Gazza Vs Generaloberst guderian g40 bid14
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Archangel to Novosibirsk 1 armour moved from Archangel to Novosibirsk 1 mech_infantry moved from Archangel to Novosibirsk 1 artillery moved from Smolensk to Vologda 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Rostov to Volgograd 5 infantry moved from Timguska to Kansu Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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@gazza ah. did I forget to post? There was no decisive battles. I was lucky with 2 subs killing your american BB, The rerun is bound to be equal or worse. I'll do the turn over tomorrow
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@guderian1 no problem
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Central Mongolia to Chahar 1 armour moved from Jehol to Chahar 1 infantry moved from Central Mongolia to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour and 1 mech_infantry moved from Central Mongolia to Chahar 1 infantry moved from Anhwe to Hopei 1 armour moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Hopei 1 bomber moved from Kwangsi to Chahar 1 armour, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 submarine moved from 6 Sea Zone to 3 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 submarines Americans defend with 1 battleship and 1 tactical_bomber Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Americans lost in 54 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship Battle in Chahar Japanese attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 armour, 1 artillery, 7 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery, 7 infantry and 5 mech_infantrys in Yunnan, round 2 : 1/16 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Non Combat Move - Japanese 1 fighter moved from Kweichow to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 bomber moved from Chahar to Kwangsi 1 bomber moved from Hopei to Kwangsi 1 aaGun moved from Kiangsi to Kwangsi 3 transports moved from 36 Sea Zone to 19 Sea Zone 2 destroyers moved from 36 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 armour placed in Kwangtung 1 armour, 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : -2.67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from 112 Sea Zone to Denmark 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 3 bombers moved from Normandy Bordeaux to Germany Combat - Americans Battle in Norway Battle in Denmark Battle in Western Germany Americans attack with 1 armour and 1 infantry Germans defend with 1 factory_major, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Norway from Germans, taking Denmark from Germans, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Germany Americans attack with 3 bombers Germans defend with 2 artilleries, 1 factory_major and 8 infantry Americans roll dice for 3 bombers in Germany, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 2 artilleries and 8 infantry in Germany, round 2 : 2/10 hits, 3.33 expected hits 2 bombers owned by the Americans lost in Germany 1 infantry owned by the Germans lost in Germany Americans roll dice for 1 bomber in Germany, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 7 infantry in Germany, round 3 : 3/9 hits, 3.00 expected hits 1 bomber owned by the Americans lost in Germany 1 infantry owned by the Germans lost in Germany Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -30 Casualties for Americans: 3 bombers Casualties for Germans: 2 infantry Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 destroyers and 5 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 fighters placed in Normandy Bordeaux Turn Complete - Americans Americans collect 66 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Germans regular : -1.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from 112 Sea Zone to Denmark 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 3 bombers moved from Normandy Bordeaux to Germany Combat - Americans Battle in Norway Battle in Denmark Battle in Western Germany Americans attack with 1 armour and 1 infantry Germans defend with 1 factory_major, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Norway from Germans, taking Denmark from Germans, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Germany Americans attack with 3 bombers Germans defend with 2 artilleries, 1 factory_major and 8 infantry Americans roll dice for 3 bombers in Germany, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 2 artilleries and 8 infantry in Germany, round 2 : 2/10 hits, 3.33 expected hits 2 bombers owned by the Americans lost in Germany 1 infantry owned by the Germans lost in Germany Americans roll dice for 1 bomber in Germany, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 7 infantry in Germany, round 3 : 3/9 hits, 3.00 expected hits 1 bomber owned by the Americans lost in Germany 1 infantry owned by the Germans lost in Germany Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -30 Casualties for Americans: 3 bombers Casualties for Germans: 2 infantry Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 destroyers and 5 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 fighters placed in Normandy Bordeaux Turn Complete - Americans Americans collect 66 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 armour and 1 factory_upgrade; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 2 units repaired. 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Germany 1 infantry moved from 113 Sea Zone to Germany 2 cruisers moved from 110 Sea Zone to 113 Sea Zone 1 armour, 1 battleship, 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 113 Sea Zone 3 infantry moved from 113 Sea Zone to Germany 1 armour moved from 113 Sea Zone to Germany 1 tactical_bomber moved from Normandy Bordeaux to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from United Kingdom to Germany 2 infantry moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 2 armour moved from Persia to West India 2 mech_infantrys moved from Szechwan to Sikang 1 armour moved from Szechwan to Sikang 3 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 5 infantry moved from Burma to India 1 artillery moved from Burma to India Combat - British Battle in Germany British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_major and 6 infantry British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Germany, round 2 : 4/9 hits, 3.50 expected hits Germans roll dice for 2 artilleries and 6 infantry in Germany, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the British lost in Germany 6 infantry owned by the Germans lost in Germany British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Germany, round 3 : 2/5 hits, 2.67 expected hits Germans roll dice for 2 artilleries in Germany, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Germany 2 artilleries owned by the Germans lost in Germany British captures 86PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 4 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - British 1 fighter moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 bomber moved from Germany to Norway 2 fighters moved from Gibraltar to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 35 PUs (3 lost to blockades); end with 121 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 126 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.33 Japanese regular : -0.33 Germans regular : 0.33 British regular : 0.17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 95 Sea Zone 2 artilleries moved from Northern Italy to 95 Sea Zone 3 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Morocco 2 artilleries moved from 92 Sea Zone to Morocco 1 armour moved from 92 Sea Zone to Morocco 4 fighters moved from 95 Sea Zone to Morocco 2 carriers, 1 cruiser, 5 destroyers and 4 submarines moved from 95 Sea Zone to 92 Sea Zone 2 artilleries moved from Northern Italy to Western Germany 7 infantry moved from Northern Italy to Western Germany 2 armour moved from Southern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Western Germany Italians attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Western Germany, round 2 : 7/12 hits, 3.33 expected hits Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Morocco Italians attack with 1 armour, 2 artilleries, 4 fighters and 3 infantry Americans defend with 1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys Americans roll AA dice in Morocco : 0/3 hits, 0.50 expected hits Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 fighters and 3 infantry in Morocco, round 2 : 3/10 hits, 4.00 expected hits French roll dice for 1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys in Morocco, round 2 : 4/6 hits, 2.00 expected hits 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Morocco 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Morocco Italians roll dice for 1 armour, 1 artillery and 4 fighters in Morocco, round 3 : 3/6 hits, 2.83 expected hits French roll dice for 2 artilleries and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians lost in Morocco 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from French with 1 armour and 4 fighters remaining. Battle score for attacker is 11 Casualties for Italians: 2 artilleries and 3 infantry Casualties for Americans: 1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys Non Combat Move - Italians 4 fighters moved from Morocco to 92 Sea Zone 1 bomber moved from 110 Sea Zone to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Western Germany 3 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Americans regular : -0.50 French regular : 2.00 Italians regular : 3.33 Americans AA : -0.50 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Burma to India Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Burma to India Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Tambov 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Russia to Samara 1 armour moved from Russia to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Vologda 1 armour moved from Russia to Vologda 1 armour moved from Russia to Vologda 3 armour moved from Russia to Samara 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Samara 2 armour moved from Russia to Rostov 2 armour moved from Russia to Tambov 4 infantry moved from Novgorod to 115 Sea Zone 4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Germany 2 armour moved from France to Germany 2 bombers moved from France to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 tactical_bomber moved from France to 112 Sea Zone 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery moved from Russia to Tambov 1 armour moved from Russia to Vologda 1 armour moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Archangel Germans take Archangel from Russians 1 tactical_bomber moved from France to 112 Sea Zone 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Tambov 6 armour moved from Russia to Rostov 1 artillery moved from Russia to Tambov 5 armour moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy Combat - Germans Battle in Tambov Germans attack with 2 armour and 4 artilleries Russians defend with 1 infantry Germans roll dice for 2 armour and 4 artilleries in Tambov, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 4 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 8 armour, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 8 armour, 3 infantry and 1 mech_infantry in Rostov, round 2 : 5/12 hits, 4.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers Americans defend with 2 destroyers and 3 transports Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits Americans roll dice for 2 destroyers and 3 transports in 112 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 2 destroyers owned by the Americans and 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 2 destroyers and 3 transports Battle in Samara Germans attack with 4 armour, 3 artilleries and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 3 artilleries and 1 mech_infantry in Samara, round 2 : 6/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Germany Germans attack with 2 armour and 4 infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 2 armour and 4 infantry in Germany, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Germany 1 armour owned by the British lost in Germany Germans win, taking Germany from British, taking Western Germany from Italians with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Vologda Germans attack with 4 armour and 3 artilleries Russians defend with 1 artillery Germans roll dice for 4 armour and 3 artilleries in Vologda, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour and 3 artilleries remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers and 1 tactical_bomber moved from 112 Sea Zone to France 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Western Ukraine Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Russians regular : 0.67 Germans regular : 4.00 British regular : 0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tsagaan Olom to Suiyuyan 1 armour moved from Novosibirsk to Caucasus 2 mech_infantrys moved from Novosibirsk to Caucasus 1 infantry moved from Novosibirsk to Kazakhstan 5 infantry moved from Kansu to Suiyuyan Non Combat Move - Russians 1 aaGun moved from Timguska to Kansu 1 infantry moved from Volgograd to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from French Indo China to Shan State 1 fighter moved from Malaya to Shan State 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 artillery and 3 infantry moved from Yenisey to Timguska 3 armour, 1 artillery, 6 infantry and 5 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 2 armour moved from Chahar to Shensi 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi 3 mech_infantrys moved from Kiangsu to Chahar 3 armour moved from Kwangtung to Yunnan 2 fighters moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Szechwan 1 submarine moved from 3 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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@gazza scramble in queensland?
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@guderian1 no scramble
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from French Indo China to Shan State 1 fighter moved from Malaya to Shan State 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 artillery and 3 infantry moved from Yenisey to Timguska 3 armour, 1 artillery, 6 infantry and 5 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 2 armour moved from Chahar to Shensi 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi 3 mech_infantrys moved from Kiangsu to Chahar 3 armour moved from Kwangtung to Yunnan 2 fighters moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Szechwan 1 submarine moved from 3 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 4 destroyers and 3 submarines ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 4 destroyers in 54 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 4 destroyers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Szechwan Japanese attack with 3 armour, 1 artillery, 1 bomber, 3 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun; Chinese defend with 5 infantry British roll AA dice in Szechwan : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 9/21 hits, 7.33 expected hits Chinese roll dice for 1 aaGun and 5 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Szechwan 1 aaGun owned by the British and 5 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Yunnan 3 fighters moved from Szechwan to Yunnan 2 tactical_bombers moved from Szechwan to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 bomber moved from Shan State to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from Philippines to Caroline Islands 1 fighter moved from Shan State to Java 1 aaGun moved from Buryatia to Amur Place Units - Japanese 3 armour placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 3 infantry placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.33 British AA : -0.50 UK_Pacific regular : 0.67 ANZAC regular : 0.50 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 2 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Finland 1 armour moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Morocco 1 armour owned by the Italians lost in Morocco Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour Battle in Southern France Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Morocco to 91 Sea Zone 1 tactical_bomber moved from Morocco to 91 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 2 artilleries placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.17 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 2 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to Finland 1 armour moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Morocco 1 armour owned by the Italians lost in Morocco Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour Battle in Southern France Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Morocco to 91 Sea Zone 1 tactical_bomber moved from Morocco to 91 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 2 artilleries placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 artillery, 2 bombers, 3 destroyers, 1 factory_minor, 3 fighters and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Norway to Germany 1 tactical_bomber moved from 113 Sea Zone to 127 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone 3 armour moved from Persia to Caucasus 1 armour moved from Sikang to Kazakhstan 3 mech_infantrys moved from Sikang to Kazakhstan 3 infantry moved from Sikang to Kazakhstan 3 artilleries moved from India to Burma 9 infantry moved from India to Burma 7 infantry moved from India to Burma 2 infantry moved from India to Burma 2 armour moved from West India to Burma 2 infantry moved from West India to India 1 artillery moved from West India to India 1 mech_infantry moved from West India to India 1 mech_infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 2 fighters moved from Egypt to Caucasus Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Germany causes 3 damage total. Battle in 114 Sea Zone British attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 114 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 127 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 fighter moved from 114 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 127 Sea Zone to Finland Place Units - British 1 factory_minor placed in Iraq 1 fighter placed in Egypt 3 armour placed in Persia 2 bombers and 2 fighters placed in United Kingdom British undo move 4. British undo move 3. British undo move 2. British undo move 1. 2 bombers and 1 fighter placed in United Kingdom 3 armour placed in Persia 1 artillery, 1 factory_minor and 2 fighters placed in Egypt British undo move 3. 1 factory_minor placed in Iraq 1 artillery and 2 fighters placed in Egypt British undo move 4. 3 destroyers placed in 98 Sea Zone 2 fighters and 2 transports placed in 110 Sea Zone British undo move 5. 2 transports placed in 71 Sea Zone 1 artillery and 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.17 Germans AA : -0.17 -
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Test summary from TripleA, engine version: 2.6.14607, time: 8:30:17 PM
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