TWW 2.8.0.2 - wirkey (Allies) vs spartan-redrum (Axis)
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@redrum by the rules you can't retreat to a SZ where a battle took place but it's ok for me
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@wirkey Really? I ran the battle locally before we actually did the rolls and it let me retreat then though it was before I had run the other sea battle. I ran all the other battles first in the actual rolls just to get them out of the way. Does the order you do the sea battles matter to determine retreat locations?
@Panther Any insights here? I don't think I've ever had this situation before. TWW is probably closest to Global 40 rules.
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@redrum I'm sure about the rules in revised. You can't retreat to a hostile SZ or one were a battle took place that round.
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TripleA Turn Summary: Thailand round 11
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAC: Japan gains access to AdvancedCarriers Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone 1 japaneseNavalFighter moved from Luzon to 147 Sea Zone 6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone 3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone 1 japaneseInfantry moved from Irkutsk to Eastern Siberia Japan take Eastern Siberia from Russia 1 japaneseInfantry moved from Inner Mongolia to Northern China Japan take Northern China from China 1 japaneseInfantry moved from Western Szechwan to Tsinghai Japan take Tsinghai from China 1 japaneseInfantry moved from Shantung to Anhwei Japan take Anhwei from China 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseFighters moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 1 japaneseInfantry moved from Western Szechwan to Kansu 2 japaneseInfantrys moved from Western Szechwan to Kansu 1 japaneseCombatEngineer moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Hupeh 1 japaneseFighter moved from Shensi to Kansu 6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan 1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone 1 japaneseNavalFighter moved from Japan to 129 Sea Zone Combat - Japan Battle in Kansu Japan attack with 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment Units damaged: 1 chineseEntrenchment owned by the China Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for China: 1 chineseEntrenchment Battle in Hupeh Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys Units damaged: 1 chineseEntrenchment owned by the China Japan converts chineseBarracks into different units Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys Battle in Eastern Szechwan Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery Battle in 126 Sea Zone Japan attack with 1 japaneseSubmarine Britain defend with 1 britishDestroyer Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 129 Sea Zone Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter Britain defend with 1 britishSubmarine Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in 147 Sea Zone Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports Units damaged: 3 americanCarriers owned by the Usa Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa 1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone Units damaged: 4 japaneseBattleships owned by the Japan 4 japaneseBattleship-damageds owned by the Japan added in 147 Sea Zone Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 134 Casualties for Japan: 4 japaneseBattleships, 4 japaneseBattleship-damageds, 6 japaneseCruisers, 13 japaneseDestroyers, 7 japaneseNavalFighters and 9 japaneseSubmarines Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports Casualties for Usa: 1 americanArtillery, 1 americanBattleship, 1 americanBattleship-damaged, 5 americanCarriers, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports Battle in 147 Sea Zone Japan attack with 4 japaneseNavalFighters Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 134 Casualties for Japan: 4 japaneseBattleships, 4 japaneseBattleship-damageds, 6 japaneseCruisers, 13 japaneseDestroyers, 7 japaneseNavalFighters and 9 japaneseSubmarines Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports Casualties for Usa: 1 americanArtillery, 1 americanBattleship, 1 americanBattleship-damaged, 5 americanCarriers, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Japan from 147 Sea Zone: 4 japaneseNavalFighters EDIT: Adding units owned by Britain to Celebes: 4 britishNavalFighters EDIT: Adding units owned by Usa to Celebes: 9 americanNavalFighters EDIT: Adding units owned by Usa to 147 Sea Zone: 4 americanCruisers and 1 americanDestroyer EDIT: Adding units owned by Japan to 129 Sea Zone: 4 japaneseBattleship-damageds, 6 japaneseCarriers, 4 japaneseCruisers and 11 japaneseNavalFighters EDIT: Removing units owned by Japan from 129 Sea Zone: 6 japaneseCarriers EDIT: Turning off Edit Mode Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 3 japaneseCarriers moved from 96 Sea Zone to 129 Sea Zone 6 japaneseNavalFighters moved from 129 Sea Zone to Phillippines 1 japaneseInfantry moved from Burma to Yunnan 1 japaneseInfantry moved from Hunan to Kwangsi 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Shanghai to Hunan 1 Material and 1 Truck moved from Shanghai to Shensi 1 Material and 1 japaneseAirTransport moved from Tokyo to Shensi 1 japaneseCombatEngineer moved from Shantung to Shensi 2 japaneseFighters moved from Kansu to Burma 3 japaneseInfantrys and 1 japaneseParatrooper moved from Thailand to Burma 2 japaneseFighters moved from Hupeh to Shensi 1 japaneseFighter moved from Hupeh to Burma 1 japaneseAlpineInfantry, 4 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Western Szechwan to Tsinghai 2 japaneseInfantrys moved from Saigon to Thailand 9 japaneseArtillerys and 7 japaneseInfantrys moved from Irkutsk to Yakut 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseMech.Infantrys moved from Chahar to Inner Mongolia 2 japaneseTanks moved from Chahar to Inner Mongolia 2 Trucks and 2 japaneseInfantrys moved from Chahar to Inner Mongolia 1 japaneseArtillery and 4 japaneseInfantrys moved from Shantung to Shensi 1 Train moved from Shantung to Manchuria 1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung 1 Train moved from Peking to Manchuria 1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung 1 Train moved from Shantung to Korea 1 Train moved from Shantung to Manchuria 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 3 japaneseArtillerys moved from Korea to 97 Sea Zone 3 japaneseArtillerys and 1 japaneseCombatEngineer moved from 97 Sea Zone to Shantung 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone 1 japaneseTransport moved from 127 Sea Zone to 128 Sea Zone 1 japaneseMarine moved from Brunei to 128 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 127 Sea Zone 1 japaneseMarine moved from 127 Sea Zone to Phillippines 1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Eastern Manchuria to Manchuria 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 97 Sea Zone 4 japaneseInfantrys moved from 97 Sea Zone to Shantung 1 japaneseAirTransport moved from Shensi to Tokyo 1 Truck moved from Shensi to Shantung 1 Truck moved from Western Szechwan to Shensi 1 Truck moved from Burma to Anhwei 1 japaneseMech.Infantry moved from Western Szechwan to Burma 2 Trucks moved from Shantung to Shanghai 1 Truck and 1 japaneseArtillery moved from Shantung to Inner Mongolia 1 Truck moved from Inner Mongolia to Shensi 2 Trucks moved from Inner Mongolia to Shensi Purchase Units - Japan Japan buy 2 Materials, 4 japaneseArtillerys, 1 japaneseCarrier, 2 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseSubmarine; Remaining resources: 9 techTokens; 0 PUs; Place Units - Japan 2 Materials and 1 japaneseArtillery placed in Shanghai 3 japaneseArtillerys placed in Korea 1 japaneseDestroyer placed in 127 Sea Zone 1 japaneseSubmarine placed in 129 Sea Zone 1 japaneseDestroyer placed in 99 Sea Zone 1 japaneseNavalFighter placed in Japan Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier placed in 98 Sea Zone 2 japaneseInfantrys placed in Saigon 2 japaneseInfantrys placed in Kyushu Shikoku Turn Complete - Japan Japan collect 81 PUs; end with 81 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrys -
@wirkey Hmm.
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Well I tested just doing the SZ147 attack through SZ129 (no other attacks) and it lets me retreat back to SZ129 which has the UK sub in it: 0_1526506053153_test_retreat_to_SZ_with_enemy_sub.tsvg. Not sure if that is valid behavior or if its a bug.
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Then I tested also attacking the sub in SZ129 but doing the SZ147 battle first and it also let's me retreat to SZ129: 0_1526506310533_test_retreat_to_SZ_with_enemy_sub_2.tsvg
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Then I tested the same but doing SZ129 battle before SZ147 and it doesn't let me retreat then... I'm guessing it then thinks SZ129 is hostile since there is a battle there. Logically it doesn't seem to make much sense though as the order of the battles shouldn't matter for retreat locations.
