TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@colin quickie scramble
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TripleA Turn Summary: China round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 26 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 3 chineseInfantrys moved from Anhwei to Shantung 6 chineseFighters moved from Hunan to Shantung 2 chineseInfantrys moved from Shensi to Shansi 1 chineseFighter moved from Hupeh to Shantung 1 chineseFighter moved from Hupeh to Shantung 1 chineseFighter moved from Chungking to Shansi Combat - China Battle in Shansi China attack with 1 chineseFighter and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shansi China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Shantung China attack with 8 chineseFighters and 3 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 8 chineseFighters and 3 chineseInfantrys in Shantung, round 2 : 3/11 hits, 3.17 expected hits Japan roll dice for 1 japaneseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shantung China win, taking Shantung from Japan with 8 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 1 Truck and 1 chineseCombatEngineer moved from Inner Mongolia to Eastern Szechwan 2 chineseInfantrys moved from Northern China to Inner Mongolia 1 Truck and 1 chineseAntiAirGun moved from Eastern Szechwan to Anhwei 1 Truck and 1 chineseAntiAirGun moved from Eastern Szechwan to Hunan 1 Truck moved from Hunan to Shensi 2 Trucks moved from Shensi to Tsinghai 1 chineseAlpineInfantry moved from Singkiang to Kashi 2 chineseInfantrys moved from Singkiang to Tsinghai 1 Material, 1 chineseMech.Infantry and 1 chineseTank moved from Chungking to Shensi 1 Truck moved from Eastern Szechwan to Singkiang 1 chineseFighter moved from Shansi to Shensi 2 chineseFighters moved from Shantung to Hupeh 6 chineseFighters moved from Shantung to Hunan 1 chineseAlpineInfantry and 1 chineseInfantry moved from Kweichow to Eastern Szechwan 1 chineseCombatEngineer moved from Kweichow to Eastern Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 4 chineseAlpineInfantrys, 1 chineseEntrenchment and 8 chineseInfantrys; Remaining resources: 0 PUs; 12 techTokens; Place Units - China Units in Shensi being upgraded or consumed: 1 Material 1 chineseEntrenchment and 2 chineseInfantrys placed in Shensi 2 chineseInfantrys placed in Kweichow 2 chineseInfantrys placed in Northern China 2 chineseAlpineInfantrys and 1 chineseInfantry placed in Chungking 2 chineseAlpineInfantrys and 1 chineseInfantry placed in Singkiang Turn Complete - China China collect 37 PUs; end with 37 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 40 PUs Units generate 3 techTokens; China end with 15 techTokens
Combat Hit Differential Summary :
China : 0.08 Japan : -0.50
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TripleA Turn Summary: Spain round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 26 Combat Move - Spain Non Combat Move - Spain 1 Truck moved from Southern Spain to Madrid 1 Material and 1 Truck moved from Madrid to Southern Spain Purchase Units - Spain Spain buy 1 Material, 1 spanishEntrenchment and 1 spanishInfantry; Remaining resources: 1 PUs; Place Units - Spain 1 Material and 1 spanishInfantry placed in Madrid Units in Southern Spain being upgraded or consumed: 1 Material 1 spanishEntrenchment placed in Southern Spain Turn Complete - Spain Spain collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Turn Summary: Australia round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 26 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 28 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 10,7,9,6,9,7,4,4,5,11,4,12,1,6,8,12,7,3 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedSpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 6 britishAlpineInfantrys, 4 britishArtillerys, 2 britishCombatEngineers and 15 britishInfantrys moved from Northern Norway to Northern Finland 3 britishAlpineInfantrys and 1 britishCombatEngineer moved from Northern Sweden to Northern Finland 8 britishNavalFighters moved from Central Norway to Northern Finland 2 britishNavalFighters moved from Sweden to Northern Finland 1 britishAdvancedNavalFighter moved from Central Britain to Northern Finland 1 britishInfantry moved from Congo to Western