Europe crazy lynx round 4
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 artillery and 4 infantry moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Egypt 1 infantry moved from Iraq to Trans-Jordan Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship and 2 cruisers British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 battleship and 2 cruisers in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 carrier Casualties for Italians: 1 battleship and 2 cruisers Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 aaGun moved from Trans-Jordan to Egypt Turn Complete - BritishCombat Hit Differential Summary :
British : 0.33 Italians : 0.33 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 battleship and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from French 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 2 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Libya to Egypt 1 bomber moved from Southern Italy to Egypt Combat - Italians Battle in Gibraltar Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; French defend with 1 harbour and 1 infantry AA fire in Egypt : 0/3 hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 battleship and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from French 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 2 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Libya to Egypt 1 bomber moved from Southern Italy to Egypt Combat - Italians Battle in Gibraltar Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; French defend with 1 harbour and 1 infantry AA fire in Egypt : 0/3 hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits French roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 5/10 hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the British, 1 bomber owned by the British, 1 infantry owned by the French, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits French roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits 1 artillery owned by the British, 1 fighter owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits French roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/3 hits 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Gibraltar from British, taking Egypt from French with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Casualties for French: 1 infantry Non Combat Move - Italians 1 armour moved from Algeria to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 battleship and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 Italians collect 16 PUs (2 lost to blockades); end with 17 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan French take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Politics - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 battleships and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Norway to Finland 1 tactical_bomber moved from Scotland to Finland 1 fighter moved from Scotland to Finland 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 battleship moved from 110 Sea Zone to 113 Sea Zone 3 artilleries, 7 infantry and 4 mech_infantrys moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Scotland to 125 Sea Zone 1 cruiser moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 4 armour and 5 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Romania to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 4 infantry moved from Norway to Finland Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Finland Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Finland, round 2 : 2/8 hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 5 armour, 3 artilleries, 7 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 9 mech_infantrys in Baltic States, round 2 : 7/24 hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 0/3 hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 3 : 0/3 hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 4 : 1/3 hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Northern Italy to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to Norway 1 bomber moved from Eastern Poland to Western Germany 1 fighter moved from 125 Sea Zone to United Kingdom 4 tactical_bombers moved from Scotland to Poland 1 fighter and 2 tactical_bombers moved from Scotland to Southern Italy 2 armour moved from United Kingdom to 110 Sea Zone 2 armour and 6 transports moved from 110 Sea Zone to 113 Sea Zone 2 armour moved from 113 Sea Zone to Norway 1 infantry moved from Germany to Poland 3 aaGuns moved from Poland to Baltic States 1 aaGun moved from Slovakia Hungary to Poland 2 armour moved from Romania to Poland 1 aaGun, 4 artilleries and 5 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 5 artilleries and 5 infantry placed in Western Germany Germans undo move 2. 3 artilleries and 3 infantry placed in Western Germany 3 artilleries and 3 infantry placed in Germany 2 battleships placed in 110 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - AmericansCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 4 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to French West Africa 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour and 3 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 3 battleships and 1 cruiser in Gibraltar, round 2 : 2/4 hits, 2.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Place Units - Americans 1 destroyer and 6 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -0.50 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Combat Move - British Combat - British Turn Complete - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 95 Sea Zone 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Syria Combat - Italians Battle in Gibraltar Italians attack with 3 artilleries and 3 infantry Americans defend with 1 armour, 1 harbour and 3 infantry Italians roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 3/4 hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar Italians roll dice for 3 artilleries in Gibraltar, round 3 : 1/3 hits Americans roll dice for 1 armour and 2 infantry in Gibraltar, round 3 : 2/3 hits 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 0/2 hits 1 infantry owned by the Americans lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits Americans roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits 1 artillery owned by the Italians lost in Gibraltar Americans win with 1 armour remaining. Battle score for attacker is -12 Casualties for Italians: 3 artilleries and 3 infantry Casualties for Americans: 3 infantry Battle in 98 Sea Zone Germans loiter and taunt with 1 infantry; Italians attack with 1 battleship, 1 submarine and 1 transport British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 1/1 hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Syria Non Combat Move - Italians 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern France 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Germans 5 armour, 3 artilleries, 6 infantry and 9 mech_infantrys moved from Baltic States to Novgorod 2 armour moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Norway to Novgorod 1 bomber moved from Western Germany to Novgorod 3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone 3 artilleries and 3 infantry moved from Germany to 113 Sea Zone 6 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 6 transports moved from 113 Sea Zone to 115 Sea Zone 6 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Finland to Karelia 1 armour moved from Norway to Karelia 3 infantry moved from Finland to Vyborg 1 armour moved from Norway to Vyborg 4 tactical_bombers moved from Poland to Novgorod 4 artilleries and 5 infantry moved from Poland to Eastern Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 2 tactical_bombers moved from Southern Italy to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 7 armour, 9 artilleries, 1 bomber, 1 fighter, 12 infantry, 9 mech_infantrys and 5 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 8 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Novgorod : 1/6 hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits Germans roll dice for 7 armour, 9 artilleries, 1 bomber, 12 infantry, 9 mech_infantrys and 5 tactical_bombers in Novgorod, round 2 : 16/43 hits Russians roll dice for 2 aaGuns, 8 armour, 1 artillery, 5 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 12/34 hits 15 infantry owned by the Russians, 12 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 7 armour, 9 artilleries, 1 bomber, 9 mech_infantrys and 5 tactical_bombers in Novgorod, round 3 : 16/31 hits Russians roll dice for 8 armour, 1 artillery, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 9/19 hits 