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    TWW 2.8.0.4 - Redrum (Axis) vs Gully (Allies)

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    • G Offline
      Gully @redrum
      last edited by

      @redrum definitely worth. I pulled 10 units away from the front. The driveby-threat with Mechs is really strong in China.

      I like how the situation around Manchuria played out. Last game vs wirkey I was Japan and made a quick breakthrough to destroy the barracks in Irkutsk. This game you pulled troops to China and I forced you to come back. Never had it so active. In TWW, everything impacts everything.

      redrumR 2 Replies Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Gully
        last edited by

        @gully Yeah, IMO you probably wanted to either use 3 infantry or maybe even 1 inf & 1 art to deter Japan from scrambling to Kansu. And that additional 1-3 PUs of units is probably worth it to guarantee capturing it and not worrying about all the mobile threats.

        TWW is a pretty dynamic map where all the various fronts have impact on each other. I'm a pretty big fan of going hard on China early as there is a pretty good deal of production in China and want to avoid them fortifying further up. I'm willing to sacrifice just about everything else for that and deal with Manchuria and Southeast Asia later on.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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        • redrumR Offline
          redrum Admin @Gully
          last edited by

          @gully I think you left an extra Chinese Tank in Chungking when doing the edits. I'm gonna go ahead and assume you just over looked it and edit it out and play Italy's turn.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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          • redrumR Offline
            redrum Admin
            last edited by

            TripleA Turn Summary: Italy round 2

            TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

            Game History

            Round: 2
            
                Research Technology - Italy
                    Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                    Italy spend 0 on tech rolls
                    Italy removing all Technology Tokens after successful research.
                    Italy discover Production
            
                Combat Move - Italy
                    Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                    Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                    Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    1 italianAirTransport and 1 italianParatrooper moved from Crete to Syria
                    1 italianInfantry moved from Cyrenaica to 51 Sea Zone
                    1 italianInfantry moved from Tobruk to 51 Sea Zone
                    2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                    2 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                    1 italianTacticalBomber moved from Crete to Sinai
                    1 italianStrategicBomber moved from Crete to Central Egpyt
            
                Combat - Italy
                    Italy lands units in Syria
                    Italy creates battle in territory Syria
                        Some non-combat units are destroyed: 
                    Strategic bombing raid in Sinai
                        Bombing raid in Sinai rolls: 2 and causes: 2 damage to unit: Rail
                        Bombing raid in Sinai causes 2 damage total. 
                    Strategic bombing raid in Central Egpyt
                        Bombing raid in Central Egpyt rolls: 4 and causes: 4 damage to unit: Rail
                        Bombing raid in Central Egpyt causes 4 damage total. 
                    Battle in Trans Jordan
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger UnitsGSyria2: Setting switch to false for conditionAttachmentUnitsGSyria attached to VichyFrance
                    Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger UnitsGSyria2: VichyFrance has 1 germanInfantry placed in Syria
                    1 italianStrategicBomber moved from Central Egpyt to Crete
                    1 italianTacticalBomber moved from Sinai to Crete
                    1 italianAntiTankGun, 1 italianArtillery and 1 italianCombatEngineer moved from Cyrenaica to Tobruk
                    1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                    1 Material and 1 Truck moved from Tripolitania to 48 Sea Zone
                    1 Material, 1 Truck and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                    1 Material and 1 Truck moved from 46 Sea Zone to Southern Italy
                    1 Material and 1 Truck moved from Northern Italy to Southern Italy
                    1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                    1 italianMarine moved from Southern Italy to 50 Sea Zone
                    1 italianInfantry moved from Greece to 50 Sea Zone
                    1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                    1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Tobruk
                    1 italianBattleship, 1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
                    1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                    1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone
                    1 italianSubmarine moved from 50 Sea Zone to 45 Sea Zone
                    1 italianInfantry moved from Kharkov to Orel Kursk
                    1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Orel Kursk
                    3 italianInfantrys moved from Western Ukraine to Kharkov
                    1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov
                    1 Truck and 1 italianAntiAirGun moved from Orel Kursk to Kharkov
                    1 italianTank moved from Northern Yugoslavia to Western Ukraine
                    1 Train moved from Romania to Northern Italy
                    1 Train and 1 italianAntiAirGun moved from Northern Italy to Western Ukraine
                    1 Truck moved from Kharkov to Western Ukraine
                    1 Truck moved from Southern Italy to Rome
                    1 Truck and 1 italianAntiAirGun moved from Rome to Northern Italy
                    1 italianAirTransport moved from Syria to Crete
                    1 italianSubmarine moved from 33 Sea Zone to 17 Sea Zone
            
                Purchase Units - Italy
                    Italy buy 2 italianArtillerys, 1 italianBarracks, 3 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 1 PUs; 0 techTokens; 
            
                Place Units - Italy
                    Units in Southern Italy being upgraded or consumed: 2 Materials
                    1 italianBarracks placed in Southern Italy
                    3 italianInfantrys and 1 italianMarine placed in Rome
                    1 italianTransport placed in 49 Sea Zone
                    2 italianArtillerys placed in Northern Italy
            
                Activate Technology - Italy
                    Italy activating Production
            
                Turn Complete - Italy
                    Italy collect 27 PUs; end with 28 PUs
                    Units generate 6 techTokens; Italy end with 6 techTokens
            

            Savegame

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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            • G Offline
              Gully
              last edited by

              Game History

              Round: 2
              
                  Research Technology - Usa
                      Note to players Usa: <body><img src="http://tripleamaps.sourceforge.net/images/tww/phillippines.png"/></body>
                      Usa spend 0 on tech rolls
                      Usa removing all Technology Tokens after successful research.
                      Usa discover Logistics
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                      1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                      1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                      1 americanMarine moved from 124 Sea Zone to Wake Island
                      1 americanStrategicBomber moved from Central Britain to Western France
                      1 americanBattleship moved from 30 Sea Zone to 39 Sea Zone
              