Anglo Egyptian Sudan 1 britishInfantry moved from Belgian Congo to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 1 britishInfantry moved from Tanganyika to Kenya Uganda 1 britishInfantry moved from Belgian Congo to Kenya Uganda 1 britishNavalFighter and 1 britishTacticalBomber moved from Belgian Congo to Kenya Uganda 4 britishFighters and 1 britishTacticalBomber moved from Belgian Congo to Western Anglo Egyptian Sudan 3 britishNavalFighters moved from Cameroon to Kenya Uganda 1 britishStrategicBomber moved from Belgian Congo to Cape Town Combat - Britain Britain creates battle in territory 149 Sea Zone Strategic bombing raid in Cape Town AntiAircraftGun fire in Cape Town : 0/2 hits, 0.17 expected hits Bombing raid in Cape Town rolls: 6 and causes: 6 damage to unit: italianFactory Bombing raid in Cape Town causes 6 damage total. Battle in Northern Finland Britain attack with 1 britishAdvancedNavalFighter, 9 britishAlpineInfantrys, 4 britishArtillerys, 3 britishCombatEngineers, 15 britishInfantrys and 10 britishNavalFighters Finland defend with 1 Flagpole, 1 Rail, 1 germanAirfield and 3 germanEntrenchments Britain roll dice for 1 britishAdvancedNavalFighter, 9 britishAlpineInfantrys, 4 britishArtillerys, 3 britishCombatEngineers, 15 britishInfantrys and 10 britishNavalFighters in Northern Finland, round 2 : 8/42 hits, 9.75 expected hits Finland roll dice for 3 germanEntrenchments in Northern Finland, round 2 : 2/3 hits, 1.75 expected hits 2 britishInfantrys owned by the Britain and 3 germanEntrenchments owned by the Finland lost in Northern Finland Some non-combat units are destroyed: Britain win, taking Northern Finland from Finland with 1 britishAdvancedNavalFighter, 9 britishAlpineInfantrys, 4 britishArtillerys, 3 britishCombatEngineers, 13 britishInfantrys and 10 britishNavalFighters remaining. Battle score for attacker is 12 Casualties for Britain: 2 britishInfantrys Casualties for Finland: 3 germanEntrenchments Battle in Kenya Uganda Britain attack with 2 britishInfantrys, 4 britishNavalFighters and 1 britishTacticalBomber Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 2 britishInfantrys, 4 britishNavalFighters and 1 britishTacticalBomber in Kenya Uganda, round 2 : 0/7 hits, 1.50 expected hits Italy roll dice for 1 italianInfantry in Kenya Uganda, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 britishInfantrys, 4 britishNavalFighters and 1 britishTacticalBomber in Kenya Uganda, round 3 : 2/7 hits, 1.50 expected hits Italy roll dice for 1 italianInfantry in Kenya Uganda, round 3 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Kenya Uganda Britain win, taking Kenya Uganda from Italy with 2 britishInfantrys, 4 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Western Anglo Egyptian Sudan Britain attack with 4 britishFighters, 1 britishInfantry and 1 britishTacticalBomber Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 4 britishFighters, 1 britishInfantry and 1 britishTacticalBomber in Western Anglo Egyptian Sudan, round 2 : 3/6 hits, 2.75 expected hits Italy roll dice for 1 italianInfantry in Western Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Western Anglo Egyptian Sudan Britain win with 4 britishFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishInfantry moved from Congo to French Equatorial Africa 1 britishAlpineInfantry, 1 britishAntiTankGun and 1 britishArtillery moved from Nigeria to French Equatorial Africa 1 Truck and 1 britishAlpineInfantry moved from Nigeria to Belgian Congo 4 britishFighters moved from Western Anglo Egyptian Sudan to Belgian Congo 3 britishNavalFighters moved from Kenya Uganda to Cameroon 1 britishNavalFighter moved from Kenya Uganda to Belgian Congo 1 britishTacticalBomber moved from Kenya Uganda to Belgian Congo 1 britishTacticalBomber moved from Western Anglo Egyptian Sudan to Cameroon 1 britishStrategicBomber moved from Cape Town to Belgian Congo 1 britishInfantry moved from Rhodesia to Belgian Congo 1 britishNavalFighter moved from Cameroon to Belgian Congo 1 britishFighter moved from Belgian Congo to Cameroon 1 britishTacticalBomber moved from Cameroon to Belgian Congo 1 britishFighter moved from Belgian Congo to Cameroon 4 britishInfantrys and 2 britishTransports moved from 82 Sea Zone to 79 Sea Zone 12 britishSubmarines moved from 82 Sea Zone to 148 Sea Zone 2 britishSubmarines moved from 149 Sea Zone to 148 Sea Zone 1 Material and 1 britishAirTransport moved from Southwestern Australia to Java 2 britishAirTransports moved from Java to New South Wales 1 britishInfantry moved from New South Wales to Southern Australia 1 britishDestroyer moved from 115 Sea Zone to 125 Sea Zone 3 britishNavalFighters moved from Southwestern Australia to Java 3 britishNavalFighters moved from Northwestern Australia to Java 1 britishNavalFighter moved from Queensland to Java 4 britishInfantrys moved from 79 Sea Zone to Madagascar 1 britishTransport moved from 70 Sea Zone to 62 Sea Zone 1 britishTransport moved from 69 Sea Zone to 62 Sea Zone 1 britishTank and 1 britishTransport moved from 32 Sea Zone to 61 Sea Zone 8 britishInfantrys and 4 britishTransports moved from 32 Sea Zone to 41 Sea Zone 8 britishInfantrys moved from 41 Sea Zone to Gibraltar 1 britishBattleship, 1 britishCarrier, 1 britishCruiser and 2 britishDestroyers moved from 7 Sea Zone to 32 Sea Zone 1 britishTransport moved from 32 Sea Zone to 7 Sea Zone 4 britishTransports moved from 41 Sea Zone to 32 Sea Zone 2 britishAirTransports moved from Quebec to Central Britain 1 britishAdvancedFighter moved from Central Britain to Western Sahara 2 Materials and 2 britishAirTransports moved from Western Sahara to Gold Coast 2 britishAirTransports moved from Gold Coast to Cameroon 3 britishAirTransports moved from Cameroon to Western Sahara 1 britishTank moved from 61 Sea Zone to Western Sahara 2 Trucks moved from Belgian Congo to French Equatorial Africa 1 Truck moved from Belgian Congo to Cameroon 1 britishInfantry moved from London to Central Britain 2 britishInfantrys moved from Exiled Allies to Central Britain 6 britishInfantrys moved from Southern Sweden to Norway 1 britishCombatEngineer and 10 britishInfantrys moved from Northern Sweden to Sweden 1 Truck moved from Central Norway to Sweden 6 britishInfantrys and 2 britishMarines moved from Northern Norway to 13 Sea Zone 2 britishBattleships, 2 britishCruisers, 4 britishDestroyers, 6 britishInfantrys, 2 britishMarines and 4 britishTransports moved from 13 Sea Zone to 12 Sea Zone 6 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway 1 Truck moved from Sweden to Central Norway 1 britishAdvancedNavalFighter and 8 britishNavalFighters moved from Northern Finland to Central Norway 2 britishNavalFighters moved from Northern Finland to Norway 2 Materials and 2 britishAirTransports moved from Gibraltar to Western Sahara 2 britishInfantrys moved from Queensland to Southern Australia Purchase Units - Britain Britain buy 2 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishAdvancedNavalFighters placed in Central Britain 2 britishSubmarines placed in 24 Sea Zone 1 britishInfantry placed in Scotland 2 britishInfantrys placed in Nigeria Activate Technology - Britain Britain activating ImprovedSpecialWarfare Trigger britishImpSW1: Setting defense to 4 for unitAttachment attached to britishParatrooper Trigger britishImpSW9: Setting isAirTransportable to true for unitAttachment attached to britishAlpineInfantry Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishAlpineInfantry Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishMarine Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishCombatEngineer Trigger britishImpSW8: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish3 Britain giving technology to Usa: ImprovedSpecialWarfare Turn Complete - Britain Britain collect 39 PUs; end with 39 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 42 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 45 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 47 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishCombatEngineers Some Units in Gold Coast change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Java change ownership: 2 Materials and 2 britishCombatEngineers Some Units in New South Wales change ownership: 1 Material Some Units in Southern Australia change ownership: 2 britishCombatEngineers Purchase Units - Canada Canada buy 2 britishAlpineInfantrys and 2 britishArtillerys; Remaining resources: 0 PUs; Place Units - Canada 2 britishAlpineInfantrys placed in Quebec 2 britishArtillerys placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishArtillerys Some Units in Quebec change ownership: 2 britishAlpineInfantrys Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAntiTankGun, 1 britishArtillery, 3 britishInfantrys, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies 1 britishAntiTankGun and 1 britishMech.Infantry placed in Gold Coast 1 britishArtillery and 1 britishTank placed in Belgian Congo 1 britishInfantry placed in Java Turn Complete - ExiledAllies ExiledAllies collect 33 PUs; end with 33 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 25 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishArtillery, 2 britishCombatEngineers and 1 britishTank Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Gold Coast change ownership: 2 Materials, 1 britishAntiTankGun, 1 britishCombatEngineer and 1 britishMech.Infantry Some Units in Java change ownership: 2 Materials, 2 britishCombatEngineers and 1 britishInfantry Purchase Units - Egypt Trigger britishImpSW5: Egypt has their production frontier changed to: britishMinorInfProduction Purchase Units - SouthAfrica Trigger britishImpSW6: SouthAfrica has their production frontier changed to: britishMinorInfProduction Purchase Units - India Trigger britishImpSW7: India has their production frontier changed to: britishMinorInfProduction Turn Complete - India Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 3 PUs; Place Units - Australia 2 britishInfantrys placed in Queensland 1 Material, 1 britishAntiAirGun and 1 britishCombatEngineer placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 20 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 Materials, 1 britishAntiAirGun and 1 britishCombatEngineer Some Units in Queensland change ownership: 2 britishInfantrys Some Units in Southern Australia change ownership: 2 britishCombatEngineers
Combat Hit Differential Summary :
AntiAircraftGun fire in Cape Town : : -0.17 Finland : 0.25 Italy : 0.08 Britain : -2.50
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TripleA Turn Summary: Italy round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 26 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 11,11,12,3,1,3,10,7,1 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover ImprovedAntiAircraft Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianArtillery moved from Eastern South Africa to Rhodesia Italy take Rhodesia from Britain Combat - Italy Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianArtillery and 1 italianInfantry moved from Western South Africa to Eastern South Africa 3 italianArtillerys, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Cape Town to Eastern South Africa 1 italianInfantry and 1 italianTank moved from Anglo Egyptian Sudan to Abyssinia 1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt 1 Material and 1 italianAirTransport moved from Southern Italy to Cairo 1 italianAirTransport moved from Cairo to Southern Italy 1 Material and 1 Train moved from Rome to Southern Italy 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 1 italianHeavyDestroyer, 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from Tripolitania to 48 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 51 Sea Zone 4 italianInfantrys moved from 51 Sea Zone to Western Egypt 4 italianInfantrys moved from Western Egypt to Central Egpyt 1 italianCruiser moved from 51 Sea Zone to 46 Sea Zone 1 italianCombatEngineer moved from Central Egpyt to Western Egypt 1 italianArtillery and 1 italianInfantry moved from Central Egpyt to Anglo Egyptian Sudan 1 italianInfantry moved from Central Egpyt to Anglo Egyptian Sudan 1 italianArtillery moved from Cairo to Central Egpyt 2 italianFighters and 1 italianNavalFighter moved from Southern Italy to Western Egypt 2 italianInfantrys moved from Cairo to Central Egpyt 2 Trucks moved from Cairo to Central Egpyt 1 Material and 1 Truck moved from Cairo to Western Egypt 1 Truck moved from Western Egypt to Cairo 2 Trucks moved from Central Egpyt to Cairo Purchase Units - Italy Italy repair damage of 6x italianFactory; Remaining resources: 45 PUs; 0 techTokens; Italy buy 2 Materials, 1 italianAirfield, 4 italianAntiAirGuns, 1 italianArtillery, 1 italianDestroyer, 1 italianDocks and 1 italianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 2 Materials and 1 italianAntiAirGun placed