TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Red Sun Over China 3.0.0 - redrum (Allies) vs wirkey (Axis)

    Scheduled Pinned Locked Moved Play By Forum
    48 Posts 2 Posters 8.9k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • wirkeyW Offline
      wirkey Lobby Moderators @wirkey
      last edited by

      @wirkey @redrum reminder

      1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: Communist round 3

        TripleA Turn Summary for game: Red Sun Over China, version: 3.0

        Game History

        Round: 3
        
            Combat Move - Communist
                1 propaganda moved from Ankang to Swatow
                      Communist take Swatow from Japanese
                1 propaganda moved from Swatow to Foochow
                      Communist take Foochow from Japanese
                1 propaganda moved from Foochow to Yang-chow
                      Communist take Shanghai from Japanese
                      Communist take Chin-kiang from Japanese
                      Communist take Huainan from Japanese
                      Communist take Yang-chow from Japanese
                1 propaganda moved from Yang-chow to Shanghai
                1 propaganda moved from Shanghai to Wuhu
                      Communist take Soochow from Japanese
                      Communist take Wuhu from Japanese
                1 propaganda moved from Ankang to Tsinan
                      Communist take Techow from Japanese
                      Nationalist take Tsinan from Japanese
                2 conscripts, 6 guerillas and 7 infantry moved from Changchih to Taiyuan
                10 guerillas moved from Anyang to Taiyuan
                2 cavalrys moved from Puchow to Taiyuan
                3 propagandas moved from Hanchung to Taiyuan
                1 propaganda moved from Ankang to Taiyuan
                2 propagandas moved from Tsingyang to Puchow
                2 propagandas moved from Puchow to Taiyuan
                1 guerilla moved from Kuyuan to Ordos Plateau
                3 conscripts moved from Yenan to Ordos Plateau
                3 guerillas moved from Weinan to Fen-chow
                1 infantry moved from Yenan to Ordos Plateau
                1 infantry moved from Yenan to Fen-chow
                2 infantry moved from Yenan to Fen-chow
                1 propaganda moved from Tsinan to Taiyuan
                1 heavy_artillery, 1 infantry and 1 light_artillery moved from Chiu-Chuan to Hehsi Corridor
                6 infantry moved from Yenan to Fen-chow
        
            Purchase Units - Communist
                Communist buy 19 conscripts and 8 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
        
            Combat - Communist
                Battle in Ordos Plateau
                    Communist attack with 3 conscripts, 1 guerilla and 1 infantry
                    Manchukwo defend with 1 ruralproduction; Japanese defend with 2 light_artillerys
                    Communist win, taking Ordos Plateau from Manchukwo with 2 conscripts, 1 guerilla and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Communist: 1 conscript
                    Casualties for Japanese: 2 light_artillerys
                Battle in Fen-chow
                    Communist attack with 3 guerillas and 9 infantry
                    Manchukwo defend with 1 heavy_cavalry and 1 light_artillery; Japanese defend with 1 ruralproduction
                    Communist win, taking Fen-chow from Japanese with 3 guerillas and 9 infantry remaining. Battle score for attacker is 9
                    Casualties for Manchukwo: 1 heavy_cavalry and 1 light_artillery
                Battle in Taiyuan
                    Communist attack with 2 cavalrys, 2 conscripts, 16 guerillas, 7 infantry and 7 propagandas
                    Japanese defend with 4 armour, 1 factory, 5 heavy_artillerys, 4 light_armours, 3 light_artillerys, 1 station and 1 train
                    Communist win, taking Taiyuan from Japanese with 16 guerillas and 3 infantry remaining. Battle score for attacker is 44
                    Casualties for Communist: 2 cavalrys, 2 conscripts, 4 infantry and 7 propagandas
                    Casualties for Japanese: 4 armour, 5 heavy_artillerys, 4 light_armours and 3 light_artillerys
        
            Non Combat Move - Communist
                16 guerillas moved from Taiyuan to Changchih
                1 conscript and 2 infantry moved from Anyang to Changchih
                3 conscripts moved from Puchow to Changchih
                3 guerillas moved from Fen-chow to Changchih
                1 guerilla moved from Ordos Plateau to Puchow
        
            Place Units - Communist
                3 conscripts placed in Puchow
                3 conscripts placed in Chiu-Chuan
                3 conscripts placed in Hehsi Corridor
                3 propagandas placed in Ankang
                3 propagandas placed in Hanchung
                Communist undo move 5.
                Communist undo move 4.
                3 propagandas placed in Hanchung
                3 propagandas placed in Kungchangfu
                2 propagandas placed in Tsingyang
                3 conscripts placed in Yenan
                3 conscripts placed in Kuyuan
                3 conscripts placed in Weinan
                1 conscript placed in Ankang
                Turning on Edit Mode
                EDIT: Removing units owned by Communist from Ankang: 1 conscript
                EDIT: Adding units owned by Communist to Swatow: 1 conscript
                EDIT: Removing units owned by Communist from Chiu-Chuan: 3 conscripts
                EDIT: Adding units owned by Communist to Foochow: 1 conscript
                EDIT: Adding units owned by Communist to Soochow: 1 conscript
                EDIT: Adding units owned by Communist to Shanghai: 1 conscript
                EDIT: Removing units owned by Communist from Hehsi Corridor: 3 conscripts
                EDIT: Adding units owned by Communist to Yang-chow: 1 conscript
                EDIT: Adding units owned by Communist to Huainan: 1 conscript
                EDIT: Adding units owned by Communist to Techow: 1 conscript
                EDIT: Removing units owned by Communist from Kuyuan: 3 conscripts
                EDIT: Adding units owned by Communist to Fen-chow: 3 conscripts
                EDIT: Removing units owned by Communist from Weinan: 3 conscripts
                EDIT: Adding units owned by Communist to Kuyuan: 3 conscripts
                EDIT: Turning off Edit Mode
        
            Turn Complete - Communist
                Communist collect 49 PUs; end with 49 PUs
                Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 54 PUs
                Objective China-Soviet Highway: Communist met a national objective for an additional 5 PUs; end with 59 PUs
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • wirkeyW Offline
          wirkey Lobby Moderators
          last edited by

          TripleA Turn Summary: Japanese round 3

          TripleA Turn Summary for game: Red Sun Over China, version: 3.0

          Game History

          Round: 3
          
              Place Units - Japanese
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                  5 infantry placed in Hanoi
                  2 elites and 6 infantry placed in Formosa
                  4 infantry placed in Shanghai
                  4 infantry placed in Nanking
                  4 infantry placed in Tsinan
                  4 infantry placed in Tsingtao
                  4 infantry placed in Peking
                  Japanese undo move 7.
                  4 infantry placed in Peking
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
          
              Turn Complete - Japanese
                  Japanese collect 99 PUs; end with 99 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin
            last edited by

            TripleA Turn Summary: British round 3

            TripleA Turn Summary for game: Red Sun Over China, version: 3.0

            Game History

            Round: 3
            
                Combat Move - British
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
            
                Purchase Units - British
                    British buy 3 heavy_artillerys and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
            
                Non Combat Move - British
                    5 infantry moved from Pathein to Rangoon
                    1 light_artillery moved from Taungoo to Rangoon
                    1 infantry moved from Lashio to Kentung
                    1 infantry moved from Rangoon to Taungoo
                    1 infantry moved from Canton to Hong Kong
            
                Place Units - British
                    3 heavy_artillerys placed in Rangoon
                    3 infantry placed in Malaya-Singapore
            
                Turn Complete - British
                    British collect 48 PUs; end with 49 PUs
                    Objective Not At War With Axis: British met a national objective for an additional -25 PUs; end with 24 PUs
            

            Savegame

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin
              last edited by