The only thing I could find in the Global 40 rules is this statement:
"Move all attacking land and sea units in that combat that are on the battle strip to a single adjacent friendly space from which at least 1 of the attacking land or sea units moved. In the case of sea units, that space must have been friendly at the start of the turn."Though its not clear if subs would make a SZ "not friendly". And doesn't seem to say anything about battles affecting it.
@Hepps @Panther Any thoughts? Have you ever seen that before?
EDIT: Actually Global 40 rules do clarify what a friendly SZ is:
"Sea zones are either friendly or hostile. Friendly sea zones contain no surface warships (this doesn’t include submarines and transports) belonging to a power with which you are at war. Hostile sea zones contain surface warships belonging to a power with which you are at war. (The presence of a surface warship belonging to an enemy power with which you are not yet at war doesn’t make a sea zone hostile.)"So that would seem to indicate that it is legal to retreat to the SZ that has only enemy subs in it at the beginning of the turn regardless of whether there is a battle there. So I think the bug is that the engine doesn't allow you to retreat in the 3rd scenario above.
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@redrum I don't know about the Global rules, but I'm sure about revised.
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@wirkey Yeah, I think revised is different because subs can block movement. Where all versions after revised they can't so probably shouldn't block retreats either.
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TripleA Turn Summary: Australia round 11
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Supporting Britain - Canada Canada collect 0 PUs; end with 20 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 45 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain rolls : 1/1 hits, 0,00 expected hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedProduction Combat Move - Britain Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishTransport moved from 48 Sea Zone to 51 Sea Zone 2 britishInfantrys moved from Western Egypt to 51 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 51 Sea Zone to 50 Sea Zone 2 britishInfantrys moved from 50 Sea Zone to Peloponnese 2 britishFighters moved from Sicily to Peloponnese 2 britishFighters moved from Sicily to Peloponnese 1 britishDestroyer moved from 145 Sea Zone to 149 Sea Zone 1 britishDestroyer moved from 162 Sea Zone to 149 Sea Zone 1 britishSubmarine moved from 162 Sea Zone to 149 Sea Zone 1 britishSubmarine moved from 88 Sea Zone to 149 Sea Zone 2 britishNavalFighters moved from Sumatra to 149 Sea Zone 2 britishStrategicBombers moved from Central Britain to Western Germany Combat - Britain Strategic bombing raid in Western Germany AntiAircraftGun fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5,0 and causes: 5 damage to unit: germanFactory Bombing raid in Western Germany causes 5 damage total. Battle in 149 Sea Zone Britain attack with 2 britishDestroyers, 2 britishNavalFighters and 2 britishSubmarines Germany defend with 2 germanSubmarines Substrike fire in 149 Sea Zone : 0/1 hits, 0,33 expected hits Britain roll dice for 2 britishSubmarines in 149 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 germanSubmarine owned by the Germany lost in 149 Sea Zone Britain roll dice for 2 britishDestroyers and 2 britishNavalFighters in 149 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits Germany roll dice for 1 germanSubmarine in 149 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany lost in 149 Sea Zone Britain win, taking 149 Sea Zone from Neutral with 2 britishDestroyers, 2 britishNavalFighters and 2 britishSubmarines remaining. Battle score for attacker is 14 Casualties for Germany: 2 germanSubmarines Battle in Peloponnese Britain attack with 4 britishFighters and 2 britishInfantrys Italy defend with 1 Flagpole and 1 italianParatrooper Britain roll dice for 4 britishFighters and 2 britishInfantrys in Peloponnese, round 2 : 2/1 hits, 1,17 expected hits Italy roll dice for 1 italianParatrooper in Peloponnese, round 2 : 0/1 hits, 0,42 expected hits 1 italianParatrooper owned by the Italy lost in Peloponnese Britain win, taking Peloponnese from Italy with 4 britishFighters and 2 britishInfantrys remaining. Battle score for attacker is 4 Casualties for Italy: 1 italianParatrooper Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishProd1: Britain has 1 Material placed in London 4 britishFighters moved from Peloponnese to Sicily 1 britishCarrier moved from 48 Sea Zone to 50 Sea Zone 1 britishCarrier moved from 45 Sea Zone to 50 Sea Zone 2 britishNavalFighters moved from 48 Sea Zone to 50 Sea Zone 2 britishNavalFighters moved from 45 Sea Zone to 50 Sea Zone 1 britishDestroyer moved from 48 Sea Zone to 50 Sea Zone 2 Trucks and 2 britishInfantrys moved from Central Egpyt to Trans Jordan 1 Truck and 1 britishArtillery moved from Western Egypt to Trans Jordan 1 britishAntiAirGun moved from Cairo to 53 Sea Zone 1 britishAntiAirGun and 1 britishTransport moved from 53 Sea Zone to 50 Sea Zone 1 britishAntiAirGun moved from 50 Sea Zone to Sicily 1 Truck and 1 britishAntiAirGun moved from Cyrenaica to Cairo 1 Material and 1 britishAirTransport moved from Western Egypt to Sicily 3 britishArtillerys and 1 britishCombatEngineer moved from Cyrenaica to Tripolitania 1 Truck moved from Tripolitania to Western Egypt 1 britishMech.Infantry moved from Tunisia to Tripolitania 1 Truck moved from Sicily to 48 Sea Zone 1 Truck and 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone 1 Truck moved from 53 Sea Zone to Cairo 2 britishArtillerys and 2 britishInfantrys moved from Algeria to Tripolitania 1 britishInfantry moved from Southern Algeria to Tripolitania 2 britishSubmarines moved from 43 Sea Zone to 41 Sea Zone 1 britishDestroyer moved from 45 Sea Zone to 48 Sea Zone 1 britishBattleship and 2 britishCruisers moved from 48 Sea Zone to 45 Sea Zone 2 britishTransports moved from 43 Sea Zone to 45 Sea Zone 1 britishDestroyer moved from 48 Sea Zone to 45 Sea Zone 2 britishNavalFighters moved from Gibraltar to Sicily 1 Material and 1 britishAirTransport moved from Gibraltar to Sicily 1 britishAirTransport moved from Gibraltar to London 1 Material and 1 britishAirTransport moved from London to Gibraltar 3 britishInfantrys moved from Central Egpyt to Cairo 1 britishArtillery and 8 britishInfantrys moved from Western Egypt to Cairo 1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt 2 Trucks and 2 britishInfantrys moved from Belgian Congo to Central Egpyt 2 Trucks moved from Cairo to Southern Anglo Egyptian Sudan 1 britishArtillery and 1 britishInfantry moved from Cape Town to 71 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from Madagascar to 76 Sea Zone 1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 72 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from 72 Sea Zone to Sinai 1 britishBattleship moved from 76 Sea Zone to 75 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland 1 britishDestroyer moved from 7 Sea Zone to 21 Sea Zone 2 britishInfantrys moved from Labrador to 2 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 2 britishInfantrys moved from Quebec to Labrador 2 britishInfantrys moved from Ontario to 1 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 1 Sea Zone to 2 Sea Zone 2 britishInfantrys moved from 2 Sea Zone to Labrador 4 britishNavalFighters moved from London to Southern Britain 1 Material and 1 Truck moved from Central Britain to Scotland 1 Truck moved from Scotland to Central Britain 2 britishInfantrys moved from 7 Sea Zone to Central Britain 1 Truck and 1 britishAntiAirGun moved from Central Britain to Southern Britain 1 Truck moved from Southern Britain to Central Britain 2 britishTacticalBombers moved from Central Britain to Gibraltar 2 britishStrategicBombers moved from Western Germany to Central Britain 2 britishNavalFighters moved from 149 Sea Zone to Sumatra 1 Material and 1 Truck moved from Southwestern Australia to Northwestern Australia 1 britishParatrooper moved from Southwestern Australia to Northwestern Australia 2 britishInfantrys moved from Sumatra to 86 Sea Zone 2 britishInfantrys moved from 86 Sea Zone to Rangoon 1 britishDestroyer moved from 86 Sea Zone to 88 Sea Zone 2 britishArtillerys and 10 britishInfantrys moved from Bengal to Rangoon 1 Truck and 1 britishAntiAirGun moved from Bengal to Calcutta 1 britishInfantry moved from Calcutta to Bengal 1 britishInfantry moved from Southern Iran to Eastern Iran 1 britishArtillery and 2 britishInfantrys moved from Bombay to Southern Iran 2 britishInfantrys moved from Papua to 145 