TSH vs Ds game 2
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,5 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 4 destroyers and 1 transport; Remaining resources: 1 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Eastern United States to Eastern Canada 2 armour moved from Eastern United States to Eastern Canada 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone 1 battleship moved from 46 Sea Zone to 53 Sea Zone 4 destroyers moved from 46 Sea Zone to 53 Sea Zone 1 carrier moved from 56 Sea Zone to 53 Sea Zone 2 fighters moved from Hawaiian Islands to 53 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers placed in 56 Sea Zone 2 destroyers placed in 10 Sea Zone 1 armour placed in Eastern United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 2 bombers and 1 factory; Remaining resources: 5 PUs; 1 techTokens; Combat Move - Japanese 6 armour moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 3 bombers moved from Fukien to Buryatia S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 bombers moved from Japan to Soviet Far East 2 infantry moved from India to Persia 1 infantry moved from Chinghai to Kazakh S.S.R. 1 artillery moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Ningxia to Chinghai 1 armour moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Sikang to Kazakh S.S.R. 1 carrier moved from 50 Sea Zone to 61 Sea Zone 2 fighters moved from 50 Sea Zone to 61 Sea Zone 2 battleships moved from 50 Sea Zone to 61 Sea Zone 1 transport moved from 50 Sea Zone to 62 Sea Zone 3 destroyers moved from 62 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 2 bombers Russians defend with 2 infantry Japanese roll dice for 2 bombers in Soviet Far East, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 bombers owned by the Japanese lost in Soviet Far East Russians win with no units remaining. Battle score for attacker is -18 Casualties for Japanese: 2 bombers Casualties for Russians: 2 infantry Battle in Buryatia S.S.R. Japanese attack with 6 armour, 3 bombers and 1 infantry Russians defend with 6 infantry Japanese roll dice for 6 armour, 3 bombers and 1 infantry in Buryatia S.S.R., round 2 : 5/13 hits, 5.67 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 5 infantry owned by the Russians and 3 armour owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 3 armour and 3 bombers in Buryatia S.S.R., round 3 : 5/9 hits, 4.00 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 4 armour and 1 infantry Casualties for Russians: 6 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters moved from Kazakh S.S.R. to Persia 3 bombers moved from Buryatia S.S.R. to Japan Place Units - Japanese 3 armour placed in Manchuria 1 factory placed in India 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 Russians : 4.00 Japanese : 1.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians roll 1,3 and gets 0 hits Purchase Units - Russians Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from Novosibirsk to Yakut S.S.R. 1 artillery moved from Karelia S.S.R. to Baltic States 1 artillery moved from Finland to Karelia S.S.R. 2 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Finland to Baltic States 3 infantry moved from Baltic States to East Poland 3 infantry moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Kazakh S.S.R. 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 armour, 1 bomber, 1 fighter and 3 infantry Japanese defend with 1 armour and 1 artillery Russians roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Caucasus 1 bomber moved from Kazakh S.S.R. to Russia Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia 2 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians : -1.17 Japanese : -0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from French Madagascar to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Anglo-Egypt Sudan to Rhodesia Germans take Belgian Congo from British Germans take Rhodesia from British 1 armour moved from Anglo-Egypt Sudan to French West Africa Germans take French Equatorial Africa from British Germans take French West Africa from British 2 infantry moved from Germany to Northwestern Europe 1 armour moved from Germany to Northwestern Europe 2 bombers moved from Italy to Northwestern Europe 2 armour moved from Germany to Bulgaria Romania 5 infantry moved from Germany to Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 armour, 2 bombers and 2 infantry British defend with 1 armour Germans roll dice for 1 armour, 2 bombers and 2 infantry in Northwestern Europe, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 2 bombers moved from Northwestern Europe to Germany Place Units - Germans 2 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.83 British : 0.50 Germans rolls : : 0.00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Shipyards Activate Technology - British British activating Shipyards Purchase Units - British British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 7 Sea Zone to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe 3 fighters moved from United Kingdom to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry Germans defend with 1 armour and 1 infantry British roll dice for 2 cruisers in Northwestern Europe, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 1 bomber moved from Northwestern Europe to United Kingdom 3 fighters moved from Northwestern Europe to United Kingdom Place Units - British 1 armour, 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0.17 British : 1.00 British