              TripleA Turn Summary: Nationalist round 4

              TripleA Turn Summary for game: Red Sun Over China, version: 3.0

              Game History

              Round: 4
              
                  Combat Move - Nationalist
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                      Trigger British War Axis: Changing Relationship for British and Manchukwo from Neutrality to War
                      Trigger British War Axis: Changing Relationship for British and Thailand from Neutrality to War
                      Trigger British War Axis: Changing Relationship for British and Japanese from Neutrality to War
                      Trigger Open Atlantic Canal: British takes ownership of territory Sinkiang-Mongolia
                      1 conscript moved from Changchih to Chengang
                            Nationalist take Chengang from Japanese
                      2 conscripts moved from Changchih to Tsingtai
                      1 fighter moved from Canton to SZ 9 Taiwan Strait
                      1 fighter moved from Canton to SZ 10 South China Sea
                      1 conscript moved from Kan to Amoy
                            Nationalist take Amoy from Japanese
                      3 conscripts moved from Lungchow to Nanning
                      5 conscripts moved from Szecheng to Nanning
                      1 conscript moved from Woochow to West Kwangtung
                            Nationalist take West Kwangtung from Japanese
                      1 conscript moved from Woochow to Nanning
                      6 conscripts moved from Hwangshi to Hwanggang
              
                  Purchase Units - Nationalist
                      Nationalist buy 8 armour, 1 cavalry, 53 conscripts and 8 heavy_artillerys; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Combat - Nationalist
                      Battle in SZ 9 Taiwan Strait
                          Nationalist attack with 1 fighter
                          Japanese defend with 8 transports
                          Nationalist win with 1 fighter remaining. Battle score for attacker is 64
                          Casualties for Japanese: 8 transports
                      Battle in SZ 10 South China Sea
                          Nationalist attack with 1 fighter
                          Japanese defend with 6 transports
                          Nationalist win with 1 fighter remaining. Battle score for attacker is 48
                          Casualties for Japanese: 6 transports
                      Battle in Nanning
                          Nationalist attack with 9 conscripts
                          Japanese defend with 1 elite, 1 factory, 3 infantry, 1 station and 2 trains
                          Nationalist win, taking Nanning from Japanese with 6 conscripts remaining. Battle score for attacker is 7
                          Casualties for Nationalist: 3 conscripts
                          Casualties for Japanese: 1 elite and 3 infantry
                      Battle in Tsingtai
                          Nationalist attack with 2 conscripts
                          Japanese defend with 1 elite and 1 ruralproduction
                          Nationalist win, taking Tsingtai from Japanese with 1 conscript remaining. Battle score for attacker is 2
                          Casualties for Nationalist: 1 conscript
                          Casualties for Japanese: 1 elite
                      Battle in Hwanggang
                          Nationalist attack with 6 conscripts
                          Japanese defend with 1 elite, 1 light_armour and 1 ruralproduction
                          Nationalist win, taking Hwanggang from Japanese with 4 conscripts remaining. Battle score for attacker is 4
                          Casualties for Nationalist: 2 conscripts
                          Casualties for Japanese: 1 elite and 1 light_armour
              
                  Non Combat Move - Nationalist
                      6 conscripts moved from Nanyang to Fancheng
                      1 conscript moved from Luoyang to Nanyang
                      1 conscript moved from Juning to Fancheng
                      4 conscripts moved from Tungting to Fancheng
                      3 conscripts moved from Ichang to Fancheng
                      3 conscripts moved from Changteh to Fancheng
                      3 armour and 3 heavy_artillerys moved from Wuhan to Tungting
                      2 armour and 2 heavy_artillerys moved from Changsha to Tungting
                      5 armour and 5 heavy_artillerys moved from Hwangshi to Tungting
                      4 cavalrys moved from Hwangshi to Tungting
                      3 cavalrys moved from Chien-ning to Tungting
                      6 light_artillerys moved from Hwangshi to Tungting
                      5 armour and 5 elites moved from Hwangshi to Tungting
                      25 elites and 11 infantry moved from Hwangshi to Fancheng
                      3 conscripts moved from Pinghsiang to Tungting
                      1 fighter moved from Canton to Tungting
                      1 fighter moved from SZ 9 Taiwan Strait to Swatow
                      1 fighter moved from SZ 10 South China Sea to Chien-ning
                      3 armour, 4 heavy_artillerys, 1 infantry, 2 light_artillerys and 4 trains moved from Canton to Wuhan
                      1 conscript and 1 train moved from Kunming to Changsha
                      1 conscript moved from Woochow to Kweilin
                      3 conscripts moved from Te-king to Shiuchow
                      3 trains moved from Changsha to Canton
                      1 train moved from Changsha to Kweiyang
                      1 conscript moved from Kan to Nanchang
                      1 conscript moved from Kan to Pinghsiang
              
                  Place Units - Nationalist
                      1 conscript placed in Kan
                      1 conscript placed in Hwangshi
                      1 conscript placed in Juning
                      1 conscript placed in Luoyang
                      3 armour and 3 heavy_artillerys placed in Canton
                      2 armour and 2 heavy_artillerys placed in Changsha
                      3 armour and 3 heavy_artillerys placed in Wuhan
                      3 conscripts placed in Lungchow
                      3 conscripts placed in Szecheng
                      3 conscripts placed in Kweilin
                      3 conscripts placed in Woochow
                      3 conscripts placed in Te-king
                      3 conscripts placed in Shiuchow
                      3 conscripts placed in Chenchow
                      3 conscripts placed in Chien-ning
                      3 conscripts placed in Pinghsiang
                      3 conscripts placed in Tungting
                      3 conscripts placed in Fancheng
                      3 conscripts placed in Nanyang
                      3 conscripts placed in Changchih
                      3 conscripts placed in Ichang
                      3 conscripts placed in Changteh
                      3 conscripts placed in Siangtan
                      1 cavalry and 1 conscript placed in Chih-Chiang
              
                  Turn Complete - Nationalist
                      Nationalist collect 111 PUs; end with 111 PUs
                      Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 131 PUs
                      Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 151 PUs
                      Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 171 PUs
                      Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 181 PUs
                      Objective Control Nanchang: Nationalist met a national objective for an additional 10 PUs; end with 191 PUs
                      Objective British At War With Axis: Nationalist met a national objective for an additional 40 PUs; end with 231 PUs
              

              Savegame

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Lobby Moderators
                last edited by

                TripleA Turn Summary: Manchukwo round 4

                TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                Game History

                Round: 4
                
                    Combat Move - Manchukwo
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                        1 cavalry, 2 heavy_cavalrys and 6 infantry moved from So-ping to Fen-chow
                        3 heavy_cavalrys, 1 light_artillery and 1 light_infantry moved from Paoting to Fen-chow
                
                    Purchase Units - Manchukwo
                        Manchukwo buy 3 heavy_cavalrys, 1 infantry and 2 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Combat - Manchukwo
                        Battle in Fen-chow
                            Manchukwo attack with 1 cavalry, 5 heavy_cavalrys, 6 infantry, 1 light_artillery and 1 light_infantry
                            Communist defend with 3 conscripts, 9 infantry and 1 ruralproduction
                                Manchukwo roll dice for 1 cavalry, 5 heavy_cavalrys, 6 infantry, 1 light_artillery and 1 light_infantry in Fen-chow, round 2 : 4/1 hits, 3,50 expected hits
                                Communist roll dice for 3 conscripts and 9 infantry in Fen-chow, round 2 : 4/1 hits, 3,50 expected hits
                                1 light_infantry owned by the Manchukwo, 3 conscripts owned by the Communist, 1 infantry owned by the Communist, 2 infantry owned by the Manchukwo and 1 cavalry owned by the Manchukwo lost in Fen-chow
                                Manchukwo roll dice for 5 heavy_cavalrys, 4 infantry and 1 light_artillery in Fen-chow, round 3 : 2/1 hits, 2,83 expected hits
                                Communist roll dice for 8 infantry in Fen-chow, round 3 : 3/1 hits, 2,67 expected hits
                                2 infantry owned by the Communist and 3 infantry owned by the Manchukwo lost in Fen-chow
                                Manchukwo roll dice for 5 heavy_cavalrys, 1 infantry and 1 light_artillery in Fen-chow, round 4 : 2/1 hits, 2,33 expected hits
                                Communist roll dice for 6 infantry in Fen-chow, round 4 : 2/0 hits, 2,00 expected hits
                                1 heavy_cavalry owned by the Manchukwo, 2 infantry owned by the Communist and 1 infantry owned by the Manchukwo lost in Fen-chow
                                Manchukwo roll dice for 4 heavy_cavalrys and 1 light_artillery in Fen-chow, round 5 : 2/1 hits, 1,83 expected hits
                                Communist roll dice for 4 infantry in Fen-chow, round 5 : 2/1 hits, 1,33 expected hits
                                2 heavy_cavalrys owned by the Manchukwo and 2 infantry owned by the Communist lost in Fen-chow
                                Manchukwo roll dice for 2 heavy_cavalrys and 1 light_artillery in Fen-chow, round 6 : 1/1 hits, 1,17 expected hits
                                Communist roll dice for 2 infantry in Fen-chow, round 6 : 1/1 hits, 0,67 expected hits
                                1 heavy_cavalry owned by the Manchukwo and 1 infantry owned by the Communist lost in Fen-chow
                            1 heavy_cavalry owned by the Manchukwo and 1 light_artillery owned by the Manchukwo retreated to So-ping
                            Communist win with 1 infantry remaining. Battle score for attacker is -9
                            Casualties for Manchukwo: 1 cavalry, 4 heavy_cavalrys, 6 infantry and 1 light_infantry
                            Casualties for Communist: 3 conscripts and 8 infantry
                
