TWW 2.8.0.4 - Redrum (Axis) vs Gully (Allies)


  • Admin

    @gully That's fine. In the future, its preferable to do the edit before rolling the combat dice if you notice it by then.


  • Admin

    TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

    Game History

    Round: 5
    
        Research Technology - Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Japan from Eastern Szechwan: 1 japaneseArtillery
            EDIT: Adding units owned by Japan to Eastern Szechwan: 1 japaneseCombatEngineer
            EDIT: Turning off Edit Mode
            Italy spend 0 on tech rolls
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedSpecialWarfare
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianInfantrys moved from Western Egypt to Central Egpyt
            1 italianFighter moved from Cyrenaica to Central Egpyt
            1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Crete to Central Egpyt
            1 italianSubmarine moved from 60 Sea Zone to 39 Sea Zone
            1 italianSubmarine moved from 64 Sea Zone to 11 Sea Zone
    
        Combat - Italy
            Battle in 39 Sea Zone
                Italy attack with 1 italianSubmarine
                Usa defend with 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 3 americanTransports
                1 italianSubmarine owned by the Italy Submerged
            Battle in Central Egpyt
                Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter and 1 italianTacticalBomber
                Egypt defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                Italy winUsa win with 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 3 americanTransports remaining, taking Central Egpyt from Egypt with 2 italianFighters, 1 italianInfantry, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
                Casualties for Britain: 2 britishInfantrys
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianInfantry and 1 italianTank moved from Al Kufrah to Western Egypt
            1 Material and 1 italianAirTransport moved from Rome to Western Egypt
            2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            3 italianCombatEngineers moved from Southern Italy to 50 Sea Zone
            3 italianCombatEngineers and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            3 italianCombatEngineers moved from 51 Sea Zone to Western Egypt
            3 italianInfantrys moved from Rome to Southern Italy
            1 italianCombatEngineer moved from Rome to Northern Italy
            1 Train moved from Vichy France to Northern Italy
            1 Train and 1 italianArtillery moved from Northern Italy to Southern Italy
            1 Train moved from Southern Italy to Northern Italy
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
            1 italianFighter moved from Central Egpyt to Western Egypt
            1 italianFighter moved from Central Egpyt to Western Egypt
            1 italianNavalFighter moved from Central Egpyt to Western Egypt
            1 italianTacticalBomber moved from Central Egpyt to Western Egypt
            2 italianDestroyers moved from 51 Sea Zone to 48 Sea Zone
            1 italianSubmarine moved from 45 Sea Zone to 48 Sea Zone
            1 italianDestroyer moved from 48 Sea Zone to 50 Sea Zone
            2 italianTanks moved from Pskov to Voronezh
            1 italianArtillery moved from Caucasus to Voronezh
    
        Purchase Units - Italy
            Italy buy 1 ResearchCenter, 1 italianAirfield, 3 italianArtillerys, 3 italianCombatEngineers and 4 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Western Egypt being upgraded or consumed: 1 Material
            1 italianAirfield placed in Western Egypt
            Units in Northern Italy being upgraded or consumed: 2 Materials
            1 ResearchCenter and 3 italianArtillerys placed in Northern Italy
            3 italianCombatEngineers placed in Southern Italy
            4 italianInfantrys placed in Rome
    
        Activate Technology - Italy
            Italy activating ImprovedSpecialWarfare
            Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
            Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
            Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
            Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
            Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
            Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier
            Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield
            Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield
            Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
    
        Turn Complete - Italy
            Italy collect 34 PUs; end with 34 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 37 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Savegame



  • Funny, the Turn Summary got messed up. The "USA win" line from the sz39 battle is inside the Central-Egypt battle 😃

    (I sometimes read the turn summarys at work, where I don't have TripleA)



  • Game History

    Round: 5
    
        Research Technology - Usa
            Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
            Usa spend 0 on tech rolls
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedFighters
    
        Combat Move - Usa
            Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            2 americanStrategicBombers moved from Central Britain to Western Germany
    
