TWW 2.8.0.4 - Redrum (Axis) vs Gully (Allies)
-
yeah max defense. No point in keeping the Carrier when nothing will survive anyway.
-
TripleA Turn Summary: Finland round 2
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 2 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 17 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedFighters Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 4 germanFighters moved from Northern Germany to 25 Sea Zone 2 germanNavalFighters moved from Denmark to 25 Sea Zone 1 germanBattleship moved from 27 Sea Zone to 25 Sea Zone 2 germanSubmarines moved from 13 Sea Zone to 25 Sea Zone 1 germanStrategicBomber and 1 germanTacticalBomber moved from Eastern Poland to 25 Sea Zone 1 germanStrategicBomber and 1 germanTacticalBomber moved from Belorussia to 25 Sea Zone 1 germanCombatEngineer, 5 germanInfantrys and 1 germanTank moved from Southern Ukraine to Eastern Ukraine 1 germanArtillery moved from Southern Ukraine to Eastern Ukraine 1 germanFighter moved from Bessarabia to Eastern Ukraine Combat - Germany Germany creates battle in territory 14 Sea Zone Battle in 14 Sea Zone Germany attack with 1 germanSubmarine Russia defend with 1 russianDestroyer and 1 russianTransport Germany roll dice for 1 germanSubmarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianDestroyer and 1 russianTransport in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 germanSubmarine owned by the Germany lost in 14 Sea Zone Russia win with 1 russianDestroyer and 1 russianTransport remaining. Battle score for attacker is -7 Casualties for Germany: 1 germanSubmarine Battle in Eastern Ukraine Germany attack with 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 5 germanInfantrys and 1 germanTank Russia defend with 1 Flagpole and 2 russianArtillerys Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 5 germanInfantrys and 1 germanTank in Eastern Ukraine, round 2 : 2/1 hits, 2.17 expected hits Russia roll dice for 2 russianArtillerys in Eastern Ukraine, round 2 : 0/1 hits, 0.67 expected hits 2 russianArtillerys owned by the Russia lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 5 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 8 Casualties for Russia: 2 russianArtillerys Battle in 25 Sea Zone Germany attack with 1 germanBattleship, 4 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers, 2 germanSubmarines and 2 germanTacticalBombers Britain defend with 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 1 britishDestroyer, 2 britishNavalFighters and 2 britishTransports Germany roll dice for 2 germanSubmarines in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 britishBattleship owned by the Britain Germany roll dice for 1 germanBattleship, 4 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 2 germanTacticalBombers in 25 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits Britain roll dice for 2 britishNavalFighters in 25 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Britain roll dice for 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 1 britishDestroyer and 2 britishTransports in 25 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits 1 britishCarrier owned by the Britain, 2 britishTransports owned by the Britain, 2 germanTacticalBombers owned by the Germany, 1 britishDestroyer owned by the Britain and 2 germanStrategicBombers owned by the Germany lost in 25 Sea Zone 1 britishBattleship owned by the Britain lost in 25 Sea Zone 1 britishBattleship-damaged owned by the Britain added in 25 Sea Zone Germany roll dice for 2 germanSubmarines in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 britishBattleship-damaged owned by the Britain lost in 25 Sea Zone Germany roll dice for 1 germanBattleship, 4 germanFighters and 2 germanNavalFighters in 25 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits Britain roll dice for 2 britishNavalFighters in 25 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Units damaged: 1 germanBattleship owned by the Germany Britain roll dice for 2 britishCruisers in 25 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits 1 britishCruiser owned by the Britain, 2 britishNavalFighters owned by the Britain and 1 germanSubmarine owned by the Germany lost in 25 Sea Zone 1 germanBattleship owned by the Germany lost in 25 Sea Zone 1 germanBattleship-damaged owned by the Germany added in 25 Sea Zone Germany roll dice for 1 germanSubmarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanBattleship-damaged, 4 germanFighters and 2 germanNavalFighters in 25 Sea Zone, round 4 : 3/1 hits, 2.50 expected hits Britain roll dice for 1 britishCruiser in 25 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 britishCruiser owned by the Britain lost in 25 Sea Zone Germany win, taking 25 Sea Zone from Britain with 1 germanBattleship-damaged, 4 germanFighters, 2 germanNavalFighters and 1 germanSubmarine remaining. Battle score for attacker is 31 Casualties for Germany: 1 germanBattleship, 2 germanStrategicBombers, 1 germanSubmarine and 2 germanTacticalBombers Casualties for Britain: 1 britishBattleship, 1 britishBattleship-damaged, 1 britishCarrier, 2 britishCruisers, 1 britishDestroyer, 2 britishNavalFighters and 2 britishTransports Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 4 germanFighters moved from 25 Sea Zone to Northern Germany 2 germanNavalFighters moved from 25 Sea Zone to Denmark 1 germanSubmarine moved from 28 Sea Zone to 26 Sea Zone 1 germanSubmarine moved from 7 Sea Zone to 24 Sea Zone 1 germanSubmarine moved from 61 Sea Zone to 33 Sea Zone 1 germanSubmarine moved from 37 Sea Zone to 39 Sea Zone 1 Truck and 1 germanArtillery moved from Tripolitania to Tobruk 1 germanInfantry moved from Cyrenaica to Tobruk 1 germanInfantry moved