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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Classic
Game History
Round: 1 Research Technology - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from Libya to Congo Germans take Congo from British 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 submarine moved from West Spain Sea Zone to East US Sea Zone 1 fighter moved from East Europe to Ukraine S.S.R. 1 fighter moved from Germany to Ukraine S.S.R. 1 bomber moved from Germany to Ukraine S.S.R. 1 armour moved from East Europe to Ukraine S.S.R. 3 infantry moved from East Europe to Ukraine S.S.R. 1 fighter moved from West Europe to Ukraine S.S.R. 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone Combat - Germans Battle in East Mediteranean Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 submarine Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British lost in East Mediteranean Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in Ukraine S.S.R. Germans attack with 1 armour, 1 bomber, 3 fighters and 3 infantry Russians defend with 3 armour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in Ukraine S.S.R., round 2 : 6/8 hits, 3.17 expected hits Russians roll dice for 3 armour and 1 infantry in Ukraine S.S.R., round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 armour owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 3 armour and 1 infantry Battle in East US Sea Zone Germans attack with 1 submarine Americans defend with 1 transport Germans roll dice for 1 submarine in East US Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in East US Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in East US Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in East US Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in East US Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Non Combat Move - Germans 2 armour moved from Germany to East Europe 4 infantry moved from Germany to East Europe 1 armour moved from South Europe to East Europe 2 infantry moved from South Europe to East Europe 3 fighters moved from Ukraine S.S.R. to East Europe 1 bomber moved from Ukraine S.S.R. to Germany Place Units - Germans 3 infantry placed in Germany 2 infantry placed in South Europe 2 submarines placed in Central Mediteranean Sea Zone Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.33 Germans regular : 3.17 British regular : -0.33
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 transport moved from Japan Sea Zone to Hawaii Sea Zone 2 infantry moved from Kwangtung to China 1 fighter moved from French Indo China to China 2 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India 1 infantry moved from French Indo China to China 1 bomber moved from Japan to China 1 fighter moved from Japan to China 1 fighter and 2 infantry moved from Manchuria to Soviet Far East Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 fighters, 1 submarine and 1 transport Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 fighters and 1 transport in Hawaii Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 transport owned by the Japanese lost in Hawaii Sea Zone 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 2 battleships, 1 carrier, 2 fighters and 1 submarine remaining. Battle score for attacker is 30 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Japanese: 1 transport Battle in China Japanese attack with 1 bomber, 2 fighters and 3 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 2 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Americans lost in China Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 3 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in China 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 2 infantry Battle in India Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from China to French Indo China 2 fighters moved from China to French Indo China 1 fighter moved from Soviet Far East to Manchuria Place Units - Japanese 1 factory placed in French Indo China 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 2.50 Russians regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Germans Germans buy 1 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 2 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 3 armour, 3 fighters and 6 infantry moved from East Europe to Karelia S.S.R. 1 armour, 1 fighter and 3 infantry moved from Finland Norway to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 armour moved from Congo to Algeria 1 infantry moved from French Equatorial Africa to Algeria Combat - Germans Battle in Karelia S.S.R. Germans attack with 5 armour, 1 bomber, 4 fighters and 11 infantry Russians defend with 1 aaGun, 1 factory, 2 fighters and 16 infantry Russians roll AA dice in Karelia S.S.R. : 2/5 hits, 0.83 expected hits 2 fighters owned by the Germans lost in Karelia S.S.R. Germans roll dice for 5 armour, 1 bomber, 2 fighters and 11 infantry in Karelia S.S.R., round 2 : 6/19 hits, 6.00 expected hits Russians roll dice for 2 fighters and 16 infantry in Karelia S.S.R., round 2 : 6/18 hits, 6.67 expected hits 6 infantry owned by the Germans lost in Karelia S.S.R. 6 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 5 armour, 1 bomber, 2 fighters and 5 infantry in Karelia S.S.R., round 3 : 5/13 hits, 5.00 expected hits Russians roll dice for 2 fighters and 10 infantry in Karelia S.S.R., round 3 : 6/12 hits, 4.67 expected hits 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. 