first blood
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Place Units - Russians 1 aaGun and 2 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour moved from Caucasus to Russia 2 infantry moved from Caucasus to Russia 3 fighters moved from Caucasus to Russia 1 infantry moved from Archangel to Russia 1 armour moved from Archangel to Russia 3 infantry moved from West Russia to Russia 1 bomber moved from Germany to Russia 1 fighter moved from Germany to 15 Sea Zone 1 fighter moved from Germany to 15 Sea Zone Combat - Germans Battle in 15 Sea Zone Germans attack with 2 fighters British defend with 1 submarine 1 submarine owned by the British Submerged Battle in Russia Germans attack with 6 armour, 1 bomber, 3 fighters and 6 infantry Americans defend with 1 fighter; Russians defend with 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 9 infantry AA fire in Russia : 0/3 hits, 0,50 expected hits Germans roll dice for 6 armour, 1 bomber, 3 fighters and 6 infantry in Russia, round 2 : 6/16 hits, 6,17 expected hits Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 9 infantry in Russia, round 2 : 6/14 hits, 5,33 expected hits 5 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 6 armour, 1 bomber and 3 fighters in Russia, round 3 : 5/10 hits, 5,17 expected hits Russians roll dice for 3 artilleries, 2 fighters and 4 infantry in Russia, round 3 : 4/9 hits, 3,67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Russia Germans roll dice for 2 armour, 1 bomber and 3 fighters in Russia, round 4 : 5/6 hits, 3,17 expected hits Russians roll dice for 2 artilleries and 2 fighters in Russia, round 4 : 3/4 hits, 2,00 expected hits 1 fighter owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia Germans captures 10PUs while taking Russians capital Germans winGermans win with 2 fighters remaining, taking Russia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 5 armour, 2 fighters and 6 infantry Casualties for Russians: 1 aaGun, 3 artilleries, 1 fighter and 9 infantry Casualties for Americans: 1 fighter Non Combat Move - Germans 1 fighter moved from Russia to Caucasus 1 bomber moved from Russia to Caucasus 2 fighters moved from 15 Sea Zone to Germany 7 infantry moved from Germany to Baltic States 3 fighters moved from Germany to Baltic States 1 infantry moved from Italy to Germany Place Units - Germans 2 armour, 1 bomber, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : 1,50 Russians : 2,00
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - British British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Greenland to 2 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 battleship moved from 7 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to France 1 battleship, 3 destroyers and 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 artillery moved from 8 Sea Zone to France 1 fighter moved from French West Africa to United Kingdom 1 infantry moved from Finland to Karelia S.S.R. Combat - British Battle in France British attack with 1 artillery and 3 infantry Germans defend with 3 infantry British roll dice for 2 battleships and 1 cruiser in France, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 artillery and 3 infantry in France, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 1 artillery and 2 infantry in France, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British Place Units - British 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Japanese 2 armour moved from Egypt to Anglo-Egyptian Sudan Japanese take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Rhodesia Japanese take Rhodesia from British 1 armour moved from Anglo-Egyptian Sudan to Belgian Congo Japanese take Belgian Congo from British 1 bomber moved from Trans-Jordan to 15 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 destroyer moved from 57 Sea Zone to 56 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 submarine moved from 52 Sea Zone to 56 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone 3 infantry moved from 64 Sea Zone to Alaska 1 cruiser moved from 57 Sea Zone to 64 Sea Zone 2 battleships moved from 57 Sea Zone to 64 Sea Zone 4 fighters moved from 57 Sea Zone to Alaska 2 carriers moved from 57 Sea Zone to 64 Sea Zone 1 destroyer moved from 57 Sea Zone to 64 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Alaska Japanese attack with 4 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Alaska, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 15 Sea Zone Japanese attack with 1 bomber British defend with 1 submarine 1 submarine owned by the British Submerged Non Combat Move - Japanese 1 bomber moved from 15 Sea Zone to Vologda 1 infantry moved from Vologda to Russia 1 armour moved from Evenki National Okrug to Russia 1 armour moved from Caucasus to West Russia 1 armour moved from Caucasus to Belorussia 1 armour moved from Kazakh S.S.R. to Archangel 1 armour moved from India to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 2 armour moved from India to Trans-Jordan 4 fighters moved from Alaska to 64 Sea Zone 2 armour moved from Manchuria to Sinkiang Place Units - Japanese 4 transports placed in 60 Sea Zone 4 infantry placed in Japan 2 infantry placed in Egypt 1 armour placed in India Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 1.