darrell vs geroge game 6
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 96 Sea Zone to 98 Sea Zone 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 1 armour moved from Slovakia Hungary to Belarus 1 armour moved from Romania to Belarus Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 fighters, 1 submarine and 2 transports British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 54 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Casualties for Italians: 1 fighter Battle in Egypt Italians attack with 2 artilleries and 2 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Morocco Italians attack with 1 armour and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in Belarus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Italian Somaliland to Ethiopia 1 armour moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from 98 Sea Zone to Libya 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 1.00 British : -2.67 French : -1.00 Russians : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to India 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 armour moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 4 infantry moved from Finland to Norway 10 infantry moved from Poland to Baltic States 2 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 12 armour moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 20 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 4 infantry moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 3 fighters and 3 tactical_bombers moved from Holland Belgium to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Egypt 1 armour moved from Western Germany to Poland 4 armour moved from Southern France to Greater Southern Germany 2 mech_infantrys moved from Southern France to Greater Southern Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Southern France to Normandy Bordeaux 1 submarine moved from 111 Sea Zone to 119 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 2 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Battle in Bessarabia Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 4 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 4 infantry in Western Ukraine, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 12 armour, 10 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 10 infantry and 2 mech_infantrys in Baltic States, round 2 : 9/24 hits, 8.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 12 armour, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 91 Sea Zone to Morocco 2 bombers moved from 91 Sea Zone to Normandy Bordeaux Place Units - Germans 10 armour placed in Germany 3 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 2 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 4.33 Americans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 6 infantry moved from Karelia to Finland 2 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Finland Russians attack with 1 artillery and 6 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 6 infantry in Finland, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Russia to Vologda 1 armour moved from Russia to Novosibirsk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Novgorod 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour and 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser and 2 destroyers moved from 6 Sea Zone to 3 Sea Zone 5 infantry moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hopei to Kweichow 1 infantry moved from French Indo China to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to 43 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 4 fighters moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 3 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone 3 artilleries moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 35 Sea Zone to 41 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 2 battleships moved from 35 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 41 Sea Zone 3 tactical_bombers moved from Kiangsu to Japan 3 fighters moved from Kiangsu to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to Chahar 1 fighter moved from Kiangsu to Chahar 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 battleship moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Java Japanese attack with 3 artilleries and 1 infantry British defend with 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 43 Sea Zone Japanese attack with 2 bombers and 1 destroyer British defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer and 1 transport Battle in 3 Sea Zone Japanese attack with 1 cruiser and 2 destroyers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 cruiser and 2 destroyers in 3 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 destroyers in 3 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 41 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 battleship, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 59 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Americans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 transport Battle in Chahar Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Chahar, round 2 : 1/7 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 2 bombers moved from 43 Sea Zone to Philippines 1 fighter moved from Chahar to Kiangsu 1 tactical_bomber moved from Chahar to Kiangsu 1 tactical_bomber moved from Kiangsu to Philippines 1 fighter moved from Kiangsu to Philippines Place Units - Japanese 3 armour placed in Kiangsu 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6 Japanese collect 47 PUs; end with 48 PUsCombat Hit Differential Summary :
