TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    42 G18 Woods(Allies) vs. Wylie(Axis)

    Scheduled Pinned Locked Moved Play By Forum
    167 Posts 2 Posters 43.5k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Japanese round 20

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 20
      
          Purchase Units - Japanese
              Japanese buy 6 armour, 1 carrier and 6 destroyers; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from New South Wales to South Australia
                    Japanese take South Australia from ANZAC
              1 mech_infantry moved from Western Australia to South Australia
              1 armour and 1 mech_infantry moved from South Australia to Queensland
              2 fighters moved from Western Australia to Queensland
              2 tactical_bombers moved from Western Australia to Queensland
              2 fighters moved from French Indo China to 56 Sea Zone
              1 bomber moved from French Indo China to 56 Sea Zone
              1 tactical_bomber moved from French Indo China to 56 Sea Zone
              2 destroyers moved from 36 Sea Zone to 56 Sea Zone
              1 destroyer moved from 37 Sea Zone to 38 Sea Zone
              1 tactical_bomber moved from Yunnan to 38 Sea Zone
              1 armour moved from Yunnan to Burma
              1 mech_infantry moved from Yunnan to Burma
              1 armour moved from French Indo China to Burma
              2 armour moved from Kweichow to Burma
              1 mech_infantry moved from Kweichow to Burma
              1 mech_infantry moved from Shantung to Kweichow
              1 mech_infantry moved from Shantung to Kweichow
              1 armour moved from Shantung to Kweichow
              5 armour and 1 mech_infantry moved from Ulaanbaatar to Suiyuyan
              1 armour moved from Manchuria to Siberia
              1 armour moved from Siberia to Soviet Far East
              1 mech_infantry moved from Manchuria to Siberia
              1 mech_infantry moved from Manchuria to Amur
              2 fighters moved from Japan to 6 Sea Zone
      
          Combat - Japanese
              Japanese creates battle in territory 6 Sea Zone
              Battle in 38 Sea Zone
                  Japanese attack with 1 destroyer and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 38 Sea Zone
                      1 destroyer owned by the British lost in 38 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for British: 1 destroyer
              Battle in 56 Sea Zone
                  Japanese attack with 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber
                  British defend with 1 carrier, 1 fighter and 1 tactical_bomber
                      Japanese roll dice for 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                      British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                      2 destroyers owned by the Japanese lost in 56 Sea Zone
                      1 tactical_bomber owned by the British and 1 carrier owned by the British lost in 56 Sea Zone
                      Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                      British roll dice for 1 fighter in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in 56 Sea Zone
                      1 fighter owned by the British lost in 56 Sea Zone
                  Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Japanese: 2 destroyers and 1 fighter
                  Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
              Battle in Queensland
                  Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                  ANZAC defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 bomber and 2 infantry
                      Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Queensland, round 2 : 3/0 hits, 3.00 expected hits
                      ANZAC roll dice for 1 bomber and 2 infantry in Queensland, round 2 : 1/1 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese lost in Queensland
                      2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Queensland
                  Japanese win, taking Queensland from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Americans: 1 bomber and 2 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Queensland to New South Wales
              2 tactical_bombers moved from Queensland to New South Wales
              1 bomber moved from 56 Sea Zone to New South Wales
              1 tactical_bomber moved from 56 Sea Zone to Western Australia
              1 fighter moved from 56 Sea Zone to Western Australia
              1 tactical_bomber moved from 38 Sea Zone to Burma
              1 transport moved from 36 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              1 carrier and 6 destroyers placed in 6 Sea Zone
              3 armour placed in New South Wales
              3 armour placed in French Indo China
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,3,1,4,1,1,4,6,5,5,5,3,4,3,3,5,5
              Japanese collect 77 PUs (2 lost to blockades); end with 78 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.17
      ANZAC regular : 0.17
      British regular : 1.50
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Chinese round 20

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 20
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        
            Combat Move - Chinese
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs
        

        Combat Hit Differential Summary :