                    Non Combat Move - Manchukwo
                        2 heavy_cavalrys moved from Mukden to Paoting
                        1 light_artillery and 2 light_infantrys moved from Mukden to Chahar
                
                    Place Units - Manchukwo
                        3 heavy_cavalrys, 1 infantry and 2 light_infantrys placed in Mukden
                
                    Turn Complete - Manchukwo
                        Manchukwo collect 17 PUs; end with 17 PUs
                

                Combat Hit Differential Summary :

                Communist : 1,83
                Manchukwo : -0,67
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Communist round 4

                  TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                  Game History

                  Round: 4
                  
                      Combat Move - Communist
                          2 propagandas moved from Tsingyang to Anyang
                          12 guerillas moved from Changchih to Anyang
                  
                      Purchase Units - Communist
                          Communist buy 2 armour, 14 conscripts, 2 heavy_artillerys and 6 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Combat - Communist
                          Battle in Anyang
                              Communist attack with 12 guerillas and 2 propagandas
                              Japanese defend with 2 elites and 1 ruralproduction
                              Communist win, taking Anyang from Japanese with 12 guerillas and 1 propaganda remaining. Battle score for attacker is 6
                              Casualties for Communist: 1 propaganda
                              Casualties for Japanese: 2 elites
                  
                      Non Combat Move - Communist
                          12 guerillas moved from Anyang to Taiyuan
                          1 aaGun, 4 conscripts, 7 guerillas and 2 infantry moved from Changchih to Taiyuan
                          1 infantry moved from Fen-chow to Taiyuan
                          1 guerilla moved from Puchow to Taiyuan
                          3 propagandas moved from Hanchung to Taiyuan
                          3 propagandas moved from Kungchangfu to Taiyuan
                          3 conscripts moved from Puchow to Changchih
                          3 conscripts moved from Yenan to Puchow
                          1 infantry moved from Ordos Plateau to Yenan
                          3 conscripts moved from Kuyuan to Yenan
                          1 light_artillery moved from Hehsi Corridor to Yenan
                          1 heavy_artillery and 1 infantry moved from Hehsi Corridor to Kuyuan
                  
                      Place Units - Communist
                          1 conscript placed in Ordos Plateau
                          1 conscript placed in Fen-chow
                          3 conscripts placed in Yenan
                          3 conscripts placed in Puchow
                          3 conscripts placed in Swatow
                          3 conscripts placed in Kuyuan
                          1 armour and 1 heavy_artillery placed in Weinan
                          1 armour and 1 heavy_artillery placed in Tsingyang
                          1 propaganda placed in Weinan
                          1 propaganda placed in Tsingyang
                          1 propaganda placed in Ankang
                          1 propaganda placed in Hanchung
                          1 propaganda placed in Chiu-Chuan
                          1 propaganda placed in Kungchangfu
                  
                      Turn Complete - Communist
                          Communist collect 38 PUs; end with 38 PUs
                          Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 43 PUs
                          Objective China-Soviet Highway: Communist met a national objective for an additional 5 PUs; end with 48 PUs
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • wirkeyW Offline
                    wirkey Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Japanese round 4

                    TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                    Game History

                    Round: 4
                    
                        Place Units - Japanese
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                            Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                            4 infantry placed in Port Arthur
                            4 infantry placed in Peking
                            4 infantry placed in Tsinan
                            4 infantry placed in Tsingtao
                            4 infantry placed in Nanking
                            4 infantry placed in Shanghai
                            5 infantry placed in Hanoi
                            4 infantry placed in Formosa
                            Japanese undo move 5.
                            4 infantry placed in Formosa
                            Japanese undo move 4.
                            4 infantry placed in Nanking
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                            Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                    
                        Turn Complete - Japanese
                            Japanese collect 114 PUs; end with 114 PUs
                            Objective Japanese Indochinese Resources: Japanese met a national objective for an additional 10 PUs; end with 124 PUs
                            Objective Axis Control Hong Kong: Japanese met a national objective for an additional 5 PUs; end with 129 PUs
                            Objective Axis Control Malaya-Singapore: Japanese met a national objective for an additional 5 PUs; end with 134 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: British round 4

                      TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                      Game History

                      Round: 4
                      
                          Combat Move - British
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                              Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                              2 infantry moved from Rangoon to Taungoo
                              1 fighter moved from SZ 21 Strait of Malacca to Taungoo
                              1 light_artillery moved from Rangoon to Taungoo
                              1 commando, 7 heavy_artillerys, 6 infantry and 1 light_artillery moved from Rangoon to Kra
                      
                          Purchase Units - British
                              British buy 2 armour, 1 commando, 1 heavy_artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Combat - British
                              Battle in Taungoo
                                  British attack with 1 fighter, 2 infantry and 1 light_artillery
                                  Thailand defend with 1 light_artillery and 1 thai_infantry
                                      British roll dice for 1 fighter, 2 infantry and 1 light_artillery in Taungoo, round 2 : 1/1 hits, 1.33 expected hits
                                      Thailand roll dice for 1 light_artillery and 1 thai_infantry in Taungoo, round 2 : 0/1 hits, 0.67 expected hits
                                      1 thai_infantry owned by the Thailand lost in Taungoo
                                      British roll dice for 1 fighter, 2 infantry and 1 light_artillery in Taungoo, round 3 : 2/1 hits, 1.33 expected hits
                                      Thailand roll dice for 1 light_artillery in Taungoo, round 3 : 1/1 hits, 0.33 expected hits
                                      1 light_artillery owned by the Thailand and 1 infantry owned by the British lost in Taungoo
                                  British win, taking Taungoo from Thailand with 1 fighter, 1 infantry and 1 light_artillery remaining. Battle score for attacker is 4
                                  Casualties for Thailand: 1 light_artillery and 1 thai_infantry
                                  Casualties for British: 1 infantry
                              Battle in Kra
                                  British attack with 1 commando, 7 heavy_artillerys, 6 infantry and 1 light_artillery
                                  Thailand defend with 1 ruralproduction and 1 thai_infantry
                                      British roll dice for 1 commando, 7 heavy_artillerys, 6 infantry and 1 light_artillery in Kra, round 2 : 6/1 hits, 6.33 expected hits
                                      Thailand roll dice for 1 thai_infantry in Kra, round 2 : 0/1 hits, 0.33 expected hits
                                      1 thai_infantry owned by the Thailand lost in Kra
                                  British win, taking Kra from Thailand with 1 commando, 7 heavy_artillerys, 6 infantry and 1 light_artillery remaining. Battle score for attacker is 2
                                  Casualties for Thailand: 1 thai_infantry
                      
                          Non Combat Move - British
                              2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from SZ 21 Strait of Malacca to SZ 22 Indian Ocean
                              1 fighter moved from Taungoo to Rangoon
                      
                          Place Units - British
                              1 armour, 1 commando and 1 infantry placed in Rangoon
                              1 armour and 1 heavy_artillery placed in Chittagong
                      
                          Turn Complete - British
                              British collect 39 PUs; end with 39 PUs
                              Objective Control Rangoon: British met a national objective for an additional 5 PUs; end with 44 PUs
                              Objective Control Mandalay: British met a national objective for an additional 5 PUs; end with 49 PUs
                              Objective Control Sittang: British met a national objective for an additional 5 PUs; end with 54 PUs
                              Objective At War With Axis: British met a national objective for an additional 40 PUs; end with 94 PUs
                      

                      Combat Hit Differential Summary :

                      British : 0.00
                      Thailand : -0.33
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: Nationalist round 5