2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 infantry owned by the Russians, 8 armour owned by the Russians, 1 artillery owned by the Russians, 4 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 7 armour, 5 artilleries, 1 bomber, 4 mech_infantrys and 5 tactical_bombers in Novgorod, round 4 : 10/22 hits Russians roll dice for 3 fighters in Novgorod, round 4 : 1/3 hits 3 fighters owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 7 armour, 4 artilleries, 1 bomber, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 96 Casualties for Germans: 5 artilleries, 1 fighter, 12 infantry and 5 mech_infantrys Casualties for Russians: 2 aaGuns, 8 armour, 1 artillery, 5 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber Battle in Karelia Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Karelia, round 2 : 0/4 hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits Germans roll dice for 1 armour and 3 infantry in Karelia, round 3 : 2/4 hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Vyborg, round 2 : 1/4 hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 4 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 4 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 6/16 hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 113 Sea Zone 2 battleships, 2 carriers and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from Novgorod to Baltic States 1 fighter and 2 tactical_bombers moved from Eastern Poland to Baltic States 5 tactical_bombers moved from Novgorod to Baltic States 2 aaGuns moved from Poland to Germany 1 aaGun moved from Baltic States to Novgorod 1 aaGun moved from Baltic States to Poland 1 aaGun moved from Romania to Eastern Poland Place Units - Germans 3 infantry placed in United Kingdom 3 artilleries placed in France 1 artillery placed in Western Germany 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 artilleries and 8 infantry moved from Bessarabia to Romania 4 infantry moved from Ukraine to Bryansk 5 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 4 infantry moved from Bryansk to Russia Combat - Russians Battle in Romania Russians attack with 6 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 8 infantry in Romania, round 2 : 3/14 hits, 4.33 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour and 3 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -1.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 mech_infantrys moved from Central United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 1 bomber moved from French West Africa to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport Italians defend with 3 transports 3 transports owned by the Italians lost in 92 Sea Zone Americans win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Algeria Battle in Morocco Americans attack with 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers Italians defend with 1 infantry Americans roll dice for 2 battleships and 1 cruiser in Morocco, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Algeria from Italians, taking Morocco from Italians with 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Morocco to 92 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 4 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : 1.17 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Combat Move - British 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - British Turn Complete - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Italians Italians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Syria to Egypt Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 1 armour moved from Egypt to 98 Sea Zone 1 armour, 1 battleship, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 8 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - Germans Germans buy 4 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 3 artilleries and 6 infantry moved from Eastern Poland to Romania 1 bomber, 1 fighter and 7 tactical_bombers moved from Baltic States to Romania 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 infantry moved from Baltic States to Belarus 1 armour moved from Karelia to Belarus 1 armour moved from Vyborg to Belarus 4 artilleries moved from Novgorod to Belarus 6 armour moved from Novgorod to Belarus 4 mech_infantrys moved from Novgorod to Archangel Combat - Germans Battle in Romania Germans attack with 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 7 tactical_bombers Russians defend with 6 artilleries and 7 infantry Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 7 tactical_bombers in Romania, round 2 : 7/18 hits Russians roll dice for 6 artilleries and 7 infantry in Romania, round 2 : 3/13 hits 7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 7 tactical_bombers in Romania, round 3 : 8/15 hits Russians roll dice for 6 artilleries in Romania, round 3 : 3/6 hits 6 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 3 artilleries, 1 bomber, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 6 infantry Casualties for Russians: 6 artilleries and 7 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 8 armour, 4 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 8 armour, 4 artilleries and 1 infantry in Belarus, round 2 : 5/13 hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 8 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 1 aaGun moved from Baltic States to Poland 3 infantry moved from Vyborg to 115 Sea Zone 2 infantry moved from Karelia to Finland 2 battleships, 2 carriers, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 6 transports moved from 115 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Western Germany 1 bomber, 1 fighter and 7 tactical_bombers moved from Romania to Eastern Poland Place Units - Germans 3 infantry placed in United Kingdom 3 infantry placed in France 3 armour placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to United Kingdom: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 1 armour and 3 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 4 infantry moved from Bryansk to Western Ukraine 2 armour moved from Russia to Western Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Western Ukraine 4 infantry moved from Volgograd to Rostov 1 armour moved from Russia to Novosibirsk 1 infantry moved from Russia to Vologda Combat - Russians Battle in Western Ukraine Russians attack with 2 armour and 5 infantry Germans defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 2 armour and 5 infantry in Western Ukraine, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans lost in Western Ukraine Russians roll dice for 2 armour and 5 infantry in Western Ukraine, round 3 : 4/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Russians Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -2.00 Russians : 1.33 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Egypt 2 tactical_bombers moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 carriers moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 battleships, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone Combat - AmericansCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Gibraltar to Egypt 2 fighters moved from 92 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from 92 Sea Zone to 97 Sea Zone 2 carriers moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 battleships, 1 cruiser, 1 destroyer and 5 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians Combat - Americans Battle in 97 Sea Zone Americans attack with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Italians defend with 1 battleship, 1 submarine and 1 transport Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 1 submarine Casualties for Italians: 1 battleship, 1 submarine and 1 transport Battle in Egypt Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry; Italians defend with 1 armour and 1 harbour Americans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 bomber moved from Egypt to Anglo Egyptian Sudan 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 4 infantry and 3 mech_infantrys moved from Morocco to Algeria Place Units - Americans 2 destroyers placed in 101 Sea Zone 1 armour, 3 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 43 PUs; end with 43 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Italians : 0.33 Americans : 2.00 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - British Non Combat Move - British Turn Complete - BritishCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 7 infantry placed in Northern Italy Italians undo move 1. 2 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,3,2,5,3,4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
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