rolls : : 1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 34 Sea Zone to 14 Sea Zone 1 transport moved from 34 Sea Zone to 14 Sea Zone 1 fighter moved from Trans-Jordan to Poland 2 armour moved from Italy to Northwestern Europe 6 infantry moved from France to Northwestern Europe 4 infantry moved from Italy to France Combat - Italians Battle in Northwestern Europe Italians attack with 2 armour and 6 infantry British defend with 2 armour, 1 artillery and 2 infantry Italians roll dice for 2 armour and 6 infantry in Northwestern Europe, round 2 : 1/8 hits, 2.00 expected hits British roll dice for 2 armour, 1 artillery and 2 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.00 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 2 armour and 4 infantry in Northwestern Europe, round 3 : 1/6 hits, 1.67 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 2 armour and 3 infantry in Northwestern Europe, round 4 : 1/5 hits, 1.50 expected hits British roll dice for 2 armour and 1 artillery in Northwestern Europe, round 4 : 3/3 hits, 1.33 expected hits 1 artillery owned by the British and 3 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 2 armour in Northwestern Europe, round 5 : 1/2 hits, 1.00 expected hits British roll dice for 2 armour in Northwestern Europe, round 5 : 1/2 hits, 1.00 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Northwestern Europe Italians roll dice for 1 armour in Northwestern Europe, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour and 6 infantry Casualties for British: 2 armour, 1 artillery and 2 infantry Non Combat Move - Italians Place Units - Italians 1 armour, 1 fighter and 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -1.67 British : 0.50 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,3 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from 18 Sea Zone to Brazil 2 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 2 armour and 2 infantry moved from 7 Sea Zone to Northwestern Europe 3 fighters moved from United Kingdom to Northwestern Europe 2 bombers moved from United Kingdom to Northwestern Europe 1 infantry moved from 53 Sea Zone to Hawaiian Islands Combat - Americans Battle in Northwestern Europe Americans attack with 2 armour, 2 bombers, 3 fighters and 2 infantry Italians defend with 1 armour Americans roll dice for 2 armour, 2 bombers, 3 fighters and 2 infantry in Northwestern Europe, round 2 : 5/9 hits, 4.67 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwestern Europe Americans win, taking Northwestern Europe from Germans with 2 armour, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Battle in Brazil Americans attack with 1 armour and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Brazil, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Brazil Italians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 bombers moved from Northwestern Europe to United Kingdom 3 fighters moved from Northwestern Europe to United Kingdom Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 37 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -0.50 Italians : 1.33 Americans : 0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 2 destroyers; Remaining resources: 6 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Chinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 armour moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Soviet Far East from Russians 2 infantry and 1 transport moved from 63 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Western Canada Japanese take Western Canada from British 1 armour moved from Manchuria to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 2 armour moved from Manchuria to Ningxia 5 bombers moved from Japan to Yakut S.S.R. Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 2 armour and 5 bombers Russians defend with 1 armour and 1 infantry Japanese roll dice for 2 armour and 5 bombers in Yakut S.S.R., round 2 : 4/12 hits, 5.17 expected hits Russians roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 5 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Japanese 5 bombers moved from Yakut S.S.R. to Buryatia S.S.R. Place Units - Japanese 3 armour placed in Manchuria 3 armour placed in India 1 bomber placed in Japan 2 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 Russians : 0.17 Japanese : -1.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Russians Russians spend 0 on tech rolls Russians roll 2,3 and gets 0 hits Purchase Units - Russians Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Chinghai Chinese take Chinghai from Japanese 1 armour moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Evenki National Okrug to Novosibirsk 1 armour moved from Evenki National Okrug to Novosibirsk 1 armour moved from Russia to Chinghai 1 artillery moved from Russia to Novosibirsk 1 fighter moved from Caucasus to Persia 5 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 bomber moved from Russia to Persia 1 artillery moved from Karelia S.S.R. to Baltic States 1 artillery moved from Baltic States to East Poland 1 artillery moved from East Poland to Ukraine 1 infantry moved from Ukraine to East Poland Combat - Russians Battle in Persia Russians attack with 2 armour, 1 bomber, 1 fighter and 5 infantry Italians defend with 2 infantry; Japanese defend with 2 fighters and 2 infantry Russians roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Persia, round 2 : 3/9 hits, 3.00 expected hits Italians roll dice for 2 fighters and 4 infantry in Persia, round 2 : 3/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Persia Russians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Persia, round 3 : 2/6 hits, 2.50 expected hits Italians roll dice for 2 fighters and 1 infantry in Persia, round 3 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia 1 infantry owned by the Russians and 2 armour owned by the Russians retreated to Caucasus Italians win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Russians: 4 infantry Casualties for Italians: 2 infantry Casualties for Japanese: 1 fighter and 2 infantry Battle in Novosibirsk Russians attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 bomber moved from Persia to Caucasus 1 fighter moved from Persia to Russia Place Units - Russians 3 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : -0.33 Russians : -0.