take Eastern Siberia from Russia
                      1 japaneseInfantry moved from Inner Mongolia to Northern China
                            Japan take Northern China from China
                      1 japaneseInfantry moved from Western Szechwan to Tsinghai
                            Japan take Tsinghai from China
                      1 japaneseInfantry moved from Shantung to Anhwei
                            Japan take Anhwei from China
                      1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                      2 japaneseFighters moved from Shensi to Hupeh
                      1 japaneseFighter moved from Shensi to Kansu
                      1 japaneseInfantry moved from Western Szechwan to Kansu
                      2 japaneseInfantrys moved from Western Szechwan to Kansu
                      1 japaneseCombatEngineer moved from Shensi to Hupeh
                      1 japaneseFighter moved from Shensi to Hupeh
                      1 japaneseFighter moved from Shensi to Kansu
                      6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                      1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                      1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                      1 japaneseNavalFighter moved from Japan to 129 Sea Zone
              
                  Combat - Japan
                      Battle in Kansu
                          Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                              Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1,33 expected hits
                          Units damaged: 1 chineseEntrenchment owned by the China
                              China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0,50 expected hits
                              Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1,33 expected hits
                              China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                              1 chineseEntrenchment owned by the China lost in Kansu
                          Some non-combat units are destroyed: 
                          Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                          Casualties for China: 1 chineseEntrenchment
                      Battle in Hupeh
                          Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                          China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                              Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2,00 expected hits
                          Units damaged: 1 chineseEntrenchment owned by the China
                              China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1,42 expected hits
                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                              Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1,92 expected hits
                              China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1,00 expected hits
                              1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                          Japan converts chineseBarracks into different units
                          Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                          Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                          Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                      Battle in Eastern Szechwan
                          Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                          China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                              Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2,00 expected hits
                              China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0,83 expected hits
                              1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                          Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                          Casualties for Japan: 1 japaneseInfantry
                          Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                      Battle in 126 Sea Zone
                          Japan attack with 1 japaneseSubmarine
                          Britain defend with 1 britishDestroyer
                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits
                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
                              1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                          Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                          Casualties for Britain: 1 britishDestroyer
                      Battle in 129 Sea Zone
                          Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                          Britain defend with 1 britishSubmarine
                              Substrike fire in 129 Sea Zone : 0/1 hits, 0,17 expected hits
                              Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                              Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                              1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                          Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                          Casualties for Britain: 1 britishSubmarine
                      Battle in 147 Sea Zone
                          Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                          Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                              CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                              Substrike fire in 147 Sea Zone : 1/1 hits, 1,50 expected hits
                              1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                              Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                          Units damaged: 3 americanCarriers owned by the Usa
                              Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17,08 expected hits
                          Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                              Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0,75 expected hits
              

              Combat Hit Differential Summary :

              Usa : 0,25
              Japan rolls : : 0,00
              Japan : -0,50
              China : -1,25
              CruiserAntiAircraftGun fire in 147 Sea Zone : : -0,33
              Substrike fire in 147 Sea Zone : : -0,50
              Substrike fire in 129 Sea Zone : : -0,17
              Britain : -0,83
              

              Savegame

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Manual Gamesave Post: Japan round 11

                TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                Game History

                Round: 11
                
                    Research Technology - Japan
                        Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                        Japan spend 0 on tech rolls
                            Japan rolls : 0/1 hits, 0.00 expected hits
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                        1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                        6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                        3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                        1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                        1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                              Japan take Eastern Siberia from Russia
                        1 japaneseInfantry moved from Inner Mongolia to Northern China
                              Japan take Northern China from China
                        1 japaneseInfantry moved from Western Szechwan to Tsinghai
                              Japan take Tsinghai from China
                        1 japaneseInfantry moved from Shantung to Anhwei
                              Japan take Anhwei from China
                        1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                        2 japaneseFighters moved from Shensi to Hupeh
                        1 japaneseFighter moved from Shensi to Kansu
                        1 japaneseInfantry moved from Western Szechwan to Kansu
                        2 japaneseInfantrys moved from Western Szechwan to Kansu
                        1 japaneseCombatEngineer moved from Shensi to Hupeh
                        1 japaneseFighter moved from Shensi to Hupeh
                        1 japaneseFighter moved from Shensi to Kansu
                        6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                        1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                        1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                        1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                
                    Combat - Japan
                        Battle in Kansu
                            Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                            China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1.33 expected hits
                            Units damaged: 1 chineseEntrenchment owned by the China
                                China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                                Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1.33 expected hits
                                China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                                1 chineseEntrenchment owned by the China lost in Kansu
                            Some non-combat units are destroyed: 
                            Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                            Casualties for China: 1 chineseEntrenchment
                        Battle in Hupeh
                            Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                            China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits
                            Units damaged: 1 chineseEntrenchment owned by the China
                                China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1.92 expected hits
                                China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1.00 expected hits
                                1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                            Japan converts chineseBarracks into different units
                            Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                            Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                            Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                        Battle in Eastern Szechwan
                            Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                            China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2.00 expected hits
                                China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                                1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                            Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                            Casualties for Japan: 1 japaneseInfantry
                            Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                        Battle in 126 Sea Zone
                            Japan attack with 1 japaneseSubmarine
                            Britain defend with 1 britishDestroyer
                                Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                            Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                            Casualties for Britain: 1 britishDestroyer
                        Battle in 129 Sea Zone
                            Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                            Britain defend with 1 britishSubmarine
                                Substrike fire in 129 Sea Zone : 0/1 hits, 0.17 expected hits
                                Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                                Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                            Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                            Casualties for Britain: 1 britishSubmarine
                        Battle in 147 Sea Zone
                            Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                            Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                                Substrike fire in 147 Sea Zone : 1/1 hits, 1.50 expected hits
                                1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                            Units damaged: 3 americanCarriers owned by the Usa
                                Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17.08 expected hits
                            Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0.75 expected hits
                                Usa roll dice for 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 3 americanTransports, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports in 147 Sea Zone, round 2 : 14/1 hits, 14.25 expected hits
                                9 americanSubmarines owned by the Usa, 1 americanInfantry owned by the Usa, 3 japaneseSubmarines owned by the Japan, 1 americanArtillery owned by the Usa, 3 americanTransports owned by the Usa, 12 japaneseDestroyers owned by the Japan and 2 britishTransports owned by the Britain lost in 147 Sea Zone
                                1 americanBattleship owned by the Usa and 5 americanCarriers owned by the Usa lost in 147 Sea Zone
                            1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone
                                CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                                Japan roll dice for 6 japaneseSubmarines in 147 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                

