TWW 2.7.7.2 - ghostronin (Allies) vs. wirkey (Axis)
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@wirkey edit Japan naval fighters as you can only land two advanced per carrier or 3 regular, put the 4 regular in Japan.
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@ghostronin that was a long time ago. We changed that several versions before. Adv Navals don't take more place any longer
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TripleA Turn Summary: Italy round 16
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 16 Research Technology - Italy Trigger italianaTAF: Italy gains access to AdvancedFighters Italy rolls : 1/1 hits Italy removing all Technology Tokens after successful research. Italy discover AdvancedFighters Combat Move - Italy Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Turning on Edit Mode EDIT: Turning off Edit Mode 1 italianArtillery and 1 italianInfantry moved from Tobruk to 51 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 45 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 45 Sea Zone to Algeria 2 italianFighters moved from Cyrenaica to Algeria 2 italianNavalFighters moved from 51 Sea Zone to Algeria 1 italianBattleship moved from 51 Sea Zone to 45 Sea Zone 1 italianCruiser and 1 italianDestroyer moved from 51 Sea Zone to 45 Sea Zone 1 italianCarrier moved from 51 Sea Zone to 45 Sea Zone 1 italianInfantry moved from Northern Iran to Eastern Iran Italy take Eastern Iran from Russia 1 italianInfantry moved from Northern Iran to Southern Iran Italy take Southern Iran from Britain 2 italianFighters moved from Sicily to Western Egypt 1 italianStrategicBomber moved from Northern Iran to Western Egypt EDIT: 4 japaneseNavalFighters moved from Japan to 98 Sea Zone Combat - Italy Air Battle in Western Egypt Italy attacks with 3 units heading to Western Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Egypt AntiAircraftGun fire in Western Egypt : 1/1 hits 1 italianStrategicBomber killed by AntiAircraftGun Bombing raid in Western Egypt causes 0 damage total. Battle in Algeria Italy attack with 1 italianArtillery, 2 italianFighters, 1 italianInfantry and 2 italianNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys Italy roll dice for 1 italianBattleship and 1 italianCruiser in Algeria, round 2 : 0/1 hits Italy roll dice for 1 italianArtillery, 2 italianFighters, 1 italianInfantry and 2 italianNavalFighters in Algeria, round 2 : 2/0 hits ExiledAllies roll dice for 2 britishInfantrys in Algeria, round 2 : 0/1 hits 2 britishInfantrys owned by the Britain lost in Algeria Italy win, taking Algeria from ExiledAllies with 1 italianArtillery, 2 italianFighters, 1 italianInfantry and 2 italianNavalFighters remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Cleaning up after air battles Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 2 italianNavalFighters moved from Algeria to 45 Sea Zone 2 italianFighters moved from Algeria to Cyrenaica 2 italianFighters moved from Western Egypt to Tobruk 1 italianArtillery and 1 italianCombatEngineer moved from Cyrenaica to Tobruk 1 Material and 1 italianAirTransport moved from Rome to Tobruk 2 italianInfantrys moved from Crete to 51 Sea Zone 2 italianInfantrys and 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianTank moved from Southern Italy to 50 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 1 italianCombatEngineer, 3 italianInfantrys, 1 italianTank and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianCombatEngineer, 3 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Tobruk 1 italianArtillery moved from Northern Italy to 49 Sea Zone 1 italianInfantry moved from Rome to 49 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Tobruk 3 italianInfantrys moved from Rome to Southern Italy 1 Material and 1 italianAirTransport moved from Rome to Kharkov 1 italianCombatEngineer moved from Northern Iran to Southern Caucasus 3 italianAntiAirGuns and 3 italianMech.Infantrys moved from Northern Iran to Southern Iran 2 italianAlpineInfantrys, 1 italianArtillery, 9 italianInfantrys, 1 italianMech.Infantry, 1 italianMobileArtillery and 1 italianTank moved from Northern Iran to Southern Iran 6 italianInfantrys and 1 italianParatrooper moved from Southern Caucasus to Northern Iran Purchase Units - Italy Italy buy 1 italianAirfield, 2 italianArtillerys, 8 italianInfantrys and 1 italianTank; Remaining resources: 0 techTokens; 1 PUs; Place Units - Italy 3 italianInfantrys placed in Southern Caucasus 1 italianInfantry placed in Southern Italy 4 italianInfantrys placed in Rome 2 italianArtillerys and 1 italianTank placed in Northern Italy Units in Tobruk being upgraded or consumed: 1 Material 1 italianAirfield placed in Tobruk Activate Technology - Italy Italy activating AdvancedFighters Italy giving technology to Germany: AdvancedFighters Turn Complete - Italy Italy collect 42 PUs; end with 43 PUs Units generate 9 techTokens; Italy end with 9 techTokens -
TripleA Turn Summary: Usa round 16
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 16 Research Technology - Usa Trigger americanaTDB: Usa gains access to DestroyerBombardement Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover IncreasedTacticalBomberRange Combat Move - Usa Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East 1 americanDestroyer moved from 127 Sea Zone to 122 Sea Zone Usa take 127 Sea Zone from Japan 6 americanAdvancedSubmarines, 1 americanBattleship, 1 americanDestroyer and 10 americanSubmarines moved from 123 Sea Zone to 121 Sea Zone 2 americanAdvancedNavalFighters and 12 americanNavalFighters moved from 123 Sea Zone to 122 Sea Zone 4 americanDestroyers moved from 127 Sea Zone to 121 Sea Zone 1 americanAdvancedNavalFighter moved from Hawaiian Islands to 122 Sea Zone 1 americanAdvancedNavalFighter moved from Hawaiian Islands to 122 Sea Zone 1 americanAdvancedNavalFighter moved from Hawaiian Islands to 122 Sea Zone 2 americanSubmarines moved from 120 Sea Zone to 121 Sea Zone Combat - Usa Battle in 122 Sea Zone Usa attack with 5 americanAdvancedNavalFighters, 1 americanDestroyer and 12 americanNavalFighters Japan defend with 1 japaneseDestroyer Usa win, taking 122 Sea Zone from Japan with 5 americanAdvancedNavalFighters, 1 americanDestroyer and 12 americanNavalFighters remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Battle in 121 Sea Zone Usa attack with 6 americanAdvancedSubmarines, 1 americanBattleship, 5 americanDestroyers and 12 americanSubmarines Japan defend with 1 japaneseDestroyer and 3 japaneseSubmarines Usa win, taking 121 Sea Zone from Neutral with 6 americanAdvancedSubmarines, 1 americanBattleship, 4 americanDestroyers and 12 americanSubmarines remaining. Battle score for attacker is 21 Casualties for Usa: 1 americanDestroyer Casualties for Japan: 1 japaneseDestroyer and 3 japaneseSubmarines Non Combat Move - Usa Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanDestroyer moved from 119 Sea Zone to 99 Sea Zone 1 americanMarine moved from Phillippines to 127 Sea Zone 1 americanMarine moved from Phillippines Islands to 127 Sea Zone 1 americanInfantry moved from Luzon to 127 Sea Zone 5 americanDestroyers, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 127 Sea Zone to 121 Sea Zone 1 americanInfantry and 2 americanMarines moved from 121 Sea Zone to Iwo Jima 3 americanCombatEngineers and 1 americanInfantry moved from Marianas Island to 123 Sea Zone 1 americanCarrier moved from 123 Sea Zone to 121 Sea Zone 3 americanCombatEngineers, 1 americanInfantry and 2 americanTransports moved from 123 Sea Zone to 121 Sea Zone 3 americanCombatEngineers and 1 americanInfantry moved from 121 Sea Zone to Iwo Jima 4 americanCarriers moved from 123 Sea Zone to 121 Sea Zone 3 americanCombatEngineers moved from San Francisco to 156 Sea Zone 3 americanCombatEngineers moved from Los Angeles to 156 Sea Zone 1 americanCarrier, 6 americanCombatEngineers and 3 americanTransports moved from 156 Sea Zone to 115 Sea Zone 3 americanAdvancedSubmarines and 2 americanSubmarines moved from 115 Sea Zone to 120 Sea Zone 6 americanCombatEngineers moved from 115 Sea Zone to Hawaiian Islands 2 americanCombatEngineers moved from Hawaiian Islands to 115 Sea Zone 2 americanCombatEngineers and 1 americanTransport moved from 115 Sea Zone to 120 Sea Zone 2 americanCombatEngineers moved from 120 Sea Zone to Wake Island 1 Material and 1 americanAirTransport moved from Hawaiian Islands to Iwo Jima 1 Truck moved from Marianas Island to 123 Sea Zone 1 Truck and 1 americanTransport moved from 123 Sea Zone to 115 Sea Zone 1 Truck moved from 115 Sea Zone to Hawaiian Islands 1 Material and 1 americanAirTransport moved from Los Angeles to Wake Island 12 americanNavalFighters moved from 122 Sea Zone to 121 Sea Zone 3 americanAdvancedNavalFighters moved from 122 Sea Zone to 121 Sea Zone 2 americanAdvancedNavalFighters moved from 122 Sea Zone to Iwo Jima 1 Material and 1 americanAirTransport moved from Washington to Los Angeles 1 americanTransport moved from 10 Sea Zone to 24 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Central Britain to 24 Sea Zone 1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 24 Sea Zone to 25 Sea Zone 1 Truck and 1 americanAntiAirGun moved from 25 Sea Zone to Norway 2 Trucks moved from Central Norway to Norway 3 americanTransports moved from 10 Sea Zone to 3 Sea Zone 1 americanDestroyer and 1 americanTransport moved from 30 Sea Zone to 37 Sea Zone 1 americanTransport moved from 