TWW3 with zlefins debugged xml
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@nothingtoseehere is up
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@ubernaut Do you have some time this weekend?
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@nothingtoseehere prolly tomorrow haven't had a chance to look at it yet
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@nothingtoseehere had a chance to look at it today i think i know what im doing but didnt have time to look at nc at all yet hopefully tomorrow
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@nothingtoseehere still working on it i think should be good by tomorrow
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@nothingtoseehere hey sorry thought i would have some time to look at it again today but the debate kinda torpedoed my plan anywho i expect i will have a no real decision combat move but will prolly still ask to do it live because i would like to chat with u abt something anyway will let u know prolly tomorrow
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@nothingtoseehere yeah ok let me know when u r around should go quick
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@ubernaut I'm up.
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@nothingtoseehere cool heading got lobby now
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@nothingtoseehere ug we ggotta problem somehow this game still has the carrier bug in it
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@ubernaut Hmm strange. I didn't realize at the time.
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@nothingtoseehere not sure how this happened i thought u restarted with the new file
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@ubernaut That's really weird. When I test it with edited units in G1 in a local game I don't see the bug.
Maybe we should test it in a Play online game. -
@nothingtoseehere sure going to lobby now
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@nothingtoseehere i guess u left lol i def got it wen i tested ur german turn
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@ubernaut Sorry didn't expect you to react so quickly.
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@ubernaut This is a battle in local for me:
Carrier is lost not transformed. -
@ubernaut For me this looks like somehow you have the old XML.
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@nothingtoseehere ug i already said all this in the chat but u left lol. not sure what u r showing me here tbh. in our last game beelee seemed to suggest that only the person starting the game matters and i only have the modified version of it on my system this bug did not exist in the game that i started.