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    TWW 2.7.7.2 - Ghostronin (axis) vs. Gully (allies)

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    • G Offline
      Gully
      last edited by

      0_1522014978446_bri11_edited.tsvg

      Hmm. Turns out my American fleet can not survive on sz127, which was the plan. Let's just be a bit less bold on that.

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        Are you still there? It's almost been two weeks. Yes we had an extra-long holiday weekend, but that is long.

        ghostroninG 1 Reply Last reply Reply Quote 0
        • ghostroninG Offline
          ghostronin @Gully
          last edited by

          @gully I apologize for my tardiness and ~2 week TAT. Real life has been very busy and I expect it to continue to be so at least thru May.

          1 Reply Last reply Reply Quote 0
          • ghostroninG Offline
            ghostronin
            last edited by

            TripleA Turn Summary: Italy round 11

            TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

            Game History

            Round: 11
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                    Italy removing all Technology Tokens after successful research.
                    Italy discover AdvancedAntiAircraft
            
                Combat Move - Italy
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    1 italianInfantry moved from Tripolitania to Algeria
                          VichyFrance take Algeria from ExiledAllies
            
                Combat - Italy
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                    Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    3 italianArtillerys and 2 italianInfantrys moved from Tripolitania to Southern Algeria
                    1 italianMobileArtillery and 4 italianTanks moved from Cyrenaica to Southern Algeria
                    1 italianInfantry and 1 italianMech.Infantry moved from Cyrenaica to Southern Algeria
                    1 italianBattleship, 1 italianCarrier, 1 italianCruiser, 3 italianDestroyers, 2 italianNavalFighters, 2 italianSubmarines and 3 italianTransports moved from 48 Sea Zone to 46 Sea Zone
                    2 italianArtillerys moved from Northern Italy to Rome
                    3 italianInfantrys moved from Rome to Southern Italy
                    1 Material and 1 italianAirTransport moved from Rome to Tripolitania
                    7 italianArtillerys, 8 italianCombatEngineers, 12 italianInfantrys and 3 italianMarines moved from Tobruk to Cyrenaica
                    1 Truck moved from Cyrenaica to Tobruk
                    1 Truck and 1 italianAntiAirGun moved from Tobruk to Cyrenaica
                    1 italianAntiTankGun moved from Tobruk to Cyrenaica
                    3 italianFighters and 1 italianTacticalBomber moved from Cyrenaica to Sardinia
                    1 italianAirTransport moved from Tripolitania to Cyrenaica
                    1 Truck and 1 italianAntiAirGun moved from Western France to Northern Italy
                    1 Truck moved from Northern Italy to Poland
            
                Purchase Units - Italy
                    Italy buy 3 italianAlpineInfantrys, 1 italianArtillery, 1 italianBarracks and 2 italianTransports; Remaining resources: 1 PUs; 0 techTokens; 
            
                Place Units - Italy
                    Units in Tripolitania being upgraded or consumed: 2 Materials
                    1 italianBarracks placed in Tripolitania
                    3 italianAlpineInfantrys placed in Rome
                    1 italianArtillery placed in Northern Italy
                    2 italianTransports placed in 46 Sea Zone
                    Turning on Edit Mode
                    EDIT: Changing PUs for Italy from 1 to 0
                    EDIT: Removing units owned by Italy from Rome: 1 Material
                    EDIT: Adding units owned by Italy to Rome: 1 italianEntrenchment
                    EDIT: Turning off Edit Mode
            
                Activate Technology - Italy
                    Italy activating AdvancedAntiAircraft
                    Trigger italianAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to italianFighter
                    Trigger italianAdvAA1: Setting defense to 2 for unitAttachment attached to italianAntiAirGun
                    Trigger italianAdvAA1: Setting attackAA to 4 for unitAttachment attached to italianAntiAirGun
                    Italy giving technology to Germany: AdvancedAntiAircraft
            
                Turn Complete - Italy
                    Italy collect 27 PUs; end with 27 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 30 PUs
                    Units generate 6 techTokens; Italy end with 6 techTokens
            

            Savegame

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            • G Offline
              Gully
              last edited by

              Its okay. Reallife is more important than any computer game.
              Yay there's italy 🙂

              wirkeyW 1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Lobby Moderators @Gully
                last edited by

                @gully said in TWW 2.7.7.2 - Ghostronin (axis) vs. Gully (allies):

                Its okay. Reallife is more important than any computer game.

                How can you say that? Didn't someone famous once said: "To you computer gaming is a matter of death and life. I can assure that it's way more important than that."

                1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully
                  last edited by

                  Game History

                  Round: 11
                  
                      Research Technology - Usa
                          Turning on Edit Mode
                          EDIT: Removing units owned by Britain from 127 Sea Zone: 1 britishCarrier, 1 britishDestroyer and 2 britishNavalFighters
                          EDIT: Adding units owned by Britain to 129 Sea Zone: 1 britishCarrier, 1 britishDestroyer and 2 britishNavalFighters
                          EDIT: Turning off Edit Mode
                          Usa spend 0 on tech rolls
                          Usa removing all Technology Tokens after successful research.
                          Usa discover AdvancedDestroyers
                  
                      Combat Move - Usa
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          2 americanDestroyers moved from 147 Sea Zone to 93 Sea Zone
                          1 americanCombatEngineer and 5 americanInfantrys moved from Wake Island to 124 Sea Zone
                          1 americanCombatEngineer, 2 americanCruisers, 5 americanInfantrys and 3 americanTransports moved from 124 Sea Zone to 130 Sea Zone
                          1 americanCombatEngineer and 5 americanInfantrys moved from 130 Sea Zone to Palau Island
                          1 americanNavalFighter moved from Northwestern Australia to 93 Sea Zone
                          1 americanNavalFighter moved from 147 Sea Zone to 95 Sea Zone
                          1 americanAdvancedNavalFighter moved from 124 Sea Zone to 95 Sea Zone
                          1 americanNavalFighter moved from 147 Sea Zone to 96 Sea Zone
                          1 americanAdvancedNavalFighter moved from 124 Sea Zone to 96 Sea Zone
                          1 americanNavalFighter moved from 147 Sea Zone to 93 Sea Zone
                          3 americanNavalFighters moved from 124 Sea Zone to 93 Sea Zone
                  
