TWW 2.8.0.2 - wirkey (Allies) vs spartan-redrum (Axis)
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TripleA Turn Summary: Finland round 14
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 14 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 6 PUs Research Technology - Germany Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiAircraft Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanMarine moved from Smolensk to Tula 1 germanInfantry moved from Voronezh to Tula 2 germanInfantrys moved from Vologda to Volgarod 3 germanFighters moved from Urals to Volgarod 2 germanFighters moved from Eastern Karelia to Volgarod 1 germanFighter moved from Eastern Karelia to Tula 3 germanFighters moved from Orel Kursk to Tula 2 germanMech.Infantrys moved from Kharkov to Stalingrad 21 germanInfantrys moved from Voronezh to Stalingrad 1 germanArtillery moved from Voronezh to Stalingrad 3 germanCombatEngineers moved from Voronezh to Stalingrad 1 germanParatrooper moved from Voronezh to Stalingrad 1 germanInfantry moved from Caucasus to Stalingrad 1 germanCombatEngineer moved from Voronezh to Stalingrad Combat - Germany Germany creates battle in territory 23 Sea Zone Battle in Stalingrad Germany attack with 1 germanArtillery, 4 germanCombatEngineers, 22 germanInfantrys, 2 germanMech.Infantrys and 1 germanParatrooper Russia defend with 1 Flagpole, 2 Rails, 1 ResearchCenter, 1 Train, 1 russianAirfield, 2 russianAntiAirGuns, 1 russianBarracks, 1 russianEntrenchment, 1 russianFactory and 2 russianFortifications Some non-combat units are destroyed: Germany win, taking Stalingrad from Russia with 1 germanArtillery, 4 germanCombatEngineers, 19 germanInfantrys, 2 germanMech.Infantrys and 1 germanParatrooper remaining. Battle score for attacker is 29 Casualties for Germany: 3 germanInfantrys Casualties for Russia: 2 russianAntiAirGuns, 1 russianEntrenchment and 2 russianFortifications Battle in Tula Germany attack with 4 germanFighters, 1 germanInfantry and 1 germanMarine Russia defend with 1 Flagpole and 1 russianInfantry Germany win, taking Tula from Russia with 4 germanFighters, 1 germanInfantry and 1 germanMarine remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Volgarod Germany attack with 5 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany win, taking Volgarod from Russia with 5 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanInfantry moved from Urals to Nenetsia 2 Materials and 1 Train moved from Berlin to Western Ukraine 1 germanAirTransport moved from Urals to Finland 1 germanAirTransport moved from Southern Caucasus to Southern Ukraine 1 germanAirTransport moved from Southern Caucasus to Southern Ukraine 1 germanCombatEngineer moved from Southern Caucasus to Northern Iran 3 germanFighters moved from Volgarod to Eastern Karelia 2 germanFighters moved from Volgarod to Urals 1 germanFighter moved from Tula to Urals 3 germanFighters moved from Tula to Orel Kursk 1 Truck and 1 germanArtillery moved from Finland to Eastern Karelia 2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Vologda to Urals 3 germanAntiTankGuns, 22 germanArtillerys, 3 germanCombatEngineers, 25 germanInfantrys and 4 germanParatroopers moved from Vologda to Urals 1 germanMech.Infantry moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Vologda to Eastern Karelia 1 germanInfantry moved from Vologda to Urals 2 germanInfantrys moved from Finland to Eastern Finland 1 Truck moved from Lativa Estonia to Finland 2 Trucks moved from Lativa Estonia to Eastern Finland 1 germanAntiAirGun and 1 germanMech.Infantry moved from Voronezh to Stalingrad 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 3 germanInfantrys, 2 germanMech.Infantrys and 9 germanTanks moved from Voronezh to Stalingrad 2 germanInfantrys moved from Astrakhan to Stalingrad 1 germanCombatEngineer, 3 germanInfantrys and 4 germanMech.Infantrys moved from Orel Kursk to Stalingrad 1 germanInfantry moved from Orel Kursk to Smolensk 1 Truck and 1 germanCombatEngineer moved from Eastern Poland to Voronezh 1 Truck and 1 germanInfantry moved from Eastern Poland to Voronezh 1 germanInfantry moved from Belorussia to Pskov 4 germanInfantrys and 4 germanMech.Infantrys moved from Eastern Poland to Orel Kursk 1 Truck moved from Orel Kursk to Belorussia 1 Truck and 1 germanArtillery moved from Belorussia to Voronezh 1 germanParatrooper moved from Orel Kursk to Voronezh 1 Truck and 1 germanInfantry moved from Romania to Voronezh 3 germanInfantrys and 3 germanMech.Infantrys moved from Eastern Germany to Eastern Poland 1 Truck moved from Northern Germany to Vichy France 1 germanInfantry moved from Eastern Germany to Poland 2 germanInfantrys moved from Northern Germany to Eastern Germany 7 germanInfantrys moved from Northern Yugoslavia to Southern Yugoslavia 1 Train and 2 germanInfantrys moved from Northern Italy to Southern Yugoslavia 1 Train moved from Southern Yugoslavia to Northern Italy 1 Train and 2 germanInfantrys moved from Northern Italy to Southern Yugoslavia 1 germanCombatEngineer, 8 germanInfantrys and 1 germanParatrooper moved from Northern Italy to Northern Yugoslavia 3 germanInfantrys moved from Austria to Northern Yugoslavia 6 germanInfantrys moved from Vichy France to Northern Italy 4 germanInfantrys moved from Paris to Vichy France 1 germanMech.Infantry moved from Stalingrad to Voronezh 1 germanMech.Infantry moved from Stalingrad to Voronezh 1 germanMech.Infantry moved from Stalingrad to Voronezh 3 germanInfantrys moved from Romania to Southern Yugoslavia 1 germanNavalFighter moved from 23 Sea Zone to Northern France 1 germanNavalFighter moved from Southern Germany to Northern France 1 germanNavalFighter moved from Southern Germany to Southern Yugoslavia 2 germanNavalFighters moved from Northern Italy to Southern Yugoslavia 2 germanFighters moved from Romania to Eastern Ukraine 1 germanFighter moved from Southern Yugoslavia to Kharkov 2 germanNavalFighters moved from Southern Yugoslavia to Romania 2 germanNavalFighters moved from Southern Yugoslavia to Eastern Ukraine 1 Material and 1 germanAirTransport moved from Eastern Germany to Eastern Ukraine 1 germanNavalFighter moved from Southern Yugoslavia to Eastern Ukraine 1 germanNavalFighter moved from Southern Yugoslavia to Romania 1 Truck moved from Orel Kursk to Western Ukraine 1 Truck moved from Orel Kursk to Belorussia 1 Truck and 1 germanArtillery moved from Belorussia to Voronezh 1 Truck moved from Southern Yugoslavia to Western Ukraine 1 Train moved from Western Ukraine to Eastern Poland 1 Train moved from Eastern Poland to Poland Purchase Units - Germany Germany buy 2 germanArtillerys, 2 germanCombatEngineers, 15 germanInfantrys, 5 germanMech.Infantrys and 1 germanNavalFighter; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany 1 germanCombatEngineer and 2 germanInfantrys placed in Southern Caucasus 1 germanCombatEngineer and 1 germanInfantry placed in Eastern Poland 1 germanArtillery and 1 germanMech.Infantry placed in Kharkov 1 germanArtillery and 1 germanMech.Infantry placed in Belorussia 1 germanInfantry and 3 germanMech.Infantrys placed in Eastern Germany 4 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Paris 3 germanInfantrys placed in Austria 1 germanNavalFighter placed in Southern Germany Activate Technology - Germany Germany activating AdvancedAntiAircraft Trigger germanAdvAA1: Setting defense to 3 for unitAttachment attached to germanAntiAirGun Trigger germanAdvAA1: Setting attackAA to 3 for unitAttachment attached to germanAntiAirGun Trigger italianIFR5: Setting givesMovement to 3:italianFighter for unitAttachment attached to germanAirfield Trigger italianIFR5: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to germanAirfield Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter Trigger italianIFR6: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 96 PUs; end with 96 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 99 PUs Units generate 15 techTokens; Germany end with 15 techTokens Some Units in Northern Yugoslavia change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 6 PUs; end with 6 PUs Some Units in Vichy France change ownership: 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Northern Yugoslavia change ownership: 1 germanCombatEngineer Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 Material and 1 germanArtillery; Remaining resources: 1 PUs; Place Units - Finland 1 Material and 1 germanArtillery placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 11 PUs Some Units in Finland change ownership: 1 Material and 1 germanArtillery -
@redrum forgot Korea. Will do that in a seperate window and edit accrodingly
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TripleA Turn Summary: Russia round 14
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 14 Research Technology - Russia Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 4 russianFighters moved from Moscow to Volgarod 2 russianFighters moved from Moscow to Tula 2 russianInfantrys moved from Moscow to Tula 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Western Kazahk 1 russianInfantry moved from Sverdlovsk to Western Kazahk 2 russianInfantrys moved from Sverdlovsk to Volgarod 8 russianAntiTankGuns and 10 russianArtillerys moved from Moscow to Vologda 1 russianInfantry moved from Moscow to Tula 3 russianAlpineInfantrys, 52 russianInfantrys, 3 russianMarines, 1 russianParatrooper and 6 russianTanks moved from Moscow to Vologda 2 russianInfantrys and 1 russianTank moved from Western Evenki to Eastern Evenki 2 russianArtillerys and 15 russianInfantrys moved from Irkutsk to Yakut Combat - Russia Battle in Vologda Russia attack with 3 russianAlpineInfantrys, 8 russianAntiTankGuns, 10 russianArtillerys, 52 russianInfantrys, 3 russianMarines, 1 russianParatrooper and 6 russianTanks Germany defend with 1 Flagpole and 3 germanAntiAirGuns Russia roll dice for 3 russianAlpineInfantrys, 8 russianAntiTankGuns, 10 russianArtillerys, 52 russianInfantrys, 3 russianMarines, 1 russianParatrooper and 6 russianTanks in Vologda, round 2 : 15/1 hits, 15,50 expected hits Germany roll dice for 3 germanAntiAirGuns in Vologda, round 2 : 1/1 hits, 0,75 expected hits 1 russianInfantry owned by the Russia and 3 germanAntiAirGuns owned by the Germany lost in Vologda Russia win, taking Vologda from Germany with 3 russianAlpineInfantrys, 8 russianAntiTankGuns, 10 russianArtillerys, 