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    Red Sun Over China 3.0.0 - redrum (Allies) vs wirkey (Axis)

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    • wirkeyW Offline
      wirkey Lobby Moderators
      last edited by

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: Red Sun Over China, version: 3.0

      Game History

      Round: 3
      
          Place Units - Japanese
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
              5 infantry placed in Hanoi
              2 elites and 6 infantry placed in Formosa
              4 infantry placed in Shanghai
              4 infantry placed in Nanking
              4 infantry placed in Tsinan
              4 infantry placed in Tsingtao
              4 infantry placed in Peking
              Japanese undo move 7.
              4 infantry placed in Peking
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
      
          Turn Complete - Japanese
              Japanese collect 99 PUs; end with 99 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: British round 3

        TripleA Turn Summary for game: Red Sun Over China, version: 3.0

        Game History

        Round: 3
        
            Combat Move - British
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
        
            Purchase Units - British
                British buy 3 heavy_artillerys and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
        
            Non Combat Move - British
                5 infantry moved from Pathein to Rangoon
                1 light_artillery moved from Taungoo to Rangoon
                1 infantry moved from Lashio to Kentung
                1 infantry moved from Rangoon to Taungoo
                1 infantry moved from Canton to Hong Kong
        
            Place Units - British
                3 heavy_artillerys placed in Rangoon
                3 infantry placed in Malaya-Singapore
        
            Turn Complete - British
                British collect 48 PUs; end with 49 PUs
                Objective Not At War With Axis: British met a national objective for an additional -25 PUs; end with 24 PUs
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Turn Summary: Nationalist round 4

          TripleA Turn Summary for game: Red Sun Over China, version: 3.0

          Game History

          Round: 4
          
              Combat Move - Nationalist
                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                  Trigger British War Axis: Changing Relationship for British and Manchukwo from Neutrality to War
                  Trigger British War Axis: Changing Relationship for British and Thailand from Neutrality to War
                  Trigger British War Axis: Changing Relationship for British and Japanese from Neutrality to War
                  Trigger Open Atlantic Canal: British takes ownership of territory Sinkiang-Mongolia
                  1 conscript moved from Changchih to Chengang
                        Nationalist take Chengang from Japanese
                  2 conscripts moved from Changchih to Tsingtai
                  1 fighter moved from Canton to SZ 9 Taiwan Strait
                  1 fighter moved from Canton to SZ 10 South China Sea
                  1 conscript moved from Kan to Amoy
                        Nationalist take Amoy from Japanese
                  3 conscripts moved from Lungchow to Nanning
                  5 conscripts moved from Szecheng to Nanning
                  1 conscript moved from Woochow to West Kwangtung
                        Nationalist take West Kwangtung from Japanese
                  1 conscript moved from Woochow to Nanning
                  6 conscripts moved from Hwangshi to Hwanggang
          
              Purchase Units - Nationalist
                  Nationalist buy 8 armour, 1 cavalry, 53 conscripts and 8 heavy_artillerys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Combat - Nationalist
                  Battle in SZ 9 Taiwan Strait
                      Nationalist attack with 1 fighter
                      Japanese defend with 8 transports
                      Nationalist win with 1 fighter remaining. Battle score for attacker is 64
                      Casualties for Japanese: 8 transports
                  Battle in SZ 10 South China Sea
                      Nationalist attack with 1 fighter
                      Japanese defend with 6 transports
                      Nationalist win with 1 fighter remaining. Battle score for attacker is 48
                      Casualties for Japanese: 6 transports
                  Battle in Nanning
                      Nationalist attack with 9 conscripts
                      Japanese defend with 1 elite, 1 factory, 3 infantry, 1 station and 2 trains
                      Nationalist win, taking Nanning from Japanese with 6 conscripts remaining. Battle score for attacker is 7
                      Casualties for Nationalist: 3 conscripts
                      Casualties for Japanese: 1 elite and 3 infantry
                  Battle in Tsingtai
                      Nationalist attack with 2 conscripts
                      Japanese defend with 1 elite and 1 ruralproduction
                      Nationalist win, taking Tsingtai from Japanese with 1 conscript remaining. Battle score for attacker is 2
                      Casualties for Nationalist: 1 conscript
                      Casualties for Japanese: 1 elite
                  Battle in Hwanggang
                      Nationalist attack with 6 conscripts
                      Japanese defend with 1 elite, 1 light_armour and 1 ruralproduction
                      Nationalist win, taking Hwanggang from Japanese with 4 conscripts remaining. Battle score for attacker is 4
                      Casualties for Nationalist: 2 conscripts
                      Casualties for Japanese: 1 elite and 1 light_armour
          
              Non Combat Move - Nationalist
                  6 conscripts moved from Nanyang to Fancheng
                  1 conscript moved from Luoyang to Nanyang
                  1 conscript moved from Juning to Fancheng
                  4 conscripts moved from Tungting to Fancheng
                  3 conscripts moved from Ichang to Fancheng
                  3 conscripts moved from Changteh to Fancheng
                  3 armour and 3 heavy_artillerys moved from Wuhan to Tungting
                  2 armour and 2 heavy_artillerys moved from Changsha to Tungting
                  5 armour and 5 heavy_artillerys moved from Hwangshi to Tungting
                  4 cavalrys moved from Hwangshi to Tungting
                  3 cavalrys moved from Chien-ning to Tungting
                  6 light_artillerys moved from Hwangshi to Tungting
                  5 armour and 5 elites moved from Hwangshi to Tungting
                  25 elites and 11 infantry moved from Hwangshi to Fancheng
                  3 conscripts moved from Pinghsiang to Tungting
                  1 fighter moved from Canton to Tungting
                  1 fighter moved from SZ 9 Taiwan Strait to Swatow
                  1 fighter moved from SZ 10 South China Sea to Chien-ning
                  3 armour, 4 heavy_artillerys, 1 infantry, 2 light_artillerys and 4 trains moved from Canton to Wuhan
                  1 conscript and 1 train moved from Kunming to Changsha
                  1 conscript moved from Woochow to Kweilin
                  3 conscripts moved from Te-king to Shiuchow
                  3 trains moved from Changsha to Canton
                  1 train moved from Changsha to Kweiyang
                  1 conscript moved from Kan to Nanchang
                  1 conscript moved from Kan to Pinghsiang
          
              Place Units - Nationalist
                  1 conscript placed in Kan
                  1 conscript placed in Hwangshi
                  1 conscript placed in Juning
                  1 conscript placed in Luoyang
                  3 armour and 3 heavy_artillerys placed in Canton
                  2 armour and 2 heavy_artillerys placed in Changsha
                  3 armour and 3 heavy_artillerys placed in Wuhan
                  3 conscripts placed in Lungchow
                  3 conscripts placed in Szecheng
                  3 conscripts placed in Kweilin
                  3 conscripts placed in Woochow
                  3 conscripts placed in Te-king
                  3 conscripts placed in Shiuchow
                  3 conscripts placed in Chenchow
                  3 conscripts placed in Chien-ning
                  3 conscripts placed in Pinghsiang
                  3 conscripts placed in Tungting
                  3 conscripts placed in Fancheng
                  3 conscripts placed in Nanyang
                  3 conscripts placed in Changchih
                  3 conscripts placed in Ichang
                  3 conscripts placed in Changteh
                  3 conscripts placed in Siangtan
                  1 cavalry and 1 conscript placed in Chih-Chiang
          
              Turn Complete - Nationalist
                  Nationalist collect 111 PUs; end with 111 PUs
                  Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 131 PUs
                  Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 151 PUs
                  Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 171 PUs
                  Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 181 PUs
                  Objective Control Nanchang: Nationalist met a national objective for an additional 10 PUs; end with 191 PUs
                  Objective British At War With Axis: Nationalist met a national objective for an additional 40 PUs; end with 231 PUs
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • wirkeyW Offline
            wirkey Lobby Moderators
            last edited by