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Combat Move - Russians 1 submarine moved from 6 Sea Zone to 13 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans buy 2 armour, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 5 infantry moved from Germany to France 2 armour moved from Germany to France 2 fighters moved from Germany to France 1 bomber moved from Germany to 13 Sea Zone 1 bomber moved from Caucasus to 15 Sea Zone 1 fighter moved from Caucasus to 15 Sea Zone 1 fighter moved from Baltic States to Karelia S.S.R. 1 fighter moved from Baltic States to France 2 fighters moved from Germany to 15 Sea Zone Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 armour, 1 fighter and 5 infantry British defend with 1 infantry; Russians defend with 1 factory Germans roll dice for 1 armour, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 15 Sea Zone Germans attack with 1 bomber and 3 fighters British defend with 1 submarine 1 submarine owned by the British Submerged Battle in 13 Sea Zone Germans attack with 1 bomber Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in France Germans attack with 2 armour, 3 fighters and 5 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 3 fighters and 5 infantry in France, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in France Germans roll dice for 2 armour, 3 fighters and 4 infantry in France, round 3 : 5/9 hits, 3.17 expected hits British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Germans winGermans winGermans win with 1 bomber and 3 fighters remaining with 1 bomber remaining, taking France from British with 2 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 3 fighters moved from France to Germany 1 fighter moved from Karelia S.S.R. to Germany 3 fighters moved from 15 Sea Zone to Germany 1 bomber moved from 13 Sea Zone to Germany 1 bomber moved from 15 Sea Zone to Germany 1 infantry moved from Germany to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 1 fighter moved from Germany to France 1 fighter moved from France to Germany Place Units - Germans 7 infantry placed in Germany 3 infantry placed in Italy Germans undo move 2. 1 infantry placed in Italy 3 infantry placed in Germany 2 armour, 1 fighter and 2 infantry placed in Russia Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.33 Russians : -0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - British British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery moved from 8 Sea Zone to France 2 infantry moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 1 fighter moved from United Kingdom to France Combat - British Battle in France British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 2 armour and 4 infantry British roll dice for 2 battleships and 1 cruiser in France, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 armour and 4 infantry in France, round 2 : 4/6 hits, 2.33 expected hits 4 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in France Germans win with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 1 armour and 4 infantry 1 fighter owned by the British retreated Non Combat Move - British 1 fighter moved from France to United Kingdom Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : 1.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 1 carrier moved from 64 Sea Zone to 56 Sea Zone 2 fighters moved from 64 Sea Zone to 56 Sea Zone 4 infantry moved from Japan to 60 Sea Zone 2 infantry moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour, 6 infantry and 4 transports moved from 60 Sea Zone to 64 Sea Zone 6 infantry moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 infantry moved from Alaska to Western Canada 1 infantry moved from Alaska to Western Canada 2 fighters moved from 64 Sea Zone to Western Canada 1 battleship moved from 64 Sea Zone to 56 Sea Zone 1 armour moved from Rhodesia to Union of South Africa Japanese take Union of South Africa from British 1 armour moved from Belgian Congo to French Equatorial Africa Japanese take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to French West Africa Japanese take French West Africa from British 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from India to Caucasus 2 armour moved from Sinkiang to Caucasus 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from West Russia to Archangel 1 armour moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 armour moved from Archangel to Karelia S.S.R. 2 armour moved from Archangel to Karelia S.S.R. 2 armour moved from Trans-Jordan to Caucasus 1 bomber moved from Vologda to Russia 1 fighter moved from Japan to Evenki National Okrug 1 armour moved from Trans-Jordan to Caucasus Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Western Canada Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Western Canada, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Canada Japanese win, taking Western Canada from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Western Canada to 64 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Libya Place Units - Japanese 1 factory placed in Alaska 2 artilleries and 2 infantry placed in Japan 1 infantry placed in Egypt 1 destroyer placed in 17 Sea Zone Japanese undo move 3. 