        Savegame

        W 1 Reply Last reply Reply Quote 0
        • W Offline
          wylie1070 @redanto
          last edited by

          @redanto triplea_4107_20chi.tsvg

          1 Reply Last reply Reply Quote 0
          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: UK_Pacific round 20

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 20
            
                Purchase Units - British
                    British buy 3 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
            
                Purchase Units - UK_Pacific
                    UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - British
                    6 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from India to Burma
                    2 armour moved from Turkmenistan to West India
                    3 infantry moved from Northwest Persia to Caucasus
                    4 armour and 2 mech_infantrys moved from Iraq to Caucasus
                    1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            
                Combat - British
                    Battle in Burma
                        British attack with 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                        Japanese defend with 6 armour, 2 mech_infantrys and 1 tactical_bomber
                            British roll dice for 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Burma, round 2 : 4/1 hits, 4.33 expected hits
                            Japanese roll dice for 6 armour, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/1 hits, 4.17 expected hits
                            3 mech_infantrys owned by the British and 1 infantry owned by the British lost in Burma
                            2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Burma
                            British roll dice for 6 armour, 1 artillery and 1 mech_infantry in Burma, round 3 : 3/1 hits, 3.67 expected hits
                            Japanese roll dice for 4 armour and 1 tactical_bomber in Burma, round 3 : 2/1 hits, 2.50 expected hits
                            1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
                            3 armour owned by the Japanese lost in Burma
                            British roll dice for 6 armour in Burma, round 4 : 3/0 hits, 3.00 expected hits
                            Japanese roll dice for 1 armour and 1 tactical_bomber in Burma, round 4 : 1/0 hits, 1.00 expected hits
                            1 armour owned by the British lost in Burma
                            1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                        British win, taking Burma from Japanese with 5 armour remaining. Battle score for attacker is 26
                        Casualties for British: 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                        Casualties for Japanese: 6 armour, 2 mech_infantrys and 1 tactical_bomber
                    Battle in Caucasus
                        British attack with 4 armour, 3 infantry and 2 mech_infantrys
                        Germans defend with 3 armour
                            British roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/1 hits, 2.83 expected hits
                            Germans roll dice for 3 armour in Caucasus, round 2 : 1/1 hits, 1.50 expected hits
                            1 infantry owned by the British lost in Caucasus
                            3 armour owned by the Germans lost in Caucasus
                        British win, taking Caucasus from Germans with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                        Casualties for British: 1 infantry
                        Casualties for Germans: 3 armour
            
                Non Combat Move - British
                    1 transport moved from 80 Sea Zone to 79 Sea Zone
                    2 transports moved from 80 Sea Zone to 81 Sea Zone
                    1 armour moved from Egypt to Iraq
            
                Place Units - British
                    2 armour and 1 mech_infantry placed in Iraq
                    1 destroyer placed in 81 Sea Zone
                    1 armour and 1 mech_infantry placed in Egypt
                    1 infantry placed in United Kingdom
            
                Turn Complete - British
                    British collect 37 PUs; end with 37 PUs
            
                Place Units - UK_Pacific
                    1 infantry placed in India
            
                Turn Complete - UK_Pacific
                    UK_Pacific collect 6 PUs; end with 8 PUs
                    Some Units in India change ownership: 1 infantry
            

            Combat Hit Differential Summary :

            Japanese regular : -0.67
            Germans regular : -0.50
            British regular : -0.83
            

            Savegame

            W 1 Reply Last reply Reply Quote 0
            • W Offline
              wylie1070 @redanto
              last edited by

              @redanto triplea_4107_20uk_.tsvg

              1 Reply Last reply Reply Quote 0
              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Russians round 21

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 21
                
                    Combat Move - Russians
                
                    Turn Complete - Russians
                

                Combat Hit Differential Summary :

                Savegame

                W 1 Reply Last reply Reply Quote 0
                • W Offline
                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4107_21rus (1).tsvg

