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    TWW 2.8.0.4 - Redrum (Axis) vs Gully (Allies)

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    • G Offline
      Gully
      last edited by

      Game History

      Round: 5
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 15 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 26 PUs
      
          Preparing Defense - Egypt
              Egypt collect 0 PUs; end with 9 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 9 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 13 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 18 PUs
      
          Research Technology - Britain
              Trigger britishaTAD: Britain gains access to AdvancedDestroyers
              Britain removing all Technology Tokens after successful research.
              Britain discover ImprovedFighters
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger LLabLL: Britain has 1 Pg placed in Labrador
                  Some non-combat units are destroyed: 
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              1 britishInfantry moved from Central Norway to Northern Norway
                    ExiledAllies take Northern Norway from Germany
              2 britishAlpineInfantrys and 2 britishInfantrys moved from Central Norway to Norway
              2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
              1 britishAlpineInfantry and 1 britishInfantry moved from Scotland to 24 Sea Zone
              1 britishInfantry moved from Scotland to 24 Sea Zone
              1 britishMarine moved from Central Britain to 24 Sea Zone
              1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
              1 britishInfantry and 1 britishMarine moved from Central Britain to 24 Sea Zone
              1 britishAlpineInfantry, 3 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone
              2 britishNavalFighters moved from Central Britain to Norway
              1 britishAlpineInfantry, 3 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway
              2 britishCruisers moved from 23 Sea Zone to 12 Sea Zone
              2 britishDestroyers moved from 12 Sea Zone to 6 Sea Zone
              2 britishInfantrys moved from Gibraltar to 41 Sea Zone
              2 britishInfantrys and 1 britishTransport moved from 41 Sea Zone to 42 Sea Zone
              2 britishInfantrys moved from 42 Sea Zone to Morrocco
              2 britishNavalFighters and 1 britishTacticalBomber moved from Gibraltar to Morrocco
              1 britishFighter moved from Gibraltar to Morrocco
              2 britishInfantrys moved from Cairo to Central Egpyt
              1 britishStrategicBomber moved from Bombay to Central Egpyt
              2 britishInfantrys moved from Bombay to 75 Sea Zone
              1 britishCombatEngineer and 2 britishInfantrys moved from British Columbia to 104 Sea Zone
              1 britishCombatEngineer, 2 britishInfantrys and 2 britishTransports moved from 104 Sea Zone to 101 Sea Zone
              1 britishCombatEngineer and 2 britishInfantrys moved from 101 Sea Zone to Soviet Far East
              2 britishInfantrys moved from Bombay to 75 Sea Zone
              1 britishInfantry moved from Bombay to 75 Sea Zone
              1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
              1 britishInfantry moved from 74 Sea Zone to Iraq
              1 britishNavalFighter moved from Bombay to Iraq
              1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 76 Sea Zone
              4 britishInfantrys moved from 76 Sea Zone to Madagascar
              1 britishFighter moved from Bombay to Iraq
              1 britishFighter moved from Central Britain to Norway
              1 britishFighter moved from Central Britain to 6 Sea Zone
              1 britishNavalFighter moved from Labrador to 6 Sea Zone
              1 britishNavalFighter moved from Central Britain to Norway
      