51 russianInfantrys, 3 russianMarines, 1 russianParatrooper and 6 russianTanks remaining. Battle score for attacker is 9 Casualties for Germany: 3 germanAntiAirGuns Casualties for Russia: 1 russianInfantry Battle in Tula Russia attack with 2 russianFighters and 3 russianInfantrys Germany defend with 1 Flagpole, 1 germanInfantry and 1 germanMarine Russia roll dice for 2 russianFighters and 3 russianInfantrys in Tula, round 2 : 2/1 hits, 1,33 expected hits Germany roll dice for 1 germanInfantry and 1 germanMarine in Tula, round 2 : 1/1 hits, 0,50 expected hits 1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanMarine owned by the Germany lost in Tula Russia win, taking Tula from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanInfantry and 1 germanMarine Casualties for Russia: 1 russianInfantry Battle in Yakut Russia attack with 2 russianArtillerys and 15 russianInfantrys Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry Russia roll dice for 2 russianArtillerys and 15 russianInfantrys in Yakut, round 2 : 3/0 hits, 3,00 expected hits Manchuria roll dice for 1 japaneseInfantry in Yakut, round 2 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Yakut Russia win, taking Yakut from Manchuria with 2 russianArtillerys and 14 russianInfantrys remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianInfantry Battle in Volgarod Russia attack with 4 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianFighters and 2 russianInfantrys in Volgarod, round 2 : 2/0 hits, 2,00 expected hits Germany roll dice for 1 germanInfantry in Volgarod, round 2 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Volgarod Russia win, taking Volgarod from Germany with 4 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Eastern Evenki Russia attack with 2 russianInfantrys and 1 russianTank Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 2 russianInfantrys and 1 russianTank in Eastern Evenki, round 2 : 1/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseInfantry in Eastern Evenki, round 2 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Eastern Evenki Russia win, taking Eastern Evenki from Japan with 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianInfantry Battle in Western Kazahk Russia attack with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber Italy defend with 1 Flagpole and 1 italianMech.Infantry Russia roll dice for 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber in Western Kazahk, round 2 : 1/1 hits, 0,92 expected hits Italy roll dice for 1 italianMech.Infantry in Western Kazahk, round 2 : 0/1 hits, 0,25 expected hits 1 italianMech.Infantry owned by the Italy lost in Western Kazahk Russia win, taking Western Kazahk from Italy with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 5 Casualties for Italy: 1 italianMech.Infantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Japan from Korea: 1 japaneseAirfield, 1 japaneseFactory and 1 japaneseInfantry EDIT: Removing units owned by Japan from Korea: 1 Rail and 1 ResearchCenter EDIT: Changing ownership of Korea from Japan to Russia EDIT: Adding units owned by Russia to Korea: 1 Rail EDIT: Changing unit bombing damage for these Russia owned units to: Rail = 2 EDIT: Adding units owned by Russia to Korea: 1 ResearchCenter EDIT: Changing unit bombing damage for these Russia owned units to: ResearchCenter = 4 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russia to Korea: 1 Material EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianStrategicBomber and 1 russianTacticalBomber moved from Western Kazahk to Novosibirsk 2 russianInfantrys moved from Omsk to Novosibirsk 1 russianTank moved from Norilsk to Novosibirsk 1 Material and 1 russianAirTransport moved from Moscow to Novosibirsk 4 Trucks and 4 russianAntiAirGuns moved from Sverdlovsk to Novosibirsk 2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Sverdlovsk to Novosibirsk 1 russianArtillery and 1 russianMech.Infantry moved from Sverdlovsk to Vologda 8 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer and 1 russianParatrooper moved from Sverdlovsk to Omsk 2 russianFighters moved from Tula to Moscow 2 russianFighters moved from Volgarod to Novosibirsk 2 russianFighters moved from Volgarod to Moscow 3 russianAlpineInfantrys, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer and 22 russianInfantrys moved from Eastern Manchuria to Korea 3 Trucks moved from Vladivostok to Korea EDIT: 1 russianInfantry moved from Korea to Eastern Manchuria Purchase Units - Russia Russia buy 1 ResearchCenter, 3 russianAntiTankGuns, 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification and 5 russianInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - Russia Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Moscow 2 russianInfantrys placed in Omsk Units in Novosibirsk being upgraded or consumed: 2 Materials 1 ResearchCenter and 3 russianAntiTankGuns placed in Novosibirsk 2 russianInfantrys placed in Vladivostok Turning on Edit Mode EDIT: Removing units owned by Russia from Novosibirsk: 4 Trucks EDIT: Adding units owned by Russia to Omsk: 4 Trucks EDIT: Turning off Edit Mode Activate Technology - Russia Russia activating ImprovedArtillery Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianArtillery} with name:supportAttachmentArtilleryImprussian Turn Complete - Russia Russia collect 37 PUs; end with 37 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 40 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 43 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Manchuria : 0,58 Russia rolls : : 1,00 Japan : 0,58 Italy : -0,25 Germany : 0,50 Russia : 0,67 -
TripleA Turn Summary: Thailand round 14
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 14 Training Troops - Manchuria Manchuria collect 0 PUs; end with 7 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAF: Japan gains access to AdvancedFighters Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover AdvancedFighters Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Manchuria to Eastern Manchuria 1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria 7 japaneseArtillerys, 12 japaneseInfantrys and 2 japaneseNavalFighters moved from Manchuria to Korea 2 japaneseNavalFighters moved from 98 Sea Zone to Korea 3 japaneseNavalFighters moved from Japan to Korea 1 japaneseFighter moved from Hupeh to Korea 3 japaneseNavalFighters moved from 128 Sea Zone to Korea 4 japaneseNavalFighters moved from 93 Sea Zone to Korea 1 japaneseArtillery moved from Kazahk to Northern Kazahk Japan take Northern Kazahk from Russia 1 japaneseInfantry moved from Kashi to Kashmir Japan take Kashmir from India 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Korea Combat - Japan Battle in Eastern Manchuria Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter Russia defend with 1 Flagpole and 1 russianInfantry Japan win, taking Eastern Manchuria from Russia with 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianInfantry Battle in Korea Japan attack with 7 japaneseArtillerys, 1 japaneseFighter, 14 japaneseInfantrys and 14 japaneseNavalFighters Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 ResearchCenter, 3 Trucks, 3 russianAlpineInfantrys, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer and 21 russianInfantrys Some non-combat units are destroyed: Japan win, taking Korea from Russia with 6 japaneseArtillerys, 1 japaneseFighter and 14 japaneseNavalFighters remaining. Battle score for attacker is 45 Casualties for Japan: 1 japaneseArtillery and 14 japaneseInfantrys Casualties for Russia: 3 russianAlpineInfantrys, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer and 21 russianInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 1 japaneseCombatEngineer and 1 japaneseMarine moved from Brunei to 93 Sea Zone 1 japaneseInfantry moved from Altay to Kazahk 4 japaneseNavalFighters moved from Korea to 129 Sea Zone 1 japaneseNavalFighter moved from Eastern Manchuria to 129 Sea Zone 2 japaneseCarriers, 1 japaneseCombatEngineer, 1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 129 Sea Zone 1 japaneseCombatEngineer and 1 japaneseMarine moved from 129 Sea Zone to Phillippines 2 japaneseBattleships and 3 japaneseCruisers moved from 93 Sea Zone to 129 Sea Zone 1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 128 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from Korea to 128 Sea Zone 1 japaneseSubmarine moved from 146 Sea Zone to 93 Sea Zone 1 japaneseSubmarine moved from 146 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from Korea to Japan 3 japaneseNavalFighters moved from Korea to 98 Sea Zone 1 japaneseFighter and 1 japaneseNavalFighter moved from Korea to Manchuria 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Szechwan to Burma 5 japaneseInfantrys moved from Thailand to Burma 1 japaneseFighter moved from Tsinghai to Burma 1 Material and 1 japaneseAirTransport moved from Shensi to Burma 1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina 2 japaneseInfantrys moved from Saigon to French Indochina 1 japaneseAirTransport moved from Burma to French Indochina 1 japaneseCombatEngineer moved from Uzbek to Kashmir 4 japaneseArtillerys and 5 japaneseInfantrys moved from Shensi to Hupeh 1 japaneseAlpineInfantry, 3 japaneseArtillerys and 1 japaneseInfantry moved from Kweichow to Hupeh 1 japaneseInfantry moved from Kweichow to Eastern Szechwan 1 Truck and 1 japaneseArtillery moved from Shantung to Hupeh 2 Trucks moved from Shensi to Shantung 1 Truck and 1 japaneseArtillery moved from Shanghai to Hupeh 1 japaneseCombatEngineer moved from Singkiang to Altay 2 Trucks and 2 japaneseAlpineInfantrys moved from Altay to Kansu 1 Truck moved from Ningsia to Altay 1 Truck and 1 japaneseArtillery moved from Altay to Kansu 3 japaneseMech.Infantrys and 1 japaneseTank moved from Ningsia to Altay 1 japaneseCombatEngineer moved from Hupeh to Kansu 6 japaneseArtillerys moved from Hupeh to Kansu 3 japaneseInfantrys moved from Hupeh to Kansu 1 japaneseInfantry moved from Hupeh to Kansu 1 japaneseInfantry moved from Hupeh to Kansu 1 japaneseMech.Infantry moved from Shensi to Kansu 1 Truck moved from Hupeh to Shensi 1 Truck moved from Kansu to Hupeh 1 Truck moved from Kansu to Hupeh 1 Truck moved from Singkiang to Tsinghai 1 Truck moved from Shansi to Shantung 3 Trucks and 3 japaneseArtillerys moved from Shantung to Hupeh 1 Truck moved from