from Tunisia to Algeria 1 germanTransport moved from 50 Sea Zone to 48 Sea Zone 1 Train moved from Tunisia to 48 Sea Zone 1 Train and 1 germanTransport moved from 48 Sea Zone to 50 Sea Zone 1 Train moved from 50 Sea Zone to Greece 1 germanFighter moved from Eastern Ukraine to Orel Kursk 1 germanFighter moved from Southern Yugoslavia to Orel Kursk 1 Material and 1 germanAirTransport moved from Finland to Orel Kursk 2 germanTanks moved from Southern Ukraine to Orel Kursk 1 germanAntiTankGun and 1 germanMech.Infantry moved from Southern Ukraine to Orel Kursk 1 germanArtillery and 1 germanMech.Infantry moved from Western Ukraine to Eastern Ukraine 1 germanAntiTankGun moved from Kharkov to Orel Kursk 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Orel Kursk 1 germanInfantry moved from Western Ukraine to Southern Ukraine 1 germanAntiTankGun and 1 germanInfantry moved from Western Ukraine to Kharkov 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank moved from Belorussia to Orel Kursk 1 germanMech.Infantry moved from Belorussia to Orel Kursk 1 germanInfantry moved from Pskov to Orel Kursk 1 germanArtillery and 1 germanMech.Infantry moved from Lativa Estonia to Orel Kursk 1 germanInfantry moved from Lativa Estonia to Pskov 1 germanArtillery and 1 germanInfantry moved from Lithuania to Belorussia 1 germanTank moved from Eastern Poland to Orel Kursk 1 germanInfantry moved from Pinsk Marshes to Orel Kursk 2 Materials and 1 Train moved from Eastern Germany to Belorussia 1 Train moved from Belorussia to Poland 1 Train, 1 germanCombatEngineer and 1 germanInfantry moved from Poland to Belorussia 1 Train moved from Belorussia to Poland 1 Train moved from Belorussia to Eastern Poland 1 Truck and 1 germanArtillery moved from Eastern Poland to Orel Kursk 1 germanArtillery and 2 germanInfantrys moved from Eastern Poland to Belorussia 1 germanAntiAirGun and 1 germanMech.Infantry moved from Hungary Slovakia to Belorussia 1 germanAlpineInfantry moved from Hungary Slovakia to Eastern Poland 1 germanInfantry moved from Poland to Lithuania 1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Lithuania 5 germanInfantrys moved from Eastern Germany to Poland 1 germanAirTransport moved from Poland to Crete 4 germanInfantrys moved from Romania to Western Ukraine 1 Truck moved from Southern Ukraine to Romania 1 germanArtillery, 1 germanMech.Infantry and 1 germanTank moved from Northern Italy to Romania 2 germanInfantrys and 2 germanMech.Infantrys moved from Vichy France to Northern Yugoslavia 1 Truck and 1 germanAntiAirGun moved from Paris to Northern France 1 germanCombatEngineer moved from Paris to Northern France 1 Truck moved from Northern France to Eastern France 1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries 1 Truck moved from Low Countries to Eastern France 1 Truck moved from Paris to Southern Germany 2 germanInfantrys moved from Northern Germany to Eastern Germany 2 germanInfantrys moved from Low Countries to Northern Germany 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanParatrooper moved from Finland to Eastern Finland 1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Eastern Finland 1 Truck moved from Eastern Finland to Northern Finland 1 germanAlpineInfantry and 1 germanArtillery moved from Northern Norway to Northern Finland 1 Truck and 1 germanArtillery moved from Central Norway to Northern Finland 1 germanAlpineInfantry, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanParatrooper moved from Central Norway to Northern Norway 2 germanInfantrys moved from Norway to Central Norway 1 germanAlpineInfantry moved from Eastern Finland to Western Karelia 1 germanInfantry moved from Western Karelia to Eastern Finland Purchase Units - Germany Germany buy 2 Materials, 1 germanAirfield, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanFactory, 1 germanFighter, 6 germanInfantrys and 2 germanMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 2 Materials, 1 germanCombatEngineer and 1 germanMech.Infantry placed in Eastern Germany 2 germanInfantrys placed in Austria 2 germanDestroyers placed in 25 Sea Zone 2 germanInfantrys placed in Northern Germany 2 germanInfantrys placed in Berlin 1 germanMech.Infantry placed in Western Germany 1 germanFighter placed in Southern Germany Units in Belorussia being upgraded or consumed: 2 Materials 1 germanFactory placed in Belorussia Units in Orel Kursk being upgraded or consumed: 1 Material 1 germanAirfield placed in Orel Kursk Activate Technology - Germany Germany activating ImprovedFighters Trigger germanImpFig1: Setting attack to 6 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting airAttack to 6 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting defense to 7 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting airDefense to 7 for unitAttachment attached to germanFighter Trigger germanImpFig2: Setting attack to 5 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting airAttack to 5 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting defense to 6 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting airDefense to 6 for unitAttachment attached to germanNavalFighter Turn Complete - Germany Germany collect 67 PUs; end with 67 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 2 Materials and 1 germanMech.Infantry; Remaining resources: 2 PUs; Place Units - VichyFrance 2 Materials and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 2 Materials and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 3 germanInfantrysCombat Hit Differential Summary :
Germany rolls : : 1.00 Britain : 0.33 Germany : 0.50 Russia : 0.00 -
Scramble is possible to Voronezh or Pskov. It's a 5v3 if you do, but maybe you want the option to attack with your Tanks/Mechs.