            TripleA Turn Summary: Manchukwo round 4

            TripleA Turn Summary for game: Red Sun Over China, version: 3.0

            Game History

            Round: 4
            
                Combat Move - Manchukwo
                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                    1 cavalry, 2 heavy_cavalrys and 6 infantry moved from So-ping to Fen-chow
                    3 heavy_cavalrys, 1 light_artillery and 1 light_infantry moved from Paoting to Fen-chow
            
                Purchase Units - Manchukwo
                    Manchukwo buy 3 heavy_cavalrys, 1 infantry and 2 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Combat - Manchukwo
                    Battle in Fen-chow
                        Manchukwo attack with 1 cavalry, 5 heavy_cavalrys, 6 infantry, 1 light_artillery and 1 light_infantry
                        Communist defend with 3 conscripts, 9 infantry and 1 ruralproduction
                            Manchukwo roll dice for 1 cavalry, 5 heavy_cavalrys, 6 infantry, 1 light_artillery and 1 light_infantry in Fen-chow, round 2 : 4/1 hits, 3,50 expected hits
                            Communist roll dice for 3 conscripts and 9 infantry in Fen-chow, round 2 : 4/1 hits, 3,50 expected hits
                            1 light_infantry owned by the Manchukwo, 3 conscripts owned by the Communist, 1 infantry owned by the Communist, 2 infantry owned by the Manchukwo and 1 cavalry owned by the Manchukwo lost in Fen-chow
                            Manchukwo roll dice for 5 heavy_cavalrys, 4 infantry and 1 light_artillery in Fen-chow, round 3 : 2/1 hits, 2,83 expected hits
                            Communist roll dice for 8 infantry in Fen-chow, round 3 : 3/1 hits, 2,67 expected hits
                            2 infantry owned by the Communist and 3 infantry owned by the Manchukwo lost in Fen-chow
                            Manchukwo roll dice for 5 heavy_cavalrys, 1 infantry and 1 light_artillery in Fen-chow, round 4 : 2/1 hits, 2,33 expected hits
                            Communist roll dice for 6 infantry in Fen-chow, round 4 : 2/0 hits, 2,00 expected hits
                            1 heavy_cavalry owned by the Manchukwo, 2 infantry owned by the Communist and 1 infantry owned by the Manchukwo lost in Fen-chow
                            Manchukwo roll dice for 4 heavy_cavalrys and 1 light_artillery in Fen-chow, round 5 : 2/1 hits, 1,83 expected hits
                            Communist roll dice for 4 infantry in Fen-chow, round 5 : 2/1 hits, 1,33 expected hits
                            2 heavy_cavalrys owned by the Manchukwo and 2 infantry owned by the Communist lost in Fen-chow
                            Manchukwo roll dice for 2 heavy_cavalrys and 1 light_artillery in Fen-chow, round 6 : 1/1 hits, 1,17 expected hits
                            Communist roll dice for 2 infantry in Fen-chow, round 6 : 1/1 hits, 0,67 expected hits
                            1 heavy_cavalry owned by the Manchukwo and 1 infantry owned by the Communist lost in Fen-chow
                        1 heavy_cavalry owned by the Manchukwo and 1 light_artillery owned by the Manchukwo retreated to So-ping
                        Communist win with 1 infantry remaining. Battle score for attacker is -9
                        Casualties for Manchukwo: 1 cavalry, 4 heavy_cavalrys, 6 infantry and 1 light_infantry
                        Casualties for Communist: 3 conscripts and 8 infantry
            
                Non Combat Move - Manchukwo
                    2 heavy_cavalrys moved from Mukden to Paoting
                    1 light_artillery and 2 light_infantrys moved from Mukden to Chahar
            
                Place Units - Manchukwo
                    3 heavy_cavalrys, 1 infantry and 2 light_infantrys placed in Mukden
            
                Turn Complete - Manchukwo
                    Manchukwo collect 17 PUs; end with 17 PUs
            

            Combat Hit Differential Summary :

            Communist : 1,83
            Manchukwo : -0,67
            

            Savegame

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            • redrumR Offline
              redrum Admin
              last edited by

              TripleA Turn Summary: Communist round 4

              TripleA Turn Summary for game: Red Sun Over China, version: 3.0

              Game History

              Round: 4
              
                  Combat Move - Communist
                      2 propagandas moved from Tsingyang to Anyang
                      12 guerillas moved from Changchih to Anyang
              
                  Purchase Units - Communist
                      Communist buy 2 armour, 14 conscripts, 2 heavy_artillerys and 6 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Combat - Communist
                      Battle in Anyang
                          Communist attack with 12 guerillas and 2 propagandas
                          Japanese defend with 2 elites and 1 ruralproduction
                          Communist win, taking Anyang from Japanese with 12 guerillas and 1 propaganda remaining. Battle score for attacker is 6
                          Casualties for Communist: 1 propaganda
                          Casualties for Japanese: 2 elites
              
                  Non Combat Move - Communist
                      12 guerillas moved from Anyang to Taiyuan
                      1 aaGun, 4 conscripts, 7 guerillas and 2 infantry moved from Changchih to Taiyuan
                      1 infantry moved from Fen-chow to Taiyuan
                      1 guerilla moved from Puchow to Taiyuan
                      3 propagandas moved from Hanchung to Taiyuan
                      3 propagandas moved from Kungchangfu to Taiyuan
                      3 conscripts moved from Puchow to Changchih
                      3 conscripts moved from Yenan to Puchow
                      1 infantry moved from Ordos Plateau to Yenan
                      3 conscripts moved from Kuyuan to Yenan
                      1 light_artillery moved from Hehsi Corridor to Yenan
                      1 heavy_artillery and 1 infantry moved from Hehsi Corridor to Kuyuan
              
                  Place Units - Communist
                      1 conscript placed in Ordos Plateau
                      1 conscript placed in Fen-chow
                      3 conscripts placed in Yenan
                      3 conscripts placed in Puchow
                      3 conscripts placed in Swatow
                      3 conscripts placed in Kuyuan
                      1 armour and 1 heavy_artillery placed in Weinan
                      1 armour and 1 heavy_artillery placed in Tsingyang
                      1 propaganda placed in Weinan
                      1 propaganda placed in Tsingyang
                      1 propaganda placed in Ankang
                      1 propaganda placed in Hanchung
                      1 propaganda placed in Chiu-Chuan
                      1 propaganda placed in Kungchangfu
              
                  Turn Complete - Communist
                      Communist collect 38 PUs; end with 38 PUs
                      Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 43 PUs
                      Objective China-Soviet Highway: Communist met a national objective for an additional 5 PUs; end with 48 PUs
              

              Savegame

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Lobby Moderators
                last edited by

                TripleA Turn Summary: Japanese round 4

                TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                Game History

                Round: 4
                
                    Place Units - Japanese
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                        Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                        4 infantry placed in Port Arthur
                        4 infantry placed in Peking
                        4 infantry placed in Tsinan
                        4 infantry placed in Tsingtao
                        4 infantry placed in Nanking
                        4 infantry placed in Shanghai
                        5 infantry placed in Hanoi
                        4 infantry placed in Formosa
                        Japanese undo move 5.
                        4 infantry placed in Formosa
                        Japanese undo move 4.
                        4 infantry placed in Nanking
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                        Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                
                    Turn Complete - Japanese
                        Japanese collect 114 PUs; end with 114 PUs
                        Objective Japanese Indochinese Resources: Japanese met a national objective for an additional 10 PUs; end with 124 PUs
                        Objective Axis Control Hong Kong: Japanese met a national objective for an additional 5 PUs; end with 129 PUs
                        Objective Axis Control Malaya-Singapore: Japanese met a national objective for an additional 5 PUs; end with 134 PUs
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: British round 4

                  TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                  Game History

                  Round: 4
                  
                      Combat Move - British
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                          Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                          2 infantry moved from Rangoon to Taungoo
                          1 fighter moved from SZ 21 Strait of Malacca to Taungoo
                          1 light_artillery moved from Rangoon to Taungoo
                          1 commando, 7 heavy_artillerys, 6 infantry and 1 light_artillery moved from Rangoon to Kra
                  