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 145 Sea Zone to 149 Sea Zone 2 britishInfantrys moved from 149 Sea Zone to Northwestern Australia Purchase Units - Britain Britain buy 1 britishAntiAirGun, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishDestroyers and 2 britishNavalFighters; Remaining resources: 0 techTokens; 0 PUs; Place Units - Britain 2 britishArtillerys placed in Rangoon 1 britishAntiAirGun and 2 britishNavalFighters placed in Central Britain Units in Scotland being upgraded or consumed: 3 Materials 1 britishBarracks placed in Scotland 1 britishDestroyer placed in 22 Sea Zone 1 britishDestroyer placed in 23 Sea Zone 1 britishCombatEngineer placed in London Activate Technology - Britain Britain activating ImprovedProduction Turn Complete - Britain Britain collect 46 PUs; end with 46 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 49 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 51 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 52 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 53 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 54 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in Northwestern Australia change ownership: 1 Material and 3 britishCombatEngineers Some Units in Sinai change ownership: 1 britishCombatEngineer Some Units in Sumatra change ownership: 1 britishCombatEngineer Purchase Units - Canada Turning on Edit Mode EDIT: Removing units owned by Britain from 22 Sea Zone: 1 britishDestroyer EDIT: Removing units owned by Britain from 23 Sea Zone: 1 britishDestroyer EDIT: Adding units owned by Britain to London: 2 britishCombatEngineers EDIT: Adding units owned by Britain to 22 Sea Zone: 1 britishDestroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Britain from Exiled Allies: 2 britishInfantrys EDIT: Removing units owned by Britain from London: 1 britishInfantry EDIT: Adding units owned by Britain to Southern Britain: 3 britishInfantrys EDIT: Turning off Edit Mode Canada buy 1 britishArtillery, 2 britishInfantrys and 1 britishTank; Remaining resources: 4 PUs; Place Units - Canada 2 britishInfantrys placed in Quebec 1 britishArtillery and 1 britishTank placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishArtillery and 1 britishTank Some Units in Quebec change ownership: 2 britishInfantrys Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 4 britishInfantrys; Remaining resources: 33 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 31 PUs; end with 64 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 63 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 62 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 61 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 59 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Sumatra change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishInfantry and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Egypt 1 britishTransport placed in 72 Sea Zone 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in 72 Sea Zone change ownership: 1 britishTransport Some Units in Cairo change ownership: 1 britishInfantry Some Units in Sinai change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery placed in Bombay 2 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 Material and 1 britishAirTransport; Remaining resources: 5 PUs; Place Units - Australia 1 Material and 1 britishAirTransport placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 22 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 Material and 1 britishAirTransport Some Units in Northwestern Australia change ownership: 1 Material and 3 britishCombatEngineersCombat Hit Differential Summary :
Britain rolls : : 1,00 AntiAircraftGun fire in Low Countries : : -0,17 AntiAircraftGun fire in Western Germany : : -0,17 Italy : -0,42 Britain : 0,50 Substrike fire in 149 Sea Zone : : -0,33 Germany : -0,08 -
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@wirkey I think it is due to the fact that the sub is either ignored or present depending on what order the battles are done in.
We never referenced any other game when making this... so this is one of those curious situations that comes from rule sets (Global properties) that have never been used together.
I would rule the move legal since you can choose to ignore subs in all other regards.
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TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Italy Trigger italianaTAP: Italy gains access to AdvancedProduction Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedProduction Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTank moved from Voronezh to Tula Italy take Tula from Russia 1 italianTank moved from Tula to Voronezh Combat - Italy Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianCombatEngineer and 1 italianInfantry moved from Kharkov to Voronezh 2 Trucks and 2 italianInfantrys moved from Romania to Voronezh 1 italianInfantry moved from Romania to Western Ukraine 1 Train moved from Romania to Northern Italy 1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Northern Italy to Kharkov 1 italianNavalFighter moved from Northern Italy to Rome 1 italianAlpineInfantry moved from Rome to Southern Italy 1 Truck moved from Romania to Rome Purchase Units - Italy Italy buy 1 italianEntrenchment, 1 italianInfantry and 2 italianNavalFighters; Remaining resources: 0 techTokens; 0 PUs; Place Units - Italy Units in Rome being upgraded or consumed: 1 Material 1 italianEntrenchment and 1 italianInfantry placed in Rome 2 italianNavalFighters placed in Northern Italy Activate Technology - Italy Italy activating AdvancedProduction Turn Complete - Italy Italy collect 19 PUs; end with 19 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 22 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 25 PUs Units generate 6 techTokens; Italy end with 6 techTokens -
@hepps Yeah, TWW is closest to Global rules and I'm guessing this issue probably exists there and probably in any map using v3 rules or above where subs don't block movement. I'm pretty sure the engine must have logic that flags any territories where a battle occurred as hostile which prevent the legal retreat in this case. I created a github issue for it: https://github.com/triplea-game/triplea/issues/3428
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TripleA Turn Summary: Usa round 11
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 11 Research Technology - Usa Trigger americanaTAF: Usa gains access to AdvancedFighters Usa rolls : 0/1 hits, 0,00 expected hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanInfantrys moved from Sardinia to 45 Sea Zone 1 americanTacticalBomber moved from Sicily to Greece 2 americanInfantrys and 1 americanTransport moved from 45 Sea Zone to 50 Sea Zone 2 americanInfantrys moved from 50 Sea Zone to Greece 1 americanStrategicBomber moved from Central Britain to Western Germany 2 americanNavalFighters moved from 7 Sea Zone to London 1 americanDestroyer moved from 116 Sea Zone to 126 Sea Zone 2 americanNavalFighters moved from 116 Sea Zone to 126 Sea Zone 2 americanNavalFighters moved from 132 Sea Zone to 126 Sea Zone 1 americanDestroyer moved from 147 Sea Zone to 146 Sea Zone 2 americanDestroyers moved from 88 Sea Zone to 150 Sea Zone Usa take 148 Sea Zone from Japan 4 americanCruisers moved from 147 Sea Zone to 88 Sea Zone 1 americanDestroyer moved from 86 Sea Zone to 88 Sea Zone Combat - Usa Strategic bombing raid in Western Germany AntiAircraftGun fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 2 damage to unit: germanFactory Bombing raid in Western Germany causes 2 damage total. 1 germanFactory owned by the Germany lost in Western Germany Battle in Greece Usa attack with 2 americanInfantrys and 1 americanTacticalBomber Italy defend with 1 Flagpole; Germany defend with 1 germanInfantry Usa roll dice for 2 americanInfantrys and 1 americanTacticalBomber in Greece, round 2 : 1/1 hits, 0,83 expected hits Italy roll dice for 1 germanInfantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Greece Usa win, taking Greece from Italy with 2 americanInfantrys and 1 americanTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in 150 Sea Zone Usa attack with 2 americanDestroyers Germany defend with 1 germanSubmarine Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 2 americanDestroyers in 150 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 2 americanDestroyers in 150 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 3 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 2 americanDestroyers in 150 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 4 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 2 americanDestroyers in 150 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 5 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 2 americanDestroyers in 150 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 6 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 2 americanDestroyers in 150 Sea Zone, round 7 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 7 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 1/1 hits, 0,17 expected hits 1 americanDestroyer owned by the Usa lost in 150 Sea Zone Usa roll dice for 1 americanDestroyer in 150 Sea Zone, round 8 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 8 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 1 americanDestroyer in 150 Sea Zone, round 9 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 9 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 1 americanDestroyer in 150 Sea Zone, round 10 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 10 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 1 americanDestroyer in 150 Sea Zone, round 11 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 11 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 1 americanDestroyer in 150 Sea Zone, round 12 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 12 : 0/1 hits, 0,08 expected hits Substrike fire in 150 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 1 americanDestroyer in 150 Sea Zone, round 13 : 1/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 150 Sea Zone, round 13 : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany lost in 150 Sea Zone Usa win, taking 150 Sea Zone from Neutral with 1 americanDestroyer remaining. Battle score for attacker is -1 Casualties for Usa: 1 americanDestroyer Casualties for Germany: 1 germanSubmarine Battle in 126 Sea Zone Usa attack with 1 americanDestroyer and 4 americanNavalFighters Japan defend with 1 japaneseSubmarine Substrike fire in 126 Sea Zone : 0/1 hits, 0,17 expected hits Usa roll dice for 1 americanDestroyer and 4 americanNavalFighters in 126 Sea Zone, round 2 : 2/1 hits, 2,58 expected hits Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 japaneseSubmarine owned by the Japan lost in 126 Sea Zone Usa win, taking 126 Sea Zone from Neutral with 1 americanDestroyer and 4 americanNavalFighters remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseSubmarine Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry AntiAircraftGun fire in Low Countries : 0/1 hits, 0,08 expected hits Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanCarrier and 1 americanSubmarine moved from 132 Sea Zone to 124 Sea Zone 1 americanCarrier, 2 americanSubmarines and 1 americanTransport moved from 116 Sea Zone to 124 Sea Zone 4 americanNavalFighters moved from 126 Sea Zone to 124 Sea Zone 1 Material and 1 americanAirTransport moved from Johnston Island to Wake Island 1 Material and 1 americanAirTransport moved from Los Angeles to Wake Island 1 americanAirTransport moved from Caroline Islands to 115 Sea Zone 1 americanDestroyer moved from 156 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from 124 Sea Zone to Wake Island 1 americanNavalFighter moved from Los Angeles to 124 Sea Zone 1 americanAirTransport moved from Chicago to Washington 3 americanTransports moved from 41 Sea Zone to 40 Sea Zone 1 americanArtillery, 2 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone 1 americanArtillery, 2 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 americanArtillery, 2 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco 1 Truck and 1 americanAntiAirGun moved from Sardinia to 45 Sea Zone 1 Truck, 1 americanAntiAirGun and 2 americanTransports moved from 45 Sea Zone to 48 Sea Zone 1 americanArtillery and 1 americanInfantry moved from Tripolitania to 48 Sea Zone 1 Truck, 1 americanAntiAirGun, 1 americanArtillery, 1 americanInfantry and 2 americanTransports moved from 48 Sea Zone to 50 Sea Zone 1 americanAntiAirGun, 1 americanArtillery and 1 americanInfantry moved from 50 Sea Zone to Greece 1 Truck moved from 50 Sea Zone to Greece 1 americanTacticalBomber moved from Greece to Sicily 1 americanTank moved from Tunisia to Tripolitania 1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone 4 americanCombatEngineers moved from Washington to 30 Sea Zone 1 Truck, 1 americanAntiAirGun, 4 americanCombatEngineers and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 3 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 Truck, 1 americanAntiAirGun and 4 americanCombatEngineers moved from 39 Sea Zone to Azores 1 americanAirTransport moved from 115 Sea Zone to Hawaiian Islands 1 americanStrategicBomber moved from Western Germany to Central Britain Purchase Units - Usa Usa buy 1 Truck, 1 americanAirTransport, 1 americanAntiAirGun, 2 americanDestroyers, 1 americanFactory, 2 americanHulls, 4 americanInfantrys and 1 americanSubmarine; Remaining resources: 9 techTokens; 0 PUs; Place Units - Usa 4 americanInfantrys placed in Washington 1 Truck and 1 americanAntiAirGun placed in New York 1 americanAirTransport placed in Chicago 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone 2 americanDestroyers placed in 124 Sea Zone Units in Wake Island being upgraded or consumed: 2 Materials 1 americanFactory placed in Wake Island Turning on Edit Mode EDIT: Removing units owned by Usa from 120 Sea Zone: 1 americanSubmarine EDIT: Adding units owned by Usa to 124 Sea Zone: 1 americanSubmarine EDIT: Turning off Edit Mode Usa undo move 5. Usa undo move 4. 1 americanSubmarine placed in 124 Sea Zone 2 americanDestroyers and 2 americanHulls placed in 156 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Usa to 116 Sea Zone: 2 americanCarriers, 4 americanNavalFighters and 1 americanTransport EDIT: Removing units owned by Usa from 124 Sea Zone: 2 americanCarriers, 4 americanNavalFighters and 1 americanTransport EDIT: Turning off Edit Mode Turn Complete - Usa Usa collect 74 PUs; end with 74 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa : -3,92 Substrike fire in 126 Sea Zone : : -0,17 AntiAircraftGun fire in Low Countries : : -0,17 AntiAircraftGun fire in Western Germany : : -0,17 Usa rolls : : 0,00 Japan : -0,08 Substrike fire in 150 Sea Zone : : -1,00 Italy : -0,33 Germany : -1,00 -
TripleA Turn Summary: Finland round 12
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 12 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanAlpineInfantry moved from Bulgaria to Greece 1 germanInfantry moved from Southern Yugoslavia to Greece 4 germanNavalFighters moved from Vichy France to Greece 2 germanNavalFighters moved from Southern Germany to Greece 2 germanAirTransports and 2 germanParatroopers moved from Romania to Greece 1 germanFighter moved from Kharkov to Greece 1 germanFighter moved from Kharkov to Greece 1 germanInfantry moved from Iraq to Syria VichyFrance take Syria from ExiledAllies 1 germanArtillery and 1 germanInfantry moved from Southern Caucasus to Astrakhan 1 germanInfantry moved from Archangel to Nenetsia Germany take Nenetsia from Russia 1 germanInfantry moved from Voronezh to Caucasus 1 germanFighter moved from Kharkov to Astrakhan 1 germanTacticalBomber moved from Kharkov to Caucasus 1 germanFighter moved from Orel Kursk to Astrakhan 2 germanFighters moved from Eastern Karelia to Urals 1 germanAlpineInfantry and 1 germanInfantry moved from Vologda to Urals 2 germanInfantrys moved from Vologda to Volgarod 1 germanFighter moved from Eastern Karelia to Volgarod 3 germanFighters moved from Orel Kursk to Volgarod 1 germanInfantry moved from Voronezh to Caucasus 1 germanTacticalBomber moved from Orel Kursk to Caucasus 1 germanSubmarine moved from 127 Sea Zone to 126 Sea Zone 2 germanSubmarines moved from 130 Sea Zone to 126 Sea Zone Combat - Germany Germany creates battle in territory 22 Sea Zone Battle in Greece Germany attack with 2 germanAirTransports, 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry, 6 germanNavalFighters and 2 germanParatroopers Usa defend with 1 Flagpole, 1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 3 americanInfantrys Germany win, taking Greece from Usa with 2 germanAirTransports, 1 germanAlpineInfantry, 2 germanFighters, 6 germanNavalFighters and 2 germanParatroopers remaining. Battle score for attacker is 14 Casualties for Germany: 1 germanInfantry Casualties for Usa: 1 americanAntiAirGun, 1 americanArtillery and 3 americanInfantrys Battle in Astrakhan Germany attack with 1 germanArtillery, 2 germanFighters and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianInfantry Germany win, taking Astrakhan from Russia with 1 germanArtillery, 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in 22 Sea Zone Germany attack with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 4 germanNavalFighters, 4 germanSubmarines and 5 germanTransports Britain defend with 1 britishDestroyer Germany