                        TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                        Game History

                        Round: 5
                        
                            Combat Move - Nationalist
                                Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                3 conscripts moved from Changchih to Anyang
                                4 conscripts moved from Nanyang to Juning
                                1 conscript moved from West Kwangtung to Hong Kong
                                3 conscripts moved from Te-king to Hong Kong
                                1 conscript moved from Shiuchow to Hong Kong
                                4 conscripts moved from Shiuchow to Swatow
                                4 conscripts moved from Shiuchow to Kan
                                3 conscripts moved from Fancheng to Hwangshi
                                1 fighter moved from Tungting to Hwangshi
                                3 conscripts moved from Fancheng to Hwanggang
                                1 fighter moved from Chien-ning to Hwanggang
                        
                            Purchase Units - Nationalist
                                Nationalist buy 5 armour, 15 cavalrys, 49 conscripts, 11 heavy_artillerys and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Combat - Nationalist
                                Battle in Swatow
                                    Nationalist attack with 4 conscripts
                                    Japanese defend with 1 infantry and 1 ruralproduction
                                    Nationalist win, taking Swatow from Japanese with 3 conscripts remaining. Battle score for attacker is 1
                                    Casualties for Nationalist: 1 conscript
                                    Casualties for Japanese: 1 infantry
                                Battle in Hong Kong
                                    Nationalist attack with 5 conscripts
                                    Japanese defend with 1 elite, 1 factory and 1 infantry
                                    Nationalist win, taking Hong Kong from Japanese with 4 conscripts remaining. Battle score for attacker is 5
                                    Casualties for Nationalist: 1 conscript
                                    Casualties for Japanese: 1 elite and 1 infantry
                                Battle in Juning
                                    Nationalist attack with 4 conscripts
                                    Japanese defend with 2 light_armours and 1 ruralproduction
                                    Nationalist win, taking Juning from Japanese with 4 conscripts remaining. Battle score for attacker is 8
                                    Casualties for Japanese: 2 light_armours
                                Battle in Hwanggang
                                    Nationalist attack with 3 conscripts and 1 fighter
                                    Japanese defend with 1 elite, 1 light_armour and 1 ruralproduction
                                    Nationalist win with 1 fighter remaining. Battle score for attacker is 2
                                    Casualties for Nationalist: 3 conscripts
                                    Casualties for Japanese: 1 elite and 1 light_armour
                                Battle in Hwangshi
                                    Nationalist attack with 3 conscripts and 1 fighter
                                    Japanese defend with 1 elite, 1 light_artillery and 1 ruralproduction
                                    Nationalist win, taking Hwangshi from Japanese with 3 conscripts and 1 fighter remaining. Battle score for attacker is 9
                                    Casualties for Japanese: 1 elite and 1 light_artillery
                                Battle in Kan
                                    Nationalist attack with 4 conscripts
                                    Japanese defend with 2 light_armours and 1 ruralproduction
                                    Nationalist win, taking Kan from Japanese with 3 conscripts remaining. Battle score for attacker is 6
                                    Casualties for Japanese: 2 light_armours
                                    Casualties for Nationalist: 1 conscript
                                Battle in Anyang
                                    Nationalist attack with 3 conscripts
                                    Japanese defend with 1 heavy_artillery and 1 ruralproduction
                                    Nationalist win, taking Anyang from Japanese with 2 conscripts remaining. Battle score for attacker is 3
                                    Casualties for Nationalist: 1 conscript
                                    Casualties for Japanese: 1 heavy_artillery
                        
                            Non Combat Move - Nationalist
                                6 armour, 7 heavy_artillerys, 1 infantry and 2 light_artillerys moved from Wuhan to Tungting
                                2 armour, 1 conscript and 2 heavy_artillerys moved from Changsha to Tungting
                                3 conscripts moved from Chien-ning to Tungting
                                1 fighter moved from Hwangshi to Tungting
                                1 fighter moved from Hwanggang to Tungting
                                4 conscripts moved from Pinghsiang to Tungting
                                25 elites moved from Fancheng to Tungting
                                16 conscripts moved from Fancheng to Tungting
                                3 conscripts moved from Changteh to Tungting
                                3 conscripts moved from Ichang to Tungting
                                1 cavalry and 1 conscript moved from Chih-Chiang to Tungting
                                3 conscripts moved from Siangtan to Tungting
                                3 conscripts moved from Chenchow to Chien-ning
                                3 armour, 3 heavy_artillerys and 2 trains moved from Canton to Wuhan
                                3 conscripts moved from Lungchow to Nanning
                                3 conscripts moved from Szecheng to Nanning
                                3 conscripts moved from Woochow to Nanning
                                5 conscripts moved from Kweilin to Nanning
                                2 conscripts moved from Kweilin to Siangtan
                                2 trains moved from Changsha to Canton
                                4 trains moved from Wuhan to Changsha
                        
                            Place Units - Nationalist
                                1 conscript placed in Pinghsiang
                                1 conscript placed in Nanyang
                                3 conscripts placed in Changchih
                                2 conscripts and 1 infantry placed in Fancheng
                                3 conscripts placed in Wu Tang Mountains
                                3 conscripts placed in Ichang
                                3 conscripts placed in Changteh
                                3 conscripts placed in Tungting
                                3 conscripts placed in Chien-ning
                                3 conscripts placed in Chenchow
                                3 conscripts placed in Shiuchow
                                3 conscripts placed in Te-king
                                3 conscripts placed in West Kwangtung
                                3 conscripts placed in Lungchow
                                3 conscripts placed in Woochow
                                3 conscripts placed in Kweilin
                                3 conscripts placed in Szecheng
                                3 conscripts placed in Chih-Chiang
                                3 cavalrys placed in Siangtan
                                6 heavy_artillerys placed in Wuhan
                                2 armour and 2 heavy_artillerys placed in Changsha
                                3 armour and 3 heavy_artillerys placed in Canton
                                3 cavalrys placed in Tuyun
                                3 cavalrys placed in Chenyuan
                                3 cavalrys placed in Fengdu
                                3 cavalrys placed in Pa-chung
                                Turning on Edit Mode
                                EDIT: Removing units owned by Nationalist from Tungting: 5 cavalrys and 1 fighter
                                EDIT: Adding units owned by Nationalist to Wuhan: 5 cavalrys and 1 fighter
                                EDIT: Turning off Edit Mode
                        
                            Turn Complete - Nationalist
                                Nationalist collect 103 PUs; end with 103 PUs
                                Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 123 PUs
                                Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 143 PUs
                                Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 163 PUs
                                Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 173 PUs
                                Objective British At War With Axis: Nationalist met a national objective for an additional 40 PUs; end with 213 PUs
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • wirkeyW Offline
                          wirkey Lobby Moderators
                          last edited by

                          TripleA Turn Summary: Manchukwo round 5

                          TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                          Game History

                          Round: 5
                          
                              Combat Move - Manchukwo
                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                  1 heavy_cavalry and 1 light_artillery moved from So-ping to Paoting
                                  2 heavy_cavalrys moved from Paoting to Anyang
                                  1 light_artillery and 2 light_infantrys moved from Chahar to Paoting
                                  3 heavy_cavalrys and 2 light_infantrys moved from Mukden to Paoting
                                  1 infantry moved from Mukden to Chengteh
                          
                              Purchase Units - Manchukwo
                                  Manchukwo buy 1 heavy_cavalry, 1 light_artillery and 4 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Combat - Manchukwo
                                  Battle in Anyang
                                      Manchukwo attack with 2 heavy_cavalrys
                                      Nationalist defend with 2 conscripts and 1 ruralproduction
                                          Manchukwo roll dice for 2 heavy_cavalrys in Anyang, round 2 : 0/1 hits, 0,67 expected hits
                                          Nationalist roll dice for 2 conscripts in Anyang, round 2 : 1/1 hits, 0,33 expected hits
                                          1 heavy_cavalry owned by the Manchukwo lost in Anyang
                                          Manchukwo roll dice for 1 heavy_cavalry in Anyang, round 3 : 0/1 hits, 0,33 expected hits
                                          Nationalist roll dice for 2 conscripts in Anyang, round 3 : 0/1 hits, 0,33 expected hits
                                          Manchukwo roll dice for 1 heavy_cavalry in Anyang, round 4 : 1/1 hits, 0,33 expected hits
                                          Nationalist roll dice for 2 conscripts in Anyang, round 4 : 0/1 hits, 0,33 expected hits
                                          1 conscript owned by the Nationalist lost in Anyang
                                          Manchukwo roll dice for 1 heavy_cavalry in Anyang, round 5 : 1/1 hits, 0,33 expected hits
                                          Nationalist roll dice for 1 conscript in Anyang, round 5 : 1/1 hits, 0,17 expected hits
                                          1 heavy_cavalry owned by the Manchukwo and 1 conscript owned by the Nationalist lost in Anyang
                                      Nationalist win with no units remaining. Battle score for attacker is -4
                                      Casualties for Manchukwo: 2 heavy_cavalrys
                                      Casualties for Nationalist: 2 conscripts
                          