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Americans round 21

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 21
                    
                        Purchase Units - Americans
                            Americans buy 10 destroyers; Remaining resources: 1 PUs; 
                    
                        Combat Move - Americans
                            2 bombers moved from Caroline Islands to 33 Sea Zone
                            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                            1 infantry moved from Hawaiian Islands to 26 Sea Zone
                            1 armour moved from Hawaiian Islands to 26 Sea Zone
                            3 bombers moved from New Guinea to 33 Sea Zone
                            1 infantry moved from Western United States to 10 Sea Zone
                            1 artillery moved from Western United States to 10 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                            1 infantry moved from 32 Sea Zone to Marshall Islands
                            1 armour moved from 32 Sea Zone to Marshall Islands
                            2 bombers moved from Sicily to Western Germany
                            1 bomber moved from United Kingdom to Western Germany
                            3 armour moved from Tunisia to Tobruk
                            3 infantry moved from Algeria to Tunisia
                            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                            3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                            3 transports moved from 102 Sea Zone to 101 Sea Zone
                            1 armour moved from Eastern United States to 101 Sea Zone
                            2 artilleries moved from Eastern United States to 101 Sea Zone
                            3 infantry moved from Eastern United States to 101 Sea Zone
                            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                            1 infantry moved from 31 Sea Zone to Wake Island
                            1 artillery moved from 31 Sea Zone to Wake Island
                    
                        Combat - Americans
                            Air Battle in Western Germany
                                Americans attacks with 3 units heading to Western Germany
                                Germans launches 3 interceptors out of Western Germany
                                    Attackers Fire,  : 0/1 hits, 0.50 expected hits
                                    Defenders Fire,  : 1/1 hits, 0.50 expected hits
                                    1 bomber owned by the Americans lost in Western Germany
                                Air Battle is over, the remaining bombers go on to their targets
                            Strategic bombing raid in Western Germany
                                    Germans roll AA dice in Western Germany : 0/1 hits, 0.33 expected hits
                                Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
                                Bombing raid in Western Germany causes 11 damage total. 
                            Battle in Marshall Islands
                            Battle in 33 Sea Zone
                                Americans attack with 5 bombers and 2 destroyers
                                Japanese defend with 1 carrier, 2 destroyers and 2 fighters
                                    Americans roll dice for 5 bombers and 2 destroyers in 33 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
                                    Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 33 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                                    2 destroyers owned by the Americans lost in 33 Sea Zone
                                    2 fighters owned by the Japanese and 2 destroyers owned by the Japanese lost in 33 Sea Zone
                                    Americans roll dice for 5 bombers in 33 Sea Zone, round 3 : 3/1 hits, 3.33 expected hits
                                    Japanese roll dice for 1 carrier in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                    1 carrier owned by the Japanese lost in 33 Sea Zone
                                Americans win, taking Marshall Islands from Japanese with 5 bombers remaining. Battle score for attacker is 36
                                Casualties for Americans: 2 destroyers
                                Casualties for Japanese: 1 carrier, 2 destroyers and 2 fighters
                            Battle in Wake Island
                                Americans attack with 1 artillery and 1 infantry
                                Japanese defend with 1 airfield and 1 infantry
                                    Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
                                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                                    Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 1/1 hits, 0.67 expected hits
                                    Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Wake Island
                                Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                            Cleaning up after air battles
                    
                        Non Combat Move - Americans
                            2 destroyers moved from 25 Sea Zone to 31 Sea Zone
                            3 destroyers moved from 10 Sea Zone to 31 Sea Zone
                            5 bombers moved from 33 Sea Zone to Caroline Islands
                            2 bombers moved from Western Germany to United Kingdom
                    
                        Place Units - Americans
                            2 destroyers placed in 101 Sea Zone
                            8 destroyers placed in 10 Sea Zone
                    
                        Turn Complete - Americans
                            Americans collect 54 PUs; end with 55 PUs
                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                    

                    Combat Hit Differential Summary :

