42 G12 Woods vs Wylie
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Northern Italy to 92 Sea Zone 1 bomber moved from Northern Italy to 91 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Tunisia to Algeria 2 infantry moved from Libya to Tobruk 1 fighter moved from Libya to 92 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 2 transports 1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 21 Casualties for British: 1 transport Casualties for Americans: 2 transports Battle in 92 Sea Zone Italians attack with 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 armour, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.83 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from 92 Sea Zone to Morocco 3 fighters moved from 92 Sea Zone to Morocco 1 bomber moved from 91 Sea Zone to Morocco 1 armour moved from Albania to Slovakia Hungary 1 infantry moved from Albania to Bulgaria 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Tsinghai 2 infantry moved from Timguska to Kansu 3 infantry moved from Buryatia to Amur 2 infantry moved from Sakha to Amur 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 3 armour moved from Smolensk to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Karelia 1 infantry moved from Belarus to Novgorod 2 armour moved from Belarus to Novgorod 2 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 submarine moved from 125 Sea Zone to 127 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 3 armour, 1 fighter and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Russians lost in Baltic States 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 armour Casualties for Germans: 2 mech_infantrys Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Karelia to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Rostov to Ukraine Place Units - Russians 1 armour, 1 infantry and 1 tactical_bomber placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery and 3 infantry moved from Jehol to Chahar 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 bomber moved from French Indo China to 46 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Anhwe to Kweichow 3 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 artilleries and 4 infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 6 fighters moved from French Indo China to 44 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 34 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Celebes Battle in 46 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 transport in 46 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 46 Sea Zone Japanese win, taking Celebes from UK_Pacific with 1 bomber and 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 fighters and 2 tactical_bombers British defend with 1 cruiser Japanese roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Java 2 tactical_bombers moved from 37 Sea Zone to Borneo 1 bomber moved from 46 Sea Zone to Philippines Place Units - Japanese 1 transport placed in 36 Sea Zone 2 destroyers and 1 transport placed in 6 Sea Zone 2 armour placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.00 British regular : -0.50 -
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 5 artilleries, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser and 1 submarine moved from 119 Sea Zone to 104 Sea Zone 1 bomber moved from Holland Belgium to 104 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 2 fighters moved from Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Baltic States 1 mech_infantry moved from Poland to Baltic States 1 armour moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 armour Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 armour in Baltic States, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 2 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour Battle in 104 Sea Zone Germans attack with 1 bomber, 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 tactical_bombers moved from Baltic States to Finland 2 fighters moved from Eastern Poland to Romania 3 artilleries moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from 127 Sea Zone to Finland 2 armour moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Bulgaria to Romania 1 infantry moved from Greater Southern Germany to Northern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Holland Belgium to Northern Italy 2 infantry moved from Holland Belgium to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany Place Units - Germans 1 factory_minor placed in Romania 5 artilleries and 5 infantry placed in Germany 1 mech_infantry placed in France Germans undo move 3. Germans undo move 2. Germans undo move 1. 2 mech_infantrys placed in Western Germany 5 artilleries and 5 infantry placed in Germany 1 factory_minor placed in Romania Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 British regular : -0.33 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Algeria to Tunisia 1 armour moved from Algeria to Libya 1 mech_infantry moved from Algeria to Libya 2 fighters moved from Morocco to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 armour moved from Slovakia Hungary to Romania Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 4 destroyers, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries and 6 infantry moved from Burma to India 1 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 3 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 4 infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 44 Sea Zone to 45 Sea Zone 6 fighters moved from 45 Sea Zone to Dutch New Guinea 1 battleship moved from 37 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Yunnan Combat - Japanese Battle in Manchuria Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Manchuria, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 6 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Dutch New Guinea, round 2 : 4/1 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 6 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in India Japanese attack with 1 armour, 2 artilleries and 6 infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in India, round 2 : 2/1 hits, 2.50 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in India, round 3 : 3/1 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 6 fighters moved from Dutch New Guinea to 45 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 3 destroyers placed in 6 Sea Zone 2 armour placed in French Indo China 1 armour, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 0.83 UK_Pacific regular : -0.33 -