                Combat Hit Differential Summary :

                Usa : 0.00
                Japan rolls : : 0.00
                Japan : -0.50
                China : -1.25
                CruiserAntiAircraftGun fire in 147 Sea Zone : : -0.67
                Substrike fire in 147 Sea Zone : : -0.50
                Substrike fire in 129 Sea Zone : : -0.17
                Britain : -0.83
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @wirkey
                  last edited by

                  @wirkey Battle round 2 OOL.

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • wirkeyW Offline
                    wirkey Moderators
                    last edited by

                    TripleA Manual Gamesave Post: Japan round 11

                    TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                    Game History

                    Round: 11
                    
                        Research Technology - Japan
                            Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                            Japan spend 0 on tech rolls
                                Japan rolls : 0/1 hits, 0,00 expected hits
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                            1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                            6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                            3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                            1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                            1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                  Japan take Eastern Siberia from Russia
                            1 japaneseInfantry moved from Inner Mongolia to Northern China
                                  Japan take Northern China from China
                            1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                  Japan take Tsinghai from China
                            1 japaneseInfantry moved from Shantung to Anhwei
                                  Japan take Anhwei from China
                            1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                            2 japaneseFighters moved from Shensi to Hupeh
                            1 japaneseFighter moved from Shensi to Kansu
                            1 japaneseInfantry moved from Western Szechwan to Kansu
                            2 japaneseInfantrys moved from Western Szechwan to Kansu
                            1 japaneseCombatEngineer moved from Shensi to Hupeh
                            1 japaneseFighter moved from Shensi to Hupeh
                            1 japaneseFighter moved from Shensi to Kansu
                            6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                            1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                            1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                            1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                    
                        Combat - Japan
                            Battle in Kansu
                                Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                    Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1,33 expected hits
                                Units damaged: 1 chineseEntrenchment owned by the China
                                    China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0,50 expected hits
                                    Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1,33 expected hits
                                    China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                                    1 chineseEntrenchment owned by the China lost in Kansu
                                Some non-combat units are destroyed: 
                                Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                Casualties for China: 1 chineseEntrenchment
                            Battle in Hupeh
                                Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                    Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2,00 expected hits
                                Units damaged: 1 chineseEntrenchment owned by the China
                                    China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1,42 expected hits
                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                    Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1,92 expected hits
                                    China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1,00 expected hits
                                    1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                Japan converts chineseBarracks into different units
                                Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                            Battle in Eastern Szechwan
                                Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                    Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2,00 expected hits
                                    China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0,83 expected hits
                                    1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                            Battle in 126 Sea Zone
                                Japan attack with 1 japaneseSubmarine
                                Britain defend with 1 britishDestroyer
                                    Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                    Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                    Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                    Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits
                                    Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                                    Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
                                    1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                Casualties for Britain: 1 britishDestroyer
                            Battle in 129 Sea Zone
                                Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                Britain defend with 1 britishSubmarine
                                    Substrike fire in 129 Sea Zone : 0/1 hits, 0,17 expected hits
                                    Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                                    Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                    1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                Casualties for Britain: 1 britishSubmarine
                            Battle in 147 Sea Zone
                                Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                    CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                                    Substrike fire in 147 Sea Zone : 1/1 hits, 1,50 expected hits
                                    1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                    Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                                Units damaged: 3 americanCarriers owned by the Usa
                                    Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17,08 expected hits
                                Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                    Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0,75 expected hits
                                    Usa roll dice for 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 3 americanTransports, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports in 147 Sea Zone, round 2 : 14/1 hits, 14,25 expected hits
                                    9 americanSubmarines owned by the Usa, 1 americanInfantry owned by the Usa, 3 japaneseSubmarines owned by the Japan, 1 americanArtillery owned by the Usa, 3 americanTransports owned by the Usa, 12 japaneseDestroyers owned by the Japan and 2 britishTransports owned by the Britain lost in 147 Sea Zone
                                    1 americanBattleship owned by the Usa and 5 americanCarriers owned by the Usa lost in 147 Sea Zone
                                1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone
                                    CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                                    Japan roll dice for 6 japaneseSubmarines in 147 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
                                    Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers and 11 japaneseNavalFighters in 147 Sea Zone, round 3 : 14/1 hits, 14,08 expected hits
                                    Usa roll dice for 1 americanBattleship-damaged, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 147 Sea Zone, round 3 : 12/1 hits, 12,58 expected hits
                    

                    Combat Hit Differential Summary :

                    Usa : -0,58
                    Japan rolls : : 0,00
                    Japan : -0,58
                    China : -1,25
                    CruiserAntiAircraftGun fire in 147 Sea Zone : : -0,67
                    Substrike fire in 147 Sea Zone : : -0,50
                    Substrike fire in 129 Sea Zone : : -0,17
                    Britain : -0,83
                    

                    Savegame

                    redrumR 1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin @wirkey
                      last edited by

                      @wirkey Ok, I'm going to retreat now after selecting my casualties. For some reason, it didn't prompt me to withdraw so I'll have to edit it.

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      wirkeyW 1 Reply Last reply Reply Quote 0
                      • wirkeyW Offline
                        wirkey Moderators @redrum
                        last edited by

                        @redrum by the rules you can't retreat to a SZ where a battle took place but it's ok for me

                        redrumR 1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @wirkey
                          last edited by redrum

                          @wirkey Really? I ran the battle locally before we actually did the rolls and it let me retreat then though it was before I had run the other sea battle. I ran all the other battles first in the actual rolls just to get them out of the way. Does the order you do the sea battles matter to determine retreat locations?

                          @Panther Any insights here? I don't think I've ever had this situation before. TWW is probably closest to Global 40 rules.

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          wirkeyW 1 Reply Last reply Reply Quote 0
                          • wirkeyW Offline
                            wirkey Moderators @redrum
                            last edited by

                            @redrum I'm sure about the rules in revised. You can't retreat to a hostile SZ or one were a battle took place that round.

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Turn Summary: Thailand round 11

