TWW 2.8 - redrum (Axis) vs wirkey (Allies)
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War vs Neutral Only On
Technology On
National Tech Advantage On
No Shared Tech
Scramble To Any Amphibious Assault On
Random AA Casualties On
LL -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:32:16 PM
Savegame -
TripleA Turn Summary: Usa round 5
TripleA Turn Summary for game: Total World War: December 1941 Trains, version: 2.8
Game History
Round: 5 Research Technology - Usa Usa removing all Technology Tokens after successful research. Usa discover Logistics Combat Move - Usa Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 2 americanMarines moved from Caroline Islands to 131 Sea Zone 2 americanInfantrys moved from Caroline Islands to 131 Sea Zone 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 131 Sea Zone to 132 Sea Zone 2 americanInfantrys and 2 americanMarines moved from 132 Sea Zone to Marshall Islands 2 americanNavalFighters moved from 116 Sea Zone to Marshall Islands 4 americanNavalFighters moved from 153 Sea Zone to Marshall Islands 2 americanStrategicBombers moved from Central Britain to Gibraltar 1 americanCombatEngineer and 1 americanInfantry moved from Morrocco to 61 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 61 Sea Zone to 62 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 62 Sea Zone to West Africa Combat - Usa Battle in West Africa Some non-combat units are destroyed: Battle in Marshall Islands Usa attack with 2 americanInfantrys, 2 americanMarines and 6 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Some non-combat units are destroyed: Usa win, taking West Africa from VichyFrance, taking Marshall Islands from Japan with 1 americanInfantry, 2 americanMarines and 6 americanNavalFighters remaining. Battle score for attacker is 11 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanInfantrys moved from 144 Sea Zone to Dutch New Guinea 2 americanInfantrys moved from Caroline Islands to 131 Sea Zone 2 americanInfantrys and 2 americanTransports moved from 131 Sea Zone to 144 Sea Zone 2 americanInfantrys moved from 144 Sea Zone to Dutch New Guinea 1 americanBattleship, 1 americanCruiser, 5 americanDestroyers and 1 americanSubmarine moved from 131 Sea Zone to 144 Sea Zone 2 americanCarriers moved from 153 Sea Zone to 132 Sea Zone 1 americanDestroyer moved from 153 Sea Zone to 144 Sea Zone 1 americanCarrier and 2 americanCruisers moved from 116 Sea Zone to 144 Sea Zone 2 americanNavalFighters moved from Marshall Islands to 144 Sea Zone 4 americanNavalFighters moved from Marshall Islands to 132 Sea Zone 1 Material and 1 americanAirTransport moved from Johnston Island to Caroline Islands 1 americanDestroyer moved from 156 Sea Zone to 116 Sea Zone 1 americanCarrier moved from 156 Sea Zone to 114 Sea Zone 2 americanNavalFighters moved from Chicago to 114 Sea Zone 1 Material and 1 americanAirTransport moved from Los Angeles to Johnston Island 1 Material and 1 americanAirTransport moved from Washington to Los Angeles 2 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Azores to 40 Sea Zone 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone 1 Truck, 1 americanAntiAirGun, 1 americanArtillery, 1 americanInfantry and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 1 americanInfantry moved from 61 Sea Zone to Morrocco 1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone 2 americanInfantrys moved from New York to 30 Sea Zone 1 Truck, 1 americanAntiAirGun, 2 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 Truck, 1 americanAntiAirGun and 2 americanInfantrys moved from 39 Sea Zone to Azores 1 Train moved from New York to Washington 1 Train moved from New York to Washington 1 Truck moved from Detroit to New York Purchase Units - Usa Turning on Edit Mode EDIT: Removing units owned by Usa from 37 Sea Zone: 1 americanDestroyer EDIT: Adding units owned by Usa to 134 Sea Zone: 1 americanDestroyer EDIT: Turning off Edit Mode Usa buy 2 Trucks, 1 americanAirTransport, 1 americanAirfield, 1 americanCarrier, 2 americanDestroyers, 1 americanHull and 2 americanNavalFighters; Remaining resources: 0 techTokens; 0 PUs; Place Units - Usa Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier, 2 americanDestroyers and 1 americanHull placed in 156 Sea Zone 2 Trucks placed in Detroit 1 americanAirTransport and 2 americanNavalFighters placed in Chicago Units in Caroline Islands being upgraded or consumed: 1 Material 1 americanAirfield placed in Caroline Islands Activate Technology - Usa Usa activating Logistics Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Usa end with 9 techTokens
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Final save game before wirkey resigned: 0_1512795543449_1512795442114-wirkandred2point8finished.tsvg