                      Combat - Usa
                          Battle in 96 Sea Zone
                              Usa attack with 1 americanAdvancedNavalFighter and 1 americanNavalFighter
                              Japan defend with 1 japaneseDestroyer
                              Usa win with 1 americanAdvancedNavalFighter remaining. Battle score for attacker is -3
                              Casualties for Usa: 1 americanNavalFighter
                              Casualties for Japan: 1 japaneseDestroyer
                          Battle in 95 Sea Zone
                              Usa attack with 1 americanAdvancedNavalFighter and 1 americanNavalFighter
                              Japan defend with 1 japaneseDestroyer
                              Usa win with 1 americanAdvancedNavalFighter and 1 americanNavalFighter remaining. Battle score for attacker is 8
                              Casualties for Japan: 1 japaneseDestroyer
                          Battle in 93 Sea Zone
                              Usa attack with 2 americanDestroyers and 5 americanNavalFighters
                              Japan defend with 1 japaneseDestroyer and 2 japaneseSubmarines
                              Usa win with 2 americanDestroyers and 5 americanNavalFighters remaining. Battle score for attacker is 22
                              Casualties for Japan: 1 japaneseDestroyer and 2 japaneseSubmarines
                          Battle in Palau Island
                              Usa attack with 1 americanCombatEngineer and 5 americanInfantrys
                              Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                              Some non-combat units are destroyed: 
                              Usa win, taking Palau Island from Japan with 1 americanCombatEngineer and 4 americanInfantrys remaining. Battle score for attacker is 4
                              Casualties for Usa: 1 americanInfantry
                              Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          2 americanCarriers and 2 britishNavalFighters moved from 147 Sea Zone to 129 Sea Zone
                          1 americanNavalFighter moved from 95 Sea Zone to 129 Sea Zone
                          3 americanNavalFighters moved from 93 Sea Zone to 129 Sea Zone
                          1 americanCarrier moved from 124 Sea Zone to 115 Sea Zone
                          3 americanNavalFighters moved from Chicago to 115 Sea Zone
                          1 americanNavalFighter moved from Chicago to Labrador
                          3 americanCarriers, 7 americanDestroyers and 17 americanSubmarines moved from 124 Sea Zone to 130 Sea Zone
                          2 americanNavalFighters moved from 93 Sea Zone to 130 Sea Zone
                          EDIT: 1 americanAdvancedNavalFighter moved from 95 Sea Zone to 130 Sea Zone
                          1 americanAdvancedNavalFighter moved from 96 Sea Zone to 130 Sea Zone
                          1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                          1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                          1 americanNavalFighter moved from 124 Sea Zone to 130 Sea Zone
                          1 americanTransport moved from 147 Sea Zone to 129 Sea Zone
                          1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                          1 americanInfantry moved from Southwestern Algeria to Morrocco
                          1 americanInfantry and 1 americanMarine moved from Morrocco to 42 Sea Zone
                          1 americanInfantry and 1 americanMarine moved from 42 Sea Zone to Gibraltar
                          1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                          1 Truck moved from Azores to 39 Sea Zone
                          1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                          1 Truck moved from 30 Sea Zone to Washington
                          1 americanTransport moved from 61 Sea Zone to 42 Sea Zone
                          1 americanHeavyStrategicBomber moved from Copenhagen to 26 Sea Zone
                          1 americanHeavyStrategicBomber moved from 26 Sea Zone to Copenhagen
                          1 Material and 1 Truck moved from Washington to Southwestern US
                  
                      Purchase Units - Usa
                          Usa buy 1 americanCombatEngineer, 2 americanCruisers, 2 americanDestroyers, 2 americanInfantrys and 2 americanNavalFighters; Remaining resources: 0 techTokens; 0 PUs; 
                  
                      Place Units - Usa
                          1 americanCombatEngineer and 1 americanInfantry placed in San Francisco
                          1 americanInfantry placed in Washington
                          2 americanNavalFighters placed in Chicago
                          2 americanCruisers placed in 156 Sea Zone
                          2 americanDestroyers placed in 115 Sea Zone
                  
                      Activate Technology - Usa
                          Usa activating AdvancedDestroyers
                  
                      Turn Complete - Usa
                          Usa collect 72 PUs; end with 72 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                          Units generate 9 techTokens; Usa end with 9 techTokens
                  

                  0_1523305747195_us11 fertig.tsvg

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                  • ghostroninG Offline
                    ghostronin
                    last edited by

                    TripleA Turn Summary: Finland round 12

                    TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                    Game History

                    Round: 12
                    
                        Reconnaissance Missions - Finland
                            Finland collect 0 PUs; end with 10 PUs
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 14 PUs
                    
                        Research Technology - Germany
                            Trigger germanaTSPA: Germany gains access to SelfPropelledArtillery
                            Trigger germanaTIM: Germany gains access to ImprovedMechanization
                            Germany spend 0 on tech rolls
                                Germany rolls :  1/1 hits
                            Germany removing all Technology Tokens after successful research.
                            Germany discover SelfPropelledArtillery
                    
                        Combat Move - Germany
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            1 germanInfantry moved from Lativa Estonia to Leningrad
                            1 germanArtillery and 1 germanInfantry moved from Eastern Finland to Western Karelia
                            2 germanStrategicBombers moved from Northern France to Scotland
                            1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                  Germany take Eastern Ukraine from Russia
                            1 germanAirTransport and 1 germanParatrooper moved from Berlin to Copenhagen
                            2 germanMarines moved from Northern Germany to 27 Sea Zone
                            4 germanInfantrys moved from Northern Germany to 27 Sea Zone
                            4 germanInfantrys and 2 germanMarines moved from 27 Sea Zone to Copenhagen
                            3 germanFighters moved from Northern Germany to Copenhagen
                            1 germanAdvancedNavalFighter and 2 germanNavalFighters moved from Northern Germany to Copenhagen
                            1 germanAirTransport and 1 germanParatrooper moved from Eastern Germany to Copenhagen
                            2 germanTacticalBombers moved from Poland to Copenhagen
                            2 germanAdvancedNavalFighters moved from Eastern Germany to Copenhagen
                            1 germanInfantry moved from Eastern Finland to Leningrad
                            1 germanFighter moved from Eastern Finland to Western Karelia
                            3 germanFighters moved from Poland to Copenhagen
                            1 germanFighter moved from Poland to Copenhagen
                            1 germanFighter moved from Eastern Poland to Leningrad
                            1 germanFighter moved from Romania to Leningrad
                    