          Combat - Britain
              Britain creates battle in territory 71 Sea Zone
              Battle in Morrocco
                  Britain attack with 1 britishFighter, 2 britishInfantrys, 2 britishNavalFighters and 1 britishTacticalBomber
                  VichyFrance defend with 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanEntrenchment
                  Some non-combat units are destroyed: 
                  Britain win, taking Morrocco from VichyFrance with 1 britishFighter, 2 britishInfantrys, 2 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 6
                  Casualties for VichyFrance: 1 germanEntrenchment
              Battle in 6 Sea Zone
                  Britain attack with 2 britishDestroyers, 1 britishFighter and 1 britishNavalFighter
                  Germany defend with 1 germanSubmarine
                  Britain win with 1 britishFighter and 1 britishNavalFighter remaining. Battle score for attacker is -9
                  Casualties for Britain: 2 britishDestroyers
                  Casualties for Germany: 1 germanSubmarine
              Battle in Norway
                  Britain attack with 3 britishAlpineInfantrys, 1 britishFighter, 5 britishInfantrys, 2 britishMarines and 3 britishNavalFighters
                  Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys
                  Some non-combat units are destroyed: 
                  Britain win, taking Norway from Germany with 3 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys, 2 britishMarines and 3 britishNavalFighters remaining. Battle score for attacker is 11
                  Casualties for Britain: 3 britishInfantrys
                  Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys
              Battle in Madagascar
                  Britain attack with 4 britishInfantrys
                  VichyFrance defend with 1 Flagpole and 1 germanAirfield; Italy defend with 1 italianStrategicBomber; Germany defend with 1 germanInfantry
                  Some non-combat units are destroyed: 
                  Britain win, taking Madagascar from VichyFrance with 3 britishInfantrys remaining. Battle score for attacker is 13
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Italy: 1 italianStrategicBomber
              Battle in Iraq
                  Britain attack with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter
                  Germany defend with 1 Flagpole and 1 germanArtillery
                  Britain win, taking Iraq from Germany with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter remaining. Battle score for attacker is 4
                  Casualties for Germany: 1 germanArtillery
              Battle in Central Egpyt
                  Britain attack with 2 britishInfantrys and 1 britishStrategicBomber
                  Germany defend with 1 Flagpole and 1 germanMech.Infantry
                  1 germanMech.Infantry owned by the Germany lost in Central Egpyt
                  Britain win, taking Central Egpyt from Germany with 2 britishInfantrys and 1 britishStrategicBomber remaining. Battle score for attacker is 5
                  Casualties for Germany: 1 germanMech.Infantry
              Battle in Soviet Far East
                  Britain attack with 1 britishCombatEngineer and 2 britishInfantrys
                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                  Britain win, taking Soviet Far East from Japan with 1 britishCombatEngineer and 1 britishInfantry remaining. Battle score for attacker is 0
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Japan: 1 japaneseInfantry
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger UnitsEANorway1: Setting switch to false for conditionAttachmentUnitsEANorway attached to ExiledAllies
              Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger UnitsEANorway1: ExiledAllies has 1 britishInfantry placed in Norway
              1 britishFighter and 3 britishNavalFighters moved from Norway to Central Norway
              1 britishNavalFighter moved from 6 Sea Zone to Iceland
              1 britishFighter moved from 6 Sea Zone to Central Britain
              3 Materials moved from Central Britain to 23 Sea Zone
              1 britishMarine moved from London to 23 Sea Zone
              1 britishInfantry moved from London to Central Britain
              1 britishDestroyer moved from 12 Sea Zone to 24 Sea Zone
              3 Materials, 1 britishMarine and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone
              3 Materials and 1 britishMarine moved from 12 Sea Zone to Central Norway
              1 britishDestroyer moved from 104 Sea Zone to 111 Sea Zone
              1 britishDestroyer moved from 106 Sea Zone to 115 Sea Zone
              1 Truck and 1 britishArtillery moved from Northwestern US to Alaska
              2 britishSubmarines moved from 151 Sea Zone to 146 Sea Zone
              1 britishDestroyer and 1 britishSubmarine moved from 145 Sea Zone to 146 Sea Zone
              1 britishBattleship, 1 britishCruiser and 2 britishDestroyers moved from 152 Sea Zone to 146 Sea Zone
              3 Materials moved from New South Wales to 161 Sea Zone
              1 britishTransport moved from 145 Sea Zone to 151 Sea Zone
              1 britishCombatEngineer and 1 britishInfantry moved from Queensland to 151 Sea Zone
              1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 151 Sea Zone to 146 Sea Zone
              1 britishCombatEngineer and 1 britishInfantry moved from 146 Sea Zone to Dutch New Guinea
              1 britishInfantry moved from New South Wales to 161 Sea Zone
              3 Materials, 1 britishInfantry and 2 britishTransports moved from 161 Sea Zone to 145 Sea Zone
              3 Materials and 1 britishInfantry moved from 145 Sea Zone to Dutch New Guinea
              1 britishFighter moved from New Guinea to Dutch New Guinea
              1 britishNavalFighter moved from Queensland to Dutch New Guinea
              1 Truck moved from Queensland to New South Wales
              1 Material and 1 Truck moved from New South Wales to Southern Australia
              1 britishDestroyer moved from 161 Sea Zone to 145 Sea Zone
              1 britishTank moved from Southwestern Australia to Southern Australia
              1 Train moved from Queensland to Southwestern Australia
              1 Train and 1 britishAntiAirGun moved from Southwestern Australia to Southern Australia
              1 britishArtillery and 2 britishInfantrys moved from Southwestern Australia to Southern Australia
              1 Train moved from Southern Australia to Queensland
              1 Train and 1 britishAntiAirGun moved from Queensland to Southern Australia
              1 britishDestroyer moved from 41 Sea Zone to 42 Sea Zone
              1 britishDestroyer moved from 40 Sea Zone to 42 Sea Zone
              1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber moved from Morrocco to Gibraltar
              1 britishNavalFighter moved from Azores to Gibraltar
              1 britishInfantry and 1 britishMech.Infantry moved from West Africa to Eastern French Africa
              1 britishArtillery and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo
              1 britishStrategicBomber moved from Central Egpyt to Cairo
              1 britishInfantry moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
              1 Truck moved from Southern Anglo Egyptian Sudan to Rhodesia
              1 britishInfantry and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 Truck and 1 britishArtillery moved from Belgian Congo to Anglo Egyptian Sudan
              2 britishInfantrys moved from Rhodesia to Tanganyika
              2 britishInfantrys moved from Eastern South Africa to Rhodesia
              1 britishSubmarine moved from 71 Sea Zone to 76 Sea Zone
              3 britishDestroyers moved from 75 Sea Zone to 76 Sea Zone
              1 britishFighter and 1 britishNavalFighter moved from Iraq to Bombay
              1 Train and 1 britishArtillery moved from Bombay to Eastern Iran
              1 britishCombatEngineer moved from Calcutta to Bengal
              1 britishInfantry moved from Calcutta to Western Bengal
              1 britishInfantry and 1 britishMech.Infantry moved from Calcutta to Western Bengal
              1 Train moved from Eastern Iran to Bombay
              1 Train moved from Bombay to New Dehli
              1 Truck moved from Calcutta to Western Bengal
              1 britishInfantry moved from Calcutta to Bengal
              1 britishCombatEngineer moved from Bengal to Western Bengal
              1 britishArtillery and 2 britishInfantrys moved from Calcutta to Bengal
              2 britishInfantrys moved from Calcutta to Bengal
              1 britishAirTransport moved from Cairo to Ceylon
              EDIT: 1 russianDestroyer and 1 russianSubmarine moved from 13 Sea Zone to 14 Sea Zone
              1 britishDestroyer moved from 23 Sea Zone to 24 Sea Zone
              1 Train moved from British Columbia to Ontario
              1 britishAntiAirGun, 1 britishAntiTankGun and 1 britishTransport moved from 12 Sea Zone to 14 Sea Zone
              1 britishAntiAirGun and 1 britishAntiTankGun moved from 14 Sea Zone to Archangel
              1 britishAntiAirGun moved from 12 Sea Zone to Norway
      
          Purchase Units - Britain
              Britain buy 1 Material, 2 britishInfantrys, 1 britishNavalFighter and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Britain
              1 Material and 1 britishNavalFighter placed in Central Britain
              2 britishInfantrys placed in Scotland
              1 britishTransport placed in 24 Sea Zone
              1 britishTransport placed in 21 Sea Zone
      
