A&A Revised take three
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4 Purchase Units - British British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 3 infantry moved from French Indochina to Kwantung 3 armour moved from India to Kwantung 1 infantry moved from Kenya to Belgian Congo British take Belgian Congo from Germans Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Kwantung British attack with 3 armour and 3 infantry Japanese defend with 2 armour, 1 factory, 3 fighters and 1 infantry British roll dice for 3 armour and 3 infantry in Kwantung, round 2 : 2/0 hits, 2,00 expected hits Japanese roll dice for 2 armour, 3 fighters and 1 infantry in Kwantung, round 2 : 3/1 hits, 3,33 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Kwantung British roll dice for 3 armour in Kwantung, round 3 : 1/1 hits, 1,50 expected hits Japanese roll dice for 1 armour and 3 fighters in Kwantung, round 3 : 3/1 hits, 2,50 expected hits 1 armour owned by the Japanese and 3 armour owned by the British lost in Kwantung Japanese win with 3 fighters remaining. Battle score for attacker is -11 Casualties for British: 3 armour and 3 infantry Casualties for Japanese: 2 armour and 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 3 armour placed in India 1 destroyer and 1 submarine placed in 2 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
British : -0,50 Japanese : 0,17 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship moved from 55 Sea Zone to 57 Sea Zone 1 carrier moved from 61 Sea Zone to 57 Sea Zone 1 fighter moved from Kwantung to Manchuria 1 fighter moved from Kwantung to Manchuria 1 fighter moved from Kwantung to Manchuria 1 artillery moved from Japan to 61 Sea Zone 1 infantry moved from Japan to 61 Sea Zone 1 infantry moved from Japan to 61 Sea Zone 1 infantry moved from Japan to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Manchuria 1 infantry moved from 61 Sea Zone to Manchuria 1 infantry moved from 61 Sea Zone to Manchuria 1 artillery moved from 61 Sea Zone to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 3 fighters and 3 infantry Americans defend with 2 armour, 1 factory and 1 infantry Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Manchuria, round 2 : 3/1 hits, 2.50 expected hits Americans roll dice for 2 armour in Manchuria, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 armour owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 armour and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Manchuria to Kwantung 1 fighter moved from Manchuria to Kwantung 1 fighter moved from Manchuria to Kwantung Place Units - Japanese 3 armour placed in Kwantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans : 0.00 Japanese : 0.83Territory Summary for Japanese :
Manchuria : 1 artillery, 1 factory and 2 infantry Philipine Islands : 2 infantry Kwantung : 3 armour, 1 factory and 3 fighters East Indies : 2 infantry Solomon Islands : 1 infantry Wake Island : 1 infantry Okinawa : 1 infantry Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry Caroline Islands : 1 infantry 61 Sea Zone : 1 battleship and 2 transports 57 Sea Zone : 1 battleship and 1 carrierProduction/PUs Summary :
Russians : 29 / 33 Germans : 39 / 37 British : 33 / 33 Japanese : 22 / 22 Americans : 43 / 48Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 27 times 3 was rolled 29 times 4 was rolled 34 times 5 was rolled 37 times 6 was rolled 22 times Average roll : 3.543 Median : 4.000 Variance : 0.867 Standard Deviation : 0.931 Total rolls : 175 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3.400 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Germans Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.561 Median : 4.000 Variance : 0.170 Standard Deviation : 0.412 Total rolls : 57 British Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.895 Median : 4.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 38 Americans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.550 Median : 3.500 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 20 Russians Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.000 Median : 3.000 Variance : 1.129 Standard Deviation : 1.062 Total rolls : 23 Japanese Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 1.591 Standard Deviation : 1.262 Total rolls : 32 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Anglo Egypt Americans take Libya from Germans British take Anglo Egypt from Germans 1 armour moved from Algeria to 12 Sea Zone 1 infantry moved from Algeria to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Western Europe 1 armour moved from 7 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Western Europe -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Anglo Egypt Americans take Libya from Germans British take Anglo Egypt from Germans 1 armour moved from Algeria to 12 Sea Zone 1 infantry moved from Algeria to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Western Europe 1 armour moved from 7 Sea Zone to Western Europe 1 bomber moved from United Kingdom to Western Europe Combat - Americans Battle in Western Europe Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 aaGun and 2 infantry AA fire in Western Europe : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Western Europe, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Western Europe, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Europe Americans win, taking Western Europe from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Western Europe to United Kingdom 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 armour moved from Sinkiang to China Place Units - Americans 1 armour and 1 infantry placed in Sinkiang 2 armour and 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 submarine and 1 transport placed in 55 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.33 Americans : 0.67 AA fire in Western Europe : : -0.17 -