in Cape Town Units in Cairo being upgraded or consumed: 2 Materials 3 italianAntiAirGuns and 1 italianDocks placed in Cairo Units in Western Egypt being upgraded or consumed: 1 Material 1 italianAirfield placed in Western Egypt 1 italianDestroyer placed in 46 Sea Zone 1 italianArtillery and 1 italianMech.Infantry placed in Tripolitania Activate Technology - Italy Italy activating ImprovedAntiAircraft triggerAttachmenitalianImpAA: Setting attackAA to 2 for unitAttachment attached to italianAntiAirGun triggerAttachmenitalianImpAA: Setting defense to 2 for unitAttachment attached to italianAntiAirGun Turn Complete - Italy Italy collect 47 PUs; end with 47 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
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@ubernaut I'll be around for about another hour or so
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TripleA Turn Summary: Usa round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 26 Research Technology - Usa Trigger americanaTAM: Usa gains access to AdvancedMechanization Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare Usa spend 0 on tech rolls Usa roll 1,10,10,2,1,11,10,4,3 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanInfantry and 1 americanMarine moved from Wake Island to 124 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone 1 americanInfantry and 1 americanMarine moved from 127 Sea Zone to Luzon 1 americanInfantry and 1 americanMarine moved from Wake Island to 124 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone 1 americanInfantry and 1 americanMarine moved from 127 Sea Zone to Phillippines Islands 1 americanInfantry and 1 americanMarine moved from Wake Island to 124 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone 1 americanInfantry and 1 americanMarine moved from 127 Sea Zone to Phillippines Combat - Usa Battle in Luzon Battle in Phillippines Islands Battle in Phillippines Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from 124 Sea Zone to Queensland 1 americanTransport moved from 124 Sea Zone to 115 Sea Zone 6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 9 americanDestroyers, 6 americanHeavyDestroyers, 16 americanNavalFighters, 9 americanSubmarines and 1 americanTransport moved from 124 Sea Zone to 127 Sea Zone 2 americanAdvancedNavalFighters moved from Los Angeles to 127 Sea Zone 1 americanTransport moved from 132 Sea Zone to 134 Sea Zone 1 americanInfantry moved from Line Islands to 134 Sea Zone 1 americanInfantry and 1 americanTransport moved from 134 Sea Zone to 132 Sea Zone 1 americanInfantry moved from 132 Sea Zone to Marshall Islands 2 Materials moved from Los Angeles to 156 Sea Zone 2 Materials and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 3 americanDestroyers and 3 americanSubmarines moved from 115 Sea Zone to 126 Sea Zone 2 Materials moved from 115 Sea Zone to Hawaiian Islands 1 americanTransport moved from 61 Sea Zone to 40 Sea Zone 2 americanHeavyArtillerys moved from Azores to 40 Sea Zone 2 americanHeavyArtillerys and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 2 americanHeavyArtillerys moved from 61 Sea Zone to Western Sahara 5 americanTransports moved from 61 Sea Zone to 42 Sea Zone 10 americanInfantrys moved from Gibraltar to 42 Sea Zone 10 americanInfantrys and 5 americanTransports moved from 42 Sea Zone to 61 Sea Zone 10 americanInfantrys moved from 61 Sea Zone to Western Sahara 1 americanDestroyer and 1 americanSubmarine moved from 39 Sea Zone to 41 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 39 Sea Zone to 61 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 2 americanDestroyers, 4 americanInfantrys, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanInfantrys moved from 39 Sea Zone to Azores 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanAirTransports moved from Western Sahara to Florida Peninsula Purchase Units - Usa Usa buy 2 Materials, 4 americanAdvancedNavalFighters, 2 americanHeavyArtillerys, 1 americanInfantry and 1 americanMarine; Remaining resources: 2 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanInfantry and 1 americanMarine placed in Wake Island 2 Materials placed in Hawaiian Islands 2 americanAdvancedNavalFighters placed in Los Angeles 2 americanAdvancedNavalFighters and 2 americanHeavyArtillerys placed in Washington Activate Technology - Usa Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3 Turn Complete - Usa Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 82 PUs; end with 84 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 87 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 90 PUs Units generate 9 techTokens; Usa end with 18 techTokens
