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    willNotFireIfPresent - Resolved -

    Scheduled Pinned Locked Moved XML Options Browser
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    • MahksM Offline
      Mahks
      last edited by Mahks

      willNotFireIfPresent

      POS2 seems to indicate this only applies to isAA.

      • Can anyone confirm?
      • What would be an example of a suppression unit?
      General_ZodG 1 Reply Last reply Reply Quote 0
      • General_ZodG Offline
        General_Zod @Mahks
        last edited by

        @mahks

        Yes this is a "first strike" attribute. I don't recall a existing example atm, but I can give a hypothetical example.

        The antitank unit (first strike) will not use the first strike if a enemy fortification is present.

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          @Mahks Here is the POS2 XML:

          willNotFireIfPresent				values: a list of unit types for which if they are present in the battle, this aa gun will not fire.
          

          So yeah this only affects isAA type attacks.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0

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