                              TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

                              Game History

                              Round: 11
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 9 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 9 PUs
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                      Japan spend 0 on tech rolls
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                      1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                      6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                      3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                      1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                      1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                            Japan take Eastern Siberia from Russia
                                      1 japaneseInfantry moved from Inner Mongolia to Northern China
                                            Japan take Northern China from China
                                      1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                            Japan take Tsinghai from China
                                      1 japaneseInfantry moved from Shantung to Anhwei
                                            Japan take Anhwei from China
                                      1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                      2 japaneseFighters moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Kansu
                                      1 japaneseInfantry moved from Western Szechwan to Kansu
                                      2 japaneseInfantrys moved from Western Szechwan to Kansu
                                      1 japaneseCombatEngineer moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Kansu
                                      6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                      1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                      1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                      1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                              
                                  Combat - Japan
                                      Battle in Kansu
                                          Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                          Units damaged: 1 chineseEntrenchment owned by the China
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                          Casualties for China: 1 chineseEntrenchment
                                      Battle in Hupeh
                                          Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                          China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                          Units damaged: 1 chineseEntrenchment owned by the China
                                          Japan converts chineseBarracks into different units
                                          Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                          Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                          Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                      Battle in Eastern Szechwan
                                          Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                          Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                      Battle in 126 Sea Zone
                                          Japan attack with 1 japaneseSubmarine
                                          Britain defend with 1 britishDestroyer
                                          Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                          Casualties for Britain: 1 britishDestroyer
                                      Battle in 129 Sea Zone
                                          Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                          Britain defend with 1 britishSubmarine
                                          Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                          Casualties for Britain: 1 britishSubmarine
                                      Battle in 147 Sea Zone
                                          Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                          Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                          Units damaged: 3 americanCarriers owned by the Usa
                                          Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                          1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone
                                          Units damaged: 4 japaneseBattleships owned by the Japan
                                          4 japaneseBattleship-damageds owned by the Japan added in 147 Sea Zone
                                          Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 134
                                          Casualties for Japan: 4 japaneseBattleships, 4 japaneseBattleship-damageds, 6 japaneseCruisers, 13 japaneseDestroyers, 7 japaneseNavalFighters and 9 japaneseSubmarines
                                          Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                          Casualties for Usa: 1 americanArtillery, 1 americanBattleship, 1 americanBattleship-damaged, 5 americanCarriers, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports
                                      Battle in 147 Sea Zone
                                          Japan attack with 4 japaneseNavalFighters
                                          Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 134
                                          Casualties for Japan: 4 japaneseBattleships, 4 japaneseBattleship-damageds, 6 japaneseCruisers, 13 japaneseDestroyers, 7 japaneseNavalFighters and 9 japaneseSubmarines
                                          Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                          Casualties for Usa: 1 americanArtillery, 1 americanBattleship, 1 americanBattleship-damaged, 5 americanCarriers, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japan from 147 Sea Zone: 4 japaneseNavalFighters
                                      EDIT: Adding units owned by Britain to Celebes: 4 britishNavalFighters
                                      EDIT: Adding units owned by Usa to Celebes: 9 americanNavalFighters
                                      EDIT: Adding units owned by Usa to 147 Sea Zone: 4 americanCruisers and 1 americanDestroyer
                                      EDIT: Adding units owned by Japan to 129 Sea Zone: 4 japaneseBattleship-damageds, 6 japaneseCarriers, 4 japaneseCruisers and 11 japaneseNavalFighters
                                      EDIT: Removing units owned by Japan from 129 Sea Zone: 6 japaneseCarriers
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      3 japaneseCarriers moved from 96 Sea Zone to 129 Sea Zone
                                      6 japaneseNavalFighters moved from 129 Sea Zone to Phillippines
                                      1 japaneseInfantry moved from Burma to Yunnan
                                      1 japaneseInfantry moved from Hunan to Kwangsi
                                      1 japaneseArtillery and 1 japaneseMech.Infantry moved from Shanghai to Hunan
                                      1 Material and 1 Truck moved from Shanghai to Shensi
                                      1 Material and 1 japaneseAirTransport moved from Tokyo to Shensi
                                      1 japaneseCombatEngineer moved from Shantung to Shensi
                                      2 japaneseFighters moved from Kansu to Burma
                                      3 japaneseInfantrys and 1 japaneseParatrooper moved from Thailand to Burma
                                      2 japaneseFighters moved from Hupeh to Shensi
                                      1 japaneseFighter moved from Hupeh to Burma
                                      1 japaneseAlpineInfantry, 4 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Western Szechwan to Tsinghai
                                      2 japaneseInfantrys moved from Saigon to Thailand
                                      9 japaneseArtillerys and 7 japaneseInfantrys moved from Irkutsk to Yakut
                                      1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseMech.Infantrys moved from Chahar to Inner Mongolia
                                      2 japaneseTanks moved from Chahar to Inner Mongolia
                                      2 Trucks and 2 japaneseInfantrys moved from Chahar to Inner Mongolia
                                      1 japaneseArtillery and 4 japaneseInfantrys moved from Shantung to Shensi
                                      1 Train moved from Shantung to Manchuria
                                      1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                      1 Train moved from Peking to Manchuria
                                      1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                      1 Train moved from Shantung to Korea
                                      1 Train moved from Shantung to Manchuria
                                      1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                      1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                                      1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                      3 japaneseArtillerys moved from Korea to 97 Sea Zone
                                      3 japaneseArtillerys and 1 japaneseCombatEngineer moved from 97 Sea Zone to Shantung
                                      1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone
                                      1 japaneseTransport moved from 127 Sea Zone to 128 Sea Zone
                                      1 japaneseMarine moved from Brunei to 128 Sea Zone
                                      1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 127 Sea Zone
                                      1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                      1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                                      1 japaneseInfantry moved from Eastern Manchuria to Manchuria
                                      1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                      1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                                      2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                      2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                      4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 97 Sea Zone
                                      4 japaneseInfantrys moved from 97 Sea Zone to Shantung
                                      1 japaneseAirTransport moved from Shensi to Tokyo
                                      1 Truck moved from Shensi to Shantung
                                      1 Truck moved from Western Szechwan to Shensi
                                      1 Truck moved from Burma to Anhwei
                                      1 japaneseMech.Infantry moved from Western Szechwan to Burma
                                      2 Trucks moved from Shantung to Shanghai
                                      1 Truck and 1 japaneseArtillery moved from Shantung to Inner Mongolia
                                      1 Truck moved from Inner Mongolia to Shensi
                                      2 Trucks moved from Inner Mongolia to Shensi
                              
                                  Purchase Units - Japan
                                      Japan buy 2 Materials, 4 japaneseArtillerys, 1 japaneseCarrier, 2 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseSubmarine; Remaining resources: 9 techTokens; 0 PUs; 
                              
                                  Place Units - Japan
                                      2 Materials and 1 japaneseArtillery placed in Shanghai
                                      3 japaneseArtillerys placed in Korea
                                      1 japaneseDestroyer placed in 127 Sea Zone
                                      1 japaneseSubmarine placed in 129 Sea Zone
                                      1 japaneseDestroyer placed in 99 Sea Zone
                                      1 japaneseNavalFighter placed in Japan
                                      Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
                                      1 japaneseCarrier placed in 98 Sea Zone
                                      2 japaneseInfantrys placed in Saigon
                                      2 japaneseInfantrys placed in Kyushu Shikoku
                              
                                  Turn Complete - Japan
                                      Japan collect 81 PUs; end with 81 PUs
                                      Units generate 9 techTokens; Japan end with 18 techTokens
                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      3 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 9 PUs; end with 9 PUs
                                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                              
                                  Purchase Units - Thailand
                                      Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      3 japaneseInfantrys placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          Some Units in Thailand change ownership: 3 japaneseInfantrys
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @wirkey
                                last edited by redrum

                                @wirkey Hmm.

                                1. Well I tested just doing the SZ147 attack through SZ129 (no other attacks) and it lets me retreat back to SZ129 which has the UK sub in it: 0_1526506053153_test_retreat_to_SZ_with_enemy_sub.tsvg. Not sure if that is valid behavior or if its a bug.