                              Non Combat Move - Manchukwo
                          
                              Place Units - Manchukwo
                                  1 heavy_cavalry, 1 light_artillery and 4 light_infantrys placed in Mukden
                          
                              Turn Complete - Manchukwo
                                  Manchukwo collect 19 PUs; end with 19 PUs
                          

                          Combat Hit Differential Summary :

                          Manchukwo : 0,33
                          Nationalist : 0,83
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: Communist round 5

                            TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                            Game History

                            Round: 5
                            
                                Combat Move - Communist
                                    1 propaganda moved from Kungchangfu to Hwanggang
                                          Communist take Hwanggang from Japanese
                                    1 propaganda moved from Taiyuan to Chengang
                                    1 propaganda moved from Taiyuan to Fen-chow
                                    1 propaganda moved from Tsingyang to Ordos Plateau
                                    2 propagandas moved from Taiyuan to So-ping
                                    1 propaganda moved from Taiyuan to Tsingtai
                                    1 conscript moved from Kuyuan to Ordos Plateau
                                    2 conscripts, 1 heavy_artillery and 1 infantry moved from Kuyuan to Ordos Plateau
                                    1 conscript moved from Yenan to Fen-chow
                                    1 conscript moved from Taiyuan to Chengang
                                    5 guerillas moved from Taiyuan to Chengang
                                    5 conscripts moved from Yenan to Fen-chow
                                    1 propaganda moved from Weinan to Tsingtai
                                    1 conscript moved from Changchih to Tsingtai
                                    5 guerillas moved from Taiyuan to Tsingtai
                                    10 guerillas moved from Taiyuan to So-ping
                                    1 conscript moved from Taiyuan to So-ping
                            
                                Purchase Units - Communist
                                    Communist buy 1 armour, 14 conscripts, 1 heavy_artillery and 6 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Combat - Communist
                                    Battle in Tsingtai
                                        Communist attack with 1 conscript, 5 guerillas and 2 propagandas
                                        Japanese defend with 1 elite, 1 heavy_artillery and 1 ruralproduction
                                        Communist win, taking Tsingtai from Japanese with 1 conscript and 5 guerillas remaining. Battle score for attacker is 5
                                        Casualties for Communist: 2 propagandas
                                        Casualties for Japanese: 1 elite and 1 heavy_artillery
                                    Battle in Ordos Plateau
                                        Communist attack with 3 conscripts, 1 heavy_artillery, 1 infantry and 1 propaganda
                                        Manchukwo defend with 1 ruralproduction; Japanese defend with 1 infantry
                                        Communist win, taking Ordos Plateau from Manchukwo with 3 conscripts, 1 heavy_artillery and 1 infantry remaining. Battle score for attacker is 1
                                        Casualties for Communist: 1 propaganda
                                        Casualties for Japanese: 1 infantry
                                    Battle in Fen-chow
                                        Communist attack with 6 conscripts and 1 propaganda
                                        Japanese defend with 1 infantry and 1 ruralproduction
                                        Communist win, taking Fen-chow from Japanese with 6 conscripts and 1 propaganda remaining. Battle score for attacker is 3
                                        Casualties for Japanese: 1 infantry
                                    Battle in So-ping
                                        Communist attack with 1 conscript, 10 guerillas and 2 propagandas
                                        Japanese defend with 1 elite, 2 light_artillerys and 1 ruralproduction
                                        Communist win, taking So-ping from Japanese with 1 conscript and 10 guerillas remaining. Battle score for attacker is 10
                                        Casualties for Communist: 2 propagandas
                                        Casualties for Japanese: 1 elite and 2 light_artillerys
                                    Battle in Chengang
                                        Communist attack with 1 conscript, 5 guerillas and 1 propaganda
                                        Japanese defend with 1 infantry and 1 ruralproduction
                                        Communist win, taking Chengang from Japanese with 1 conscript, 5 guerillas and 1 propaganda remaining. Battle score for attacker is 3
                                        Casualties for Japanese: 1 infantry
                            
                                Non Combat Move - Communist
                                    1 conscript moved from Puchow to Anyang
                                    5 conscripts moved from Puchow to Changchih
                                    1 infantry moved from Yenan to Fen-chow
                                    1 light_artillery moved from Yenan to Changchih
                                    10 guerillas moved from So-ping to Changchih
                                    5 guerillas moved from Chengang to Changchih
                                    5 guerillas moved from Tsingtai to Changchih
                                    1 aaGun moved from Taiyuan to Changchih
                                    1 propaganda moved from Ankang to Taiyuan
                                    1 propaganda moved from Hanchung to Taiyuan
                                    1 armour and 1 heavy_artillery moved from Weinan to Changchih
                                    1 armour and 1 heavy_artillery moved from Tsingyang to Fen-chow
                                    2 infantry moved from Taiyuan to Changchih
                                    2 conscripts moved from Changchih to Taiyuan
                            
                                Place Units - Communist
                                    3 conscripts placed in Puchow
                                    3 conscripts placed in Yenan
                                    2 conscripts and 1 propaganda placed in Weinan
                                    1 armour, 1 heavy_artillery and 1 propaganda placed in Kuyuan
                                    2 conscripts placed in Tsingyang
                                    2 conscripts placed in Ankang
                                    2 conscripts placed in Hanchung
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Communist from Tsingyang: 2 conscripts
                                    EDIT: Removing units owned by Communist from Hanchung: 2 conscripts
                                    EDIT: Removing units owned by Communist from Ankang: 2 conscripts
                                    EDIT: Adding units owned by Communist to Ordos Plateau: 3 conscripts
                                    EDIT: Adding units owned by Communist to Fen-chow: 3 conscripts
                                    EDIT: Turning off Edit Mode
                                    1 propaganda placed in Hehsi Corridor
                                    1 propaganda placed in Kungchangfu
                                    1 propaganda placed in Hanchung
                                    1 propaganda placed in Chiu-Chuan
                            
                                Turn Complete - Communist
                                    Communist collect 40 PUs; end with 40 PUs
                                    Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 45 PUs
                                    Objective China-Soviet Highway: Communist met a national objective for an additional 5 PUs; end with 50 PUs
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • wirkeyW Offline
                              wirkey Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Japanese round 5

                              TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                              Game History

                              Round: 5
                              
                                  Place Units - Japanese
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                      Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                      2 elites and 3 infantry placed in Malaya-Singapore
                                      5 infantry placed in Hanoi
                                      8 infantry placed in Formosa
                                      4 infantry placed in Nanchang
                                      4 infantry placed in Peking
                                      4 infantry placed in Tsinan
                                      4 infantry placed in Shanghai
                                      2 infantry placed in Nanking
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japanese from SZ 5 Sea of Japan: 3 transports
                                      EDIT: Adding units owned by Japanese to SZ 8 East China Sea: 3 transports
                                      EDIT: Turning off Edit Mode
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                                      Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                              
                                  Turn Complete - Japanese
                                      Japanese collect 115 PUs; end with 115 PUs
                                      Objective Japanese Indochinese Resources: Japanese met a national objective for an additional 10 PUs; end with 125 PUs
                                      Objective Axis Control Hong Kong: Japanese met a national objective for an additional 5 PUs; end with 130 PUs
                                      Objective Axis Control Malaya-Singapore: Japanese met a national objective for an additional 5 PUs; end with 135 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin
                                last edited by

                                TripleA Turn Summary: British round 5

                                TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                Game History

                                Round: 5
                                
                                    Combat Move - British
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                        Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                        7 heavy_artillerys and 6 infantry moved from Kra to Bangkok
                                        1 fighter moved from Rangoon to Bangkok
                                        1 commando moved from Kra to Bangkok
                                        1 infantry moved from Rangoon to Taungoo
                                        1 armour and 1 commando moved from Rangoon to Taungoo
                                        1 light_artillery moved from Kra to Taungoo
                                        1 infantry moved from Te-king to Hong Kong
                                
                                    Purchase Units - British
                                        British buy 2 armour, 1 factory, 2 fighters, 2 heavy_artillerys and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Combat - British
                                        Battle in Bangkok
                                            British attack with 1 commando, 1 fighter, 7 heavy_artillerys and 6 infantry
                                            Thailand defend with 1 heavy_artillery, 1 ruralproduction, 1 station and 12 thai_infantrys
                                                British roll dice for 1 commando, 1 fighter, 7 heavy_artillerys and 6 infantry in Bangkok, round 2 : 6/1 hits, 6.50 expected hits
                                                Thailand roll dice for 1 heavy_artillery and 12 thai_infantrys in Bangkok, round 2 : 4/1 hits, 4.33 expected hits
                                                6 thai_infantrys owned by the Thailand and 4 infantry owned by the British lost in Bangkok
                                                British roll dice for 1 commando, 1 fighter, 7 heavy_artillerys and 2 infantry in Bangkok, round 3 : 6/1 hits, 5.17 expected hits
                                                Thailand roll dice for 1 heavy_artillery and 6 thai_infantrys in Bangkok, round 3 : 3/1 hits, 2.33 expected hits
                                                6 thai_infantrys owned by the Thailand, 1 commando owned by the British and 2 infantry owned by the British lost in Bangkok
                                                British roll dice for 1 fighter and 7 heavy_artillerys in Bangkok, round 4 : 4/0 hits, 4.00 expected hits
                                                Thailand roll dice for 1 heavy_artillery in Bangkok, round 4 : 1/1 hits, 0.33 expected hits
                                                1 heavy_artillery owned by the Thailand and 1 heavy_artillery owned by the British lost in Bangkok
                                            British captures 20PUs while taking Thailand capital
                                            British win, taking Bangkok from Thailand with 1 fighter and 6 heavy_artillerys remaining. Battle score for attacker is 2
                                            Casualties for British: 1 commando, 1 heavy_artillery and 6 infantry
                                            Casualties for Thailand: 1 heavy_artillery and 12 thai_infantrys
                                        Battle in Taungoo
                                            British attack with 1 armour, 1 commando, 1 infantry and 1 light_artillery
                                            Thailand defend with 1 light_artillery and 1 thai_infantry
                                                British roll dice for 1 armour, 1 commando, 1 infantry and 1 light_artillery in Taungoo, round 2 : 1/1 hits, 1.50 expected hits
                                                Thailand roll dice for 1 light_artillery and 1 thai_infantry in Taungoo, round 2 : 0/1 hits, 0.67 expected hits
                                                1 thai_infantry owned by the Thailand lost in Taungoo
                                                British roll dice for 1 armour, 1 commando, 1 infantry and 1 light_artillery in Taungoo, round 3 : 1/1 hits, 1.50 expected hits
                                                Thailand roll dice for 1 light_artillery in Taungoo, round 3 : 0/1 hits, 0.33 expected hits
                                                1 light_artillery owned by the Thailand lost in Taungoo
                                            British win, taking Taungoo from Thailand with 1 armour, 1 commando, 1 infantry and 1 light_artillery remaining. Battle score for attacker is 7
                                            Casualties for Thailand: 1 light_artillery and 1 thai_infantry
                                        Battle in Hong Kong
                                            British attack with 1 infantry
                                            Japanese defend with 1 factory and 1 infantry
                                                British roll dice for 1 infantry in Hong Kong, round 2 : 0/1 hits, 0.17 expected hits
                                                Japanese roll dice for 1 infantry in Hong Kong, round 2 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the British lost in Hong Kong
                                            Japanese win with 1 infantry remaining. Battle score for attacker is -3
                                            Casualties for British: 1 infantry
                                
                                    Non Combat Move - British
                                        1 fighter moved from Bangkok to Rangoon
                                        1 armour and 1 heavy_artillery moved from Chittagong to Rangoon
                                        2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from SZ 22 Indian Ocean to SZ 19 Bay of Bengal
                                        1 train moved from Chittagong to Calcutta
                                
                                    Place Units - British
                                        1 factory placed in Sittang
                                        1 heavy_artillery and 2 infantry placed in Rangoon
                                        2 armour, 1 heavy_artillery and 1 infantry placed in Chittagong
                                        2 fighters and 1 infantry placed in Calcutta
                                
                                    Turn Complete - British
                                        British collect 40 PUs; end with 60 PUs
                                        Objective Control Rangoon: British met a national objective for an additional 5 PUs; end with 65 PUs
                                        Objective Control Mandalay: British met a national objective for an additional 5 PUs; end with 70 PUs
                                        Objective Control Sittang: British met a national objective for an additional 5 PUs; end with 75 PUs
                                        Objective At War With Axis: British met a national objective for an additional 40 PUs; end with 115 PUs
                                

                                Combat Hit Differential Summary :

                                British : -0.83
                                Thailand : 0.00
                                Japanese : 0.67
                                

                                Savegame

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                wirkeyW 1 Reply Last reply Reply Quote 0
                                • wirkeyW Offline
                                  wirkey Lobby Moderators @redrum
                                  last edited by

                                  @redrum Nationals?

                                  redrumR 2 Replies Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @wirkey
                                    last edited by

                                    @wirkey Yeah, ran out of time this morning. Gonna do it here in a bit.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin
                                      last edited by

                                      TripleA Turn Summary: Nationalist round 6

                                      TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                      Game History

                                      Round: 6
                                      
                                          Combat Move - Nationalist
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                              3 conscripts moved from Wu Tang Mountains to Nanyang
                                              3 cavalrys moved from Pa-chung to Nanyang
                                              3 conscripts moved from Changchih to So-ping
                                              14 infantry moved from Fancheng to Nanyang
                                              2 conscripts moved from Fancheng to Juning
                                              2 cavalrys moved from Wuhan to Juning
                                              3 conscripts moved from Tungting to Hwanggang
                                              1 conscript moved from Tungting to Hwanggang
                                              19 armour and 19 heavy_artillerys moved from Tungting to Nanyang
                                              8 light_artillerys moved from Tungting to Nanyang
                                              3 cavalrys moved from Tungting to Nanyang
                                              4 armour and 4 elites moved from Tungting to Nanyang
                                              3 armour and 3 heavy_artillerys moved from Wuhan to Nanyang
                                              3 cavalrys moved from Wuhan to Nanyang
                                              3 conscripts moved from Shiuchow to Kan
                                              1 fighter moved from Tungting to Hong Kong
                                              2 conscripts moved from West Kwangtung to Hong Kong
                                              1 conscript moved from Chien-ning to Kan
                                              2 conscripts moved from Chenchow to Kan
                                              1 conscript moved from Chenchow to Kan
                                              1 conscript moved from Chien-ning to Kan
                                              4 conscripts moved from Chien-ning to Pinghsiang
                                              1 conscript moved from Tungting to Pinghsiang
                                              12 conscripts moved from Tungting to Hwangshi
                                              1 fighter moved from Wuhan to Juning
                                      
