fully amphibious units
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can we please have fully amphibious units. ie units that can travel over land and sea - that act like a land unit on land (eg can conquer TT) and like a sea unit at sea (eg don't drown).
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@cameron Not so simple, we would also need to designate separate land and sea combat strengths.
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why would we need separate land and sea combat strengths?
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@rogercooper But we do not have separate land and sea combat strengths for aircraft. Why would amphibious units need it more than aircraft?
I mean, I agree with you, but aircraft need them too, and they have been around since TripleA existed.
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i'm not sure why you'd want air units to have diff stats over water vs land but if you did couldn't you just give water TTs a terrain effect that gives air units +/- ATT and/or DEF?