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Karelia S.S.R. to Norway Russians take Norway from Germans 1 infantry moved from Karelia S.S.R. to Eastern Europe 1 artillery moved from West Russia to Belorussia 1 infantry moved from West Russia to Belorussia 1 fighter moved from Caucasus to Eastern Europe 1 infantry moved from Ukraine S.S.R. to Eastern Europe 1 fighter moved from Caucasus to Belorussia -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Karelia S.S.R. to Norway Russians take Norway from Germans 1 infantry moved from Karelia S.S.R. to Eastern Europe 1 artillery moved from West Russia to Belorussia 1 infantry moved from West Russia to Belorussia 1 fighter moved from Caucasus to Eastern Europe 1 infantry moved from Ukraine S.S.R. to Eastern Europe 1 fighter moved from Caucasus to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Europe Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Eastern Europe, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour in Eastern Europe, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Belorussia to West Russia 1 fighter moved from Eastern Europe to West Russia 3 armour moved from Russia to Yakut S.S.R. 2 infantry moved from Caucasus to Ukraine S.S.R. 2 artilleries moved from Caucasus to Ukraine S.S.R. Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 3 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 13 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour moved from Italian East Africa to Anglo Egypt 1 armour moved from Balkans to Ukraine S.S.R. 1 armour moved from Balkans to Ukraine S.S.R. 1 armour moved from Balkans to Ukraine S.S.R. 1 armour moved from Balkans to Ukraine S.S.R. 1 armour moved from Germany to Eastern Europe 1 armour moved from Germany to Eastern Europe 1 armour moved from Germany to Ukraine S.S.R. 1 infantry moved from Southern Europe to Western Europe 1 fighter moved from Germany to Ukraine S.S.R. 1 fighter moved from Germany to Ukraine S.S.R. 1 bomber moved from Germany to Ukraine S.S.R. 1 infantry moved from Southern Europe to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Algeria Germans take Algeria from Americans 1 infantry moved from Southern Europe to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya Germans take Libya from Americans Combat - Germans Battle in 7 Sea Zone Germans attack with 1 battleship and 2 submarines Americans defend with 1 transport Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Americans lost in 7 Sea Zone Germans win with 1 battleship and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in Western Europe Germans attack with 1 infantry Americans defend with 1 aaGun and 1 armour Germans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour in Western Europe, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Europe, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour in Western Europe, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Western Europe Americans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Eastern Europe Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Eastern Europe, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine S.S.R. Germans attack with 5 armour, 1 bomber and 2 fighters Russians defend with 3 artilleries and 2 infantry Germans roll dice for 5 armour, 1 bomber and 2 fighters in Ukraine S.S.R., round 2 : 4/1 hits, 4.17 expected hits Russians roll dice for 3 artilleries and 2 infantry in Ukraine S.S.R., round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 3 armour, 1 bomber and 2 fighters in Ukraine S.S.R., round 3 : 4/1 hits, 3.17 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 armour Casualties for Russians: 3 artilleries and 2 infantry Battle in Anglo Egypt Germans attack with 1 armour Americans defend with 1 armour Germans roll dice for 1 armour in Anglo Egypt, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Anglo Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Anglo Egypt British win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Americans: 1 armour Non Combat Move - Germans 1 fighter moved from Ukraine S.S.R. to Germany 1 fighter moved from Ukraine S.S.R. to Germany 1 bomber moved from Ukraine S.S.R. to Germany Place Units - Germans 3 infantry placed in Southern Europe 4 armour placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.17 British : 0.50 Americans : -0.17 Russians : -0.33 -
I'm a bit upset, I made a mistake with my battleship, I forgot to use it with amphibious landing, so didn't retake Western Europe. :loudly_crying_face:
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You can redo the round if you prefer. I don't think it's going to let you fight a naval battle to take down the transport and do naval bombardment though
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 1 submarine moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egypt 1 armour moved from India to French Indochina Place Units - British 1 destroyer and 1 submarine placed in 8 Sea Zone 2 armour and 1 infantry placed in India Turn Complete - British British collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Japan to 61 Sea Zone 1 infantry moved from Japan to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 artillery moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to China 1 armour moved from Kwantung to China 1 armour moved from Kwantung to China 1 fighter moved from Kwantung to China 1 fighter moved from Kwantung to French Indochina 1 artillery moved from 36 Sea Zone to French Indochina 1 infantry moved from 36 Sea Zone to French Indochina 1 armour moved from Kwantung to French Indochina Combat - Japanese Battle in French Indochina Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in French Indochina, round 2 : 1/1 hits, 1.67 expected hits British roll dice for 1 armour in French Indochina, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in French Indochina Japanese win, taking French Indochina from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in China Japanese attack with 2 armour, 1 fighter and 1 infantry Americans defend with 1 armour Japanese roll dice for 2 armour, 1 fighter and 1 infantry in China, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 armour in China, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in China Japanese win, taking China from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 1 carrier moved from 57 Sea Zone to 60 Sea Zone 1 battleship moved from 61 Sea Zone to 60 Sea Zone 1 battleship moved from 57 Sea Zone to 60 Sea Zone 1 fighter moved from Kwantung to 60 Sea Zone 1 fighter moved from China to 60 Sea Zone 1 fighter moved from French Indochina to Philipine Islands Place Units - Japanese 3 armour placed in Kwantung 1 artillery and 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