                        Combat - Germany
                            Strategic bombing raid in Scotland
                                Bombing raid in Scotland rolls: 6,3 and causes: 9 damage to unit: britishDocks
                                Bombing raid in Scotland causes 9 damage total. 
                            Battle in Copenhagen
                                Germany attack with 3 germanAdvancedNavalFighters, 2 germanAirTransports, 7 germanFighters, 4 germanInfantrys, 2 germanMarines, 2 germanNavalFighters, 2 germanParatroopers and 2 germanTacticalBombers
                                ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanHeavyStrategicBomber; Britain defend with 1 britishCombatEngineer and 8 britishInfantrys
                                    Germany roll dice for 3 germanAdvancedNavalFighters, 2 germanAirTransports, 7 germanFighters, 4 germanInfantrys, 2 germanMarines, 2 germanNavalFighters, 2 germanParatroopers and 2 germanTacticalBombers in Copenhagen, round 2 :  7/1 hits
                                    ExiledAllies roll dice for 1 americanHeavyStrategicBomber, 1 britishCombatEngineer and 8 britishInfantrys in Copenhagen, round 2 :  5/1 hits
                                    1 germanParatrooper owned by the Germany, 7 britishInfantrys owned by the Britain and 4 germanInfantrys owned by the Germany lost in Copenhagen
                                    Germany roll dice for 3 germanAdvancedNavalFighters, 2 germanAirTransports, 7 germanFighters, 2 germanMarines, 2 germanNavalFighters, 1 germanParatrooper and 2 germanTacticalBombers in Copenhagen, round 3 :  6/1 hits
                                    ExiledAllies roll dice for 1 americanHeavyStrategicBomber, 1 britishCombatEngineer and 1 britishInfantry in Copenhagen, round 3 :  2/1 hits
                                    1 germanParatrooper owned by the Germany, 1 britishInfantry owned by the Britain, 1 americanHeavyStrategicBomber owned by the Usa, 1 germanMarine owned by the Germany and 1 britishCombatEngineer owned by the Britain lost in Copenhagen
                                Germany win, taking Copenhagen from ExiledAllies with 3 germanAdvancedNavalFighters, 2 germanAirTransports, 7 germanFighters, 1 germanMarine, 2 germanNavalFighters and 2 germanTacticalBombers remaining. Battle score for attacker is 19
                                Casualties for Usa: 1 americanHeavyStrategicBomber
                                Casualties for Britain: 1 britishCombatEngineer and 8 britishInfantrys
                                Casualties for Germany: 4 germanInfantrys, 1 germanMarine and 2 germanParatroopers
                            Battle in Western Karelia
                                Germany attack with 1 germanArtillery, 1 germanFighter and 1 germanInfantry
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Germany roll dice for 1 germanArtillery, 1 germanFighter and 1 germanInfantry in Western Karelia, round 2 :  0/1 hits
                                    Russia roll dice for 1 russianInfantry in Western Karelia, round 2 :  1/1 hits
                                    1 germanInfantry owned by the Germany lost in Western Karelia
                                    Germany roll dice for 1 germanArtillery and 1 germanFighter in Western Karelia, round 3 :  0/1 hits
                                    Russia roll dice for 1 russianInfantry in Western Karelia, round 3 :  0/1 hits
                                    Germany roll dice for 1 germanArtillery and 1 germanFighter in Western Karelia, round 4 :  0/1 hits
                                    Russia roll dice for 1 russianInfantry in Western Karelia, round 4 :  0/1 hits
                                    Germany roll dice for 1 germanArtillery and 1 germanFighter in Western Karelia, round 5 :  1/1 hits
                                    Russia roll dice for 1 russianInfantry in Western Karelia, round 5 :  1/1 hits
                                    1 germanArtillery owned by the Germany and 1 russianInfantry owned by the Russia lost in Western Karelia
                                Germany win with 1 germanFighter remaining. Battle score for attacker is -4
                                Casualties for Russia: 1 russianInfantry
                                Casualties for Germany: 1 germanArtillery and 1 germanInfantry
                            Battle in Leningrad
                                Germany attack with 2 germanFighters and 2 germanInfantrys
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Germany roll dice for 2 germanFighters and 2 germanInfantrys in Leningrad, round 2 :  2/1 hits
                                    Russia roll dice for 1 russianInfantry in Leningrad, round 2 :  0/1 hits
                                    1 russianInfantry owned by the Russia lost in Leningrad
                                Germany win, taking Leningrad from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                                Casualties for Russia: 1 russianInfantry
                    
                        Non Combat Move - Germany
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            1 germanInfantry moved from Tripolitania to Southern Algeria
                            1 Truck moved from Cyrenaica to Tripolitania
                            1 germanTransport moved from 48 Sea Zone to 47 Sea Zone
                            1 germanInfantry moved from Western Ukraine to Southern Ukraine
                            4 germanInfantrys moved from Romania to Eastern Poland
                            6 germanInfantrys moved from Western Ukraine to Bessarabia
                            3 germanAdvancedNavalFighters moved from Copenhagen to Northern Germany
                            2 germanNavalFighters moved from Copenhagen to Northern Germany
                            1 germanCombatEngineer and 2 germanInfantrys moved from Finland to Eastern Finland
                            1 germanInfantry moved from Northern Finland to Eastern Finland
                            1 germanFighter moved from Western Karelia to Eastern Poland
                            1 germanFighter moved from Leningrad to Eastern Finland
                            1 germanFighter moved from Leningrad to Eastern Finland
                            1 Truck and 1 germanAntiAirGun moved from Poland to Romania
                            1 Truck and 1 germanHeavyArtillery moved from Eastern Germany to Eastern Poland
                            1 Material and 1 Truck moved from Berlin to Eastern Poland
                            1 Truck moved from Eastern Poland to Berlin
                            1 Truck moved from Eastern Poland to Eastern Germany
                            1 Truck moved from Eastern Poland to Poland
                            1 Truck moved from Romania to Hungary Slovakia
                            3 germanInfantrys moved from Lithuania to Eastern Poland
                            2 germanInfantrys moved from Lithuania to Eastern Poland
                            1 Truck and 1 germanAntiAirGun moved from Eastern Germany to Poland
                            1 Truck moved from Romania to Eastern Germany
                            1 Truck moved from Romania to Eastern Germany
                            1 germanAirTransport moved from Finland to Berlin
                            7 germanFighters and 2 germanTacticalBombers moved from Copenhagen to Northern Germany
                            2 germanAirTransports moved from Copenhagen to Northern Germany
                            3 germanInfantrys moved from Northern Italy to Northern Yugoslavia
                            1 germanArtillery and 3 germanInfantrys moved from Vichy France to Northern Italy
                            1 germanCombatEngineer moved from Vichy France to Northern Italy
                            1 germanSubmarine moved from 26 Sea Zone to 24 Sea Zone
                            2 germanStrategicBombers moved from Scotland to Northern France
                    
                        Purchase Units - Germany
                            Turning on Edit Mode
                            EDIT: Removing units owned by Germany from Eastern Poland: 1 Material and 1 Truck
                            EDIT: Adding units owned by Germany to Western Germany: 1 Material
                            EDIT: Removing units owned by Germany from Western Germany: 1 germanAntiAirGun
                            EDIT: Adding units owned by Germany to Northern Germany: 1 Truck and 1 germanAntiAirGun
                            EDIT: Turning off Edit Mode
                            Germany buy 2 germanAdvancedNavalFighters, 1 germanEntrenchment, 2 germanHeavyArtillerys, 4 germanInfantrys and 2 germanSubmarines; Remaining resources: 2 PUs; 0 techTokens; 
                    
                        Place Units - Germany
                            Units in Eastern Poland being upgraded or consumed: 1 Material
                            1 germanEntrenchment placed in Eastern Poland
                            2 germanAdvancedNavalFighters and 2 germanHeavyArtillerys placed in Eastern Germany
                            3 germanInfantrys placed in Poland
                            2 germanSubmarines placed in 25 Sea Zone
                            1 germanInfantry placed in Northern Germany
                    
                        Activate Technology - Germany
                            Germany activating SelfPropelledArtillery
                            Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter
                            Trigger germanAdvAA1: Setting defense to 2 for unitAttachment attached to germanAntiAirGun
                            Trigger germanAdvAA1: Setting attackAA to 4 for unitAttachment attached to germanAntiAirGun
                    
                        Turn Complete - Germany
                            Germany collect 62 PUs; end with 64 PUs
                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                            Units generate 6 techTokens; Germany end with 6 techTokens
                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            VichyFrance buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 4 PUs; 
                    
                        Place Units - VichyFrance
                            1 germanArtillery and 2 germanInfantrys placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 8 PUs; end with 12 PUs
                            Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanInfantrys
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - DanubeAxis
                            4 germanInfantrys placed in Romania
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 12 PUs
                            Some Units in Romania change ownership: 4 germanInfantrys
                    
                        Purchase Units - Finland
                            Finland buy 3 germanInfantrys; Remaining resources: 1 PUs; 
                    
                        Place Units - Finland
                            3 germanInfantrys placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 9 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                Some Units in Finland change ownership: 3 germanInfantrys
                    

                    Savegame

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                    • G Offline
                      Gully
                      last edited by