                      Purchase Units - British
                          British buy 2 armour, 1 commando, 1 heavy_artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Combat - British
                          Battle in Taungoo
                              British attack with 1 fighter, 2 infantry and 1 light_artillery
                              Thailand defend with 1 light_artillery and 1 thai_infantry
                                  British roll dice for 1 fighter, 2 infantry and 1 light_artillery in Taungoo, round 2 : 1/1 hits, 1.33 expected hits
                                  Thailand roll dice for 1 light_artillery and 1 thai_infantry in Taungoo, round 2 : 0/1 hits, 0.67 expected hits
                                  1 thai_infantry owned by the Thailand lost in Taungoo
                                  British roll dice for 1 fighter, 2 infantry and 1 light_artillery in Taungoo, round 3 : 2/1 hits, 1.33 expected hits
                                  Thailand roll dice for 1 light_artillery in Taungoo, round 3 : 1/1 hits, 0.33 expected hits
                                  1 light_artillery owned by the Thailand and 1 infantry owned by the British lost in Taungoo
                              British win, taking Taungoo from Thailand with 1 fighter, 1 infantry and 1 light_artillery remaining. Battle score for attacker is 4
                              Casualties for Thailand: 1 light_artillery and 1 thai_infantry
                              Casualties for British: 1 infantry
                          Battle in Kra
                              British attack with 1 commando, 7 heavy_artillerys, 6 infantry and 1 light_artillery
                              Thailand defend with 1 ruralproduction and 1 thai_infantry
                                  British roll dice for 1 commando, 7 heavy_artillerys, 6 infantry and 1 light_artillery in Kra, round 2 : 6/1 hits, 6.33 expected hits
                                  Thailand roll dice for 1 thai_infantry in Kra, round 2 : 0/1 hits, 0.33 expected hits
                                  1 thai_infantry owned by the Thailand lost in Kra
                              British win, taking Kra from Thailand with 1 commando, 7 heavy_artillerys, 6 infantry and 1 light_artillery remaining. Battle score for attacker is 2
                              Casualties for Thailand: 1 thai_infantry
                  
                      Non Combat Move - British
                          2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from SZ 21 Strait of Malacca to SZ 22 Indian Ocean
                          1 fighter moved from Taungoo to Rangoon
                  
                      Place Units - British
                          1 armour, 1 commando and 1 infantry placed in Rangoon
                          1 armour and 1 heavy_artillery placed in Chittagong
                  
                      Turn Complete - British
                          British collect 39 PUs; end with 39 PUs
                          Objective Control Rangoon: British met a national objective for an additional 5 PUs; end with 44 PUs
                          Objective Control Mandalay: British met a national objective for an additional 5 PUs; end with 49 PUs
                          Objective Control Sittang: British met a national objective for an additional 5 PUs; end with 54 PUs
                          Objective At War With Axis: British met a national objective for an additional 40 PUs; end with 94 PUs
                  

                  Combat Hit Differential Summary :

                  British : 0.00
                  Thailand : -0.33
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: Nationalist round 5

                    TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                    Game History

                    Round: 5
                    
                        Combat Move - Nationalist
                            Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                            Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                            Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                            Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                            Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                            Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                            Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                            Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                            3 conscripts moved from Changchih to Anyang
                            4 conscripts moved from Nanyang to Juning
                            1 conscript moved from West Kwangtung to Hong Kong
                            3 conscripts moved from Te-king to Hong Kong
                            1 conscript moved from Shiuchow to Hong Kong
                            4 conscripts moved from Shiuchow to Swatow
                            4 conscripts moved from Shiuchow to Kan
                            3 conscripts moved from Fancheng to Hwangshi
                            1 fighter moved from Tungting to Hwangshi
                            3 conscripts moved from Fancheng to Hwanggang
                            1 fighter moved from Chien-ning to Hwanggang
                    
                        Purchase Units - Nationalist
                            Nationalist buy 5 armour, 15 cavalrys, 49 conscripts, 11 heavy_artillerys and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Combat - Nationalist
                            Battle in Swatow
                                Nationalist attack with 4 conscripts
                                Japanese defend with 1 infantry and 1 ruralproduction
                                Nationalist win, taking Swatow from Japanese with 3 conscripts remaining. Battle score for attacker is 1
                                Casualties for Nationalist: 1 conscript
                                Casualties for Japanese: 1 infantry
                            Battle in Hong Kong
                                Nationalist attack with 5 conscripts
                                Japanese defend with 1 elite, 1 factory and 1 infantry
                                Nationalist win, taking Hong Kong from Japanese with 4 conscripts remaining. Battle score for attacker is 5
                                Casualties for Nationalist: 1 conscript
                                Casualties for Japanese: 1 elite and 1 infantry
                            Battle in Juning
                                Nationalist attack with 4 conscripts
                                Japanese defend with 2 light_armours and 1 ruralproduction
                                Nationalist win, taking Juning from Japanese with 4 conscripts remaining. Battle score for attacker is 8
                                Casualties for Japanese: 2 light_armours
                            Battle in Hwanggang
                                Nationalist attack with 3 conscripts and 1 fighter
                                Japanese defend with 1 elite, 1 light_armour and 1 ruralproduction
                                Nationalist win with 1 fighter remaining. Battle score for attacker is 2
                                Casualties for Nationalist: 3 conscripts
                                Casualties for Japanese: 1 elite and 1 light_armour
                            Battle in Hwangshi
                                Nationalist attack with 3 conscripts and 1 fighter
                                Japanese defend with 1 elite, 1 light_artillery and 1 ruralproduction
                                Nationalist win, taking Hwangshi from Japanese with 3 conscripts and 1 fighter remaining. Battle score for attacker is 9
                                Casualties for Japanese: 1 elite and 1 light_artillery
                            Battle in Kan
                                Nationalist attack with 4 conscripts
                                Japanese defend with 2 light_armours and 1 ruralproduction
                                Nationalist win, taking Kan from Japanese with 3 conscripts remaining. Battle score for attacker is 6
                                Casualties for Japanese: 2 light_armours
                                Casualties for Nationalist: 1 conscript
                            Battle in Anyang
                                Nationalist attack with 3 conscripts
                                Japanese defend with 1 heavy_artillery and 1 ruralproduction
                                Nationalist win, taking Anyang from Japanese with 2 conscripts remaining. Battle score for attacker is 3
                                Casualties for Nationalist: 1 conscript
                                Casualties for Japanese: 1 heavy_artillery
                    
                        Non Combat Move - Nationalist
                            6 armour, 7 heavy_artillerys, 1 infantry and 2 light_artillerys moved from Wuhan to Tungting
                            2 armour, 1 conscript and 2 heavy_artillerys moved from Changsha to Tungting
                            3 conscripts moved from Chien-ning to Tungting
                            1 fighter moved from Hwangshi to Tungting
                            1 fighter moved from Hwanggang to Tungting
                            4 conscripts moved from Pinghsiang to Tungting
                            25 elites moved from Fancheng to Tungting
                            16 conscripts moved from Fancheng to Tungting
                            3 conscripts moved from Changteh to Tungting
                            3 conscripts moved from Ichang to Tungting
                            1 cavalry and 1 conscript moved from Chih-Chiang to Tungting
                            3 conscripts moved from Siangtan to Tungting
                            3 conscripts moved from Chenchow to Chien-ning
                            3 armour, 3 heavy_artillerys and 2 trains moved from Canton to Wuhan
                            3 conscripts moved from Lungchow to Nanning
                            3 conscripts moved from Szecheng to Nanning
                            3 conscripts moved from Woochow to Nanning
                            5 conscripts moved from Kweilin to Nanning
                            2 conscripts moved from Kweilin to Siangtan
                            2 trains moved from Changsha to Canton
                            4 trains moved from Wuhan to Changsha
                    
