Naziare Patton Jmpsmsh revised
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Naziare Patton Jmpsmsh revised
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 19:49:32
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R. 2 armour moved from Russia to Ukraine S.S.R. 1 fighter moved from Russia to Caucasus 1 fighter moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 3 infantry moved from Karelia S.S.R. to West Russia 1 armour and 3 infantry moved from Archangel to West Russia 1 artillery and 3 infantry moved from Russia to West Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 4 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 4/1 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 3 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 3 : 3/1 hits, 2.83 expected hits Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 2/1 hits, 1.50 expected hits 1 armour owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 13 Casualties for Russians: 1 armour, 1 artillery and 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 4 infantry Battle in West Russia Russians attack with 1 armour, 1 artillery and 9 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 armour, 1 artillery and 9 infantry in West Russia, round 2 : 3/1 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/1 hits, 1.83 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 1 armour, 1 artillery and 7 infantry in West Russia, round 3 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 submarine moved from 4 Sea Zone to 2 Sea Zone 2 infantry moved from Soviet Far East to Buryatia S.S.R. 2 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 infantry moved from Novosibirsk to Sinkiang 2 infantry moved from Kazakh S.S.R. to Sinkiang 2 fighters moved from Ukraine S.S.R. to Kazakh S.S.R. 1 aaGun moved from Russia to West Russia Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 1.00 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - British British buy 1 bomber and 1 factory; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 2 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 7 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 destroyer and 1 fighter moved from 35 Sea Zone to 59 Sea Zone 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Borneo 2 infantry moved from Australia to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Guinea 1 submarine moved from 40 Sea Zone to 45 Sea Zone 1 infantry moved from Persia to India 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Western Canada to Eastern Canada Combat - British Battle in 59 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 transport British roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 transport in 59 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the British lost in 59 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 destroyer Casualties for Japanese: 1 transport Battle in 7 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 destroyer, 2 submarines and 1 transport British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone retreated to 7 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 4 Casualties for British: 2 fighters Casualties for Germans: 2 submarines and 1 transport Battle in New Guinea British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Guinea British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Karelia S.S.R. British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 45 Sea Zone British attack with 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese Submerged Battle in Borneo British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo British roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese winBritish win with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 fighter moved from 59 Sea Zone to Buryatia S.S.R. 1 bomber moved from 7 Sea Zone to Caucasus 1 carrier moved from 35 Sea Zone to 33 Sea Zone Place Units - British 1 factory placed in India 1 bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.83 British : -0.00 Japanese : 1.83Territory Summary for British :
Eastern Canada : 1 armour and 1 infantry Union of South Africa : 1 infantry Australia : 1 infantry Persia : 1 infantry India : 1 aaGun, 1 factory and 2 infantry Karelia S.S.R. : 1 artillery and 1 infantry United Kingdom : 1 aaGun, 1 armour, 1 bomber, 1 factory and 1 infantry New Zealand : 1 infantry Caucasus : 1 bomber Buryatia S.S.R. : 1 fighter New Guinea : 1 flag, 1 infantry 4 Sea Zone : 1 battleship and 1 transport 45 Sea Zone : 1 submarine 1 Sea Zone : 1 transport 48 Sea Zone : 1 transport 33 Sea Zone : 1 carrier 47 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 26 / 29 Germans : 40 / 42 British : 29 / 29 Japanese : 29 / 30 Americans : 42 / 42Dice Statistics:
Total 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 12 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.000 Median : 3.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 Germans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 1 times Average roll : 2.455 Median : 3.000 Variance : 1.883 Standard Deviation : 1.372 Total rolls : 11 British Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.667 Median : 3.000 Variance : 1.091 Standard Deviation : 1.044 Total rolls : 12 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times Average roll : 2.600 Median : 3.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Japanese Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 -
TripleA Move Summary: Americans round 1
TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Australia 1 destroyer and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Midway to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Western Canada 2 infantry moved from Central United States to Western Canada 2 infantry moved from Western United States to Western Canada 1 infantry moved from Alaska to Western Canada 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 bomber moved from Eastern United States to Western Canada 1 fighter moved from Eastern United States to Western United States -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Australia 1 destroyer and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Midway to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Western Canada 2 infantry moved from Central United States to Western Canada 2 infantry moved from Western United States to Western Canada 1 infantry moved from Alaska to Western Canada 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 bomber moved from Eastern United States to Western Canada 1 fighter moved from Eastern United States to Western United States Non Combat Move - Americans 1 aaGun moved from Eastern United States to Eastern Canada Place Units - Americans 1 carrier and 1 transport placed in 55 Sea Zone 2 fighters moved from Western United States to 55 Sea Zone 1 infantry placed in Western United States 1 factory placed in Sinkiang Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Buryatia S.S.R. to Manchuria 2 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 4 infantry moved from Sinkiang to China 1 armour moved from West Russia to Norway Russians take Norway from Germans 1 infantry moved from West Russia to Belorussia 1 artillery moved from West Russia to Belorussia 2 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from West Russia to Ukraine S.S.R. 1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R. 1 fighter moved from Kazakh S.S.R. to China 1 submarine moved from 2 Sea Zone to 1 Sea Zone -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Buryatia S.S.R. to Manchuria 2 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 4 infantry moved from Sinkiang to China 1 armour moved from West Russia to Norway Russians take Norway from Germans 1 infantry moved from West Russia to Belorussia 1 artillery moved from West Russia to Belorussia 2 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from West Russia to Ukraine S.S.R. 1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R. 1 fighter moved from Kazakh S.S.R. to China 1 submarine moved from 2 Sea Zone to 1 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in China Russians attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in China, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 infantry in China, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China Russians roll dice for 1 fighter and 3 infantry in China, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in China Russians win, taking China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to West Russia 1 armour moved from Russia to Sinkiang 1 fighter moved from China to Kazakh S.S.R. 1 fighter moved from Ukraine S.S.R. to Kazakh S.S.R. Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -1.17 Japanese : -0.33 -
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - British British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 battleship moved from 4 Sea Zone to 3 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from Caucasus to Karelia S.S.R. 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from Persia to India 1 fighter moved from Buryatia S.S.R. to China 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 27 Sea Zone -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - British British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 battleship moved from 4 Sea Zone to 3 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from Caucasus to Karelia S.S.R. 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from Persia to India 1 fighter moved from Buryatia S.S.R. to China 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 27 Sea Zone Combat - British Battle in Karelia S.S.R. British attack with 1 armour, 2 bombers and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 bombers and 1 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 bombers moved from Karelia S.S.R. to Caucasus Place Units - British 3 armour placed in India 1 transport placed in 3 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 0.00 -
TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Americans Americans buy 1 aaGun, 1 armour, 2 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 1 artillery and 2 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 4 infantry moved from Western Canada to Eastern Canada 1 fighter moved from Australia to India 1 bomber moved from Western Canada to United Kingdom 1 transport moved from 55 Sea Zone to 52 Sea Zone 2 infantry moved from Hawaiian Islands to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Western United States 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Western Canada to Western United States -
TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Norway to West Russia 1 submarine moved from 1 Sea Zone to 12 Sea Zone 1 infantry moved from China to Kwantung 1 armour moved from Sinkiang to Kwantung 1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Kazakh S.S.R. to Belorussia 3 infantry moved from West Russia to Belorussia -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Norway to West Russia 1 submarine moved from 1 Sea Zone to 12 Sea Zone 1 infantry moved from China to Kwantung 1 armour moved from Sinkiang to Kwantung 1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Kazakh S.S.R. to Belorussia 3 infantry moved from West Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 2 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 2 fighters and 2 infantry in Belorussia, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Kwantung Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Kwantung, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kwantung Russians win, taking Kwantung from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 infantry moved from Russia to West Russia 2 infantry moved from Caucasus to West Russia 2 armour moved from Russia to Caucasus 2 fighters moved from Belorussia to West Russia 1 infantry moved from China to Sinkiang Place Units - Russians 4 infantry placed in Caucasus 5 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.17 Japanese : 0.67 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 02:34:22