1 fighter placed in Egypt 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : -0.33 Americans : 0.50 Japanese : 2.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Greenland to 2 Sea Zone 2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 2 armour, 1 artillery and 4 infantry moved from Finland to Karelia S.S.R. 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 4 Sea Zone to Karelia S.S.R. 1 battleship, 2 carriers and 4 fighters moved from 12 Sea Zone to 8 Sea Zone 4 fighters moved from 8 Sea Zone to France 2 infantry moved from Eastern Canada to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to France 1 transport moved from 2 Sea Zone to 10 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from Eastern Canada to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 1 armour and 6 infantry moved from Western United States to Western Canada Combat - Americans Battle in France Americans attack with 4 fighters and 2 infantry Germans defend with 1 armour Americans roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in France Americans win, taking France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Canada Americans attack with 1 armour and 6 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour and 6 infantry in Western Canada, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Western Canada Americans roll dice for 1 armour and 6 infantry in Western Canada, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Western Canada, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Canada Americans win, taking Western Canada from Japanese with 1 armour and 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Karelia S.S.R. Americans attack with 2 armour, 1 artillery, 2 bombers, 2 fighters and 6 infantry Germans defend with 1 armour, 1 factory and 5 infantry; Japanese defend with 4 armour Americans roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters and 6 infantry in Karelia S.S.R., round 2 : 3/13 hits, 4.83 expected hits Germans roll dice for 5 armour and 5 infantry in Karelia S.S.R., round 2 : 5/10 hits, 4.17 expected hits 4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Karelia S.S.R. Americans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 4/8 hits, 4.00 expected hits Germans roll dice for 5 armour and 1 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.83 expected hits 2 armour owned by the Japanese, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Karelia S.S.R. Americans roll dice for 2 armour, 2 bombers and 2 fighters in Karelia S.S.R., round 4 : 4/6 hits, 3.33 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 armour owned by the Americans lost in Karelia S.S.R. Americans win, taking Karelia S.S.R. from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 armour, 1 artillery and 6 infantry Casualties for Germans: 1 armour and 5 infantry Casualties for Japanese: 4 armour Non Combat Move - Americans 2 fighters moved from Karelia S.S.R. to 4 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 bomber moved from Karelia S.S.R. to Finland 4 fighters moved from France to 8 Sea Zone Place Units - Americans 2 armour placed in Norway 1 armour, 2 artilleries and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : -1.00 Japanese : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Research Technology - Russians Combat Move - Russians 1 submarine moved from 13 Sea Zone to 18 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Russia to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 5 infantry moved from Germany to France 2 infantry moved from Germany to France 1 fighter moved from Russia to Karelia S.S.R. 1 bomber moved from Germany to France 1 bomber moved from Germany to Finland 1 fighter moved from Baltic States to Finland 1 fighter moved from Northwestern Europe to Finland 1 fighter moved from Germany to France 1 fighter moved from Germany to France 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from Germany to Finland 1 fighter moved from Germany to Finland 1 fighter moved from Germany to Finland Combat - Germans Battle in Finland Germans attack with 1 bomber and 5 fighters British defend with 1 infantry; Americans defend with 1 bomber Germans roll dice for 1 bomber and 5 fighters in Finland, round 2 : 2/6 hits, 3,17 expected hits British roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits, 0,50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Finland Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter Casualties for Americans: 1 bomber Casualties for British: 1 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 2 fighters and 2 infantry Americans defend with 1 armour and 1 factory Germans roll dice for 2 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2,33 expected hits Americans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Americans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in France Germans attack with 1 bomber, 2 fighters and 7 infantry Americans defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 7 infantry in France, round 2 : 2/10 hits, 2,83 expected hits Americans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in France Germans win, taking France from Americans with 1 bomber, 2 fighters and 7 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter moved from France to Northwestern Europe 1 fighter moved from France to Germany 1 bomber moved from France to Germany 2 infantry moved from Germany to Baltic States 1 infantry moved from Germany to Northwestern Europe 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany 4 fighters moved from Finland to Germany 1 bomber moved from Finland to Germany 2 infantry moved from Russia to Archangel 1 fighter moved from Northwestern Europe to Germany 1 infantry moved from Italy to France Place Units - Germans 1 artillery and 1 infantry placed in Germany 3 infantry placed in Italy 2 armour, 1 fighter and 5 infantry placed in Russia Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0,33 British : 0,50 Americans : -0,17