Shanghai to French Indochina 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from 127 Sea Zone to Phillippines 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from 100 Sea Zone to Soviet Far East 1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone 1 Train moved from Shantung to Saigon 1 Train moved from Manchuria to Shanghai Purchase Units - Japan Japan buy 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 10 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseSubmarine; Remaining resources: 0 techTokens; 0 PUs; Place Units - Japan 2 japaneseInfantrys placed in Saigon 2 japaneseAlpineInfantrys placed in Hupeh 3 japaneseInfantrys placed in Singkiang 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku 3 japaneseInfantrys placed in Tokyo 2 japaneseArtillerys placed in Shanghai 2 japaneseDestroyers placed in 129 Sea Zone 1 japaneseNavalFighter placed in Japan 1 japaneseDestroyer and 1 japaneseSubmarine placed in 99 Sea Zone Activate Technology - Japan Japan activating AdvancedFighters Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 94 PUs; end with 94 PUs Units generate 12 techTokens; Japan end with 12 techTokens Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseCombatEngineer and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseCombatEngineer and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 8 PUs; end with 8 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 1 japaneseCombatEngineer, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 1 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma 1 japaneseCombatEngineer and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry -
TripleA Turn Summary: Australia round 14
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 14 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 82 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 12 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 15 PUs Research Technology - Britain Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare Britain rolls : 1/1 hits, 0,00 expected hits Britain removing all Technology Tokens after successful research. Britain discover AdvancedSpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishStrategicBombers moved from Central Britain to Northern Germany 2 britishNavalFighters moved from Greece to Bulgaria 2 britishFighters moved from Greece to Bulgaria 4 britishNavalFighters moved from 50 Sea Zone to Bulgaria 1 britishInfantry moved from Greece to Bulgaria 4 britishFighters moved from Sicily to Southern Yugoslavia 1 britishTacticalBomber moved from Greece to Southern Yugoslavia 1 britishTacticalBomber moved from Greece to Southern Yugoslavia 1 britishInfantry and 1 britishTank moved from Trans Jordan to Syria 1 britishArtillery and 2 britishInfantrys moved from Iraq to Syria 3 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys moved from Southern Iran to Eastern Iran 2 britishInfantrys moved from Calcutta to 85 Sea Zone 1 britishBattleship, 2 britishInfantrys and 2 britishTransports moved from 85 Sea Zone to 87 Sea Zone 1 britishInfantry moved from 87 Sea Zone to Southern Thailand 1 britishInfantry moved from 87 Sea Zone to Malay 2 britishNavalFighters moved from Rangoon to 87 Sea Zone 2 britishNavalFighters moved from Sumatra to 87 Sea Zone Combat - Britain Britain creates battle in territory 23 Sea Zone Air Battle in Southern Yugoslavia Britain attacks with 6 units heading to Southern Yugoslavia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Germany AntiAircraftGun fire in Northern Germany : 1/0 hits, 1,00 expected hits 1 britishStrategicBomber killed by AntiAircraftGun Bombing raid in Northern Germany rolls: 3,0,0 and causes: 3 damage to unit: germanBarracks Bombing raid in Northern Germany causes 3 damage total. Strategic bombing raid in Southern Yugoslavia AntiAircraftGun fire in Southern Yugoslavia : 0/1 hits, 0,25 expected hits Bombing raid in Southern Yugoslavia rolls: 1,2 and causes: 3 damage to unit: Train Bombing raid in Southern Yugoslavia causes 3 damage total. Battle in Southern Thailand Battle in Malay Battle in Eastern Iran Britain attack with 3 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys Italy defend with 1 Flagpole and 1 italianMech.Infantry Britain roll dice for 3 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys in Eastern Iran, round 2 : 1/1 hits, 1,17 expected hits Italy roll dice for 1 italianMech.Infantry in Eastern Iran, round 2 : 0/1 hits, 0,25 expected hits 1 italianMech.Infantry owned by the Italy lost in Eastern Iran Britain win, taking Southern Thailand from Thailand, taking Malay from Thailand, taking Eastern Iran from Italy with 3 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys remaining. Battle score for attacker is 5 Casualties for Italy: 1 italianMech.Infantry Battle in 23 Sea Zone Britain attack with 1 britishSubmarine Germany defend with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 4 germanSubmarines and 5 germanTransports 1 britishSubmarine owned by the Britain Submerged 4 germanSubmarines owned by the Germany Submerged Battle in Bulgaria Britain attack with 2 britishFighters, 1 britishInfantry and 6 britishNavalFighters Italy defend with 1 italianInfantry; DanubeAxis defend with 1 Flagpole and 1 Rail Britain roll dice for 2 britishFighters, 1 britishInfantry and 6 britishNavalFighters in Bulgaria, round 2 : 4/1 hits, 3,33 expected hits DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 italianInfantry owned by the Italy lost in Bulgaria Britain winGermany win with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers and 5 germanTransports remaining, taking Bulgaria from DanubeAxis with 2 britishFighters, 1 britishInfantry and 6 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Syria Britain attack with 1 britishArtillery, 3 britishInfantrys and 1 britishTank VichyFrance defend with 1 Flagpole and 1 Rail; Germany defend with 2 germanInfantrys Britain roll dice for 1 britishArtillery, 3 britishInfantrys and 1 britishTank in Syria, round 2 : 1/1 hits, 1,17 expected hits VichyFrance roll dice for 2 germanInfantrys in Syria, round 2 : 0/1 hits, 0,67 expected hits 1 germanInfantry owned by the Germany lost in Syria Britain roll dice for 1 britishArtillery, 3 britishInfantrys and 1 britishTank in Syria, round 3 : 1/1 hits, 1,17 expected hits VichyFrance roll dice for 1 germanInfantry in Syria, round 3 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Syria Britain win, taking Syria from VichyFrance with 1 britishArtillery, 3 britishInfantrys and 1 britishTank remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Cleaning up after air battles Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 2 britishAntiAirGuns moved from Cairo to 53 Sea Zone 2 britishAntiAirGuns and 1 britishTransport moved from 53 Sea Zone to 52 Sea Zone 2 britishAntiAirGuns moved from 52 Sea Zone to Greece 2 britishFighters moved from Bulgaria to Sicily 4 britishNavalFighters moved from Bulgaria to 50 Sea Zone 2 britishNavalFighters moved from Bulgaria to Crete 4 britishFighters and 2 britishTacticalBombers moved from Southern Yugoslavia to Greece 1 Material and 1 britishAirTransport moved from Gibraltar to Greece 1 britishAirTransport moved from Greece to Sicily 1 britishCombatEngineer moved from Sicily to 50 Sea Zone 1 britishCombatEngineer and 5 britishTransports moved from 50 Sea Zone to 51 Sea Zone 1 britishArtillery moved from Western Egypt to 51 Sea Zone 8 britishInfantrys moved from Western Egypt to 51 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 8 britishInfantrys and 5 britishTransports moved from 51 Sea Zone to 50 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cairo to Western Egypt 4 britishInfantrys moved from Central Egpyt to Western Egypt 2 Trucks and 2 britishInfantrys moved from Belgian Congo to Central Egpyt 2 Trucks moved from Central Egpyt to Belgian Congo 1 britishTransport moved from 72 Sea Zone to 73 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 73 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 britishInfantry moved from Bombay to Southern Iran 4 Trucks moved from Trans Jordan to Cairo 2 Trucks moved from Iraq to Cairo 2 britishNavalFighters moved from 87 Sea Zone to Rangoon 2 britishNavalFighters moved from 87 Sea Zone to Sumatra 2 britishDestroyers and 1 britishSubmarine moved from 162 Sea Zone to 163 Sea Zone 2 britishSubmarines moved from 131 Sea Zone to 124 Sea Zone 2 Materials and 2 britishAirTransports moved from New South Wales to Sumatra 1 britishTransport moved from 76 Sea Zone to 79 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to 79 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 79 Sea Zone to 76 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland 1 britishArtillery, 1 britishCombatEngineer and 8 britishInfantrys moved from 50 Sea Zone to Greece 1 britishAirTransport moved from Gibraltar to London 2 Materials and 2 britishAirTransports moved from London to Gibraltar 1 britishAirTransport moved from Quebec to Central Britain 2 britishInfantrys moved from Exiled Allies to Southern Britain 1 britishDestroyer moved from 7 Sea Zone to 22 Sea Zone 1 britishDestroyer and 2 britishSubmarines moved from 7 Sea Zone to 21 Sea Zone 1 britishInfantry moved from Labrador to 2 Sea Zone 1 britishArtillery and 2 britishInfantrys moved from Labrador to 2 Sea Zone 1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 2 Sea Zone to 7 Sea Zone 2 britishTransports moved from 7 Sea Zone to 2 Sea Zone 1 britishArtillery and 3 britishInfantrys moved from 7 Sea Zone to Central Britain 3 britishStrategicBombers moved from Northern Germany to Central Britain 2 britishFighters moved from Central Britain to Gibraltar 1 britishArtillery and 1 britishInfantry moved from Quebec to Labrador 1 britishTank moved from Ontario to Labrador 1 britishArtillery moved from Ontario to Quebec Purchase Units - Britain Britain buy 2 britishAlpineInfantrys, 2 britishArtillerys, 2 britishNavalFighters, 1 britishParatrooper and 1 britishStrategicBomber; Remaining resources: 0 techTokens; 2 PUs; Place Units - Britain 2 britishNavalFighters and 1 britishStrategicBomber placed in Central Britain 2 britishAlpineInfantrys and 1 britishParatrooper placed in Sicily 2 britishArtillerys placed in Rangoon Activate Technology - Britain Britain activating