        Combat - Usa
            Usa creates battle in territory 39 Sea Zone
            Strategic bombing raid in Western Germany
                Bombing raid in Western Germany rolls: 0,6 and causes: 6 damage to unit: germanFactory
                Bombing raid in Western Germany causes 6 damage total. 
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
            Trigger americanProd1: Usa has 1 Material placed in Washington
            2 americanStrategicBombers moved from Western Germany to Norway
            2 americanCarriers, 2 americanCruisers, 4 americanDestroyers, 1 americanInfantry and 3 americanTransports moved from 144 Sea Zone to 146 Sea Zone
            1 americanInfantry moved from 146 Sea Zone to Dutch New Guinea
            4 americanNavalFighters moved from 144 Sea Zone to 146 Sea Zone
            2 americanInfantrys moved from Line Islands to 134 Sea Zone
            2 americanInfantrys and 1 americanTransport moved from 134 Sea Zone to 145 Sea Zone
            2 americanInfantrys moved from 145 Sea Zone to Dutch New Guinea
            2 Materials moved from Los Angeles to 156 Sea Zone
            1 americanCombatEngineer and 1 americanInfantry moved from San Francisco to 156 Sea Zone
            2 Materials, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
            2 Materials, 1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
            1 americanCarrier moved from 106 Sea Zone to 111 Sea Zone
            1 americanNavalFighter moved from 106 Sea Zone to Hawaiian Islands
            1 americanNavalFighter moved from 106 Sea Zone to 111 Sea Zone
            1 americanNavalFighter moved from Chicago to 111 Sea Zone
            1 americanArtillery and 1 americanInfantry moved from British Columbia to 104 Sea Zone
            1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
            1 americanArtillery and 1 americanInfantry moved from 101 Sea Zone to Soviet Far East
            1 americanSubmarine moved from 104 Sea Zone to 111 Sea Zone
            1 americanSubmarine moved from 103 Sea Zone to 101 Sea Zone
            2 americanAntiAirGuns moved from British Columbia to 106 Sea Zone
            2 americanAntiAirGuns and 1 americanTransport moved from 106 Sea Zone to 115 Sea Zone
            2 americanAntiAirGuns moved from 115 Sea Zone to Hawaiian Islands
            1 Train moved from Chicago to Washington
            1 Material and 1 Train moved from Washington to Southwestern US
            1 Train moved from British Columbia to Washington
            1 Truck and 1 americanAntiAirGun moved from Chicago to British Columbia
            1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from Azores to 39 Sea Zone
            1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 39 Sea Zone to 61 Sea Zone
            1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 61 Sea Zone to Morrocco
            1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
            1 americanBattleship and 1 americanDestroyer moved from 39 Sea Zone to 61 Sea Zone
            1 americanCruiser moved from 39 Sea Zone to 30 Sea Zone
            1 americanNavalFighter moved from Chicago to Quebec
            1 Material and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
            1 Material moved from 14 Sea Zone to Archangel
            1 americanDestroyer moved from 12 Sea Zone to 14 Sea Zone
    
        Purchase Units - Usa
            Usa buy 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 3 americanInfantrys, 1 americanNavalFighter, 3 americanSubmarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Usa
            Units in Hawaiian Islands being upgraded or consumed: 2 Materials
            1 americanDocks placed in Hawaiian Islands
            1 americanCombatEngineer placed in San Francisco
            1 americanInfantry placed in San Francisco
            1 americanCruiser, 2 americanSubmarines and 1 americanTransport placed in 156 Sea Zone
            1 americanSubmarine and 1 americanTransport placed in 30 Sea Zone
            2 americanInfantrys placed in Washington
            1 americanNavalFighter placed in Chicago
    
        Activate Technology - Usa
            Usa activating ImprovedFighters
            Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
            Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
            Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
            Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
            Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
            Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
            Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
            Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
    
        Turn Complete - Usa
            Trigger LLaMA: has removed 1 Material owned by Usa in Archangel
            Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
            Trigger LLaMA: Russia has 1 Material placed in Archangel
            Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
            Usa collect 69 PUs; end with 69 PUs
            Units generate 6 techTokens; Usa end with 6 techTokens
    