                      Game History

                      Round: 12
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedFighters
                      
                          Combat Move - Russia
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              7 russianArtillerys, 2 russianInfantrys and 1 russianParatrooper moved from Pskov to Leningrad
                              2 russianInfantrys moved from Novgorod to Leningrad
                              1 russianInfantry moved from Eastern Karelia to Leningrad
                              1 russianHeavyTank moved from Kharkov to Eastern Ukraine
                              1 russianTank moved from Stalingrad to Eastern Ukraine
                              1 russianAirTransport and 1 russianParatrooper moved from Vologda to Kola Penninsula
                              2 russianFighters moved from Novgorod to Leningrad
                              1 russianStrategicBomber moved from Orel Kursk to Leningrad
                              2 russianFighters and 1 russianStrategicBomber moved from Leningrad to Eastern Finland
                              1 russianArtillery and 1 russianInfantry moved from Crimea to Southern Ukraine
                              1 russianTacticalBomber moved from Orel Kursk to Southern Ukraine
                              3 russianFighters and 1 russianTacticalBomber moved from Orel Kursk to Western Ukraine
                              1 russianInfantry moved from Kharkov to Western Ukraine
                              1 russianInfantry moved from Belorussia to Lativa Estonia
                                    Russia take Lativa Estonia from Germany
                              1 russianTransport moved from 124 Sea Zone to 132 Sea Zone
                      

                      0_1524172791523_rus12 cm.tsvg

                      I bombard the airfield in East-Finland, 1 StratBom and 2 escorting fgt. You can intercept with 2 fgt, then it's one turn of airbattle with 12 power for you and 11 power for me. I'll roll that if you order the intercept. The bomber will do its work anyway since it's only one turn airbattle.

                      ghostroninG 1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        Game History

                        Round: 12
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                    Russia rolls : 2/1 hits, 0,00 expected hits
                                Russia removing all Technology Tokens after successful research.
                                Russia discover ImprovedFighters
                        
                            Combat Move - Russia
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                7 russianArtillerys, 2 russianInfantrys and 1 russianParatrooper moved from Pskov to Leningrad
                                2 russianInfantrys moved from Novgorod to Leningrad
                                1 russianInfantry moved from Eastern Karelia to Leningrad
                                1 russianHeavyTank moved from Kharkov to Eastern Ukraine
                                1 russianTank moved from Stalingrad to Eastern Ukraine
                                1 russianAirTransport and 1 russianParatrooper moved from Vologda to Kola Penninsula
                                2 russianFighters moved from Novgorod to Leningrad
                                1 russianStrategicBomber moved from Orel Kursk to Leningrad
                                2 russianFighters and 1 russianStrategicBomber moved from Leningrad to Eastern Finland
                                1 russianArtillery and 1 russianInfantry moved from Crimea to Southern Ukraine
                                1 russianTacticalBomber moved from Orel Kursk to Southern Ukraine
                                3 russianFighters and 1 russianTacticalBomber moved from Orel Kursk to Western Ukraine
                                1 russianInfantry moved from Kharkov to Western Ukraine
                                1 russianInfantry moved from Belorussia to Lativa Estonia
                                      Russia take Lativa Estonia from Germany
                                1 russianTransport moved from 124 Sea Zone to 132 Sea Zone
                        
                            Combat - Russia
                                Russia lands units in Kola Penninsula
                                Russia creates battle in territory Kola Penninsula
                                Air Battle in Eastern Finland
                                    Russia attacks with 3 units heading to Eastern Finland
                                    Air Battle is over, the remaining bombers go on to their targets
                                Strategic bombing raid in Eastern Finland
                                    Bombing raid in Eastern Finland rolls: 4 and causes: 4 damage to unit: germanAirfield
                                    Bombing raid in Eastern Finland causes 4 damage total. 
                                Battle in Leningrad
                                    Russia attack with 7 russianArtillerys, 5 russianInfantrys and 1 russianParatrooper
                                    Germany defend with 1 Flagpole and 2 germanInfantrys
                                        Russia roll dice for 7 russianArtillerys, 5 russianInfantrys and 1 russianParatrooper in Leningrad, round 2 : 4/1 hits, 4,33 expected hits
                                        Germany roll dice for 2 germanInfantrys in Leningrad, round 2 : 1/1 hits, 0,67 expected hits
                                        1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Leningrad
                                    Russia win, taking Kola Penninsula from Finland, taking Leningrad from Germany with 7 russianArtillerys, 4 russianInfantrys and 1 russianParatrooper remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Germany: 2 germanInfantrys
                                Battle in Eastern Ukraine
                                    Russia attack with 1 russianHeavyTank and 1 russianTank
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianHeavyTank and 1 russianTank in Eastern Ukraine, round 2 : 1/1 hits, 1,17 expected hits
                                        Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0,25 expected hits
                                        1 germanInfantry owned by the Germany lost in Eastern Ukraine
                                    Russia win, taking Eastern Ukraine from Germany with 1 russianHeavyTank and 1 russianTank remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Southern Ukraine
                                    Russia attack with 1 russianArtillery, 1 russianInfantry and 1 russianTacticalBomber
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianArtillery, 1 russianInfantry and 1 russianTacticalBomber in Southern Ukraine, round 2 : 1/0 hits, 1,00 expected hits
                                        Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0,25 expected hits
                                        1 germanInfantry owned by the Germany lost in Southern Ukraine
                                    Russia win, taking Southern Ukraine from Germany with 1 russianArtillery, 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Western Ukraine
                                    Russia attack with 3 russianFighters, 1 russianInfantry and 1 russianTacticalBomber
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 3 russianFighters, 1 russianInfantry and 1 russianTacticalBomber in Western Ukraine, round 2 : 2/1 hits, 1,92 expected hits
                                        Germany roll dice for 1 germanInfantry in Western Ukraine, round 2 : 0/1 hits, 0,25 expected hits
                                        1 germanInfantry owned by the Germany lost in Western Ukraine
                                    Russia win, taking Western Ukraine from Germany with 3 russianFighters, 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Cleaning up after air battles
                        
                            Non Combat Move - Russia
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                1 russianAirTransport moved from Kola Penninsula to Eastern Karelia
                                1 russianStrategicBomber moved from Eastern Finland to Novgorod
                                1 russianCombatEngineer moved from Novgorod to Leningrad
                                2 russianInfantrys moved from Vologda to Eastern Karelia
                                2 russianFighters moved from Eastern Finland to Novgorod
                                1 Truck and 1 russianHeavyArtillery moved from Moscow to Leningrad
                                1 Truck moved from Leningrad to Novgorod
                                1 Truck moved from Smolensk to Moscow
                                1 Truck and 1 russianHeavyArtillery moved from Moscow to Leningrad
                                1 russianAntiAirGun and 1 russianMech.Infantry moved from Orel Kursk to Leningrad
                                3 russianFighters moved from Western Ukraine to Orel Kursk
                                1 russianTacticalBomber moved from Western Ukraine to Orel Kursk
                                2 russianInfantrys and 2 russianMech.Infantrys moved from Orel Kursk to Leningrad
                                1 russianTacticalBomber moved from Southern Ukraine to Orel Kursk
                                2 russianInfantrys moved from Moscow to Novgorod
                                3 russianInfantrys moved from Volgarod to Moscow
                                2 Trucks and 2 russianAlpineInfantrys moved from Western Kazahk to Novosibirsk
                                2 Trucks moved from Novosibirsk to Omsk
                                1 Truck and 1 russianInfantry moved from Omsk to Central Mongolia
                                1 russianInfantry moved from Omsk to Novosibirsk
                                1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay
                                1 russianArtillery and 1 russianInfantry moved from Novosibirsk to Western Mongolia
                                2 russianInfantrys moved from Irkutsk to Central Mongolia
                                1 russianArtillery, 1 russianInfantry and 2 russianMech.Infantrys moved from Orel Kursk to Leningrad
                                2 Trucks and 2 russianInfantrys moved from Voronezh to Leningrad
                                1 russianTank moved from Stalingrad to Smolensk
                                1 russianInfantry and 1 russianMech.Infantry moved from Orel Kursk to Leningrad
                                3 russianTanks moved from Orel Kursk to Pskov
                                2 russianTanks moved from Kharkov to Pskov
                                1 russianTank moved from Orel Kursk to Pskov
                                1 russianInfantry moved from Voronezh to Orel Kursk
                                1 russianInfantry moved from Kharkov to Orel Kursk
                                2 Trucks moved from Orel Kursk to Volgarod
                                2 Trucks moved from Orel Kursk to Stalingrad
                                1 Truck and 1 russianInfantry moved from Stalingrad to Orel Kursk
                                1 Truck moved from Orel Kursk to Smolensk
                                2 russianInfantrys moved from Stalingrad to Voronezh
                                5 russianArtillerys and 5 russianInfantrys moved from Kharkov to Orel Kursk
                                1 Truck moved from Western Kazahk to Volgarod
                                1 russianAlpineInfantry moved from Western Kazahk to Kazahk
                        
                            Purchase Units - Russia
                                Russia buy 1 Truck, 2 russianAlpineInfantrys, 1 russianAntiTankGun, 5 russianArtillerys, 1 russianFighter, 1 russianHeavyArtillery and 10 russianInfantrys; Remaining resources: 0 techTokens; 0 PUs; 
                        
                            Place Units - Russia
                                2 russianAlpineInfantrys placed in Omsk
                                2 russianInfantrys placed in Irkutsk
                                1 russianAntiTankGun and 2 russianArtillerys placed in Novosibirsk
                                1 russianFighter placed in Urals
                                3 russianInfantrys placed in Volgarod
                                2 russianInfantrys placed in Vologda
                                1 Truck, 1 russianArtillery, 1 russianHeavyArtillery and 1 russianInfantry placed in Moscow
                                2 russianArtillerys placed in Orel Kursk
                                2 russianInfantrys placed in Stalingrad
                        
                            Activate Technology - Russia
                                Russia activating ImprovedFighters
                                Trigger russianImpFig1: Setting attack to 6 for unitAttachment attached to russianFighter
                                Trigger russianImpFig1: Setting airAttack to 6 for unitAttachment attached to russianFighter
                                Trigger russianImpFig1: Setting defense to 7 for unitAttachment attached to russianFighter
                                Trigger russianImpFig1: Setting airDefense to 7 for unitAttachment attached to russianFighter
                                Trigger russianImpFig2: Setting attack to 5 for unitAttachment attached to russianNavalFighter
                                Trigger russianImpFig2: Setting airAttack to 5 for unitAttachment attached to russianNavalFighter
                                Trigger russianImpFig2: Setting defense to 6 for unitAttachment attached to russianNavalFighter
                                Trigger russianImpFig2: Setting airDefense to 6 for unitAttachment attached to russianNavalFighter
                        
                            Turn Complete - Russia
                                Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                Russia collect 80 PUs; end with 80 PUs
                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 83 PUs
                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 86 PUs
                                Units generate 9 techTokens; Russia end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        Russia rolls : : 2,00
                        Germany : -0,42
                        Russia : -0,42
                        

                        0_1524175706289_rus12 fertig.tsvg

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                        • ghostroninG Offline
                          ghostronin @Gully
                          last edited by

                          @gully Scramble fighters to defend airfield.

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                          • G Offline
                            Gully @ghostronin
                            last edited by

                            @ghostronin aye aye. One fighter lost on both sides.

                            0_1524468773749_rus12 edited.tsvg

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                            • ghostroninG Offline
                              ghostronin
                              last edited by

                              TripleA Turn Summary: Thailand round 12

                              TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                              Game History

                              Round: 12
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 12 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 9 PUs
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                      Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                      Japan spend 0 on tech rolls
                                          Japan rolls :  1/1 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedCarriers
                              
                                  Combat Move - Japan
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      10 japaneseInfantrys moved from Eastern Szechwan to Chungking
                                      1 japaneseCombatEngineer moved from Eastern Szechwan to Chungking
                                      4 japaneseArtillerys moved from Eastern Szechwan to Chungking
                                      7 japaneseArtillerys, 2 japaneseCombatEngineers and 9 japaneseInfantrys moved from Hupeh to Chungking
                                      4 japaneseAlpineInfantrys, 12 japaneseArtillerys, 1 japaneseHeavyArtillery and 13 japaneseInfantrys moved from Kansu to Chungking
                                      12 japaneseMech.Infantrys and 1 japaneseTank moved from Kansu to Chungking
                                      5 japaneseFighters and 1 japaneseTacticalBomber moved from Hupeh to Chungking
                                      1 japaneseCombatEngineer moved from Kansu to Chungking
                                      1 japaneseInfantry moved from Western Szechwan to Chungking
                                      1 japaneseSubmarine moved from 91 Sea Zone to 93 Sea Zone
                                      4 japaneseNavalFighters moved from 91 Sea Zone to 93 Sea Zone
                                      2 japaneseSubmarines moved from 91 Sea Zone to 93 Sea Zone
                                      1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
                              