AdvancedSpecialWarfare Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishHeavyArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMech.Infantry Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishTank Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMobileArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAntiTankGun Trigger britishASW1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish2 Turn Complete - Britain Trigger LLbAI: has removed 1 britishArtillery owned by Britain in Eastern Iran Trigger LLbAI: Russia has 1 russianArtillery placed in Eastern Iran Britain collect 53 PUs; end with 55 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 58 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 61 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 63 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 britishCombatEngineer Some Units in Sumatra change ownership: 3 Materials and 3 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishStrategicBomber; Remaining resources: 3 PUs; Place Units - Canada 1 britishStrategicBomber placed in Quebec Turning on Edit Mode EDIT: Adding units owned by Canada to Quebec: 1 britishInfantry EDIT: Changing PUs for Canada from 3 to 0 EDIT: Turning off Edit Mode Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in Quebec change ownership: 1 britishInfantry and 1 britishStrategicBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishDocks and 4 britishInfantrys; Remaining resources: 69 PUs; Place Units - ExiledAllies Units in Sumatra being upgraded or consumed: 3 Materials 1 britishDocks placed in Sumatra 2 britishInfantrys placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 29 PUs; end with 98 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 97 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 96 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 94 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Sumatra change ownership: 3 britishCombatEngineers Purchase Units - Egypt Egypt buy 2 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; Place Units - Egypt 2 britishInfantrys and 1 britishTank placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Some Units in Cairo change ownership: 2 britishInfantrys and 1 britishTank Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turning on Edit Mode EDIT: Removing units owned by Britain from Gibraltar: 2 britishFighters EDIT: Adding units owned by Britain to Central Britain: 2 britishFighters EDIT: Removing units owned by Britain from Central Britain: 2 britishNavalFighters EDIT: Removing units owned by Britain from London: 2 britishNavalFighters EDIT: Adding units owned by Britain to Gibraltar: 4 britishNavalFighters EDIT: Turning off Edit Mode Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 2 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishHull and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - Australia 1 britishHull placed in 162 Sea Zone 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 15 PUs; end with 15 PUs Some Units in New South Wales change ownership: 1 britishCombatEngineer and 1 britishInfantryCombat Hit Differential Summary :
Britain rolls : : 1,00 AntiAircraftGun fire in Northern Germany : : 0,00 VichyFrance : -1,00 Italy : -0,25 Britain : 0,17 AntiAircraftGun fire in Southern Yugoslavia : : -0,25 DanubeAxis : -0,33 -
TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 14 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedLogistics Combat Move - Italy Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Northern Iran to Iraq Germany take Iraq from Britain Combat - Italy Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 Truck and 1 italianArtillery moved from Caucasus to Northern Iran 1 italianInfantry moved from Voronezh to Stalingrad 1 Truck moved from Northern Iran to Stalingrad 2 italianNavalFighters moved from Northern Italy to Rome 1 italianFighter moved from Northern Italy to Rome 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 Material and 1 Train moved from Rome to Northern Italy 1 Train moved from Northern Italy to Rome 1 italianInfantry moved from Southern Italy to Rome 1 italianInfantry moved from Northern Italy to Rome Purchase Units - Italy Italy buy 2 italianEntrenchments, 2 italianInfantrys, 1 italianNavalFighter and 1 italianSubmarine; Remaining resources: 0 techTokens; 1 PUs; Place Units - Italy 1 italianSubmarine placed in 47 Sea Zone Units in Northern Italy being upgraded or consumed: 1 Material 1 italianEntrenchment and 1 italianNavalFighter placed in Northern Italy Units in Southern Italy being upgraded or consumed: 1 Material 1 italianEntrenchment placed in Southern Italy 2 italianInfantrys placed in Rome Activate Technology - Italy Italy activating ImprovedLogistics Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield Turn Complete - Italy Italy collect 18 PUs; end with 19 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 22 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 25 PUs Units generate 6 techTokens; Italy end with 6 techTokens -
@redrum that was a lucky round for you
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TripleA Turn Summary: Usa round 14
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 14 Research Technology - Usa Usa rolls : 2/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedHulls Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanNavalFighters moved from Caroline Islands to 127 Sea Zone 4 americanNavalFighters moved from Wake Island to 127 Sea Zone 3 americanNavalFighters moved from 131 Sea Zone to 127 Sea Zone 1 americanDestroyer and 1 americanNavalFighter moved from 131 Sea Zone to 144 Sea Zone 1 americanTacticalBomber moved from Greece to Northern Yugoslavia Combat - Usa Strategic bombing raid in Northern Yugoslavia AntiAircraftGun fire in Northern Yugoslavia : 1/1 hits, 0,17 expected hits 1 americanTacticalBomber killed by AntiAircraftGun Bombing raid in Northern Yugoslavia causes 0 damage total. Battle in 144 Sea Zone Usa attack with 1 americanDestroyer and 1 americanNavalFighter Germany defend with 1 germanSubmarine Substrike fire in 144 Sea Zone : 1/1 hits, 0,17 expected hits 1 americanDestroyer owned by the Usa lost in 144 Sea Zone 1 germanSubmarine owned by the Germany Submerged Usa win with 1 americanNavalFighter remaining. Battle score for attacker is -8 Casualties for Usa: 1 americanDestroyer Battle in 127 Sea Zone Usa attack with 9 americanNavalFighters Japan defend with 1 japaneseDestroyer and 1 japaneseTransport Usa roll dice for 9 americanNavalFighters in 127 Sea Zone, round 2 : 5/1 hits, 5,25 expected hits Japan roll dice for 1 japaneseDestroyer and 1 japaneseTransport in 127 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 japaneseTransport owned by the Japan, 1 japaneseDestroyer owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 127 Sea Zone Usa win with 8 americanNavalFighters remaining. Battle score for attacker is 4 Casualties for Usa: 1 americanNavalFighter Casualties for Japan: 1 japaneseDestroyer and 1 japaneseTransport Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from 144 Sea Zone to Sumatra 2 americanCarriers moved from 116 Sea Zone to 124 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Caroline Islands to 131 Sea Zone 2 americanCarriers, 1 americanCombatEngineer, 1 americanDestroyer, 1 americanInfantry, 6 americanSubmarines and 1 americanTransport moved from 131 Sea Zone to 124 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 124 Sea Zone to Wake Island 8 americanNavalFighters moved from 127 Sea Zone to 124 Sea Zone 2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 115 Sea Zone 1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 1 Material and 1 americanAirTransport moved from Wake Island to Hawaiian Islands 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 2 americanArtillerys moved from New York to 30 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 2 americanArtillerys, 4 americanInfantrys and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 3 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanArtillerys and 4 americanInfantrys moved from 39 Sea Zone to Azores 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Azores to 40 Sea Zone 4 americanInfantrys moved from Azores to 40 Sea Zone 1 Truck, 1 americanAntiAirGun, 4 americanInfantrys and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 Truck, 1 americanAntiAirGun and 4 americanInfantrys moved from 61 Sea Zone to Morrocco 1 Truck and 1 americanAntiAirGun moved from Morrocco to Algeria 1 Truck and 4 americanCombatEngineers moved from Algeria to Tripolitania 1 Truck and 1 americanAntiAirGun moved from Algeria to Tripolitania 1 Truck moved from Tripolitania to Algeria 4 americanInfantrys moved from Morrocco to Algeria 3 americanTransports moved from 50 Sea Zone to 48 Sea Zone 1 americanArtillery, 2 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Tripolitania to 48 Sea Zone 1 americanArtillery, 2 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 48 Sea Zone to 50 Sea Zone 2 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 50 Sea Zone to Greece 1 americanArtillery moved from 50 Sea Zone to Greece 1 Material and 1 americanAirTransport moved from Gibraltar to Greece 1 americanStrategicBomber moved from Gibraltar to Greece 1 americanDestroyer and 1 americanSubmarine moved from 84 Sea Zone to 87 Sea Zone 2 americanDestroyers moved from 132 Sea Zone to 124 Sea Zone Purchase Units - Usa Usa buy 1 americanArtillery, 1 americanBattleship, 3 americanCombatEngineers, 2 americanDestroyers, 2 americanInfantrys, 1 americanParatrooper, 1 americanSubmarine, 1 americanTank and 1 americanTransport; Remaining resources: 0 techTokens; 0 PUs; Place Units - Usa 2 americanInfantrys and 1 americanParatrooper placed in Washington 1 americanArtillery and 1 americanTank placed in New York 3 americanCombatEngineers placed in San Francisco Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship, 1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone 2 americanDestroyers placed in 124 Sea Zone Activate Technology - Usa Usa activating AdvancedHulls Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Substrike fire in 144 Sea Zone : : 0,83 Usa : -0,25 Usa rolls : : 2,00 Japan : 0,67 AntiAircraftGun fire in Northern Yugoslavia : : 0,83 -
@wirkey Usually better to be lucky than good. But yeah pretty much all 3 of those battles went well for the Axis!