British : -0.50 Americans : 0.50 Japanese : -0.33 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 6 PUs; Combat Move - Americans 2 armour and 1 infantry moved from Sinkiang to China 1 bomber moved from United Kingdom to Germany -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 6 PUs; Combat Move - Americans 2 armour and 1 infantry moved from Sinkiang to China 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in China Americans attack with 2 armour and 1 infantry Japanese defend with 2 armour Americans roll dice for 2 armour and 1 infantry in China, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 2 armour in China, round 2 : 1/0 hits, 1,00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in China Americans roll dice for 2 armour in China, round 3 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 armour in China, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the Americans lost in China Americans win, taking China from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 armour moved from 8 Sea Zone to United Kingdom 2 infantry moved from 8 Sea Zone to United Kingdom Place Units - Americans 1 armour and 1 infantry placed in Sinkiang 1 battleship placed in 55 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 48 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans : -0,17 Japanese : 0,50 AA fire in Germany : : -0,17 -
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belorussia to Eastern Europe 1 fighter moved from West Russia to Eastern Europe 2 artilleries and 2 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from West Russia to Ukraine S.S.R. 3 armour moved from Yakut S.S.R. to Buryatia S.S.R. 1 armour moved from Norway to Eastern Europe -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belorussia to Eastern Europe 1 fighter moved from West Russia to Eastern Europe 2 artilleries and 2 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from West Russia to Ukraine S.S.R. 3 armour moved from Yakut S.S.R. to Buryatia S.S.R. 1 armour moved from Norway to Eastern Europe Combat - Russians Battle in Buryatia S.S.R. Russians attack with 3 armour Japanese defend with 1 artillery and 1 infantry Russians roll dice for 3 armour in Buryatia S.S.R., round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 armour Casualties for Japanese: 1 artillery and 1 infantry Battle in Eastern Europe Russians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 2 armour Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Europe, round 2 : 2/1 hits, 1,67 expected hits Germans roll dice for 2 armour in Eastern Europe, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Europe Russians win, taking Eastern Europe from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Ukraine S.S.R. Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 3 armour Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 1,83 expected hits Germans roll dice for 3 armour in Ukraine S.S.R., round 2 : 1/1 hits, 1,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/1 hits, 1,50 expected hits Germans roll dice for 2 armour in Ukraine S.S.R., round 3 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Belorussia 1 fighter moved from Eastern Europe to Belorussia 1 infantry moved from Russia to Caucasus 2 armour moved from Russia to Sinkiang 1 armour moved from Russia to Belorussia Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 3 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0,50 Russians : 0,50 Japanese : 0,33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6 Purchase Units - Germans Germans buy 1 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship moved from 7 Sea Zone to 8 Sea Zone 1 submarine moved from 7 Sea Zone to 8 Sea Zone 1 submarine moved from 7 Sea Zone to 8 Sea Zone 1 transport moved from 13 Sea Zone to 8 Sea Zone 1 infantry moved from Southern Europe to Western Europe 1 infantry moved from Southern Europe to Western Europe 1 armour moved from Germany to Eastern Europe 1 armour moved from Germany to Eastern Europe 1 armour moved from Germany to Eastern Europe 1 armour moved from Germany to Ukraine S.S.R. 1 infantry moved from Southern Europe to 14 Sea Zone 1 infantry moved from Libya to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Ukraine S.S.R. 1 infantry moved from 16 Sea Zone to Ukraine S.S.R. 1 infantry moved from Algeria to Libya 1 fighter moved from Germany to Western Europe 1 bomber moved from Germany to Eastern Europe 1 fighter moved from Germany to Ukraine S.S.R. Combat - Germans Battle in Eastern Europe Germans attack with 3 armour and 1 bomber Russians defend with 1 armour and 1 artillery Germans roll dice for 3 armour and 1 bomber in Eastern Europe, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 artillery in Eastern Europe, round 2 : 1/1 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 1 artillery Battle in Ukraine S.S.R. Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 2 artilleries Germans roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 2 artilleries in Ukraine S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Western Europe Germans attack with 1 fighter and 2 infantry Americans defend with 1 aaGun and 1 armour AA fire in Western Europe : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter and 2 infantry in Western Europe, round 2 : 0/1 hits, 0.83 expected hits Americans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Western Europe Germans roll dice for 1 fighter and 1 infantry in Western Europe, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour in Western Europe, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Western Europe retreated to Western Europe Americans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in 8 Sea Zone Germans attack with 1 battleship, 2 submarines and 1 transport British defend with 2 destroyers and 2 