                  Combat - Usa
                      Strategic bombing raid in Western France
                          Bombing raid in Western France rolls: 0 and causes: 0 damage to unit: germanDocks
                          Bombing raid in Western France causes 0 damage total. 
                      Battle in Wake Island
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      1 americanCarrier, 1 americanCruiser and 3 americanDestroyers moved from 115 Sea Zone to 124 Sea Zone
                      1 americanSubmarine moved from 125 Sea Zone to 124 Sea Zone
                      2 americanNavalFighters moved from 115 Sea Zone to 124 Sea Zone
                      1 americanCarrier moved from 113 Sea Zone to 115 Sea Zone
                      1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone
                      1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
                      1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone
                      1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                      1 americanTransport moved from 115 Sea Zone to 105 Sea Zone
                      1 americanAntiTankGun moved from British Columbia to Alaska
                      1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                      1 americanTank moved from Northern Central US to British Columbia
                      1 Train, 1 americanAntiAirGun and 1 americanArtillery moved from Eastern Central US to British Columbia
                      1 Truck and 1 americanArtillery moved from Southern Central US to Western US
                      1 americanInfantry moved from Southwestern US to Los Angeles
                      1 americanParatrooper moved from Southern Central US to Central US
                      1 Truck moved from Los Angeles to Central US
                      1 Material and 1 americanAirTransport moved from Washington to Azores
                      1 americanCombatEngineer moved from New York to 30 Sea Zone
                      1 americanMarine moved from Washington to 30 Sea Zone
                      1 americanCombatEngineer, 1 americanMarine and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                      1 americanCombatEngineer and 1 americanMarine moved from 39 Sea Zone to Azores
                      1 americanDestroyer moved from 36 Sea Zone to 39 Sea Zone
                      1 americanInfantry moved from Southeastern US to 36 Sea Zone
                      1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 58 Sea Zone
                      1 americanInfantry moved from 58 Sea Zone to Surinam Guyana
                      1 americanNavalFighter moved from Chicago to Labrador
                      1 americanNavalFighter moved from Chicago to Los Angeles
                      1 americanStrategicBomber moved from Western France to Central Britain
                      1 americanStrategicBomber moved from New Brunswick to Central Britain
                      1 americanDestroyer and 1 americanTransport moved from 10 Sea Zone to 24 Sea Zone
                      1 americanFighter moved from Hawaiian Islands to Gilbert Islands
                      1 americanMech.Infantry moved from New York to Northeastern US
                      1 americanAntiAirGun and 1 americanMech.Infantry moved from Northeastern US to New York
                      1 Train moved from British Columbia to Chicago
                      1 Train and 1 americanAntiAirGun moved from Chicago to Detroit
                      1 americanInfantry moved from British Columbia to Northwestern US
                      1 americanInfantry moved from Northwestern US to Western US
              
                  Purchase Units - Usa
                      Usa buy 1 americanAirfield, 1 americanArtillery, 1 americanCruiser, 1 americanHull, 1 americanInfantry, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport; Remaining resources: 2 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      1 americanArtillery placed in Detroit
                      2 americanNavalFighters placed in Chicago
                      Units in Azores being upgraded or consumed: 1 Material
                      1 americanAirfield placed in Azores
                      1 americanInfantry placed in San Francisco
                      1 americanCruiser, 1 americanHull, 1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone
              
                  Activate Technology - Usa
                      Usa activating Logistics
                      Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                      Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
              
                  Turn Complete - Usa
                      Usa collect 69 PUs; end with 71 PUs
                      Units generate 6 techTokens; Usa end with 6 techTokens
              

              0_1531688261116_us2 fertig.tsvg

              1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                Sorry for the slow move, been working a lot last week.

                I'm still available for one week, then on Saturday I'll go on a big vacation. No computer, no phone, no world wars 😄 . Don't know how long I'll be away, between five and ten days. I'm going around with bike and tent, and once that becomes boring I mount a train and go home.

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Finland round 3

                  TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

                  Game History

                  Round: 3
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 8 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 19 PUs
                          Some Units in Syria change ownership: 1 germanInfantry
                  
                      Research Technology - Germany
                          Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                          Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                          Germany spend 0 on tech rolls
                          Germany removing all Technology Tokens after successful research.
                          Germany discover IncreasedFighterRange
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          1 unit repaired.
                              1 germanBattleship-damaged owned by the Germany removed in 25 Sea Zone
                              1 germanBattleship owned by the Germany added in 25 Sea Zone
                              Some non-combat units are destroyed: 
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanInfantry moved from Syria to Iraq
                                Germany take Iraq from Britain
                          1 germanAlpineInfantry and 2 germanArtillerys moved from Northern Finland to Murmansk
                          1 germanAlpineInfantry moved from Eastern Finland to Murmansk
                          1 germanBattleship and 2 germanDestroyers moved from 25 Sea Zone to 27 Sea Zone
                          1 germanSubmarine moved from 25 Sea Zone to 23 Sea Zone
                          1 germanSubmarine moved from 39 Sea Zone to 11 Sea Zone
                          1 germanSubmarine moved from 33 Sea Zone to 32 Sea Zone
                          1 germanInfantry moved from Lativa Estonia to Pskov
                          2 germanArtillerys and 3 germanInfantrys moved from Belorussia to Pskov
                          3 germanInfantrys moved from Eastern Ukraine to Caucasus
                          2 germanInfantrys moved from Eastern Ukraine to Voronezh
                          1 germanInfantry moved from Kharkov to Voronezh
                          1 germanFighter moved from Orel Kursk to Voronezh
                          1 germanFighter moved from Orel Kursk to Caucasus
                          1 germanArtillery and 3 germanInfantrys moved from Orel Kursk to Smolensk
                  
