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    isRocket - Resolved -

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    • Mahks
      Mahks last edited by Mahks

      POS2 says: 'allows this unit to become a rocket ...'

      But what does that do?
      Does it turn on other settings like isAA does?

      redrum General_Zod 2 Replies Last reply Reply Quote 0
      • redrum
        redrum Admin @Mahks last edited by

        @mahks No, rockets are essentially a special form of 'bombing'. Here is the description from Global 1940 second edition which uses rockets:
        Your air bases can now launch rockets. During the Strategic and Tactical Bombing Raids step of your Conduct Combat phase each turn, each of your operative air bases can make a single rocket attack against an enemy industrial complex, air base, or naval base within 4 spaces of it. This attack does one die roll of damage to that facility. Rockets may not be fired over neutral territories.

        In this case, air bases have "isRocket" and when the Rockets technology is researched, they can then be used for bombing facilities within 4 spaces of them.

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        • General_Zod
          General_Zod Moderators @Mahks last edited by General_Zod

          @mahks

          Rockets have a set of options available specific to isRocket as well. Part of techAbilityAttachment's.

          rocketDiceNumber
          rocketDistance
          rocketNumberPerTerritory

          There are properties associated with rockets and SBR in production and damage related unitAttachment's as well. Also some in propertyList.

          Essentially they are SBR units.

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