submarines; Americans defend with 2 transports Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 destroyers and 2 transports in 8 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Germans 1 transport owned by the Americans lost in 8 Sea Zone Germans roll dice for 2 submarines in 8 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 2 submarines in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in 8 Sea Zone Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 2 destroyers and 1 transport in 8 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 8 Sea Zone Germans roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 submarines in 8 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 8 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 2 destroyers in 8 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 submarine owned by the British lost in 8 Sea Zone British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is -24 Casualties for Americans: 2 transports Casualties for Germans: 1 battleship, 2 submarines and 1 transport Casualties for British: 1 submarine Non Combat Move - Germans 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Western Europe to Germany 1 fighter moved from Ukraine S.S.R. to Germany 1 bomber moved from Eastern Europe to Germany Place Units - Germans 1 armour and 3 infantry placed in Germany 1 infantry placed in Southern Europe Germans undo move 1. Germans undo move 1. 2 infantry placed in Southern Europe 1 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -2.83 British : -0.50 Americans : 1.00 AA fire in Western Europe : : -0.17 Russians : 0.17 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British 4 armour and 1 infantry moved from India to French Indochina 2 destroyers and 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to Germany -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British 4 armour and 1 infantry moved from India to French Indochina 2 destroyers and 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in 7 Sea Zone British attack with 2 destroyers and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 2 destroyers in 7 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits 1 submarine owned by the Germans and 1 submarine owned by the British lost in 7 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in French Indochina British attack with 4 armour and 1 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry British roll dice for 4 armour and 1 infantry in French Indochina, round 2 : 2/1 hits, 2,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indochina, round 2 : 1/1 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indochina British roll dice for 4 armour in French Indochina, round 3 : 2/0 hits, 2,00 expected hits Japanese roll dice for 1 armour in French Indochina, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in French Indochina British win, taking French Indochina from Japanese with 4 armour remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 2 transports placed in 7 Sea Zone 1 armour, 1 fighter and 1 infantry placed in India Turn Complete - British British collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0,67 British : -0,50 Japanese : -0,67 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Philipine Islands to 49 Sea Zone 1 infantry moved from Philipine Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Borneo 1 infantry moved from 48 Sea Zone to Borneo 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indochina 1 infantry moved from 36 Sea Zone to French Indochina 1 artillery moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from 60 Sea Zone to Buryatia S.S.R. 1 battleship moved from 60 Sea Zone to 36 Sea Zone 1 battleship moved from 60 Sea Zone to 36 Sea Zone 1 fighter moved from 60 Sea Zone to French Indochina 1 carrier moved from 60 Sea Zone to 48 Sea Zone 1 fighter moved from Philipine Islands to Borneo 1 armour moved from Kwantung to China 1 armour moved from Kwantung to China 1 armour moved from Kwantung to China Combat - Japanese Battle in French Indochina Japanese attack with 1 fighter and 2 infantry British defend with 4 armour Japanese roll dice for 2 battleships in French Indochina, round 2 : 1/1 hits, 1.33 expected hits 1 armour owned by the British lost in French Indochina Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 3 armour in French Indochina, round 2 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indochina Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 2 armour in French Indochina, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indochina British win with 1 armour remaining. Battle score for attacker is 9 Casualties for British: 3 armour Casualties for Japanese: 2 infantry 1 fighter owned by the Japanese retreated Battle in Borneo Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 armour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 3 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 4 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 5 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 6 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 6 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 7 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 7 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Buryatia S.S.R. Japanese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 2 armour Battle in China Japanese attack with 3 armour Americans defend with 1 armour Japanese roll dice for 3 armour in China, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 armour in China, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the Americans lost in China Japanese win, taking China from Americans with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Americans: 1 armour Non Combat Move - Japanese 1 fighter moved from Borneo to 48 Sea Zone 1 fighter moved from French Indochina to Kwantung 1 fighter moved from Buryatia S.S.R. to Kwantung Place Units - Japanese 3 armour placed in Kwantung 2 armour and 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
British : -0.83 Americans : 0.50 Russians : -1.50 Japanese : -3.50
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