                                          Purchase Units - Nationalist
                                              Nationalist buy 5 armour, 23 cavalrys, 40 conscripts, 5 heavy_artillerys and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Combat - Nationalist
                                              Battle in Hong Kong
                                                  Nationalist attack with 2 conscripts and 1 fighter
                                                  Japanese defend with 1 factory and 1 infantry
                                                  Nationalist win, taking Hong Kong from Japanese with 1 conscript and 1 fighter remaining. Battle score for attacker is 1
                                                  Casualties for Nationalist: 1 conscript
                                                  Casualties for Japanese: 1 infantry
                                              Battle in Juning
                                                  Nationalist attack with 2 cavalrys, 2 conscripts and 1 fighter
                                                  Japanese defend with 1 armour, 1 heavy_artillery, 1 infantry and 1 ruralproduction
                                                  Nationalist win, taking Juning from Japanese with 2 cavalrys and 1 fighter remaining. Battle score for attacker is 10
                                                  Casualties for Nationalist: 2 conscripts
                                                  Casualties for Japanese: 1 armour, 1 heavy_artillery and 1 infantry
                                              Battle in Hwanggang
                                                  Nationalist attack with 4 conscripts
                                                  Japanese defend with 1 infantry and 1 ruralproduction
                                                  Nationalist win, taking Hwanggang from Japanese with 3 conscripts remaining. Battle score for attacker is 1
                                                  Casualties for Nationalist: 1 conscript
                                                  Casualties for Japanese: 1 infantry
                                              Battle in Hwangshi
                                                  Nationalist attack with 12 conscripts
                                                  Japanese defend with 2 heavy_artillerys and 1 ruralproduction
                                                  Nationalist win, taking Hwangshi from Japanese with 12 conscripts remaining. Battle score for attacker is 10
                                                  Casualties for Japanese: 2 heavy_artillerys
                                              Battle in Kan
                                                  Nationalist attack with 8 conscripts
                                                  Japanese defend with 4 heavy_artillerys and 1 ruralproduction
                                                  Nationalist win, taking Kan from Japanese with 5 conscripts remaining. Battle score for attacker is 14
                                                  Casualties for Nationalist: 3 conscripts
                                                  Casualties for Japanese: 4 heavy_artillerys
                                              Battle in Pinghsiang
                                                  Nationalist attack with 5 conscripts
                                                  Japanese defend with 2 elites and 1 ruralproduction
                                                  Nationalist win, taking Pinghsiang from Japanese with 3 conscripts remaining. Battle score for attacker is 4
                                                  Casualties for Nationalist: 2 conscripts
                                                  Casualties for Japanese: 2 elites
                                              Battle in Nanyang
                                                  Nationalist attack with 26 armour, 9 cavalrys, 3 conscripts, 4 elites, 22 heavy_artillerys, 14 infantry and 8 light_artillerys
                                                  Japanese defend with 7 armour, 3 elites, 8 heavy_artillerys, 4 light_armours, 24 light_artillerys, 6 mobile_infantrys and 1 ruralproduction
                                                  Nationalist win, taking Nanyang from Japanese with 26 armour, 4 elites, 22 heavy_artillerys, 2 infantry and 8 light_artillerys remaining. Battle score for attacker is 185
                                                  Casualties for Nationalist: 9 cavalrys, 3 conscripts and 12 infantry
                                                  Casualties for Japanese: 7 armour, 3 elites, 8 heavy_artillerys, 4 light_armours, 24 light_artillerys and 6 mobile_infantrys
                                              Battle in So-ping
                                                  Nationalist attack with 3 conscripts
                                                  Japanese defend with 1 infantry and 1 ruralproduction
                                                  Nationalist win, taking So-ping from Japanese with 3 conscripts remaining. Battle score for attacker is 3
                                                  Casualties for Japanese: 1 infantry
                                      
                                          Non Combat Move - Nationalist
                                              26 conscripts, 26 elites and 1 infantry moved from Tungting to Hwangshi
                                              2 armour and 2 heavy_artillerys moved from Changsha to Tungting
                                              3 armour and 3 heavy_artillerys moved from Canton to Siangtan
                                              1 aaGun moved from Wuhan to Hwangshi
                                              1 aaGun and 1 train moved from Canton to Wuhan
                                              2 trains moved from Canton to Changsha
                                              1 fighter moved from Hong Kong to Siangtan
                                              1 fighter moved from Juning to Tungting
                                              3 conscripts moved from Ichang to Hwangshi
                                              6 heavy_artillerys moved from Wuhan to Hwangshi
                                              3 conscripts moved from Changteh to Hwangshi
                                              3 cavalrys moved from Siangtan to Tungting
                                              1 conscript moved from West Kwangtung to Te-king
                                              3 conscripts moved from Woochow to Te-king
                                              3 conscripts moved from Kweilin to Te-king
                                              2 conscripts moved from Siangtan to Te-king
                                              19 conscripts moved from Nanning to Kweilin
                                              3 conscripts moved from Szecheng to Kweilin
                                              3 conscripts moved from Lungchow to Kweilin
                                              3 cavalrys moved from Fengdu to Tungting
                                              3 cavalrys moved from Chenyuan to Tungting
                                              3 cavalrys moved from Tuyun to Tungting
                                              3 conscripts moved from Chih-Chiang to Chien-ning
                                              1 train moved from Changsha to Kunming
                                              2 trains moved from Wuhan to Changsha
                                      
                                          Place Units - Nationalist
                                              3 conscripts placed in Changchih
                                              2 infantry placed in Puel
                                              1 conscript placed in Momein
                                              Nationalist undo move 3.
                                              1 infantry placed in Momein
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Nationalist from Momein: 1 infantry
                                              EDIT: Adding units owned by Nationalist to Puel: 1 infantry
                                              EDIT: Turning off Edit Mode
                                              3 conscripts placed in Mengtsi
                                              3 conscripts placed in Poseh
                                              3 conscripts placed in Lungchow
                                              3 conscripts placed in Woochow
                                              3 conscripts placed in West Kwangtung
                                              1 conscript placed in Canton
                                              1 conscript placed in Shiuchow
                                              3 conscripts placed in Fancheng
                                              3 conscripts placed in Tungting
                                              3 conscripts placed in Chien-ning
                                              3 conscripts placed in Chenchow
                                              3 conscripts placed in Te-king
                                              3 conscripts placed in Kweilin
                                              1 cavalry and 2 conscripts placed in Changteh
                                              3 cavalrys placed in Wu Tang Mountains
                                              3 cavalrys placed in Ichang
                                              3 cavalrys placed in Chih-Chiang
                                              3 cavalrys placed in Szecheng
                                              3 cavalrys placed in Tuyun
                                              3 cavalrys placed in Hsingi
                                              3 cavalrys placed in Luchow
                                              1 cavalry placed in Bichieh
                                              2 armour and 2 heavy_artillerys placed in Changsha
                                              3 armour and 3 heavy_artillerys placed in Wuhan
                                      
                                          Turn Complete - Nationalist
                                              Nationalist collect 103 PUs; end with 103 PUs
                                              Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 123 PUs
                                              Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 143 PUs
                                              Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 163 PUs
                                              Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 173 PUs
                                              Objective British At War With Axis: Nationalist met a national objective for an additional 40 PUs; end with 213 PUs
                                      

                                      Savegame

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @wirkey
                                        last edited by

                                        @wirkey I feel the tide is beginning turn with the Nationalist's first major victory at Nanyang!

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • wirkeyW Offline
                                          wirkey Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Manchukwo round 6

                                          TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                          Game History

                                          Round: 6
                                          
                                              Combat Move - Manchukwo
                                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                                  Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                                  1 light_artillery and 2 light_infantrys moved from Paoting to So-ping
                                                  1 light_infantry moved from Paoting to So-ping
                                                  1 infantry moved from Chengteh to Paoting
                                                  1 heavy_cavalry, 1 light_artillery and 4 light_infantrys moved from Mukden to Paoting
                                          
                                              Purchase Units - Manchukwo
                                                  Manchukwo buy 1 heavy_cavalry, 1 light_artillery and 5 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Combat - Manchukwo
                                                  Battle in So-ping
                                                      Manchukwo attack with 1 light_artillery and 3 light_infantrys
                                                      Nationalist defend with 3 conscripts and 1 ruralproduction
                                                          Manchukwo roll dice for 1 light_artillery and 3 light_infantrys in So-ping, round 2 : 1/1 hits, 0,83 expected hits
                                                          Nationalist roll dice for 3 conscripts in So-ping, round 2 : 1/1 hits, 0,50 expected hits
                                                          1 light_infantry owned by the Manchukwo and 1 conscript owned by the Nationalist lost in So-ping
                                                          Manchukwo roll dice for 1 light_artillery and 2 light_infantrys in So-ping, round 3 : 0/1 hits, 0,67 expected hits
                                                          Nationalist roll dice for 2 conscripts in So-ping, round 3 : 0/1 hits, 0,33 expected hits
                                                          Manchukwo roll dice for 1 light_artillery and 2 light_infantrys in So-ping, round 4 : 1/1 hits, 0,67 expected hits
                                                          Nationalist roll dice for 2 conscripts in So-ping, round 4 : 0/1 hits, 0,33 expected hits
                                                          1 conscript owned by the Nationalist lost in So-ping
                                                          Manchukwo roll dice for 1 light_artillery and 2 light_infantrys in So-ping, round 5 : 1/1 hits, 0,67 expected hits
                                                          Nationalist roll dice for 1 conscript in So-ping, round 5 : 0/1 hits, 0,17 expected hits
                                                          1 conscript owned by the Nationalist lost in So-ping
                                                      Manchukwo win, taking So-ping from Nationalist with 1 light_artillery and 2 light_infantrys remaining. Battle score for attacker is 4
                                                      Casualties for Manchukwo: 1 light_infantry
                                                      Casualties for Nationalist: 3 conscripts
                                          