                      Combat - Germany
                          Germany creates battle in territory 24 Sea Zone
                          Battle in Murmansk
                              Germany attack with 2 germanAlpineInfantrys and 2 germanArtillerys
                              Russia defend with 1 Flagpole, 1 Rail, 1 russianDocks and 1 russianEntrenchment
                              Some non-combat units are destroyed: 
                              Germany win, taking Murmansk from Russia with 1 germanAlpineInfantry and 2 germanArtillerys remaining. Battle score for attacker is 2
                              Casualties for Germany: 1 germanAlpineInfantry
                              Casualties for Russia: 1 russianEntrenchment
                          Battle in 24 Sea Zone
                              Germany attack with 1 germanSubmarine
                              Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 2 britishCruisers, 4 britishDestroyers, 2 britishSubmarines and 1 britishTransport
                              1 germanSubmarine owned by the Germany Submerged
                          Battle in Pskov
                              Germany attack with 2 germanArtillerys and 4 germanInfantrys
                              Russia defend with 1 Flagpole and 2 russianInfantrys
                              Germany winBritain win with 1 americanDestroyer, 1 americanTransport, 2 britishCruisers, 4 britishDestroyers, 2 britishSubmarines and 1 britishTransport remaining, taking Pskov from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is -1
                              Casualties for Germany: 1 germanArtillery and 1 germanInfantry
                              Casualties for Russia: 2 russianInfantrys
                          Battle in Voronezh
                              Germany attack with 1 germanFighter and 3 germanInfantrys
                              Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany win, taking Voronezh from Russia with 1 germanFighter and 3 germanInfantrys remaining. Battle score for attacker is 3
                              Casualties for Russia: 1 russianInfantry
                          Battle in Smolensk
                              Germany attack with 1 germanArtillery and 3 germanInfantrys
                              Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany win, taking Smolensk from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 3
                              Casualties for Russia: 1 russianInfantry
                          Battle in Caucasus
                              Germany attack with 1 germanFighter and 3 germanInfantrys
                              Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry
                              Some non-combat units are destroyed: 
                              Germany win, taking Caucasus from Russia with 1 germanFighter and 3 germanInfantrys remaining. Battle score for attacker is 3
                              Casualties for Russia: 1 russianInfantry
                  
                      Non Combat Move - Germany
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq
                          1 Material and 1 germanAirTransport moved from Crete to Orel Kursk
                          1 Train moved from Poland to Eastern Germany
                          2 Materials and 1 Train moved from Eastern Germany to Western Ukraine
                          1 Train moved from Eastern Poland to Eastern Germany
                          1 Train, 1 germanCombatEngineer and 1 germanInfantry moved from Eastern Germany to Western Ukraine
                          3 germanAntiTankGuns, 4 germanArtillerys, 1 germanCombatEngineer, 4 germanInfantrys and 5 germanTanks moved from Orel Kursk to Smolensk
                          1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Smolensk
                          1 germanInfantry moved from Lithuania to Lativa Estonia
                          1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Smolensk
                          2 germanMech.Infantrys moved from Orel Kursk to Smolensk
                          1 germanTank moved from Eastern Ukraine to Smolensk
                          1 germanArtillery and 1 germanMech.Infantry moved from Eastern Ukraine to Smolensk
                          1 germanCombatEngineer moved from Northern France to Paris
                          2 Trucks moved from Eastern France to Vichy France
                          2 Materials and 2 Trucks moved from Vichy France to Paris
                          1 Truck and 1 germanAntiAirGun moved from Southern Germany to Northern France
                          1 germanNavalFighter moved from Denmark to Northern France
                          1 germanNavalFighter moved from Denmark to Belorussia
                          1 germanFighter moved from Southern Germany to Belorussia
                          4 germanFighters moved from Northern Germany to Orel Kursk
                          1 germanFighter moved from Voronezh to Kharkov
                          1 germanFighter moved from Caucasus to Kharkov
                          1 germanCombatEngineer moved from Belorussia to Orel Kursk
                          1 germanArtillery and 1 germanMech.Infantry moved from Lithuania to Orel Kursk
                          1 germanAntiTankGun moved from Kharkov to Orel Kursk
                          1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                          4 germanInfantrys moved from Western Ukraine to Kharkov
                          1 germanTank moved from Romania to Kharkov
                          1 germanArtillery and 1 germanMech.Infantry moved from Romania to Kharkov
                          1 Truck and 1 germanInfantry moved from Romania to Kharkov
                          3 germanInfantrys moved from Romania to Western Ukraine
                          1 germanAlpineInfantry moved from Eastern Poland to Belorussia
                          5 germanInfantrys moved from Poland to Lithuania
                          1 Train moved from Western Ukraine to Eastern Poland
                          1 germanInfantry and 1 germanMech.Infantry moved from Eastern Germany to Lithuania
                          2 germanInfantrys and 2 germanMech.Infantrys moved from Northern Yugoslavia to Western Ukraine
                          1 Train and 2 germanInfantrys moved from Greece to Western Ukraine
                          1 Train moved from Western Ukraine to Poland
                          2 germanInfantrys moved from Austria to Hungary Slovakia
                          2 germanInfantrys moved from Berlin to Eastern Germany
                          1 germanMech.Infantry moved from Western Germany to Eastern Germany
                          1 germanAntiAirGun and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia
                          1 germanInfantry moved from Central Norway to Norway
                          1 germanAlpineInfantry moved from Northern Norway to Central Norway
                          1 germanCombatEngineer, 2 germanInfantrys and 1 germanParatrooper moved from Northern Norway to Northern Finland
                          3 germanInfantrys moved from Finland to Eastern Finland
                          1 germanDestroyer and 1 germanTransport moved from 50 Sea Zone to 53 Sea Zone
                          1 germanArtillery and 1 germanInfantry moved from Crete to 53 Sea Zone
                          1 germanArtillery and 1 germanInfantry moved from 53 Sea Zone to Trans Jordan
                          1 Truck and 1 germanInfantry moved from Tobruk to Tripolitania
                          1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Tobruk to Cyrenaica
                          1 Truck moved from Orel Kursk to Western Ukraine
                          1 germanAirTransport moved from Orel Kursk to Eastern Germany
                          1 germanInfantry moved from Northern Germany to Low Countries
                          2 germanInfantrys moved from Northern Germany to Eastern Germany
                          1 germanInfantry moved from Northern Germany to Low Countries
                  