    0_1537214296972_us5 fertig.tsvg


  • Admin

    TripleA Move Summary: Germany round 6

    TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

    Game History

    Round: 6
    
        Research Technology - Germany
            Trigger germanaTIP: Germany gains access to ImprovedProduction
            Germany spend 0 on tech rolls
            Germany removing all Technology Tokens after successful research.
            Germany discover Logistics
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            1 germanInfantry moved from Tula to Volgarod
            4 germanFighters moved from Voronezh to Volgarod
            2 germanFighters moved from Orel Kursk to Volgarod
            5 germanMech.Infantrys moved from Voronezh to Volgarod
            1 germanNavalFighter moved from Eastern Finland to Volgarod
            1 germanAlpineInfantry moved from Murmansk to Western Karelia
            1 germanInfantry moved from Eastern Finland to Western Karelia
            1 germanInfantry moved from Eastern Finland to Western Karelia
            1 germanArtillery moved from Leningrad to Western Karelia
    

    Savegame


  • Admin

    @Gully Need OOL and scramble for Volgarod.



  • Scramble all an Standard OOL



  • @redrum dang. I was too careless with that. Shouldn't have transported them to Moscow.

    Scramble all 3 fgt. OOL is combat value: inf tac fgt.

    OOL for sz14: first Russians, then Americans, then the British. I guess you'll submerge anyway.


  • Admin

    TripleA Turn Summary: Finland round 6

    TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

    Game History

    Round: 6
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 18 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 12 PUs
    
        Research Technology - Germany
            Trigger germanaTIP: Germany gains access to ImprovedProduction
            Germany spend 0 on tech rolls
            Germany removing all Technology Tokens after successful research.
            Germany discover Logistics
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Tula to Volgarod
            4 germanFighters moved from Voronezh to Volgarod
            2 germanFighters moved from Orel Kursk to Volgarod
            5 germanMech.Infantrys moved from Voronezh to Volgarod
            1 germanNavalFighter moved from Eastern Finland to Volgarod
            1 germanAlpineInfantry moved from Murmansk to Western Karelia
            1 germanInfantry moved from Eastern Finland to Western Karelia
            1 germanInfantry moved from Eastern Finland to Western Karelia
            1 germanArtillery moved from Leningrad to Western Karelia
    