win, taking 22 Sea Zone from Neutral with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 4 germanNavalFighters, 4 germanSubmarines and 5 germanTransports remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Volgarod Germany attack with 4 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianBarracks and 1 russianInfantry Some non-combat units are destroyed: Germany win, taking Volgarod from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Urals Germany attack with 1 germanAlpineInfantry, 2 germanFighters and 1 germanInfantry Russia defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 1 russianBarracks and 1 russianInfantry Germany captures one of Russia capitals Some non-combat units are destroyed: Germany win, taking Urals from Russia with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is -1 Casualties for Germany: 1 germanAlpineInfantry Casualties for Russia: 1 russianInfantry Battle in 126 Sea Zone Germany attack with 3 germanSubmarines Usa defend with 1 americanDestroyer Germany win with 3 germanSubmarines remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in Caucasus Germany attack with 2 germanInfantrys and 2 germanTacticalBombers Russia defend with 1 Flagpole and 1 russianAntiTankGun Germany win, taking Caucasus from Russia with 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianAntiTankGun Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Trigger UnitsGSyria1: Setting switch to false for conditionAttachmentUnitsGSyria attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGSyria1: VichyFrance has 1 germanInfantry placed in Syria Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanFighters moved from Astrakhan to Eastern Ukraine 1 Material and 1 germanAirTransport moved from Eastern Germany to Eastern Ukraine 1 Truck and 1 germanCombatEngineer moved from Orel Kursk to Eastern Ukraine 2 Materials and 1 Train moved from Berlin to Kharkov 1 Train and 2 germanCombatEngineers moved from Romania to Kharkov 2 germanAirTransports moved from Greece to Hungary Slovakia 1 Train moved from Western Ukraine to Eastern Poland 1 Train and 2 germanCombatEngineers moved from Eastern Poland to Kharkov 1 Train moved from Kharkov to Romania 1 Train and 2 germanInfantrys moved from Romania to Kharkov 1 Train moved from Kharkov to Western Ukraine 2 germanFighters moved from Greece to Southern Yugoslavia 2 germanNavalFighters moved from Greece to Southern Yugoslavia 1 germanNavalFighter moved from Greece to Rome 3 germanNavalFighters moved from Greece to Northern Italy 2 germanFighters moved from Urals to Eastern Karelia 1 germanFighter moved from Volgarod to Orel Kursk 3 germanFighters moved from Volgarod to Eastern Karelia 1 germanTacticalBomber moved from Caucasus to Orel Kursk 1 germanTacticalBomber moved from Caucasus to Eastern Ukraine 1 germanFighter moved from Orel Kursk to Eastern Ukraine 1 germanArtillery and 1 germanMech.Infantry moved from Belorussia to Voronezh 2 germanTanks moved from Kharkov to Voronezh 8 germanInfantrys moved from Kharkov to Voronezh 1 germanFighter moved from Orel Kursk to Eastern Ukraine 1 germanInfantry moved from Iraq to Northern Iran 1 germanInfantry moved from Smolensk to Tula 1 germanMarine moved from Novgorod to Smolensk 2 Trucks, 1 germanCombatEngineer and 1 germanInfantry moved from Eastern Karelia to Voronezh 1 Truck and 1 germanInfantry moved from Leningrad to Voronezh 1 Truck and 1 germanArtillery moved from Vologda to Voronezh 1 germanInfantry moved from Leningrad to Novgorod 1 germanInfantry and 1 germanMech.Infantry moved from Finland to Leningrad 1 Truck and 1 germanArtillery moved from Finland to Eastern Karelia 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanParatrooper moved from Eastern Poland to Belorussia 1 germanInfantry moved from Belorussia to Orel Kursk 2 Trucks moved from Kharkov to Western Ukraine 2 Trucks and 2 germanInfantrys moved from Western Ukraine to Voronezh 1 Truck moved from Eastern Ukraine to Kharkov 3 germanInfantrys and 3 germanMech.Infantrys moved from Eastern Germany to Lithuania 2 germanInfantrys moved from Western Ukraine to Kharkov 1 germanTacticalBomber moved from Orel Kursk to Kharkov 1 germanFighter moved from Eastern Ukraine to Kharkov 1 germanAirTransport moved from Eastern Karelia to Finland 2 germanInfantrys moved from Southern Italy to Rome 4 germanInfantrys moved from Rome to Northern Italy 2 germanAlpineInfantrys and 5 germanInfantrys moved from Northern Italy to Northern Yugoslavia 1 germanInfantry moved from Northern Yugoslavia to Southern Yugoslavia 2 germanInfantrys moved from Romania to Southern Yugoslavia 2 germanInfantrys moved from Romania to Western Ukraine 1 Truck and 1 germanAntiAirGun moved from Eastern France to Northern France 1 Truck moved from Northern France to Western Germany 4 germanInfantrys moved from Paris to Vichy France 4 germanInfantrys moved from Northern Germany to Eastern Germany 3 germanInfantrys moved from Vichy France to Northern Italy 2 germanFighters moved from Northern France to Belorussia 1 Train moved from Kharkov to Northern Yugoslavia 1 Truck moved from Voronezh to Western Ukraine 1 Truck moved from Voronezh to Western Ukraine Purchase Units - Germany Germany buy 1 germanAirfield, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFactory, 10 germanInfantrys, 5 germanMech.Infantrys and 2 germanNavalFighters; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany Units in Eastern Ukraine being upgraded or consumed: 1 Material 1 germanAirfield placed in Eastern Ukraine Units in Kharkov being upgraded or consumed: 2 Materials 1 germanFactory placed in Kharkov 1 germanArtillery and 1 germanMech.Infantry placed in Belorussia 4 germanMech.Infantrys placed in Eastern Germany 1 germanCombatEngineer and 1 germanInfantry placed in Eastern Poland 4 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Paris 1 germanInfantry placed in Austria 2 germanNavalFighters placed in Southern Germany Activate Technology - Germany Germany activating ImprovedTanks Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankImpgerman Turn Complete - Germany Germany collect 93 PUs; end with 93 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 96 PUs Units generate 12 techTokens; Germany end with 12 techTokens Some Units in Vichy France change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 6 PUs; end with 6 PUs Units Change Ownership Some Units in Syria change ownership: 1 germanInfantry Some Units in Vichy France change ownership: 1 germanCombatEngineer and 3 germanInfantrys Purchase Units - DanubeAxis Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germany from Vichy France: 3 germanInfantrys EDIT: Adding units owned by Germany to Northern Italy: 3 germanInfantrys EDIT: Turning off Edit Mode DanubeAxis buy 2 Materials and 1 Truck; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 Materials and 1 Truck placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Hungary Slovakia change ownership: 2 Materials and 1 Truck Purchase Units - Finland Finland buy 1 Material and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 Material and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 1 Material and 1 germanMech.Infantry -
TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 12 Research Technology - Russia Trigger russianaTAP: Russia gains access to AdvancedProduction Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover AdvancedProduction Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianFighters moved from Stalingrad to Astrakhan 2 russianInfantrys moved from Stalingrad to Astrakhan 2 russianFighters moved from Stalingrad to Urals 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Urals 2 russianFighters moved from Moscow to Volgarod 2 russianInfantrys moved from Moscow to Volgarod 1 russianTank moved from Novosibirsk to Altay 1 russianArtillery and 4 russianInfantrys moved from Kansk to Eastern Siberia 1 russianArtillery and 4 russianInfantrys moved from Kansk to Irkutsk 1 russianTacticalBomber moved from Stalingrad to Tula 1 russianInfantry and 1 russianStrategicBomber moved from Moscow to Tula Combat - Russia Battle in Astrakhan Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole, 1 germanArtillery and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 2 : 2/1 hits, 1,17 expected hits Germany roll dice for 1 germanArtillery and 1 germanInfantry in Astrakhan, round 2 : 1/1 hits, 0,58 expected hits 1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany lost in Astrakhan Russia win, taking Astrakhan from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanArtillery and 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Tula Russia attack with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber Italy defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber in Tula, round 2 : 1/1 hits, 0,92 expected hits Italy roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Tula Russia win, taking Tula from Italy with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Irkutsk Russia attack with 1 russianArtillery and 4 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Irkutsk, round 2 : 1/1 hits, 0,92 expected hits Japan roll dice for 1 japaneseInfantry in Irkutsk, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Irkutsk Russia win, taking Irkutsk from Japan with 1 russianArtillery and 4 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Volgarod Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 2 russianFighters and 2 russianInfantrys in Volgarod, round 2 : 1/1 hits, 1,17 expected hits Germany roll dice for 2 germanInfantrys in Volgarod, round 2 : 1/1 hits, 0,50 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Volgarod Russia roll dice for 2 russianFighters and 1 russianInfantry in Volgarod, round 3 : 1/0 hits, 1,00 expected hits Germany roll dice for 1 germanInfantry in Volgarod, round 3 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Volgarod Russia win, taking Volgarod from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianInfantry Battle in Urals Russia attack with 1 russianAirTransport, 2 russianFighters and 1 russianParatrooper Germany defend with 1 Flagpole, 1 ResearchCenter and 1 germanInfantry Russia roll dice for 1 russianAirTransport, 2 russianFighters and 1 russianParatrooper in Urals, round 2 : 0/1 hits, 0,75 expected hits Germany roll dice for 1 germanInfantry in Urals, round 2 : 1/1 hits, 0,42 expected hits 1 russianParatrooper owned by the Russia lost in Urals retreated to Urals Germany win with 1 germanInfantry remaining. Battle score for attacker is -4 Casualties for Russia: 1 russianParatrooper Battle in Eastern Siberia Russia attack with 1 russianArtillery and 4 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Eastern Siberia, round 2 : 1/1 hits, 0,92 expected hits Japan roll dice for 1 japaneseInfantry in Eastern Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Eastern Siberia Russia win, taking Eastern Siberia from Japan with 1 russianArtillery and 4 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 Train, 1 russianAlpineInfantry and 1 russianArtillery moved from Kansk to Altay 1 Train moved from Altay to Novosibirsk 1 russianTank moved from Kansk to Novosibirsk 9 russianInfantrys and 1 russianTank moved from Kansk to Irkutsk 1 russianInfantry moved from Omsk to Sverdlovsk 1 russianInfantry moved from Omsk to Novosibirsk 2 russianFighters moved from Astrakhan to Uzbek 1 russianStrategicBomber and 1 russianTacticalBomber moved from Tula to Moscow 2 russianFighters moved from Volgarod to Moscow 2 russianFighters moved from Urals to Stalingrad 1 russianAirTransport moved from Urals to Moscow Purchase Units - Russia Russia buy 1 Material, 4 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianCombatEngineer and 3 russianInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - Russia 1 russianCombatEngineer placed in Omsk 1 Material placed in Novosibirsk 2 russianAntiAirGuns and 1 russianAntiTankGun placed in Stalingrad 1 russianAntiAirGun and 3 russianInfantrys placed in Moscow Russia undo move 4. 2 russianAntiAirGuns and 2 russianInfantrys placed in Moscow 1 russianAntiTankGun placed in Novosibirsk 1 russianInfantry placed in Omsk Turning on Edit Mode EDIT: Removing units owned by Russia from Western Kazahk: 1 russianInfantry EDIT: Adding units owned by Russia to Stalingrad: 1 russianInfantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russia from Stalingrad: 3 Trucks EDIT: Adding units owned by Russia to Moscow: 3 Trucks EDIT: Turning off Edit Mode Activate Technology - Russia Russia activating AdvancedProduction Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrTA: has removed 1 russianTank owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Trigger LLrTA: China has 1 chineseTank placed in Altay Russia collect 35 PUs; end with 35 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 38 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 41 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Russia rolls : : 1,00 Japan : -0,67 Italy : -0,25 Germany : 1,25 Russia : 0,17 -
TripleA Manual Gamesave Post: Japan round 12
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 12 Research Technology - Japan Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0.00 expected hits Japan removing all Technology Tokens after successful research. Japan discover AdvancedCarriers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japan from 129 Sea Zone: 4 japaneseBattleship-damageds EDIT: Adding units owned by Japan to 129 Sea Zone: 4 japaneseBattleships EDIT: Turning off Edit Mode 1 japaneseAlpineInfantry, 4 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Tsinghai to Singkiang 2 japaneseFighters moved from Shensi to Singkiang 1 japaneseInfantry moved from Northern China to Ningsia Japan take Ningsia from China 3 japaneseFighters moved from Burma to 88 Sea Zone 6 japaneseNavalFighters moved from 129 Sea Zone to 88 Sea Zone 6 japaneseNavalFighters moved from Phillippines to 88 Sea Zone 1 japaneseInfantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseBattleship moved from 129 Sea Zone to 146 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 150 Sea Zone 1 japaneseBattleship moved from 129 Sea Zone to 150 Sea Zone 1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone 1 japaneseInfantry moved from Phillippines to 127 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 146 Sea Zone to Dutch New GuineaCombat Hit Differential Summary :
Japan rolls : : 1.00 -
@wirkey Any scrambles?
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@redrum no
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TripleA Turn Summary: Thailand round 12
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 12 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover AdvancedCarriers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japan from 129 Sea Zone: 4 japaneseBattleship-damageds EDIT: Adding units owned by Japan to 129 Sea Zone: 4 japaneseBattleships EDIT: Turning off Edit Mode Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry, 4 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Tsinghai to Singkiang 2 japaneseFighters moved from Shensi to Singkiang 1 japaneseInfantry moved from Northern China to Ningsia Japan take Ningsia from China 3 japaneseFighters moved from Burma to 88 Sea Zone 6 japaneseNavalFighters moved from 129 Sea Zone to 88 Sea Zone 6 japaneseNavalFighters moved from Phillippines to 88 Sea Zone 1 japaneseInfantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseBattleship moved from 129 Sea Zone to 146 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 150 Sea Zone 1 japaneseBattleship moved from 129 Sea Zone to 150 Sea Zone 1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone 1 japaneseInfantry moved from Phillippines to 127 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 146 Sea Zone to Dutch New Guinea Combat - Japan Battle in 146 Sea Zone Japan attack with 1 japaneseBattleship and 1 japaneseTransport Usa defend with 1 americanDestroyer Units damaged: 1 japaneseBattleship owned by the Japan 1 japaneseBattleship-damaged owned by the Japan added in 146 Sea Zone Japan win, taking 146 Sea Zone from Neutral with 1 japaneseBattleship-damaged and 1 japaneseTransport remaining. Battle score for attacker is -14 Casualties for Usa: 1 americanDestroyer Casualties for Japan: 1 japaneseBattleship Battle in 150 Sea Zone Japan attack with 1 japaneseBattleship and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan win, taking 150 Sea Zone from Usa with 1 japaneseBattleship remaining. Battle score for attacker is 1 Casualties for Japan: 1 japaneseSubmarine Casualties for Usa: 1 americanDestroyer Battle in Dutch New Guinea Battle in 88 Sea Zone Japan attack with 3 japaneseFighters and 12 japaneseNavalFighters Usa defend with 4 americanCruisers, 5 americanDestroyers and 1 americanSubmarine; Britain defend with 1 britishCruiser and 1 britishDestroyer 1 americanSubmarine owned by the Usa Submerged Japan win, taking Dutch New Guinea from ExiledAllies with 10 japaneseNavalFighters remaining. Battle score for attacker is 53 Casualties for Japan: 3 japaneseFighters and 2 japaneseNavalFighters Casualties for Britain: 1 britishCruiser and 1 britishDestroyer Casualties for Usa: 4 americanCruisers and 5 americanDestroyers Battle in Singkiang Japan attack with 1 japaneseAlpineInfantry, 4 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 Train, 1 chineseAirfield, 3 chineseAlpineInfantrys, 1 chineseBarracks, 1 chineseFighter and 2 chineseInfantrys