Winter is Here
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Only 1 can sit on the Iron Throne.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:19:33 PM
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TripleA Turn Summary: Dothraki round 1
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 1 Purchase Units - Dothraki Dothraki buy 2 Bloodriders; Remaining resources: 0 PUs; Combat Move - Dothraki 1 Bloodrider, 2 HorseArchers and 4 HorseLords moved from Eastern Dothraki Sea to Lhazar 2 Bloodriders, 2 HorseArchers, 3 HorseLords and 1 Khal moved from Mother of Mountains to Dothraki Sea 3 Bloodriders, 3 HorseArchers, 9 HorseLords and 1 Khal moved from Vaes Dothrak to Lhazar 1 HorseLord moved from Dothraki Riverlands to Western Dothraki Sea 1 HorseLord moved from Dothraki Highlands to Dothraki Sea Non Combat Move - Dothraki Place Units - Dothraki 2 Bloodriders placed in Vaes Dothrak Turn Complete - Dothraki Dothraki collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Lannister round 1
TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 1 Purchase Units - Lannister
Combat Hit Differential Summary :
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TripleA Turn Summary: Lannister round 1
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 1 Purchase Units - Lannister Lannister buy 4 Knights; Remaining resources: 3 PUs; Combat Move - Lannister 1 Knight moved from Kayce to Golden Tooth 1 GoldCloak moved from Ashemark to Golden Tooth 1 GoldCloak moved from The Crag to Banefort 1 Archer moved from The Crag to Banefort 1 Archer moved from Ashemark to Banefort 1 Sellsword moved from Sarsfield to Ashemark 4 Sellswords moved from Lannisport to Silverhall Non Combat Move - Lannister Place Units - Lannister 4 Knights placed in Lannisport Turn Complete - Lannister Lannister collect 43 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Martell round 1
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 1 Purchase Units - Martell Martell buy 1 HorseArcher, 1 Spearman and 2 Spearthrowers; Remaining resources: 0 PUs; Combat Move - Martell 1 HorseArcher moved from Godsgrace to Hellholt 1 Spearthrower moved from Godsgrace to Vaith 1 Spearthrower moved from Vaith to Yronwood 2 Spearmen moved from Vaith to Yronwood 1 Spearman moved from Sandstone to Starfall 2 Spearmen moved from Sandstone to Starfall 3 Spearthrowers moved from Sandstone to Starfall 2 Spearthrowers moved from Skyreach to Blackmont 3 HorseArchers moved from Skyreach to Blackmont 2 Spearmen moved from Skyreach to Blackmont 1 Spearman moved from Hellholt to Sandstone 2 Spearthrowers moved from Yronwood to Skyreach 2 Spearmen moved from Yronwood to Skyreach 1 HorseArcher moved from Vaith to Skyreach 1 Spearman moved from Godsgrace to Sunspear 1 Spearman moved from Godsgrace to Sunspear 1 HorseArcher moved from Lemonwood to Sunspear 1 Spearman moved from Yronwood to Skyreach 1 Spearman moved from Yronwood to Skyreach 1 Spearthrower moved from Yronwood to Skyreach 1 Spearman moved from Yronwood to Skyreach 1 HorseArcher moved from Yronwood to Skyreach Non Combat Move - Martell Place Units - Martell 1 HorseArcher, 1 Spearman and 2 Spearthrowers placed in Yronwood Turn Complete - Martell Martell collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Dothraki round 2
TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 2 Purchase Units - Dothraki
Combat Hit Differential Summary :
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TripleA Turn Summary: Dothraki round 2
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 2 Purchase Units - Dothraki Dothraki buy 2 HorseArchers and 2 Khals; Remaining resources: 2 PUs; Combat Move - Dothraki 1 Bloodrider, 2 HorseArchers and 5 HorseLords moved from Western Dothraki Sea to Qohor 3 Bloodriders, 5 HorseArchers, 9 HorseLords and 1 Khal moved from Dothraki Sea to Qohor 1 HorseLord moved from Dothraki Riverlands to Western Dothraki Sea 1 Bloodrider moved from Vaes Dothrak to Western Dothraki Sea 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal moved from Lhazar to North Khyzai Pass Combat - Dothraki Battle in Qohor Dothraki attack with 4 Bloodriders, 7 HorseArchers, 14 HorseLords and 1 Khal FreeCities defend with 1 Archer and 9 Unsullieds Dothraki roll dice for 4 Bloodriders, 7 HorseArchers, 14 HorseLords and 1 Khal in Qohor, round 2 : 10/26 hits, 8.67 expected hits FreeCities roll dice for 1 Archer and 9 Unsullieds in Qohor, round 2 : 2/10 hits, 1.83 expected hits 2 HorseArchers owned by the Dothraki, 1 Archer owned by the FreeCities and 9 Unsullieds owned by the FreeCities lost in Qohor Dothraki win, taking Qohor from FreeCities with 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal remaining. Battle score for attacker is 14 Casualties for Dothraki: 2 HorseArchers Casualties for FreeCities: 1 Archer and 9 Unsullieds Battle in North Khyzai Pass Dothraki attack with 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal Neutral defend with 5 Unsullieds Dothraki roll dice for 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal in North Khyzai Pass, round 2 : 10/24 hits, 8.33 expected hits Neutral roll dice for 5 Unsullieds in North Khyzai Pass, round 2 : 0/5 hits, 0.83 expected hits 5 Unsullieds owned by the Neutral lost in North Khyzai Pass Dothraki loses 0 PUs for violating North Khyzai Passs neutrality. Dothraki win, taking North Khyzai Pass from Neutral with 4 Bloodriders, 5 HorseArchers, 14 HorseLords and 1 Khal remaining. Battle score for attacker is 10 Casualties for Neutral: 5 Unsullieds Non Combat Move - Dothraki Place Units - Dothraki 2 HorseArchers and 2 Khals placed in Vaes Dothrak Turn Complete - Dothraki Dothraki collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.83 Dothraki : 3.00 FreeCities : 0.17
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TripleA Manual Gamesave Post: Lannister round 2
TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 2 Purchase Units - Lannister
Combat Hit Differential Summary :
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TripleA Turn Summary: Lannister round 2
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 2 Purchase Units - Lannister Lannister buy 7 Knights; Remaining resources: 4 PUs; Combat Move - Lannister 3 Knights moved from Lannisport to Golden Tooth 3 GoldCloaks moved from Lannisport to Sarsfield 3 GoldCloaks moved from Casterly Rock to Kayce 1 Trebuchet moved from Casterly Rock to Kayce 1 Knight moved from Sarsfield to Golden Tooth Non Combat Move - Lannister Place Units - Lannister 2 Knights placed in Casterly Rock 5 Knights placed in Lannisport Turn Complete - Lannister Lannister collect 43 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Martell round 2
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 2 Purchase Units - Martell Martell buy 4 Spearmen and 3 Spearthrowers; Remaining resources: 0 PUs; Combat Move - Martell 3 Spearmen moved from Lemonwood to Godsgrace 1 Spearthrower moved from Lemonwood to Godsgrace 3 Spearmen moved from Sunspear to Godsgrace 1 HorseArcher moved from Sunspear to Godsgrace 1 Spearthrower moved from Hellholt to Skyreach 1 Spearman moved from Sandstone to Starfall 7 Spearthrowers moved from Starfall to Blackmont 6 Spearmen moved from Starfall to Blackmont 1 HorseArcher moved from Starfall to Blackmont 3 Spearthrowers moved from Skyreach to Blackmont 5 Spearmen moved from Skyreach to Blackmont 2 HorseArchers moved from Skyreach to Blackmont 1 HorseArcher moved from Hellholt to Blackmont 1 Spearthrower moved from Vaith to Hellholt 1 HorseArcher moved from Godsgrace to Vaith 3 Spearmen moved from Yronwood to Skyreach 2 Spearthrowers moved from Yronwood to Skyreach Combat - Martell Battle in Blackmont Martell attack with 4 HorseArchers, 11 Spearmen and 10 Spearthrowers Tyrell defend with 6 Archers, 2 Knights and 6 Sellswords Martell roll dice for 4 HorseArchers, 11 Spearmen and 10 Spearthrowers in Blackmont, round 2 : 8/25 hits, 7.50 expected hits Tyrell roll dice for 6 Archers, 2 Knights and 6 Sellswords in Blackmont, round 2 : 3/14 hits, 5.00 expected hits 2 Archers owned by the Tyrell, 1 Spearman owned by the Martell, 1 Spearthrower owned by the Martell, 6 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Blackmont Martell roll dice for 3 HorseArchers, 10 Spearmen and 9 Spearthrowers in Blackmont, round 3 : 5/22 hits, 6.67 expected hits Tyrell roll dice for 4 Archers and 2 Knights in Blackmont, round 3 : 2/6 hits, 2.33 expected hits 4 Archers owned by the Tyrell, 2 Spearmen owned by the Martell and 1 Knight owned by the Tyrell lost in Blackmont Martell roll dice for 3 HorseArchers, 8 Spearmen and 9 Spearthrowers in Blackmont, round 4 : 10/20 hits, 6.17 expected hits Tyrell roll dice for 1 Knight in Blackmont, round 4 : 0/1 hits, 0.50 expected hits 1 Knight owned by the Tyrell lost in Blackmont Martell win, taking Blackmont from Tyrell with 3 HorseArchers, 8 Spearmen and 9 Spearthrowers remaining. Battle score for attacker is 31 Casualties for Martell: 1 HorseArcher, 3 Spearmen and 1 Spearthrower Casualties for Tyrell: 6 Archers, 2 Knights and 6 Sellswords Non Combat Move - Martell Place Units - Martell 4 Spearmen placed in Yronwood 3 Spearthrowers placed in Sunspear Turn Complete - Martell Martell collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Martell : 2.67 Tyrell : -2.83
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TripleA Manual Gamesave Post: Dothraki round 3
TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 3 Purchase Units - Dothraki
Combat Hit Differential Summary :
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TripleA Turn Summary: Dothraki round 3
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 3 Purchase Units - Dothraki Dothraki buy 6 HorseArchers and 1 Khal; Remaining resources: 0 PUs; Combat Move - Dothraki 2 HorseLords moved from Qohor to Midlands Road 1 HorseLord moved from Qohor to Midlands Road 4 Bloodriders, 5 HorseArchers, 11 HorseLords and 1 Khal moved from Qohor to Western Dothraki Sea 5 HorseArchers moved from North Khyzai Pass to Western Dothraki Sea 4 Bloodriders, 14 HorseLords and 1 Khal moved from North Khyzai Pass to South Khyzai Pass 1 HorseLord moved from Dothraki Riverlands to Western Dothraki Sea 2 Khals moved from Vaes Dothrak to Western Dothraki Sea 1 Bloodrider moved from Vaes Dothrak to Western Dothraki Sea 2 HorseArchers moved from Vaes Dothrak to Western Dothraki Sea Combat - Dothraki Battle in South Khyzai Pass Dothraki attack with 4 Bloodriders, 14 HorseLords and 1 Khal Neutral defend with 5 Unsullieds Dothraki loses 0 PUs for violating South Khyzai Passs neutrality. Dothraki win, taking South Khyzai Pass from Neutral with 4 Bloodriders, 12 HorseLords and 1 Khal remaining. Battle score for attacker is 2 Casualties for Dothraki: 2 HorseLords Casualties for Neutral: 5 Unsullieds Battle in Midlands Road Dothraki attack with 3 HorseLords FreeCities defend with 1 Archer Dothraki win, taking Midlands Road from FreeCities with 3 HorseLords remaining. Battle score for attacker is 4 Casualties for FreeCities: 1 Archer Non Combat Move - Dothraki Place Units - Dothraki 6 HorseArchers and 1 Khal placed in Vaes Dothrak Turn Complete - Dothraki Dothraki collect 31 PUs; end with 31 PUs
Dice Statistics:
Total 1 was rolled 170 times 2 was rolled 162 times 3 was rolled 146 times 4 was rolled 176 times 5 was rolled 165 times 6 was rolled 155 times Average roll : 3.482 Median : 4.000 Variance : 0.589 Standard Deviation : 0.768 Total rolls : 974 Neutral Combat 1 was rolled 3 times 2 was rolled 3 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.762 Median : 4.000 Variance : 1.675 Standard Deviation : 1.294 Total rolls : 21 Lannister Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.091 Median : 3.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Targaryen Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.289 Median : 3.000 Variance : 0.631 Standard Deviation : 0.794 Total rolls : 38 Baratheon Combat 1 was rolled 28 times 2 was rolled 31 times 3 was rolled 28 times 4 was rolled 43 times 5 was rolled 43 times 6 was rolled 32 times Average roll : 3.673 Median : 4.000 Variance : 1.210 Standard Deviation : 1.100 Total rolls : 205 Freefolk Combat 1 was rolled 7 times 2 was rolled 1 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.533 Median : 3.000 Variance : 1.310 Standard Deviation : 1.145 Total rolls : 30 FreeCities Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 13 times Average roll : 3.565 Median : 4.000 Variance : 0.199 Standard Deviation : 0.446 Total rolls : 69 Dothraki Combat 1 was rolled 9 times 2 was rolled 18 times 3 was rolled 9 times 4 was rolled 20 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.306 Median : 3.500 Variance : 2.225 Standard Deviation : 1.492 Total rolls : 72 Tyrell Combat 1 was rolled 29 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 23 times 5 was rolled 34 times 6 was rolled 17 times Average roll : 3.434 Median : 4.000 Variance : 1.513 Standard Deviation : 1.230 Total rolls : 143 Martell Combat 1 was rolled 18 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 15 times 5 was rolled 19 times 6 was rolled 16 times Average roll : 3.480 Median : 3.000 Variance : 0.119 Standard Deviation : 0.345 Total rolls : 102 Tully Combat 1 was rolled 34 times 2 was rolled 31 times 3 was rolled 32 times 4 was rolled 30 times 5 was rolled 23 times 6 was rolled 33 times Average roll : 3.415 Median : 3.000 Variance : 0.426 Standard Deviation : 0.653 Total rolls : 183 Stark Combat 1 was rolled 1 times 3 was rolled 3 times 6 was rolled 1 times Average roll : 3.200 Median : 3.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Arryn Combat 1 was rolled 17 times 2 was rolled 20 times 3 was rolled 14 times 4 was rolled 15 times 5 was rolled 10 times 6 was rolled 19 times Average roll : 3.400 Median : 3.000 Variance : 0.711 Standard Deviation : 0.843 Total rolls : 95
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TripleA Manual Gamesave Post: Lannister round 3
TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 3 Purchase Units - Lannister
Combat Hit Differential Summary :
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TripleA Turn Summary: Lannister round 3
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 3 Purchase Units - Lannister Lannister buy 7 Knights; Remaining resources: 5 PUs; Combat Move - Lannister 3 GoldCloaks moved from Sarsfield to Ashemark 1 Archer moved from Sarsfield to Ashemark 4 Knights moved from Golden Tooth to Ashemark 2 Knights moved from Casterly Rock to Sarsfield 4 GoldCloaks moved from Golden Tooth to Ashemark 1 Sellsword moved from Kayce to Sarsfield 1 Sellsword moved from Silverhall to Stoney Sept Lannister take Stoney Sept from Baratheon 2 Sellswords moved from Hornvale to Pinkmaiden Combat - Lannister Battle in Pinkmaiden Lannister attack with 2 Sellswords Baratheon defend with 1 Sellsword Lannister roll dice for 2 Sellswords in Pinkmaiden, round 2 : 0/2 hits, 0.33 expected hits Baratheon roll dice for 1 Sellsword in Pinkmaiden, round 2 : 1/1 hits, 0.33 expected hits 1 Sellsword owned by the Lannister lost in Pinkmaiden Lannister roll dice for 1 Sellsword in Pinkmaiden, round 3 : 1/1 hits, 0.17 expected hits Baratheon roll dice for 1 Sellsword in Pinkmaiden, round 3 : 0/1 hits, 0.33 expected hits 1 Sellsword owned by the Baratheon lost in Pinkmaiden Lannister win, taking Pinkmaiden from Baratheon with 1 Sellsword remaining. Battle score for attacker is 0 Casualties for Lannister: 1 Sellsword Casualties for Baratheon: 1 Sellsword Battle in Ashemark Lannister attack with 1 Archer, 7 GoldCloaks and 4 Knights Tully defend with 2 Archers, 3 Catapults and 1 Knight Lannister roll dice for 1 Archer, 7 GoldCloaks and 4 Knights in Ashemark, round 2 : 4/12 hits, 3.50 expected hits Tully roll dice for 2 Archers, 3 Catapults and 1 Knight in Ashemark, round 2 : 3/6 hits, 2.67 expected hits 2 Archers owned by the Tully, 3 GoldCloaks owned by the Lannister and 2 Catapults owned by the Tully lost in Ashemark Lannister roll dice for 1 Archer, 4 GoldCloaks and 4 Knights in Ashemark, round 3 : 2/9 hits, 3.00 expected hits Tully roll dice for 1 Catapult and 1 Knight in Ashemark, round 3 : 1/2 hits, 1.00 expected hits 1 GoldCloak owned by the Lannister, 1 Catapult owned by the Tully and 1 Knight owned by the Tully lost in Ashemark Lannister win, taking Ashemark from Tully with 1 Archer, 3 GoldCloaks and 4 Knights remaining. Battle score for attacker is 20 Casualties for Lannister: 4 GoldCloaks Casualties for Tully: 2 Archers, 3 Catapults and 1 Knight Non Combat Move - Lannister 2 GoldCloaks moved from Casterly Rock to Kayce 3 GoldCloaks moved from Kayce to Sarsfield 3 Knights moved from Lannisport to Silverhall 1 Knight moved from Lannisport to Cornfield 1 Knight moved from Lannisport to Crakehall Place Units - Lannister 7 Knights placed in Lannisport Turn Complete - Lannister Lannister collect 43 PUs; end with 48 PUs
Combat Hit Differential Summary :
Lannister : 0.00 Baratheon : 0.33 Tully : 0.33
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TripleA Turn Summary: Martell round 3
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 3 Purchase Units - Martell Martell buy 4 Spearmen and 2 Spearthrowers; Remaining resources: 1 PUs; Combat Move - Martell 2 HorseArchers moved from Yronwood to Starfall 3 Spearmen moved from Skyreach to Starfall 3 Spearthrowers moved from Skyreach to Starfall 1 Spearthrower moved from Hellholt to Yronwood 1 HorseArcher moved from Vaith to Yronwood 6 Spearmen moved from Godsgrace to Yronwood 1 Spearthrower moved from Godsgrace to Yronwood 1 Spearthrower moved from Sunspear to Godsgrace 1 Spearthrower moved from Sunspear to Godsgrace 2 Spearmen moved from Sunspear to Godsgrace 2 Spearthrowers moved from Blackmont to Starfall 2 Spearmen moved from Blackmont to Starfall 1 Spearman moved from Blackmont to Starfall 1 HorseArcher moved from Blackmont to Starfall 1 Spearthrower moved from Blackmont to Starfall Combat - Martell Battle in Starfall Martell attack with 3 HorseArchers, 6 Spearmen and 6 Spearthrowers Tyrell defend with 2 Archers, 1 Knight and 6 Sellswords Martell roll dice for 3 HorseArchers, 6 Spearmen and 6 Spearthrowers in Starfall, round 2 : 3/15 hits, 4.50 expected hits Tyrell roll dice for 2 Archers, 1 Knight and 6 Sellswords in Starfall, round 2 : 5/9 hits, 3.17 expected hits 1 Spearman owned by the Martell, 1 Spearthrower owned by the Martell, 3 Sellswords owned by the Tyrell and 3 HorseArchers owned by the Martell lost in Starfall Martell roll dice for 5 Spearmen and 5 Spearthrowers in Starfall, round 3 : 2/10 hits, 3.33 expected hits Tyrell roll dice for 2 Archers, 1 Knight and 3 Sellswords in Starfall, round 3 : 3/6 hits, 2.17 expected hits 2 Spearmen owned by the Martell, 1 Spearthrower owned by the Martell and 2 Sellswords owned by the Tyrell lost in Starfall Martell roll dice for 3 Spearmen and 4 Spearthrowers in Starfall, round 4 : 3/7 hits, 2.33 expected hits Tyrell roll dice for 2 Archers, 1 Knight and 1 Sellsword in Starfall, round 4 : 3/4 hits, 1.50 expected hits 2 Archers owned by the Tyrell, 1 Spearman owned by the Martell, 2 Spearthrowers owned by the Martell and 1 Sellsword owned by the Tyrell lost in Starfall Martell roll dice for 2 Spearmen and 2 Spearthrowers in Starfall, round 5 : 3/4 hits, 1.33 expected hits Tyrell roll dice for 1 Knight in Starfall, round 5 : 0/1 hits, 0.50 expected hits 1 Knight owned by the Tyrell lost in Starfall Martell win, taking Starfall from Tyrell with 2 Spearmen and 2 Spearthrowers remaining. Battle score for attacker is -16 Casualties for Martell: 3 HorseArchers, 4 Spearmen and 4 Spearthrowers Casualties for Tyrell: 2 Archers, 1 Knight and 6 Sellswords Non Combat Move - Martell 1 Spearthrower moved from Blackmont to Starfall 1 Spearman moved from Blackmont to Starfall 1 HorseArcher moved from Blackmont to Starfall 1 Spearthrower moved from Blackmont to Starfall Place Units - Martell 2 Spearmen and 2 Spearthrowers placed in Yronwood 2 Spearmen placed in Sunspear Turn Complete - Martell Martell collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Martell : -0.50 Tyrell : 3.67
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TripleA Manual Gamesave Post: Dothraki round 4
TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 4 Purchase Units - Dothraki
Combat Hit Differential Summary :
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TripleA Turn Summary: Dothraki round 4
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 4 Purchase Units - Dothraki Dothraki buy 1 HorseArcher and 3 Khals; Remaining resources: 0 PUs; Combat Move - Dothraki 4 Bloodriders, 12 HorseLords and 1 Khal moved from South Khyzai Pass to Lhazar 1 Bloodrider and 3 HorseArchers moved from Western Dothraki Sea to Lhazar 6 HorseArchers moved from Vaes Dothrak to Lhazar 1 Khal moved from Vaes Dothrak to Lhazar Non Combat Move - Dothraki Place Units - Dothraki 1 HorseArcher and 3 Khals placed in Vaes Dothrak Turn Complete - Dothraki Dothraki collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Lannister round 4
TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0
Game History
Round: 4 Purchase Units - Lannister Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Lannister round 4
TripleA Turn Summary for game: Game_of_Thrones, version: 2.0
Game History
Round: 4 Purchase Units - Lannister Turning on Edit Mode EDIT: Turning off Edit Mode Lannister buy 8 Knights; Remaining resources: 0 PUs; Combat Move - Lannister 2 GoldCloaks moved from Casterly Rock to Kayce 4 Knights moved from Lannisport to Ashemark 1 Knight moved from Lannisport to Hornvale 1 GoldCloak moved from Sarsfield to Ashemark 2 GoldCloaks moved from Kayce to Sarsfield 2 GoldCloaks moved from Ashemark to The Crag 4 Knights moved from Ashemark to The Crag 1 GoldCloak moved from Sarsfield to Ashemark Combat - Lannister Battle in The Crag Lannister attack with 2 GoldCloaks and 4 Knights Tully defend with 2 Knights and 1 Sellsword Lannister roll dice for 2 GoldCloaks and 4 Knights in The Crag, round 2 : 2/6 hits, 2.33 expected hits Tully roll dice for 2 Knights and 1 Sellsword in The Crag, round 2 : 0/3 hits, 1.33 expected hits 1 Sellsword owned by the Tully and 1 Knight owned by the Tully lost in The Crag Lannister roll dice for 2 GoldCloaks and 4 Knights in The Crag, round 3 : 3/6 hits, 2.33 expected hits Tully roll dice for 1 Knight in The Crag, round 3 : 0/1 hits, 0.50 expected hits 1 Knight owned by the Tully lost in The Crag Lannister win, taking The Crag from Tully with 2 GoldCloaks and 4 Knights remaining. Battle score for attacker is 15 Casualties for Tully: 2 Knights and 1 Sellsword Non Combat Move - Lannister Place Units - Lannister 2 Knights placed in Casterly Rock 6 Knights placed in Lannisport Turn Complete - Lannister Lannister collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Lannister : 0.33 Tully : -1.83