                    Americans regular : -0.67
                    Japanese regular : -1.33
                    Defenders Fire,  : 0.50
                    Germans AA : -0.33
                    Attackers Fire,  : -0.50
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      redanto
                      last edited by

                      TripleA Manual Gamesave Post: Germans round 21

                      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 21
                      
                          Purchase Units - Germans
                      

                      Combat Hit Differential Summary :

                      Savegame

                      W 1 Reply Last reply Reply Quote 0
                      • W Offline
                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4107_21ger.tsvg

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: UK_Pacific round 21

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 21
                          
                              Purchase Units - British
                                  British buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; 
                          
                              Purchase Units - UK_Pacific
                                  UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - British
                                  2 armour moved from West India to Burma
                                  1 transport moved from 79 Sea Zone to 39 Sea Zone
                                  1 artillery moved from Ceylon to 39 Sea Zone
                                  1 infantry moved from India to 39 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                  1 infantry moved from 41 Sea Zone to Sumatra
                                  1 artillery moved from 41 Sea Zone to Sumatra
                                  1 armour moved from Caucasus to Kazakhstan
                                        British take Kazakhstan from Japanese
                                  1 mech_infantry moved from Turkmenistan to Kazakhstan
                                  1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                                        Chinese take Tsinghai from Germans
                                  1 mech_infantry moved from Iraq to Northwest Persia
                                  1 armour moved from Egypt to 81 Sea Zone
                                  1 mech_infantry moved from Egypt to 81 Sea Zone
                                  1 infantry moved from Egypt to 81 Sea Zone
                                  1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                          
                              Combat - British
                                  Battle in Sumatra
                                  Battle in Burma
                                      British attack with 2 armour
                                      Japanese defend with 1 armour
                                          British roll dice for 2 armour in Burma, round 2 : 1/0 hits, 1.00 expected hits
                                          Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                                          1 armour owned by the British lost in Burma
                                          1 armour owned by the Japanese lost in Burma
                                      British win, taking Sumatra from Japanese, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 0
                                      Casualties for British: 1 armour
                                      Casualties for Japanese: 1 armour
                          
                              Non Combat Move - British
                                  1 mech_infantry moved from 79 Sea Zone to West India
                                  1 infantry moved from 79 Sea Zone to West India
                                  1 armour moved from 79 Sea Zone to West India
                          
                              Place Units - British
                                  1 armour and 2 mech_infantrys placed in Iraq
                                  1 destroyer placed in 81 Sea Zone
                                  2 mech_infantrys placed in Egypt
                                  British undo move 2.
                                  1 armour placed in Egypt
                                  1 destroyer placed in 106 Sea Zone
                          
                              Turn Complete - British
                                  British collect 38 PUs; end with 39 PUs
                          
                              Place Units - UK_Pacific
                                  1 artillery and 1 mech_infantry placed in India
                          
                              Turn Complete - UK_Pacific
                                  UK_Pacific collect 10 PUs; end with 10 PUs
                                  Some Units in India change ownership: 1 artillery and 1 mech_infantry
                          

                          Combat Hit Differential Summary :

                          Japanese regular : 0.50
                          British regular : 0.00
                          

                          Savegame

                          W 1 Reply Last reply Reply Quote 0
                          • W Offline
                            wylie1070 @redanto
                            last edited by

                            @redanto triplea_4107_21uk_.tsvg

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              redanto
                              last edited by

                              TripleA Turn Summary: Russians round 22

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 22
                              
                                  Combat Move - Russians
                              
                                  Turn Complete - Russians
                              

                              Combat Hit Differential Summary :

                              Savegame

                              W 1 Reply Last reply Reply Quote 0
                              • W Offline
                                wylie1070 @redanto
                                last edited by

                                @redanto triplea_4107_22rus.tsvg

                                1 Reply Last reply Reply Quote 0

                                Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                With your input, this post could be even better 💗

                                Register Login
                                • 1
                                • 2
                                • 5
                                • 6
                                • 7
                                • 8
                                • 9
                                • 9 / 9
                                • First post
                                  Last post
                                Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums