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    Adding a default for map.properties 'color.Impassable'

    Map Making
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    • LaFayette
      LaFayette Admin last edited by LaFayette

      The following PR is up: https://github.com/triplea-game/triplea/pull/7637/

      It will add the following default to map.properties

      color.Impassable=DEB887
      

      The majority of maps use that value. After the PR is merged the 'color.Impassable' property will become optional in map.properties, when not specified it will take the above default value.

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