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Rhodesia to Italian Africa Germans take Italian Africa from British 1 armour moved from French West Africa to Anglo-Egypt Sudan 1 infantry moved from Union of South Africa to 28 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 8 infantry moved from Germany to Northwestern Europe 2 bombers moved from Germany to Northwestern Europe 2 fighters moved from Poland to Northwestern Europe 1 armour moved from Germany to Poland 1 armour moved from Germany to Bulgaria Romania Combat - Germans Battle in Northwestern Europe Germans attack with 2 bombers, 2 fighters and 8 infantry Americans defend with 2 armour and 2 infantry Germans roll dice for 2 bombers, 2 fighters and 8 infantry in Northwestern Europe, round 2 : 4/12 hits, 3.67 expected hits Americans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans, 2 armour owned by the Americans and 2 infantry owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 2 bombers, 2 fighters and 6 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Americans: 2 armour and 2 infantry Non Combat Move - Germans 2 fighters moved from Northwestern Europe to Poland 2 bombers moved from Northwestern Europe to Germany Place Units - Germans 2 armour, 1 artillery, 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.33 Americans : 0.33 Germans rolls : : 0.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - British British spend 10 on tech rolls British roll 1,4 and gets 0 hits Purchase Units - British British buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Brazil 1 artillery moved from 18 Sea Zone to Brazil 1 transport moved from 25 Sea Zone to 18 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 3 fighters moved from United Kingdom to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 destroyer moved from 7 Sea Zone to 12 Sea Zone 1 cruiser moved from 7 Sea Zone to 12 Sea Zone Combat - British Battle in Northwestern Europe British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 6 infantry British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Northwestern Europe, round 2 : 2/6 hits, 3.33 expected hits Germans roll dice for 6 infantry in Northwestern Europe, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Northwestern Europe Germans win with 4 infantry remaining. Battle score for attacker is -11 Casualties for British: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 2 infantry 1 bomber owned by the British and 2 fighters owned by the British retreated Battle in Brazil British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Brazil British win, taking Brazil from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Morocco Algeria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Morocco Algeria, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Northwestern Europe to United Kingdom 2 fighters moved from Northwestern Europe to United Kingdom Place Units - British 1 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -2.00 Italians : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia Combat - Italians Non Combat Move - Italians 2 infantry moved from Italy to France 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 fighter and 5 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 4,2 and gets 0 hits Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 2 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 1 battleship moved from 53 Sea Zone to 46 Sea Zone 1 carrier moved from 53 Sea Zone to 46 Sea Zone 4 destroyers moved from 53 Sea Zone to 46 Sea Zone 2 fighters moved from 53 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 65 Sea Zone 1 fighter moved from Western United States to Western Canada 1 infantry moved from Alaska to Western Canada 1 transport moved from 18 Sea Zone to 10 Sea Zone 1 transport moved from 7 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from United Kingdom to Western Canada 1 bomber moved from United Kingdom to Western Canada Combat - Americans Battle in 65 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 65 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Canada Americans attack with 2 bombers, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 2 bombers, 1 fighter and 1 infantry in Western Canada, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Western Canada Americans win, taking Western Canada from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 bombers moved from Western Canada to Eastern United States 1 fighter moved from Western Canada to 56 Sea Zone Place Units - Americans 3 armour and 2 infantry placed in Eastern United States 1 infantry placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : -0.17 Japanese : -0.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 4 armour and 4 bombers; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from India to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 2 armour moved from India to Persia 1 destroyer moved from 61 Sea Zone to 48 Sea Zone 1 destroyer moved from 61 Sea Zone to 51 Sea Zone 2 armour moved from Ningxia to Chinghai 3 armour moved from Manchuria to Ningxia 5 bombers moved from Buryatia S.S.R. to Chinghai 1 bomber moved from Japan to Evenki National Okrug 1 armour moved from Stanovoj Chrebet to Evenki National Okrug Combat - Japanese Battle in Chinghai Japanese attack with 2 armour and 5 bombers Russians defend with 2 armour and 2 infantry Japanese roll dice for 2 armour and 5 bombers in Chinghai, round 2 : 5/12 hits, 5.17 expected hits Chinese roll dice for 2 armour and 2 infantry in Chinghai, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Japanese lost in Chinghai Japanese win with 5 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 armour Casualties for Russians: 2 armour and 2 infantry Battle in Evenki National Okrug Japanese attack with 1 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Evenki National Okrug, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Evenki National Okrug to Yakut S.S.R. 5 bombers moved from Chinghai to Yunnan Place Units - Japanese 3 armour placed in India 1 armour placed in Manchuria 4 bombers placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 Chinese : 0.33 Russians : 0.67 Japanese : -0.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - Russians Russians spend 0 on tech rolls Russians roll 3,1 and gets 0 hits Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 1 armour moved from Novosibirsk to Yakut S.S.R. 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Caucasus to Yakut S.S.R. 1 fighter moved from Russia to Yakut S.S.R. 1 armour moved from Karelia S.S.R. to Baltic States 2 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Baltic States to East Poland 2 infantry moved from Russia to Kazakh S.S.R. 1 armour moved from Russia to Kazakh S.S.R. 4 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Russia to Persia 1 armour moved from Caucasus to Persia 1 infantry moved from Novosibirsk to Chinghai 1 artillery moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 1 armour and 1 bomber Russians roll dice for 1 armour, 1 bomber and 1 fighter in Yakut S.S.R., round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 : 1/3 hits, 0.83 expected hits 1 bomber owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R. Russians roll dice for 1 bomber and 1 fighter in Yakut S.S.R., round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour and 1 bomber Battle in Persia Russians attack with 3 armour and 4 infantry Italians defend with 2 infantry; Japanese defend with 2 armour and 1 fighter Russians roll dice for 3 armour and 4 infantry in Persia, round 2 : 1/7 hits, 2.17 expected hits Italians roll dice for 2 armour, 1 fighter and 2 infantry in Persia, round 2 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia Russians roll dice for 3 armour and 1 infantry in Persia, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 fighter and 1 infantry in Persia, round 3 : 2/4 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Persia 2 armour owned by the Russians retreated to Caucasus Italians win with 2 armour and 1 fighter remaining. Battle score for attacker is -11 Casualties for Russians: 1 armour and 4 infantry Casualties for Italians: 2 infantry Battle in Kazakh S.S.R. Russians attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 bomber moved from Yakut S.S.R. to Urals 1 fighter moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 4 infantry placed in Caucasus 3 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 0.67 Russians : -3.00 Japanese : -0.83 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 factory and 9 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Anglo-Egypt Sudan to French West Africa 1 armour moved from Italian Africa to French Equatorial Africa 1 infantry moved from Egypt to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 4 infantry moved from Germany to Northwestern Europe 2 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 armour moved from Germany to Poland 1 artillery moved from Germany to Poland 1 armour moved from Germany to Bulgaria Romania Non Combat Move - Germans Place Units - Germans 1 factory placed in Egypt 9 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans rolls : : 0.00 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - British British spend 0 on tech rolls British roll 4,4 and gets 0 hits Purchase Units - British British buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone 1 artillery moved from Brazil to 18 Sea Zone 1 infantry moved from Brazil to 18 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to French West Africa 1 artillery moved from 17 Sea Zone to French West Africa 1 armour moved from 17 Sea Zone to French West Africa 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 cruiser moved from 12 Sea Zone to 17 Sea Zone 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 destroyer moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour moved from 7 Sea Zone to Northwestern Europe 2 fighters moved from United Kingdom to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe 1 fighter moved from Australia to 48 Sea Zone Combat - British Battle in Northwestern Europe British attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Germans defend with 8 infantry British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Northwestern Europe, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 8 infantry in Northwestern Europe, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe 1 bomber owned by the British and 2 fighters owned by the British retreated British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 6 infantry in Northwestern Europe, round 3 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win with 5 infantry remaining. Battle score for attacker is -2 Casualties for British: 1 armour and 2 infantry Casualties for Germans: 3 infantry Battle in 48 Sea Zone British attack with 1 fighter Japanese defend with 1 destroyer British roll dice for 1 fighter in 48 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 48 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer Battle in French West Africa British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 armour British roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in French West Africa, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 bomber moved from Northwestern Europe to United Kingdom 2 fighters moved from Northwestern Europe to United Kingdom Place Units - British 1 armour, 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 0.83 British : -2.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 34 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 battleship moved from 14 Sea Zone to 12 Sea Zone Non Combat Move - Italians 1 fighter moved from Italy to Bulgaria Romania 1 fighter moved from Italy to Poland 3 infantry moved from Italy to France 2 infantry moved from France to Northwestern Europe Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 6,6 and gets 2 hits Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Activate Technology - Americans Americans activating Long Range Aircraft Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 7 Sea Zone to 1 Sea Zone 2 destroyers moved from 10 Sea Zone to 1 Sea Zone 3 fighters moved from United Kingdom to 12 Sea Zone 2 bombers moved from Eastern United States to 12 Sea Zone 2 armour moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Western United States to Western Canada 2 destroyers moved from 56 Sea Zone to 46 Sea Zone 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 1 carrier moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from 56 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 2 destroyers moved from 18 Sea Zone to 12 Sea Zone 1 destroyer moved from 65 Sea Zone to 56 Sea Zone Combat - Americans Battle in 12 Sea Zone Americans attack with 1 armour, 2 bombers, 2 destroyers, 3 fighters, 1 infantry and 1 transport Italians defend with 1 battleship Americans roll dice for 2 bombers, 2 destroyers, 3 fighters and 1 transport in 12 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Italians roll dice for 1 battleship in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship Non Combat Move - Americans 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 3 fighters moved from 12 Sea Zone to United Kingdom 1 bomber moved from 12 Sea Zone to United Kingdom 1 bomber moved from 12 Sea Zone to United Kingdom 1 destroyer moved from 7 Sea Zone to 12 Sea Zone 1 destroyer moved from 7 Sea Zone to 12 Sea Zone Place Units - Americans 1 fighter placed in Western United States 3 infantry placed in Western United States 1 destroyer and 1 transport placed in 56 Sea Zone 2 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Italians : 0.33 Americans : 1.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 4,5 and gets 0 hits Purchase Units - Japanese Japanese buy 3 armour, 2 bombers and 2 destroyers; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Japanese 1 destroyer moved from 51 Sea Zone to 48 Sea Zone 1 destroyer moved from 62 Sea Zone to 51 Sea Zone 1 armour moved from Manchuria to Stanovoj Chrebet 3 armour moved from Ningxia to Chinghai 2 armour moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 3 armour moved from India to Caucasus 5 bombers moved from Yunnan to Caucasus 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 4 bombers moved from Japan to French Indo-China Thailand Combat - Japanese Battle in Chinghai Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Chinghai, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 5 armour, 5 bombers and 1 fighter Russians defend with 1 aaGun, 2 armour, 1 factory and 4 infantry AA fire in Caucasus : 1/6 hits, 1.00 expected hits 1 bomber owned by the Japanese lost in Caucasus Japanese roll dice for 5 armour, 4 bombers and 1 fighter in Caucasus, round 2 : 7/14 hits, 6.33 expected hits Russians roll dice for 2 armour and 4 infantry in Caucasus, round 2 : 6/6 hits, 2.33 expected hits 1 fighter owned by the Japanese, 4 infantry owned by the Russians, 2 armour owned by the Russians, 1 bomber owned by the Japanese and 4 armour owned by the Japanese lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is -32 Casualties for Japanese: 4 armour, 2 bombers and 1 fighter Casualties for Russians: 2 armour and 4 infantry Non Combat Move - Japanese 3 bombers moved from Caucasus to India 4 bombers moved from French Indo-China Thailand to India Place Units - Japanese 3 armour placed in India 2 bombers placed in Manchuria 2 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 51 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese : 0.67 Russians : 3.67 Japanese : 2.17 AA fire in Caucasus : : 0.00
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