          Activate Technology - Britain
              Britain activating ImprovedFighters
              Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter
              Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter
              Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter
              Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter
              Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter
              Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter
              Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter
              Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter
      
          Turn Complete - Britain
              Trigger LLbFA: has removed 1 britishAntiAirGun owned by Britain in Archangel
              Trigger LLbAI: has removed 1 britishArtillery owned by Britain in Eastern Iran
              Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel
              Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel
              Trigger LLbAI: Russia has 1 russianArtillery placed in Eastern Iran
              Trigger LLbFA: Russia has 1 russianAntiAirGun placed in Archangel
              Britain collect 33 PUs; end with 33 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 35 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 36 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
              Units generate 6 techTokens; Britain end with 6 techTokens
              Units Change Ownership
                  Some Units in Cairo change ownership: 2 britishCombatEngineers
                  Some Units in Calcutta change ownership: 1 Material
                  Some Units in Central Norway change ownership: 3 Materials and 1 britishCombatEngineer
                  Some Units in Dutch New Guinea change ownership: 3 Materials and 1 britishCombatEngineer
                  Some Units in Java change ownership: 1 britishCombatEngineer
                  Some Units in Southern Australia change ownership: 1 Material
                  Some Units in Western Bengal change ownership: 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 1 britishArtillery and 1 britishNavalFighter; Remaining resources: 0 PUs; 
      
          Place Units - Canada
              1 britishArtillery placed in Ontario
              1 britishNavalFighter placed in Quebec
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 15 PUs
              Units Change Ownership
                  Some Units in Ontario change ownership: 1 britishArtillery
                  Some Units in Quebec change ownership: 1 britishNavalFighter
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 2 britishAirfields, 1 britishArtillery, 1 britishBarracks, 1 britishFactory, 2 britishInfantrys and 1 britishMech.Infantry; Remaining resources: 7 PUs; 
      
          Place Units - ExiledAllies
              2 britishInfantrys placed in Exiled Allies
              Units in Central Norway being upgraded or consumed: 3 Materials
              1 britishAirfield and 1 britishFactory placed in Central Norway
              1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
              Units in Dutch New Guinea being upgraded or consumed: 3 Materials
              1 britishAirfield and 1 britishBarracks placed in Dutch New Guinea
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 30 PUs; end with 37 PUs
              Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 34 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs
              Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                  Some Units in Central Norway change ownership: 1 britishCombatEngineer
                  Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
                  Some Units in Exiled Allies change ownership: 2 britishInfantrys
                  Some Units in Java change ownership: 1 britishCombatEngineer
                  Some Units in Norway change ownership: 1 britishInfantry
      
          Purchase Units - Egypt
              Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Egypt
              3 britishInfantrys placed in Cairo
      
          Turn Complete - Egypt
              Egypt collect 7 PUs; end with 7 PUs
              Some Units in Cairo change ownership: 2 britishCombatEngineers and 3 britishInfantrys
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 1 PUs; 
      
          Place Units - SouthAfrica
              1 britishInfantry and 1 britishMech.Infantry placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 8 PUs
              Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry
      
          Purchase Units - India
              Turning on Edit Mode
              EDIT: Removing units owned by Britain from Western Bengal: 1 britishInfantry
              EDIT: Adding units owned by Britain to Calcutta: 1 britishInfantry
              EDIT: Turning off Edit Mode
              India buy 1 britishArtillery, 1 britishInfantry and 1 britishTank; Remaining resources: 0 PUs; 
      
          Place Units - India
              1 britishInfantry placed in Calcutta
              1 britishArtillery and 1 britishTank placed in Bombay
      
          Turn Complete - India
              India collect 13 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 1 britishArtillery and 1 britishTank
                  Some Units in Calcutta change ownership: 1 Material and 1 britishInfantry
                  Some Units in Western Bengal change ownership: 1 britishCombatEngineer
      
          Purchase Units - Australia
              Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
              Australia buy 1 britishNavalFighter and 1 britishSubmarine; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              1 Material and 1 britishNavalFighter placed in New South Wales
              1 britishSubmarine placed in 163 Sea Zone
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in 163 Sea Zone change ownership: 1 britishSubmarine
                  Some Units in New South Wales change ownership: 1 Material and 1 britishNavalFighter
                  Some Units in Southern Australia change ownership: 1 Material
      

      0_1537035467517_gb5 fertig.tsvg

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        dat sub at Iceland :X

        Total material consumed by the Exiled this turn: 6.

        I edited 2 Russian ships to sz14 (Archangel), hope you dont mind. Could have done that in Russia's turn, but I was indecisive. The original plan was to take Murmansk, and then have GB take Kola-peninsula and your plans can't attack sz14. Now you can kill two Transports (GB and US) if you find it worth to land planes offroad.

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Gully
          last edited by

          @gully That's fine. In the future, its preferable to do the edit before rolling the combat dice if you notice it by then.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin
            last edited by

            TripleA Turn Summary: Italy round 5

            TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

            Game History

            Round: 5
            
                Research Technology - Italy
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japan from Eastern Szechwan: 1 japaneseArtillery
                    EDIT: Adding units owned by Japan to Eastern Szechwan: 1 japaneseCombatEngineer
                    EDIT: Turning off Edit Mode
                    Italy spend 0 on tech rolls
                    Italy removing all Technology Tokens after successful research.
                    Italy discover ImprovedSpecialWarfare
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    2 italianInfantrys moved from Western Egypt to Central Egpyt
                    1 italianFighter moved from Cyrenaica to Central Egpyt
                    1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Crete to Central Egpyt
                    1 italianSubmarine moved from 60 Sea Zone to 39 Sea Zone
                    1 italianSubmarine moved from 64 Sea Zone to 11 Sea Zone
            