British : -0.50 Americans : 0.33 Chinese : 0.67 UK_Pacific : -0.67 Japanese : -1.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 2 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to Morocco 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 2 bombers moved from Western United States to 3 Sea Zone 1 fighter moved from Soviet Far East to 3 Sea Zone Combat - Americans Battle in 3 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 fighter Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 3 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser and 1 destroyer Battle in Morocco Americans attack with 2 armour, 1 bomber and 2 infantry Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 2 armour, 1 bomber and 2 infantry in Morocco, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/6 hits, 3.33 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Morocco Americans roll dice for 2 armour and 1 bomber in Morocco, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Morocco, round 3 : 3/5 hits, 3.00 expected hits 2 armour owned by the Americans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Morocco Italians win with 3 fighters remaining. Battle score for attacker is -9 Casualties for Americans: 2 armour, 1 bomber and 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Germans: 1 tactical_bomber Non Combat Move - Americans 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 3 Sea Zone to Soviet Far East 1 bomber moved from 3 Sea Zone to Alaska 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan Place Units - Chinese 1 artillery and 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 3 armour and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 tactical_bomber moved from Gibraltar to Morocco 3 fighters moved from Gibraltar to Morocco 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 cruiser moved from 109 Sea Zone to 119 Sea Zone 1 armour moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 3 armour moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Morocco British attack with 3 fighters and 1 tactical_bomber Germans defend with 3 fighters British roll dice for 3 fighters and 1 tactical_bomber in Morocco, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 3 fighters in Morocco, round 2 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Morocco British roll dice for 1 fighter and 1 tactical_bomber in Morocco, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 fighter in Morocco, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Morocco British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 fighters Casualties for Germans: 3 fighters Battle in Egypt British attack with 4 armour and 1 artillery Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 2 artilleries, 1 harbour and 2 infantry British roll dice for 4 armour and 1 artillery in Egypt, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits, 2.50 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Egypt British roll dice for 2 armour in Egypt, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians and 2 armour owned by the British lost in Egypt Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 4 armour and 1 artillery Casualties for Italians: 2 artilleries and 2 infantry Casualties for Germans: 1 tactical_bomber Battle in 119 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 tactical_bomber moved from Morocco to Gibraltar 1 fighter moved from Morocco to Gibraltar 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 4 infantry moved from Shan State to Yunnan 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 3 armour placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,5,4 British collect 27 PUs (1 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,6,4,1,5,4 UK_Pacific collect 16 PUs (3 lost to blockades); end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery and 4 infantryCombat Hit Differential Summary :
Germans : -0.17 Italians : -1.00 British : 1.50 Americans : 0.17 Japanese : 0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 2 armour moved from Belarus to Bryansk 2 infantry moved from Romania to Bessarabia 1 armour moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 fighter moved from Libya to Egypt 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 1 destroyer and 2 transports Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 29 Casualties for Americans: 1 destroyer and 2 transports Casualties for British: 1 transport Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 bomber moved from 91 Sea Zone to Normandy Bordeaux Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0.67 British : 1.00 Americans : -0.33 Russians : -0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Novosibirsk Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 58 Sea Zone to 56 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Smolensk to Ukraine 3 infantry moved from Western Ukraine to Ukraine 4 artilleries moved from Western Ukraine to Ukraine 4 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Ukraine 1 artillery moved from Belarus to Archangel 4 infantry moved from Belarus to Archangel 10 infantry moved from Baltic States to Novgorod 12 armour moved from Baltic States to Novgorod 16 infantry moved from Belarus to Smolensk 1 armour moved from Poland to Novgorod 1 mech_infantry moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Smolensk Combat - Germans Battle in Novgorod Germans attack with 13 armour and 10 infantry Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry Germans roll dice for 13 armour and 10 infantry in Novgorod, round 2 : 6/23 hits, 8.17 expected hits Russians roll dice for 2 aaGuns and 15 infantry in Novgorod, round 2 : 6/15 hits, 5.00 expected hits 4 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 13 armour and 4 infantry in Novgorod, round 3 : 7/17 hits, 7.17 expected hits Russians roll dice for 11 infantry in Novgorod, round 3 : 3/11 hits, 3.67 expected hits 7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans roll dice for 13 armour and 1 infantry in Novgorod, round 4 : 8/14 hits, 6.67 expected hits Russians roll dice for 4 infantry in Novgorod, round 4 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 13 armour and 1 infantry remaining. Battle score for attacker is 28 Casualties for Germans: 9 infantry Casualties for Russians: 2 aaGuns and 15 infantry Battle in Archangel Germans attack with 1 artillery, 4 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour, 4 artilleries and 7 infantry Russians defend with 1 factory_minor and 13 infantry Germans roll dice for 2 armour, 4 artilleries and 7 infantry in Ukraine, round 2 : 7/13 hits, 4.17 expected hits Russians roll dice for 13 infantry in