                        Place Units - Nationalist
                            1 conscript placed in Pinghsiang
                            1 conscript placed in Nanyang
                            3 conscripts placed in Changchih
                            2 conscripts and 1 infantry placed in Fancheng
                            3 conscripts placed in Wu Tang Mountains
                            3 conscripts placed in Ichang
                            3 conscripts placed in Changteh
                            3 conscripts placed in Tungting
                            3 conscripts placed in Chien-ning
                            3 conscripts placed in Chenchow
                            3 conscripts placed in Shiuchow
                            3 conscripts placed in Te-king
                            3 conscripts placed in West Kwangtung
                            3 conscripts placed in Lungchow
                            3 conscripts placed in Woochow
                            3 conscripts placed in Kweilin
                            3 conscripts placed in Szecheng
                            3 conscripts placed in Chih-Chiang
                            3 cavalrys placed in Siangtan
                            6 heavy_artillerys placed in Wuhan
                            2 armour and 2 heavy_artillerys placed in Changsha
                            3 armour and 3 heavy_artillerys placed in Canton
                            3 cavalrys placed in Tuyun
                            3 cavalrys placed in Chenyuan
                            3 cavalrys placed in Fengdu
                            3 cavalrys placed in Pa-chung
                            Turning on Edit Mode
                            EDIT: Removing units owned by Nationalist from Tungting: 5 cavalrys and 1 fighter
                            EDIT: Adding units owned by Nationalist to Wuhan: 5 cavalrys and 1 fighter
                            EDIT: Turning off Edit Mode
                    
                        Turn Complete - Nationalist
                            Nationalist collect 103 PUs; end with 103 PUs
                            Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 123 PUs
                            Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 143 PUs
                            Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 163 PUs
                            Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 173 PUs
                            Objective British At War With Axis: Nationalist met a national objective for an additional 40 PUs; end with 213 PUs
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • wirkeyW Offline
                      wirkey Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Manchukwo round 5

                      TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                      Game History

                      Round: 5
                      
                          Combat Move - Manchukwo
                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                              1 heavy_cavalry and 1 light_artillery moved from So-ping to Paoting
                              2 heavy_cavalrys moved from Paoting to Anyang
                              1 light_artillery and 2 light_infantrys moved from Chahar to Paoting
                              3 heavy_cavalrys and 2 light_infantrys moved from Mukden to Paoting
                              1 infantry moved from Mukden to Chengteh
                      
                          Purchase Units - Manchukwo
                              Manchukwo buy 1 heavy_cavalry, 1 light_artillery and 4 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Combat - Manchukwo
                              Battle in Anyang
                                  Manchukwo attack with 2 heavy_cavalrys
                                  Nationalist defend with 2 conscripts and 1 ruralproduction
                                      Manchukwo roll dice for 2 heavy_cavalrys in Anyang, round 2 : 0/1 hits, 0,67 expected hits
                                      Nationalist roll dice for 2 conscripts in Anyang, round 2 : 1/1 hits, 0,33 expected hits
                                      1 heavy_cavalry owned by the Manchukwo lost in Anyang
                                      Manchukwo roll dice for 1 heavy_cavalry in Anyang, round 3 : 0/1 hits, 0,33 expected hits
                                      Nationalist roll dice for 2 conscripts in Anyang, round 3 : 0/1 hits, 0,33 expected hits
                                      Manchukwo roll dice for 1 heavy_cavalry in Anyang, round 4 : 1/1 hits, 0,33 expected hits
                                      Nationalist roll dice for 2 conscripts in Anyang, round 4 : 0/1 hits, 0,33 expected hits
                                      1 conscript owned by the Nationalist lost in Anyang
                                      Manchukwo roll dice for 1 heavy_cavalry in Anyang, round 5 : 1/1 hits, 0,33 expected hits
                                      Nationalist roll dice for 1 conscript in Anyang, round 5 : 1/1 hits, 0,17 expected hits
                                      1 heavy_cavalry owned by the Manchukwo and 1 conscript owned by the Nationalist lost in Anyang
                                  Nationalist win with no units remaining. Battle score for attacker is -4
                                  Casualties for Manchukwo: 2 heavy_cavalrys
                                  Casualties for Nationalist: 2 conscripts
                      
                          Non Combat Move - Manchukwo
                      
                          Place Units - Manchukwo
                              1 heavy_cavalry, 1 light_artillery and 4 light_infantrys placed in Mukden
                      
                          Turn Complete - Manchukwo
                              Manchukwo collect 19 PUs; end with 19 PUs
                      

                      Combat Hit Differential Summary :

                      Manchukwo : 0,33
                      Nationalist : 0,83
                      

                      Savegame

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                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: Communist round 5

                        TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                        Game History

                        Round: 5
                        
                            Combat Move - Communist
                                1 propaganda moved from Kungchangfu to Hwanggang
                                      Communist take Hwanggang from Japanese
                                1 propaganda moved from Taiyuan to Chengang
                                1 propaganda moved from Taiyuan to Fen-chow
                                1 propaganda moved from Tsingyang to Ordos Plateau
                                2 propagandas moved from Taiyuan to So-ping
                                1 propaganda moved from Taiyuan to Tsingtai
                                1 conscript moved from Kuyuan to Ordos Plateau
                                2 conscripts, 1 heavy_artillery and 1 infantry moved from Kuyuan to Ordos Plateau
                                1 conscript moved from Yenan to Fen-chow
                                1 conscript moved from Taiyuan to Chengang
                                5 guerillas moved from Taiyuan to Chengang
                                5 conscripts moved from Yenan to Fen-chow
                                1 propaganda moved from Weinan to Tsingtai
                                1 conscript moved from Changchih to Tsingtai
                                5 guerillas moved from Taiyuan to Tsingtai
                                10 guerillas moved from Taiyuan to So-ping
                                1 conscript moved from Taiyuan to So-ping
                        
                            Purchase Units - Communist
                                Communist buy 1 armour, 14 conscripts, 1 heavy_artillery and 6 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Combat - Communist
                                Battle in Tsingtai
                                    Communist attack with 1 conscript, 5 guerillas and 2 propagandas
                                    Japanese defend with 1 elite, 1 heavy_artillery and 1 ruralproduction
                                    Communist win, taking Tsingtai from Japanese with 1 conscript and 5 guerillas remaining. Battle score for attacker is 5
                                    Casualties for Communist: 2 propagandas
                                    Casualties for Japanese: 1 elite and 1 heavy_artillery
                                Battle in Ordos Plateau
                                    Communist attack with 3 conscripts, 1 heavy_artillery, 1 infantry and 1 propaganda
                                    Manchukwo defend with 1 ruralproduction; Japanese defend with 1 infantry
                                    Communist win, taking Ordos Plateau from Manchukwo with 3 conscripts, 1 heavy_artillery and 1 infantry remaining. Battle score for attacker is 1
                                    Casualties for Communist: 1 propaganda
                                    Casualties for Japanese: 1 infantry
                                Battle in Fen-chow
                                    Communist attack with 6 conscripts and 1 propaganda
                                    Japanese defend with 1 infantry and 1 ruralproduction
                                    Communist win, taking Fen-chow from Japanese with 6 conscripts and 1 propaganda remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 infantry
                                Battle in So-ping
                                    Communist attack with 1 conscript, 10 guerillas and 2 propagandas
                                    Japanese defend with 1 elite, 2 light_artillerys and 1 ruralproduction
                                    Communist win, taking So-ping from Japanese with 1 conscript and 10 guerillas remaining. Battle score for attacker is 10
                                    Casualties for Communist: 2 propagandas
                                    Casualties for Japanese: 1 elite and 2 light_artillerys
                                Battle in Chengang
                                    Communist attack with 1 conscript, 5 guerillas and 1 propaganda
                                    Japanese defend with 1 infantry and 1 ruralproduction
                                    Communist win, taking Chengang from Japanese with 1 conscript, 5 guerillas and 1 propaganda remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 infantry
                        
                            Non Combat Move - Communist
                                1 conscript moved from Puchow to Anyang
                                5 conscripts moved from Puchow to Changchih
                                1 infantry moved from Yenan to Fen-chow
                                1 light_artillery moved from Yenan to Changchih
                                10 guerillas moved from So-ping to Changchih
                                5 guerillas moved from Chengang to Changchih
                                5 guerillas moved from Tsingtai to Changchih
                                1 aaGun moved from Taiyuan to Changchih
                                1 propaganda moved from Ankang to Taiyuan
                                1 propaganda moved from Hanchung to Taiyuan
                                1 armour and 1 heavy_artillery moved from Weinan to Changchih
                                1 armour and 1 heavy_artillery moved from Tsingyang to Fen-chow
                                2 infantry moved from Taiyuan to Changchih
                                2 conscripts moved from Changchih to Taiyuan
                        