                Combat - Italy
                    Battle in 39 Sea Zone
                        Italy attack with 1 italianSubmarine
                        Usa defend with 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 3 americanTransports
                        1 italianSubmarine owned by the Italy Submerged
                    Battle in Central Egpyt
                        Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter and 1 italianTacticalBomber
                        Egypt defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                        Italy winUsa win with 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 3 americanTransports remaining, taking Central Egpyt from Egypt with 2 italianFighters, 1 italianInfantry, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                        Casualties for Italy: 1 italianInfantry
                        Casualties for Britain: 2 britishInfantrys
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    1 italianInfantry and 1 italianTank moved from Al Kufrah to Western Egypt
                    1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                    2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                    3 italianCombatEngineers moved from Southern Italy to 50 Sea Zone
                    3 italianCombatEngineers and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                    3 italianCombatEngineers moved from 51 Sea Zone to Western Egypt
                    3 italianInfantrys moved from Rome to Southern Italy
                    1 italianCombatEngineer moved from Rome to Northern Italy
                    1 Train moved from Vichy France to Northern Italy
                    1 Train and 1 italianArtillery moved from Northern Italy to Southern Italy
                    1 Train moved from Southern Italy to Northern Italy
                    3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                    1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
                    1 italianFighter moved from Central Egpyt to Western Egypt
                    1 italianFighter moved from Central Egpyt to Western Egypt
                    1 italianNavalFighter moved from Central Egpyt to Western Egypt
                    1 italianTacticalBomber moved from Central Egpyt to Western Egypt
                    2 italianDestroyers moved from 51 Sea Zone to 48 Sea Zone
                    1 italianSubmarine moved from 45 Sea Zone to 48 Sea Zone
                    1 italianDestroyer moved from 48 Sea Zone to 50 Sea Zone
                    2 italianTanks moved from Pskov to Voronezh
                    1 italianArtillery moved from Caucasus to Voronezh
            
                Purchase Units - Italy
                    Italy buy 1 ResearchCenter, 1 italianAirfield, 3 italianArtillerys, 3 italianCombatEngineers and 4 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    Units in Western Egypt being upgraded or consumed: 1 Material
                    1 italianAirfield placed in Western Egypt
                    Units in Northern Italy being upgraded or consumed: 2 Materials
                    1 ResearchCenter and 3 italianArtillerys placed in Northern Italy
                    3 italianCombatEngineers placed in Southern Italy
                    4 italianInfantrys placed in Rome
            
                Activate Technology - Italy
                    Italy activating ImprovedSpecialWarfare
                    Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                    Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                    Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                    Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                    Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                    Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier
                    Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield
                    Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield
                    Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
            
                Turn Complete - Italy
                    Italy collect 34 PUs; end with 34 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 37 PUs
                    Units generate 9 techTokens; Italy end with 9 techTokens
            

            Savegame

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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            • G Offline
              Gully
              last edited by

              Funny, the Turn Summary got messed up. The "USA win" line from the sz39 battle is inside the Central-Egypt battle 😄

              (I sometimes read the turn summarys at work, where I don't have TripleA)

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              • G Offline
                Gully
                last edited by

                Game History

                Round: 5
                
                    Research Technology - Usa
                        Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                        Usa spend 0 on tech rolls
                        Usa removing all Technology Tokens after successful research.
                        Usa discover ImprovedFighters
                
                    Combat Move - Usa
                        Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                        Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                        Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        2 americanStrategicBombers moved from Central Britain to Western Germany
                
                    Combat - Usa
                        Usa creates battle in territory 39 Sea Zone
                        Strategic bombing raid in Western Germany
                            Bombing raid in Western Germany rolls: 0,6 and causes: 6 damage to unit: germanFactory
                            Bombing raid in Western Germany causes 6 damage total. 
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        2 americanStrategicBombers moved from Western Germany to Norway
                        2 americanCarriers, 2 americanCruisers, 4 americanDestroyers, 1 americanInfantry and 3 americanTransports moved from 144 Sea Zone to 146 Sea Zone
                        1 americanInfantry moved from 146 Sea Zone to Dutch New Guinea
                        4 americanNavalFighters moved from 144 Sea Zone to 146 Sea Zone
                        2 americanInfantrys moved from Line Islands to 134 Sea Zone
                        2 americanInfantrys and 1 americanTransport moved from 134 Sea Zone to 145 Sea Zone
                        2 americanInfantrys moved from 145 Sea Zone to Dutch New Guinea
                        2 Materials moved from Los Angeles to 156 Sea Zone
                        1 americanCombatEngineer and 1 americanInfantry moved from San Francisco to 156 Sea Zone
                        2 Materials, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                        2 Materials, 1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                        1 americanCarrier moved from 106 Sea Zone to 111 Sea Zone
                        1 americanNavalFighter moved from 106 Sea Zone to Hawaiian Islands
                        1 americanNavalFighter moved from 106 Sea Zone to 111 Sea Zone
                        1 americanNavalFighter moved from Chicago to 111 Sea Zone
                        1 americanArtillery and 1 americanInfantry moved from British Columbia to 104 Sea Zone
                        1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
                        1 americanArtillery and 1 americanInfantry moved from 101 Sea Zone to Soviet Far East
                        1 americanSubmarine moved from 104 Sea Zone to 111 Sea Zone
                        1 americanSubmarine moved from 103 Sea Zone to 101 Sea Zone
                        2 americanAntiAirGuns moved from British Columbia to 106 Sea Zone
                        2 americanAntiAirGuns and 1 americanTransport moved from 106 Sea Zone to 115 Sea Zone
                        2 americanAntiAirGuns moved from 115 Sea Zone to Hawaiian Islands
                        1 Train moved from Chicago to Washington
                        1 Material and 1 Train moved from Washington to Southwestern US
                        1 Train moved from British Columbia to Washington
                        1 Truck and 1 americanAntiAirGun moved from Chicago to British Columbia
                        1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from Azores to 39 Sea Zone
                        1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                        1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 61 Sea Zone to Morrocco
                        1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
                        1 americanBattleship and 1 americanDestroyer moved from 39 Sea Zone to 61 Sea Zone
                        1 americanCruiser moved from 39 Sea Zone to 30 Sea Zone
                        1 americanNavalFighter moved from Chicago to Quebec
                        1 Material and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                        1 Material moved from 14 Sea Zone to Archangel
                        1 americanDestroyer moved from 12 Sea Zone to 14 Sea Zone
                