                                2. Then I tested also attacking the sub in SZ129 but doing the SZ147 battle first and it also let's me retreat to SZ129: 0_1526506310533_test_retreat_to_SZ_with_enemy_sub_2.tsvg

                                3. Then I tested the same but doing SZ129 battle before SZ147 and it doesn't let me retreat then... I'm guessing it then thinks SZ129 is hostile since there is a battle there. Logically it doesn't seem to make much sense though as the order of the battles shouldn't matter for retreat locations.

                                The only thing I could find in the Global 40 rules is this statement:
                                "Move all attacking land and sea units in that combat that are on the battle strip to a single adjacent friendly space from which at least 1 of the attacking land or sea units moved. In the case of sea units, that space must have been friendly at the start of the turn."

                                Though its not clear if subs would make a SZ "not friendly". And doesn't seem to say anything about battles affecting it.

                                @Hepps @Panther Any thoughts? Have you ever seen that before?

                                EDIT: Actually Global 40 rules do clarify what a friendly SZ is:
                                "Sea zones are either friendly or hostile. Friendly sea zones contain no surface warships (this doesn’t include submarines and transports) belonging to a power with which you are at war. Hostile sea zones contain surface warships belonging to a power with which you are at war. (The presence of a surface warship belonging to an enemy power with which you are not yet at war doesn’t make a sea zone hostile.)"

                                So that would seem to indicate that it is legal to retreat to the SZ that has only enemy subs in it at the beginning of the turn regardless of whether there is a battle there. So I think the bug is that the engine doesn't allow you to retreat in the 3rd scenario above.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                wirkeyW 1 Reply Last reply Reply Quote 0
                                • wirkeyW Offline
                                  wirkey Moderators @redrum
                                  last edited by

                                  @redrum I don't know about the Global rules, but I'm sure about revised.

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @wirkey
                                    last edited by

                                    @wirkey Yeah, I think revised is different because subs can block movement. Where all versions after revised they can't so probably shouldn't block retreats either.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    wirkeyW 1 Reply Last reply Reply Quote 0
                                    • wirkeyW Offline
                                      wirkey Moderators
                                      last edited by

                                      TripleA Turn Summary: Australia round 11

                                      TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

                                      Game History

                                      Round: 11
                                      
                                          Supporting Britain - Canada
                                              Canada collect 0 PUs; end with 20 PUs
                                      
                                          Organizing Partisan Operations - ExiledAllies
                                              ExiledAllies collect 0 PUs; end with 45 PUs
                                      
                                          Preparing Defense - Egypt
                                              Egypt collect 0 PUs; end with 10 PUs
                                      
                                          Marching Orders - SouthAfrica
                                              SouthAfrica collect 0 PUs; end with 7 PUs
                                      
                                          Preparing Ambushes - India
                                              India collect 0 PUs; end with 13 PUs
                                      
                                          Preparing Naval Operations - Australia
                                              Australia collect 0 PUs; end with 17 PUs
                                      
                                          Research Technology - Britain
                                                  Britain rolls : 1/1 hits, 0,00 expected hits
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover ImprovedProduction
                                      
                                          Combat Move - Britain
                                              Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                                              Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                                              Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                                              Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                                              Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                                              Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                      AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits
                                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                              1 britishTransport moved from 48 Sea Zone to 51 Sea Zone
                                              2 britishInfantrys moved from Western Egypt to 51 Sea Zone
                                              2 britishInfantrys and 1 britishTransport moved from 51 Sea Zone to 50 Sea Zone
                                              2 britishInfantrys moved from 50 Sea Zone to Peloponnese
                                              2 britishFighters moved from Sicily to Peloponnese
                                              2 britishFighters moved from Sicily to Peloponnese
                                              1 britishDestroyer moved from 145 Sea Zone to 149 Sea Zone
                                              1 britishDestroyer moved from 162 Sea Zone to 149 Sea Zone
                                              1 britishSubmarine moved from 162 Sea Zone to 149 Sea Zone
                                              1 britishSubmarine moved from 88 Sea Zone to 149 Sea Zone
                                              2 britishNavalFighters moved from Sumatra to 149 Sea Zone
                                              2 britishStrategicBombers moved from Central Britain to Western Germany
                                      