Combat Hit Differential Summary :
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TripleA Turn Summary: Finland round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 16 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 16 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 5,5,4,2,1,10,1,9,4,3,6,5,12,8,4,5,6,9 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedTanks Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanArtillery moved from Syria to Eastern Turkey Germany take Eastern Turkey from Russia 7 germanAntiTankGuns, 6 germanArtillerys, 9 germanInfantrys and 2 germanTanks moved from Kharkov to Eastern Ukraine 1 germanSubmarine moved from 55 Sea Zone to 52 Sea Zone 4 germanInfantrys moved from Eastern Poland to Belorussia 1 germanArtillery moved from Lithuania to Belorussia Combat - Germany Battle in Belorussia Germany attack with 1 germanArtillery and 4 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Belorussia, round 2 : 1/5 hits, 1.00 expected hits Russia roll dice for 2 russianInfantrys in Belorussia, round 2 : 1/2 hits, 0.50 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Belorussia, round 3 : 1/4 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Belorussia, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Belorussia Germany win, taking Belorussia from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Battle in Eastern Ukraine Germany attack with 7 germanAntiTankGuns, 6 germanArtillerys, 9 germanInfantrys and 2 germanTanks Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 7 germanAntiTankGuns, 6 germanArtillerys, 9 germanInfantrys and 2 germanTanks in Eastern Ukraine, round 2 : 4/24 hits, 5.08 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 7 germanAntiTankGuns, 6 germanArtillerys, 9 germanInfantrys and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Eastern Ukraine 1 germanMech.Infantry moved from Eastern Ukraine to Southern Ukraine 2 germanMech.Infantrys moved from Kharkov to Southern Ukraine 2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 5 germanAntiTankGuns, 8 germanArtillerys, 1 germanCombatEngineer, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Syria to Eastern Turkey 2 Trucks and 2 germanInfantrys moved from Western Ukraine to Eastern Ukraine 2 Trucks moved from Eastern Ukraine to Southern Ukraine 1 Truck and 1 germanInfantry moved from Eastern Poland to Southern Ukraine 1 Truck moved from Southern Ukraine to Western Ukraine 2 germanInfantrys and 2 germanMech.Infantrys moved from Eastern Poland to Southern Ukraine 1 germanInfantry moved from Romania to Western Ukraine 3 germanAirTransports and 6 germanInfantrys moved from Northern Germany to Finland 1 germanAntiAirGun moved from Eastern Germany to 27 Sea Zone 4 germanAntiAirGuns moved from Northern Germany to 27 Sea Zone 6 germanInfantrys moved from Northern Germany to 27 Sea Zone 1 germanCombatEngineer moved from Eastern Poland to Lithuania 2 germanNavalFighters moved from Eastern Germany to Finland 1 germanMobileArtillery moved from Poland to Western Ukraine 2 germanArtillerys and 4 germanInfantrys moved from Southern Spain to 43 Sea Zone 2 germanArtillerys and 4 germanInfantrys moved from 43 Sea Zone to Morrocco 3 germanAirTransports moved from Finland to Lithuania 1 Train moved from Eastern Germany to Berlin 3 Materials and 1 Train moved from Berlin to Lithuania 1 Train moved from Lithuania to Eastern Germany 1 germanCombatEngineer and 3 germanInfantrys moved from Low Countries to Northern Germany 1 germanMech.Infantry moved from Northern Germany to Low Countries 1 germanAntiAirGun and 1 germanMech.Infantry moved from Low Countries to Northern Germany 1 germanInfantry moved from Western Ukraine to Southern Ukraine 1 germanAntiTankGun moved from Western Ukraine to Southern Ukraine 1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Germany 1 Train moved from Western Ukraine to Southern Spain 1 Train moved from Western