                    Purchase Units - Usa
                        Usa buy 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 3 americanInfantrys, 1 americanNavalFighter, 3 americanSubmarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Usa
                        Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                        1 americanDocks placed in Hawaiian Islands
                        1 americanCombatEngineer placed in San Francisco
                        1 americanInfantry placed in San Francisco
                        1 americanCruiser, 2 americanSubmarines and 1 americanTransport placed in 156 Sea Zone
                        1 americanSubmarine and 1 americanTransport placed in 30 Sea Zone
                        2 americanInfantrys placed in Washington
                        1 americanNavalFighter placed in Chicago
                
                    Activate Technology - Usa
                        Usa activating ImprovedFighters
                        Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                        Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                        Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                        Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                        Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                        Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                        Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                        Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
                
                    Turn Complete - Usa
                        Trigger LLaMA: has removed 1 Material owned by Usa in Archangel
                        Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                        Trigger LLaMA: Russia has 1 Material placed in Archangel
                        Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                        Usa collect 69 PUs; end with 69 PUs
                        Units generate 6 techTokens; Usa end with 6 techTokens
                

                0_1537214296972_us5 fertig.tsvg

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                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Move Summary: Germany round 6

                  TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

                  Game History

                  Round: 6
                  
                      Research Technology - Germany
                          Trigger germanaTIP: Germany gains access to ImprovedProduction
                          Germany spend 0 on tech rolls
                          Germany removing all Technology Tokens after successful research.
                          Germany discover Logistics
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          1 germanInfantry moved from Tula to Volgarod
                          4 germanFighters moved from Voronezh to Volgarod
                          2 germanFighters moved from Orel Kursk to Volgarod
                          5 germanMech.Infantrys moved from Voronezh to Volgarod
                          1 germanNavalFighter moved from Eastern Finland to Volgarod
                          1 germanAlpineInfantry moved from Murmansk to Western Karelia
                          1 germanInfantry moved from Eastern Finland to Western Karelia
                          1 germanInfantry moved from Eastern Finland to Western Karelia
                          1 germanArtillery moved from Leningrad to Western Karelia
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                  • redrumR Offline
                    redrum Admin
                    last edited by

                    @Gully Need OOL and scramble for Volgarod.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • G Offline
                      Gully
                      last edited by

                      Scramble all an Standard OOL

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                      • G Offline
                        Gully @redrum
                        last edited by

                        @redrum dang. I was too careless with that. Shouldn't have transported them to Moscow.

                        Scramble all 3 fgt. OOL is combat value: inf tac fgt.

                        OOL for sz14: first Russians, then Americans, then the British. I guess you'll submerge anyway.

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                        • redrumR Offline
                          redrum Admin
                          last edited by

                          TripleA Turn Summary: Finland round 6

                          TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

                          Game History

                          Round: 6
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 18 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 12 PUs
                          
                              Research Technology - Germany
                                  Trigger germanaTIP: Germany gains access to ImprovedProduction
                                  Germany spend 0 on tech rolls
                                  Germany removing all Technology Tokens after successful research.
                                  Germany discover Logistics
                          
                              Combat Move - Germany
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  1 germanInfantry moved from Tula to Volgarod
                                  4 germanFighters moved from Voronezh to Volgarod
                                  2 germanFighters moved from Orel Kursk to Volgarod
                                  5 germanMech.Infantrys moved from Voronezh to Volgarod
                                  1 germanNavalFighter moved from Eastern Finland to Volgarod
                                  1 germanAlpineInfantry moved from Murmansk to Western Karelia
                                  1 germanInfantry moved from Eastern Finland to Western Karelia
                                  1 germanInfantry moved from Eastern Finland to Western Karelia
                                  1 germanArtillery moved from Leningrad to Western Karelia
                          
                              Combat - Germany
                                  Germany creates battle in territory 14 Sea Zone
                                  Russia scrambles 1 units out of Urals to defend against the attack in Volgarod
                                  Russia scrambles 2 units out of Vologda to defend against the attack in Volgarod
                                  Battle in 14 Sea Zone
                                      Germany attack with 1 germanSubmarine
                                      Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishTransport; Russia defend with 1 russianDestroyer and 1 russianSubmarine
                                      1 germanSubmarine owned by the Germany Submerged
                                  Battle in Western Karelia
                                      Germany attack with 1 germanAlpineInfantry, 1 germanArtillery and 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianArtillery
                                      Germany winRussia win with 1 americanDestroyer, 1 americanTransport, 1 britishTransport, 1 russianDestroyer and 1 russianSubmarine remaining, taking Western Karelia from Russia with 1 germanAlpineInfantry, 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 4
                                      Casualties for Russia: 1 russianArtillery
                                  Battle in Volgarod
                                      Germany attack with 6 germanFighters, 1 germanInfantry, 5 germanMech.Infantrys and 1 germanNavalFighter
                                      Russia defend with 1 Flagpole, 2 Rails, 2 russianAirfields, 1 russianBarracks, 6 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber
                                      1 germanMech.Infantry owned by the Germany, 1 germanFighter owned by the Germany, 1 germanNavalFighter owned by the Germany and 4 russianFighters owned by the Russia lost in Volgarod
                                      Some non-combat units are destroyed: 
                                      Germany win, taking Volgarod from Russia with 4 germanFighters and 1 germanMech.Infantry remaining. Battle score for attacker is 31
                                      Casualties for Germany: 2 germanFighters, 1 germanInfantry, 4 germanMech.Infantrys and 1 germanNavalFighter
                                      Casualties for Russia: 6 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber
                          