                                          Combat - Britain
                                              Strategic bombing raid in Western Germany
                                                      AntiAircraftGun fire in Western Germany : 0/1 hits, 0,17 expected hits
                                                  Bombing raid in Western Germany rolls: 5,0 and causes: 5 damage to unit: germanFactory
                                                  Bombing raid in Western Germany causes 5 damage total. 
                                              Battle in 149 Sea Zone
                                                  Britain attack with 2 britishDestroyers, 2 britishNavalFighters and 2 britishSubmarines
                                                  Germany defend with 2 germanSubmarines
                                                      Substrike fire in 149 Sea Zone : 0/1 hits, 0,33 expected hits
                                                      Britain roll dice for 2 britishSubmarines in 149 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                                                      1 germanSubmarine owned by the Germany lost in 149 Sea Zone
                                                      Britain roll dice for 2 britishDestroyers and 2 britishNavalFighters in 149 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
                                                      Germany roll dice for 1 germanSubmarine in 149 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                                      1 germanSubmarine owned by the Germany lost in 149 Sea Zone
                                                  Britain win, taking 149 Sea Zone from Neutral with 2 britishDestroyers, 2 britishNavalFighters and 2 britishSubmarines remaining. Battle score for attacker is 14
                                                  Casualties for Germany: 2 germanSubmarines
                                              Battle in Peloponnese
                                                  Britain attack with 4 britishFighters and 2 britishInfantrys
                                                  Italy defend with 1 Flagpole and 1 italianParatrooper
                                                      Britain roll dice for 4 britishFighters and 2 britishInfantrys in Peloponnese, round 2 : 2/1 hits, 1,17 expected hits
                                                      Italy roll dice for 1 italianParatrooper in Peloponnese, round 2 : 0/1 hits, 0,42 expected hits
                                                      1 italianParatrooper owned by the Italy lost in Peloponnese
                                                  Britain win, taking Peloponnese from Italy with 4 britishFighters and 2 britishInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Italy: 1 italianParatrooper
                                      
                                          Non Combat Move - Britain
                                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                      AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits
                                              Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
                                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                              Trigger britishProd1: Britain has 1 Material placed in London
                                              4 britishFighters moved from Peloponnese to Sicily
                                              1 britishCarrier moved from 48 Sea Zone to 50 Sea Zone
                                              1 britishCarrier moved from 45 Sea Zone to 50 Sea Zone
                                              2 britishNavalFighters moved from 48 Sea Zone to 50 Sea Zone
                                              2 britishNavalFighters moved from 45 Sea Zone to 50 Sea Zone
                                              1 britishDestroyer moved from 48 Sea Zone to 50 Sea Zone
                                              2 Trucks and 2 britishInfantrys moved from Central Egpyt to Trans Jordan
                                              1 Truck and 1 britishArtillery moved from Western Egypt to Trans Jordan
                                              1 britishAntiAirGun moved from Cairo to 53 Sea Zone
                                              1 britishAntiAirGun and 1 britishTransport moved from 53 Sea Zone to 50 Sea Zone
                                              1 britishAntiAirGun moved from 50 Sea Zone to Sicily
                                              1 Truck and 1 britishAntiAirGun moved from Cyrenaica to Cairo
                                              1 Material and 1 britishAirTransport moved from Western Egypt to Sicily
                                              3 britishArtillerys and 1 britishCombatEngineer moved from Cyrenaica to Tripolitania
                                              1 Truck moved from Tripolitania to Western Egypt
                                              1 britishMech.Infantry moved from Tunisia to Tripolitania
                                              1 Truck moved from Sicily to 48 Sea Zone
                                              1 Truck and 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone
                                              1 Truck moved from 53 Sea Zone to Cairo
                                              2 britishArtillerys and 2 britishInfantrys moved from Algeria to Tripolitania
                                              1 britishInfantry moved from Southern Algeria to Tripolitania
                                              2 britishSubmarines moved from 43 Sea Zone to 41 Sea Zone
                                              1 britishDestroyer moved from 45 Sea Zone to 48 Sea Zone
                                              1 britishBattleship and 2 britishCruisers moved from 48 Sea Zone to 45 Sea Zone
                                              2 britishTransports moved from 43 Sea Zone to 45 Sea Zone
                                              1 britishDestroyer moved from 48 Sea Zone to 45 Sea Zone
                                              2 britishNavalFighters moved from Gibraltar to Sicily
                                              1 Material and 1 britishAirTransport moved from Gibraltar to Sicily
                                              1 britishAirTransport moved from Gibraltar to London
                                              1 Material and 1 britishAirTransport moved from London to Gibraltar
                                              3 britishInfantrys moved from Central Egpyt to Cairo
                                              1 britishArtillery and 8 britishInfantrys moved from Western Egypt to Cairo
                                              1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt
                                              2 Trucks and 2 britishInfantrys moved from Belgian Congo to Central Egpyt
                                              2 Trucks moved from Cairo to Southern Anglo Egyptian Sudan
                                              1 britishArtillery and 1 britishInfantry moved from Cape Town to 71 Sea Zone
                                              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                                              1 britishCombatEngineer and 1 britishInfantry moved from Madagascar to 76 Sea Zone
                                              1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 72 Sea Zone
                                              1 britishCombatEngineer and 1 britishInfantry moved from 72 Sea Zone to Sinai
                                              1 britishBattleship moved from 76 Sea Zone to 75 Sea Zone
                                              1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland
                                              1 britishDestroyer moved from 7 Sea Zone to 21 Sea Zone
                                              2 britishInfantrys moved from Labrador to 2 Sea Zone
                                              2 britishInfantrys and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                                              1 britishTransport moved from 7 Sea Zone to 2 Sea Zone
                                              2 britishInfantrys moved from Quebec to Labrador
                                              2 britishInfantrys moved from Ontario to 1 Sea Zone
                                              2 britishInfantrys and 1 britishTransport moved from 1 Sea Zone to 2 Sea Zone
                                              2 britishInfantrys moved from 2 Sea Zone to Labrador
                                              4 britishNavalFighters moved from London to Southern Britain
                                              1 Material and 1 Truck moved from Central Britain to Scotland
                                              1 Truck moved from Scotland to Central Britain
                                              2 britishInfantrys moved from 7 Sea Zone to Central Britain
                                              1 Truck and 1 britishAntiAirGun moved from Central Britain to Southern Britain
                                              1 Truck moved from Southern Britain to Central Britain
                                              2 britishTacticalBombers moved from Central Britain to Gibraltar
                                              2 britishStrategicBombers moved from Western Germany to Central Britain
                                              2 britishNavalFighters moved from 149 Sea Zone to Sumatra
                                              1 Material and 1 Truck moved from Southwestern Australia to Northwestern Australia
                                              1 britishParatrooper moved from Southwestern Australia to Northwestern Australia
                                              2 britishInfantrys moved from Sumatra to 86 Sea Zone
                                              2 britishInfantrys moved from 86 Sea Zone to Rangoon
                                              1 britishDestroyer moved from 86 Sea Zone to 88 Sea Zone
                                              2 britishArtillerys and 10 britishInfantrys moved from Bengal to Rangoon
                                              1 Truck and 1 britishAntiAirGun moved from Bengal to Calcutta
                                              1 britishInfantry moved from Calcutta to Bengal
                                              1 britishInfantry moved from Southern Iran to Eastern Iran
                                              1 britishArtillery and 2 britishInfantrys moved from Bombay to Southern Iran
                                              2 britishInfantrys moved from Papua to 145 Sea Zone
                                              2 britishInfantrys and 1 britishTransport moved from 145 Sea Zone to 149 Sea Zone
                                              2 britishInfantrys moved from 149 Sea Zone to Northwestern Australia
                                      