                      Purchase Units - Germany
                          Germany buy 2 Materials, 1 germanAirTransport, 1 germanAirfield, 1 germanBarracks, 1 germanFactory, 1 germanFighter, 7 germanInfantrys and 3 germanMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Germany
                          2 germanMech.Infantrys placed in Belorussia
                          2 Materials, 1 germanAirTransport and 1 germanMech.Infantry placed in Eastern Germany
                          4 germanInfantrys placed in Northern Germany
                          2 germanInfantrys placed in Austria
                          1 germanInfantry placed in Berlin
                          Units in Paris being upgraded or consumed: 2 Materials
                          1 germanBarracks placed in Paris
                          Units in Western Ukraine being upgraded or consumed: 2 Materials
                          1 germanFactory placed in Western Ukraine
                          Units in Orel Kursk being upgraded or consumed: 1 Material
                          1 germanAirfield placed in Orel Kursk
                          1 germanFighter placed in Southern Germany
                  
                      Activate Technology - Germany
                          Germany activating IncreasedFighterRange
                          Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
                          Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
                          Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
                  
                      Turn Complete - Germany
                          Germany collect 74 PUs; end with 74 PUs
                          Units generate 9 techTokens; Germany end with 9 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - VichyFrance
                          1 germanFighter and 2 germanInfantrys placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 16 PUs; end with 18 PUs
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 1 PUs; 
                  
                      Place Units - Finland
                          1 germanArtillery and 1 germanInfantry placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 8 PUs; end with 9 PUs
                          Units Change Ownership
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                              Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                  • redrumR Offline
                    redrum Admin @Gully
                    last edited by

                    @gully Np. I sometimes get busy with work as well and need a few days. Thanks for the heads up on the vacation and hope ya enjoy it 🙂

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • G Offline
                      Gully
                      last edited by

                      I guess Round 3 is where we start trading painful punches... starting with Finland.

                      0_1532031055731_rus3 cm.tsvg

                      Scramble is possible to Pskov.

                      redrumR 1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        Game History

                        Round: 3
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                    Russia rolls : 1/1 hits, 0,00 expected hits
                                Russia removing all Technology Tokens after successful research.
                                Russia discover ImprovedProduction
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                2 russianFighters and 1 russianTacticalBomber moved from Leningrad to Finland
                                2 russianMarines moved from Leningrad to 29 Sea Zone
                                2 russianMarines moved from 29 Sea Zone to Finland
                                2 russianFighters moved from Stalingrad to Caucasus
                                1 russianInfantry moved from Stalingrad to Caucasus
                                1 russianStrategicBomber moved from Moscow to Finland
                                1 russianFighter moved from Moscow to Caucasus
                                1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 8 russianInfantrys and 1 russianParatrooper moved from Leningrad to Pskov
                                2 russianArtillerys and 2 russianInfantrys moved from Novgorod to Pskov
                                1 russianArtillery moved from Stalingrad to Caucasus
                                1 russianInfantry moved from Vladivostok to Eastern Manchuria
                                1 russianArtillery and 1 russianInfantry moved from Khabarovskiy Kray to Eastern Manchuria
                        