                              Non Combat Move - Germany
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  1 germanInfantry moved from Voronezh to Caucasus
                                  1 germanInfantry moved from Voronezh to Tula
                                  1 germanInfantry moved from Kharkov to Voronezh
                                  1 germanCombatEngineer and 8 germanInfantrys moved from Orel Kursk to Voronezh
                                  2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                                  1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
                                  1 germanCombatEngineer, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Voronezh
                                  1 germanTank moved from Lithuania to Orel Kursk
                                  1 germanInfantry moved from Western Ukraine to Kharkov
                                  4 germanInfantrys moved from Romania to Western Ukraine
                                  1 germanInfantry moved from Belorussia to Pskov
                                  1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Leningrad
                                  1 germanArtillery, 12 germanMech.Infantrys and 7 germanTanks moved from Leningrad to Smolensk
                                  1 Truck moved from Eastern Finland to Leningrad
                                  1 germanFighter moved from Southern Germany to Orel Kursk
                                  1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Eastern Finland
                                  1 Material and 1 germanAirTransport moved from Eastern Germany to Eastern Finland
                                  1 germanFighter moved from Northern Germany to Eastern Finland
                                  1 germanFighter moved from Northern Germany to Orel Kursk
                                  4 germanFighters moved from Volgarod to Voronezh
                                  1 germanCombatEngineer moved from Finland to Eastern Finland
                                  1 germanInfantry moved from Belorussia to Pskov
                                  4 germanInfantrys moved from Belorussia to Orel Kursk
                                  4 germanInfantrys moved from Paris to Northern France
                                  2 germanInfantrys moved from Low Countries to Northern Germany
                                  1 Truck and 1 germanAntiAirGun moved from Northern France to Western Germany
                                  1 Truck and 1 germanAntiAirGun moved from Western Germany to Eastern Germany
                                  1 Truck and 1 germanMarine moved from Northern France to Northern Germany
                                  1 germanInfantry moved from Northern France to Low Countries
                                  1 germanInfantry moved from Vichy France to Eastern France
                                  1 germanAirTransport moved from Belorussia to Berlin
                                  1 germanAirTransport moved from Voronezh to Eastern Germany
                                  2 germanInfantrys and 2 germanMech.Infantrys moved from Eastern Germany to Lithuania
                                  1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
                                  1 Train moved from Poland to Eastern Germany
                                  1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
                                  1 germanFighter moved from Vichy France to Belorussia
                                  1 germanCombatEngineer and 2 germanInfantrys moved from Northern Germany to Eastern Germany
                                  1 germanSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                  1 germanSubmarine moved from 2 Sea Zone to 32 Sea Zone
                                  1 germanSubmarine moved from 3 Sea Zone to 17 Sea Zone
                                  1 germanArtillery and 1 germanInfantry moved from Tripolitania to Algeria
                                  1 germanParatrooper moved from Trans Jordan to Syria
                                  1 Truck moved from Tripolitania to 48 Sea Zone
                                  1 Truck, 1 germanDestroyer and 1 germanTransport moved from 48 Sea Zone to 47 Sea Zone
                                  1 Truck moved from 47 Sea Zone to Vichy France
                                  1 Train moved from Belorussia to Eastern Germany
                                  1 Train moved from Belorussia to Hungary Slovakia
                                  1 Train moved from Belorussia to Eastern Poland
                                  1 Truck moved from Orel Kursk to Western Ukraine
                          
                              Purchase Units - Germany
                                  Germany buy 1 Material, 1 germanBarracks, 9 germanInfantrys, 6 germanMech.Infantrys and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Germany
                                  2 germanMech.Infantrys placed in Orel Kursk
                                  2 germanMech.Infantrys placed in Western Ukraine
                                  2 germanMech.Infantrys placed in Belorussia
                                  1 Material and 1 germanInfantry placed in Eastern Germany
                                  4 germanInfantrys placed in Northern Germany
                                  2 germanTransports placed in 27 Sea Zone
                                  Units in Leningrad being upgraded or consumed: 2 Materials
                                  1 germanBarracks placed in Leningrad
                                  3 germanInfantrys placed in Austria
                                  1 germanInfantry placed in Paris
                                  Germany undo move 9.
                                  Germany undo move 8.
                                  2 germanInfantrys placed in Austria
                                  2 germanInfantrys placed in Paris
                          
                              Activate Technology - Germany
                                  Germany activating Logistics
                                  Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield
                                  Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield
                                  Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier
                                  Trigger germanL1: Setting isAirBase to true for unitAttachment attached to germanCarrier
                                  Trigger germanL1: Setting maxScrambleCount to 2 for unitAttachment attached to germanCarrier
                          
                              Turn Complete - Germany
                                  Germany collect 73 PUs; end with 73 PUs
                                  Units generate 9 techTokens; Germany end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 Material and 2 germanInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - VichyFrance
                                  1 Material and 2 germanInfantrys placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 10 PUs; end with 11 PUs
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  4 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Some Units in Romania change ownership: 4 germanInfantrys
                          
                              Purchase Units - Finland
                                  Finland buy 1 germanAirfield and 3 germanArtillerys; Remaining resources: 5 PUs; 
                          
                              Place Units - Finland
                                  3 germanArtillerys placed in Finland
                                  Units in Eastern Finland being upgraded or consumed: 1 Material
                                  1 germanAirfield placed in Eastern Finland
                          
                              Turn Complete - Finland
                                  Finland collect 10 PUs; end with 15 PUs
                                  Units Change Ownership
                                      Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                      Some Units in Finland change ownership: 3 germanArtillerys
                          

                          Savegame

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                          • redrumR Offline
                            redrum Admin @Gully
                            last edited by

                            @gully Bump.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • G Offline
                              Gully
                              last edited by