                                          Purchase Units - Britain
                                              Britain buy 1 britishAntiAirGun, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishDestroyers and 2 britishNavalFighters; Remaining resources: 0 techTokens; 0 PUs; 
                                      
                                          Place Units - Britain
                                              2 britishArtillerys placed in Rangoon
                                              1 britishAntiAirGun and 2 britishNavalFighters placed in Central Britain
                                              Units in Scotland being upgraded or consumed: 3 Materials
                                              1 britishBarracks placed in Scotland
                                              1 britishDestroyer placed in 22 Sea Zone
                                              1 britishDestroyer placed in 23 Sea Zone
                                              1 britishCombatEngineer placed in London
                                      
                                          Activate Technology - Britain
                                              Britain activating ImprovedProduction
                                      
                                          Turn Complete - Britain
                                              Britain collect 46 PUs; end with 46 PUs
                                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 49 PUs
                                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 51 PUs
                                              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 52 PUs
                                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 54 PUs
                                              Units generate 9 techTokens; Britain end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Celebes change ownership: 1 britishCombatEngineer
                                                  Some Units in Northwestern Australia change ownership: 1 Material and 3 britishCombatEngineers
                                                  Some Units in Sinai change ownership: 1 britishCombatEngineer
                                                  Some Units in Sumatra change ownership: 1 britishCombatEngineer
                                      
                                          Purchase Units - Canada
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Britain from 22 Sea Zone: 1 britishDestroyer
                                              EDIT: Removing units owned by Britain from 23 Sea Zone: 1 britishDestroyer
                                              EDIT: Adding units owned by Britain to London: 2 britishCombatEngineers
                                              EDIT: Adding units owned by Britain to 22 Sea Zone: 1 britishDestroyer
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Britain from Exiled Allies: 2 britishInfantrys
                                              EDIT: Removing units owned by Britain from London: 1 britishInfantry
                                              EDIT: Adding units owned by Britain to Southern Britain: 3 britishInfantrys
                                              EDIT: Turning off Edit Mode
                                              Canada buy 1 britishArtillery, 2 britishInfantrys and 1 britishTank; Remaining resources: 4 PUs; 
                                      
                                          Place Units - Canada
                                              2 britishInfantrys placed in Quebec
                                              1 britishArtillery and 1 britishTank placed in Ontario
                                      
                                          Turn Complete - Canada
                                              Canada collect 15 PUs; end with 19 PUs
                                              Units Change Ownership
                                                  Some Units in Ontario change ownership: 1 britishArtillery and 1 britishTank
                                                  Some Units in Quebec change ownership: 2 britishInfantrys
                                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                      
                                          Purchase Units - ExiledAllies
                                              ExiledAllies buy 4 britishInfantrys; Remaining resources: 33 PUs; 
                                      
                                          Place Units - ExiledAllies
                                              2 britishInfantrys placed in Belgian Congo
                                              2 britishInfantrys placed in Exiled Allies
                                      
                                          Turn Complete - ExiledAllies
                                              ExiledAllies collect 31 PUs; end with 64 PUs
                                              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 63 PUs
                                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 62 PUs
                                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 61 PUs
                                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 59 PUs
                                              Units Change Ownership
                                                  Some Units in Belgian Congo change ownership: 2 britishInfantrys
                                                  Some Units in Celebes change ownership: 1 britishCombatEngineer
                                                  Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                                  Some Units in Sumatra change ownership: 1 britishCombatEngineer
                                      