Savegame -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - British British buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 2 infantry moved from India to French Indochina 1 carrier moved from 27 Sea Zone to 17 Sea Zone 2 bombers moved from Caucasus to French Indochina -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - British British buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 2 infantry moved from India to French Indochina 1 carrier moved from 27 Sea Zone to 17 Sea Zone 2 bombers moved from Caucasus to French Indochina Combat - British Battle in French Indochina British attack with 2 bombers and 2 infantry Japanese defend with 1 infantry British roll dice for 2 bombers and 2 infantry in French Indochina, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indochina British win, taking French Indochina from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 bombers moved from French Indochina to Caucasus 1 fighter moved from China to India Place Units - British 2 artilleries and 1 infantry placed in India 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
British : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3 Purchase Units - Americans Americans buy 3 armour, 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from Eastern United States to 12 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 2 transports moved from 3 Sea Zone to 1 Sea Zone 1 fighter moved from India to China 1 infantry moved from Sinkiang to China 1 infantry moved from Sinkiang to China Combat - Americans Battle in China Americans attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in China Americans win, taking China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 12 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 transport owned by the Germans lost in 12 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 destroyer in 12 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 12 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 1 battleship, 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans 1 bomber moved from 12 Sea Zone to Caucasus 1 fighter moved from China to India Place Units - Americans 1 armour and 2 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone Americans undo move 2. 1 transport placed in 55 Sea Zone 2 armour placed in Sinkiang Turn Complete - Americans Americans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 1.17 Americans : 1.00 Japanese : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from West Russia to Archangel 2 infantry moved from West Russia to Belorussia 2 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from West Russia to Belorussia 1 fighter moved from West Russia to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from West Russia to Russia 2 infantry moved from West Russia to Caucasus 1 armour moved from West Russia to Russia 1 fighter moved from Belorussia to Kazakh S.S.R. 1 fighter moved from Ukraine S.S.R. to Kazakh S.S.R. 2 armour moved from Russia to Sinkiang Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 2 transports moved from 3 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Western Europe British take Western Europe from Germans 2 infantry moved from India to French Indochina 1 fighter moved from India to French Indochina 1 carrier moved from 17 Sea Zone to 7 Sea Zone 2 bombers moved from Caucasus to French Indochina Combat - British Battle in French Indochina British attack with 2 bombers, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 2 bombers, 1 fighter and 2 infantry in French Indochina, round 2 : 3/1 hits, 2.17 expected hits Japanese roll dice for 2 infantry in French Indochina, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indochina British win, taking French Indochina from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 bombers moved from French Indochina to India 1 fighter moved from French Indochina to India Place Units - British 1 armour and 2 infantry placed in India 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
British : 0.83 Japanese : 0.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Eastern United States to 7 Sea Zone 4 infantry moved from Eastern Canada to 1 Sea Zone 4 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 4 infantry moved from 7 Sea Zone to United Kingdom 1 armour moved from Sinkiang to China 1 bomber moved from Caucasus to China 1 fighter moved from Eastern United States to Western United States 1 infantry moved from Eastern Canada to Eastern United States 1 fighter moved from India to China Combat - Americans Battle in China Americans attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 1 artillery Americans roll dice for 1 armour, 1 bomber and 1 fighter in China, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery in China, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in China Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 armour Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from China to India 1 bomber moved from China to India Place Units - Americans 2 armour placed in Sinkiang 1 transport placed in 10 Sea Zone 1 carrier and 1 submarine placed in 55 Sea Zone 1 fighter moved from Western United States to 55 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 0.67
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