                              Game History

                              Round: 6
                              
                                  Research Technology - Russia
                                      Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
                                      Russia spend 0 on tech rolls
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover AdvancedAntiTank
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianArtillery and 1 russianInfantry moved from Moscow to Volgarod
                                      1 russianStrategicBomber moved from Stalingrad to Volgarod
                                      1 russianArtillery moved from Soviet Far East to Eastern Evenki
                                      1 russianInfantry moved from Far Eastern Republic to Eastern Evenki
                                      1 russianAlpineInfantry moved from Far Eastern Republic to Eastern Evenki
                                      1 russianTank moved from Yakut to Eastern Evenki
                              
                                  Combat - Russia
                                      Russia creates battle in territory 14 Sea Zone
                                      Battle in Volgarod
                                          Russia attack with 1 russianArtillery, 1 russianInfantry and 1 russianStrategicBomber
                                          Germany defend with 1 Flagpole and 1 germanMech.Infantry
                                          Russia win, taking Volgarod from Germany with 1 russianArtillery and 1 russianStrategicBomber remaining. Battle score for attacker is 2
                                          Casualties for Russia: 1 russianInfantry
                                          Casualties for Germany: 1 germanMech.Infantry
                                      Battle in Eastern Evenki
                                          Russia attack with 1 russianAlpineInfantry, 1 russianArtillery, 1 russianInfantry and 1 russianTank
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                          Russia win, taking Eastern Evenki from Japan with 1 russianAlpineInfantry, 1 russianArtillery, 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                              
                                  Non Combat Move - Russia
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      2 russianInfantrys moved from Astrakhan to Stalingrad
                                      1 Truck moved from Astrakhan to Southern Caucasus
                                      1 Truck and 1 russianAlpineInfantry moved from Southern Caucasus to Stalingrad
                                      1 russianArtillery moved from Eastern Iran to Caspian Sea
                                      1 russianArtillery moved from Caspian Sea to Western Kazahk
                                      1 Train moved from Urals to Archangel
                                      1 Material, 1 Train and 1 russianAntiTankGun moved from Archangel to Stalingrad
                                      1 Train moved from Stalingrad to Omsk
                                      1 Train moved from Stalingrad to Urals
                                      1 Train and 2 russianInfantrys moved from Urals to Stalingrad
                                      1 Train moved from Stalingrad to Urals
                                      2 russianTanks moved from Moscow to Stalingrad
                                      1 Truck and 1 russianCombatEngineer moved from Moscow to Stalingrad
                                      2 Trucks moved from Vologda to Moscow
                                      4 Trucks and 4 russianAntiTankGuns moved from Moscow to Stalingrad
                                      1 russianInfantry moved from Novgorod to Moscow
                                      1 Truck moved from Stalingrad to Sverdlovsk
                                      1 Truck moved from Stalingrad to Sverdlovsk
                                      1 Truck moved from Stalingrad to Western Kazahk
                                      2 russianInfantrys moved from Vologda to Volgarod
                                      1 russianInfantry moved from Eastern Karelia to Vologda
                                      1 Truck and 1 russianArtillery moved from Novosibirsk to Stalingrad
                                      1 russianAlpineInfantry and 1 russianArtillery moved from Far Eastern Republic to Lake Baikal
                                      1 russianAlpineInfantry and 1 russianArtillery moved from Lake Baikal to Irkutsk
                                      1 russianCombatEngineer moved from Yakut to Irkutsk
                                      2 russianAntiTankGuns and 2 russianInfantrys moved from Yakut to Irkutsk
                                      1 russianArtillery and 2 russianInfantrys moved from Far Eastern Republic to Yakut
                                      1 Material and 1 russianMech.Infantry moved from Yakut to Irkutsk
                                      1 russianMech.Infantry moved from Irkutsk to Yakut
                                      1 americanAntiAirGun, 1 britishArtillery, 1 russianDestroyer and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                                      1 russianSubmarine moved from 105 Sea Zone to 111 Sea Zone
                                      1 britishTank and 1 russianTransport moved from 12 Sea Zone to 14 Sea Zone
                                      1 russianStrategicBomber moved from Volgarod to Stalingrad
                              
                                  Purchase Units - Russia
                                      Russia buy 3 russianAntiTankGuns, 2 russianArtillerys, 2 russianEntrenchments and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Russia
                                      Units in Stalingrad being upgraded or consumed: 1 Material
                                      3 russianAntiTankGuns and 1 russianEntrenchment placed in Stalingrad
                                      Units in Moscow being upgraded or consumed: 1 Material
                                      1 russianEntrenchment and 4 russianInfantrys placed in Moscow
                                      2 russianInfantrys placed in Vologda
                                      2 russianInfantrys placed in Urals
                                      2 russianInfantrys placed in Omsk
                                      2 russianArtillerys placed in Novosibirsk
                                      1 russianInfantry placed in Irkutsk
                              
                                  Activate Technology - Russia
                                      Russia activating AdvancedAntiTank
                                      Trigger russianAdvAT: Setting attackAA to 4 for unitAttachment attached to russianAntiTankGun
                                      Trigger russianAdvAT: Setting defense to 3 for unitAttachment attached to russianAntiTankGun
                                      Trigger russianAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to russianAntiTankGun
                              
                                  Turn Complete - Russia
                                      Russia collect 52 PUs; end with 52 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 55 PUs
                                      Units generate 6 techTokens; Russia end with 6 techTokens
                              

                              0_1538085093793_rus6 ferti9g.tsvg

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                              • redrumR Offline
                                redrum Admin
                                last edited by

