World War II Revised CCSRQ
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 6 Purchase Units - British British buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Australia to 38 Sea Zone 1 infantry moved from Australia to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Borneo 1 artillery moved from 48 Sea Zone to Borneo 1 submarine moved from 37 Sea Zone to 48 Sea Zone 1 destroyer moved from 37 Sea Zone to 48 Sea Zone 1 battleship moved from 37 Sea Zone to 48 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid costs 0 PUs Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 1 bomber and 2 infantry placed in United Kingdom 2 artilleries placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
British : -1.67 Japanese : -1.00 AA fire in Germany : : 0.83 -
@rysta77 That battle in Borneo :face_with_tears_of_joy:
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@genericmask They were playing Russian roulette although they were not even Russian.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 2 carriers and 4 fighters moved from 10 Sea Zone to 12 Sea Zone 4 fighters moved from Australia to Caucasus 5 artilleries, 5 infantry and 5 transports moved from 7 Sea Zone to 12 Sea Zone 3 artilleries and 8 infantry moved from 12 Sea Zone to Algeria Americans take Algeria from Germans Combat - Americans Non Combat Move - Americans Place Units - Americans 2 transports placed in 10 Sea Zone 2 armour and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 7 Research Technology - Russians Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Caucasus to Ukraine S.S.R. 2 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 armour moved from Kazakh S.S.R. to Novosibirsk 1 armour moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Evenki National Okrug 2 infantry moved from Caucasus to Persia 1 artillery moved from Caucasus to Persia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Persia Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Persia Russians win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Novosibirsk Russians attack with 3 armour, 2 fighters and 4 infantry Japanese defend with 6 armour Russians roll dice for 3 armour, 2 fighters and 4 infantry in Novosibirsk, round 2 : 3/1 hits, 3.17 expected hits Japanese roll dice for 6 armour in Novosibirsk, round 2 : 3/0 hits, 3.00 expected hits 3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Novosibirsk Russians roll dice for 3 armour, 2 fighters and 1 infantry in Novosibirsk, round 3 : 3/1 hits, 2.67 expected hits Japanese roll dice for 3 armour in Novosibirsk, round 3 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 18 Casualties for Russians: 4 infantry Casualties for Japanese: 6 armour Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia 1 infantry moved from Russia to Novosibirsk Place Units - Russians 1 armour and 1 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -0.50 Japanese : -0.50 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 7 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Eastern Europe to Western Europe 2 armour moved from Balkans to Western Europe 2 fighters moved from Western Europe to Southern Europe 5 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 2 infantry moved from Germany to Southern Europe 2 fighters moved from Germany to Southern Europe 1 bomber moved from Germany to Southern Europe 3 infantry moved from Balkans to Southern Europe 1 artillery moved from Balkans to Southern Europe 2 infantry moved from Eastern Europe to Karelia S.S.R. 1 artillery moved from Eastern Europe to Karelia S.S.R. 1 armour moved from Belgian Congo to French West Africa Germans take French Equatorial Africa from British Germans take French West Africa from British Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 artillery and 2 infantry Russians defend with 1 armour Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 infantry moved from Eastern Europe to Karelia S.S.R. Place Units - Germans 6 infantry placed in Southern Europe 6 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0.17 Germans rolls : : 0.00 Russians : 0.50 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 7 Purchase Units - British British buy 1 armour and 3 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Borneo to 48 Sea Zone 1 artillery moved from Borneo to 48 Sea Zone 1 battleship moved from 48 Sea Zone to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone 1 destroyer moved from 48 Sea Zone to 60 Sea Zone 1 submarine moved from 48 Sea Zone to 60 Sea Zone 1 infantry moved from 60 Sea Zone to Japan 1 artillery moved from 60 Sea Zone to Japan 1 bomber moved from United Kingdom to Germany 1 artillery moved from 7 Sea Zone to United Kingdom 1 artillery moved from 12 Sea Zone to Algeria 1 artillery moved from 12 Sea Zone to Algeria 1 artillery moved from 12 Sea Zone to Algeria 1 artillery moved from 12 Sea Zone to Algeria 1 artillery moved from 12 Sea Zone to Algeria Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid costs 0 PUs Battle in Japan British attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 factory and 1 infantry British roll dice for 1 battleship in Japan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Japan British captures 34PUs while taking Japanese capital British win, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 3 transports placed in 7 Sea Zone 1 armour placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 70 PUsCombat Hit Differential Summary :
British : 0.33 AA fire in Germany : : 0.83 -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Bid Purchase - RussiansCombat Hit Differential Summary :
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Here are the game options. If we don't like these we can start a new game with the settings we want.

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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Bid Purchase - BritishCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Bid Purchase - JapaneseCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Bid Purchase - AmericansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Research Technology - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 1 armour moved from Russia to West Russia 1 artillery moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Archangel to West Russia 1 infantry moved from Archangel to West Russia 1 infantry moved from Archangel to West Russia 1 armour moved from Archangel to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Russia 1 infantry moved from Evenki National Okrug to Russia 1 armour moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 artillery moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. Combat - Russians Battle in Manchuria Russians attack with 1 armour, 1 artillery and 3 infantry Japanese defend with 1 fighter and 3 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Manchuria, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour, 1 artillery and 1 infantry in Manchuria, round 3 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 1 artillery in Manchuria, round 4 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Manchuria, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Japanese: 1 fighter and 3 infantry Battle in Ukraine S.S.R. Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/1 hits, 2.50 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 2 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 3 : 3/1 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/1 hits, 1.50 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 15 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in West Russia Russians attack with 2 armour, 1 artillery and 8 infantry Germans defend with 1 armour, 4 artilleries and 3 infantry Russians roll dice for 2 armour, 1 artillery and 8 infantry in West Russia, round 2 : 2/1 hits, 2.83 expected hits Germans roll dice for 1 armour, 4 artilleries and 3 infantry in West Russia, round 2 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia Russians roll dice for 2 armour, 1 artillery and 5 infantry in West Russia, round 3 : 3/1 hits, 2.33 expected hits Germans roll dice for 1 armour, 4 artilleries and 1 infantry in West Russia, round 3 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in West Russia Russians roll dice for 2 armour, 1 artillery and 3 infantry in West Russia, round 4 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 artilleries in West Russia, round 4 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in West Russia Russians roll dice for 2 armour, 1 artillery and 2 infantry in West Russia, round 5 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 6 infantry Casualties for Germans: 1 armour, 4 artilleries and 3 infantry Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Russia 1 fighter moved from Ukraine S.S.R. to Russia Place Units - Russians 2 armour and 2 artilleries placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 1.17 Japanese : -0.33 -
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sorry it took so long
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - British British buy 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from India to French Indochina 1 fighter moved from 35 Sea Zone to French Indochina 1 carrier, 1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 15 Sea Zone to 33 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 battleship and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from Union of South Africa to Kenya 1 infantry moved from Persia to Trans-Jordan 1 submarine and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 2 armour and 2 infantry moved from 3 Sea Zone to Norway 1 bomber and 2 fighters moved from United Kingdom to 13 Sea Zone Combat - British Battle in French Indochina British attack with 3 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 fighter and 2 infantry British roll dice for 3 artilleries, 1 fighter and 3 infantry in French Indochina, round 2 : 2/1 hits, 2.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indochina, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indochina British roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indochina, round 3 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 fighter in French Indochina, round 3 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indochina British win, taking French Indochina from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Battle in Norway British attack with 2 armour and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 13 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber and 2 fighters in 13 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship in 13 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 fighter owned by the British lost in 13 Sea Zone British roll dice for 1 bomber and 1 fighter in 13 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 battleship in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 2 fighters Casualties for Germans: 1 battleship and 1 submarine Non Combat Move - British 1 bomber moved from 13 Sea Zone to United Kingdom 1 fighter moved from French Indochina to China Place Units - British 1 factory placed in India 1 destroyer placed in 3 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 0.17 Japanese : 0.33
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