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TripleA Turn Summary: Finland round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 11 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 6 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedSpecialWarfare Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanInfantrys moved from Stalingrad to Western Kazahk 2 germanInfantrys moved from Stalingrad to Sverdlovsk 1 germanInfantry moved from Smolensk to Tula 1 germanInfantry moved from Voronezh to Tula 2 germanInfantrys moved from Southern Yugoslavia to Bulgaria 4 germanArtillerys and 4 germanInfantrys moved from Stalingrad to Volgarod 2 germanInfantrys moved from Stalingrad to Volgarod 1 germanInfantry moved from Nenetsia to Norilsk 2 germanFighters moved from Urals to Norilsk 3 germanFighters moved from Eastern Karelia to Tula 2 germanFighters moved from Orel Kursk to Tula 1 germanFighter moved from Urals to Norilsk 1 germanFighter moved from Orel Kursk to Sverdlovsk 1 germanFighter moved from Kharkov to Sverdlovsk 1 germanFighter moved from Eastern Ukraine to Western Kazahk 1 germanFighter moved from Eastern Ukraine to Western Kazahk 3 germanNavalFighters moved from Southern Yugoslavia to Bulgaria 1 germanSubmarine moved from 23 Sea Zone to 22 Sea Zone 4 germanNavalFighters moved from Northern France to 22 Sea Zone 1 germanNavalFighter moved from Northern France to 22 Sea Zone Combat - Germany Germany creates battle in territory 23 Sea Zone Battle in Tula Germany attack with 5 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany win, taking Tula from Russia with 5 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Sverdlovsk Germany attack with 2 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany win, taking Sverdlovsk from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in 22 Sea Zone Germany attack with 5 germanNavalFighters and 1 germanSubmarine Britain defend with 1 britishDestroyer Germany win with 5 germanNavalFighters and 1 germanSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Volgarod Germany attack with 4 germanArtillerys and 6 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany win, taking Volgarod from Russia with 4 germanArtillerys and 6 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Western Kazahk Germany attack with 2 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany win, taking Western Kazahk from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Norilsk Germany attack with 3 germanFighters and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianInfantry Germany win with 3 germanFighters remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Bulgaria Germany attack with 2 germanInfantrys and 3 germanNavalFighters Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Germany win, taking Bulgaria from Britain with 2 germanInfantrys and 3 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 Material and 1 germanAirTransport moved from Finland to Nenetsia 3 germanFighters moved from Norilsk to Nenetsia 1 germanCombatEngineer moved from Urals to Nenetsia 2 Materials and 2 Trucks moved from Western Ukraine to Stalingrad 1 Truck moved from Voronezh to Eastern Ukraine 1 Material and 1 Truck moved from Eastern Ukraine to Stalingrad 2 germanFighters moved from Tula to Leningrad 1 germanFighter moved from Eastern Ukraine to Leningrad 1 germanInfantry moved from Eastern Karelia to Archangel 1 Truck and 1 germanArtillery moved from Eastern Karelia to Volgarod 1 Truck and 1 germanInfantry moved from Eastern Finland to Eastern Karelia 1 Truck and 1 germanArtillery moved from Finland to Novgorod 1 Truck and 1 germanInfantry moved from Eastern Finland to Novgorod 1 germanInfantry moved from Pskov to Smolensk 2 germanFighters moved from Sverdlovsk to Stalingrad 2 germanFighters moved from Western Kazahk to Stalingrad 17 germanInfantrys moved from Stalingrad to Volgarod 1 germanParatrooper and 9 germanTanks moved from Stalingrad to Volgarod 2 germanAntiTankGuns moved from Stalingrad to Volgarod 6 germanCombatEngineers moved from Stalingrad to Volgarod 1 germanCombatEngineer moved from Voronezh to Stalingrad 3 germanFighters moved from Tula to Orel Kursk 2 germanArtillerys and 2 germanMech.Infantrys moved from Voronezh to Volgarod 1 germanInfantry and 1 germanMech.Infantry moved from Voronezh to Volgarod 3 germanAntiTankGuns, 22 germanArtillerys, 26 germanInfantrys and 4 germanParatroopers moved from Urals to Volgarod 3 germanCombatEngineers moved from Urals to Volgarod 1 germanAntiAirGun and 1 germanMech.Infantry moved from Urals to Volgarod 1 germanParatrooper moved from Voronezh to Smolensk 1 germanMech.Infantry moved from Eastern Karelia to Smolensk 1 germanArtillery and 1 germanMech.Infantry moved from Belorussia to Smolensk 1 germanArtillery and 1 germanMech.Infantry moved from Kharkov to Smolensk 4 germanInfantrys moved from Orel Kursk to Smolensk 1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Smolensk 3 germanMech.Infantrys moved from Orel Kursk to Smolensk 1 germanMech.Infantry moved from Stalingrad to Smolensk 5 germanMech.Infantrys moved from Stalingrad to Volgarod 1 germanCombatEngineer, 1 germanInfantry and 2 germanMech.Infantrys moved from Eastern Poland to Orel Kursk 1 germanInfantry and 1 germanMech.Infantry moved from Eastern Poland to Pskov 1 Train and 1 germanInfantry moved from Poland to Belorussia 1 Train moved from Belorussia to Berlin 2 germanInfantrys moved from Eastern Poland to Belorussia 3 germanInfantrys and 3 germanMech.Infantrys moved from Eastern Germany to Eastern Poland 1 germanCombatEngineer and 2 germanInfantrys moved from Southern Caucasus to Northern Iran 3 Trucks moved from Voronezh to Southern Caucasus 1 Truck and 1 germanAntiAirGun moved from Vichy France to Southern Yugoslavia 4 germanInfantrys moved from Romania to Southern Yugoslavia 1 germanCombatEngineer, 11 germanInfantrys and 1 germanParatrooper moved from Northern Yugoslavia to Southern Yugoslavia 3 germanNavalFighters moved from Bulgaria to Southern Yugoslavia 5 germanNavalFighters moved from 22 Sea Zone to Northern France 4 germanInfantrys moved from Northern Germany to Eastern Germany 1 germanNavalFighter moved from Southern Germany to Romania 1 germanNavalFighter moved from Romania to Eastern Ukraine 6 germanInfantrys moved from Northern Italy to Northern Yugoslavia 6 germanInfantrys moved from Vichy France to Northern Italy 2 germanInfantrys moved from Austria to Northern Italy 1 germanInfantry moved from Austria to Northern Yugoslavia 4 germanInfantrys moved from Paris to Vichy France 1 germanSubmarine moved from 144 Sea Zone to 134 Sea Zone 1 germanSubmarine moved from 146 Sea Zone to 152 Sea Zone 1 germanSubmarine moved from 96 Sea Zone to 129 Sea Zone 1 germanAirTransport moved from Southern Ukraine to Finland 1 Truck moved from Voronezh to Belorussia 1 Truck moved from Eastern Karelia to Leningrad 1 Truck moved from Novgorod to Pskov 1 germanAirTransport moved from Southern Ukraine to Finland 1 germanAirTransport moved from Eastern Ukraine to Eastern Poland Purchase Units - Germany Germany repair damage of 3x germanBarracks, 3x Train; Remaining resources: 0 techTokens; 93 PUs; Germany buy 4 Trucks, 2 germanAirfields, 3 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFactory, 7 germanInfantrys, 3 germanMech.Infantrys, 2 germanNavalFighters and 1 germanParatrooper; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany 1 germanCombatEngineer and 2 germanInfantrys placed in Southern Caucasus 1 germanInfantry and 1 germanParatrooper placed in Eastern Poland 3 germanAlpineInfantrys placed in Austria 4 germanInfantrys placed in Paris 4 Trucks placed in Eastern Germany 2 germanNavalFighters placed in Southern Germany 2 germanMech.Infantrys placed in Belorussia 1 germanArtillery and 1 germanMech.Infantry placed in Kharkov Units in Stalingrad being upgraded or consumed: 3 Materials 1 germanAirfield and 1 germanFactory placed in Stalingrad Units in Nenetsia being upgraded or consumed: 1 Material 1 germanAirfield placed in Nenetsia Activate Technology - Germany Germany activating ImprovedSpecialWarfare Trigger germanImpSW9: Setting isAirTransportable to true for unitAttachment attached to germanAlpineInfantry Trigger germanImpSW1: Setting defense to 4 for unitAttachment attached to germanParatrooper Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanAlpineInfantry Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanMarine Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanCombatEngineer Trigger germanImpSW8: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman3 Turn Complete - Germany Germany collect 98 PUs; end with 98 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 101 PUs Units generate 15 techTokens; Germany end with 15 techTokens Purchase Units - VichyFrance Trigger germanImpSW7: VichyFrance has their production frontier changed to: germanMinorInfProduction VichyFrance buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 5 PUs Some Units in Vichy France change ownership: 2 germanInfantrys Purchase Units - DanubeAxis Trigger germanImpSW5: DanubeAxis has their production frontier changed to: germanMinorInfProduction DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Trigger germanImpSW6: Finland has their production frontier changed to: germanMinorInfProduction Finland buy 1 germanInfantry and 2 germanParatroopers; Remaining resources: 0 PUs; Place Units - Finland 1 germanInfantry and 2 germanParatroopers placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanInfantry and 2 germanParatroopers -
TripleA Turn Summary: Russia round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Research Technology - Russia Trigger russianaTAA: Russia gains access to AdvancedArtillery Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianFighters moved from Novosibirsk to Northern Kazahk 1 russianInfantry moved from Omsk to Northern Kazahk 1 russianStrategicBomber moved from Novosibirsk to Urals 1 russianTacticalBomber moved from Novosibirsk to Singkiang 3 russianInfantrys moved from Vologda to Novgorod 4 russianFighters moved from Moscow to Novgorod 1 russianInfantry moved from Vologda to Novgorod 1 russianInfantry and 1 russianTank moved from Eastern Evenki to Soviet Far East 1 russianArtillery and 2 russianInfantrys moved from Yakut to Far Eastern Republic 1 russianArtillery and 12 russianInfantrys moved from Yakut to Khabarovskiy Kray 1 russianDestroyer moved from 6 Sea Zone to 21 Sea Zone 1 russianSubmarine moved from 7 Sea Zone to 21 Sea Zone 1 russianArtillery moved from Eastern Iran to Uzbek Russia take Uzbek from Japan Combat - Russia Strategic bombing raid in Urals AntiAircraftGun fire in Urals : 1/1 hits, 0,25 expected hits 1 russianStrategicBomber killed by AntiAircraftGun Bombing raid in Urals causes 0 damage total. Strategic bombing raid in Singkiang Bombing raid in Singkiang rolls: 1 and causes: 1 damage to unit: Train Bombing raid in Singkiang causes 1 damage total. Battle in Novgorod Russia attack with 4 russianFighters and 4 russianInfantrys Germany defend with 1 Flagpole, 1 Truck, 1 germanArtillery and 2 germanInfantrys Russia roll dice for 4 russianFighters and 4 russianInfantrys in Novgorod, round 2 : 2/0 hits, 2,00 expected hits Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Novgorod, round 2 : 1/0 hits, 1,00 expected hits 1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany lost in Novgorod Russia roll dice for 4 russianFighters and 3 russianInfantrys in Novgorod, round 3 : 2/1 hits, 1,83 expected hits Germany roll dice for 1 germanInfantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod Russia win, taking Novgorod from Germany with 4 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanArtillery and 2 germanInfantrys Casualties for Russia: 2 russianInfantrys Battle in Khabarovskiy Kray Russia attack with 1 russianArtillery and 12 russianInfantrys Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry Russia roll dice for 1 russianArtillery and 12 russianInfantrys in Khabarovskiy Kray, round 2 : 3/1 hits, 2,25 expected hits Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0,42 expected hits 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray Russia win, taking Khabarovskiy Kray from Manchuria with 1 russianArtillery and 12 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Soviet Far East Russia attack with 1 russianInfantry and 1 russianTank Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianInfantry and 1 russianTank in Soviet Far East, round 2 : 0/1 hits, 0,42 expected hits Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia lost in Soviet Far East 1 russianTank owned by the Russia retreated to Eastern Evenki Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 1 russianInfantry Battle in Far Eastern Republic Russia attack with 1 russianArtillery and 2 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Far Eastern Republic, round 2 : 0/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseInfantry in Far Eastern Republic, round 2 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia lost in Far Eastern Republic Russia roll dice for 1 russianArtillery and 1 russianInfantry in Far Eastern Republic, round 3 : 1/1 hits, 0,42 expected hits Japan roll dice for 1 japaneseInfantry in Far Eastern Republic, round 3 : 1/1 hits, 0,42 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic Russia win, taking Far Eastern Republic from Japan with 1 russianArtillery remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 2 russianInfantrys Battle in Northern Kazahk Russia attack with 2 russianFighters and 1 russianInfantry Japan defend with 1 Flagpole and 1 japaneseArtillery Russia roll dice for 2 russianFighters and 1 russianInfantry in Northern Kazahk, round 2 : 1/1 hits, 0,83 expected hits Japan roll dice for 1 japaneseArtillery in Northern Kazahk, round 2 : 0/1 hits, 0,25 expected hits 1 japaneseArtillery owned by the Japan lost in Northern Kazahk Russia win, taking Northern Kazahk from Japan with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseArtillery Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry AntiAircraftGun fire in Volgarod : 0/1 hits, 0,25 expected hits AntiAircraftGun fire in Volgarod : 1/1 hits, 0,25 expected hits 1 russianAirTransport lost in Volgarod Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Northern Kazahk to Moscow 3 russianAlpineInfantrys, 8 russianAntiTankGuns, 11 russianArtillerys, 47 russianInfantrys, 3 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 6 russianTanks moved from Vologda to Moscow 4 russianFighters moved from Novgorod to Moscow 1 russianAirTransport moved from Novosibirsk to Moscow 1 russianTacticalBomber moved from Singkiang to Novosibirsk Purchase Units - Russia Russia buy 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys; Remaining resources: 0 techTokens; 23 PUs; Place Units - Russia 2 russianInfantrys placed in Omsk 3 russianArtillerys placed in Novosibirsk Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment and 1 russianFortification placed in Moscow Turning on Edit Mode EDIT: Adding units owned by Russia to Moscow: 4 russianAntiTankGuns EDIT: Changing PUs for Russia from 23 to 11 EDIT: Turning off Edit Mode Activate Technology - Russia Russia activating ImprovedTanks Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankImprussian Turn Complete - Russia Russia collect 31 PUs; end with 42 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 45 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 48 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
Manchuria : -0,42 Russia rolls : : 1,00 AntiAircraftGun fire in Urals : : 0,75 Japan : 1,50 AntiAircraftGun fire in Volgarod : : 0,50 Germany : 0,67 Russia : 0,67 -
TripleA Manual Gamesave Post: Japan round 15
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Research Technology - Japan Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0.00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedProduction Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 5 japaneseAlpineInfantrys, 12 japaneseArtillerys and 9 japaneseInfantrys moved from Hupeh to Chungking 1 japaneseInfantry moved from Western Szechwan to Chungking 1 japaneseInfantry moved from Eastern Szechwan to Chungking 1 japaneseInfantry moved from Kweichow to Chungking 2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 1 japaneseCombatEngineer and 6 japaneseInfantrys moved from Kansu to Chungking 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki 1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone 1 japaneseFighter and 1 japaneseNavalFighter moved from Burma to 87 Sea Zone 5 japaneseNavalFighters moved from 129 Sea Zone to 87 Sea Zone 2 japaneseNavalFighters moved from 128 Sea Zone to 87 Sea Zone 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Burma to Southern Thailand 1 japaneseNavalFighter moved from 128 Sea Zone to Southern Thailand Combat - JapanCombat Hit Differential Summary :
Japan rolls : : 1.00 -
@wirkey Scramble/OOL?