Japan captures one of China capitals Some non-combat units are destroyed: Japan converts chineseBarracks into different units Japan win, taking Singkiang from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseFighters remaining. Battle score for attacker is 12 Casualties for Japan: 2 japaneseArtillerys and 3 japaneseInfantrys Casualties for China: 3 chineseAlpineInfantrys, 1 chineseFighter and 2 chineseInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseInfantry moved from Western Szechwan to Tsinghai 3 japaneseInfantrys moved from Kansu to Ningsia 2 japaneseFighters moved from Singkiang to Tsinghai 1 Material and 1 Truck moved from Shensi to Tsinghai 1 Truck and 1 japaneseCombatEngineer moved from Shensi to Tsinghai 1 japaneseArtillery moved from Eastern Szechwan to Western Szechwan 1 Truck and 1 japaneseCombatEngineer moved from Shantung to Hupeh 1 Material and 1 Truck moved from Shensi to Hupeh 2 Materials and 2 Trucks moved from Shanghai to Inner Mongolia 1 Material and 1 japaneseAirTransport moved from Tokyo to Shensi 1 japaneseAirTransport moved from Shensi to Tokyo 1 japaneseInfantry moved from Yakut to Far Eastern Republic 5 japaneseArtillerys moved from Yakut to Northern Manchuria 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseMech.Infantrys moved from Inner Mongolia to Ningsia 2 japaneseTanks moved from Inner Mongolia to Ningsia 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Hunan to Hupeh 4 japaneseInfantrys moved from Shensi to Hupeh 1 Truck and 1 japaneseArtillery moved from Shensi to Ningsia 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseArtillery and 1 japaneseInfantry moved from Inner Mongolia to Northern China 5 japaneseArtillerys and 8 japaneseInfantrys moved from Shantung to Shensi 1 Truck and 1 japaneseInfantry moved from Anhwei to Northern China 1 japaneseArtillery moved from Shanghai to Shantung 5 japaneseInfantrys moved from Thailand to Burma 1 japaneseInfantry moved from Yunnan to Burma 2 japaneseInfantrys moved from Saigon to Thailand 1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung 1 Train moved from Shantung to Manchuria 1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung 1 Train and 2 japaneseArtillerys moved from Korea to Shantung 1 Train moved from Shantung to Korea 1 japaneseArtillery moved from Korea to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 97 Sea Zone to Shantung 2 japaneseCarriers moved from 129 Sea Zone to 148 Sea Zone 1 japaneseCarrier moved from 129 Sea Zone to 150 Sea Zone 2 japaneseNavalFighters moved from 88 Sea Zone to 150 Sea Zone 4 japaneseNavalFighters moved from 88 Sea Zone to Java 4 japaneseNavalFighters moved from 88 Sea Zone to 148 Sea Zone 1 japaneseDestroyer moved from 129 Sea Zone to 148 Sea Zone 1 japaneseCombatEngineer and 1 japaneseMarine moved from Phillippines to 129 Sea Zone 1 japaneseCombatEngineer, 1 japaneseMarine and 1 japaneseTransport moved from 129 Sea Zone to 150 Sea Zone 1 japaneseBattleship moved from 129 Sea Zone to 148 Sea Zone 1 japaneseBattleship moved from 129 Sea Zone to 150 Sea Zone 1 japaneseCruiser moved from 129 Sea Zone to 148 Sea Zone 3 japaneseCruisers moved from 129 Sea Zone to 150 Sea Zone 1 japaneseDestroyer moved from 127 Sea Zone to 147 Sea Zone 3 japaneseTransports moved from 97 Sea Zone to 99 Sea Zone 1 japaneseCarrier moved from 98 Sea Zone to 99 Sea Zone 1 japaneseNavalFighter moved from Japan to 99 Sea Zone 1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone 1 Truck moved from Hupeh to Shantung 1 Truck moved from Hupeh to Shensi Purchase Units - Japan Japan buy 1 japaneseAirfield, 3 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 2 japaneseSubmarines; Remaining resources: 0 techTokens; 0 PUs; Place Units - Japan Units in Tsinghai being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Tsinghai Units in Hupeh being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Hupeh 2 japaneseInfantrys placed in Saigon 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Shanghai 2 japaneseArtillerys placed in Korea 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 2 japaneseSubmarines placed in 129 Sea Zone 1 japaneseDestroyer placed in 99 Sea Zone 2 japaneseNavalFighters placed in Japan Activate Technology - Japan Japan activating AdvancedCarriers Trigger japaneseIC1: Setting attack to 2 for unitAttachment attached to japaneseCarrier Trigger japaneseIC1: Setting defense to 4 for unitAttachment attached to japaneseCarrier Trigger japaneseIC1: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier Trigger japaneseIC2: Setting attack to 1 for unitAttachment attached to japaneseCarrier-damaged Trigger japaneseIC2: Setting defense to 2 for unitAttachment attached to japaneseCarrier-damaged Trigger japaneseIC2: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier-damaged Turn Complete - Japan Japan collect 86 PUs; end with 86 PUs Units generate 12 techTokens; Japan end with 12 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrys Turning on Edit Mode EDIT: Removing units owned by Japan from Yakut: 4 japaneseArtillerys and 5 japaneseInfantrys EDIT: Adding units owned by Japan to Northern Manchuria: 4 japaneseArtillerys and 5 japaneseInfantrys EDIT: Turning off Edit Mode -
TripleA Turn Summary: Australia round 12
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 12 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 59 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 22 PUs Research Technology - Britain Trigger britishaTAP: Britain gains access to AdvancedProduction Britain rolls : 1/1 hits, 0,00 expected hits Britain removing all Technology Tokens after successful research. Britain discover AdvancedProduction Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishArtillery and 2 britishInfantrys moved from Southern Iran to Northern Iran 1 britishInfantry moved from Eastern Iran to Northern Iran 1 britishArtillery moved from Trans Jordan to Iraq 2 britishInfantrys moved from Trans Jordan to Iraq 1 britishInfantry and 1 britishMarine moved from Sardinia to 45 Sea Zone 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 45 Sea Zone to 50 Sea Zone 1 britishInfantry and 1 britishMarine moved from 50 Sea Zone to Greece 4 britishNavalFighters moved from 50 Sea Zone to Greece 2 britishNavalFighters moved from Sicily to Greece 6 britishFighters moved from Sicily to Greece 1 britishBattleship, 3 britishCruisers and 2 britishDestroyers moved from 45 Sea Zone to 50 Sea Zone 2 britishSubmarines moved from 41 Sea Zone to 21 Sea Zone 2 britishSubmarines moved from 149 Sea Zone to 146 Sea Zone Combat - Britain Battle in Greece Britain attack with 6 britishFighters, 1 britishInfantry, 1 britishMarine and 6 britishNavalFighters Italy defend with 1 Flagpole and 1 Truck; Germany defend with 1 germanAlpineInfantry and 2 germanParatroopers Britain roll dice for 1 britishBattleship and 1 britishCruiser in Greece, round 2 : 1/1 hits, 1,25 expected hits Britain roll dice for 6 britishFighters, 1 britishInfantry, 1 britishMarine and 6 britishNavalFighters in Greece, round 2 : 5/1 hits, 4,92 expected hits Italy roll dice for 1 germanAlpineInfantry and 2 germanParatroopers in Greece, round 2 : 1/0 hits, 1,00 expected hits 1 britishInfantry owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Greece Britain win, taking Greece from Italy with 6 britishFighters, 1 britishMarine and 6 britishNavalFighters remaining. Battle score for attacker is 9 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanAlpineInfantry and 2 germanParatroopers Battle in 146 Sea Zone Britain attack with 2 britishSubmarines Japan defend with 1 japaneseBattleship-damaged and 1 japaneseTransport Britain roll dice for 2 britishSubmarines in 146 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 japaneseTransport owned by the Japan lost in 146 Sea Zone Japan roll dice for 1 japaneseBattleship-damaged in 146 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Britain roll dice for 2 britishSubmarines in 146 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 japaneseBattleship-damaged owned by the Japan lost in 146 Sea Zone Britain win with 2 britishSubmarines remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseBattleship-damaged and 1 japaneseTransport Battle in Iraq Britain attack with 1 britishArtillery and 2 britishInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Iraq, round 2 : 0/1 hits, 0,67 expected hits Germany roll dice for 1 germanInfantry in Iraq, round 2 : 1/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain lost in Iraq Britain roll dice for 1 britishArtillery and 1 britishInfantry in Iraq, round 3 : 1/1 hits, 0,50 expected hits Germany roll dice for 1 germanInfantry in Iraq, round 3 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Iraq Britain win, taking Iraq from Germany with 1 britishArtillery and 1 britishInfantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanInfantry Battle in Northern Iran Britain attack with 1 britishArtillery and 3 britishInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Britain roll dice for 1 britishArtillery and 3 britishInfantrys in Northern Iran, round 2 : 0/1 hits, 0,50 expected hits Germany roll dice for 2 germanInfantrys in Northern Iran, round 2 : 1/1 hits, 0,67 expected hits 1 britishInfantry owned by the Britain lost in Northern Iran Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Northern Iran, round 3 : 0/1 hits, 0,42 expected hits Germany roll dice for 2 germanInfantrys in Northern Iran, round 3 : 1/1 hits, 0,67 expected hits 1 britishInfantry owned by the Britain lost in Northern Iran 1 britishInfantry owned by the Britain and 1 britishArtillery owned by the Britain retreated to Eastern Iran Germany win with 2 germanInfantrys remaining. Battle score for attacker is -6 Casualties for Britain: 2 britishInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Turning on Edit Mode EDIT: Changing unit bombing damage for these Germany owned units to: germanFactory = 2 EDIT: Turning off Edit Mode Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishProd1: Britain has 1 Material placed in London 1 britishArtillery and 2 britishInfantrys moved from Bombay to Southern Iran 1 britishInfantry moved from Calcutta to Bengal 1 britishInfantry moved from Bengal to Rangoon 1 britishTransport moved from 72 Sea Zone to 73 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 73 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 75 Sea Zone to Bombay 1 Material and 1 britishAirTransport moved from Northwestern Australia to Celebes 1 britishTransport moved from 86 Sea Zone to 75 Sea Zone 1 britishDestroyer moved from 149 Sea Zone to 162 Sea Zone 1 britishDestroyer moved from 149 Sea Zone to 162 Sea Zone 2 britishCombatEngineers moved from Northwestern Australia to 149 Sea Zone 2 britishCombatEngineers and 1 britishTransport moved from 149 Sea Zone to 88 Sea Zone 2 britishCombatEngineers moved from 88 Sea Zone to Sumatra 1 Truck and 1 britishCombatEngineer moved from Northwestern Australia to New South Wales 2 britishInfantrys and 1 britishParatrooper moved from Northwestern Australia to Southern Australia 1 Material and 1 britishAirTransport moved from New South Wales to Sumatra 1 britishTransport moved from 76 Sea Zone to 79 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to 79 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 79 Sea Zone to 76 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland 1 britishTransport moved from 72 Sea Zone to 73 Sea Zone 2 Trucks moved from Southern Anglo Egyptian Sudan to Belgian Congo 2 Trucks and 2 britishInfantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 Trucks moved from Central Egpyt to Belgian Congo 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 2 Trucks moved from Trans Jordan to Sinai 2 Trucks, 1 britishCombatEngineer and 1 britishInfantry moved from Sinai to Iraq 2 Trucks, 1 britishArtillery and 1 britishInfantry moved from Cairo to Trans Jordan 1 Truck moved from Western Egypt to Cairo 1 Truck and 1 britishInfantry moved from Cairo to Trans Jordan 2 britishAntiAirGuns moved from Cairo to 53 Sea Zone 2 britishAntiAirGuns and 1 britishTransport moved from 53 Sea Zone to 50 Sea Zone 2 britishAntiAirGuns moved from 50 Sea Zone to Greece 1 britishTransport moved from 45 Sea Zone to 48 Sea Zone 1 britishArtillery moved from Sicily to 48 Sea Zone 1 britishInfantry moved from Tripolitania to 48 Sea Zone 1 britishTransport moved from 45 Sea Zone to 48 Sea Zone 1 britishMech.Infantry moved from Sicily to 48 Sea Zone 1 britishCombatEngineer moved from Tripolitania to 48 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry, 1 britishMech.Infantry and 2 britishTransports moved from 48 Sea Zone to 50 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishMech.Infantry moved from 50 Sea Zone to Greece 2 britishTransports moved from 50 Sea Zone to 48 Sea Zone 2 britishArtillerys and 2 britishInfantrys moved from Tripolitania to 48 Sea Zone 2 britishArtillerys, 2 britishInfantrys and 2 britishTransports moved from 48 Sea Zone to 50 Sea Zone 2 britishArtillerys and 2 britishInfantrys moved from 50 Sea Zone to Greece 1 Material and 1 britishAirTransport moved from Gibraltar to Sicily 2 britishAirTransports moved from Sicily to Gibraltar 2 britishTacticalBombers moved from Gibraltar to Sicily 1 Truck moved from Trans Jordan to Eastern Iran 4 britishNavalFighters moved from Greece to 50 Sea Zone 2 britishNavalFighters moved from Greece to Sicily 6 britishFighters moved from Greece to Sicily 2 britishArtillerys moved from Tripolitania to Cyrenaica 1 britishMech.Infantry moved from Tripolitania to Cyrenaica 3 britishInfantrys moved from Cairo to Western Egypt 2 britishInfantrys moved from Cairo to Western Egypt 3 britishInfantrys moved from Central Egpyt to Cairo 1 Material and 1 britishAirTransport moved from London to Gibraltar 2 britishNavalFighters moved from Central Britain to London 4 britishInfantrys moved from Labrador to 2 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 2 Sea Zone to 7 Sea Zone 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 1 britishTransport moved from 30 Sea Zone to 2 Sea Zone 2 britishInfantrys moved from Quebec to Labrador 1 britishTank moved from Ontario to Labrador 1 britishArtillery moved from Ontario to Quebec 2 britishInfantrys moved from Exiled Allies to Southern Britain 4 britishInfantrys moved from 7 Sea Zone to Central Britain Purchase Units - Britain Britain buy 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishInfantry, 2 britishNavalFighters and 1 britishStrategicBomber; Remaining resources: 0 techTokens; 0 PUs; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishInfantry placed in Scotland 2 britishNavalFighters and 1 britishStrategicBomber placed in Central Britain 2 britishAntiAirGuns placed in London 2 britishArtillerys placed in Rangoon Activate Technology - Britain Britain activating AdvancedProduction Turn Complete - Britain Trigger LLbTRI: has removed 1 Truck owned by Britain in Eastern Iran Trigger LLbAI: has removed 1 britishArtillery owned by Britain in Eastern Iran Trigger LLbAI: Russia has 1 russianArtillery placed in Eastern Iran Trigger LLbTRI: Russia has 1 Truck placed in Eastern Iran Britain collect 49 PUs; end with 49 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 52 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 55 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 57 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 58 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 59 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Celebes change ownership: 1 Material and 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 britishCombatEngineer Some Units in Sumatra change ownership: 1 Material and 3 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 6 PUs; Place Units - Canada 3 britishInfantrys placed in Quebec 1 britishArtillery placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 21 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishArtillery Some Units in Quebec change ownership: 3 britishInfantrys Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield and 4 britishInfantrys; Remaining resources: 46 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies 2 britishInfantrys placed in Belgian Congo Units in Celebes being upgraded or consumed: 1 Material 1 britishAirfield placed in Celebes Turn Complete - ExiledAllies ExiledAllies collect 28 PUs; end with 74 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 73 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 72 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 70 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Sumatra change ownership: 1 Material and 3 britishCombatEngineers Purchase Units - Egypt Egypt buy 1 britishArtillery and 1 britishTank; Remaining resources: 0 PUs; Place Units - Egypt 1 britishArtillery and 1 britishTank placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 britishArtillery and 1 britishTank Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 2 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 2 britishNavalFighters; Remaining resources: 0 PUs; Place Units - Australia 2 britishNavalFighters placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Some Units in New South Wales change ownership: 1 britishCombatEngineer and 2 britishNavalFightersCombat Hit Differential Summary :
Britain rolls : : 1,00 Japan : -0,50 Italy : 0,00 Britain : -0,58 Germany : 1,17
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