5 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 4 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 4 : 2/7 hits, 3.67 expected hits Russians roll dice for 2 fighters and 5 infantry in Karelia S.S.R., round 4 : 2/7 hits, 3.00 expected hits 2 armour owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 5 : 4/5 hits, 2.67 expected hits Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 5 : 2/5 hits, 2.33 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. 1 fighter owned by the Russians and 3 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 1 fighter in Karelia S.S.R., round 6 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. 1 fighter owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -29 Casualties for Germans: 4 armour, 4 fighters and 11 infantry Casualties for Russians: 2 fighters and 16 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 3 infantry moved from Germany to East Europe 2 infantry moved from South Europe to East Europe Place Units - Germans 1 infantry placed in Germany 4 submarines placed in Central Mediteranean Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.00 Russians AA : 1.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from Indian Ocean Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 infantry and 1 transport moved from East Indies Sea Zone to Indian Ocean Sea Zone 1 infantry moved from Indian Ocean Sea Zone to India 2 battleships, 1 carrier, 2 fighters and 1 submarine moved from Hawaii Sea Zone to Mexico Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan Sea Zone to Manchuria 2 infantry moved from Soviet Far East to Manchuria 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from China to Sinkiang 1 fighter moved from French Indo China to Sinkiang 1 bomber and 1 fighter moved from French Indo China to Manchuria Combat - Japanese Battle in Mexico Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 fighters and 1 submarine Americans defend with 1 battleship and 1 transport Japanese roll dice for 1 submarine in Mexico Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in Mexico Sea Zone Japanese roll dice for 2 battleships, 1 carrier and 2 fighters in Mexico Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 battleship in Mexico Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in Mexico Sea Zone 1 battleship owned by the Americans lost in Mexico Sea Zone Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is 24 Casualties for Americans: 1 battleship and 1 transport Casualties for Japanese: 1 submarine Battle in Manchuria Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Russians defend with 1 armour and 3 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Manchuria 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 3 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Russians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 3 infantry Battle in Sinkiang Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sinkiang to India 1 bomber and 1 fighter moved from Manchuria to French Indo China Place Units - Japanese 1 infantry placed in Japan 2 transports placed in French Indo China Sea Zone 1 factory placed in India Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 2.50 Russians regular : -1.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Germany to West Europe 5 infantry moved from East Europe to Ukraine S.S.R. 1 armour and 1 infantry moved from Algeria to French West Africa Combat - Germans Battle in French West Africa Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French West Africa Germans win, taking French West Africa from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans Place Units - Germans 3 infantry placed in Karelia S.S.R. 7 infantry placed in Germany 2 infantry placed in South Europe Turn Complete - Germans Germans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 5 armour; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from Manchuria to Yakut S.S.R. 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Sinkiang to India 1 fighter moved from French Indo China to India 1 bomber moved from French Indo China to India 1 transport moved from French Indo China Sea Zone to Caroline Islands Sea Zone 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 1 infantry and 1 transport moved from Borneo Sea Zone to New Guinea Sea Zone 1 infantry moved from New Guinea Sea Zone to New Guinea 2 battleships, 1 carrier and 2 fighters moved from Mexico Sea Zone to Solomon Islands Sea Zone Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Place Units - Japanese 3 armour placed in India 2 armour placed in French Indo China Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Japanese rolls : 0.00 Russians regular : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 2 PUs; Combat Move - Germans 5 infantry moved from Ukraine S.S.R. to Caucasus 3 infantry moved from Germany to West Europe 4 infantry moved from Germany to South Europe Combat - Germans Battle in Caucasus Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Caucasus, round 2 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 3 infantry placed in Karelia S.S.R. 2 infantry placed in South Europe 6 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry and 1 transport moved from Caroline Islands Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone 1 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 2 infantry moved from New Guinea to New Guinea Sea Zone 2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone 2 infantry moved from North Australia Sea Zone to Australia 2 fighters moved from Solomon Islands Sea Zone to Australia 2 battleships and 1 carrier moved from Solomon Islands Sea Zone to North Australia Sea Zone 2 infantry moved from Manchuria to Yakut S.S.R. 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from India to Sinkiang 1 fighter moved from India to Sinkiang 1 bomber moved from India to Sinkiang 1 armour moved from French Indo China to Sinkiang 1 infantry moved from India to Sinkiang 1 armour moved from French Indo China to Persia 3 armour and 2 infantry moved from India to Persia Combat - Japanese Battle in Australia Japanese attack with 2 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 2 battleships in Australia, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sinkiang Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Sinkiang, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang 1 armour owned by the British lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Yakut S.S.R. Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 4 armour and 2 infantry British defend with 1 infantry Japanese roll dice for 4 armour and 2 infantry in Persia, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 4 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Australia to North Australia Sea Zone 1 bomber moved from Sinkiang to India 2 fighters moved from Sinkiang to India Place Units - Japanese 3 armour placed in India 3 armour placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.67 Russians regular : -0.67 British regular : 0.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Combat Move - Germans 6 infantry moved from West Europe to Germany 4 infantry moved from Caucasus to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 6 infantry moved from South Europe to Germany Combat - Germans Battle in Karelia S.S.R. Germans attack with 4 infantry Russians defend with 1 aaGun, 1 armour and 1 factory Germans roll dice for 4 infantry in Karelia S.S.R., round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Karelia S.S.R., round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Germany Germans attack with 12 infantry British defend with 1 aaGun, 1 armour, 1 factory and 2 infantry Germans roll dice for 12 infantry in Germany, round 2 : 4/12 hits, 2.00 expected hits British roll dice for 1 armour and 2 infantry in Germany, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Germany 2 infantry owned by the British and 1 armour owned by the British lost in Germany Germans win, taking Germany from British with 10 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 2 infantry Non Combat Move - Germans Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.67 British regular : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour and 3 fighters; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 armour moved from Sinkiang to Novosibirsk 2 infantry moved from Manchuria to Yakut S.S.R. 1 armour moved from French Indo China to Novosibirsk 2 armour moved from French Indo China to Kazakh S.S.R. 1 infantry moved from Persia to Syria Jordan 1 armour moved from Persia to Syria Jordan 3 armour moved from Persia to Ukraine S.S.R. 3 armour moved from India to Caucasus 1 fighter moved from India to Syria Jordan 1 fighter moved from India to Kazakh S.S.R. 1 bomber moved from India to Syria Jordan Combat - Japanese Battle in Novosibirsk Japanese attack with 2 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 2 armour in Novosibirsk, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Novosibirsk, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Novosibirsk, round 5 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Novosibirsk, round 6 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 2 armour and 1 fighter British defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Kazakh S.S.R., round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. 1 infantry owned by the British lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Battle in Syria Jordan Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Syria Jordan, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Syria Jordan 1 infantry owned by the British lost in Syria Jordan Japanese win, taking Syria Jordan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Syria Jordan to Persia 1 bomber moved from Syria Jordan to Persia 1 infantry moved from New Zealand to New Zealand Sea Zone 2 infantry moved from Australia to North Australia Sea Zone 2 infantry and 1 transport moved from New Zealand Sea Zone to South Compass Sea Zone 2 battleships, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from North Australia Sea Zone to South Compass Sea Zone 1 fighter moved from Kazakh S.S.R. to Persia Place Units - Japanese 1 armour and 1 fighter placed in India 1 fighter placed in India 1 fighter placed in French Indo China Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -3.50 Russians regular : 0.00 British regular : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Place Units - Germans 11 infantry placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour and 1 bomber; Remaining resources: 2 PUs; Combat Move - Japanese 2 battleships, 1 carrier, 2 fighters, 4 infantry and 2 transports moved from South Compass Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Anglo Sudan Egypt Japanese take Anglo Sudan Egypt from British 2 infantry moved from Red Sea Zone to Syria Jordan 2 fighters moved from Red Sea Zone to Syria Jordan 3 armour moved from Caucasus to Karelia S.S.R. 3 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 bomber and 2 fighters moved from Persia to Karelia S.S.R. 1 armour moved from India to Caucasus 2 fighters moved from India to Karelia S.S.R. 1 fighter moved from French Indo China to Caucasus 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island Sea Zone to Wake Island Combat - Japanese Battle in Syria Jordan Japanese attack with 2 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 2 battleships in Syria Jordan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Syria Jordan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Syria Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Syria Jordan Japanese win, taking Syria Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Karelia S.S.R. Japanese attack with 6 armour, 1 bomber and 4 fighters Americans defend with 5 infantry; Russians defend with 1 aaGun and 1 factory Russians roll AA dice in Karelia S.S.R. : 0/5 hits, 0.83 expected hits Japanese roll dice for 6 armour, 1 bomber and 4 fighters in Karelia S.S.R., round 2 : 5/11 hits, 5.67 expected hits Russians roll dice for 5 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 armour owned by the Japanese lost in Karelia S.S.R. 5 infantry owned by the Americans lost in Karelia S.S.R. Japanese win, taking Karelia S.S.R. from Russians with 4 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 2 armour Casualties for Americans: 5 infantry Non Combat Move - Japanese 1 bomber moved from Karelia S.S.R. to Caucasus 4 fighters moved from Karelia S.S.R. to Caucasus 2 fighters moved from Syria Jordan to Persia Place Units - Japanese 3 armour placed in India 1 bomber placed in French Indo China Japanese undo move 2. 3 armour placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.33 Russians AA : -0.83 British regular : -0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Classic
Game History
Round: 7 Turn Complete - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Classic
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from Japan to Russia 3 infantry moved from Evenki National Okrug to Russia 1 armour moved from Kazakh S.S.R. to Russia 1 armour, 1 bomber and 5 fighters moved from Caucasus to Russia 2 fighters moved from Persia to Russia 1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa Japanese take French Equatorial Africa from British 1 infantry moved from Anglo Sudan Egypt to Congo Japanese take Congo from British 1 infantry moved from Syria Jordan to Red Sea Zone 1 infantry moved from Syria Jordan to Red Sea Zone 1 infantry moved from Red Sea Zone to Italian East Africa Japanese take Italian East Africa from British 1 infantry and 1 transport moved from Red Sea Zone to Mozambique Sea Zone 1 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia Japanese take Kenya-Rhodesia from British 1 carrier moved from Red Sea Zone to Mozambique Sea Zone 1 battleship moved from Red Sea Zone to Mozambique Sea Zone 3 armour moved from India to Novosibirsk 2 armour moved from French Indo China to Novosibirsk 1 armour moved from French Indo China to Manchuria 2 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands Combat - Japanese Battle in Novosibirsk Japanese attack with 5 armour Russians defend with 4 infantry Japanese roll dice for 5 armour in Novosibirsk, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits 1 armour owned by the Japanese lost in Novosibirsk 2 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 4 armour in Novosibirsk, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 3 armour in Novosibirsk, round 4 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Novosibirsk Japanese roll dice for 2 armour in Novosibirsk, round 5 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Novosibirsk, round 6 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 3 armour Casualties for Russians: 4 infantry Battle in Hawaiian Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Russia Japanese attack with 2 armour, 2 bombers, 7 fighters and 3 infantry British defend with 1 bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun, 1 armour, 1 factory and 10 infantry Russians roll AA dice in Russia : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Russia Japanese roll dice for 2 armour, 2 bombers, 6 fighters and 3 infantry in Russia, round 2 : 6/13 hits, 5.83 expected hits Russians roll dice for 1 armour, 2 bombers and 10 infantry in Russia, round 2 : 4/13 hits, 4.00 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Russia 4 infantry owned by the Russians, 1 bomber owned by the British and 1 bomber owned by the Americans lost in Russia Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 1 infantry in Russia, round 3 : 8/9 hits, 4.50 expected hits Russians roll dice for 1 armour and 6 infantry in Russia, round 3 : 0/7 hits, 2.33 expected hits 6 infantry owned by the Russians and 1 armour owned by the Russians lost in Russia Japanese captures 13PUs while taking Russians capital Japanese win, taking Russia from Russians with 1 armour, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 30 Casualties for Japanese: 1 armour, 2 fighters and 2 infantry Casualties for British: 1 bomber Casualties for Americans: 1 bomber Casualties for Russians: 1 armour and 10 infantry Non Combat Move - Japanese 2 bombers moved from Russia to Kazakh S.S.R. 5 fighters moved from Russia to Kazakh S.S.R. Place Units - Japanese 3 armour placed in India 3 armour placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -1.17 Russians regular : -2.33 Russians AA : -0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8 Turn Complete - Germans
Combat Hit Differential Summary :