Ukraine, round 2 : 4/13 hits, 4.33 expected hits 7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 4 artilleries and 3 infantry in Ukraine, round 3 : 5/9 hits, 3.33 expected hits Russians roll dice for 6 infantry in Ukraine, round 3 : 2/6 hits, 2.00 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 4 artilleries and 1 infantry in Ukraine, round 4 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 4 artilleries remaining. Battle score for attacker is 18 Casualties for Germans: 7 infantry Casualties for Russians: 13 infantry Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Southern Italy 10 armour moved from Germany to Eastern Poland 4 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland 1 infantry moved from Western Germany to Denmark 1 infantry moved from France to Western Germany Place Units - Germans 2 fighters placed in Western Germany 1 infantry placed in Western Germany 5 armour placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 5.50 Russians : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 6 infantry moved from Finland to Norway Combat - Russians Battle in Norway Russians attack with 1 artillery and 6 infantry Germans defend with 4 infantry Russians roll dice for 1 artillery and 6 infantry in Norway, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 4/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery and 2 infantry in Norway, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 2 armour, 6 infantry and 2 mech_infantrys moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Russia to Tambov Place Units - Russians 3 infantry placed in Volgograd 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : 0.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kiangsu to Yunnan 2 fighters moved from Kiangsu to Yunnan 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Manchuria to Korea 4 infantry moved from Chahar to Jehol 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to Borneo 1 fighter moved from Philippines to Borneo 1 tactical_bomber moved from Philippines to Borneo 2 bombers moved from Philippines to Borneo 1 battleship moved from 42 Sea Zone to 43 Sea Zone 2 artilleries moved from Java to 42 Sea Zone 2 artilleries and 2 transports moved from 42 Sea Zone to 43 Sea Zone 2 artilleries moved from 43 Sea Zone to Borneo 2 destroyers moved from 41 Sea Zone to 43 Sea Zone 2 cruisers moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone Combat - Japanese Battle in Sumatra Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 1 fighter Casualties for British: 2 infantry Battle in 43 Sea Zone Japanese attack with 1 battleship, 2 destroyers and 2 transports British defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 43 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 43 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Borneo Japanese attack with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Borneo, round 2 : 1/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 3/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -15 Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber Casualties for British: 1 artillery and 2 infantry Battle in 3 Sea Zone Japanese attack with 3 destroyers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 3 destroyers in 3 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 3 destroyers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Hunan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 4 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 2 bombers moved from Borneo to Philippines 1 aaGun moved from Manchuria to Korea 1 tactical_bomber moved from Yunnan to Kweichow 3 armour moved from Kiangsu to Kweichow 2 fighters moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Japan to Kweichow 1 tactical_bomber moved from Japan to Kweichow 1 fighter moved from Japan to Kweichow 1 tactical_bomber moved from Japan to Kweichow Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3 Japanese collect 54 PUs (3 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
British : 0.33 Americans : -0.33 Chinese : 1.00 UK_Pacific : 2.67 Japanese : -0.17 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 bomber moved from Alaska to 3 Sea Zone 2 bombers moved from Western United States to 3 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 armour moved from Siberia to Manchuria Chinese take Manchuria from Japanese 1 fighter moved from Soviet Far East to Siberia 1 artillery moved from Soviet Far East to Siberia 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Battle in 3 Sea Zone Americans attack with 3 bombers and 1 destroyer Japanese defend with 3 destroyers Americans roll dice for 3 bombers and 1 destroyer in 3 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 3 destroyers in 3 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 destroyer owned by the Americans, 3 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 3 Sea Zone Americans win, taking Morocco from Italians with 2 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Japanese: 3 destroyers Non Combat Move - Americans 2 bombers moved from 3 Sea Zone to Siberia Place Units - Americans 1 destroyer placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 3 armour and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 7 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Siam to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from India to Burma 3 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 cruiser moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 119 Sea Zone to 109 Sea Zone Combat - British Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom Place Units - British 3 armour placed in Union of South Africa 1 transport placed in 106 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,4,1,6 British collect 28 PUs (1 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans : 1.67 Japanese : 1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Caucasus Italians take Caucasus from Russians 1 armour moved from Bryansk to Caucasus 1 armour moved from Western Ukraine to Tambov 1 mech_infantry moved from Western Ukraine to Tambov 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Egypt