Ukraine to Berlin 1 Truck moved from Lithuania to Berlin 1 Truck moved from Berlin to Northern France 2 germanAntiTankGuns, 1 germanCombatEngineer and 4 germanInfantrys moved from Lithuania to 27 Sea Zone 5 germanAntiAirGuns, 2 germanAntiTankGuns, 2 germanBattleships, 1 germanCombatEngineer, 10 germanCruisers, 10 germanInfantrys and 6 germanTransports moved from 27 Sea Zone to 28 Sea Zone 5 germanAntiAirGuns, 2 germanAntiTankGuns, 1 germanCombatEngineer and 10 germanInfantrys moved from 28 Sea Zone to Finland 3 germanAntiTankGuns and 2 germanInfantrys moved from Eastern Poland to Lithuania Purchase Units - Germany Germany buy 1 germanAirfield, 4 germanAntiAirGuns, 10 germanInfantrys and 2 germanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 2 germanNavalFighters placed in Southern Germany 4 germanInfantrys placed in Eastern Germany 4 germanInfantrys placed in Northern Germany 3 germanAntiAirGuns placed in Poland Germany undo move 4. 4 germanAntiAirGuns placed in Western Germany 2 germanInfantrys placed in Paris Units in Lithuania being upgraded or consumed: 1 Material 1 germanAirfield placed in Lithuania Activate Technology - Germany Germany activating AdvancedTanks Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman Turn Complete - Germany Germany collect 65 PUs; end with 65 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 68 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanAntiAirGun and 1 germanCruiser; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanCruiser placed in 43 Sea Zone 1 Material placed in Algeria 1 germanAntiAirGun placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 13 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in 43 Sea Zone change ownership: 1 germanCruiser Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanAntiAirGun Purchase Units - DanubeAxis DanubeAxis buy 3 germanInfantrys and 1 germanSubmarine; Remaining resources: 0 PUs; Place Units - DanubeAxis 3 germanInfantrys placed in Romania 1 germanSubmarine placed in 55 Sea Zone Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in 55 Sea Zone change ownership: 1 germanSubmarine Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 2 germanAntiTankGuns; Remaining resources: 1 PUs; Place Units - Finland 2 germanAntiTankGuns placed in Finland Turn Complete - Finland Finland collect 5 PUs; end with 6 PUs Some Units in Finland change ownership: 2 germanAntiTankGuns and 1 germanCombatEngineer
Combat Hit Differential Summary :
Germany : -0.92 Russia : 0.00
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@ubernaut back to you
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@colin you up for a bit yet?
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@ubernaut I can be for a bit if you think there'll be combat
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@colin ok should have an update soon then
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@colin ok got a quickie coming up
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TripleA Move Summary: Russia round 27
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedSpecialWarfare Politics - Russia Giving back territories to original owners Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Eastern Finland to Murmansk Russia take Murmansk from Finland 1 russianInfantry moved from Voronezh to Kharkov Russia take Kharkov from Germany 4 russianInfantrys moved from Lativa Estonia to Belorussia 1 russianInfantry moved from Orel Kursk to Belorussia
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@colin quickie on deck
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TripleA Turn Summary: Russia round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 27 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 9,12,7,3,11,4,9,2,9,10,7,11,4,4,7,12,10,7 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedSpecialWarfare Politics - Russia Giving back territories to original owners Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Eastern Finland to Murmansk Russia take Murmansk from Finland 1 russianInfantry moved from Voronezh to Kharkov Russia take Kharkov from Germany 4 russianInfantrys moved from Lativa Estonia to Belorussia 1 russianInfantry moved from Orel Kursk to Belorussia Combat - Russia Russia creates battle in