                                              Non Combat Move - Manchukwo
                                          
                                              Place Units - Manchukwo
                                                  1 heavy_cavalry and 5 light_infantrys placed in Mukden
                                                  Turning on Edit Mode
                                                  EDIT: Adding units owned by Manchukwo to Shanhaiguan: 1 factory
                                                  1 light_artillery placed in Shanhaiguan
                                                  EDIT: Removing units owned by Manchukwo from Shanhaiguan: 1 factory and 1 light_artillery
                                                  EDIT: Adding units owned by Manchukwo to Mukden: 1 light_artillery
                                                  EDIT: Removing units owned by Manchukwo from Mukden: 2 light_infantrys
                                                  EDIT: Adding units owned by Manchukwo to Mukden: 1 heavy_cavalry
                                                  EDIT: Turning off Edit Mode
                                          
                                              Turn Complete - Manchukwo
                                                  Manchukwo collect 17 PUs; end with 17 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Manchukwo : 0,17
                                          Nationalist : -0,33
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            TripleA Turn Summary: Communist round 6

                                            TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                            Game History

                                            Round: 6
                                            
                                                Combat Move - Communist
                                                    4 conscripts moved from Ordos Plateau to North Suiyuan
                                                    12 guerillas moved from Changchih to Luoyang
                                                    1 propaganda moved from Hanchung to Luoyang
                                                    1 propaganda moved from Chiu-Chuan to Luoyang
                                                    1 propaganda moved from Chiu-Chuan to Luoyang
                                                    1 propaganda moved from Hehsi Corridor to Luoyang
                                                    1 propaganda moved from Kuyuan to Luoyang
                                                    2 guerillas moved from Changchih to Anyang
                                                    2 guerillas moved from Changchih to Tsingtai
                                                    2 guerillas moved from Changchih to Chengang
                                                    2 guerillas moved from Changchih to So-ping
                                                    1 propaganda moved from Taiyuan to So-ping
                                                    1 propaganda moved from Taiyuan to Chengang
                                                    1 propaganda moved from Taiyuan to Tsingtai
                                                    1 propaganda moved from Fen-chow to Anyang
                                                    2 conscripts moved from Ordos Plateau to So-ping
                                                    2 conscripts moved from Fen-chow to So-ping
                                                    4 conscripts moved from Taiyuan to Chengang
                                                    3 conscripts moved from Changchih to Tsingtai
                                                    3 conscripts moved from Puchow to Anyang
                                                    1 propaganda moved from Kungchangfu to Puel
                                                    1 propaganda moved from Weinan to Puel
                                            
                                                Purchase Units - Communist
                                                    Communist buy 1 armour, 12 conscripts, 1 guerilla, 1 heavy_artillery and 8 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Combat - Communist
                                                    Battle in Luoyang
                                                        Communist attack with 12 guerillas and 5 propagandas
                                                        Japanese defend with 1 elite, 5 heavy_artillerys and 1 ruralproduction
                                                        Communist win, taking Luoyang from Japanese with 12 guerillas and 1 propaganda remaining. Battle score for attacker is 21
                                                        Casualties for Communist: 4 propagandas
                                                        Casualties for Japanese: 1 elite and 5 heavy_artillerys
                                                    Battle in Tsingtai
                                                        Communist attack with 3 conscripts, 2 guerillas and 1 propaganda
                                                        Japanese defend with 2 infantry and 1 ruralproduction
                                                        Communist win, taking Tsingtai from Japanese with 3 conscripts and 2 guerillas remaining. Battle score for attacker is 4
                                                        Casualties for Japanese: 2 infantry
                                                        Casualties for Communist: 1 propaganda
                                                    Battle in North Suiyuan
                                                        Communist attack with 4 conscripts
                                                        Manchukwo defend with 1 ruralproduction; Japanese defend with 1 infantry
                                                        Communist win, taking North Suiyuan from Manchukwo with 4 conscripts remaining. Battle score for attacker is 3
                                                        Casualties for Japanese: 1 infantry
                                                    Battle in So-ping
                                                        Communist attack with 4 conscripts, 2 guerillas and 1 propaganda
                                                        Manchukwo defend with 1 light_artillery and 2 light_infantrys; Japanese defend with 1 ruralproduction
                                                        Communist win, taking So-ping from Japanese with 3 conscripts and 2 guerillas remaining. Battle score for attacker is 5
                                                        Casualties for Communist: 1 conscript and 1 propaganda
                                                        Casualties for Manchukwo: 1 light_artillery and 2 light_infantrys
                                                    Battle in Anyang
                                                        Communist attack with 3 conscripts, 2 guerillas and 1 propaganda
                                                        Japanese defend with 2 infantry and 1 ruralproduction
                                                        Communist win, taking Anyang from Japanese with 3 conscripts and 2 guerillas remaining. Battle score for attacker is 4
                                                        Casualties for Communist: 1 propaganda
                                                        Casualties for Japanese: 2 infantry
                                                    Battle in Chengang
                                                        Communist attack with 4 conscripts, 2 guerillas and 1 propaganda
                                                        Japanese defend with 3 infantry and 1 ruralproduction
                                                        Communist win, taking Chengang from Japanese with 4 conscripts and 2 guerillas remaining. Battle score for attacker is 7
                                                        Casualties for Communist: 1 propaganda
                                                        Casualties for Japanese: 3 infantry
                                            
                                                Non Combat Move - Communist
                                                    12 guerillas moved from Luoyang to Nanyang
                                                    1 armour and 1 heavy_artillery moved from Changchih to Taiyuan
                                                    1 armour and 1 heavy_artillery moved from Fen-chow to Taiyuan
                                                    1 light_artillery moved from Changchih to Taiyuan
                                                    2 guerillas moved from So-ping to Taiyuan
                                                    2 guerillas moved from Chengang to Taiyuan
                                                    2 guerillas moved from Tsingtai to Changchih
                                                    2 guerillas moved from Anyang to Changchih
                                                    3 conscripts moved from Fen-chow to Taiyuan
                                                    1 infantry moved from Taiyuan to Changchih
                                                    4 conscripts and 1 infantry moved from Fen-chow to Changchih
                                                    2 conscripts moved from Weinan to Puchow
                                                    3 conscripts moved from Yenan to Fen-chow
                                                    1 armour and 1 heavy_artillery moved from Kuyuan to Fen-chow
                                            
                                                Place Units - Communist
                                                    3 conscripts placed in Fen-chow
                                                    3 conscripts placed in Ordos Plateau
                                                    3 conscripts placed in Chiu-Chuan
                                                    3 conscripts placed in Hehsi Corridor
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Communist from Hehsi Corridor: 3 conscripts
                                                    EDIT: Adding units owned by Communist to Luoyang: 3 conscripts
                                                    EDIT: Removing units owned by Communist from Chiu-Chuan: 3 conscripts
                                                    EDIT: Adding units owned by Communist to Anyang: 3 conscripts
                                                    EDIT: Turning off Edit Mode
                                                    1 armour, 1 guerilla and 1 heavy_artillery placed in Puchow
                                                    1 propaganda placed in Yenan
                                                    1 propaganda placed in Kuyuan
                                                    1 propaganda placed in Tsingyang
                                                    1 propaganda placed in Weinan
                                                    1 propaganda placed in Ankang
                                                    1 propaganda placed in Hanchung
                                                    1 propaganda placed in Kungchangfu
                                                    1 propaganda placed in Kungchangfu
                                            
                                                Turn Complete - Communist
                                                    Communist collect 42 PUs; end with 42 PUs
                                                    Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 47 PUs
                                                    Objective China-Soviet Highway: Communist met a national objective for an additional 5 PUs; end with 52 PUs
                                            

                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 1 / 3
                                            • First post
                                              Last post
                                            Powered by NodeBB Forums