                                  Combat - Japan
                                      Battle in Chungking
                                          Japan attack with 4 japaneseAlpineInfantrys, 23 japaneseArtillerys, 4 japaneseCombatEngineers, 5 japaneseFighters, 1 japaneseHeavyArtillery, 33 japaneseInfantrys, 12 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 1 japaneseTank
                                          China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseAlpineInfantry, 4 chineseAntiAirGuns, 3 chineseAntiTankGuns, 3 chineseArtillerys, 1 chineseBarracks, 2 chineseCombatEngineers, 3 chineseEntrenchments, 1 chineseFactory, 3 chineseFortifications and 23 chineseInfantrys
                                              AntiAircraftGun fire in Chungking :  1/1 hits
                                              AntiTankGun fire in Chungking :  0/1 hits
                                              1 japaneseFighter owned by the Japan lost in Chungking
                                              Japan roll dice for 4 japaneseAlpineInfantrys, 23 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery, 33 japaneseInfantrys, 12 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 1 japaneseTank in Chungking, round 2 :  19/1 hits
                                          Units damaged: 3 chineseEntrenchments owned by the China and 3 chineseFortifications owned by the China
                                              China roll dice for 1 chineseAlpineInfantry, 4 chineseAntiAirGuns, 3 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 3 chineseFortifications and 23 chineseInfantrys in Chungking, round 2 :  21/1 hits
                                              4 chineseAntiAirGuns owned by the China, 9 chineseInfantrys owned by the China and 21 japaneseInfantrys owned by the Japan lost in Chungking
                                              Japan roll dice for 4 japaneseAlpineInfantrys, 23 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery, 12 japaneseInfantrys, 12 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 1 japaneseTank in Chungking, round 3 :  15/0 hits
                                              China roll dice for 1 chineseAlpineInfantry, 3 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 3 chineseFortifications and 14 chineseInfantrys in Chungking, round 3 :  17/1 hits
                                              1 chineseCombatEngineer owned by the China, 14 chineseInfantrys owned by the China, 12 japaneseMech.Infantrys owned by the Japan, 4 japaneseInfantrys owned by the Japan and 1 japaneseTank owned by the Japan lost in Chungking
                                              Japan roll dice for 4 japaneseAlpineInfantrys, 23 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery, 8 japaneseInfantrys and 1 japaneseTacticalBomber in Chungking, round 4 :  13/1 hits
                                              China roll dice for 1 chineseAlpineInfantry, 3 chineseAntiTankGuns, 3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseEntrenchments and 3 chineseFortifications in Chungking, round 4 :  9/1 hits
                                              1 japaneseArtillery owned by the Japan, 1 chineseCombatEngineer owned by the China, 1 chineseAlpineInfantry owned by the China, 3 chineseArtillerys owned by the China, 3 chineseAntiTankGuns owned by the China, 8 japaneseInfantrys owned by the Japan, 3 chineseEntrenchments owned by the China and 2 chineseFortifications owned by the China lost in Chungking
                                              Japan roll dice for 4 japaneseAlpineInfantrys, 22 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery and 1 japaneseTacticalBomber in Chungking, round 5 :  11/1 hits
                                              China roll dice for 1 chineseFortification in Chungking, round 5 :  1/0 hits
                                              1 japaneseArtillery owned by the Japan and 1 chineseFortification owned by the China lost in Chungking
                                          Japan captures one of China capitals
                                          Some non-combat units are destroyed: 
                                          Japan converts chineseFactory into different units
                                          Japan converts chineseBarracks into different units
                                          Japan win, taking Chungking from China with 4 japaneseAlpineInfantrys, 21 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery and 1 japaneseTacticalBomber remaining. Battle score for attacker is 6
                                          Casualties for Japan: 2 japaneseArtillerys, 1 japaneseFighter, 33 japaneseInfantrys, 12 japaneseMech.Infantrys and 1 japaneseTank
                                          Casualties for China: 1 chineseAlpineInfantry, 4 chineseAntiAirGuns, 3 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 3 chineseFortifications and 23 chineseInfantrys
                                      Battle in 93 Sea Zone
                                          Japan attack with 1 japaneseDestroyer, 4 japaneseNavalFighters and 3 japaneseSubmarines
                                          Usa defend with 2 americanDestroyers
                                              Japan roll dice for 3 japaneseSubmarines in 93 Sea Zone, round 2 :  1/0 hits
                                              Japan roll dice for 1 japaneseDestroyer and 4 japaneseNavalFighters in 93 Sea Zone, round 2 :  3/1 hits
                                              Usa roll dice for 2 americanDestroyers in 93 Sea Zone, round 2 :  1/1 hits
                                              1 japaneseSubmarine owned by the Japan and 2 americanDestroyers owned by the Usa lost in 93 Sea Zone
                                          Japan win, taking 93 Sea Zone from Britain with 1 japaneseDestroyer, 4 japaneseNavalFighters and 2 japaneseSubmarines remaining. Battle score for attacker is 9
                                          Casualties for Usa: 2 americanDestroyers
                                          Casualties for Japan: 1 japaneseSubmarine
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Usa from Wake Island: 1 Flagpole
                                      EDIT: Changing ownership of Wake Island from Usa to Japan
                                      EDIT: Adding units owned by Japan to Wake Island: 1 Flagpole, 6 japaneseInfantrys and 2 japaneseMarines
                                      EDIT: Removing units owned by Japan from Iwo Jima: 6 japaneseInfantrys and 2 japaneseMarines
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseDestroyer moved from 91 Sea Zone to 128 Sea Zone
                                      1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 2 japaneseSubmarines and 2 japaneseTransports moved from 91 Sea Zone to 94 Sea Zone
                                      1 japaneseInfantry moved from Rangoon to Burma
                                      5 japaneseInfantrys moved from Thailand to Burma
                                      1 japaneseCombatEngineer and 6 japaneseInfantrys moved from Eastern Szechwan to Burma
                                      2 japaneseInfantrys moved from Saigon to Thailand
                                      4 japaneseNavalFighters moved from 93 Sea Zone to 94 Sea Zone
                                      1 japaneseInfantry and 1 japaneseMech.Infantry moved from Suiyuan to Kansu
                                      1 japaneseCombatEngineer moved from Inner Mongolia to Kansu
                                      1 japaneseArtillery and 3 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                                      3 japaneseInfantrys moved from Manchuria to Chahar
                                      1 Truck and 1 japaneseInfantry moved from Shensi to Kansu
                                      2 japaneseInfantrys moved from Shensi to Inner Mongolia
                                      1 japaneseArtillery and 3 japaneseInfantrys moved from Shantung to Shensi
                                      1 japaneseTacticalBomber moved from Chungking to Hupeh
                                      4 japaneseFighters moved from Chungking to Hupeh
                                      1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma
                                      1 Truck moved from Burma to Saigon
                                      1 japaneseDestroyer moved from 123 Sea Zone to 127 Sea Zone
                                      1 japaneseBattleship, 4 japaneseCarriers, 10 japaneseDestroyers, 6 japaneseNavalFighters, 19 japaneseSubmarines and 4 japaneseTransports moved from 121 Sea Zone to 120 Sea Zone
                                      1 japaneseDestroyer moved from 99 Sea Zone to 96 Sea Zone
                                      2 japaneseNavalFighters moved from Japan to Saigon
                                      2 japaneseNavalFighters moved from Japan to Iwo Jima
                                      2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
                                      3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                      3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone
                                      3 japaneseInfantrys moved from 97 Sea Zone to Shantung
                                      1 Truck moved from Kansu to Hupeh
                                      1 Truck moved from Inner Mongolia to Shansi
                                      1 Material and 1 Truck moved from Shansi to Kansu
                                      1 Truck moved from Inner Mongolia to Manchuria
                                      1 japaneseAirTransport moved from Shansi to Tokyo
                                      1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
                                      1 Truck moved from Kansu to Chungking
                                      1 Material and 1 Truck moved from Chungking to Burma
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseHull, 6 japaneseInfantrys and 2 japaneseNavalFighters; Remaining resources: 1 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      Units in Kansu being upgraded or consumed: 2 Materials
                                      1 japaneseBarracks placed in Kansu
                                      2 japaneseInfantrys placed in Hupeh
                                      2 japaneseInfantrys placed in Saigon
                                      3 japaneseDestroyers placed in 96 Sea Zone
                                      2 japaneseInfantrys placed in Kyushu Shikoku
                                      1 japaneseHull placed in 98 Sea Zone
                                      2 japaneseNavalFighters placed in Japan
                              
                                  Activate Technology - Japan
                                      Japan activating ImprovedCarriers
                                      Trigger japaneseAC: Setting hitPoints to 2 for unitAttachment attached to japaneseCarrier
                              
                                  Turn Complete - Japan
                                      Japan collect 78 PUs; end with 79 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseDestroyer and 1 japaneseInfantry; Remaining resources: 1 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseDestroyer placed in 97 Sea Zone
                                      1 japaneseInfantry placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 10 PUs; end with 11 PUs
                                      Units Change Ownership
                                          Some Units in 97 Sea Zone change ownership: 1 japaneseDestroyer
                                          Some Units in Manchuria change ownership: 1 japaneseInfantry
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 2 PUs; 
                              
                                  Place Units - Thailand
                                      Units in Burma being upgraded or consumed: 1 Material
                                      1 japaneseEntrenchment placed in Burma
                                      2 japaneseInfantrys placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 11 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          Some Units in Thailand change ownership: 2 japaneseInfantrys
                              

                              Savegame

                              ghostroninG 1 Reply Last reply Reply Quote 0
                              • ghostroninG Offline
                                ghostronin @ghostronin
                                last edited by

                                @Gully Let me know if you would have scrambled to naval battle and I'll re-roll.