                            Combat - Russia
                                Russia creates battle in territory 25 Sea Zone
                                Battle in Finland
                                    Russia attack with 2 russianFighters, 2 russianMarines, 1 russianStrategicBomber and 1 russianTacticalBomber
                                    Finland defend with 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanFactory; Germany defend with 1 germanAntiAirGun, 1 germanArtillery and 1 germanInfantry
                                        AntiAircraftGun fire in Finland : 0/1 hits, 0,08 expected hits
                                        Russia roll dice for 1 russianCruiser in Finland, round 2 : 0/1 hits, 0,25 expected hits
                                        Russia roll dice for 2 russianFighters, 2 russianMarines, 1 russianStrategicBomber and 1 russianTacticalBomber in Finland, round 2 : 1/1 hits, 1,67 expected hits
                                        Finland roll dice for 1 germanAntiAirGun, 1 germanArtillery and 1 germanInfantry in Finland, round 2 : 1/1 hits, 0,83 expected hits
                                        1 russianMarine owned by the Russia and 1 germanAntiAirGun owned by the Germany lost in Finland
                                        Russia roll dice for 2 russianFighters, 1 russianMarine, 1 russianStrategicBomber and 1 russianTacticalBomber in Finland, round 3 : 1/1 hits, 1,50 expected hits
                                        Finland roll dice for 1 germanArtillery and 1 germanInfantry in Finland, round 3 : 0/1 hits, 0,67 expected hits
                                        1 germanInfantry owned by the Germany lost in Finland
                                        Russia roll dice for 2 russianFighters, 1 russianMarine, 1 russianStrategicBomber and 1 russianTacticalBomber in Finland, round 4 : 1/1 hits, 1,50 expected hits
                                        Finland roll dice for 1 germanArtillery in Finland, round 4 : 0/1 hits, 0,33 expected hits
                                        1 germanArtillery owned by the Germany lost in Finland
                                    Russia destroys 9PUs while taking Finland capital
                                    Some non-combat units are destroyed: 
                                    Russia converts germanDocks into different units
                                    Russia converts germanAircraftPlant into different units
                                    Russia converts germanBarracks into different units
                                    Russia converts germanFactory into different units
                                    Russia win, taking Finland from Finland with 2 russianFighters, 1 russianMarine, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 7
                                    Casualties for Russia: 1 russianMarine
                                    Casualties for Germany: 1 germanAntiAirGun, 1 germanArtillery and 1 germanInfantry
                                Battle in Pskov
                                    Russia attack with 1 russianAlpineInfantry, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys and 1 russianParatrooper
                                    Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys
                                        Russia roll dice for 1 russianAlpineInfantry, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys and 1 russianParatrooper in Pskov, round 2 : 3/0 hits, 3,00 expected hits
                                        Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Pskov, round 2 : 1/1 hits, 1,25 expected hits
                                        1 russianInfantry owned by the Russia and 3 germanInfantrys owned by the Germany lost in Pskov
                                    9 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia, 1 russianCombatEngineer owned by the Russia, 3 russianArtillerys owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 russianAntiTankGun owned by the Russia retreated to Leningrad
                                    Germany win with 1 germanArtillery remaining. Battle score for attacker is 6
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Germany: 3 germanInfantrys
                                Battle in Caucasus
                                    Russia attack with 1 russianArtillery, 3 russianFighters and 1 russianInfantry
                                    Germany defend with 1 Flagpole and 3 germanInfantrys
                                        Russia roll dice for 1 russianArtillery, 3 russianFighters and 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 1,50 expected hits
                                        Germany roll dice for 3 germanInfantrys in Caucasus, round 2 : 1/1 hits, 0,75 expected hits
                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                                        Russia roll dice for 1 russianArtillery and 3 russianFighters in Caucasus, round 3 : 1/1 hits, 1,25 expected hits
                                        Germany roll dice for 2 germanInfantrys in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                                        1 germanInfantry owned by the Germany lost in Caucasus
                                        Russia roll dice for 1 russianArtillery and 3 russianFighters in Caucasus, round 4 : 2/1 hits, 1,25 expected hits
                                        Germany roll dice for 1 germanInfantry in Caucasus, round 4 : 0/1 hits, 0,25 expected hits
                                        1 germanInfantry owned by the Germany lost in Caucasus
                                    Russia win, taking Caucasus from Germany with 1 russianArtillery and 3 russianFighters remaining. Battle score for attacker is 6
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Germany: 3 germanInfantrys
                                Battle in Eastern Manchuria
                                    Russia attack with 1 russianArtillery and 2 russianInfantrys
                                    Manchuria defend with 1 Flagpole, 1 Rail and 1 japaneseAirfield; Japan defend with 1 japaneseAntiAirGun and 1 japaneseMarine
                                        Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Eastern Manchuria, round 2 : 1/1 hits, 0,67 expected hits
                                        Manchuria roll dice for 1 japaneseAntiAirGun and 1 japaneseMarine in Eastern Manchuria, round 2 : 1/1 hits, 0,42 expected hits
                                        1 russianInfantry owned by the Russia and 1 japaneseAntiAirGun owned by the Japan lost in Eastern Manchuria
                                        Russia roll dice for 1 russianArtillery and 1 russianInfantry in Eastern Manchuria, round 3 : 1/1 hits, 0,50 expected hits
                                        Manchuria roll dice for 1 japaneseMarine in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                                        1 japaneseMarine owned by the Japan lost in Eastern Manchuria
                                    Some non-combat units are destroyed: 
                                    Russia win, taking Eastern Manchuria from Manchuria with 1 russianArtillery and 1 russianInfantry remaining. Battle score for attacker is 5
                                    Casualties for Russia: 1 russianInfantry
                                    Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseMarine
                        
                            Non Combat Move - Russia
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                2 russianFighters, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Finland to Leningrad
                                1 russianFighter moved from Caucasus to Stalingrad
                                2 russianFighters moved from Caucasus to Volgarod
                                1 russianTank moved from Stalingrad to Moscow
                                2 russianTanks moved from Tula to Moscow
                                1 russianCombatEngineer moved from Novgorod to Moscow
                                1 russianInfantry moved from Western Karelia to Leningrad
                                1 russianAntiTankGun and 1 russianInfantry moved from Novgorod to Moscow
                                2 Trucks and 2 russianAntiAirGuns moved from Novgorod to Moscow
                                2 russianInfantrys moved from Vologda to Moscow
                                3 russianInfantrys moved from Volgarod to Moscow
                                1 Truck and 1 russianAntiAirGun moved from Sverdlovsk to Moscow
                                1 Truck moved from Moscow to Vologda
                                1 Truck and 1 russianInfantry moved from Urals to Moscow
                                1 Truck moved from Moscow to Vologda
                                1 Train and 1 russianAntiTankGun moved from Eastern Karelia to Moscow
                                1 Train moved from Moscow to Novosibirsk
                                1 Train and 2 russianInfantrys moved from Omsk to Moscow
                                1 Truck moved from Volgarod to Tula
                                1 Truck and 1 russianAntiAirGun moved from Tula to Moscow
                                1 Truck moved from Moscow to Volgarod
                                1 russianAlpineInfantry and 1 russianAntiTankGun moved from Tula to Stalingrad
                                2 russianArtillerys and 1 russianInfantry moved from Tula to Moscow
                                1 russianInfantry moved from Tula to Moscow
                                2 russianDestroyers moved from 55 Sea Zone to 56 Sea Zone
                                1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay
                                2 russianInfantrys moved from Irkutsk to Yakut
                                1 russianInfantry moved from Khabarovskiy Kray to Vladivostok
                                1 russianInfantry moved from Yakut to Khabarovskiy Kray
                                1 russianArtillery moved from Far Eastern Republic to Khabarovskiy Kray
                                1 russianArtillery moved from Soviet Far East to Far Eastern Republic
                                1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
                                1 russianSubmarine moved from 107 Sea Zone to 117 Sea Zone
                                1 russianMech.Infantry moved from Yakut to Soviet Far East
                                1 russianAlpineInfantry moved from Khabarovskiy Kray to Yakut
                                1 Truck and 1 russianAntiAirGun moved from Soviet Far East to Yakut
                                1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 12 Sea Zone
                                1 russianSubmarine moved from 25 Sea Zone to 12 Sea Zone
                                1 Truck moved from Moscow to Urals
                        