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Bessarabia 2 fighters moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 2 tactical_bombers moved from Finland to Eastern Poland 6 armour moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 armour moved from Poland to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 5 artilleries and 5 infantry moved from Germany to Poland 1 armour moved from Northern Italy to Romania Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Bessarabia Germans attack with 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Bessarabia, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 7 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour, 1 artillery and 1 mech_infantry Germans roll dice for 7 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 6/1 hits, 5.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - Germans 2 fighters moved from Bessarabia to Poland 2 fighters moved from Bessarabia to Romania 1 bomber moved from Ukraine to Romania 1 infantry moved from Norway to Finland 2 tactical_bombers moved from Eastern Poland to Poland 1 aaGun moved from Germany to Poland Place Units - Germans 3 armour placed in Romania 1 artillery and 1 infantry placed in France 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.67 Russians AA : -0.17 -
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 2 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Tunisia to Libya 1 armour moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 40 PUs; Russians buy 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Korea to Amur 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 fighter moved from Russia to Western Ukraine 1 armour moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Ukraine to Bessarabia 2 mech_infantrys moved from Russia to Archangel Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 3 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Western Ukraine to Novgorod 1 armour moved from Ukraine to Smolensk 1 mech_infantry moved from Ukraine to Smolensk Place Units - Russians 3 armour placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,2 Russians collect 37 PUs (2 lost to blockades); end with 37 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.67 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 4 destroyers, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Suiyuyan to Kansu 1 bomber moved from Philippines to India 1 fighter moved from Yunnan to India 2 tactical_bombers moved from Yunnan to India 1 armour moved from Yunnan to India 1 artillery and 5 infantry moved from Shensi to Kansu 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 6 fighters moved from 45 Sea Zone to 42 Sea Zone 6 fighters moved from 42 Sea Zone to Java 1 tactical_bomber moved from Borneo to French Indo China 1 fighter moved from Japan to Amur 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 armour, 1 artillery and 2 infantry moved from Manchuria to Amur 2 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Borneo to Sumatra 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 1 transport ANZAC defend with 1 cruiser and 2 transports Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 1 transport in 42 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 26 Casualties for ANZAC: 1 cruiser and 2 transports Battle in Java Japanese attack with 1 artillery, 6 fighters and 1 infantry ANZAC defend with 2 artilleries and 1 infantry Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Java, round 2 : 3/1 hits, 3.67 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 artilleries and 1 infantry Battle in Kansu Japanese attack with 2 artilleries and 8 infantry Chinese defend with 1 infantry; Russians defend with 2 infantry Japanese roll dice for 2 artilleries and 8 infantry in Kansu, round 2 : 2/1 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries and 7 infantry in Kansu, round 3 : 2/1 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 infantry in Amur, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Amur 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Amur, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in India Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in India, round 2 : 3/0 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in India 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 artillery and 2 infantry Battle in Korea Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from Sumatra to Burma 6 fighters moved from Java to 42 Sea Zone 1 fighter moved from Amur to Manchuria Place Units - Japanese 1 factory_minor placed in Manchuria 3 armour placed in French Indo China 4 destroyers placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,6,2,6 Japanese collect 65 PUs (2 lost to blockades); end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.33 UK_Pacific regular : 0.00 ANZAC regular : -0.50 Russians regular : -0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 8 infantry moved from Sikang to Szechwan 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Szechwan 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 5 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Poland to Belarus 2 tactical_bombers moved from Poland to Belarus 2 fighters moved from Poland to Belarus 7 armour and 1 mech_infantry moved from Eastern Poland to Baltic States 1 armour, 3 artilleries and 8 infantry moved from Finland to Karelia 1 bomber moved from Romania to 96 Sea Zone 2 fighters moved from Romania to Western Germany Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber Americans defend with 1 battleship and 1 transport Germans roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 96 Sea Zone 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 battleship and 1 transport Battle in Karelia Germans attack with 1 armour, 3 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries and 8 infantry in Karelia, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 7 armour, 5 artilleries, 5 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 7 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Baltic States, round 2 : 7/0 hits, 7.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 3/1 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Norway to Finland 2 infantry moved from Western Germany to Denmark 4 artilleries and 4 infantry moved from Germany to Poland 1 aaGun moved from Poland to Baltic States 2 fighters moved from Belarus to Poland 2 tactical_bombers moved from Belarus to Poland 1 bomber moved from 96 Sea Zone to Southern Italy Place Units - Germans 3 armour placed in Romania 1 artillery and 1 infantry placed in Western Germany 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : -1.00 Germans regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from West India to Burma 1 tactical_bomber moved from West India to Burma 2 fighters moved from 39 Sea Zone to Burma 1 bomber moved from Egypt to Romania 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 3 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 3 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Persia to West India Combat - British Strategic bombing raid in Romania Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Romania causes 5 damage total. Battle in Burma British attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 bomber, 2 fighters and 1 tactical_bomber British roll dice for 4 fighters and 1 tactical_bomber in Burma, round 2 : 3/1 hits, 2.67 expected hits Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits 2 fighters owned by the British lost in Burma 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Burma British roll dice for 2 fighters and 1 tactical_bomber in Burma, round 3 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Burma British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 2 fighters Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber Non Combat Move - British 1 carrier, 1 cruiser and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Burma to Szechwan 1 fighter moved from Burma to Szechwan 1 tactical_bomber moved from Burma to Szechwan 1 bomber moved from Romania to Novgorod Place Units - British 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : -0.67 Germans AA : -0.17 British regular : 0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania Combat - Italians Battle in Bessarabia Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Russians defend with 1 artillery and 2 mech_infantrys Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Bessarabia 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 2 mech_infantrys Non Combat Move - Italians 2 fighters moved from Bessarabia to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Karelia 1 infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Archangel to Karelia 5 artilleries moved from Novgorod to Karelia 2 tactical_bombers moved from Novgorod to Karelia 2 fighters moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 3 infantry moved from Ukraine to Bessarabia 3 artilleries moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Smolensk to Belarus 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Samara 1 infantry moved from Sikang to Szechwan 1 mech_infantry moved from Russia to Urals 1 infantry moved from Iraq to Northwest Persia Combat - Russians Battle in Karelia Russians attack with 5 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 armour, 3 artilleries and 8 infantry Russians roll dice for 5 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Karelia, round 2 : 6/1 hits, 5.83 expected hits Germans roll dice for 1 armour, 3 artilleries and 8 infantry in Karelia, round 2 : 5/1 hits, 4.17 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia 6 infantry owned by the Germans lost in Karelia Russians roll dice for 4 artilleries, 3 fighters and 2 tactical_bombers in Karelia, round 3 : 5/1 hits, 4.17 expected hits Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Karelia, round 3 : 2/1 hits, 2.17 expected hits 2 artilleries owned by the Russians lost in Karelia 3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 2 artilleries, 3 fighters and 2 tactical_bombers in Karelia, round 4 : 3/1 hits, 3.50 expected hits Germans roll dice for 1 armour in Karelia, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Karelia 1 armour owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 4 artilleries, 2 infantry and 2 mech_infantrys Casualties for Germans: 1 armour, 3 artilleries and 8 infantry Battle in Bessarabia Russians attack with 3 artilleries and 3 infantry Italians defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 2 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 3 artilleries and 2 infantry in Bessarabia, round 3 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour, 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 3 fighters moved from Karelia to Novgorod 2 tactical_bombers moved from Karelia to Novgorod Place Units - Russians 3 armour placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine Russians undo move 2. 2 armour and 1 infantry placed in Ukraine 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.17 Russians regular : 0.83
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