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@redrum no scrambles, default OOL
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TripleA Turn Summary: Thailand round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Training Troops - Manchuria Manchuria collect 0 PUs; end with 8 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 10 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedProduction Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 5 japaneseAlpineInfantrys, 12 japaneseArtillerys and 9 japaneseInfantrys moved from Hupeh to Chungking 1 japaneseInfantry moved from Western Szechwan to Chungking 1 japaneseInfantry moved from Eastern Szechwan to Chungking 1 japaneseInfantry moved from Kweichow to Chungking 2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 1 japaneseCombatEngineer and 6 japaneseInfantrys moved from Kansu to Chungking 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki 1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone 1 japaneseFighter and 1 japaneseNavalFighter moved from Burma to 87 Sea Zone 5 japaneseNavalFighters moved from 129 Sea Zone to 87 Sea Zone 2 japaneseNavalFighters moved from 128 Sea Zone to 87 Sea Zone 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Burma to Southern Thailand 1 japaneseNavalFighter moved from 128 Sea Zone to Southern Thailand Combat - Japan Battle in Eastern Evenki Japan attack with 1 japaneseInfantry Russia defend with 1 Flagpole and 1 russianTank Russia win with 1 russianTank remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Battle in 87 Sea Zone Japan attack with 1 japaneseFighter, 8 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer and 1 americanSubmarine; Britain defend with 1 britishBattleship and 2 britishTransports 1 americanSubmarine owned by the Usa Submerged Japan win with 1 japaneseFighter and 8 japaneseNavalFighters remaining. Battle score for attacker is 37 Casualties for Japan: 1 japaneseSubmarine Casualties for Usa: 1 americanDestroyer Casualties for Britain: 1 britishBattleship and 2 britishTransports Battle in Southern Thailand Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan win, taking Southern Thailand from Britain with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Chungking Japan attack with 7 japaneseAlpineInfantrys, 19 japaneseArtillerys, 1 japaneseCombatEngineer and 18 japaneseInfantrys China defend with 1 Flagpole, 2 Rails, 1 chineseAircraftPlant, 1 chineseAirfield, 6 chineseAlpineInfantrys, 6 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseBarracks, 1 chineseCombatEngineer, 3 chineseEntrenchments, 1 chineseFactory, 2 chineseFortifications and 5 chineseInfantrys Units damaged: 3 chineseEntrenchments owned by the China and 2 chineseFortifications owned by the China Japan destroys 7PUs while taking China capital Some non-combat units are destroyed: Japan converts chineseFactory into different units Japan converts chineseBarracks into different units Japan converts chineseAircraftPlant into different units Japan win, taking Chungking from China with 7 japaneseAlpineInfantrys, 6 japaneseArtillerys and 1 japaneseCombatEngineer remaining. Battle score for attacker is 7 Casualties for Japan: 13 japaneseArtillerys and 18 japaneseInfantrys Casualties for China: 6 chineseAlpineInfantrys, 6 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 3 chineseEntrenchments, 2 chineseFortifications and 5 chineseInfantrys Trigger LiberationChina6: Setting switch to true for conditionAttachmentLiberationChina attached to China Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseCarriers moved from 129 Sea Zone to 93 Sea Zone 6 japaneseNavalFighters moved from 87 Sea Zone to 93 Sea Zone 1 japaneseDestroyer moved from 129 Sea Zone to 93 Sea Zone 1 japaneseFighter moved from 87 Sea Zone to Tsinghai 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Altay to Tsinghai 1 Truck moved from Kansu to Chungking 1 Material and 1 Truck moved from Chungking to Tsinghai 1 japaneseCombatEngineer moved from Kashmir to Kashi 3 japaneseInfantrys moved from Singkiang to Altay 1 japaneseMech.Infantry moved from Kansu to Altay 2 Trucks moved from Hupeh to Chungking 2 Materials and 2 Trucks moved from Chungking to Ningsia 4 Trucks moved from Hupeh to Chungking 1 Truck moved from Shensi to Chungking 1 Truck moved from Tsinghai to Chungking 1 Material and 1 Truck moved from French Indochina to Western Szechwan 1 japaneseCombatEngineer moved from Thailand to Burma 2 japaneseInfantrys moved from French Indochina to Burma 1 Train and 2 japaneseInfantrys moved from Saigon to Burma 1 Train moved from Burma to Saigon 1 japaneseCarrier moved from 128 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 87 Sea Zone to 93 Sea Zone 1 japaneseNavalFighter moved from Southern Thailand to 93 Sea Zone 2 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 148 Sea Zone 2 japaneseInfantrys moved from Phillippines to 128 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 129 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 3 japaneseInfantrys and 1 japaneseMarine moved from 93 Sea Zone to Brunei 3 japaneseBattleships and 4 japaneseCruisers moved from 129 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria 6 japaneseArtillerys moved from Korea to Eastern Manchuria 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Manchuria to Eastern Manchuria 1 Train and 2 japaneseArtillerys moved from Shanghai to Manchuria 1 japaneseFighter moved from Manchuria to Tsinghai 2 japaneseAirTransports moved from French Indochina to Tokyo 1 Train moved from Manchuria to Shanghai 3 Trucks moved from Korea to Shansi 1 japaneseDestroyer moved from 99 Sea Zone to 98 Sea Zone 1 japaneseSubmarine moved from 99 Sea Zone to 102 Sea Zone 1 japaneseNavalFighter moved from Manchuria to Japan Purchase Units - Japan Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction Japan buy 3 japaneseAdvancedNavalFighters, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFactory, 1 japaneseHull and 10 japaneseInfantrys; Remaining resources: 0 techTokens; 0 PUs; Place Units - Japan Units in Tsinghai being upgraded or consumed: 2 Materials 1 japaneseFactory placed in Tsinghai 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Singkiang 2 japaneseInfantrys placed in Saigon 2 japaneseArtillerys placed in Shanghai 3 japaneseInfantrys placed in Kyushu Shikoku 3 japaneseInfantrys placed in Tokyo 1 japaneseHull placed in 98 Sea Zone 3 japaneseAdvancedNavalFighters placed in Japan Activate Technology - Japan Japan activating ImprovedProduction Turn Complete - Japan Japan collect 93 PUs; end with 93 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 96 PUs Units generate 12 techTokens; Japan end with 12 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseCombatEngineer; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseCombatEngineer placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys -
TripleA Turn Summary: Australia round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 94 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 12 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 15 PUs Research Technology - Britain Britain rolls : 1/1 hits, 0,00 expected hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedStrategicBombers Combat Move - Britain Trigger britishASW2: Setting combatDefenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishASW6: Setting combatDefenseEffect to 3:britishMarine for territoryEffectAttachment attached to Island Trigger britishASW5: Setting combatDefenseEffect to 1:britishMarine for territoryEffectAttachment attached to Coast Trigger britishASW4: Setting combatDefenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishASW3: Setting combatDefenseEffect to 3:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger Chungkinglost3: Changing Relationship for Britain and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Egypt and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Canada and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Australia and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for SouthAfrica and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for India and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for ExiledAllies and China from Cooperative to Allied Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishStrategicBombers moved from Central Britain to Northern Germany 1 britishAirTransport and 1 britishParatrooper moved from Sicily to Sardinia 2 britishFighters moved from Sicily to Sardinia 1 britishNavalFighter moved from 50 Sea Zone to Sardinia 3 britishNavalFighters moved from 50 Sea Zone to Bulgaria 4 britishFighters moved from Greece to Bulgaria 2 britishTacticalBombers moved from Greece to Bulgaria 2 britishInfantrys moved from Greece to Bulgaria 1 britishArtillery, 3 britishInfantrys and 1 britishTank moved from Syria to Iraq 1 britishInfantry moved from Southern Iran to Iraq 1 britishDestroyer moved from 163 Sea Zone to 148 Sea Zone 6 britishNavalFighters moved from Sumatra to 148 Sea Zone 2 britishNavalFighters moved from Rangoon to 148 Sea Zone 1 britishDestroyer moved from 21 Sea Zone to 22 Sea Zone 4 britishNavalFighters moved from Southern Britain to 22 Sea Zone 2 britishNavalFighters moved from London to 22 Sea Zone 4 britishNavalFighters moved from Central Britain to 22 Sea Zone 2 britishFighters moved from Central Britain to 22 Sea Zone Combat - Britain Britain creates battle in territory 23 Sea Zone Strategic bombing raid in Northern Germany AntiAircraftGun fire in Northern Germany : 1/0 hits, 1,00 expected hits 1 britishStrategicBomber killed by AntiAircraftGun Bombing raid in Northern Germany rolls: 0,4,6 and causes: 10 damage to unit: germanBarracks Bombing raid in Northern Germany causes 10 damage total. Battle in Sardinia Britain attack with 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper Italy defend with 1 Flagpole and 1 italianParatrooper Britain roll dice for 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper in Sardinia, round 2 : 2/1 hits, 1,25 expected hits Italy roll dice for 1 italianParatrooper in Sardinia, round 2 : 0/1 hits, 0,42 expected hits 1 italianParatrooper owned by the Italy lost in Sardinia Britain win, taking Sardinia from Italy with 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper remaining. Battle score for attacker is 4 Casualties for Italy: 1 italianParatrooper Battle in 148 Sea Zone Britain attack with 1 britishDestroyer and 8 britishNavalFighters Japan defend with 1 japaneseSubmarine Substrike fire in 148 Sea Zone : 0/1 hits, 0,17 expected hits Britain roll dice for 1 britishDestroyer and 8 britishNavalFighters in 148 Sea Zone, round 2 : 5/1 hits, 4,92 expected hits Japan roll dice for 1 japaneseSubmarine in 148 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 japaneseSubmarine owned by the Japan lost in 148 Sea Zone Britain win, taking 148 Sea Zone from Japan with 1 britishDestroyer and 8 britishNavalFighters remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseSubmarine Battle in 22 Sea Zone Britain attack with 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters Germany defend with 1 germanSubmarine Substrike fire in 22 Sea Zone : 0/1 hits, 0,17 expected hits Britain roll dice for 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters in 22 Sea Zone, round 2 : 7/1 hits, 6,75 expected hits Germany roll dice for 1 germanSubmarine in 22 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 germanSubmarine owned by the Germany lost in 22 Sea Zone Britain win, taking 22 Sea Zone from Germany with 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Battle in 23 Sea Zone Britain attack with 1 britishSubmarine Germany defend with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 3 germanSubmarines and 5 germanTransports 1 britishSubmarine owned by the Britain Submerged Battle in Iraq Britain attack with 1 britishArtillery, 4 britishInfantrys and 1 britishTank Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole Britain roll dice for 1 britishArtillery, 4 britishInfantrys and 1 britishTank in Iraq, round 2 : 1/1 hits, 1,50 expected hits Germany roll dice for 1 italianInfantry in Iraq, round 2 : 0/1 hits, 0,25 expected hits 1 italianInfantry owned by the Italy lost in Iraq Britain winGermany win with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 3 germanSubmarines and 5 germanTransports remaining, taking Iraq from Germany with 1 britishArtillery, 4 britishInfantrys and 1 britishTank remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Bulgaria Britain attack with 4 britishFighters, 2 britishInfantrys, 3 britishNavalFighters and 2 britishTacticalBombers DanubeAxis defend with 1 Flagpole; Germany defend with 2 germanInfantrys Britain roll dice for 4 britishFighters, 2 britishInfantrys, 3 britishNavalFighters and 2 britishTacticalBombers in Bulgaria, round 2 : 4/1 hits, 3,75 expected hits DanubeAxis roll dice for 2 germanInfantrys in Bulgaria, round 2 : 1/1 hits, 0,67 expected hits 2 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Bulgaria Britain win, taking Bulgaria from DanubeAxis with 4 britishFighters, 1 britishInfantry, 3 britishNavalFighters and 2 britishTacticalBombers remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 2 britishAlpineInfantrys moved from Sicily to 50 Sea Zone 2 britishAlpineInfantrys moved from 50 Sea Zone to Greece 4 britishTransports moved from 50 Sea Zone to 51 Sea Zone 1 britishArtillery and 5 britishInfantrys moved from Western Egypt to 51 Sea Zone 1 britishTransport moved from 51 Sea Zone to 53 Sea Zone 1 britishArtillery, 5 britishInfantrys and 3 britishTransports moved from 51 Sea Zone to 50 Sea Zone 1 britishTransport moved from 52 Sea Zone to 53 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cairo to 53 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 53 Sea Zone to 52 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 52 Sea Zone to Greece 1 britishArtillery and 5 britishInfantrys moved from 50 Sea Zone to Greece 1 britishNavalFighter moved from Sardinia to 50 Sea Zone 2 britishFighters moved from Sardinia to Sicily 2 britishFighters moved from Bulgaria to Sicily 2 britishFighters moved from Bulgaria to Greece 2 britishTacticalBombers moved from Bulgaria to Greece 3 britishNavalFighters moved from Bulgaria to 50 Sea Zone 2 Materials and 2 britishAirTransports moved from Gibraltar to Greece 1 britishAirTransport moved from Sardinia to Gibraltar 1 britishAirTransport moved from Greece to Sicily 1 Material and 1 britishAirTransport moved from London to Gibraltar 1 britishAirTransport moved from Central Britain to London 2 britishInfantrys moved from Exiled Allies to Southern Britain 2 britishNavalFighters moved from 22 Sea Zone to Gibraltar 4 britishNavalFighters moved from Gibraltar to Greece 4 britishNavalFighters moved from 22 Sea Zone to London 4 britishNavalFighters moved from 22 Sea Zone to Southern Britain 2 britishFighters moved from 22 Sea Zone to Central Britain 1 britishArtillery, 1 britishInfantry and 1 britishTank moved from Labrador to 2 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishTank and 2 britishTransports moved from 2 Sea Zone to 7 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTank moved from 7 Sea Zone to Scotland 1 britishArtillery and 1 britishInfantry moved from Quebec to Labrador 1 britishStrategicBomber moved from Quebec to Central Britain 3 britishStrategicBombers moved from Northern Germany to Central Britain 1 britishTransport moved from 7 Sea Zone to 2 Sea Zone 1 britishTransport moved from 7 Sea Zone to 21 Sea Zone 1 britishTransport moved from 76 Sea Zone to 79 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to 79 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 79 Sea Zone to 76 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland 1 britishTransport moved from 72 Sea Zone to 73 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 73 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone 1 britishArtillery moved from 72 Sea Zone to Cairo 2 britishInfantrys moved from Central Egpyt to Western Egypt 2 britishInfantrys moved from Cairo to Western Egypt 2 Trucks and 2 britishInfantrys moved from Belgian Congo to Central Egpyt 2 Trucks moved from Central Egpyt to Belgian Congo 2 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys moved from Eastern Iran to Southern Iran 2 britishArtillerys and 2 britishInfantrys moved from Bombay to Southern Iran 1 britishInfantry moved from Bengal to Rangoon 1 britishInfantry moved from Calcutta to Bengal 2 britishAirTransports moved from Sumatra to New South Wales 1 britishDestroyer and 1 britishSubmarine moved from 163 Sea Zone to 162 Sea Zone 8 britishNavalFighters moved from 148 Sea Zone to Sumatra 2 britishSubmarines moved from 124 Sea Zone to 123 Sea Zone Purchase Units - Britain Britain buy 2 britishAlpineInfantrys, 2 britishArtillerys, 2 britishEntrenchments, 1 britishFactory, 2 britishFighters, 1 britishParatrooper, 1 britishStrategicBomber and 1 britishTransport; Remaining resources: 0 techTokens; 0 PUs; Place Units - Britain 2 britishAlpineInfantrys and 1 britishParatrooper placed in Sicily Units in Greece being upgraded or consumed: 3 Materials 1 britishFactory placed in Greece 2 britishArtillerys placed in Rangoon Units in London being upgraded or consumed: 1 Material 1 britishEntrenchment placed in London Turning on Edit Mode EDIT: Removing units owned by Britain from London: 1 Material EDIT: Adding units owned by Britain to Central Britain: 1 Material EDIT: Turning off Edit Mode Units in Central Britain being upgraded or consumed: 1 Material 1 britishEntrenchment, 2 britishFighters and 1 britishStrategicBomber placed in Central Britain 1 britishTransport placed in 21 Sea Zone Activate Technology - Britain Britain activating ImprovedStrategicBombers Trigger britishImpSB: Setting attack to 4 for unitAttachment attached to britishStrategicBomber Trigger britishImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to britishStrategicBomber Turn Complete - Britain Britain collect 53 PUs; end with 53 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 56 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 59 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 61 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 62 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 63 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 britishCombatEngineer Some Units in Sumatra change ownership: 3 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 8 PUs; Place Units - Canada 1 britishInfantry placed in Quebec 1 britishArtillery placed in Ontario Turning on Edit Mode EDIT: Removing units owned by Canada from Ontario: 1 britishArtillery EDIT: Adding units owned by Canada to Quebec: 1 britishParatrooper EDIT: Turning off Edit Mode Turn Complete - Canada Canada collect 15 PUs; end with 23 PUs Some Units in Quebec change ownership: 1 britishInfantry and 1 britishParatrooper Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies Turning on Edit Mode EDIT: Removing units owned by Britain from 72 Sea Zone: 1 britishInfantry and 1 britishTransport EDIT: Adding units owned by Britain to 72 Sea Zone: 1 britishTransport EDIT: Adding units owned by Egypt to Cairo: 1 britishInfantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Britain from Cairo: 1 britishTank EDIT: Adding units owned by Britain to Western Egypt: 1 britishTank EDIT: Turning off Edit Mode ExiledAllies buy 4 britishInfantrys and 2 britishSubmarines; Remaining resources: 68 PUs; Place Units - ExiledAllies 2 britishSubmarines placed in 88 Sea Zone 2 britishInfantrys placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 29 PUs; end with 97 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 96 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 95 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 93 PUs Units Change Ownership Some Units in 88 Sea Zone change ownership: 2 britishSubmarines Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Celebes change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Sumatra change ownership: 3 britishCombatEngineers Purchase Units - Egypt Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 1 britishArtillery and 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 britishArtillery and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 4 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 3 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Bombay change ownership: 3 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishCarrier and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Australia Units in 162 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier and 1 britishTransport placed in 162 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Australia from 162 Sea Zone: 1 britishTransport EDIT: Adding units owned by Britain to New South Wales: 1 Material EDIT: Changing PUs for Australia from 0 to 2 EDIT: Turning off Edit Mode Turn Complete - Australia Australia collect 15 PUs; end with 17 PUs Units Change Ownership Some Units in 162 Sea Zone change ownership: 1 britishCarrier Some Units in New South Wales change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain rolls : : 1,00 AntiAircraftGun fire in Northern Germany : : 0,00 Japan : -0,08 Substrike fire in 22 Sea Zone : : -0,17 Italy : -0,42 Britain : 0,83 DanubeAxis : 0,33 Substrike fire in 148 Sea Zone : : -0,17 Germany : -0,33 -
TripleA Turn Summary: Italy round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Research Technology - Italy Trigger italianaTAL: Italy gains access to AdvancedLogistics Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedLogistics Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Sardinia 1 italianInfantry moved from Northern Iran to Eastern Iran Italy take Eastern Iran from Russia 2 italianNavalFighters moved from Rome to Sardinia Combat - Italy Battle in Sardinia Italy attack with 1 italianAirTransport, 2 italianNavalFighters and 1 italianParatrooper Britain defend with 1 Flagpole and 1 britishParatrooper Italy win with 1 italianAirTransport and 2 italianNavalFighters remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianParatrooper Casualties for Britain: 1 britishParatrooper Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAirTransport moved from Sardinia to Southern Italy 2 italianNavalFighters moved from Sardinia to Rome 1 italianSubmarine moved from 47 Sea Zone to 43 Sea Zone 1 italianFighter and 1 italianNavalFighter moved from Northern Italy to Rome 1 Truck and 1 italianInfantry moved from Stalingrad to Northern Iran 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 Material and 1 Train moved from Rome to Northern Italy 1 Train moved from Northern Italy to Rome 1 italianInfantry moved from Southern Italy to Rome 1 italianInfantry moved from Rome to Northern Italy Purchase Units - Italy Italy buy 1 italianEntrenchment, 1 italianFortification, 1 italianInfantry, 1 italianNavalFighter and 2 italianParatroopers; Remaining resources: 0 techTokens; 1 PUs; Place Units - Italy Units in Southern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification and 2 italianParatroopers placed in Southern Italy Units in Northern Italy being upgraded or consumed: 1 Material 1 italianEntrenchment and 1 italianNavalFighter placed in Northern Italy 1 italianInfantry placed in Rome Activate Technology - Italy Italy activating AdvancedLogistics Trigger italianAL1: Setting transportCapacity to 7 for unitAttachment attached to italianTransport Trigger italianAL2: Setting transportCapacity to 4 for unitAttachment attached to italianAirTransport Trigger italianAL3: Setting maxScrambleCount to 4 for unitAttachment attached to italianAirfield Turn Complete - Italy Italy collect 17 PUs; end with 18 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 21 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 24 PUs Units generate 6 techTokens; Italy end with 6 techTokens -
TripleA Turn Summary: Usa round 15
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 15 Research Technology - Usa Trigger americanaTAC: Usa gains access to AdvancedCarriers Usa rolls : 1/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedCarriers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger Chungkinglost2: Changing Relationship for China and Usa from Cooperative to Allied Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanCombatEngineer and 1 americanInfantry moved from Wake Island to 124 Sea Zone 4 americanCarriers, 1 americanCombatEngineer, 7 americanDestroyers, 1 americanInfantry, 8 americanNavalFighters, 6 americanSubmarines and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 123 Sea Zone to Marianas Island 2 americanCarriers and 1 americanDestroyer moved from 115 Sea Zone to 123 Sea Zone 8 americanNavalFighters moved from 123 Sea Zone to Marianas Island 1 americanStrategicBomber moved from Greece to Eastern Poland Combat - Usa Strategic bombing raid in Eastern Poland Bombing raid in Eastern Poland rolls: 0 and causes: 0 damage to unit: germanAirfield Bombing raid in Eastern Poland causes 0 damage total. Battle in Marianas Island Usa attack with 1 americanCombatEngineer, 1 americanInfantry and 8 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun AntiAircraftGun fire in Marianas Island : 0/1 hits, 0,08 expected hits Usa roll dice for 1 americanCombatEngineer, 1 americanInfantry and 8 americanNavalFighters in Marianas Island, round 2 : 5/1 hits, 4,83 expected hits Japan roll dice for 1 japaneseAntiAirGun in Marianas Island, round 2 : 1/1 hits, 0,17 expected hits 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marianas Island Some non-combat units are destroyed: Usa win, taking Marianas Island from Japan with 1 americanCombatEngineer and 8 americanNavalFighters remaining. Battle score for attacker is 1 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger americanProd1: Usa has 1 Material placed in Washington 8 americanNavalFighters moved from Marianas Island to 123 Sea Zone 1 americanBattleship and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone 2 Materials and 2 americanAirTransports moved from Hawaiian Islands to Caroline Islands 2 americanCombatEngineers moved from San Francisco to 156 Sea Zone 2 americanCombatEngineers and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanCombatEngineer moved from San Francisco to Los Angeles 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 americanCarrier, 1 americanDestroyer and 2 americanNavalFighters moved from 7 Sea Zone to 21 Sea Zone 1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone 2 americanInfantrys and 1 americanParatrooper moved from Washington to 30 Sea Zone 1 americanArtillery, 2 americanInfantrys, 1 americanParatrooper, 1 americanTank and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 3 americanTransports moved from 39 Sea Zone to 30 Sea Zone 3 americanTransports moved from 50 Sea Zone to 48 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Tripolitania to 48 Sea Zone 4 americanCombatEngineers moved from Tripolitania to 48 Sea Zone 1 Truck, 1 americanAntiAirGun, 4 americanCombatEngineers and 3 americanTransports moved from 48 Sea Zone to 50 Sea Zone 1 Truck, 1 americanAntiAirGun and 4 americanCombatEngineers moved from 50 Sea Zone to Greece 1 americanStrategicBomber moved from Eastern Poland to Greece 1 Truck, 1 americanAntiAirGun and 4 americanInfantrys moved from Algeria to Tripolitania 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanArtillery, 2 americanInfantrys, 1 americanParatrooper and 1 americanTank moved from 39 Sea Zone to Azores 2 americanCombatEngineers moved from 115 Sea Zone to Hawaiian Islands 1 americanNavalFighter moved from Sumatra to Queensland Purchase Units - Usa Usa buy 2 americanAdvancedNavalFighters, 1 americanAircraftPlant, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 3 americanSubmarines and 1 americanTransport; Remaining resources: 0 techTokens; 0 PUs; Place Units - Usa 1 americanCruiser and 1 americanSubmarine placed in 124 Sea Zone Units in Caroline Islands being upgraded or consumed: 2 Materials 1 americanDocks placed in Caroline Islands 1 americanCombatEngineer placed in San Francisco 2 americanSubmarines and 1 americanTransport placed in 156 Sea Zone Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Los Angeles 2 americanAdvancedNavalFighters placed in Chicago Activate Technology - Usa Usa activating AdvancedCarriers Trigger americanIC2: Setting attack to 1 for unitAttachment attached to americanCarrier-damaged Trigger americanIC2: Setting defense to 2 for unitAttachment attached to americanCarrier-damaged Trigger americanIC2: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier-damaged Trigger americanIC1: Setting attack to 2 for unitAttachment attached to americanCarrier Trigger americanIC1: Setting defense to 4 for unitAttachment attached to americanCarrier Trigger americanIC1: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 73 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 0,17 AntiAircraftGun fire in Marianas Island : : -0,08 Usa rolls : : 1,00 Japan : 0,83 -
TripleA Manual Gamesave Post: Germany round 16
TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2
Game History
Round: 16 Research Technology - Germany Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedMechanization Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanCombatEngineer moved from Nenetsia to Norilsk Germany take Norilsk from Russia 2 germanArtillerys, 5 germanInfantrys, 8 germanMech.Infantrys and 1 germanParatrooper moved from Smolensk to Moscow 2 germanMech.Infantrys moved from Orel Kursk to Moscow 2 germanInfantrys moved from Tula to Moscow 5 germanAntiTankGuns, 29 germanArtillerys, 9 germanCombatEngineers, 50 germanInfantrys, 9 germanMech.Infantrys, 5 germanParatroopers and 9 germanTanks moved from Volgarod to Moscow 1 germanMech.Infantry moved from Urals to Moscow 1 germanMech.Infantry moved from Pskov to Moscow 1 germanInfantry moved from Archangel to Vologda Germany take Vologda from Russia 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Eastern Karelia to Novgorod 2 germanMech.Infantrys moved from Belorussia to Novgorod 1 germanNavalFighter moved from Romania to Novgorod 3 germanFighters moved from Leningrad to Moscow 3 germanFighters moved from Orel Kursk to Moscow 3 germanFighters, 4 germanNavalFighters and 2 germanTacticalBombers moved from Eastern Ukraine to Moscow 4 germanFighters moved from Stalingrad to Moscow 3 germanFighters moved from Nenetsia to Moscow 2 germanAirTransports and 2 germanParatroopers moved from Finland to Moscow 1 germanAirTransport and 1 germanParatrooper moved from Eastern Poland to Moscow 2 germanInfantrys moved from Southern Yugoslavia to Bulgaria 2 germanNavalFighters moved from Southern Yugoslavia to Bulgaria 1 germanNavalFighter moved from Southern Yugoslavia to Bulgaria 1 germanSubmarine moved from 23 Sea Zone to 22 Sea Zone 6 germanNavalFighters moved from Northern France to 22 Sea Zone 2 germanInfantrys moved from Western Kazahk to UzbekCombat Hit Differential Summary :
Germany rolls : : 1.00 -
@wirkey Scramble/OOL?
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