39 Sea Zone to 37 Sea Zone 1 Truck moved from Eastern Central US to Washington 1 americanTransport moved from 101 Sea Zone to 104 Sea Zone Purchase Units - Usa Trigger americanAdvD: buyamericanHeavyDestroyer added to americanProduction Turning on Edit Mode EDIT: Removing units owned by Usa from 121 Sea Zone: 2 americanNavalFighters EDIT: Removing units owned by Usa from Iwo Jima: 2 americanAdvancedNavalFighters EDIT: Adding units owned by Usa to 121 Sea Zone: 2 americanAdvancedNavalFighters EDIT: Adding units owned by Usa to Iwo Jima: 2 americanNavalFighters EDIT: Turning off Edit Mode Usa buy 1 americanAdvancedNavalFighter, 1 americanAirfield, 4 americanCombatEngineers, 3 americanHeavyDestroyers, 2 americanSubmarines and 1 americanTransport; Remaining resources: 10 PUs; 0 techTokens; Place Units - Usa 2 americanCombatEngineers placed in Hawaiian Islands Units in Iwo Jima being upgraded or consumed: 1 Material 1 americanAirfield placed in Iwo Jima 2 americanSubmarines placed in 120 Sea Zone 2 americanCombatEngineers placed in San Francisco 1 americanAdvancedNavalFighter placed in Los Angeles 3 americanHeavyDestroyers placed in 156 Sea Zone 1 americanTransport placed in 156 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Usa from Washington: 2 americanInfantrys EDIT: Adding units owned by Usa to Florida Peninsula: 2 americanInfantrys EDIT: Turning off Edit Mode Activate Technology - Usa Usa activating IncreasedTacticalBomberRange Trigger americanITBR1: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to americanAirfield Turn Complete - Usa Usa collect 81 PUs; end with 91 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs Units generate 9 techTokens; Usa end with 9 techTokens -
TripleA Turn Summary: Finland round 17
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 17 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Trigger germanaTAC: Germany gains access to AdvancedCarriers Germany rolls : 1/1 hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedMechanization Combat Move - Germany Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck 1 germanAirTransport and 2 germanParatroopers moved from Belorussia to Copenhagen 4 germanFighters and 2 germanTacticalBombers moved from Belorussia to Copenhagen 2 germanNavalFighters moved from Northern Germany to Copenhagen 2 germanNavalFighters moved from 27 Sea Zone to Copenhagen 2 germanNavalFighters moved from Finland to Copenhagen 2 germanNavalFighters moved from Eastern Finland to Copenhagen 1 germanAirTransport and 2 germanParatroopers moved from Northern Finland to Copenhagen 2 germanNavalFighters moved from Northern Finland to Copenhagen 1 germanStrategicBomber moved from Northern France to Copenhagen 6 germanTransports moved from 27 Sea Zone to 28 Sea Zone 4 germanHeavyArtillerys moved from Northern Finland to 28 Sea Zone 2 germanArtillerys moved from Northern Finland to 28 Sea Zone 2 germanMarines moved from Finland to 28 Sea Zone 2 germanArtillerys, 4 germanHeavyArtillerys, 2 germanMarines and 6 germanTransports moved from 28 Sea Zone to 27 Sea Zone 10 germanMarines moved from Northern Germany to 27 Sea Zone 2 germanArtillerys, 4 germanHeavyArtillerys and 12 germanMarines moved from 27 Sea Zone to Copenhagen 2 germanFighters and 2 germanNavalFighters moved from Stalingrad to Smolensk 1 germanInfantry moved from Novgorod to Smolensk 1 germanInfantry moved from Novgorod to Smolensk 1 germanInfantry moved from Vologda to Volgarod 1 germanInfantry moved from Archangel to Vologda 1 germanInfantry moved from Eastern Karelia to Novgorod 1 germanAdvancedSubmarine and 5 germanSubmarines moved from 32 Sea Zone to 61 Sea Zone Combat - Germany Battle in Smolensk Germany attack with 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters in Smolensk, round 2 : 2/1 hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits 1 russianInfantry owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Copenhagen Germany attack with 2 germanAirTransports, 2 germanArtillerys, 4 germanFighters, 4 germanHeavyArtillerys, 12 germanMarines, 10 germanNavalFighters, 4 germanParatroopers, 1 germanStrategicBomber and 2 germanTacticalBombers ExiledAllies defend with 1 Flagpole and 1 britishEntrenchment; Usa defend with 1 americanAntiTankGun and 1 americanArtillery; Britain defend with 1 britishAirTransport, 1 britishAntiTankGun, 4 britishArtillerys, 2 britishCombatEngineers, 20 britishInfantrys and 4 britishMarines Germany roll dice for 2 germanBattleships and 2 germanCruisers in Copenhagen, round 2 : 2/1 hits Germany roll dice for 2 germanAirTransports, 2 germanArtillerys, 4 germanFighters, 4 germanHeavyArtillerys, 12 germanMarines, 10 germanNavalFighters, 4 germanParatroopers, 1 germanStrategicBomber and 2 germanTacticalBombers in Copenhagen, round 2 : 17/1 hits ExiledAllies roll dice for 1 americanAntiTankGun, 1 americanArtillery, 1 britishAirTransport, 1 britishAntiTankGun, 4 britishArtillerys, 2 britishCombatEngineers, 1 britishEntrenchment, 20 britishInfantrys and 4 britishMarines in Copenhagen, round 2 : 15/1 hits 19 britishInfantrys owned by the Britain, 2 germanArtillerys owned by the Germany, 8 germanMarines owned by the Germany, 4 germanParatroopers owned by the Germany and 1 germanHeavyArtillery owned by the Germany lost in Copenhagen Germany roll dice for 2 germanAirTransports, 4 germanFighters, 3 germanHeavyArtillerys, 4 germanMarines, 10 germanNavalFighters, 1 germanStrategicBomber and 2 germanTacticalBombers in Copenhagen, round 3 : 10/1 hits ExiledAllies roll dice for 1 americanAntiTankGun, 1 americanArtillery, 1 britishAirTransport, 1 britishAntiTankGun, 4 britishArtillerys, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishInfantry and 4 britishMarines in Copenhagen, round 3 : 6/1 hits 1 britishInfantry owned by the Britain, 3 britishMarines owned by the Britain, 4 britishArtillerys owned by the Britain, 1 americanAntiTankGun owned by the Usa, 1 americanArtillery owned by the Usa, 3 germanMarines owned by the Germany and 3 germanHeavyArtillerys owned by the Germany lost in Copenhagen Germany roll dice for 2 germanAirTransports, 4 germanFighters, 1 germanMarine, 10 germanNavalFighters, 1 germanStrategicBomber and 2 germanTacticalBombers in Copenhagen, round 4 : 8/1 hits ExiledAllies roll dice for 1 britishAirTransport, 1 britishAntiTankGun, 2 britishCombatEngineers, 1 britishEntrenchment and 1 britishMarine in Copenhagen, round 4 : 3/1 hits 1 britishEntrenchment owned by the ExiledAllies, 1 britishMarine owned by the Britain, 1 britishAirTransport owned by the Britain, 1 britishAntiTankGun owned by the Britain, 2 britishCombatEngineers owned by the Britain, 2 germanTacticalBombers owned by the Germany and 1 germanStrategicBomber owned by the Germany lost in Copenhagen Germany win, taking Copenhagen from ExiledAllies with 2 germanAirTransports, 4 germanFighters, 1 germanMarine and 10 germanNavalFighters remaining. Battle score for attacker is -4 Casualties for Usa: 1 americanAntiTankGun and 1 americanArtillery Casualties for ExiledAllies: 1 britishEntrenchment Casualties for Britain: 1 britishAirTransport, 1 britishAntiTankGun, 4 britishArtillerys, 2 britishCombatEngineers, 20 britishInfantrys and 4 britishMarines Casualties for Germany: 2 germanArtillerys, 4 germanHeavyArtillerys, 11 germanMarines, 4 germanParatroopers, 1 germanStrategicBomber and 2 germanTacticalBombers Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanNavalFighters moved from Copenhagen to 27 Sea Zone 8 germanNavalFighters moved from Copenhagen to Northern Germany 4 germanFighters moved from Copenhagen to Eastern Germany 2 germanAirTransports moved from Copenhagen to Eastern Germany 2 germanMobileArtillerys moved from Kharkov to Stalingrad 1 germanInfantry moved from Western Ukraine to Southern Ukraine 2 germanHeavyTanks moved from Eastern Poland to Southern Ukraine 3 germanInfantrys moved from Orel Kursk to Voronezh 3 germanInfantrys moved from Voronezh to Stalingrad 2 germanTanks moved from Voronezh to Volgarod 2 germanTanks moved from Nenetsia to Volgarod 1 germanInfantry moved from Nenetsia to Urals 2 germanNavalFighters moved from Smolensk to Belorussia 2 germanFighters moved from Smolensk to Stalingrad 2 germanFighters moved from Eastern Finland to Stalingrad 4 Trucks and 4 germanInfantrys moved from Romania to Voronezh 3 Trucks moved from Voronezh to Romania 6 germanInfantrys moved from Stalingrad to Volgarod 2 germanInfantrys moved from Western Karelia to Leningrad 2 germanHeavyTanks moved from Northern Finland to Leningrad 1 Truck moved from Lativa Estonia to Romania 2 germanTanks moved from Northern Yugoslavia to Western Ukraine 1 germanAntiAirGun and 1 germanMech.Infantry moved from Tobruk to Tripolitania 1 germanTransport moved from 51 Sea Zone to 46 Sea Zone 1 germanDestroyer moved from 51 Sea Zone to 53 Sea Zone 1 germanAntiAirGun and 1 germanMech.Infantry moved from Vichy France to Rome 2 germanMarines moved from Paris to Northern France 1 germanArtillery moved from Western Germany to Northern Germany 1 Material and 1 germanAirTransport moved from Berlin to Kharkov 1 Truck moved from Lativa Estonia to Kharkov Purchase Units - Germany Trigger germanAdvFig2: buygermanAdvancedNavalFighter added to germanProduction Trigger germanAdvFig1: buygermanAdvancedFighter added to germanProduction Germany buy 2 Materials, 1 germanCarrier, 3 germanHeavyArtillerys, 3 germanInfantrys, 4 germanMarines and 6 germanParatroopers; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany 4 germanMarines placed in Northern Germany Units in 27 Sea Zone being upgraded or consumed: 1 germanHull 1 germanCarrier placed in 27 Sea Zone 1 germanInfantry and 2 germanParatroopers placed in Eastern Germany 2 germanInfantrys placed in Belorussia 4 germanParatroopers placed in Berlin 2 Materials placed in Kharkov 3 germanHeavyArtillerys placed in Western Germany Activate Technology - Germany Germany activating AdvancedMechanization Trigger germanAdvMech: Setting attack to 5 for unitAttachment attached to germanMech.Infantry Trigger germanAdvMech: Setting receivesAbilityWhenWith cleared for unitAttachment attached to germanMech.Infantry Trigger germanAdvMech: Setting canBlitz to true for unitAttachment attached to germanMech.Infantry Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvm Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvt Turn Complete - Germany Germany collect 86 PUs; end with 86 PUs Units generate 12 techTokens; Germany end with 12 techTokens Some Units in Northern Finland change ownership: 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 1 germanAntiAirGun and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAntiAirGun and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 9 PUs; end with 9 PUs Some Units in Vichy France change ownership: 1 germanAntiAirGun and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys and 1 germanMarine; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys and 1 germanMarine placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Finland change ownership: 2 germanInfantrys and 1 germanMarine Some Units in Northern Finland change ownership: 2 germanCombatEngineers -
TripleA Turn Summary: Russia round 17
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 17 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedProduction Combat Move - Russia Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Turning on Edit Mode EDIT: Removing units owned by Usa from 121 Sea Zone: 1 americanDestroyer EDIT: Adding units owned by Usa to 96 Sea Zone: 1 americanDestroyer EDIT: Turning off Edit Mode 1 russianArtillery moved from Soviet Far East to Eastern Evenki Russia take Eastern Evenki from Japan 1 russianTransport moved from 127 Sea Zone to 121 Sea Zone 1 russianInfantry moved from Moscow to Smolensk 3 russianFighters moved from Moscow to Smolensk Combat - Russia Battle in Smolensk Russia attack with 3 russianFighters and 1 russianInfantry Germany defend with 1 Flagpole and 2 germanInfantrys Russia win with 3 russianFighters remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Casualties for Germany: 2 germanInfantrys Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianProd1: Russia has 1 Material placed in Moscow 3 russianFighters moved from Smolensk to Moscow Purchase Units - Russia Russia buy 4 russianInfantrys; Remaining resources: 11 PUs; 0 techTokens; Place Units - Russia 4 russianInfantrys placed in Moscow Activate Technology - Russia Russia activating ImprovedProduction Trigger americanITBR3: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to russianAirfield Turn Complete - Russia Russia collect 8 PUs; end with 19 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 22 PUs Units generate 3 techTokens; Russia end with 3 techTokens -
TripleA Turn Summary: Thailand round 17
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 17 Training Troops - Manchuria Manchuria collect 0 PUs; end with 14 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan rolls : 1/1 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedDefensiveStructures Combat Move - Japan Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck 1 japaneseDestroyer moved from 98 Sea Zone to 122 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 98 Sea Zone to 122 Sea Zone 2 japaneseAdvancedFighters and 2 japaneseFighters moved from Japan to 122 Sea Zone 2 japaneseTacticalBombers moved from Manchuria to 122 Sea Zone 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 98 Sea Zone to 96 Sea Zone 8 japaneseAdvancedNavalFighters and 2 japaneseNavalFighters moved from 98 Sea Zone to 122 Sea Zone 8 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseHeavyArtillery and 5 japaneseInfantrys moved from Uzbek to Kashmir Japan take Kashmir from India 1 japaneseInfantry moved from Kashi to Kashmir 1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Southern Thailand 2 japaneseAlpineInfantrys, 30 japaneseArtillerys, 3 japaneseCombatEngineers and 30 japaneseInfantrys moved from Burma to Bengal 3 japaneseInfantrys moved from Yakut to Far Eastern Republic Combat - Japan Battle in Bengal Japan attack with 2 japaneseAlpineInfantrys, 30 japaneseArtillerys, 3 japaneseCombatEngineers and 30 japaneseInfantrys Britain defend with 1 Flagpole and 1 britishFortification Japan roll dice for 2 japaneseAlpineInfantrys, 30 japaneseArtillerys, 3 japaneseCombatEngineers and 30 japaneseInfantrys in Bengal, round 2 : 14/1 hits Britain roll dice for 1 britishFortification in Bengal, round 2 : 1/1 hits 1 britishFortification owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal Japan win, taking Bengal from Britain with 2 japaneseAlpineInfantrys, 30 japaneseArtillerys, 3 japaneseCombatEngineers and 29 japaneseInfantrys remaining. Battle score for attacker is 14 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishFortification Battle in 122 Sea Zone Japan attack with 2 japaneseAdvancedFighters, 8 japaneseAdvancedNavalFighters, 2 japaneseDestroyers, 2 japaneseFighters, 2 japaneseNavalFighters, 1 japaneseSubmarine and 2 japaneseTacticalBombers Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 122 Sea Zone, round 2 : 1/1 hits Usa roll dice for 1 americanDestroyer in 122 Sea Zone, round 2 : 1/1 hits 1 americanDestroyer owned by the Usa and 1 japaneseSubmarine owned by the Japan lost in 122 Sea Zone Japan win, taking 122 Sea Zone from Usa with 2 japaneseAdvancedFighters, 8 japaneseAdvancedNavalFighters, 2 japaneseDestroyers, 2 japaneseFighters, 2 japaneseNavalFighters and 2 japaneseTacticalBombers remaining. Battle score for attacker is 1 Casualties for Usa: 1 americanDestroyer Casualties for Japan: 1 japaneseSubmarine Battle in 96 Sea Zone Japan attack with 1 japaneseDestroyer and 2 japaneseNavalFighters Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseDestroyer and 2 japaneseNavalFighters in 96 Sea Zone, round 2 : 2/1 hits Usa roll dice for 1 americanDestroyer in 96 Sea Zone, round 2 : 0/1 hits 1 americanDestroyer owned by the Usa lost in 96 Sea Zone Japan win, taking 96 Sea Zone from Neutral with 1 japaneseDestroyer and 2 japaneseNavalFighters remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in Southern Thailand Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Southern Thailand, round 2 : 1/1 hits Britain roll dice for 1 britishInfantry in Southern Thailand, round 2 : 0/1 hits 1 britishInfantry owned by the Britain lost in Southern Thailand Japan win, taking Southern Thailand from Britain with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseTransport moved from 100 Sea Zone to 122 Sea Zone 8 japaneseAdvancedNavalFighters moved from 122 Sea Zone to 98 Sea Zone 2 japaneseNavalFighters moved from 96 Sea Zone to 98 Sea Zone 2 japaneseNavalFighters moved from 122 Sea Zone to 98 Sea Zone 2 japaneseAdvancedFighters, 2 japaneseFighters and 2 japaneseTacticalBombers moved from 122 Sea Zone to Tokyo 2 japaneseAirTransports moved from Tokyo to Hong Kong 1 Material and 1 Truck moved from Anhwei to Hong Kong 1 japaneseCombatEngineer moved from Anhwei to Kwangtung 2 japaneseTanks moved from Hupeh to Hunan 1 japaneseFighter moved from Thailand to Korea 1 japaneseFighter moved from Manchuria to Korea 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseTank moved from Korea to 98 Sea Zone 1 japaneseTank moved from 98 Sea Zone to Japan 2 japaneseTransports moved from 100 Sea Zone to 98 Sea Zone 1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Korea to 98 Sea Zone 1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from 98 Sea Zone to Japan 1 japaneseArtillery moved from Korea to 98 Sea Zone 1 japaneseArtillery moved from 98 Sea Zone to Japan 1 Truck and 1 japaneseInfantry moved from Singkiang to Eastern Iran 2 Trucks and 2 japaneseInfantrys moved from Singkiang to Kashmir 2 Trucks moved from Kashmir to Kashi 3 Trucks and 3 japaneseInfantrys moved from Novosibirsk to Western Evenki 7 japaneseDestroyers and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone Purchase Units - Japan Japan buy 2 japaneseAdvancedNavalFighters, 2 japaneseAntiAirGuns, 1 japaneseDestroyer, 2 japaneseEntrenchments, 2 japaneseHeavyDestroyers, 7 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 techTokens; 1 PUs; Place Units - Japan Units in Tokyo being upgraded or consumed: 1 Material 1 japaneseAntiAirGun, 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Tokyo 1 japaneseDestroyer placed in 99 Sea Zone 2 japaneseAdvancedNavalFighters placed in Japan 2 japaneseHeavyDestroyers placed in 98 Sea Zone 1 japaneseAntiAirGun placed in Korea Units in Hong Kong being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 2 japaneseParatroopers placed in Hong Kong 2 japaneseInfantrys placed in Saigon 3 japaneseInfantrys placed in Singkiang Turning on Edit Mode EDIT: Removing units owned by Japan from Omsk: 1 Truck and 1 japaneseInfantry EDIT: Adding units owned by Japan to Uzbek: 1 Truck and 1 japaneseInfantry EDIT: Removing units owned by Japan from Thailand: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry EDIT: Adding units owned by Japan to Burma: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry EDIT: Removing units owned by Japan from Rangoon: 1 japaneseInfantry EDIT: Adding units owned by Japan to Bengal: 1 japaneseInfantry EDIT: Turning off Edit Mode Activate Technology - Japan Japan activating ImprovedDefensiveStructures Trigger japaneseIDS2: Setting hitPoints to 2 for unitAttachment attached to japaneseFortification Trigger japaneseIDS1: Setting hitPoints to 2 for unitAttachment attached to japaneseEntrenchment Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseBarracks Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseFactory Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseDocks Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseAircraftPlant Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseBarracks Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseFactory Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseDocks Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseAircraftPlant Turn Complete - Japan Japan collect 90 PUs; end with 91 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 94 PUs Units generate 15 techTokens; Japan end with 15 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 17 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry -
TripleA Turn Summary: Australia round 17
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 17 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 127 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 14 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain rolls : 1/1 hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedSpecialWarfare Combat Move - Britain Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East 1 britishStrategicBomber moved from Western Egypt to Greece 2 britishCombatEngineers and 16 britishInfantrys moved from Norway to 25 Sea Zone 2 britishCombatEngineers, 16 britishInfantrys and 9 britishTransports moved from 25 Sea Zone to 26 Sea Zone 2 britishCombatEngineers and 16 britishInfantrys moved from 26 Sea Zone to Copenhagen 4 britishInfantrys moved from London to 23 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 26 Sea Zone 4 britishInfantrys moved from 26 Sea Zone to Copenhagen 2 britishInfantrys moved from Scotland to 24 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone 2 britishInfantrys moved from 26 Sea Zone to Copenhagen 1 britishAlpineInfantry moved from Central Norway to Northern Norway 2 britishFighters moved from Norway to Northern Norway 1 britishSubmarine moved from 72 Sea Zone to 53 Sea Zone 1 britishAdvancedFighter moved from Gibraltar to 53 Sea Zone 3 britishNavalFighters moved from Cairo to 53 Sea Zone 1 britishAdvancedFighter moved from Cairo to 53 Sea Zone 1 britishTacticalBomber moved from Cairo to 53 Sea Zone 1 britishFighter moved from Western Egypt to 53 Sea Zone 1 britishNavalFighter moved from Norway to 26 Sea Zone 3 britishAdvancedNavalFighters and 1 britishNavalFighter moved from 25 Sea Zone to 26 Sea Zone Combat - Britain Strategic bombing raid in Greece Bombing raid in Greece rolls: 7 and causes: 2 damage to unit: italianAirfield Bombing raid in Greece causes 2 damage total. 1 italianAirfield owned by the Italy lost in Greece Battle in Copenhagen Britain attack with 2 britishCombatEngineers and 22 britishInfantrys Germany defend with 1 Flagpole and 1 germanMarine Britain roll dice for 2 britishCombatEngineers and 22 britishInfantrys in Copenhagen, round 2 : 5/1 hits Germany roll dice for 1 germanMarine in Copenhagen, round 2 : 1/1 hits 1 britishInfantry owned by the Britain and 1 germanMarine owned by the Germany lost in Copenhagen Britain win, taking Copenhagen from Germany with 2 britishCombatEngineers and 21 britishInfantrys remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanMarine Battle in 53 Sea Zone Britain attack with 2 britishAdvancedFighters, 1 britishFighter, 3 britishNavalFighters, 1 britishSubmarine and 1 britishTacticalBomber Germany defend with 1 germanDestroyer Britain roll dice for 1 britishSubmarine in 53 Sea Zone, round 2 : 0/1 hits Britain roll dice for 2 britishAdvancedFighters, 1 britishFighter, 3 britishNavalFighters and 1 britishTacticalBomber in 53 Sea Zone, round 2 : 3/1 hits Germany roll dice for 1 germanDestroyer in 53 Sea Zone, round 2 : 0/1 hits 1 germanDestroyer owned by the Germany lost in 53 Sea Zone Britain win with 2 britishAdvancedFighters, 1 britishFighter, 3 britishNavalFighters, 1 britishSubmarine and 1 britishTacticalBomber remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanDestroyer Battle in Northern Norway Britain attack with 1 britishAlpineInfantry and 2 britishFighters Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 1 britishAlpineInfantry and 2 britishFighters in Northern Norway, round 2 : 1/0 hits Germany roll dice for 1 germanInfantry in Northern Norway, round 2 : 1/1 hits 1 britishAlpineInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Northern Norway Britain win with 2 britishFighters remaining. Battle score for attacker is -1 Casualties for Britain: 1 britishAlpineInfantry Casualties for Germany: 1 germanInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishProd1: Britain has 1 Material placed in London 1 britishInfantry moved from London to 23 Sea Zone 1 britishArtillery moved from Central Britain to 23 Sea Zone 1 britishInfantry moved from London to 23 Sea Zone 1 britishAntiTankGun moved from Central Britain to 23 Sea Zone 1 britishAntiTankGun, 1 britishArtillery, 2 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 26 Sea Zone 1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys moved from 26 Sea Zone to Copenhagen 1 britishInfantry moved from Scotland to 24 Sea Zone 1 britishInfantry and 2 britishTransports moved from 24 Sea Zone to 25 Sea Zone 1 britishArtillery moved from Norway to 25 Sea Zone 1 britishArtillery and 1 britishCombatEngineer moved from Norway to 25 Sea Zone 2 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry and 2 britishTransports moved from 25 Sea Zone to 26 Sea Zone 2 britishArtillerys, 1 britishCombatEngineer and 1 britishInfantry moved from 26 Sea Zone to Copenhagen 5 britishSubmarines moved from 127 Sea Zone to 121 Sea Zone 1 britishInfantry moved from British Columbia to 104 Sea Zone 1 britishInfantry moved from Alaska to 104 Sea Zone 1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 2 britishInfantrys moved from 101 Sea Zone to Soviet Far East 1 Material and 1 britishAirTransport moved from New South Wales to Java 1 britishFighter moved from New South Wales to Java 1 britishAntiAirGun and 1 britishMech.Infantry moved from Calcutta to Eastern Madras 1 Truck and 1 britishAntiAirGun moved from Calcutta to Bombay 1 britishCombatEngineer and 2 britishInfantrys moved from Western Bengal to Eastern Madras 1 britishAntiTankGun, 1 britishCombatEngineer, 34 britishInfantrys and 1 britishMarine moved from Calcutta to Eastern Madras 2 britishInfantrys moved from Java to 148 Sea Zone 1 britishTransport moved from 88 Sea Zone to 148 Sea Zone 2 britishInfantrys moved from Java to 148 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 88 Sea Zone 2 britishInfantrys moved from 88 Sea Zone to Sumatra 7 britishArtillerys, 1 britishCombatEngineer and 7 britishInfantrys moved from Baluchistan to Bombay 2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 84 Sea Zone 2 britishInfantrys moved from 84 Sea Zone to Western Madras 1 britishCombatEngineer and 1 britishInfantry moved from Sumatra to 88 Sea Zone 1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 88 Sea Zone to 84 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from 84 Sea Zone to Western Madras 2 britishTransports moved from 86 Sea Zone to 148 Sea Zone 1 britishSubmarine moved from 76 Sea Zone to 72 Sea Zone 1 britishAntiTankGun and 1 britishInfantry moved from Cape Town to 71 Sea Zone 1 britishAntiTankGun, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone 1 britishAntiTankGun and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland 1 britishTransport moved from 72 Sea Zone to 76 Sea Zone 2 britishAdvancedFighters, 1 britishFighter, 3 britishNavalFighters and 1 britishTacticalBomber moved from 53 Sea Zone to Cairo 1 britishArtillery moved from Cairo to Western Egypt 5 britishInfantrys moved from Cairo to Western Egypt 1 britishStrategicBomber moved from Greece to Cairo 2 britishInfantrys moved from Morrocco to 42 Sea Zone 2 britishTransports moved from 3 Sea Zone to 2 Sea Zone 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Labrador to 2 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 2 britishTransports moved from 2 Sea Zone to 3 Sea Zone 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from 3 Sea Zone to Iceland 2 britishFighters moved from Northern Norway to Norway 1 britishAirTransport moved from Exiled Allies to London 1 Material and 1 britishAirTransport moved from Central Britain to Central Norway 1 britishAirTransport moved from Central Norway to Norway 6 britishSubmarines moved from 25 Sea Zone to 26 Sea Zone 1 britishNavalFighter moved from 26 Sea Zone to Central Britain 1 britishBattleship, 2 britishCarriers and 1 britishDestroyer moved from 25 Sea Zone to 26 Sea Zone 1 britishAdvancedNavalFighter moved from Central Britain to 26 Sea Zone 6 britishDestroyers moved from 25 Sea Zone to 26 Sea Zone 1 britishCruiser moved from 25 Sea Zone to 26 Sea Zone 2 britishCruisers moved from 25 Sea Zone to 26 Sea Zone 1 britishNavalFighter moved from 26 Sea Zone to Norway 1 britishDestroyer moved from 3 Sea Zone to 10 Sea Zone 2 britishNavalFighters moved from 42 Sea Zone to Western Egypt 1 britishCarrier, 1 britishDestroyer, 2 britishInfantrys and 3 britishTransports moved from 42 Sea Zone to 41 Sea Zone 5 britishDestroyers moved from 21 Sea Zone to 41 Sea Zone 2 britishInfantrys moved from 41 Sea Zone to Gibraltar 1 britishFighter moved from Exiled Allies to Gibraltar 2 britishNavalFighters moved from Central Britain to 41 Sea Zone 1 britishNavalFighter moved from Central Britain to Gibraltar 2 britishDestroyers moved from 148 Sea Zone to 146 Sea Zone 2 britishDestroyers moved from 86 Sea Zone to 148 Sea Zone 3 britishDestroyers moved from 86 Sea Zone to 75 Sea Zone Purchase Units - Britain Trigger britishAdvD: buybritishHeavyDestroyer added to britishProduction Britain buy 1 britishArtillery, 2 britishHeavyDestroyers and 7 britishInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Britain 3 britishInfantrys placed in Scotland 4 britishInfantrys placed in London 1 britishArtillery placed in Central Britain 2 britishHeavyDestroyers placed in 7 Sea Zone Activate Technology - Britain Britain activating ImprovedSpecialWarfare Trigger britishImpSW1: Setting defense to 4 for unitAttachment attached to britishParatrooper Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishAlpineInfantry Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishMarine Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishCombatEngineer Trigger americanITBR2: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to britishAirfield Britain giving technology to Usa: ImprovedSpecialWarfare Turn Complete - Britain Britain collect 33 PUs; end with 33 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 36 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 37 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 38 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Bombay change ownership: 2 Materials and 2 britishCombatEngineers Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 Material and 1 britishCombatEngineer Some Units in Copenhagen change ownership: 3 britishCombatEngineers Some Units in Eastern Madras change ownership: 2 britishCombatEngineers Some Units in Iceland change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer Some Units in Norway change ownership: 3 britishCombatEngineers Some Units in Western Madras change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 5 PUs; Place Units - Canada 1 britishNavalFighter placed in Quebec 1 britishInfantry placed in British Columbia Turn Complete - Canada Canada collect 15 PUs; end with 20 PUs Units Change Ownership Some Units in British Columbia change ownership: 1 britishInfantry Some Units in Quebec change ownership: 1 britishNavalFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirTransport, 5 britishInfantrys and 1 britishNavalFighter; Remaining resources: 94 PUs; Place Units - ExiledAllies 1 britishAirTransport and 1 britishNavalFighter placed in Exiled Allies 2 britishInfantrys placed in Norway 3 britishInfantrys placed in Java Turn Complete - ExiledAllies ExiledAllies collect 38 PUs; end with 132 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 131 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 130 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 128 PUs Units Change Ownership Some Units in Central Norway change ownership: 1 Material and 1 britishCombatEngineer Some Units in Copenhagen change ownership: 3 britishCombatEngineers Some Units in Exiled Allies change ownership: 1 britishAirTransport and 1 britishNavalFighter Some Units in Iceland change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys Some Units in Norway change ownership: 3 britishCombatEngineers and 2 britishInfantrys Purchase Units - Egypt Trigger britishImpSW5: Egypt has their production frontier changed to: britishMinorInfProduction Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - SouthAfrica Trigger britishImpSW6: SouthAfrica has their production frontier changed to: britishMinorInfProduction SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India Trigger britishImpSW7: India has their production frontier changed to: britishMinorInfProduction India buy 3 britishAntiTankGuns and 1 britishEntrenchment; Remaining resources: 1 PUs; Place Units - India Units in Bombay being upgraded or consumed: 1 Material 3 britishAntiTankGuns and 1 britishEntrenchment placed in Bombay Turn Complete - India India collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material, 3 britishAntiTankGuns and 2 britishCombatEngineers Some Units in Eastern Madras change ownership: 2 britishCombatEngineers Some Units in Western Madras change ownership: 1 britishCombatEngineer Purchase Units - Australia Australia buy 1 britishDestroyer and 1 britishFighter; Remaining resources: 0 PUs; Place Units - Australia 1 britishDestroyer placed in 149 Sea Zone 1 britishFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishDestroyer Some Units in New South Wales change ownership: 1 britishFighter -
TripleA Turn Summary: Italy round 17
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 17 Research Technology - Italy Italy rolls : 0/1 hits Combat Move - Italy Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck 1 italianInfantry moved from Algeria to Morrocco VichyFrance take Morrocco from ExiledAllies 1 italianDestroyer and 2 italianNavalFighters moved from 51 Sea Zone to 53 Sea Zone 2 italianFighters moved from Tobruk to 53 Sea Zone 2 italianFighters moved from Cyrenaica to 53 Sea Zone 2 italianNavalFighters moved from 45 Sea Zone to 53 Sea Zone 2 italianTacticalBombers moved from Northern Iran to 53 Sea Zone 1 italianTank moved from Southern Iran to Syria VichyFrance take Syria from ExiledAllies 1 italianMobileArtillery moved from Southern Iran to Trans Jordan Italy take Trans Jordan from Britain Combat - Italy Battle in 53 Sea Zone Italy attack with 1 italianDestroyer, 4 italianFighters, 4 italianNavalFighters and 2 italianTacticalBombers Britain defend with 1 britishSubmarine Substrike fire in 53 Sea Zone : 0/1 hits Italy roll dice for 1 italianDestroyer, 4 italianFighters, 4 italianNavalFighters and 2 italianTacticalBombers in 53 Sea Zone, round 2 : 5/1 hits Britain roll dice for 1 britishSubmarine in 53 Sea Zone, round 2 : 0/1 hits 1 britishSubmarine owned by the Britain lost in 53 Sea Zone Italy win, taking 53 Sea Zone from Britain with 1 italianDestroyer, 4 italianFighters, 4 italianNavalFighters and 2 italianTacticalBombers remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 4 italianNavalFighters moved from 53 Sea Zone to 51 Sea Zone 1 italianCarrier moved from 45 Sea Zone to 51 Sea Zone 4 italianTransports moved from 51 Sea Zone to 50 Sea Zone 8 italianInfantrys moved from Southern Italy to 50 Sea Zone 8 italianInfantrys and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone 8 italianInfantrys moved from 51 Sea Zone to Tobruk 1 italianArtillery moved from Algeria to 45 Sea Zone 1 italianArtillery, 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer and 1 italianTransport moved from 45 Sea Zone to 51 Sea Zone 1 italianArtillery moved from 51 Sea Zone to Tobruk 2 italianFighters moved from 53 Sea Zone to Tobruk 2 italianFighters moved from 53 Sea Zone to Cyrenaica 2 italianTacticalBombers moved from 53 Sea Zone to Tobruk 1 italianAirTransport moved from Cyrenaica to Rome 1 Material and 1 italianAirTransport moved from Kharkov to Caucasus 1 italianAirTransport moved from Caucasus to Kharkov 1 Material and 1 italianAirTransport moved from Rome to Kharkov 3 italianAntiAirGuns and 3 italianMech.Infantrys moved from Southern Iran to Trans Jordan 1 italianInfantry and 1 italianMech.Infantry moved from Southern Iran to Trans Jordan 2 italianAlpineInfantrys, 1 italianArtillery and 9 italianInfantrys moved from Southern Iran to Iraq 1 italianInfantry moved from Eastern Iran to Southern Iran 6 italianInfantrys and 1 italianParatrooper moved from Northern Iran to Iraq 3 italianInfantrys moved from Southern Caucasus to Northern Iran 1 italianCombatEngineer moved from Southern Caucasus to Caucasus 3 Trucks and 3 italianAntiAirGuns moved from Northern Germany to Eastern Germany 3 Trucks moved from Eastern Germany to Hungary Slovakia 2 Trucks moved from Southern Italy to Northern Yugoslavia 4 italianInfantrys moved from Rome to Southern Italy 1 italianTank moved from Northern Italy to Southern Italy 2 italianArtillerys moved from Northern Italy to Rome 1 italianInfantry moved from Tobruk to Al Kufrah 1 italianAirTransport moved from Tobruk to Rome Purchase Units - Italy Trigger italianAdvFig1: buyitalianAdvancedFighter added to italianProduction Trigger italianAdvFig2: buyitalianAdvancedNavalFighter added to italianProduction Italy buy 1 Truck, 2 italianArtillerys, 9 italianInfantrys and 1 italianTank; Remaining resources: 9 techTokens; 0 PUs; Place Units - Italy 4 italianInfantrys placed in Rome 2 italianInfantrys placed in Southern Italy 1 Truck, 2 italianArtillerys and 1 italianTank placed in Northern Italy 3 italianInfantrys placed in Southern Caucasus Turn Complete - Italy Italy collect 43 PUs; end with 43 PUs Units generate 9 techTokens; Italy end with 18 techTokens -
@ghostronin Hi Sir, just want to check on you. Got a tech roll for US 4 days ago.
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TripleA Manual Gamesave Post: Usa round 17
TripleA Manual Gamesave Post for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 17 Research Technology - Usa Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers Trigger americanaTATB: Usa gains access to AdvancedTacticalBombers Usa spend 0 on tech rolls Usa rolls : 1/1 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedStrategicBombers Combat Move - Usa Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanITBR6: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to swedishAirfield Trigger americanITBR5: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to spanishAirfield Trigger americanITBR8: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to chineseAirfield Trigger americanITBR4: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to brazilianAirfield Trigger americanITBR7: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to turkishAirfield Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East 3 americanCombatEngineers, 2 americanInfantrys and 2 americanMarines moved from Iwo Jima to 121 Sea Zone 2 americanCombatEngineers moved from Wake Island to 120 Sea Zone 5 americanAdvancedNavalFighters, 6 americanAdvancedSubmarines, 1 americanBattleship, 5 americanCarriers, 3 americanCombatEngineers, 8 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 10 americanNavalFighters, 12 americanSubmarines and 4 americanTransports moved from 121 Sea Zone to 99 Sea Zone 10 americanNavalFighters moved from 99 Sea Zone to Japan 5 americanAdvancedNavalFighters moved from 99 Sea Zone to Japan 2 americanNavalFighters moved from Iwo Jima to Japan 2 americanInfantrys moved from 99 Sea Zone to Japan 2 americanMarines moved from 99 Sea Zone to Japan 2 americanCombatEngineers moved from 99 Sea Zone to Japan 1 americanCombatEngineer moved from 99 Sea Zone to Kyushu Shikoku 3 americanAdvancedSubmarines, 2 americanCombatEngineers, 4 americanSubmarines and 1 americanTransport moved from 120 Sea Zone to 99 Sea Zone 2 americanCombatEngineers moved from 99 Sea Zone to Japan 1 americanInfantry moved from Central Norway to Northern Norway ExiledAllies take Northern Norway from Germany -
@wirkey Scrambles?
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@ghostronin none
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TripleA Turn Summary: Usa round 17
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 17 Research Technology - Usa Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers Trigger americanaTATB: Usa gains access to AdvancedTacticalBombers Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedStrategicBombers Combat Move - Usa Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanITBR6: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to swedishAirfield Trigger americanITBR5: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to spanishAirfield Trigger americanITBR8: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to chineseAirfield Trigger americanITBR4: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to brazilianAirfield Trigger americanITBR7: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to turkishAirfield Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East 3 americanCombatEngineers, 2 americanInfantrys and 2 americanMarines moved from Iwo Jima to 121 Sea Zone 2 americanCombatEngineers moved from Wake Island to 120 Sea Zone 5 americanAdvancedNavalFighters, 6 americanAdvancedSubmarines, 1 americanBattleship, 5 americanCarriers, 3 americanCombatEngineers, 8 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 10 americanNavalFighters, 12 americanSubmarines and 4 americanTransports moved from 121 Sea Zone to 99 Sea Zone 10 americanNavalFighters moved from 99 Sea Zone to Japan 5 americanAdvancedNavalFighters moved from 99 Sea Zone to Japan 2 americanNavalFighters moved from Iwo Jima to Japan 2 americanInfantrys moved from 99 Sea Zone to Japan 2 americanMarines moved from 99 Sea Zone to Japan 2 americanCombatEngineers moved from 99 Sea Zone to Japan 1 americanCombatEngineer moved from 99 Sea Zone to Kyushu Shikoku 3 americanAdvancedSubmarines, 2 americanCombatEngineers, 4 americanSubmarines and 1 americanTransport moved from 120 Sea Zone to 99 Sea Zone 2 americanCombatEngineers moved from 99 Sea Zone to Japan 1 americanInfantry moved from Central Norway to Northern Norway ExiledAllies take Northern Norway from Germany Combat - Usa Battle in 99 Sea Zone Usa attack with 9 americanAdvancedSubmarines, 1 americanBattleship, 5 americanCarriers, 9 americanDestroyers, 16 americanSubmarines and 5 americanTransports Japan defend with 1 japaneseDestroyer Usa win, taking 99 Sea Zone from Japan with 9 americanAdvancedSubmarines, 1 americanBattleship, 5 americanCarriers, 9 americanDestroyers, 16 americanSubmarines and 5 americanTransports remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Battle in Kyushu Shikoku Battle in Japan Usa attack with 5 americanAdvancedNavalFighters, 4 americanCombatEngineers, 2 americanInfantrys, 2 americanMarines and 12 americanNavalFighters Japan defend with 1 Flagpole, 1 ResearchCenter, 2 japaneseAdvancedNavalFighters, 1 japaneseAircraftPlant, 2 japaneseAirfields, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank Some non-combat units are destroyed: Usa converts japaneseAircraftPlant into different units Usa win, taking Kyushu Shikoku from Japan, taking Japan from Japan with 5 americanAdvancedNavalFighters, 4 americanCombatEngineers, 2 americanMarines and 12 americanNavalFighters remaining. Battle score for attacker is 39 Casualties for Usa: 2 americanInfantrys Casualties for Japan: 2 japaneseAdvancedNavalFighters, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank Non Combat Move - Usa Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Usa from Japan: 2 americanMarines EDIT: Adding units owned by Usa to Japan: 2 americanInfantrys EDIT: Turning off Edit Mode Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 Truck and 1 americanAntiAirGun moved from Norway to 25 Sea Zone 1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 25 Sea Zone to 26 Sea Zone 1 americanAntiAirGun moved from 26 Sea Zone to Copenhagen 3 americanTransports moved from 3 Sea Zone to 19 Sea Zone 2 americanInfantrys moved from Florida Peninsula to 37 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from Alaska to 104 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from 101 Sea Zone to Soviet Far East 5 americanAdvancedNavalFighters moved from Japan to 99 Sea Zone 1 americanAdvancedNavalFighter moved from Los Angeles to 99 Sea Zone 9 americanNavalFighters moved from Japan to 99 Sea Zone 8 americanCombatEngineers moved from Hawaiian Islands to 115 Sea Zone 1 americanCarrier, 8 americanCombatEngineers and 4 americanTransports moved from 115 Sea Zone to 120 Sea Zone 8 americanCombatEngineers moved from 120 Sea Zone to Wake Island 3 americanNavalFighters moved from Japan to 120 Sea Zone 1 americanAirTransport moved from Iwo Jima to Wake Island 1 americanAirTransport moved from Wake Island to Southwestern US 1 Material and 1 Truck moved from Washington to Southwestern US 1 Material and 1 americanAirTransport moved from Los Angeles to Wake Island 1 americanTransport moved from 121 Sea Zone to 99 Sea Zone 2 americanCombatEngineers moved from San Francisco to 156 Sea Zone 2 americanCombatEngineers, 3 americanHeavyDestroyers and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 2 americanCombatEngineers moved from 115 Sea Zone to Hawaiian Islands 1 americanDestroyer, 2 americanInfantrys and 2 americanTransports moved from 37 Sea Zone to 137 Sea Zone 2 americanInfantrys moved from 137 Sea Zone to Panama Purchase Units - Usa Usa buy 2 americanAdvancedNavalFighters, 1 americanAntiTankGun, 1 americanArtillery, 3 americanCombatEngineers, 2 americanDestroyers, 1 americanHeavyDestroyer, 5 americanInfantrys and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Usa 1 americanAntiTankGun and 1 americanArtillery placed in Alaska 2 americanCombatEngineers placed in Hawaiian Islands 2 americanDestroyers placed in 120 Sea Zone 1 americanCombatEngineer and 1 americanInfantry placed in San Francisco 4 americanInfantrys placed in Washington 1 americanHeavyDestroyer and 1 americanTransport placed in 156 Sea Zone 2 americanAdvancedNavalFighters placed in Los Angeles Turning on Edit Mode EDIT: Removing units owned by Usa from 26 Sea Zone: 1 Truck and 1 americanTransport EDIT: Adding units owned by Usa to 26 Sea Zone: 1 americanTransport EDIT: Adding units owned by Usa to Copenhagen: 1 Truck EDIT: Turning off Edit Mode Activate Technology - Usa Usa activating AdvancedStrategicBombers Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper Turn Complete - Usa Trigger LLaGS: has removed 1 americanAntiTankGun owned by Usa in Soviet Far East Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLaGS: Russia has 1 russianAntiTankGun placed in Soviet Far East Usa collect 88 PUs; end with 88 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 91 PUs Units generate 12 techTokens; Usa end with 12 techTokens -
TripleA Turn Summary: Finland round 18
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 18 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedCarriers Combat Move - Germany Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck 2 germanTanks moved from Western Ukraine to Crimea 2 germanHeavyTanks and 1 germanInfantry moved from Southern Ukraine to Crimea 1 germanAdvancedSubmarine and 5 germanSubmarines moved from 61 Sea Zone to 64 Sea Zone Combat - Germany Battle in Crimea Germany attack with 2 germanHeavyTanks, 1 germanInfantry and 2 germanTanks Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun, 1 russianFortification and 1 russianInfantry Germany roll dice for 2 germanHeavyTanks, 1 germanInfantry and 2 germanTanks in Crimea, round 2 : 2/1 hits, 2,50 expected hits Units damaged: 1 russianFortification owned by the Russia Russia roll dice for 1 russianAntiAirGun, 1 russianFortification and 1 russianInfantry in Crimea, round 2 : 1/1 hits, 1,58 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianAntiAirGun owned by the Russia lost in Crimea Germany roll dice for 2 germanHeavyTanks, 1 germanInfantry and 2 germanTanks in Crimea, round 3 : 3/1 hits, 2,50 expected hits Russia roll dice for 1 russianFortification and 1 russianInfantry in Crimea, round 3 : 1/1 hits, 1,42 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianInfantry owned by the Russia and 1 russianFortification owned by the Russia lost in Crimea Some non-combat units are destroyed: Germany win, taking Crimea from Russia with 2 germanHeavyTanks, 1 germanInfantry and 2 germanTanks remaining. Battle score for attacker is 24 Casualties for Russia: 1 russianAntiAirGun, 1 russianFortification and 1 russianInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 Material and 1 Truck moved from Kharkov to Stalingrad 2 Materials and 1 germanAirTransport moved from Kharkov to Stalingrad 1 germanAirTransport moved from Stalingrad to Belorussia 3 germanInfantrys moved from Stalingrad to Tula 4 germanMobileArtillerys moved from Stalingrad to Tula 1 germanCombatEngineer moved from Volgarod to Stalingrad 1 germanAlpineInfantry, 13 germanArtillerys, 5 germanCombatEngineers, 17 germanInfantrys, 2 germanMech.Infantrys, 4 germanMobileArtillerys, 3 germanParatroopers and 22 germanTanks moved from Volgarod to Tula 1 germanInfantry moved from Urals to Volgarod 1 germanInfantry moved from Novgorod to Smolensk 1 germanInfantry moved from Leningrad to Novgorod 7 germanInfantrys moved from Voronezh to Tula 2 germanHeavyTanks moved from Leningrad to Orel Kursk 1 germanInfantry moved from Leningrad to Pskov 2 germanInfantrys and 1 germanMarine moved from Finland to Northern Finland 2 germanInfantrys moved from Belorussia to Orel Kursk 4 Trucks and 4 germanInfantrys moved from Romania to Voronezh 4 Trucks moved from Voronezh to Romania 1 Truck moved from Stalingrad to Voronezh 2 germanParatroopers moved from Eastern Germany to Northern Germany 2 germanNavalFighters moved from Belorussia to 27 Sea Zone 2 germanAirTransports moved from Eastern Germany to Northern Germany 4 germanParatroopers moved from Berlin to Northern Germany 1 germanMech.Infantry moved from Northern Germany to Berlin 1 Material and 1 germanMech.Infantry moved from Berlin to Northern Germany 4 germanFighters moved from Eastern Germany to Belorussia 1 germanInfantry moved from Kola Penninsula to Murmansk 1 germanInfantry moved from Eastern Germany to Northern Germany 1 germanAntiAirGun and 1 germanMech.Infantry moved from Rome to 46 Sea Zone 1 germanAntiAirGun, 1 germanMech.Infantry and 1 germanTransport moved from 46 Sea Zone to 51 Sea Zone 1 germanAntiAirGun and 1 germanMech.Infantry moved from 51 Sea Zone to Crete 1 germanAntiAirGun and 1 germanMech.Infantry moved from Tripolitania to Tobruk 1 germanAntiAirGun and 1 germanMech.Infantry moved from Vichy France to Rome 3 germanInfantrys moved from Vichy France to Paris 3 germanHeavyArtillerys moved from Western Germany to Northern Germany 2 Trucks moved from Lativa Estonia to Kharkov Purchase Units - Germany Germany buy 2 germanAdvancedNavalFighters, 3 germanArtillerys, 1 germanBarracks, 1 germanDestroyer, 1 germanHeavyTank, 7 germanInfantrys and 2 germanParatroopers; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany 1 germanDestroyer placed in 25 Sea Zone 2 germanAdvancedNavalFighters, 1 germanArtillery and 1 germanHeavyTank placed in Eastern Germany 2 germanParatroopers placed in Belorussia 2 germanArtillerys placed in Kharkov Units in Stalingrad being upgraded or consumed: 3 Materials 1 germanBarracks placed in Stalingrad 4 germanInfantrys placed in Paris 3 germanInfantrys placed in Northern Germany Activate Technology - Germany Germany activating AdvancedCarriers Trigger germanIC: Setting attack to 2 for unitAttachment attached to germanCarrier Trigger germanIC: Setting defense to 4 for unitAttachment attached to germanCarrier Trigger germanIC: Setting carrierCapacity to 3 for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 85 PUs; end with 85 PUs Units generate 12 techTokens; Germany end with 12 techTokens Some Units in Northern Finland change ownership: 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 1 germanAntiAirGun and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAntiAirGun and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 11 PUs; end with 11 PUs Some Units in Vichy France change ownership: 1 germanAntiAirGun and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys and 1 germanMarine; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys and 1 germanMarine placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Finland change ownership: 2 germanInfantrys and 1 germanMarine Some Units in Northern Finland change ownership: 2 germanCombatEngineersCombat Hit Differential Summary :
Germany rolls : : 1,00 Germany : 0,00 Russia : -1,00 -
TripleA Turn Summary: Russia round 18
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 18 Research Technology - Russia Trigger russianaTAP: Russia gains access to AdvancedProduction Russia spend 0 on tech rolls Combat Move - Russia Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck 1 russianTransport moved from 121 Sea Zone to 99 Sea Zone 1 russianInfantry moved from Moscow to Smolensk 1 russianInfantry moved from Moscow to Novgorod 1 russianInfantry moved from Moscow to Vologda 1 russianFighter moved from Moscow to Vologda 1 russianFighter moved from Moscow to Novgorod 1 russianFighter moved from Moscow to Smolensk Combat - Russia Battle in Vologda Russia attack with 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia win, taking Vologda from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Smolensk Russia attack with 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry retreated to Smolensk Germany win with 1 germanInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 1 russianInfantry Battle in Novgorod Russia attack with 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia win with 1 russianFighter remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianFighter moved from Vologda to Moscow 1 russianFighter moved from Novgorod to Moscow 1 russianFighter moved from Smolensk to Moscow 1 russianArtillery moved from Eastern Evenki to Soviet Far East Purchase Units - Russia Russia buy 4 russianAntiTankGuns; Remaining resources: 6 PUs; 3 techTokens; Place Units - Russia 4 russianAntiTankGuns placed in Moscow Turn Complete - Russia Russia collect 9 PUs; end with 15 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 18 PUs Units generate 3 techTokens; Russia end with 6 techTokens -
TripleA Manual Gamesave Post: Japan round 18
TripleA Manual Gamesave Post for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 18 Research Technology - Japan Trigger japaneseaTAP: Japan gains access to AdvancedProduction Trigger japaneseaTADS: Japan gains access to AdvancedDefensiveStructures Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover AdvancedProduction Combat Move - Japan Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Some non-combat units are destroyed: Japan converts britishBarracks into different units Japan converts britishDocks into different units 3 japaneseDestroyers moved from 98 Sea Zone to 121 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 119 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 123 Sea Zone Japan take 123 Sea Zone from Usa 2 japaneseAdvancedFighters, 2 japaneseCombatEngineers, 2 japaneseFighters, 12 japaneseInfantrys and 2 japaneseTacticalBombers moved from Tokyo to Japan 2 japaneseFighters moved from Korea to Japan 2 japaneseAirTransports and 2 japaneseParatroopers moved from Hong Kong to Japan 1 japaneseTransport moved from 122 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from Hong Kong to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 4 japaneseInfantrys moved from Hong Kong to 96 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone 1 japaneseInfantry moved from 128 Sea Zone to Luzon 1 japaneseInfantry moved from 128 Sea Zone to Luzon 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines Islands 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Hong Kong to 96 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 128 Sea Zone to Brunei 1 japaneseBattleship and 2 japaneseCruisers moved from 98 Sea Zone to 128 Sea Zone 8 japaneseAdvancedNavalFighters and 3 japaneseNavalFighters moved from 98 Sea Zone to 121 Sea Zone 1 japaneseDestroyer moved from 98 Sea Zone to 121 Sea Zone 1 japaneseInfantry moved from Bengal to Western Bengal Japan take Western Bengal from India 2 japaneseAlpineInfantrys, 30 japaneseArtillerys, 3 japaneseCombatEngineers and 29 japaneseInfantrys moved from Bengal to Calcutta Japan take Calcutta from India 1 japaneseInfantry moved from Kashmir to Baluchistan Japan take Baluchistan from India 1 japaneseInfantry moved from Kashmir to New Dehli Japan take New Dehli from India 3 japaneseInfantrys moved from Western Evenki to Eastern Evenki Japan take Eastern Evenki from Russia 3 japaneseInfantrys moved from Far Eastern Republic to Eastern Evenki 1 japaneseNavalFighter moved from 98 Sea Zone to 121 Sea Zone 1 japaneseHeavyDestroyer moved from 98 Sea Zone to 121 Sea Zone 1 japaneseInfantry moved from Southern Thailand to Malay Thailand take Malay from Britain Combat - JapanCombat Hit Differential Summary :
Japan rolls : : 1,00 -
@ghostronin scrambles?
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@wirkey no scramble
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TripleA Turn Summary: Thailand round 18
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 18 Training Troops - Manchuria Manchuria collect 0 PUs; end with 17 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Trigger japaneseaTAP: Japan gains access to AdvancedProduction Trigger japaneseaTADS: Japan gains access to AdvancedDefensiveStructures Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover AdvancedProduction Combat Move - Japan Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Some non-combat units are destroyed: Japan converts britishBarracks into different units Japan converts britishDocks into different units 3 japaneseDestroyers moved from 98 Sea Zone to 121 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 119 Sea Zone 1 japaneseDestroyer moved from 122 Sea Zone to 123 Sea Zone Japan take 123 Sea Zone from Usa 2 japaneseAdvancedFighters, 2 japaneseCombatEngineers, 2 japaneseFighters, 12 japaneseInfantrys and 2 japaneseTacticalBombers moved from Tokyo to Japan 2 japaneseFighters moved from Korea to Japan 2 japaneseAirTransports and 2 japaneseParatroopers moved from Hong Kong to Japan 1 japaneseTransport moved from 122 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from Hong Kong to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 4 japaneseInfantrys moved from Hong Kong to 96 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone 1 japaneseInfantry moved from 128 Sea Zone to Luzon 1 japaneseInfantry moved from 128 Sea Zone to Luzon 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines Islands 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Hong Kong to 96 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 128 Sea Zone to Brunei 1 japaneseBattleship and 2 japaneseCruisers moved from 98 Sea Zone to 128 Sea Zone 8 japaneseAdvancedNavalFighters and 3 japaneseNavalFighters moved from 98 Sea Zone to 121 Sea Zone 1 japaneseDestroyer moved from 98 Sea Zone to 121 Sea Zone 1 japaneseInfantry moved from Bengal to Western Bengal Japan take Western Bengal from India 2 japaneseAlpineInfantrys, 30 japaneseArtillerys, 3 japaneseCombatEngineers and 29 japaneseInfantrys moved from Bengal to Calcutta Japan take Calcutta from India 1 japaneseInfantry moved from Kashmir to Baluchistan Japan take Baluchistan from India 1 japaneseInfantry moved from Kashmir to New Dehli Japan take New Dehli from India 3 japaneseInfantrys moved from Western Evenki to Eastern Evenki Japan take Eastern Evenki from Russia 3 japaneseInfantrys moved from Far Eastern Republic to Eastern Evenki 1 japaneseNavalFighter moved from 98 Sea Zone to 121 Sea Zone 1 japaneseHeavyDestroyer moved from 98 Sea Zone to 121 Sea Zone 1 japaneseInfantry moved from Southern Thailand to Malay Thailand take Malay from Britain Combat - Japan Battle in Phillippines Islands Battle in Luzon Battle in Phillippines Battle in Brunei Japan attack with 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry Britain defend with 1 Flagpole and 1 britishArtillery Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Brunei, round 2 : 1/0 hits, 1,00 expected hits Britain roll dice for 1 britishArtillery in Brunei, round 2 : 0/1 hits, 0,33 expected hits 1 britishArtillery owned by the Britain lost in Brunei Japan win, taking Phillippines Islands from Usa, taking Luzon from Usa, taking Phillippines from Usa, taking Brunei from Britain with 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishArtillery Battle in Japan Japan attack with 2 japaneseAdvancedFighters, 2 japaneseAirTransports, 2 japaneseCombatEngineers, 4 japaneseFighters, 12 japaneseInfantrys, 2 japaneseParatroopers and 2 japaneseTacticalBombers Usa defend with 1 Flagpole, 1 Material, 1 ResearchCenter, 4 americanCombatEngineers and 2 americanInfantrys Japan roll dice for 2 japaneseAdvancedFighters, 2 japaneseAirTransports, 2 japaneseCombatEngineers, 4 japaneseFighters, 12 japaneseInfantrys, 2 japaneseParatroopers and 2 japaneseTacticalBombers in Japan, round 2 : 4/1 hits, 4,67 expected hits Usa roll dice for 4 americanCombatEngineers and 2 americanInfantrys in Japan, round 2 : 3/1 hits, 2,50 expected hits 2 americanInfantrys owned by the Usa, 3 japaneseInfantrys owned by the Japan and 2 americanCombatEngineers owned by the Usa lost in Japan Japan roll dice for 2 japaneseAdvancedFighters, 2 japaneseAirTransports, 2 japaneseCombatEngineers, 4 japaneseFighters, 9 japaneseInfantrys, 2 japaneseParatroopers and 2 japaneseTacticalBombers in Japan, round 3 : 5/1 hits, 4,17 expected hits Usa roll dice for 2 americanCombatEngineers in Japan, round 3 : 1/1 hits, 0,83 expected hits 1 japaneseInfantry owned by the Japan and 2 americanCombatEngineers owned by the Usa lost in Japan Japan win, taking Japan from Usa with 2 japaneseAdvancedFighters, 2 japaneseAirTransports, 2 japaneseCombatEngineers, 4 japaneseFighters, 8 japaneseInfantrys, 2 japaneseParatroopers and 2 japaneseTacticalBombers remaining. Battle score for attacker is 10 Casualties for Usa: 4 americanCombatEngineers and 2 americanInfantrys Casualties for Japan: 4 japaneseInfantrys Battle in 121 Sea Zone Japan attack with 8 japaneseAdvancedNavalFighters, 4 japaneseDestroyers, 1 japaneseHeavyDestroyer and 4 japaneseNavalFighters Britain defend with 5 britishSubmarines Substrike fire in 121 Sea Zone : 2/1 hits, 1,25 expected hits 1 japaneseHeavyDestroyer owned by the Japan and 1 japaneseDestroyer owned by the Japan lost in 121 Sea Zone Japan roll dice for 8 japaneseAdvancedNavalFighters, 3 japaneseDestroyers and 4 japaneseNavalFighters in 121 Sea Zone, round 2 : 8/1 hits, 8,42 expected hits Britain roll dice for 5 britishSubmarines in 121 Sea Zone, round 2 : 0/1 hits, 0,42 expected hits 5 britishSubmarines owned by the Britain lost in 121 Sea Zone Japan win, taking 121 Sea Zone from Usa with 8 japaneseAdvancedNavalFighters, 3 japaneseDestroyers and 4 japaneseNavalFighters remaining. Battle score for attacker is 17 Casualties for Japan: 1 japaneseDestroyer and 1 japaneseHeavyDestroyer Casualties for Britain: 5 britishSubmarines Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseDestroyer moved from 96 Sea Zone to 128 Sea Zone 1 japaneseDestroyer moved from 98 Sea Zone to 122 Sea Zone 4 japaneseCarriers, 1 japaneseCruiser, 7 japaneseDestroyers and 2 japaneseHeavyDestroyers moved from 98 Sea Zone to 96 Sea Zone 8 japaneseAdvancedNavalFighters and 4 japaneseNavalFighters moved from 121 Sea Zone to 96 Sea Zone 2 japaneseAdvancedFighters moved from Japan to Hong Kong 2 japaneseFighters moved from Japan to Formosa 2 japaneseAirTransports, 2 japaneseFighters and 2 japaneseTacticalBombers moved from Japan to Tokyo 1 japaneseDestroyer moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCruiser moved from 96 Sea Zone to 128 Sea Zone 3 japaneseDestroyers and 2 japaneseHeavyDestroyers moved from 96 Sea Zone to 128 Sea Zone 2 japaneseTanks moved from Hunan to Hong Kong 1 japaneseCombatEngineer moved from Kwangtung to Hong Kong 1 japaneseArtillery and 1 japaneseInfantry moved from Thailand to Burma 1 Truck moved from Thailand to Burma 1 Truck and 1 japaneseAntiAirGun moved from Burma to Thailand 1 Truck moved from Thailand to Burma 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Bengal 1 Truck moved from Hong Kong to Burma 1 japaneseArtillery and 1 japaneseInfantry moved from Southern Thailand to Burma 3 Trucks moved from Western Evenki to Novosibirsk 1 Truck and 1 japaneseInfantry moved from Singkiang to Kashmir 1 Truck moved from Eastern Iran to Singkiang 1 Truck moved from Uzbek to Singkiang 1 Truck moved from Kashi to Singkiang 1 Truck and 1 japaneseInfantry moved from Singkiang to Kashmir 1 Truck moved from Kashi to Singkiang 1 japaneseInfantry moved from Singkiang to Kashi 1 japaneseInfantry moved from Uzbek to Kashmir 1 japaneseInfantry moved from Eastern Iran to Uzbek Purchase Units - Japan Turning on Edit Mode EDIT: Removing units owned by Japan from 98 Sea Zone: 1 japaneseDestroyer EDIT: Adding units owned by Japan to 96 Sea Zone: 1 japaneseDestroyer EDIT: Turning off Edit Mode Japan buy 4 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 6 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 2 japaneseSubmarines and 2 japaneseTanks; Remaining resources: 0 techTokens; 5 PUs; Place Units - Japan 1 japaneseDestroyer placed in 99 Sea Zone 1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseParatrooper placed in Tokyo 1 japaneseDestroyer placed in 98 Sea Zone 2 japaneseSubmarines placed in 97 Sea Zone 2 japaneseAlpineInfantrys placed in Hong Kong 2 japaneseAlpineInfantrys placed in Saigon 2 japaneseTanks placed in Hupeh 3 japaneseInfantrys placed in Singkiang 3 japaneseInfantrys placed in Novosibirsk Activate Technology - Japan Japan activating AdvancedProduction Turn Complete - Japan Japan collect 100 PUs; end with 105 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 108 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 111 PUs Units generate 15 techTokens; Japan end with 15 techTokens Purchase Units - Manchuria Manchuria buy 1 japaneseFighter and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseFighter and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 12 PUs Some Units in Manchuria change ownership: 1 japaneseFighter and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantryCombat Hit Differential Summary :
Usa : 0,67 Japan rolls : : 1,00 Japan : -0,25 Britain : -0,75 Substrike fire in 121 Sea Zone : : 0,75
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