territory 55 Sea Zone Battle in Belorussia Russia attack with 5 russianInfantrys Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys Russia roll dice for 5 russianInfantrys in Belorussia, round 2 : 2/5 hits, 0.83 expected hits Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Belorussia, round 2 : 1/4 hits, 1.08 expected hits 1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Belorussia 4 russianInfantrys owned by the Russia retreated to Orel Kursk Germany win with 1 germanArtillery and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Casualties for Germany: 2 germanInfantrys Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 Train moved from Astrakhan to Volgarod 1 Train and 2 russianInfantrys moved from Volgarod to Southern Caucasus 1 Train moved from Southern Caucasus to Astrakhan 1 russianAlpineInfantry and 1 russianArtillery moved from Uzbek to Caspian Sea 1 russianAlpineInfantry and 1 russianArtillery moved from Caspian Sea to Southern Caucasus 2 Trains, 2 russianAlpineInfantrys and 2 russianArtillerys moved from Novosibirsk to Southern Caucasus 2 Trains moved from Southern Caucasus to Astrakhan 1 Train and 2 russianAntiAirGuns moved from Leningrad to Moscow 1 Material, 1 Train and 1 russianCombatEngineer moved from Moscow to Southern Caucasus 1 russianNavalFighter moved from Urals to Astrakhan 1 russianInfantry moved from Stalingrad to Caucasus 1 Truck and 1 russianInfantry moved from Voronezh to Southern Caucasus 1 Truck moved from Southern Caucasus to Astrakhan 1 russianInfantry moved from Southern Caucasus to Northern Iran 1 russianNavalFighter moved from Astrakhan to Southern Caucasus 1 Truck and 1 russianAntiTankGun moved from Voronezh to Southern Caucasus 1 Truck moved from Southern Caucasus to Astrakhan 1 russianFighter moved from Urals to Smolensk 1 russianCombatEngineer and 1 russianInfantry moved from Stalingrad to Voronezh 2 Trucks and 2 russianArtillerys moved from Leningrad to Voronezh 2 russianInfantrys moved from Vologda to Novgorod 4 Trucks, 2 russianAntiAirGuns and 2 russianAntiTankGuns moved from Eastern Finland to Smolensk 2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Eastern Finland to Leningrad 5 russianHeavyTank-damageds and 3 russianMech.Infantrys moved from Eastern Finland to Leningrad 2 russianInfantrys moved from Leningrad to Pskov 1 russianHeavyTank moved from Eastern Finland to Pskov 1 russianArtillery, 1 russianHeavyArtillery and 1 russianInfantry moved from Moscow to Smolensk 1 russianInfantry moved from Volgarod to Stalingrad 1 russianArtillery and 1 russianInfantry moved from Novosibirsk to Kansk 1 russianArtillery and 1 russianInfantry moved from Novosibirsk to Kazahk 2 russianInfantrys moved from Eastern Evenki to Lake Baikal 2 russianInfantrys moved from Lake Baikal to Irkutsk 2 russianInfantrys moved from Eastern Evenki to Western Evenki 1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 124 Sea Zone to 127 Sea Zone 1 russianAirTransport moved from Turkey to Moscow Purchase Units - Russia Russia buy 1 russianEntrenchment, 1 russianFighter, 2 russianHeavyArtillerys, 14 russianInfantrys, 1 russianMobileArtillery and 1 russianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Southern Caucasus being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Southern Caucasus 2 russianInfantrys placed in Leningrad 1 russianHeavyArtillery, 2 russianInfantrys and 1 russianMobileArtillery placed in Moscow 1 russianHeavyArtillery and 2 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 1 russianFighter, 1 russianInfantry and 1 russianNavalFighter placed in Urals 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating ImprovedSpecialWarfare Trigger russianImpSW9: Setting isAirTransportable to true for unitAttachment attached to russianAlpineInfantry Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianAlpineInfantry Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianMarine Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianCombatEngineer Trigger russianImpSW1: Setting defense to 4 for unitAttachment attached to russianParatrooper Trigger russianImpSW8: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian3 Turn Complete - Russia Russia collect 74 PUs; end with 74 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Germany : -0.08 Russia : 1.17