                            Purchase Units - Russia
                                Russia buy 3 russianAntiTankGuns, 1 russianArtillery, 3 russianEntrenchments and 17 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Russia
                                Units in Leningrad being upgraded or consumed: 1 Material
                                1 russianEntrenchment and 2 russianInfantrys placed in Leningrad
                                Units in Moscow being upgraded or consumed: 1 Material
                                1 russianAntiTankGun, 1 russianEntrenchment and 3 russianInfantrys placed in Moscow
                                Units in Stalingrad being upgraded or consumed: 1 Material
                                1 russianAntiTankGun, 1 russianEntrenchment and 2 russianInfantrys placed in Stalingrad
                                1 russianInfantry placed in Urals
                                2 russianInfantrys placed in Vologda
                                3 russianInfantrys placed in Volgarod
                                1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk
                                2 russianInfantrys placed in Irkutsk
                                2 russianInfantrys placed in Vladivostok
                        
                            Activate Technology - Russia
                                Russia activating ImprovedProduction
                        
                            Turn Complete - Russia
                                Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                Russia collect 69 PUs; end with 69 PUs
                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 72 PUs
                                Units generate 6 techTokens; Russia end with 6 techTokens
                        

                        Combat Hit Differential Summary :

                        Manchuria : 0,25
                        Russia rolls : : 1,00
                        AntiAircraftGun fire in Finland : : -0,08
                        Finland : -0,83
                        Germany : -0,75
                        Russia : -1,08
                        

                        0_1532041202979_rus3 fertig.tsvg

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                        • redrumR Offline
                          redrum Admin @Gully
                          last edited by

                          @gully Damn. Well played. Totally missed the 2 marines.

                          Scramble 2 fighters to Pskov (1 from each).

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                          • G Offline
                            Gully
                            last edited by

                            ok, redoing it.

                            A commando-action on Finland. I could have used the paratrooper too, but then you would probably notice.

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @Gully
                              last edited by

                              @gully Lol. You must have just beat me on posting 🙂

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • G Offline
                                Gully
                                last edited by

                                yeah superclose timing xD

                                Just noticed the edit is pretty simple. Two fighters is one extra hit for you, and I still can't do a second round without risking to win the battle. I just remove one inf from Leningrad.

                                0_1532041545825_rus3 fertig edit.tsvg

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @Gully
                                  last edited by

                                  @gully Yeah, that's fine.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                  • redrumR Offline
                                    redrum Admin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 3

                                    TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.4

                                    Game History

                                    Round: 3
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 7 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 7 PUs
                                    
                                        Research Technology - Japan
                                            Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                                            Japan spend 0 on tech rolls
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover ImprovedFighters
                                    
                                        Combat Move - Japan
                                            Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                                            Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                                            Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            1 unit repaired.
                                                1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
                                                1 japaneseBattleship owned by the Japan added in 96 Sea Zone
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseMech.Infantry moved from Hupeh to Tsinghai
                                            2 japaneseFighters moved from Inner Mongolia to Tsinghai
                                            1 japaneseAlpineInfantry, 3 japaneseArtillerys and 3 japaneseInfantrys moved from Southern Thailand to Malay
                                            1 japaneseInfantry moved from Burma to Bengal
                                                  Japan take Bengal from Britain
                                            1 japaneseArtillery moved from Burma to Eastern Szechwan
                                            1 japaneseInfantry moved from Yunnan to Eastern Szechwan
                                            1 japaneseFighter moved from French Indochina to Eastern Szechwan
                                            2 japaneseNavalFighters moved from 84 Sea Zone to Sumatra
                                            2 japaneseNavalFighters moved from 146 Sea Zone to Sumatra
                                            1 japaneseMarine moved from Dutch New Guinea to Papua
                                                  Japan take Papua from Australia
                                            2 japaneseNavalFighters moved from 127 Sea Zone to Vladivostok
                                            1 japaneseArtillery moved from Korea to Eastern Manchuria
                                            1 japaneseInfantry moved from Northern Manchuria to Eastern Manchuria
                                            1 japaneseTacticalBomber moved from Shansi to Eastern Manchuria
                                            1 japaneseInfantry moved from Northern Manchuria to Eastern Manchuria
                                            1 japaneseMarine moved from Phillippines to 129 Sea Zone
                                            1 japaneseMarine and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone
                                            1 japaneseMarine moved from Brunei to 93 Sea Zone
                                            2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone
                                            2 japaneseMarines moved from 148 Sea Zone to Sumatra
                                            1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                                            1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                                            1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 98 Sea Zone
                                            1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                            2 japaneseInfantrys moved from Formosa to 96 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                            1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                            2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                            8 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                                            1 japaneseStrategicBomber moved from French Indochina to Vladivostok
                                            1 japaneseBattleship moved from 96 Sea Zone to 98 Sea Zone
                                            1 japaneseCruiser moved from 127 Sea Zone to 98 Sea Zone
                                            1 japaneseAlpineInfantry moved from Hong Kong to 95 Sea Zone
                                            1 japaneseAlpineInfantry and 1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
                                            1 japaneseMarine moved from Brunei to 94 Sea Zone
                                            1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 94 Sea Zone to 91 Sea Zone
                                            1 japaneseAlpineInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                                            1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone
                                            1 japaneseNavalFighter moved from French Indochina to Eastern Szechwan
                                    