-
Doh, forgot to move the sub from sz27 (baltic) to sz25 (north sea). Engine won't allow it in NCM I think.
-
@gully No scrambles. Feel free to make that move before rolling the dice.
-
Game History
Round: 2 Research Technology - Russia Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures Trigger russianaTIP: Russia gains access to ImprovedProduction Russia spend 0 on tech rolls Russia rolls : 0/1 hits, 0,00 expected hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianDestroyers moved from 56 Sea Zone to 55 Sea Zone 1 russianInfantry moved from Caucasus to Voronezh 1 russianInfantry moved from Smolensk to Voronezh 1 russianFighter moved from Urals to Voronezh 1 russianFighter moved from Stalingrad to Voronezh 1 russianFighter moved from Moscow to Voronezh 1 russianTacticalBomber moved from Moscow to Western Karelia 1 russianInfantry moved from Eastern Karelia to Western Karelia 1 russianInfantry moved from Murmansk to Western Karelia 1 russianFighter moved from Leningrad to Pskov 1 russianFighter moved from Moscow to Pskov 2 russianInfantrys moved from Smolensk to Pskov 1 russianStrategicBomber moved from Moscow to Pskov 2 russianInfantrys moved from Vladivostok to Khabarovskiy Kray 1 russianAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray 1 russianArtillery moved from Yakut to Khabarovskiy Kray 1 russianInfantry moved from Yakut to Khabarovskiy Kray 1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone Combat - Russia Battle in 25 Sea Zone Russia attack with 1 russianSubmarine Germany defend with 1 germanBattleship-damaged, 2 germanDestroyers and 1 germanSubmarine 1 russianSubmarine owned by the Russia Submerged Battle in Western Karelia Russia attack with 2 russianInfantrys and 1 russianTacticalBomber Finland defend with 1 Flagpole; Germany defend with 1 germanAlpineInfantry Russia roll dice for 2 russianInfantrys and 1 russianTacticalBomber in Western Karelia, round 2 : 1/1 hits, 0,67 expected hits Finland roll dice for 1 germanAlpineInfantry in Western Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia and 1 germanAlpineInfantry owned by the Germany lost in Western Karelia Russia winGermany win with 1 germanBattleship-damaged, 2 germanDestroyers and 1 germanSubmarine remaining, taking Western Karelia from Finland with 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 1 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanAlpineInfantry Battle in Pskov Russia attack with 2 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber in Pskov, round 2 : 1/1 hits, 1,17 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 2 russianFighters, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Voronezh Russia attack with 3 russianFighters and 2 russianInfantrys Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 3 russianFighters and 2 russianInfantrys in Voronezh, round 2 : 2/1 hits, 1,58 expected hits Italy roll dice for 1 italianInfantry in Voronezh, round 2 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh Russia win, taking Voronezh from Italy with 3 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Italy: 1 italianInfantry Battle in 55 Sea Zone Russia attack with 2 russianDestroyers Germany defend with 1 germanDestroyer Russia roll dice for 2 russianDestroyers in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germany roll dice for 1 germanDestroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 germanDestroyer owned by the Germany lost in 55 Sea Zone Russia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanDestroyer Battle in Khabarovskiy Kray Russia attack with 1 russianAlpineInfantry, 1 russianArtillery and 3 russianInfantrys Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 3 russianInfantrys in Khabarovskiy Kray, round 2 : 1/0 hits, 1,00 expected hits Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0,42 expected hits 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray Russia win, taking Khabarovskiy Kray from Manchuria with 1 russianAlpineInfantry, 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 Material and 1 Truck moved from Murmansk to Leningrad 1 Truck moved from Leningrad to Novgorod 2 russianMarines moved from Eastern Karelia to Leningrad 1 russianTacticalBomber moved from Western Karelia to Leningrad 2 russianFighters moved from Pskov to Leningrad 1 russianStrategicBomber moved from Pskov to Moscow 2 russianFighters moved from Voronezh to Stalingrad 1 russianFighter moved from Voronezh to Moscow 1 russianInfantry moved from Crimea to 56 Sea Zone 1 russianMarine moved from Caucasus to Southern Caucasus 1 russianArtillery moved from Caucasus to Stalingrad 1 russianInfantry moved from Astrakhan to Stalingrad 1 russianInfantry moved from Caucasus to Stalingrad 1 russianInfantry moved from 56 Sea Zone to Caucasus 1 russianAlpineInfantry and 1 russianInfantry moved from Sverdlovsk to Stalingrad 1 russianInfantry moved from Western Kazahk to Stalingrad 1 russianAntiTankGun and 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad 1 russianMech.Infantry moved from Stalingrad to Volgarod 1 russianAntiAirGun and 1 russianMech.Infantry moved from Volgarod to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Northern Kazahk to Stalingrad 1 Truck moved from Stalingrad to Volgarod 1 Train moved from Omsk to Urals 1 Train, 1 russianAntiAirGun and 1 russianInfantry moved from Urals to Leningrad 1 Train moved from Leningrad to Eastern Karelia 1 Truck moved from Stalingrad to Omsk 1 Truck and 1 russianAntiAirGun moved from Omsk to Sverdlovsk 1 russianArtillery moved from Soviet Far East to Far Eastern Republic 1 britishAntiAirGun and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone 1 russianMech.Infantry moved from Yakut to Irkutsk 1 Material and 1 russianMech.Infantry moved from Irkutsk to Yakut 1 russianInfantry moved from Irkutsk to Yakut 1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut 1 Truck moved from Yakut to Soviet Far East 1 russianAntiTankGun moved from Tula to Stalingrad 1 Truck and 1 russianInfantry moved from Moscow to Leningrad 1 Truck moved from Leningrad to Novgorod 1 russianAntiTankGun moved from Smolensk to Tula 1 russianAntiTankGun moved from Smolensk to Novgorod 1 Truck and 1 russianAntiAirGun moved from Smolensk to Tula 1 Truck moved from Tula to Volgarod 1 russianInfantry moved from Volgarod to Tula 1 Truck and 1 russianInfantry moved from Vologda to Tula 1 Truck moved from Tula to Volgarod 1 russianArtillery moved from Smolensk to Tula 2 russianArtillerys and 1 russianInfantry moved from Smolensk to Novgorod 1 russianTank moved from Smolensk to Tula 1 russianInfantry moved from Moscow to Smolensk 1 russianAlpineInfantry moved from Smolensk to Tula 1 russianInfantry moved from Moscow to Novgorod 1 russianInfantry moved from Moscow to Novgorod 6 russianTanks moved from Novgorod to Moscow 1 russianAlpineInfantry moved from Yakut to Khabarovskiy Kray 1 russianInfantry moved from Yakut to Khabarovskiy Kray 1 Truck moved from Volgarod to Urals 1 Train moved from Urals to Archangel 1 Train, 1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Stalingrad 1 Train moved from Stalingrad to Urals Purchase Units - Russia Russia buy 1 russianArtillery, 18 russianInfantrys and 2 russianTanks; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Omsk 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Irkutsk 2 russianInfantrys placed in Vladivostok 1 russianArtillery and 2 russianInfantrys placed in Stalingrad 2 russianTanks placed in Moscow Turn Complete - Russia Russia collect 70 PUs; end with 70 PUs Units generate 6 techTokens; Russia end with 12 techTokensCombat Hit Differential Summary :
Manchuria : -0,42 Russia rolls : : 0,00 Finland : 0,67 Italy : 0,75 Germany : -0,58 Russia : 1,080_1530053171700_rus2 fertig.tsvg
21 Hitpoints for the Red Army. Let's give your soldiers something to shoot at.
-
0_1530084848532_rus2 fertig edit.tsvg
Slight change of plan. One fewer hitpoint, but be ready to export big guns to China. Duke says, I like big guns and I cannot lie.
Russia with the Trains feels a lot stronger than before. Can always use Omsk and Ural to full capacity and still be at the front rightaway. The limiting factor is now PUs instead of distance.
-
TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Inner Mongolia to Kansu Japan take Kansu from China 1 japaneseInfantry moved from Shensi to Hupeh Japan take Hupeh from China 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 1 japaneseInfantry moved from Kwangtung to Hong Kong 1 japaneseAlpineInfantry, 3 japaneseArtillerys and 1 japaneseInfantry moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Burma to Rangoon Japan take Rangoon from Britain 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone 2 japaneseMarines moved from Wake Island to 120 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 2 japaneseMarines moved from 127 Sea Zone to Phillippines 2 japaneseMarines moved from Wake Island to 120 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands 2 japaneseMarines moved from Borneo to Brunei 2 japaneseMarines moved from Luzon to 127 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea 1 japaneseNavalFighter moved from 126 Sea Zone to Dutch New Guinea 1 japaneseNavalFighter moved from 126 Sea Zone to Dutch New Guinea 1 japaneseCarrier moved from 126 Sea Zone to 146 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 146 Sea Zone 1 japaneseCruiser moved from 120 Sea Zone to 127 Sea Zone 1 japaneseNavalFighter moved from 126 Sea Zone to Phillippines Islands 3 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from French Indochina to Kweichow 1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Kwangsi to Kweichow 1 japaneseTank moved from Kwangtung to Kweichow 1 japaneseNavalFighter moved from French Indochina to Brunei Combat - Japan Battle in 75 Sea Zone Japan attack with 2 japaneseNavalFighters Britain defend with 1 britishDestroyer and 1 britishTransport Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is 15 Casualties for Britain: 1 britishDestroyer and 1 britishTransport Battle in Brunei Japan attack with 2 japaneseMarines and 1 japaneseNavalFighter Britain defend with 1 Flagpole and 1 britishInfantry Japan win, taking Brunei from Britain with 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Kweichow Japan attack with 1 japaneseAntiTankGun, 1 japaneseFighter, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 1 japaneseTank China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys Japan win, taking Kweichow from China with 1 japaneseFighter, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 2 Casualties for Japan: 1 japaneseAntiTankGun Casualties for China: 2 chineseInfantrys Battle in Hong Kong Japan attack with 1 japaneseAlpineInfantry, 3 japaneseArtillerys and 2 japaneseInfantrys Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 1 japaneseAlpineInfantry and 2 japaneseArtillerys remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseArtillery and 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Phillippines Islands Japan attack with 2 japaneseMarines and 1 japaneseNavalFighter Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry Some non-combat units are destroyed: Japan win, taking Phillippines Islands from Usa with 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Battle in Dutch New