                            Place Units - Communist
                                3 conscripts placed in Puchow
                                3 conscripts placed in Yenan
                                2 conscripts and 1 propaganda placed in Weinan
                                1 armour, 1 heavy_artillery and 1 propaganda placed in Kuyuan
                                2 conscripts placed in Tsingyang
                                2 conscripts placed in Ankang
                                2 conscripts placed in Hanchung
                                Turning on Edit Mode
                                EDIT: Removing units owned by Communist from Tsingyang: 2 conscripts
                                EDIT: Removing units owned by Communist from Hanchung: 2 conscripts
                                EDIT: Removing units owned by Communist from Ankang: 2 conscripts
                                EDIT: Adding units owned by Communist to Ordos Plateau: 3 conscripts
                                EDIT: Adding units owned by Communist to Fen-chow: 3 conscripts
                                EDIT: Turning off Edit Mode
                                1 propaganda placed in Hehsi Corridor
                                1 propaganda placed in Kungchangfu
                                1 propaganda placed in Hanchung
                                1 propaganda placed in Chiu-Chuan
                        
                            Turn Complete - Communist
                                Communist collect 40 PUs; end with 40 PUs
                                Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 45 PUs
                                Objective China-Soviet Highway: Communist met a national objective for an additional 5 PUs; end with 50 PUs
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • wirkeyW Offline
                          wirkey Lobby Moderators
                          last edited by

                          TripleA Turn Summary: Japanese round 5

                          TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                          Game History

                          Round: 5
                          
                              Place Units - Japanese
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                  2 elites and 3 infantry placed in Malaya-Singapore
                                  5 infantry placed in Hanoi
                                  8 infantry placed in Formosa
                                  4 infantry placed in Nanchang
                                  4 infantry placed in Peking
                                  4 infantry placed in Tsinan
                                  4 infantry placed in Shanghai
                                  2 infantry placed in Nanking
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Japanese from SZ 5 Sea of Japan: 3 transports
                                  EDIT: Adding units owned by Japanese to SZ 8 East China Sea: 3 transports
                                  EDIT: Turning off Edit Mode
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                          
                              Turn Complete - Japanese
                                  Japanese collect 115 PUs; end with 115 PUs
                                  Objective Japanese Indochinese Resources: Japanese met a national objective for an additional 10 PUs; end with 125 PUs
                                  Objective Axis Control Hong Kong: Japanese met a national objective for an additional 5 PUs; end with 130 PUs
                                  Objective Axis Control Malaya-Singapore: Japanese met a national objective for an additional 5 PUs; end with 135 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: British round 5

                            TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                            Game History

                            Round: 5
                            
                                Combat Move - British
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                    7 heavy_artillerys and 6 infantry moved from Kra to Bangkok
                                    1 fighter moved from Rangoon to Bangkok
                                    1 commando moved from Kra to Bangkok
                                    1 infantry moved from Rangoon to Taungoo
                                    1 armour and 1 commando moved from Rangoon to Taungoo
                                    1 light_artillery moved from Kra to Taungoo
                                    1 infantry moved from Te-king to Hong Kong
                            
                                Purchase Units - British
                                    British buy 2 armour, 1 factory, 2 fighters, 2 heavy_artillerys and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Combat - British
                                    Battle in Bangkok
                                        British attack with 1 commando, 1 fighter, 7 heavy_artillerys and 6 infantry
                                        Thailand defend with 1 heavy_artillery, 1 ruralproduction, 1 station and 12 thai_infantrys
                                            British roll dice for 1 commando, 1 fighter, 7 heavy_artillerys and 6 infantry in Bangkok, round 2 : 6/1 hits, 6.50 expected hits
                                            Thailand roll dice for 1 heavy_artillery and 12 thai_infantrys in Bangkok, round 2 : 4/1 hits, 4.33 expected hits
                                            6 thai_infantrys owned by the Thailand and 4 infantry owned by the British lost in Bangkok
                                            British roll dice for 1 commando, 1 fighter, 7 heavy_artillerys and 2 infantry in Bangkok, round 3 : 6/1 hits, 5.17 expected hits
                                            Thailand roll dice for 1 heavy_artillery and 6 thai_infantrys in Bangkok, round 3 : 3/1 hits, 2.33 expected hits
                                            6 thai_infantrys owned by the Thailand, 1 commando owned by the British and 2 infantry owned by the British lost in Bangkok
                                            British roll dice for 1 fighter and 7 heavy_artillerys in Bangkok, round 4 : 4/0 hits, 4.00 expected hits
                                            Thailand roll dice for 1 heavy_artillery in Bangkok, round 4 : 1/1 hits, 0.33 expected hits
                                            1 heavy_artillery owned by the Thailand and 1 heavy_artillery owned by the British lost in Bangkok
                                        British captures 20PUs while taking Thailand capital
                                        British win, taking Bangkok from Thailand with 1 fighter and 6 heavy_artillerys remaining. Battle score for attacker is 2
                                        Casualties for British: 1 commando, 1 heavy_artillery and 6 infantry
                                        Casualties for Thailand: 1 heavy_artillery and 12 thai_infantrys
                                    Battle in Taungoo
                                        British attack with 1 armour, 1 commando, 1 infantry and 1 light_artillery
                                        Thailand defend with 1 light_artillery and 1 thai_infantry
                                            British roll dice for 1 armour, 1 commando, 1 infantry and 1 light_artillery in Taungoo, round 2 : 1/1 hits, 1.50 expected hits
                                            Thailand roll dice for 1 light_artillery and 1 thai_infantry in Taungoo, round 2 : 0/1 hits, 0.67 expected hits
                                            1 thai_infantry owned by the Thailand lost in Taungoo
                                            British roll dice for 1 armour, 1 commando, 1 infantry and 1 light_artillery in Taungoo, round 3 : 1/1 hits, 1.50 expected hits
                                            Thailand roll dice for 1 light_artillery in Taungoo, round 3 : 0/1 hits, 0.33 expected hits
                                            1 light_artillery owned by the Thailand lost in Taungoo
                                        British win, taking Taungoo from Thailand with 1 armour, 1 commando, 1 infantry and 1 light_artillery remaining. Battle score for attacker is 7
                                        Casualties for Thailand: 1 light_artillery and 1 thai_infantry
                                    Battle in Hong Kong
                                        British attack with 1 infantry
                                        Japanese defend with 1 factory and 1 infantry
                                            British roll dice for 1 infantry in Hong Kong, round 2 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Hong Kong, round 2 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the British lost in Hong Kong
                                        Japanese win with 1 infantry remaining. Battle score for attacker is -3
                                        Casualties for British: 1 infantry
                            
                                Non Combat Move - British
                                    1 fighter moved from Bangkok to Rangoon
                                    1 armour and 1 heavy_artillery moved from Chittagong to Rangoon
                                    2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from SZ 22 Indian Ocean to SZ 19 Bay of Bengal
                                    1 train moved from Chittagong to Calcutta
                            
                                Place Units - British
                                    1 factory placed in Sittang
                                    1 heavy_artillery and 2 infantry placed in Rangoon
                                    2 armour, 1 heavy_artillery and 1 infantry placed in Chittagong
                                    2 fighters and 1 infantry placed in Calcutta
                            
                                Turn Complete - British
                                    British collect 40 PUs; end with 60 PUs
                                    Objective Control Rangoon: British met a national objective for an additional 5 PUs; end with 65 PUs
                                    Objective Control Mandalay: British met a national objective for an additional 5 PUs; end with 70 PUs
                                    Objective Control Sittang: British met a national objective for an additional 5 PUs; end with 75 PUs
                                    Objective At War With Axis: British met a national objective for an additional 40 PUs; end with 115 PUs
                            

                            Combat Hit Differential Summary :

                            British : -0.83
                            Thailand : 0.00
                            Japanese : 0.67
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            wirkeyW 1 Reply Last reply Reply Quote 0
                            • wirkeyW Offline
                              wirkey Lobby Moderators @redrum
                              last edited by

                              @redrum Nationals?