                                TripleA Move Summary: Japan round 6

                                TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

                                Game History

                                Round: 6
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover Logistics
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
                                        Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
                                        Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
                                        Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
                                        Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
                                        2 japaneseNavalFighters moved from Japan to 101 Sea Zone
                                        1 japaneseSubmarine moved from 107 Sea Zone to 101 Sea Zone
                                        2 japaneseDestroyers moved from 118 Sea Zone to 115 Sea Zone
                                        2 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                                        1 japaneseDestroyer and 2 japaneseSubmarines moved from 120 Sea Zone to 115 Sea Zone
                                        1 japaneseSubmarine moved from 116 Sea Zone to 124 Sea Zone
                                        1 japaneseSubmarine moved from 124 Sea Zone to 115 Sea Zone
                                        1 japaneseSubmarine moved from 116 Sea Zone to 115 Sea Zone
                                        2 japaneseNavalFighters moved from 147 Sea Zone to 115 Sea Zone
                                        1 japaneseDestroyer moved from 147 Sea Zone to 150 Sea Zone
                                        1 japaneseAlpineInfantry and 3 japaneseMarines moved from Celebes to 147 Sea Zone
                                        2 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                        2 japaneseInfantrys moved from Burma to 87 Sea Zone
                                        1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseInfantrys and 1 japaneseTransport moved from 87 Sea Zone to 148 Sea Zone
                                        1 japaneseAlpineInfantry, 1 japaneseBattleship, 3 japaneseCarriers, 1 japaneseCruiser, 3 japaneseMarines and 2 japaneseTransports moved from 147 Sea Zone to 148 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone
                                        1 japaneseAlpineInfantry, 4 japaneseInfantrys and 3 japaneseMarines moved from 148 Sea Zone to Java
                                        4 japaneseNavalFighters moved from 147 Sea Zone to Java
                                        2 japaneseNavalFighters moved from 87 Sea Zone to Rangoon
                                        1 japaneseInfantry moved from Burma to Rangoon
                                        1 japaneseArtillery moved from Kansu to Ningsia
                                              Japan take Ningsia from China
                                        2 japaneseInfantrys moved from Kansu to Western Szechwan
                                        1 japaneseInfantry moved from Kansu to Tsinghai
                                        1 japaneseTacticalBomber moved from Hupeh to Singkiang
                                        2 japaneseFighters moved from Inner Mongolia to Western Szechwan
                                        1 japaneseFighter moved from Hupeh to Western Szechwan
                                        1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Kansu to Tsinghai
                                

                                Savegame

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                • redrumR Offline
                                  redrum Admin @Gully
                                  last edited by

                                  @gully Need OOLs and scrambles.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                  • G Offline
                                    Gully
                                    last edited by

                                    Too many bad outcomes for us. We will take the loss now.

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @Gully
                                      last edited by

                                      @gully GG. One of the better TWW games I've played so far but in the end I'm glad I could live up to providing you your elusive loss 🙂

                                      Interested in switching sides and giving it another go?

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                      • G Offline
                                        Gully
                                        last edited by

                                        In the long run, yes sure. Right now I need a break. I'll come back in a few months. TWW can exhaust me when I play too many games.

                                        Yes this was a good game. Until Round 4-5, it was pretty even. You had one mistake (Finland), I played a bit indeceisive with the deliveries to Archangel. Apart from that I think it was a high-level game. Too bad I started messing up everything at some point.

                                        What do you think about the aggressive trading England-Germany earlygame? Basically I sacrificed England's initial fleet (with Carrier) for the Kriegsmarine and a few Bombers from the Eastern Front. I calculated the TUVs, it was within +/- 10 PUs.

                                        redrumR 1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @Gully
                                          last edited by redrum

                                          @gully Understood. TWW is an intense game that takes a lot of focus to play at a high level. Its especially tough when real life gets busy.

                                          The Finland mistake still haunts me every time I open up that save but I definitely learned a valuable lesson 🙂

                                          Looking at England-Germany naval trades, looks like you had +35 TUV on the attack and then -50 TUV on defending so -15 TUV overall. Essentially it was trading the UK starting fleet for Germany's starting fleet plus a few strat/tac bombers. I think its a viable attack and really depends on your overall Allied strategy as the TUV difference isn't huge and what you are trading is probably more important. I generally felt that the UK is sacrificing early pressure on the Atlantic Wall to kill a few strat/tac bombers that would have gone to the Eastern Front. So early game this helps Russia as Germany has a few less planes but mid/late game I think it hurts Russia as Germany was able to push more land units towards the Eastern Front as UK had very little pressure on the Atlantic Wall. I think we started to see the pretty massive German infantry build up outside Stalingrad in round 6 and would continue while Germany has pretty minimal units defending France/Germany/Denmark coast. I think Stalingrad/Moscow or both fall in the next few rounds. So for the Allies in this particular game, I think it was probably better not to trade the England-Germany navies.

                                          Generally, here are the Allied mistakes that I noticed:

                                          • China - Played too aggressively and lost too many units. Northern China was probably the biggest single mistake here. Given that Japan was putting a lot of focus on China and the Allies weren't able to apply much early pressure to Japan in the Pacific this led to China pretty much collapsing. This is probably the biggest issue for the Allies at this point as everything but Chungking falls next round which opens up paths to India and Central Russia.
                                          • Leningrad - Leaving the can opener opportunity (either needed more units in Leningrad or more units to block Pskov). This essentially allowed me to salvage the Finland mistake.
                                          • Volgarod - Losing the entire Russian air force and the production facilities there really hurt. Guessing this was just a miscalculation.
                                          • Weak Med - Led to Italy being strong and being able to put a lot of pressure on Egypt which probably falls in the next few rounds. This just wasn't a focus for the UK and it didn't feel like the UK made enough progress elsewhere to ignore this.
                                          • Pacific - Overall didn't apply much pressure on Japan and went pretty conservative approach trying to L&L through Soviet Far East and combine Allied fleets in the South Pacific. Not sure what happened the last round as they left a number of their fleets vulnerable.

                                          My general sense is by round 10, the Axis breaks through in all 3 of the most strategic locations (Stalingrad, Egypt, China) and the game is essentially over. They usually only need 2 of those and given how fast China is crumbling maybe only that one to win as that pressures a lot of the interior Allied income.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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