Guinea Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry Some non-combat units are destroyed: Japan win, taking Dutch New Guinea from ExiledAllies with 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Phillippines Japan attack with 2 japaneseMarines and 3 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Usa: 1 americanArtillery and 1 americanInfantry Non Combat Move - Japan Note to players Japan: <body><img src="http://tripleamaps.sourceforge.net/images/tww/phillippines.png"/></body> Note to players Japan: <body><img src="http://tripleamaps.sourceforge.net/images/tww/hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia 1 Truck moved from Fo Kien to Hong Kong 1 Material and 1 Truck moved from Hong Kong to Kwangtung 2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Inner Mongolia to Hupeh 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Shensi to Hupeh 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Shansi to Hupeh 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shansi to Inner Mongolia 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseTank moved from Chahar to Inner Mongolia 1 japaneseTank moved from Shensi to Hupeh 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Hupeh 1 japaneseTank moved from Shansi to Hupeh 1 japaneseBattleship and 1 japaneseCarrier moved from 148 Sea Zone to 84 Sea Zone 2 japaneseNavalFighters moved from 75 Sea Zone to 84 Sea Zone 2 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone 1 japaneseStrategicBomber moved from Kweichow to French Indochina 2 japaneseFighters moved from Shansi to Inner Mongolia 2 japaneseFighters moved from Shanghai to Shansi 1 Train moved from French Indochina to Kwangtung 1 Truck moved from Burma to Kwangtung 2 japaneseArtillerys moved from Thailand to Southern Thailand 1 japaneseAlpineInfantry moved from Burma to Southern Thailand 1 japaneseCombatEngineer moved from Thailand to Burma 1 japaneseArtillery moved from Burma to Southern Thailand 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Thailand to Burma 1 japaneseArtillery and 1 japaneseInfantry moved from Anhwei to Shensi 1 japaneseAirTransport moved from Shanghai to Japan 2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Chahar to Inner Mongolia 2 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi 2 Trucks and 1 japaneseCombatEngineer moved from Korea to Chahar 1 japaneseCombatEngineer moved from Manchuria to Chahar 1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone 1 japaneseTransport moved from 93 Sea Zone to 129 Sea Zone 2 japaneseDestroyers moved from 96 Sea Zone to 129 Sea Zone 1 japaneseTransport moved from 93 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseCarrier moved from 126 Sea Zone to 129 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 127 Sea Zone 2 japaneseNavalFighters moved from Phillippines to 129 Sea Zone 1 japaneseNavalFighter moved from Phillippines to 127 Sea Zone 1 japaneseNavalFighter moved from Phillippines Islands to 127 Sea Zone 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 1 Train moved from Japan to 98 Sea Zone 1 Train and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 1 Train moved from 97 Sea Zone to Korea 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseArtillery and 2 japaneseInfantrys moved from Japan to 98 Sea Zone 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 1 japaneseArtillery, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 japaneseArtillery and 3 japaneseInfantrys moved from 97 Sea Zone to Shantung 1 japaneseNavalFighter moved from Brunei to French Indochina 1 japaneseTacticalBomber moved from Kweichow to Shansi 1 japaneseFighter moved from Kweichow to French Indochina Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; Japan buy 3 Materials, 1 japaneseAirfield, 1 japaneseArtillery, 2 japaneseDestroyers, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia 2 Materials and 1 japaneseArtillery placed in Korea 1 Material placed in Japan 3 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseDestroyers and 1 japaneseSubmarine placed in 99 Sea Zone Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 75 PUs; end with 75 PUs Units generate 6 techTokens; Japan end with 6 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Chahar change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Chahar change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry -
Attacking Kansu with 2inf 2fgt, scramble is possible. It's not obvious. If you do scramble, it will only affect China's NCM. Continuing without scramble for now.
-
Game History
Round: 2 Research Technology - China China spend 0 on tech rolls China rolls : 1/1 hits, 0,00 expected hits China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseAlpineInfantrys and 1 chineseInfantry moved from Chungking to Kweichow 2 chineseInfantrys moved from Eastern Szechwan to Kweichow 1 chineseFighter moved from Eastern Szechwan to Kansu 1 chineseFighter moved from Chungking to Kansu 1 chineseInfantry moved from Northern China to Kansu 1 chineseInfantry moved from Ningsia to Kansu Combat - China Battle in Kweichow China attack with 2 chineseAlpineInfantrys and 3 chineseInfantrys Japan defend with 1 Flagpole, 1 Rail, 1 japaneseMech.Infantry and 1 japaneseTank China roll dice for 2 chineseAlpineInfantrys and 3 chineseInfantrys in Kweichow, round 2 : 1/0 hits, 1,00 expected hits Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Kweichow, round 2 : 0/1 hits, 0,50 expected hits 1 japaneseMech.Infantry owned by the Japan lost in Kweichow 3 chineseInfantrys owned by the China and 2 chineseAlpineInfantrys owned by the China retreated to Eastern Szechwan Japan win with 1 japaneseTank remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseMech.Infantry Battle in Kansu China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kansu, round 2 : 1/0 hits, 1,00 expected hits Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Kansu China win, taking Kansu from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseArtillery and 1 chineseCombatEngineer moved from Ningsia to Northern China 1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Singkiang to Northern China 1 Truck moved from Northern China to Singkiang 1 Truck and 1 chineseInfantry moved from Chungking to Northern China 1 Truck and 1 chineseAntiAirGun moved from Chungking to Northern China 2 chineseInfantrys moved from Eastern Szechwan to Chungking 1 chineseTank moved from Northern China to Chungking 1 chineseArtillery moved from Eastern Szechwan to Chungking 2 chineseFighters moved from Kansu to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 chineseAlpineInfantrys, 2 chineseArtillerys, 2 chineseEntrenchments and 2 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - China Units in Northern China being upgraded or consumed: 1 Material 2 chineseAlpineInfantrys and 1 chineseEntrenchment placed in Northern China Units in Chungking being upgraded or consumed: 1 Material 2 chineseArtillerys, 1 chineseEntrenchment and 1 chineseInfantry placed in Chungking 1 chineseInfantry placed in Singkiang Activate Technology - China China activating Production Turn Complete - China China collect 18 PUs; end with 18 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : 0,00 Japan : -0,83 China rolls : : 1,00 -
Game History
Round: 2 Supporting Britain - Canada Canada collect 0 PUs; end with 22 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 11 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 22 PUs Research Technology - Britain Note to players Britain: <body><img src="http://tripleamaps.sourceforge.net/images/tww/hongkong.png"/></body> Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishDestroyer and 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone 1 britishDestroyer moved from 36 Sea Zone to 39 Sea Zone 1 britishInfantry moved from Nigeria to Gold Coast 1 britishMech.Infantry moved from Cameroon to Gold Coast 1 britishArtillery and 3 britishInfantrys moved from Bengal to Rangoon Combat - Britain Battle in Gold Coast Britain attack with 1 britishInfantry and 1 britishMech.Infantry VichyFrance defend with 1 Flagpole; Germany defend with 1 germanInfantry Britain win, taking Gold Coast from VichyFrance with 1 britishInfantry and 1 britishMech.Infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Rangoon Britain attack with 1 britishArtillery and 3 britishInfantrys Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry Britain win, taking Rangoon from Japan with 1 britishArtillery and 3 britishInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishAntiAirGun moved from 101 Sea Zone to Soviet Far East 1 britishAntiAirGun and 1 britishArtillery moved from British Columbia to 104 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 101 Sea Zone to Soviet Far East 1 Train moved from British Columbia to Northern Central US 1 Train and 1 britishArtillery moved from Northern Central US to British Columbia 1 Train moved from British Columbia to Alberta 1 britishTank moved from Ontario to Alberta 2 britishInfantrys moved from Washington to 30 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 30 Sea Zone to 39 Sea Zone 2 britishInfantrys moved from 39 Sea Zone to Azores 1 britishDestroyer moved from 41 Sea Zone to 39 Sea Zone 1 britishMarine moved from Gibraltar to 41 Sea Zone 1 britishCruiser, 1 britishMarine and 2 britishTransports moved from 41 Sea Zone to 21 Sea Zone 1 britishMarine moved from 21 Sea Zone to Central Britain 1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Western Egypt 1 britishNavalFighter moved from Malta to Cairo 2 britishArtillerys and 2 britishInfantrys moved from Cairo to Western Egypt 1 britishInfantry moved from Central Egpyt to Western Egypt 1 Material and 1 Truck moved from Anglo Egyptian Sudan to Belgian Congo 1 Material and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo 1 Truck and 1 britishCombatEngineer moved from Eastern South Africa to Belgian Congo 1 britishFighter moved from Western Egypt to Cairo 1 Material, 1 Train and 1 britishAntiAirGun moved from Bombay to Cairo 1 britishInfantry moved from Trans Jordan to 53 Sea Zone 1 britishTransport moved from 72 Sea Zone to 73 Sea Zone 1 britishInfantry and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone 2 britishInfantrys and 1 britishMarine moved from Abyssinia to 72 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 72 Sea Zone to Cairo 1 britishCombatEngineer moved from Western Egypt to Cairo 1 britishBattleship moved from 53 Sea Zone to 73 Sea Zone 1 britishDestroyer moved from 53 Sea Zone to 72 Sea Zone 1 britishCruiser moved from 53 Sea Zone to 73 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia 2 britishInfantrys moved from Cape Town to Eastern South Africa 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 73 Sea Zone 1 britishInfantry moved from 73 Sea Zone to Abyssinia 1 britishCombatEngineer and 1 britishMarine moved from Bengal to Rangoon 1 britishAntiTankGun moved from Bengal to Rangoon 1 Truck moved from Calcutta to Bengal 1 Truck and 1 britishAntiAirGun moved from Bengal to Rangoon 2 britishInfantrys moved from Western Bengal to Calcutta 1 britishAntiAirGun and 1 britishMech.Infantry moved from New Dehli to Calcutta 1 britishArtillery and 1 britishInfantry moved from New Dehli to Western Bengal 1 britishSubmarine moved from 147 Sea Zone to 149 