                              redrumR 2 Replies Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @wirkey
                                last edited by

                                @wirkey Yeah, ran out of time this morning. Gonna do it here in a bit.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                • redrumR Offline
                                  redrum Admin
                                  last edited by

                                  TripleA Turn Summary: Nationalist round 6

                                  TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                  Game History

                                  Round: 6
                                  
                                      Combat Move - Nationalist
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                          Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                          3 conscripts moved from Wu Tang Mountains to Nanyang
                                          3 cavalrys moved from Pa-chung to Nanyang
                                          3 conscripts moved from Changchih to So-ping
                                          14 infantry moved from Fancheng to Nanyang
                                          2 conscripts moved from Fancheng to Juning
                                          2 cavalrys moved from Wuhan to Juning
                                          3 conscripts moved from Tungting to Hwanggang
                                          1 conscript moved from Tungting to Hwanggang
                                          19 armour and 19 heavy_artillerys moved from Tungting to Nanyang
                                          8 light_artillerys moved from Tungting to Nanyang
                                          3 cavalrys moved from Tungting to Nanyang
                                          4 armour and 4 elites moved from Tungting to Nanyang
                                          3 armour and 3 heavy_artillerys moved from Wuhan to Nanyang
                                          3 cavalrys moved from Wuhan to Nanyang
                                          3 conscripts moved from Shiuchow to Kan
                                          1 fighter moved from Tungting to Hong Kong
                                          2 conscripts moved from West Kwangtung to Hong Kong
                                          1 conscript moved from Chien-ning to Kan
                                          2 conscripts moved from Chenchow to Kan
                                          1 conscript moved from Chenchow to Kan
                                          1 conscript moved from Chien-ning to Kan
                                          4 conscripts moved from Chien-ning to Pinghsiang
                                          1 conscript moved from Tungting to Pinghsiang
                                          12 conscripts moved from Tungting to Hwangshi
                                          1 fighter moved from Wuhan to Juning
                                  
                                      Purchase Units - Nationalist
                                          Nationalist buy 5 armour, 23 cavalrys, 40 conscripts, 5 heavy_artillerys and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Combat - Nationalist
                                          Battle in Hong Kong
                                              Nationalist attack with 2 conscripts and 1 fighter
                                              Japanese defend with 1 factory and 1 infantry
                                              Nationalist win, taking Hong Kong from Japanese with 1 conscript and 1 fighter remaining. Battle score for attacker is 1
                                              Casualties for Nationalist: 1 conscript
                                              Casualties for Japanese: 1 infantry
                                          Battle in Juning
                                              Nationalist attack with 2 cavalrys, 2 conscripts and 1 fighter
                                              Japanese defend with 1 armour, 1 heavy_artillery, 1 infantry and 1 ruralproduction
                                              Nationalist win, taking Juning from Japanese with 2 cavalrys and 1 fighter remaining. Battle score for attacker is 10
                                              Casualties for Nationalist: 2 conscripts
                                              Casualties for Japanese: 1 armour, 1 heavy_artillery and 1 infantry
                                          Battle in Hwanggang
                                              Nationalist attack with 4 conscripts
                                              Japanese defend with 1 infantry and 1 ruralproduction
                                              Nationalist win, taking Hwanggang from Japanese with 3 conscripts remaining. Battle score for attacker is 1
                                              Casualties for Nationalist: 1 conscript
                                              Casualties for Japanese: 1 infantry
                                          Battle in Hwangshi
                                              Nationalist attack with 12 conscripts
                                              Japanese defend with 2 heavy_artillerys and 1 ruralproduction
                                              Nationalist win, taking Hwangshi from Japanese with 12 conscripts remaining. Battle score for attacker is 10
                                              Casualties for Japanese: 2 heavy_artillerys
                                          Battle in Kan
                                              Nationalist attack with 8 conscripts
                                              Japanese defend with 4 heavy_artillerys and 1 ruralproduction
                                              Nationalist win, taking Kan from Japanese with 5 conscripts remaining. Battle score for attacker is 14
                                              Casualties for Nationalist: 3 conscripts
                                              Casualties for Japanese: 4 heavy_artillerys
                                          Battle in Pinghsiang
                                              Nationalist attack with 5 conscripts
                                              Japanese defend with 2 elites and 1 ruralproduction
                                              Nationalist win, taking Pinghsiang from Japanese with 3 conscripts remaining. Battle score for attacker is 4
                                              Casualties for Nationalist: 2 conscripts
                                              Casualties for Japanese: 2 elites
                                          Battle in Nanyang
                                              Nationalist attack with 26 armour, 9 cavalrys, 3 conscripts, 4 elites, 22 heavy_artillerys, 14 infantry and 8 light_artillerys
                                              Japanese defend with 7 armour, 3 elites, 8 heavy_artillerys, 4 light_armours, 24 light_artillerys, 6 mobile_infantrys and 1 ruralproduction
                                              Nationalist win, taking Nanyang from Japanese with 26 armour, 4 elites, 22 heavy_artillerys, 2 infantry and 8 light_artillerys remaining. Battle score for attacker is 185
                                              Casualties for Nationalist: 9 cavalrys, 3 conscripts and 12 infantry
                                              Casualties for Japanese: 7 armour, 3 elites, 8 heavy_artillerys, 4 light_armours, 24 light_artillerys and 6 mobile_infantrys
                                          Battle in So-ping
                                              Nationalist attack with 3 conscripts
                                              Japanese defend with 1 infantry and 1 ruralproduction
                                              Nationalist win, taking So-ping from Japanese with 3 conscripts remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 infantry
                                  
                                      Non Combat Move - Nationalist
                                          26 conscripts, 26 elites and 1 infantry moved from Tungting to Hwangshi
                                          2 armour and 2 heavy_artillerys moved from Changsha to Tungting
                                          3 armour and 3 heavy_artillerys moved from Canton to Siangtan
                                          1 aaGun moved from Wuhan to Hwangshi
                                          1 aaGun and 1 train moved from Canton to Wuhan
                                          2 trains moved from Canton to Changsha
                                          1 fighter moved from Hong Kong to Siangtan
                                          1 fighter moved from Juning to Tungting
                                          3 conscripts moved from Ichang to Hwangshi
                                          6 heavy_artillerys moved from Wuhan to Hwangshi
                                          3 conscripts moved from Changteh to Hwangshi
                                          3 cavalrys moved from Siangtan to Tungting
                                          1 conscript moved from West Kwangtung to Te-king
                                          3 conscripts moved from Woochow to Te-king
                                          3 conscripts moved from Kweilin to Te-king
                                          2 conscripts moved from Siangtan to Te-king
                                          19 conscripts moved from Nanning to Kweilin
                                          3 conscripts moved from Szecheng to Kweilin
                                          3 conscripts moved from Lungchow to Kweilin
                                          3 cavalrys moved from Fengdu to Tungting
                                          3 cavalrys moved from Chenyuan to Tungting
                                          3 cavalrys moved from Tuyun to Tungting
                                          3 conscripts moved from Chih-Chiang to Chien-ning
                                          1 train moved from Changsha to Kunming
                                          2 trains moved from Wuhan to Changsha
                                  