                                G 1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully @ghostronin
                                  last edited by

                                  @ghostronin that's fine, no scramble

                                  1 Reply Last reply Reply Quote 0
                                  • ghostroninG Offline
                                    ghostronin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 12

                                    TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2

                                    Game History

                                    Round: 12
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 12 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 9 PUs
                                    
                                        Research Technology - Japan
                                            Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                            Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                            Japan spend 0 on tech rolls
                                                Japan rolls :  1/1 hits
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover ImprovedCarriers
                                    
                                        Combat Move - Japan
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            10 japaneseInfantrys moved from Eastern Szechwan to Chungking
                                            1 japaneseCombatEngineer moved from Eastern Szechwan to Chungking
                                            4 japaneseArtillerys moved from Eastern Szechwan to Chungking
                                            7 japaneseArtillerys, 2 japaneseCombatEngineers and 9 japaneseInfantrys moved from Hupeh to Chungking
                                            4 japaneseAlpineInfantrys, 12 japaneseArtillerys, 1 japaneseHeavyArtillery and 13 japaneseInfantrys moved from Kansu to Chungking
                                            12 japaneseMech.Infantrys and 1 japaneseTank moved from Kansu to Chungking
                                            5 japaneseFighters and 1 japaneseTacticalBomber moved from Hupeh to Chungking
                                            1 japaneseCombatEngineer moved from Kansu to Chungking
                                            1 japaneseInfantry moved from Western Szechwan to Chungking
                                            1 japaneseSubmarine moved from 91 Sea Zone to 93 Sea Zone
                                            4 japaneseNavalFighters moved from 91 Sea Zone to 93 Sea Zone
                                            2 japaneseSubmarines moved from 91 Sea Zone to 93 Sea Zone
                                            1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
                                    
                                        Combat - Japan
                                            Battle in Chungking
                                                Japan attack with 4 japaneseAlpineInfantrys, 23 japaneseArtillerys, 4 japaneseCombatEngineers, 5 japaneseFighters, 1 japaneseHeavyArtillery, 33 japaneseInfantrys, 12 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 1 japaneseTank
                                                China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseAlpineInfantry, 4 chineseAntiAirGuns, 3 chineseAntiTankGuns, 3 chineseArtillerys, 1 chineseBarracks, 2 chineseCombatEngineers, 3 chineseEntrenchments, 1 chineseFactory, 3 chineseFortifications and 23 chineseInfantrys
                                                    AntiAircraftGun fire in Chungking :  1/1 hits
                                                    AntiTankGun fire in Chungking :  0/1 hits
                                                    1 japaneseFighter owned by the Japan lost in Chungking
                                                    Japan roll dice for 4 japaneseAlpineInfantrys, 23 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery, 33 japaneseInfantrys, 12 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 1 japaneseTank in Chungking, round 2 :  19/1 hits
                                                Units damaged: 3 chineseEntrenchments owned by the China and 3 chineseFortifications owned by the China
                                                    China roll dice for 1 chineseAlpineInfantry, 4 chineseAntiAirGuns, 3 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 3 chineseFortifications and 23 chineseInfantrys in Chungking, round 2 :  21/1 hits
                                                    4 chineseAntiAirGuns owned by the China, 9 chineseInfantrys owned by the China and 21 japaneseInfantrys owned by the Japan lost in Chungking
                                                    Japan roll dice for 4 japaneseAlpineInfantrys, 23 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery, 12 japaneseInfantrys, 12 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 1 japaneseTank in Chungking, round 3 :  15/0 hits
                                                    China roll dice for 1 chineseAlpineInfantry, 3 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 3 chineseFortifications and 14 chineseInfantrys in Chungking, round 3 :  17/1 hits
                                                    1 chineseCombatEngineer owned by the China, 14 chineseInfantrys owned by the China, 12 japaneseMech.Infantrys owned by the Japan, 4 japaneseInfantrys owned by the Japan and 1 japaneseTank owned by the Japan lost in Chungking
                                                    Japan roll dice for 4 japaneseAlpineInfantrys, 23 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery, 8 japaneseInfantrys and 1 japaneseTacticalBomber in Chungking, round 4 :  13/1 hits
                                                    China roll dice for 1 chineseAlpineInfantry, 3 chineseAntiTankGuns, 3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseEntrenchments and 3 chineseFortifications in Chungking, round 4 :  9/1 hits
                                                    1 japaneseArtillery owned by the Japan, 1 chineseCombatEngineer owned by the China, 1 chineseAlpineInfantry owned by the China, 3 chineseArtillerys owned by the China, 3 chineseAntiTankGuns owned by the China, 8 japaneseInfantrys owned by the Japan, 3 chineseEntrenchments owned by the China and 2 chineseFortifications owned by the China lost in Chungking
                                                    Japan roll dice for 4 japaneseAlpineInfantrys, 22 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery and 1 japaneseTacticalBomber in Chungking, round 5 :  11/1 hits
                                                    China roll dice for 1 chineseFortification in Chungking, round 5 :  1/0 hits
                                                    1 japaneseArtillery owned by the Japan and 1 chineseFortification owned by the China lost in Chungking
                                                Japan captures one of China capitals
                                                Some non-combat units are destroyed: 
                                                Japan converts chineseFactory into different units
                                                Japan converts chineseBarracks into different units
                                                Japan win, taking Chungking from China with 4 japaneseAlpineInfantrys, 21 japaneseArtillerys, 4 japaneseCombatEngineers, 4 japaneseFighters, 1 japaneseHeavyArtillery and 1 japaneseTacticalBomber remaining. Battle score for attacker is 6
                                                Casualties for Japan: 2 japaneseArtillerys, 1 japaneseFighter, 33 japaneseInfantrys, 12 japaneseMech.Infantrys and 1 japaneseTank
                                                Casualties for China: 1 chineseAlpineInfantry, 4 chineseAntiAirGuns, 3 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 3 chineseFortifications and 23 chineseInfantrys
                                            Battle in 93 Sea Zone
                                                Japan attack with 1 japaneseDestroyer, 4 japaneseNavalFighters and 3 japaneseSubmarines
                                                Usa defend with 2 americanDestroyers
                                                    Japan roll dice for 3 japaneseSubmarines in 93 Sea Zone, round 2 :  1/0 hits
                                                    Japan roll dice for 1 japaneseDestroyer and 4 japaneseNavalFighters in 93 Sea Zone, round 2 :  3/1 hits
                                                    Usa roll dice for 2 americanDestroyers in 93 Sea Zone, round 2 :  1/1 hits
                                                    1 japaneseSubmarine owned by the Japan and 2 americanDestroyers owned by the Usa lost in 93 Sea Zone
                                                Japan win, taking 93 Sea Zone from Britain with 1 japaneseDestroyer, 4 japaneseNavalFighters and 2 japaneseSubmarines remaining. Battle score for attacker is 9
                                                Casualties for Usa: 2 americanDestroyers
                                                Casualties for Japan: 1 japaneseSubmarine
                                    