        Combat - Germany
            Germany creates battle in territory 14 Sea Zone
            Russia scrambles 1 units out of Urals to defend against the attack in Volgarod
            Russia scrambles 2 units out of Vologda to defend against the attack in Volgarod
            Battle in 14 Sea Zone
                Germany attack with 1 germanSubmarine
                Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishTransport; Russia defend with 1 russianDestroyer and 1 russianSubmarine
                1 germanSubmarine owned by the Germany Submerged
            Battle in Western Karelia
                Germany attack with 1 germanAlpineInfantry, 1 germanArtillery and 2 germanInfantrys
                Russia defend with 1 Flagpole and 1 russianArtillery
                Germany winRussia win with 1 americanDestroyer, 1 americanTransport, 1 britishTransport, 1 russianDestroyer and 1 russianSubmarine remaining, taking Western Karelia from Russia with 1 germanAlpineInfantry, 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 4
                Casualties for Russia: 1 russianArtillery
            Battle in Volgarod
                Germany attack with 6 germanFighters, 1 germanInfantry, 5 germanMech.Infantrys and 1 germanNavalFighter
                Russia defend with 1 Flagpole, 2 Rails, 2 russianAirfields, 1 russianBarracks, 6 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber
                1 germanMech.Infantry owned by the Germany, 1 germanFighter owned by the Germany, 1 germanNavalFighter owned by the Germany and 4 russianFighters owned by the Russia lost in Volgarod
                Some non-combat units are destroyed: 
                Germany win, taking Volgarod from Russia with 4 germanFighters and 1 germanMech.Infantry remaining. Battle score for attacker is 31
                Casualties for Germany: 2 germanFighters, 1 germanInfantry, 4 germanMech.Infantrys and 1 germanNavalFighter
                Casualties for Russia: 6 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanInfantry moved from Voronezh to Caucasus
            1 germanInfantry moved from Voronezh to Tula
            1 germanInfantry moved from Kharkov to Voronezh
            1 germanCombatEngineer and 8 germanInfantrys moved from Orel Kursk to Voronezh
            2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
            1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
            1 germanCombatEngineer, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Voronezh
            1 germanTank moved from Lithuania to Orel Kursk
            1 germanInfantry moved from Western Ukraine to Kharkov
            4 germanInfantrys moved from Romania to Western Ukraine
            1 germanInfantry moved from Belorussia to Pskov
            1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Leningrad
            1 germanArtillery, 12 germanMech.Infantrys and 7 germanTanks moved from Leningrad to Smolensk
            1 Truck moved from Eastern Finland to Leningrad
            1 germanFighter moved from Southern Germany to Orel Kursk
            1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Eastern Finland
            1 Material and 1 germanAirTransport moved from Eastern Germany to Eastern Finland
            1 germanFighter moved from Northern Germany to Eastern Finland
            1 germanFighter moved from Northern Germany to Orel Kursk
            4 germanFighters moved from Volgarod to Voronezh
            1 germanCombatEngineer moved from Finland to Eastern Finland
            1 germanInfantry moved from Belorussia to Pskov
            4 germanInfantrys moved from Belorussia to Orel Kursk
            4 germanInfantrys moved from Paris to Northern France
            2 germanInfantrys moved from Low Countries to Northern Germany
            1 Truck and 1 germanAntiAirGun moved from Northern France to Western Germany
            1 Truck and 1 germanAntiAirGun moved from Western Germany to Eastern Germany
            1 Truck and 1 germanMarine moved from Northern France to Northern Germany
            1 germanInfantry moved from Northern France to Low Countries
            1 germanInfantry moved from Vichy France to Eastern France
            1 germanAirTransport moved from Belorussia to Berlin
            1 germanAirTransport moved from Voronezh to Eastern Germany
            2 germanInfantrys and 2 germanMech.Infantrys moved from Eastern Germany to Lithuania
            1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
            1 Train moved from Poland to Eastern Germany
            1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
            1 germanFighter moved from Vichy France to Belorussia
            1 germanCombatEngineer and 2 germanInfantrys moved from Northern Germany to Eastern Germany
            1 germanSubmarine moved from 71 Sea Zone to 64 Sea Zone
            1 germanSubmarine moved from 2 Sea Zone to 32 Sea Zone
            1 germanSubmarine moved from 3 Sea Zone to 17 Sea Zone
            1 germanArtillery and 1 germanInfantry moved from Tripolitania to Algeria
            1 germanParatrooper moved from Trans Jordan to Syria
            1 Truck moved from Tripolitania to 48 Sea Zone
            1 Truck, 1 germanDestroyer and 1 germanTransport moved from 48 Sea Zone to 47 Sea Zone
            1 Truck moved from 47 Sea Zone to Vichy France
            1 Train moved from Belorussia to Eastern Germany
            1 Train moved from Belorussia to Hungary Slovakia
            1 Train moved from Belorussia to Eastern Poland
            1 Truck moved from Orel Kursk to Western Ukraine
    
        Purchase Units - Germany
            Germany buy 1 Material, 1 germanBarracks, 9 germanInfantrys, 6 germanMech.Infantrys and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            2 germanMech.Infantrys placed in Orel Kursk
            2 germanMech.Infantrys placed in Western Ukraine
            2 germanMech.Infantrys placed in Belorussia
            1 Material and 1 germanInfantry placed in Eastern Germany
            4 germanInfantrys placed in Northern Germany
            2 germanTransports placed in 27 Sea Zone
            Units in Leningrad being upgraded or consumed: 2 Materials
            1 germanBarracks placed in Leningrad
            3 germanInfantrys placed in Austria
            1 germanInfantry placed in Paris
            Germany undo move 9.
            Germany undo move 8.
            2 germanInfantrys placed in Austria
            2 germanInfantrys placed in Paris
    
        Activate Technology - Germany
            Germany activating Logistics
            Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield
            Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield
            Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier
            Trigger germanL1: Setting isAirBase to true for unitAttachment attached to germanCarrier
            Trigger germanL1: Setting maxScrambleCount to 2 for unitAttachment attached to germanCarrier
    
        Turn Complete - Germany
            Germany collect 73 PUs; end with 73 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 Material and 2 germanInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - VichyFrance
            1 Material and 2 germanInfantrys placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 10 PUs; end with 11 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanAirfield and 3 germanArtillerys; Remaining resources: 5 PUs; 
    
        Place Units - Finland
            3 germanArtillerys placed in Finland
            Units in Eastern Finland being upgraded or consumed: 1 Material
            1 germanAirfield placed in Eastern Finland
    
        Turn Complete - Finland
            Finland collect 10 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                Some Units in Finland change ownership: 3 germanArtillerys
    

    Savegame


  • Admin

    @gully Bump.



  • Game History

    Round: 6
    
        Research Technology - Russia
            Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
            Russia spend 0 on tech rolls
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedAntiTank
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianArtillery and 1 russianInfantry moved from Moscow to Volgarod
            1 russianStrategicBomber moved from Stalingrad to Volgarod
            1 russianArtillery moved from Soviet Far East to Eastern Evenki
            1 russianInfantry moved from Far Eastern Republic to Eastern Evenki
            1 russianAlpineInfantry moved from Far Eastern Republic to Eastern Evenki
            1 russianTank moved from Yakut to Eastern Evenki
    
        Combat - Russia
            Russia creates battle in territory 14 Sea Zone
            Battle in Volgarod
                Russia attack with 1 russianArtillery, 1 russianInfantry and 1 russianStrategicBomber
                Germany defend with 1 Flagpole and 1 germanMech.Infantry
                Russia win, taking Volgarod from Germany with 1 russianArtillery and 1 russianStrategicBomber remaining. Battle score for attacker is 2
                Casualties for Russia: 1 russianInfantry
                Casualties for Germany: 1 germanMech.Infantry
            Battle in Eastern Evenki
                Russia attack with 1 russianAlpineInfantry, 1 russianArtillery, 1 russianInfantry and 1 russianTank
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                Russia win, taking Eastern Evenki from Japan with 1 russianAlpineInfantry, 1 russianArtillery, 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            2 russianInfantrys moved from Astrakhan to Stalingrad
            1 Truck moved from Astrakhan to Southern Caucasus
            1 Truck and 1 russianAlpineInfantry moved from Southern Caucasus to Stalingrad
            1 russianArtillery moved from Eastern Iran to Caspian Sea
            1 russianArtillery moved from Caspian Sea to Western Kazahk
            1 Train moved from Urals to Archangel
            1 Material, 1 Train and 1 russianAntiTankGun moved from Archangel to Stalingrad
            1 Train moved from Stalingrad to Omsk
            1 Train moved from Stalingrad to Urals
            1 Train and 2 russianInfantrys moved from Urals to Stalingrad
            1 Train moved from Stalingrad to Urals
            2 russianTanks moved from Moscow to Stalingrad
            1 Truck and 1 russianCombatEngineer moved from Moscow to Stalingrad
            2 Trucks moved from Vologda to Moscow
            4 Trucks and 4 russianAntiTankGuns moved from Moscow to Stalingrad
            1 russianInfantry moved from Novgorod to Moscow
            1 Truck moved from Stalingrad to Sverdlovsk
            1 Truck moved from Stalingrad to Sverdlovsk
            1 Truck moved from Stalingrad to Western Kazahk
            2 russianInfantrys moved from Vologda to Volgarod
            1 russianInfantry moved from Eastern Karelia to Vologda
            1 Truck and 1 russianArtillery moved from Novosibirsk to Stalingrad
            1 russianAlpineInfantry and 1 russianArtillery moved from Far Eastern Republic to Lake Baikal
            1 russianAlpineInfantry and 1 russianArtillery moved from Lake Baikal to Irkutsk
            1 russianCombatEngineer moved from Yakut to Irkutsk
            2 russianAntiTankGuns and 2 russianInfantrys moved from Yakut to Irkutsk
            1 russianArtillery and 2 russianInfantrys moved from Far Eastern Republic to Yakut
            1 Material and 1 russianMech.Infantry moved from Yakut to Irkutsk
            1 russianMech.Infantry moved from Irkutsk to Yakut
            1 americanAntiAirGun, 1 britishArtillery, 1 russianDestroyer and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
            1 russianSubmarine moved from 105 Sea Zone to 111 Sea Zone
            1 britishTank and 1 russianTransport moved from 12 Sea Zone to 14 Sea Zone
            1 russianStrategicBomber moved from Volgarod to Stalingrad
    
        Purchase Units - Russia
            Russia buy 3 russianAntiTankGuns, 2 russianArtillerys, 2 russianEntrenchments and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            Units in Stalingrad being upgraded or consumed: 1 Material
            3 russianAntiTankGuns and 1 russianEntrenchment placed in Stalingrad
            Units in Moscow being upgraded or consumed: 1 Material
            1 russianEntrenchment and 4 russianInfantrys placed in Moscow
            2 russianInfantrys placed in Vologda
            2 russianInfantrys placed in Urals
            2 russianInfantrys placed in Omsk
            2 russianArtillerys placed in Novosibirsk
            1 russianInfantry placed in Irkutsk
    
        Activate Technology - Russia
            Russia activating AdvancedAntiTank
            Trigger russianAdvAT: Setting attackAA to 4 for unitAttachment attached to russianAntiTankGun
            Trigger russianAdvAT: Setting defense to 3 for unitAttachment attached to russianAntiTankGun
            Trigger russianAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to russianAntiTankGun
    
        Turn Complete - Russia
            Russia collect 52 PUs; end with 52 PUs
            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 55 PUs
            Units generate 6 techTokens; Russia end with 6 techTokens
    

    0_1538085093793_rus6 ferti9g.tsvg


  • Admin

    TripleA Move Summary: Japan round 6

    TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

    Game History

    Round: 6
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
            Japan removing all Technology Tokens after successful research.
            Japan discover Logistics
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
            Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
            Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
            Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
            Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
            2 japaneseNavalFighters moved from Japan to 101 Sea Zone
            1 japaneseSubmarine moved from 107 Sea Zone to 101 Sea Zone
            2 japaneseDestroyers moved from 118 Sea Zone to 115 Sea Zone
            2 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
            1 japaneseDestroyer and 2 japaneseSubmarines moved from 120 Sea Zone to 115 Sea Zone
            1 japaneseSubmarine moved from 116 Sea Zone to 124 Sea Zone
            1 japaneseSubmarine moved from 124 Sea Zone to 115 Sea Zone
            1 japaneseSubmarine moved from 116 Sea Zone to 115 Sea Zone
            2 japaneseNavalFighters moved from 147 Sea Zone to 115 Sea Zone
            1 japaneseDestroyer moved from 147 Sea Zone to 150 Sea Zone
            1 japaneseAlpineInfantry and 3 japaneseMarines moved from Celebes to 147 Sea Zone
            2 japaneseInfantrys moved from Thailand to 91 Sea Zone
            2 japaneseInfantrys moved from Burma to 87 Sea Zone
            1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseInfantrys and 1 japaneseTransport moved from 87 Sea Zone to 148 Sea Zone
            1 japaneseAlpineInfantry, 1 japaneseBattleship, 3 japaneseCarriers, 1 japaneseCruiser, 3 japaneseMarines and 2 japaneseTransports moved from 147 Sea Zone to 148 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone
            1 japaneseAlpineInfantry, 4 japaneseInfantrys and 3 japaneseMarines moved from 148 Sea Zone to Java
            4 japaneseNavalFighters moved from 147 Sea Zone to Java
            2 japaneseNavalFighters moved from 87 Sea Zone to Rangoon
            1 japaneseInfantry moved from Burma to Rangoon
            1 japaneseArtillery moved from Kansu to Ningsia
                  Japan take Ningsia from China
            2 japaneseInfantrys moved from Kansu to Western Szechwan
            1 japaneseInfantry moved from Kansu to Tsinghai
            1 japaneseTacticalBomber moved from Hupeh to Singkiang
            2 japaneseFighters moved from Inner Mongolia to Western Szechwan
            1 japaneseFighter moved from Hupeh to Western Szechwan
            1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Kansu to Tsinghai
    

    Savegame


  • Admin

    @gully Need OOLs and scrambles.



  • Too many bad outcomes for us. We will take the loss now.


  • Admin

    @gully GG. One of the better TWW games I've played so far but in the end I'm glad I could live up to providing you your elusive loss 🙂

    Interested in switching sides and giving it another go?



  • In the long run, yes sure. Right now I need a break. I'll come back in a few months. TWW can exhaust me when I play too many games.

    Yes this was a good game. Until Round 4-5, it was pretty even. You had one mistake (Finland), I played a bit indeceisive with the deliveries to Archangel. Apart from that I think it was a high-level game. Too bad I started messing up everything at some point.

    What do you think about the aggressive trading England-Germany earlygame? Basically I sacrificed England's initial fleet (with Carrier) for the Kriegsmarine and a few Bombers from the Eastern Front. I calculated the TUVs, it was within +/- 10 PUs.


  • Admin

    @gully Understood. TWW is an intense game that takes a lot of focus to play at a high level. Its especially tough when real life gets busy.

    The Finland mistake still haunts me every time I open up that save but I definitely learned a valuable lesson 🙂

    Looking at England-Germany naval trades, looks like you had +35 TUV on the attack and then -50 TUV on defending so -15 TUV overall. Essentially it was trading the UK starting fleet for Germany's starting fleet plus a few strat/tac bombers. I think its a viable attack and really depends on your overall Allied strategy as the TUV difference isn't huge and what you are trading is probably more important. I generally felt that the UK is sacrificing early pressure on the Atlantic Wall to kill a few strat/tac bombers that would have gone to the Eastern Front. So early game this helps Russia as Germany has a few less planes but mid/late game I think it hurts Russia as Germany was able to push more land units towards the Eastern Front as UK had very little pressure on the Atlantic Wall. I think we started to see the pretty massive German infantry build up outside Stalingrad in round 6 and would continue while Germany has pretty minimal units defending France/Germany/Denmark coast. I think Stalingrad/Moscow or both fall in the next few rounds. So for the Allies in this particular game, I think it was probably better not to trade the England-Germany navies.

    Generally, here are the Allied mistakes that I noticed:

    • China - Played too aggressively and lost too many units. Northern China was probably the biggest single mistake here. Given that Japan was putting a lot of focus on China and the Allies weren't able to apply much early pressure to Japan in the Pacific this led to China pretty much collapsing. This is probably the biggest issue for the Allies at this point as everything but Chungking falls next round which opens up paths to India and Central Russia.
    • Leningrad - Leaving the can opener opportunity (either needed more units in Leningrad or more units to block Pskov). This essentially allowed me to salvage the Finland mistake.
    • Volgarod - Losing the entire Russian air force and the production facilities there really hurt. Guessing this was just a miscalculation.
    • Weak Med - Led to Italy being strong and being able to put a lot of pressure on Egypt which probably falls in the next few rounds. This just wasn't a focus for the UK and it didn't feel like the UK made enough progress elsewhere to ignore this.
    • Pacific - Overall didn't apply much pressure on Japan and went pretty conservative approach trying to L&L through Soviet Far East and combine Allied fleets in the South Pacific. Not sure what happened the last round as they left a number of their fleets vulnerable.

    My general sense is by round 10, the Axis breaks through in all 3 of the most strategic locations (Stalingrad, Egypt, China) and the game is essentially over. They usually only need 2 of those and given how fast China is crumbling maybe only that one to win as that pressures a lot of the interior Allied income.