                                      Place Units - Nationalist
                                          3 conscripts placed in Changchih
                                          2 infantry placed in Puel
                                          1 conscript placed in Momein
                                          Nationalist undo move 3.
                                          1 infantry placed in Momein
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Nationalist from Momein: 1 infantry
                                          EDIT: Adding units owned by Nationalist to Puel: 1 infantry
                                          EDIT: Turning off Edit Mode
                                          3 conscripts placed in Mengtsi
                                          3 conscripts placed in Poseh
                                          3 conscripts placed in Lungchow
                                          3 conscripts placed in Woochow
                                          3 conscripts placed in West Kwangtung
                                          1 conscript placed in Canton
                                          1 conscript placed in Shiuchow
                                          3 conscripts placed in Fancheng
                                          3 conscripts placed in Tungting
                                          3 conscripts placed in Chien-ning
                                          3 conscripts placed in Chenchow
                                          3 conscripts placed in Te-king
                                          3 conscripts placed in Kweilin
                                          1 cavalry and 2 conscripts placed in Changteh
                                          3 cavalrys placed in Wu Tang Mountains
                                          3 cavalrys placed in Ichang
                                          3 cavalrys placed in Chih-Chiang
                                          3 cavalrys placed in Szecheng
                                          3 cavalrys placed in Tuyun
                                          3 cavalrys placed in Hsingi
                                          3 cavalrys placed in Luchow
                                          1 cavalry placed in Bichieh
                                          2 armour and 2 heavy_artillerys placed in Changsha
                                          3 armour and 3 heavy_artillerys placed in Wuhan
                                  
                                      Turn Complete - Nationalist
                                          Nationalist collect 103 PUs; end with 103 PUs
                                          Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 123 PUs
                                          Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 143 PUs
                                          Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 163 PUs
                                          Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 173 PUs
                                          Objective British At War With Axis: Nationalist met a national objective for an additional 40 PUs; end with 213 PUs
                                  

                                  Savegame

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @wirkey
                                    last edited by

                                    @wirkey I feel the tide is beginning turn with the Nationalist's first major victory at Nanyang!

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                    • wirkeyW Offline
                                      wirkey Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: Manchukwo round 6

                                      TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                      Game History

                                      Round: 6
                                      
                                          Combat Move - Manchukwo
                                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                              1 light_artillery and 2 light_infantrys moved from Paoting to So-ping
                                              1 light_infantry moved from Paoting to So-ping
                                              1 infantry moved from Chengteh to Paoting
                                              1 heavy_cavalry, 1 light_artillery and 4 light_infantrys moved from Mukden to Paoting
                                      
                                          Purchase Units - Manchukwo
                                              Manchukwo buy 1 heavy_cavalry, 1 light_artillery and 5 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Combat - Manchukwo
                                              Battle in So-ping
                                                  Manchukwo attack with 1 light_artillery and 3 light_infantrys
                                                  Nationalist defend with 3 conscripts and 1 ruralproduction
                                                      Manchukwo roll dice for 1 light_artillery and 3 light_infantrys in So-ping, round 2 : 1/1 hits, 0,83 expected hits
                                                      Nationalist roll dice for 3 conscripts in So-ping, round 2 : 1/1 hits, 0,50 expected hits
                                                      1 light_infantry owned by the Manchukwo and 1 conscript owned by the Nationalist lost in So-ping
                                                      Manchukwo roll dice for 1 light_artillery and 2 light_infantrys in So-ping, round 3 : 0/1 hits, 0,67 expected hits
                                                      Nationalist roll dice for 2 conscripts in So-ping, round 3 : 0/1 hits, 0,33 expected hits
                                                      Manchukwo roll dice for 1 light_artillery and 2 light_infantrys in So-ping, round 4 : 1/1 hits, 0,67 expected hits
                                                      Nationalist roll dice for 2 conscripts in So-ping, round 4 : 0/1 hits, 0,33 expected hits
                                                      1 conscript owned by the Nationalist lost in So-ping
                                                      Manchukwo roll dice for 1 light_artillery and 2 light_infantrys in So-ping, round 5 : 1/1 hits, 0,67 expected hits
                                                      Nationalist roll dice for 1 conscript in So-ping, round 5 : 0/1 hits, 0,17 expected hits
                                                      1 conscript owned by the Nationalist lost in So-ping
                                                  Manchukwo win, taking So-ping from Nationalist with 1 light_artillery and 2 light_infantrys remaining. Battle score for attacker is 4
                                                  Casualties for Manchukwo: 1 light_infantry
                                                  Casualties for Nationalist: 3 conscripts
                                      
                                          Non Combat Move - Manchukwo
                                      
                                          Place Units - Manchukwo
                                              1 heavy_cavalry and 5 light_infantrys placed in Mukden
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Manchukwo to Shanhaiguan: 1 factory
                                              1 light_artillery placed in Shanhaiguan
                                              EDIT: Removing units owned by Manchukwo from Shanhaiguan: 1 factory and 1 light_artillery
                                              EDIT: Adding units owned by Manchukwo to Mukden: 1 light_artillery
                                              EDIT: Removing units owned by Manchukwo from Mukden: 2 light_infantrys
                                              EDIT: Adding units owned by Manchukwo to Mukden: 1 heavy_cavalry
                                              EDIT: Turning off Edit Mode
                                      
                                          Turn Complete - Manchukwo
                                              Manchukwo collect 17 PUs; end with 17 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Manchukwo : 0,17
                                      Nationalist : -0,33
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin
                                        last edited by

                                        TripleA Turn Summary: Communist round 6

                                        TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                        Game History

                                        Round: 6
                                        
                                            Combat Move - Communist
                                                4 conscripts moved from Ordos Plateau to North Suiyuan
                                                12 guerillas moved from Changchih to Luoyang
                                                1 propaganda moved from Hanchung to Luoyang
                                                1 propaganda moved from Chiu-Chuan to Luoyang
                                                1 propaganda moved from Chiu-Chuan to Luoyang
                                                1 propaganda moved from Hehsi Corridor to Luoyang
                                                1 propaganda moved from Kuyuan to Luoyang
                                                2 guerillas moved from Changchih to Anyang
                                                2 guerillas moved from Changchih to Tsingtai
                                                2 guerillas moved from Changchih to Chengang
                                                2 guerillas moved from Changchih to So-ping
                                                1 propaganda moved from Taiyuan to So-ping
                                                1 propaganda moved from Taiyuan to Chengang
                                                1 propaganda moved from Taiyuan to Tsingtai
                                                1 propaganda moved from Fen-chow to Anyang
                                                2 conscripts moved from Ordos Plateau to So-ping
                                                2 conscripts moved from Fen-chow to So-ping
                                                4 conscripts moved from Taiyuan to Chengang
                                                3 conscripts moved from Changchih to Tsingtai
                                                3 conscripts moved from Puchow to Anyang
                                                1 propaganda moved from Kungchangfu to Puel
                                                1 propaganda moved from Weinan to Puel
                                        
                                            Purchase Units - Communist
                                                Communist buy 1 armour, 12 conscripts, 1 guerilla, 1 heavy_artillery and 8 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Combat - Communist
                                                Battle in Luoyang
                                                    Communist attack with 12 guerillas and 5 propagandas
                                                    Japanese defend with 1 elite, 5 heavy_artillerys and 1 ruralproduction
                                                    Communist win, taking Luoyang from Japanese with 12 guerillas and 1 propaganda remaining. Battle score for attacker is 21
                                                    Casualties for Communist: 4 propagandas
                                                    Casualties for Japanese: 1 elite and 5 heavy_artillerys
                                                Battle in Tsingtai
                                                    Communist attack with 3 conscripts, 2 guerillas and 1 propaganda
                                                    Japanese defend with 2 infantry and 1 ruralproduction
                                                    Communist win, taking Tsingtai from Japanese with 3 conscripts and 2 guerillas remaining. Battle score for attacker is 4
                                                    Casualties for Japanese: 2 infantry
                                                    Casualties for Communist: 1 propaganda
                                                Battle in North Suiyuan
                                                    Communist attack with 4 conscripts
                                                    Manchukwo defend with 1 ruralproduction; Japanese defend with 1 infantry
                                                    Communist win, taking North Suiyuan from Manchukwo with 4 conscripts remaining. Battle score for attacker is 3
                                                    Casualties for Japanese: 1 infantry
                                                Battle in So-ping
                                                    Communist attack with 4 conscripts, 2 guerillas and 1 propaganda
                                                    Manchukwo defend with 1 light_artillery and 2 light_infantrys; Japanese defend with 1 ruralproduction
                                                    Communist win, taking So-ping from Japanese with 3 conscripts and 2 guerillas remaining. Battle score for attacker is 5
                                                    Casualties for Communist: 1 conscript and 1 propaganda
                                                    Casualties for Manchukwo: 1 light_artillery and 2 light_infantrys
                                                Battle in Anyang
                                                    Communist attack with 3 conscripts, 2 guerillas and 1 propaganda
                                                    Japanese defend with 2 infantry and 1 ruralproduction
                                                    Communist win, taking Anyang from Japanese with 3 conscripts and 2 guerillas remaining. Battle score for attacker is 4
                                                    Casualties for Communist: 1 propaganda
                                                    Casualties for Japanese: 2 infantry
                                                Battle in Chengang
                                                    Communist attack with 4 conscripts, 2 guerillas and 1 propaganda
                                                    Japanese defend with 3 infantry and 1 ruralproduction
                                                    Communist win, taking Chengang from Japanese with 4 conscripts and 2 guerillas remaining. Battle score for attacker is 7
                                                    Casualties for Communist: 1 propaganda
                                                    Casualties for Japanese: 3 infantry
                                        