Sea Zone 1 britishSubmarine moved from 88 Sea Zone to 149 Sea Zone 1 britishBattleship, 1 britishCruiser and 1 britishDestroyer moved from 162 Sea Zone to 163 Sea Zone 1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Northwestern Australia to Java 1 britishInfantry and 1 britishMarine moved from Northwestern Australia to Southwestern Australia 1 britishTransport moved from 162 Sea Zone to 163 Sea Zone 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank moved from Northwestern Australia to Southwestern Australia 1 britishInfantry moved from Northern Territory to Southern Australia 1 britishDestroyer and 2 britishTransports moved from 161 Sea Zone to 162 Sea Zone 1 britishInfantry moved from Queensland to Southern Australia 1 britishArtillery and 2 britishInfantrys moved from Queensland to Southern Australia 1 Truck moved from New South Wales to Southern Australia 1 britishTransport moved from 10 Sea Zone to 24 Sea Zone 1 britishFighter moved from Iceland to Central Britain 1 britishFighter moved from Labrador to Central Britain 1 britishFighter moved from Scotland to Central Britain 1 britishInfantry moved from Iraq to Southern Iran 1 britishInfantry moved from Northeastern US to Quebec 1 Truck moved from Quebec to Ontario Purchase Units - Britain Britain buy 2 britishCruisers and 3 britishDestroyers; Remaining resources: 2 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishDestroyers placed in 24 Sea Zone 2 britishCruisers placed in 24 Sea Zone Activate Technology - Britain Britain activating SpecialWarfare Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine Trigger britishSW3: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish Turn Complete - Britain Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East Britain collect 38 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 Material Some Units in Java change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishNavalFighters; Remaining resources: 0 PUs; Place Units - Canada 2 britishNavalFighters placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in Quebec change ownership: 1 britishCombatEngineer and 2 britishNavalFighters Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishFactory; Remaining resources: 10 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 2 Materials 1 britishFactory placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 22 PUs; end with 32 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 26 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishArtillery, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 1 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 1 britishArtillery, 1 britishEntrenchment and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs; Place Units - SouthAfrica 2 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 8 PUs Some Units in Cape Town change ownership: 2 britishInfantrys Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerID named:India India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 Material placed in Bombay 1 britishCombatEngineer and 1 britishInfantry placed in Calcutta 2 britishInfantrys placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishDestroyer and 2 britishSubmarines; Remaining resources: 0 PUs; Place Units - Australia 1 britishDestroyer placed in 163 Sea Zone 1 britishSubmarine placed in 149 Sea Zone 1 britishSubmarine placed in 162 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in 162 Sea Zone change ownership: 1 britishSubmarine Some Units in 163 Sea Zone change ownership: 1 britishDestroyer Some Units in New South Wales change ownership: 2 Materials Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer -
@gully I would prefer to scramble both fighters to Kansu as better TUV swing average and a chance to get rid of Chinese fighters. Can you re-roll that battle and then make any necessary China NCM adjustments?
-
@redrum done. If I had good dice, I could kill a Japanese plane without losing a Chinese one. Fair enough, 2:1 infs traded. The move got a bit more complicated b/c I don't want your fast units to pass by the defense perimeter. I think this is as good as it gets

0_1530992488720_chi2 scramble fertig.tsvg
Will edit China into the other save now, no need to redo the whole GB move.
-
0_1530992941252_gb2 scramble fertig.tsvg
here we go
-
@gully Thanks. And yeah a bit of a gamble of losing a Japan fighter but forcing China to deal with defending units passing through there is worth it IMO.
-
@redrum definitely worth. I pulled 10 units away from the front. The driveby-threat with Mechs is really strong in China.
I like how the situation around Manchuria played out. Last game vs wirkey I was Japan and made a quick breakthrough to destroy the barracks in Irkutsk. This game you pulled troops to China and I forced you to come back. Never had it so active. In TWW, everything impacts everything.
-
@gully Yeah, IMO you probably wanted to either use 3 infantry or maybe even 1 inf & 1 art to deter Japan from scrambling to Kansu. And that additional 1-3 PUs of units is probably worth it to guarantee capturing it and not worrying about all the mobile threats.
TWW is a pretty dynamic map where all the various fronts have impact on each other. I'm a pretty big fan of going hard on China early as there is a pretty good deal of production in China and want to avoid them fortifying further up. I'm willing to sacrifice just about everything else for that and deal with Manchuria and Southeast Asia later on.
-
@gully I think you left an extra Chinese Tank in Chungking when doing the edits. I'm gonna go ahead and assume you just over looked it and edit it out and play Italy's turn.