                                          Purchase Units - Egypt
                                              Egypt buy 1 britishInfantry and 1 britishTransport; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Egypt
                                              1 britishTransport placed in 72 Sea Zone
                                              1 britishInfantry placed in Cairo
                                      
                                          Turn Complete - Egypt
                                              Egypt collect 10 PUs; end with 10 PUs
                                              Units Change Ownership
                                                  Some Units in 72 Sea Zone change ownership: 1 britishTransport
                                                  Some Units in Cairo change ownership: 1 britishInfantry
                                                  Some Units in Sinai change ownership: 1 britishCombatEngineer
                                      
                                          Purchase Units - SouthAfrica
                                              SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - SouthAfrica
                                              1 britishArtillery and 1 britishInfantry placed in Cape Town
                                      
                                          Turn Complete - SouthAfrica
                                              SouthAfrica collect 7 PUs; end with 7 PUs
                                              Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                                      
                                          Purchase Units - India
                                              India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - India
                                              1 britishArtillery placed in Bombay
                                              2 britishInfantrys placed in Bombay
                                              1 britishInfantry placed in Calcutta
                                      
                                          Turn Complete - India
                                              India collect 13 PUs; end with 13 PUs
                                              Units Change Ownership
                                                  Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys
                                                  Some Units in Calcutta change ownership: 1 britishInfantry
                                      
                                          Purchase Units - Australia
                                              Australia buy 1 Material and 1 britishAirTransport; Remaining resources: 5 PUs; 
                                      
                                          Place Units - Australia
                                              1 Material and 1 britishAirTransport placed in New South Wales
                                      
                                          Turn Complete - Australia
                                              Australia collect 17 PUs; end with 22 PUs
                                              Units Change Ownership
                                                  Some Units in New South Wales change ownership: 1 Material and 1 britishAirTransport
                                                  Some Units in Northwestern Australia change ownership: 1 Material and 3 britishCombatEngineers
                                      

                                      Combat Hit Differential Summary :

                                      Britain rolls : : 1,00
                                      AntiAircraftGun fire in Low Countries : : -0,17
                                      AntiAircraftGun fire in Western Germany : : -0,17
                                      Italy : -0,42
                                      Britain : 0,50
                                      Substrike fire in 149 Sea Zone : : -0,33
                                      Germany : -0,08
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • wirkeyW Offline
                                        wirkey Moderators @redrum
                                        last edited by

                                        @redrum Aye, just checked Global rules. You can't retreat in to a SZ that was hostile at the beginning of the turn. And a hostile SZ is defined as having an overwater combat ship. So according to those rules a retreat is possible.
                                        Not sure which ruleset @Hepps had in mind when creating this map.

                                        HeppsH 1 Reply Last reply Reply Quote 1
                                        • HeppsH Offline
                                          Hepps Moderators @wirkey
                                          last edited by Hepps

                                          @wirkey I think it is due to the fact that the sub is either ignored or present depending on what order the battles are done in.

                                          We never referenced any other game when making this... so this is one of those curious situations that comes from rule sets (Global properties) that have never been used together.

                                          I would rule the move legal since you can choose to ignore subs in all other regards.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          redrumR 1 Reply Last reply Reply Quote 1
                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            TripleA Turn Summary: Italy round 11

                                            TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

                                            Game History

                                            Round: 11
                                            
                                                Research Technology - Italy
                                                    Trigger italianaTAP: Italy gains access to AdvancedProduction
                                                    Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures
                                                    Italy spend 0 on tech rolls
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover AdvancedProduction
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    1 italianTank moved from Voronezh to Tula
                                                          Italy take Tula from Russia
                                                    1 italianTank moved from Tula to Voronezh
                                            
                                                Combat - Italy
                                            
                                                Non Combat Move - Italy
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                                    1 italianCombatEngineer and 1 italianInfantry moved from Kharkov to Voronezh
                                                    2 Trucks and 2 italianInfantrys moved from Romania to Voronezh
                                                    1 italianInfantry moved from Romania to Western Ukraine
                                                    1 Train moved from Romania to Northern Italy
                                                    1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Northern Italy to Kharkov
                                                    1 italianNavalFighter moved from Northern Italy to Rome
                                                    1 italianAlpineInfantry moved from Rome to Southern Italy
                                                    1 Truck moved from Romania to Rome
                                            
                                                Purchase Units - Italy
                                                    Italy buy 1 italianEntrenchment, 1 italianInfantry and 2 italianNavalFighters; Remaining resources: 0 techTokens; 0 PUs; 
                                            
                                                Place Units - Italy
                                                    Units in Rome being upgraded or consumed: 1 Material
                                                    1 italianEntrenchment and 1 italianInfantry placed in Rome
                                                    2 italianNavalFighters placed in Northern Italy
                                            
                                                Activate Technology - Italy
                                                    Italy activating AdvancedProduction
                                            
                                                Turn Complete - Italy
                                                    Italy collect 19 PUs; end with 19 PUs
                                                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 22 PUs
                                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 25 PUs
                                                    Units generate 6 techTokens; Italy end with 6 techTokens
                                            

                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 3 / 5
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums