42 set Game 2 Woods(Allies) vs Wylie(Axis)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 37 PUs; Germans buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 armour moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 13 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber Russians defend with 3 artilleries and 11 infantry Germans roll dice for 13 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 13/22 hits, 9.67 expected hits Russians roll dice for 3 artilleries and 11 infantry in Eastern Poland, round 2 : 7/14 hits, 4.67 expected hits 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Eastern Poland 11 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Eastern Poland Germans roll dice for 11 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 9/15 hits, 7.83 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 2 armour and 5 mech_infantrys Casualties for Russians: 3 artilleries and 11 infantry Non Combat Move - Germans 1 bomber moved from Eastern Poland to Western Germany 2 fighters moved from Eastern Poland to Germany 1 tactical_bomber moved from Eastern Poland to Germany 1 infantry moved from Holland Belgium to Western Germany Place Units - Germans 1 artillery and 1 infantry placed in France 2 armour and 1 mech_infantry placed in Germany 1 armour and 2 mech_infantrys placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 40 PUs (2 lost to blockades); end with 40 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.50 -
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Research Technology - Italians Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 2 armour moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania Combat - Italians Battle in Baltic States Italians attack with 3 armour and 3 mech_infantrys Russians defend with 3 infantry Italians roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Italians Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -1.00 -
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Research Technology - Italians Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Romania to Poland 1 armour moved from Romania to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Research Technology - Italians Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Slovakia Hungary to Yugoslavia 2 armour moved from Southern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 3 destroyers and 3 fighters; Remaining resources: 6 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 2 bombers moved from Amur to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 29 Sea Zone to Line Islands 1 infantry moved from 29 Sea Zone to Line Islands 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 29 Sea Zone 3 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 carriers moved from 6 Sea Zone to 33 Sea Zone 4 fighters moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from West India to Eastern Persia 7 armour moved from West India to Eastern Persia 3 armour moved from India to Eastern Persia 2 mech_infantrys moved from Burma to Szechwan 1 armour moved from Burma to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 2 armour moved from French Indo China to Szechwan 1 armour moved from Yenisey to Kansu 2 armour moved from Yenisey to Timguska 2 armour moved from Yakut S.S.R. to Timguska Combat - Japanese Battle in Line Islands Battle in Johnston Island Battle in 8 Sea Zone Japanese attack with 2 bombers, 2 destroyers and 1 transport Americans defend with 2 destroyers Japanese roll dice for 2 bombers, 2 destroyers and 1 transport in 8 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 destroyers in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 8 Sea Zone Japanese win, taking Line Islands from Americans, taking Johnston Island from Americans with 2 bombers, 2 destroyers and 1 transport remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Battle in Aleutian Islands Battle in Timguska Japanese attack with 4 armour Russians defend with 3 infantry Japanese roll dice for 4 armour in Timguska, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 3 infantry in Timguska, round 2 : 3/3 hits, 1.00 expected hits 3 armour owned by the Japanese lost in Timguska 1 infantry owned by the Russians lost in Timguska Japanese roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Timguska, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Timguska Russians win, taking Aleutian Islands from Americans with 2 infantry remaining. Battle score for attacker is -21 Casualties for Japanese: 4 armour Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Non Combat Move - Japanese 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 2 bombers moved from 8 Sea Zone to Japan 1 destroyer moved from 39 Sea Zone to 79 Sea Zone Place Units - Japanese 1 airfield placed in West India 3 fighters placed in West India 3 armour placed in India 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : -2.00 Russians regular : 2.33 -
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