                                        Combat - Japan
                                            Battle in Eastern Szechwan
                                                Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter
                                                China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Eastern Szechwan from China with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 6
                                                Casualties for China: 1 chineseEntrenchment
                                            Battle in Tsinghai
                                                Japan attack with 2 japaneseFighters and 1 japaneseMech.Infantry
                                                China defend with 1 Flagpole, 1 Truck and 1 chineseInfantry
                                                Japan win, taking Tsinghai from China with 2 japaneseFighters and 1 japaneseMech.Infantry remaining. Battle score for attacker is 3
                                                Casualties for China: 1 chineseInfantry
                                            Battle in Sumatra
                                                Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters
                                                ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry and 1 britishMarine
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Sumatra from ExiledAllies with 1 japaneseMarine and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
                                                Casualties for Japan: 1 japaneseMarine
                                                Casualties for Britain: 1 britishInfantry and 1 britishMarine
                                            Battle in Vladivostok
                                                Japan attack with 8 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseStrategicBomber
                                                Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks, 1 russianEntrenchment and 5 russianInfantrys
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Vladivostok from Russia with 4 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseStrategicBomber remaining. Battle score for attacker is 9
                                                Casualties for Japan: 4 japaneseInfantrys
                                                Casualties for Russia: 1 russianEntrenchment and 5 russianInfantrys
                                            Battle in Malay
                                                Japan attack with 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine
                                                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Malay from Britain with 2 japaneseAlpineInfantrys, 3 japaneseArtillerys and 1 japaneseMarine remaining. Battle score for attacker is 7
                                                Casualties for Japan: 3 japaneseInfantrys
                                                Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                                            Battle in Eastern Manchuria
                                                Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                                Russia defend with 1 Flagpole, 1 Rail, 1 russianArtillery and 1 russianInfantry
                                                Some non-combat units are destroyed: 
                                                Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4
                                                Casualties for Japan: 1 japaneseInfantry
                                                Casualties for Russia: 1 russianArtillery and 1 russianInfantry
                                    
                                        Non Combat Move - Japan
                                            Note to players Japan: <body><img src="http://tripleamaps.sourceforge.net/images/tww/dutchcolonies.png"/></body>
                                            Note to players Japan: <body><img src="http://tripleamaps.sourceforge.net/images/tww/singapore.png"/></body>
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            1 Material and 1 Truck moved from Kwangtung to Hupeh
                                            2 Materials and 1 Train moved from Korea to Shensi
                                            1 Material and 1 japaneseAirTransport moved from Japan to Hupeh
                                            1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh
                                            1 Truck and 1 japaneseCombatEngineer moved from Chahar to Shensi
                                            2 japaneseFighters moved from Tsinghai to Inner Mongolia
                                            1 japaneseInfantry moved from Inner Mongolia to Kansu
                                            2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                            1 Truck and 1 japaneseCombatEngineer moved from Chahar to Inner Mongolia
                                            1 japaneseInfantry moved from Hunan to Kweichow
                                            1 japaneseTank moved from Kweichow to Hupeh
                                            1 japaneseArtillery and 1 japaneseInfantry moved from Thailand to Burma
                                            1 japaneseBattleship and 1 japaneseCarrier moved from 84 Sea Zone to 148 Sea Zone
                                            4 japaneseNavalFighters moved from Sumatra to 148 Sea Zone
                                            1 japaneseCarrier moved from 146 Sea Zone to 148 Sea Zone
                                            1 japaneseDestroyer moved from 129 Sea Zone to 148 Sea Zone
                                            1 japaneseCruiser moved from 146 Sea Zone to 148 Sea Zone
                                            1 japaneseDestroyer moved from 129 Sea Zone to 148 Sea Zone
                                            1 japaneseCarrier and 2 japaneseNavalFighters moved from 129 Sea Zone to 93 Sea Zone
                                            1 japaneseTransport moved from 146 Sea Zone to 93 Sea Zone
                                            2 japaneseMarines moved from Phillippines Islands to 127 Sea Zone
                                            2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 93 Sea Zone
                                            2 japaneseMarines moved from 93 Sea Zone to Brunei
                                            1 Train moved from Kwangtung to Hong Kong
                                            1 Train and 2 japaneseArtillerys moved from Hong Kong to Inner Mongolia
                                            2 japaneseNavalFighters moved from Vladivostok to 98 Sea Zone
                                            1 japaneseStrategicBomber moved from Vladivostok to Korea
                                            1 japaneseTacticalBomber moved from Eastern Manchuria to Manchuria
                                            1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Burma
                                            1 japaneseFighter moved from Eastern Szechwan to French Indochina
                                            1 japaneseTank moved from Inner Mongolia to Hupeh
                                            2 japaneseAlpineInfantrys moved from Hupeh to Inner Mongolia
                                            1 japaneseNavalFighter moved from Eastern Szechwan to Thailand
                                            4 japaneseArtillerys moved from Hupeh to Inner Mongolia
                                            1 japaneseArtillery moved from Shensi to Inner Mongolia
                                            1 japaneseInfantry moved from Shensi to Inner Mongolia
                                            1 japaneseInfantry moved from Hupeh to Inner Mongolia
                                            1 japaneseArtillery and 3 japaneseInfantrys moved from Shantung to Shensi
                                            1 japaneseArtillery moved from Northern Manchuria to Chahar
                                            1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                            1 Truck moved from Inner Mongolia to Chahar
                                            1 Truck moved from Inner Mongolia to Chahar
                                            1 Truck moved from Kwangtung to Shantung
                                            1 japaneseSubmarine moved from 99 Sea Zone to 108 Sea Zone
                                            1 Train moved from Shensi to Shantung
                                            1 japaneseAirTransport moved from Inner Mongolia to Korea
                                    
                                        Purchase Units - Japan
                                            Japan buy 1 Material, 2 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 5 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            Units in Hupeh being upgraded or consumed: 2 Materials
                                            1 japaneseBarracks placed in Hupeh
                                            Units in Shensi being upgraded or consumed: 2 Materials
                                            1 japaneseFactory placed in Shensi
                                            1 Material and 2 japaneseArtillerys placed in Korea
                                            1 japaneseHull placed in 99 Sea Zone
                                            1 japaneseNavalFighter placed in Japan
                                            3 japaneseInfantrys placed in Kyushu Shikoku
                                            2 japaneseInfantrys placed in Tokyo
                                            1 japaneseDestroyer and 1 japaneseSubmarine placed in 96 Sea Zone
                                            1 japaneseSubmarine placed in 99 Sea Zone
                                    
                                        Activate Technology - Japan
                                            Japan activating ImprovedFighters
                                            Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
                                            Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
                                            Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
                                            Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
                                            Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
                                            Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
                                            Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
                                            Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
                                            Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                                            Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                                            Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                                    
                                        Turn Complete - Japan
                                            Japan collect 78 PUs; end with 78 PUs
                                            Units generate 6 techTokens; Japan end with 6 techTokens
                                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 9 PUs; end with 9 PUs
                                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Thailand
                                            1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 9 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                                    

                                    Savegame

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote -1
                                    • G Offline
                                      Gully
                                      last edited by

                                      Game History

                                      Round: 3
                                      
                                          Research Technology - China
                                              Trigger chineseaTIP: China gains access to ImprovedProduction
                                              China spend 0 on tech rolls
                                                  China rolls : 1/1 hits, 0,00 expected hits
                                              China removing all Technology Tokens after successful research.
                                              China discover ImprovedAntiAircraft
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              1 chineseInfantry moved from Singkiang to Tsinghai
                                              2 chineseFighters moved from Northern China to Tsinghai
                                              2 chineseAlpineInfantrys and 2 chineseArtillerys moved from Ningsia to Kansu
                                              1 chineseAlpineInfantry, 2 chineseArtillerys and 2 chineseInfantrys moved from Western Szechwan to Kansu
                                              3 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 3 chineseInfantrys and 1 chineseTank moved from Northern China to Kansu
                                      
                                          Combat - China
                                              Battle in Tsinghai
                                                  China attack with 2 chineseFighters and 1 chineseInfantry
                                                  Japan defend with 1 Flagpole, 1 Truck and 1 japaneseMech.Infantry
                                                      China roll dice for 2 chineseFighters and 1 chineseInfantry in Tsinghai, round 2 : 1/1 hits, 0,83 expected hits
                                                      Japan roll dice for 1 japaneseMech.Infantry in Tsinghai, round 2 : 0/1 hits, 0,25 expected hits
                                                  1 japaneseMech.Infantry owned by the Japan lost in Tsinghai
                                                  China win, taking Tsinghai from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 5
                                                  Casualties for Japan: 1 japaneseMech.Infantry
                                              Battle in Kansu
                                                  China attack with 6 chineseAlpineInfantrys, 1 chineseAntiTankGun, 4 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 1 chineseTank
                                                  Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                                                      China roll dice for 6 chineseAlpineInfantrys, 1 chineseAntiTankGun, 4 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 1 chineseTank in Kansu, round 2 : 4/1 hits, 4,17 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Kansu
                                                  China win, taking Kansu from Japan with 6 chineseAlpineInfantrys, 1 chineseAntiTankGun, 4 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 1 chineseTank remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Northern China to Kansu
                                              2 chineseAlpineInfantrys, 2 chineseArtillerys, 4 chineseInfantrys and 1 chineseTank moved from Chungking to Kansu
                                              1 Truck and 1 chineseAntiAirGun moved from Chungking to Kansu
                                              1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                                              1 Truck moved from Singkiang to Ningsia
                                              1 chineseAntiTankGun moved from Chungking to Kansu
                                              2 chineseFighters moved from Tsinghai to Chungking
                                              1 Truck moved from Kansu to Ningsia
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseEntrenchment and 5 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - China
                                              Units in Chungking being upgraded or consumed: 1 Material
                                              1 chineseEntrenchment and 3 chineseInfantrys placed in Chungking
                                              2 chineseInfantrys placed in Northern China
                                      
                                          Activate Technology - China
                                              China activating ImprovedAntiAircraft
                                              triggerAttachmenchineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                              triggerAttachmenchineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                                      
                                          Turn Complete - China
                                              China collect 17 PUs; end with 17 PUs
                                              Units generate 3 techTokens; China end with 3 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : -0,00
                                      Japan : -0,58
                                      China rolls : : 1,00
                                      

                                      0_1532881899944_chi3 fertig.tsvg

                                      1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        Gully
                                        last edited by

                                        Man those Chinese researchers are good. Second time on 1/4 chance.

                                        I thought about Finland - it's not a very big deal. You can't produce there for two rounds, when you retake and rebuild it. So essentially I killed 2 units (while capturing) + 4-5 units (you miss on producing). Nice to have, but won't decide the big war. It releases pressure from Leningrad.

                                        redrumR 1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @Gully
                                          last edited by redrum

                                          @gully Yeah, its not game ending essentially Germany loses a handful or so of units plus less infrastructure in Finland. Mostly was just surprised as I've never seen Russia attack Finland. Almost seems a bit too easy as realistically an amphibious invasion by Russia into Finland wouldn't ever have happened. Makes me wonder if putting an entrenchment in Finland to make it a bit tougher to invade would be a good idea so that Russia would really have to invest to invade it.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          HeppsH 1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully
                                            last edited by

                                            Nah, it's not hard to counter. Just land any plane or keep an AAgun there or something. Usually Germany has Transports in the Baltics to get Leningrad. Or Russia uses those marines somewhere else. The problem is if you don't notice 😄

                                            0_1532896623079_bri3 cm.tsvg

                                            British Combatmove, scramble to Low-Countries is nonsense imo. I get a horrifying warning "your Transport in sz24 WILL DIE", but I tested it, if I don't attack subs I can use it normally in NCM.

                                            1 Reply Last reply Reply Quote 0

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