                                        Non Combat Move - Japan
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Usa from Wake Island: 1 Flagpole
                                            EDIT: Changing ownership of Wake Island from Usa to Japan
                                            EDIT: Adding units owned by Japan to Wake Island: 1 Flagpole, 6 japaneseInfantrys and 2 japaneseMarines
                                            EDIT: Removing units owned by Japan from Iwo Jima: 6 japaneseInfantrys and 2 japaneseMarines
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            1 japaneseDestroyer moved from 91 Sea Zone to 128 Sea Zone
                                            1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 2 japaneseSubmarines and 2 japaneseTransports moved from 91 Sea Zone to 94 Sea Zone
                                            1 japaneseInfantry moved from Rangoon to Burma
                                            5 japaneseInfantrys moved from Thailand to Burma
                                            1 japaneseCombatEngineer and 6 japaneseInfantrys moved from Eastern Szechwan to Burma
                                            2 japaneseInfantrys moved from Saigon to Thailand
                                            4 japaneseNavalFighters moved from 93 Sea Zone to 94 Sea Zone
                                            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Suiyuan to Kansu
                                            1 japaneseCombatEngineer moved from Inner Mongolia to Kansu
                                            1 japaneseArtillery and 3 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                                            3 japaneseInfantrys moved from Manchuria to Chahar
                                            1 Truck and 1 japaneseInfantry moved from Shensi to Kansu
                                            2 japaneseInfantrys moved from Shensi to Inner Mongolia
                                            1 japaneseArtillery and 3 japaneseInfantrys moved from Shantung to Shensi
                                            1 japaneseTacticalBomber moved from Chungking to Hupeh
                                            4 japaneseFighters moved from Chungking to Hupeh
                                            1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma
                                            1 Truck moved from Burma to Saigon
                                            1 japaneseDestroyer moved from 123 Sea Zone to 127 Sea Zone
                                            1 japaneseBattleship, 4 japaneseCarriers, 10 japaneseDestroyers, 6 japaneseNavalFighters, 19 japaneseSubmarines and 4 japaneseTransports moved from 121 Sea Zone to 120 Sea Zone
                                            1 japaneseDestroyer moved from 99 Sea Zone to 96 Sea Zone
                                            2 japaneseNavalFighters moved from Japan to Saigon
                                            2 japaneseNavalFighters moved from Japan to Iwo Jima
                                            2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
                                            3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                            3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone
                                            3 japaneseInfantrys moved from 97 Sea Zone to Shantung
                                            1 Truck moved from Kansu to Hupeh
                                            1 Truck moved from Inner Mongolia to Shansi
                                            1 Material and 1 Truck moved from Shansi to Kansu
                                            1 Truck moved from Inner Mongolia to Manchuria
                                            1 japaneseAirTransport moved from Shansi to Tokyo
                                            1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
                                            1 Truck moved from Kansu to Chungking
                                            1 Material and 1 Truck moved from Chungking to Burma
                                    
                                        Purchase Units - Japan
                                            Japan buy 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseHull, 6 japaneseInfantrys and 2 japaneseNavalFighters; Remaining resources: 1 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            Units in Kansu being upgraded or consumed: 2 Materials
                                            1 japaneseBarracks placed in Kansu
                                            2 japaneseInfantrys placed in Hupeh
                                            2 japaneseInfantrys placed in Saigon
                                            3 japaneseDestroyers placed in 96 Sea Zone
                                            2 japaneseInfantrys placed in Kyushu Shikoku
                                            1 japaneseHull placed in 98 Sea Zone
                                            2 japaneseNavalFighters placed in Japan
                                    
                                        Activate Technology - Japan
                                            Japan activating ImprovedCarriers
                                            Trigger japaneseAC: Setting hitPoints to 2 for unitAttachment attached to japaneseCarrier
                                    
                                        Turn Complete - Japan
                                            Japan collect 78 PUs; end with 79 PUs
                                            Units generate 9 techTokens; Japan end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseDestroyer and 1 japaneseInfantry; Remaining resources: 1 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseDestroyer placed in 97 Sea Zone
                                            1 japaneseInfantry placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 10 PUs; end with 11 PUs
                                            Units Change Ownership
                                                Some Units in 97 Sea Zone change ownership: 1 japaneseDestroyer
                                                Some Units in Manchuria change ownership: 1 japaneseInfantry
                                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Thailand
                                            Units in Burma being upgraded or consumed: 1 Material
                                            1 japaneseEntrenchment placed in Burma
                                            2 japaneseInfantrys placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 11 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Thailand change ownership: 2 japaneseInfantrys
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Japan from 127 Sea Zone: 1 japaneseDestroyer
                                                EDIT: Adding units owned by Japan to 94 Sea Zone: 1 japaneseDestroyer
                                                EDIT: Removing units owned by Japan from 96 Sea Zone: 3 japaneseDestroyers
                                                EDIT: Adding units owned by Japan to 127 Sea Zone: 1 japaneseDestroyer
                                                EDIT: Adding units owned by Japan to 98 Sea Zone: 2 japaneseDestroyers
                                                EDIT: Removing units owned by Japan from Chungking: 9 japaneseArtillerys
                                                EDIT: Adding units owned by Japan to Chungking: 8 japaneseMech.Infantrys and 1 japaneseTank
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Japan from French Indochina: 1 Material and 1 japaneseAirTransport
                                                EDIT: Removing units owned by Japan from Manchuria: 1 Truck
                                                EDIT: Adding units owned by Japan to Shansi: 1 Material, 1 Truck and 1 japaneseAirTransport
                                                EDIT: Turning off Edit Mode
                                    

                                    Savegame

                                    ghostroninG 1 Reply Last reply Reply Quote 0
                                    • ghostroninG Offline
                                      ghostronin @ghostronin
                                      last edited by

                                      @Gully Reposting, made edits to my OOL in China, non-combat movement and unit production placement.

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                                      • G Offline
                                        Gully
                                        last edited by

                                        Game History

                                        Round: 12
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                                China removing all Technology Tokens after successful research.
                                                China discover ImprovedAntiTank
                                        
                                            Combat Move - China
                                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                                                2 chineseAlpineInfantrys, 8 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters and 4 chineseInfantrys moved from Singkiang to Ningsia
                                        
                                            Combat - China
                                                Battle in Ningsia
                                                    China attack with 2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 9 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters and 4 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                    China win, taking Ningsia from Japan with 2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 9 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters and 4 chineseInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Japan: 1 japaneseInfantry
                                        
                                            Non Combat Move - China
                                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseProd2: China has 1 Material placed in Singkiang
                                                2 chineseFighters moved from Ningsia to Singkiang
                                                3 chineseAntiTankGuns moved from Singkiang to Ningsia
                                                1 chineseInfantry moved from Tsinghai to Ningsia
                                        
                                            Purchase Units - China
                                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                China buy 3 chineseAlpineInfantrys; Remaining resources: 0 techTokens; 1 PUs; 
                                        
                                            Place Units - China
                                                3 chineseAlpineInfantrys placed in Singkiang
                                        
                                            Activate Technology - China
                                                China activating ImprovedAntiTank
                                        
                                            Turn Complete - China
                                                China collect 8 PUs; end with 9 PUs
                                                Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 12 PUs
                                                Units generate 3 techTokens; China end with 3 techTokens
                                        

                                        0_1525990612754_chi12 fertig.tsvg

                                        1 Reply Last reply Reply Quote 0
                                        • G Offline
                                          Gully
                                          last edited by

                                          0_1525998209417_bri12 cm.tsvg

                                          1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully
                                            last edited by

                                            Assumed no scrambles. I wanted to take 93 without DDs to avoid substrike, forgot one and got punished promptly 🙂

                                            Noncombat coming tomorrow or a day after.

                                            0_1525998522384_bri12 combat.tsvg

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