-
TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4
Game History
Round: 2 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAirTransport and 1 italianParatrooper moved from Crete to Syria 1 italianInfantry moved from Cyrenaica to 51 Sea Zone 1 italianInfantry moved from Tobruk to 51 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone 2 italianInfantrys moved from 53 Sea Zone to Trans Jordan 1 italianTacticalBomber moved from Crete to Sinai 1 italianStrategicBomber moved from Crete to Central Egpyt Combat - Italy Italy lands units in Syria Italy creates battle in territory Syria Some non-combat units are destroyed: Strategic bombing raid in Sinai Bombing raid in Sinai rolls: 2 and causes: 2 damage to unit: Rail Bombing raid in Sinai causes 2 damage total. Strategic bombing raid in Central Egpyt Bombing raid in Central Egpyt rolls: 4 and causes: 4 damage to unit: Rail Bombing raid in Central Egpyt causes 4 damage total. Battle in Trans Jordan Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger UnitsGSyria2: Setting switch to false for conditionAttachmentUnitsGSyria attached to VichyFrance Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger UnitsGSyria2: VichyFrance has 1 germanInfantry placed in Syria 1 italianStrategicBomber moved from Central Egpyt to Crete 1 italianTacticalBomber moved from Sinai to Crete 1 italianAntiTankGun, 1 italianArtillery and 1 italianCombatEngineer moved from Cyrenaica to Tobruk 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone 1 Material and 1 Truck moved from Tripolitania to 48 Sea Zone 1 Material, 1 Truck and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 1 Material and 1 Truck moved from 46 Sea Zone to Southern Italy 1 Material and 1 Truck moved from Northern Italy to Southern Italy 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 1 italianMarine moved from Southern Italy to 50 Sea Zone 1 italianInfantry moved from Greece to 50 Sea Zone 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Tobruk 1 italianBattleship, 1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone 1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone 1 italianSubmarine moved from 50 Sea Zone to 45 Sea Zone 1 italianInfantry moved from Kharkov to Orel Kursk 1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Orel Kursk 3 italianInfantrys moved from Western Ukraine to Kharkov 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov 1 Truck and 1 italianAntiAirGun moved from Orel Kursk to Kharkov 1 italianTank moved from Northern Yugoslavia to Western Ukraine 1 Train moved from Romania to Northern Italy 1 Train and 1 italianAntiAirGun moved from Northern Italy to Western Ukraine 1 Truck moved from Kharkov to Western Ukraine 1 Truck moved from Southern Italy to Rome 1 Truck and 1 italianAntiAirGun moved from Rome to Northern Italy 1 italianAirTransport moved from Syria to Crete 1 italianSubmarine moved from 33 Sea Zone to 17 Sea Zone Purchase Units - Italy Italy buy 2 italianArtillerys, 1 italianBarracks, 3 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italy Units in Southern Italy being upgraded or consumed: 2 Materials 1 italianBarracks placed in Southern Italy 3 italianInfantrys and 1 italianMarine placed in Rome 1 italianTransport placed in 49 Sea Zone 2 italianArtillerys placed in Northern Italy Activate Technology - Italy Italy activating Production Turn Complete - Italy Italy collect 27 PUs; end with 28 PUs Units generate 6 techTokens; Italy end with 6 techTokens -
Game History
Round: 2 Research Technology - Usa Note to players Usa: <body><img src="http://tripleamaps.sourceforge.net/images/tww/phillippines.png"/></body> Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover Logistics Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone 1 americanMarine moved from 124 Sea Zone to Wake Island 1 americanStrategicBomber moved from Central Britain to Western France 1 americanBattleship moved from 30 Sea Zone to 39 Sea Zone Combat - Usa Strategic bombing raid in Western France Bombing raid in Western France rolls: 0 and causes: 0 damage to unit: germanDocks Bombing raid in Western France causes 0 damage total. Battle in Wake Island Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanCarrier, 1 americanCruiser and 3 americanDestroyers moved from 115 Sea Zone to 124 Sea Zone 1 americanSubmarine moved from 125 Sea Zone to 124 Sea Zone 2 americanNavalFighters moved from 115 Sea Zone to 124 Sea Zone 1 americanCarrier moved from 113 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone 1 americanNavalFighter moved from Los Angeles to 115 Sea Zone 1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone 1 americanTransport moved from 115 Sea Zone to 105 Sea Zone 1 americanAntiTankGun moved from British Columbia to Alaska 1 americanTransport moved from 115 Sea Zone to 156 Sea Zone 1 americanTank moved from Northern Central US to British Columbia 1 Train, 1 americanAntiAirGun and 1 americanArtillery moved from Eastern Central US to British Columbia 1 Truck and 1 americanArtillery moved from Southern Central US to Western US 1 americanInfantry moved from Southwestern US to Los Angeles 1 americanParatrooper moved from Southern Central US to Central US 1 Truck moved from Los Angeles to Central US 1 Material and 1 americanAirTransport moved from Washington to Azores 1 americanCombatEngineer moved from New York to 30 Sea Zone 1 americanMarine moved from Washington to 30 Sea Zone 1 americanCombatEngineer, 1 americanMarine and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 1 americanCombatEngineer and 1 americanMarine moved from 39 Sea Zone to Azores 1 americanDestroyer moved from 36 Sea Zone to 39 Sea Zone 1 americanInfantry moved from Southeastern US to 36 Sea Zone 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone 1 americanInfantry moved from 58 Sea Zone to Surinam Guyana 1 americanNavalFighter moved from Chicago to Labrador 1 americanNavalFighter moved from Chicago to Los Angeles 1 americanStrategicBomber moved from Western France to Central Britain 1 americanStrategicBomber moved from New Brunswick to Central Britain 1 americanDestroyer and 1 americanTransport moved from 10 Sea Zone to 24 Sea Zone 1 americanFighter moved from Hawaiian Islands to Gilbert Islands 1 americanMech.Infantry moved from New York to Northeastern US 1 americanAntiAirGun and 1 americanMech.Infantry moved from Northeastern US to New York 1 Train moved from British Columbia to Chicago 1 Train and 1 americanAntiAirGun moved from Chicago to Detroit 1 americanInfantry moved from British Columbia to Northwestern US 1 americanInfantry moved from Northwestern US to Western US Purchase Units - Usa Usa buy 1 americanAirfield, 1 americanArtillery, 1 americanCruiser, 1 americanHull, 1 americanInfantry, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport; Remaining resources: 2 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanArtillery placed in Detroit 2 americanNavalFighters placed in Chicago Units in Azores being upgraded or consumed: 1 Material 1 americanAirfield placed in Azores 1 americanInfantry placed in San Francisco 1 americanCruiser, 1 americanHull, 1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone Activate Technology - Usa Usa activating Logistics Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 69 PUs; end with 71 PUs Units generate 6 techTokens; Usa end with 6 techTokens
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login