#2: VF vs. Lee (+11) | Anniversary 1942
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0,00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers and 6 infantry; Remaining resources: 10 PUs; 1 techTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Sikang Japanese take Yunnan from Chinese Japanese take Sikang from Chinese 1 bomber and 1 fighter moved from French Indo-China Thailand to Burma Combat - Japanese Battle in Burma Japanese attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Burma, round 2 : 3/7 hits, 2,33 expected hits British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 4 fighters moved from French Indo-China Thailand to 62 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery and 6 infantry moved from Japan to 62 Sea Zone 1 aaGun and 3 infantry moved from Buryatia S.S.R. to Soviet Far East 4 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery and 3 infantry moved from 62 Sea Zone to Manchuria 1 bomber and 1 fighter moved from Burma to French Indo-China Thailand Place Units - Japanese 2 destroyers placed in 62 Sea Zone 6 infantry placed in Japan 2 armour placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 40 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Japanese rolls : 0,00 British regular : 0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Russians 2 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 3 armour moved from Karelia S.S.R. to Russia 1 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Caucasus to Russia 1 fighter moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 4 infantry moved from Russia to Archangel Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.17 -
I don't think I can win this game. It's yours.
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@victoryfirst Bad Dice for Germany early on.
Start up another if you want the Allies with 8.
or a Classic.
or both.
My girlfriend is home from re-hab for a broken hip, but we are basically home for a long while till she heals completely.
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@leemorrison Let's play a Classic game now. Let's just play a friendly game first here. After that we can play ranked games on the A&A site if you are interested.
We play Classic at the moment under the following rules:
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Russia Restricted
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Tech only from turn 4
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No Neutrals
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CAN build ships in enemy sea zones
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Thanks for playing. I'm sorry to hear your girlfriend has a broken hip, I wish her a speedy recovery.
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@leemorrison Which side would you like to play? If no preference, I will take the Allies.
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@victoryfirst Don't we bid? I certainly would not take the Axis even.
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No worries, with those rules the game is almost perfectly balanced. I am willing to take the Axis then.
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@victoryfirst ok. Go Russia 1
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@leemorrison meant to say I will go Russia 1 after you set us up
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Awesome! Here's thread: https://forums.triplea-game.org/topic/4077/1-vf-vs-lee-classic-tournament-rules
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