                                            Non Combat Move - Communist
                                                12 guerillas moved from Luoyang to Nanyang
                                                1 armour and 1 heavy_artillery moved from Changchih to Taiyuan
                                                1 armour and 1 heavy_artillery moved from Fen-chow to Taiyuan
                                                1 light_artillery moved from Changchih to Taiyuan
                                                2 guerillas moved from So-ping to Taiyuan
                                                2 guerillas moved from Chengang to Taiyuan
                                                2 guerillas moved from Tsingtai to Changchih
                                                2 guerillas moved from Anyang to Changchih
                                                3 conscripts moved from Fen-chow to Taiyuan
                                                1 infantry moved from Taiyuan to Changchih
                                                4 conscripts and 1 infantry moved from Fen-chow to Changchih
                                                2 conscripts moved from Weinan to Puchow
                                                3 conscripts moved from Yenan to Fen-chow
                                                1 armour and 1 heavy_artillery moved from Kuyuan to Fen-chow
                                        
                                            Place Units - Communist
                                                3 conscripts placed in Fen-chow
                                                3 conscripts placed in Ordos Plateau
                                                3 conscripts placed in Chiu-Chuan
                                                3 conscripts placed in Hehsi Corridor
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Communist from Hehsi Corridor: 3 conscripts
                                                EDIT: Adding units owned by Communist to Luoyang: 3 conscripts
                                                EDIT: Removing units owned by Communist from Chiu-Chuan: 3 conscripts
                                                EDIT: Adding units owned by Communist to Anyang: 3 conscripts
                                                EDIT: Turning off Edit Mode
                                                1 armour, 1 guerilla and 1 heavy_artillery placed in Puchow
                                                1 propaganda placed in Yenan
                                                1 propaganda placed in Kuyuan
                                                1 propaganda placed in Tsingyang
                                                1 propaganda placed in Weinan
                                                1 propaganda placed in Ankang
                                                1 propaganda placed in Hanchung
                                                1 propaganda placed in Kungchangfu
                                                1 propaganda placed in Kungchangfu
                                        
                                            Turn Complete - Communist
                                                Communist collect 42 PUs; end with 42 PUs
                                                Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 47 PUs
                                                Objective China-Soviet Highway: Communist met a national objective for an additional 5 PUs; end with 52 PUs
                                        

                                        Savegame

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                        • wirkeyW Offline
                                          wirkey Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Japanese round 6

                                          TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                          Game History

                                          Round: 6
                                          
                                              Place Units - Japanese
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                                  Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                                  4 infantry placed in Peking
                                                  4 infantry placed in Tsinan
                                                  4 infantry placed in Nanking
                                                  4 infantry placed in Shanghai
                                                  4 infantry placed in Nanchang
                                                  5 infantry placed in Hanoi
                                                  5 infantry placed in Malaya-Singapore
                                                  8 infantry placed in Formosa
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Japanese from SZ 8 East China Sea: 3 transports
                                                  EDIT: Adding units owned by Japanese to SZ 10 South China Sea: 3 transports
                                                  EDIT: Turning off Edit Mode
                                                  4 infantry placed in Port Arthur
                                                  3 infantry placed in Tsingtao
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Japanese from Peking: 1 train
                                                  EDIT: Adding units owned by Japanese to Tsingtao: 1 train
                                                  EDIT: Turning off Edit Mode
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                                                  Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 122 PUs; end with 122 PUs
                                                  Objective Japanese Indochinese Resources: Japanese met a national objective for an additional 10 PUs; end with 132 PUs
                                                  Objective Axis Control Hong Kong: Japanese met a national objective for an additional 5 PUs; end with 137 PUs
                                                  Objective Axis Control Malaya-Singapore: Japanese met a national objective for an additional 5 PUs; end with 142 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            TripleA Turn Summary: British round 6

                                            TripleA Turn Summary for game: Red Sun Over China, version: 3.0

                                            Game History

                                            Round: 6
                                            
                                                Combat Move - British
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                                    Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                                    1 armour moved from Taungoo to Kra
                                                    1 armour and 2 heavy_artillerys moved from Rangoon to Kra
                                                    1 infantry and 1 light_artillery moved from Taungoo to Kentung
                                                    1 commando moved from Taungoo to Chiang Mai
                                                    2 infantry moved from Rangoon to Kra
                                                    1 fighter moved from Calcutta to Kra
                                                    1 fighter moved from Calcutta to Chiang Mai
                                                    1 fighter moved from Rangoon to Kentung
                                            
                                                Purchase Units - British
                                                    British buy 1 bomber, 3 commandos, 1 factory, 1 heavy_artillery, 8 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Combat - British
                                                    Battle in Chiang Mai
                                                        British attack with 1 commando and 1 fighter
                                                        Thailand defend with 1 ruralproduction and 1 thai_infantry
                                                        British win with 1 fighter remaining. Battle score for attacker is -2
                                                        Casualties for British: 1 commando
                                                        Casualties for Thailand: 1 thai_infantry
                                                    Battle in Kra
                                                        British attack with 2 armour, 1 fighter, 2 heavy_artillerys and 2 infantry
                                                        Thailand defend with 1 ruralproduction and 1 thai_infantry; Japanese defend with 5 infantry
                                                        2 armour owned by the British and 2 heavy_artillerys owned by the British retreated to Rangoon
                                                        Thailand win with 3 infantry remaining. Battle score for attacker is 2
                                                        Casualties for British: 2 infantry
                                                        Casualties for Japanese: 2 infantry
                                                        Casualties for Thailand: 1 thai_infantry
                                                    Battle in Kentung
                                                        British attack with 1 fighter, 1 infantry and 1 light_artillery
                                                        Thailand defend with 1 thai_infantry
                                                        British win, taking Kentung from Thailand with 1 fighter, 1 infantry and 1 light_artillery remaining. Battle score for attacker is 2
                                                        Casualties for Thailand: 1 thai_infantry
                                            
                                                Non Combat Move - British
                                                    1 fighter moved from Chiang Mai to Rangoon
                                                    1 fighter moved from Kentung to Rangoon
                                                    1 fighter moved from Kra to Rangoon
                                                    2 armour, 1 heavy_artillery and 1 infantry moved from Chittagong to Rangoon
                                                    1 infantry and 1 train moved from Calcutta to Chittagong
                                                    1 train moved from Chittagong to Calcutta
                                            
                                                Place Units - British
                                                    1 factory placed in Mandalay
                                                    3 commandos placed in Sittang
                                                    1 heavy_artillery and 2 infantry placed in Rangoon
                                                    1 bomber and 3 infantry placed in Chittagong
                                                    3 infantry placed in Calcutta
                                                    3 transports placed in SZ 19 Bay of Bengal
                                            
                                                Turn Complete - British
                                                    British collect 39 PUs; end with 39 PUs
                                                    Objective Control Rangoon: British met a national objective for an additional 5 PUs; end with 44 PUs
                                                    Objective Control Mandalay: British met a national objective for an additional 5 PUs; end with 49 PUs
                                                    Objective Control Sittang: British met a national objective for an additional 5 PUs; end with 54 PUs
                                                    Objective At War With Axis: British met a national objective for an additional 40 PUs; end with 94 PUs
                                            

                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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