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - British British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 4 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 artilleries moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. Combat - British Battle in Karelia S.S.R. British attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 2 armour, 1 factory and 1 infantry British roll dice for 2 battleships and 1 cruiser in Karelia S.S.R., round 2 : 0/3 hits, 1.83 expected hits British roll dice for 2 artilleries, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Karelia S.S.R. British roll dice for 2 artilleries, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Germans: 2 armour and 1 infantry Non Combat Move - British 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 submarine moved from 15 Sea Zone to 13 Sea Zone Place Units - British 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 6 infantry moved from Alaska to 64 Sea Zone 1 armour moved from Alaska to 64 Sea Zone 1 armour, 2 infantry and 2 transports moved from 64 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 cruiser moved from 64 Sea Zone to 56 Sea Zone 1 carrier moved from 64 Sea Zone to 56 Sea Zone 2 fighters moved from 64 Sea Zone to Western United States 1 battleship moved from 64 Sea Zone to 56 Sea Zone 2 fighters moved from 56 Sea Zone to Western United States 6 infantry moved from 56 Sea Zone to Western United States 1 armour moved from 56 Sea Zone to Western United States 1 fighter moved from Evenki National Okrug to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. 6 armour moved from Caucasus to Karelia S.S.R. 1 infantry moved from Anglo-Egyptian Sudan to Italian East Africa Japanese take Italian East Africa from British 1 destroyer moved from 17 Sea Zone to 14 Sea Zone 1 infantry moved from Libya to Algeria 1 fighter moved from Egypt to Germany 1 armour moved from Union of South Africa to Anglo-Egyptian Sudan Combat - Japanese Battle in Karelia S.S.R. Japanese attack with 6 armour, 1 bomber, 1 fighter and 1 infantry British defend with 2 artilleries, 1 factory and 1 infantry Japanese roll dice for 6 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 6/9 hits, 4.33 expected hits British roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Karelia S.S.R. Japanese win, taking Karelia S.S.R. from British with 6 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries and 1 infantry Battle in Western United States Japanese attack with 1 armour, 4 fighters and 6 infantry Americans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry AA fire in Western United States : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Western United States, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 4 fighters and 6 infantry in Western United States, round 2 : 3/11 hits, 3.50 expected hits Americans roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 infantry in Western United States, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Western United States Japanese roll dice for 1 armour, 4 fighters and 4 infantry in Western United States, round 3 : 1/9 hits, 3.17 expected hits Americans roll dice for 1 armour and 2 artilleries in Western United States, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Americans lost in Western United States Japanese roll dice for 1 armour, 4 fighters and 4 infantry in Western United States, round 4 : 4/9 hits, 3.17 expected hits Americans roll dice for 1 armour and 1 artillery in Western United States, round 4 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 19 Casualties for Japanese: 4 infantry Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries and 4 infantry Non Combat Move - Japanese 4 fighters moved from Western United States to 56 Sea Zone 1 fighter moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 2 transports moved from 64 Sea Zone to 60 Sea Zone Place Units - Japanese 3 armour placed in India 1 armour and 1 infantry placed in Egypt 2 armour and 1 fighter placed in Manchuria 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : 0.00 AA fire in Western United States : : -0.50 Americans : -0.50 Japanese : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Western Canada to Alaska Americans take Alaska from Japanese 1 armour and 5 infantry moved from Western Canada to Western United States 2 artilleries and 3 infantry moved from Eastern Canada to 10 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone 2 artilleries moved from 8 Sea Zone to France 3 infantry moved from 8 Sea Zone to France 4 fighters moved from 8 Sea Zone to France 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 armour moved from Norway to 3 Sea Zone 1 armour and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour moved from 4 Sea Zone to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 2 fighters moved from 4 Sea Zone to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - Americans Battle in Western United States Americans attack with 1 armour and 5 infantry Japanese defend with 1 armour, 1 factory and 2 infantry Americans roll dice for 1 armour and 5 infantry in Western United States, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Western United States, round 2 : 3/3 hits, 1.17 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Western United States Americans roll dice for 1 armour and 2 infantry in Western United States, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Western United States, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western United States Americans win, taking Western United States from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 4 infantry Casualties for Japanese: 1 armour and 2 infantry Battle in France Americans attack with 2 artilleries, 4 fighters and 3 infantry Germans defend with 8 infantry Americans roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 artilleries, 4 fighters and 3 infantry in France, round 2 : 3/9 hits, 3.50 expected hits Germans roll dice for 8 infantry in France, round 2 : 1/8 hits, 2.67 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in France, round 3 : 3/8 hits, 3.33 expected hits Germans roll dice for 4 infantry in France, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in France, round 4 : 1/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France Americans win, taking France from Germans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Germans: 8 infantry Battle in Karelia S.S.R. Americans attack with 2 armour, 1 bomber and 2 fighters Japanese defend with 6 armour and 1 factory Americans roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 6 armour in Karelia S.S.R., round 2 : 3/6 hits, 3.00 expected hits 4 armour owned by the Japanese, 2 armour owned by the Americans and 1 fighter owned by the Americans lost in Karelia S.S.R. Americans roll dice for 1 bomber and 1 fighter in Karelia S.S.R., round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Karelia S.S.R. Americans roll dice for 1 bomber in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Karelia S.S.R. Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 armour and 2 fighters Casualties for Japanese: 6 armour Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom 4 fighters moved from France to 8 Sea Zone Place Units - Americans 2 armour placed in Norway 1 aaGun, 1 fighter and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : -0.83 Japanese : 1.83
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Karelia S.S.R. to West Russia 1 fighter moved from Russia to West Russia 1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Archangel to West Russia 1 infantry moved from Russia to West Russia 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Russians Battle in West Russia Russians attack with 1 artillery, 2 fighters and 5 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 artillery, 2 fighters and 5 infantry in West Russia, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 1 artillery, 2 fighters and 4 infantry in West Russia, round 3 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from West Russia to Caucasus 1 infantry moved from Evenki National Okrug to Archangel 1 aaGun, 2 armour, 1 artillery and 3 infantry moved from Russia to Caucasus 1 armour moved from Archangel to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.50
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 2 submarines moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 bomber moved from Germany to 14 Sea Zone 1 infantry moved from Southern Europe to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 battleship moved from 15 Sea Zone to 17 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 2 infantry moved from 15 Sea Zone to Libya 1 infantry moved from Algeria to Libya 1 artillery moved from Algeria to Libya 2 infantry moved from Poland to Ukraine S.S.R. 1 armour moved from Poland to Ukraine S.S.R. 2 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 armour moved from Bulgaria Romania to Ukraine S.S.R. 1 armour moved from Germany to Ukraine S.S.R. 1 fighter moved from Poland to Ukraine S.S.R. 1 fighter moved from Bulgaria Romania to Ukraine S.S.R. 1 artillery moved from Southern Europe to Bulgaria Romania 1 infantry moved from Germany to France Combat - Germans Battle in 6 Sea Zone Germans attack with 2 submarines Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Battle in 17 Sea Zone Germans attack with 1 battleship British defend with 1 destroyer Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans winGermans win with 2 submarines remaining with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 14 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 cruiser Germans roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in 7 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters in 7 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 transport Battle in Karelia S.S.R. Germans attack with 1 armour and 6 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour and 6 infantry in Karelia S.S.R., round 2 : 2/7 hits, 1,50 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Germany to Ukraine S.S.R. 1 fighter moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from 7 Sea Zone to France 1 bomber moved from 14 Sea Zone to Germany Place Units - Germans 1 artillery and 7 infantry placed in Germany 1 fighter placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -3,17 British : 0,17 Russians : -0,33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 3 armour and 1 bomber; Remaining resources: 1 PUs; Combat Move - British 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 cruiser moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from Egypt to 17 Sea Zone 1 bomber moved from United Kingdom to 15 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to French West Africa 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 10 Sea Zone to 23 Sea Zone 1 armour moved from 23 Sea Zone to French West Africa 1 infantry moved from Eastern Australia to Western Australia 1 infantry moved from Eastern Australia to 39 Sea Zone 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone 1 infantry moved from Persia to Trans-Jordan Combat - British Battle in 15 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 17 Sea Zone British attack with 1 carrier, 1 cruiser and 2 fighters Germans defend with 1 battleship British roll dice for 1 carrier, 1 cruiser and 2 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 17 Sea Zone British win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - British 1 infantry moved from India to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 bomber moved from 15 Sea Zone to Trans-Jordan Place Units - British 1 bomber placed in United Kingdom 3 armour placed in India Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.33
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 infantry moved from Manchuria to Anhwei 1 fighter moved from Manchuria to Anhwei 1 infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Yunnan 1 infantry moved from Kiangsu to Kwangtung 3 infantry moved from Kiangsu to Anhwei 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone 1 battleship moved from 60 Sea Zone to 63 Sea Zone 1 destroyer moved from 60 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 61 Sea Zone to 47 Sea Zone 1 destroyer moved from 61 Sea Zone to 47 Sea Zone 1 artillery moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from French Indo-China Thailand to Burma 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in Anhwei Japanese attack with 1 fighter and 5 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 2 : 2/6 hits, 1,33 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 carrier owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 carrier and 1 fighter Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine Non Combat Move - Japanese 1 fighter moved from Anhwei to Manchuria 1 bomber moved from Yunnan to Japan 1 fighter moved from Burma to Kiangsu 1 infantry moved from Malaya to French Indo-China Thailand 1 fighter moved from 53 Sea Zone to Wake Island Place Units - Japanese 1 factory placed in Manchuria 1 destroyer and 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0,67 Americans : 1,83 Japanese : 2,83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from West Russia to Belorussia 1 infantry moved from West Russia to Belorussia 1 infantry moved from West Russia to Belorussia 2 fighters moved from Caucasus to Belorussia Combat - Russians Russians creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 2 submarines Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Russians roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Belorussia Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters moved from Belorussia to Caucasus 5 infantry moved from Russia to Caucasus 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 4 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 1 fighter and 3 infantry placed in Caucasus 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.50
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 2 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Ukraine S.S.R. to West Russia 4 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 armour moved from Italy to Bulgaria Romania 1 artillery moved from Bulgaria Romania to Ukraine S.S.R. 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Southern Europe 2 infantry moved from Germany to Italy 1 fighter moved from Germany to Italy Combat - Germans Battle in Egypt Germans attack with 1 armour, 1 artillery and 4 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Russia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from West Russia to Ukraine S.S.R. 1 infantry moved from Germany to Bulgaria Romania Place Units - Germans 1 carrier placed in 5 Sea Zone 1 armour and 1 artillery placed in Karelia S.S.R. 1 artillery, 1 fighter and 1 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.33 Russians : -0.67