to Alexandria Italians take Alexandria from British 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Normandy Bordeaux to Greece 1 fighter moved from Egypt to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 3/6 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tambov Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Greece to Albania 1 bomber moved from Greece to Southern Italy Place Units - Italians 2 armour and 1 infantry placed in Egypt 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 1.83 Neutral_Allies : 0.67 Russians : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from Novosibirsk to Russia Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 56 Sea Zone to 54 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Finland Germans take Finland from Russians 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland 1 armour moved from Novgorod to Karelia 1 armour moved from Karelia to Finland 1 mech_infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 3 infantry moved from Archangel to Vologda Combat - Germans Battle in Vologda Germans attack with 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 artilleries moved from Ukraine to Rostov 2 armour moved from Ukraine to Rostov 1 mech_infantry moved from Smolensk to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Smolensk to Bryansk 10 armour moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Belarus 14 armour moved from Eastern Poland to Smolensk 5 armour moved from Germany to Eastern Poland 1 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 2 artilleries and 1 infantry placed in France 1 infantry placed in Western Germany 1 fighter placed in Western Germany 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour moved from Novosibirsk to Timguska 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 infantry moved from Volgograd to Kazakhstan Place Units - Russians 1 armour and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Korea to Manchuria 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 tactical_bomber moved from 41 Sea Zone to Java 2 fighters moved from 41 Sea Zone to Java 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 43 Sea Zone to Java 1 bomber moved from Philippines to Java 1 bomber moved from Philippines to 44 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Tsinghai to Shensi 1 armour moved from Kweichow to Shan State Japanese take Shan State from UK_Pacific 2 armour moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Shensi 1 fighter moved from Kweichow to Shensi 1 fighter moved from Kweichow to Szechwan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/7 hits, 3.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 armour Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/6 hits, 1.83 expected hits Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 44 Sea Zone to Philippines 1 bomber moved from Java to Borneo 2 carriers moved from 41 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 tactical_bomber moved from Java to 43 Sea Zone 2 cruisers moved from 41 Sea Zone to 43 Sea Zone 1 battleship moved from 41 Sea Zone to 43 Sea Zone 1 battleship moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 fighter moved from Kweichow to Jehol 1 tactical_bomber moved from Kweichow to Jehol 1 artillery moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow 1 fighter moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 tactical_bomber moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 aaGun moved from Korea to Manchuria Place Units - Japanese 3 armour placed in Kiangsu 1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.33 Chinese : 0.83 UK_Pacific : -0.33 Japanese : 2.83 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Morocco to Algeria 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 1 fighter moved from Siberia to Yenisey 1 artillery moved from Siberia to Sakha 2 infantry moved from Siberia to Sakha 2 bombers moved from Siberia to Hawaiian Islands Place Units - Americans 2 bombers placed in Eastern United States 2 bombers placed in Western United States 1 armour and 3 infantry placed in Eastern United States Americans undo move 3. 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 1 artillery moved from Sikang to Tsinghai 7 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 3 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 armour moved from Union of South Africa to Belgian Congo 4 infantry moved from India to Burma 2 infantry moved from India to Burma Combat - British British creates battle in territory 106 Sea Zone Battle in Anglo Egyptian Sudan British attack with 3 armour and 1 infantry Italians defend with 1 infantry British roll dice for 3 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 fighter moved from India to Burma Place Units - British 1 armour and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone British undo move 2. British undo move 1. 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 2 infantryCombat Hit Differential Summary :
British : 1.33 Italians : -0.33 Americans : 0.67 Chinese : 0.17 Japanese : -0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Syria 1 artillery moved from Alexandria to Egypt 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Albania to Egypt 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Caucasus to Northwest Persia Italians take Northwest Persia from Neutral_Allies 2 infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Syria Battle in Trans-Jordan Italians attack with 1 bomber and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Syria from French, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Egypt Place Units - Italians 1 destroyer placed in 81 Sea Zone 2 armour placed in Egypt 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : 0.83 British : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 cruiser; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 cruisers and 2 destroyers Japanese defend with 1 destroyer and 2 transports ANZAC roll dice for 2 cruisers and 2 destroyers in 42 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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