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    42 G20 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery moved from Northern Italy to Yugoslavia
              1 infantry moved from Northern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Yugoslavia
                      1 infantry owned by the British lost in Yugoslavia
                  Italians win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : 0.33
      

      Savegame

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        wylie1070 @redanto
        last edited by

        @redanto triplea_4113_16ita (1).tsvg

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          redanto
          last edited by

          TripleA Turn Summary: Japanese round 17

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 17
          
              Purchase Units - Japanese
                  Japanese repair damage of 6x factory_major; Remaining resources: 84 PUs; 0 SuicideAttackTokens; 
                  Japanese buy 8 armour, 1 artillery, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 unit repaired.
                  1 mech_infantry moved from Ulaanbaatar to Buryatia
                  1 mech_infantry moved from Buryatia to Sakha
                        Japanese take Sakha from Russians
                  1 armour moved from Buyant-Uhaa to Amur
                  2 mech_infantrys moved from Buyant-Uhaa to Amur
                  1 bomber moved from Kansu to Russia
                  2 armour moved from Sikang to Novosibirsk
                  1 armour moved from Tsinghai to Novosibirsk
                  1 tactical_bomber moved from Kansu to Novosibirsk
                  2 armour moved from Urals to Vologda
                  2 armour moved from Evenkiyskiy to Nenetsia
                  1 armour moved from Kweichow to Sikang
                  1 mech_infantry moved from Kweichow to Sikang
                  1 mech_infantry moved from Kweichow to Tsinghai
                  1 infantry moved from India to 39 Sea Zone
                  1 mech_infantry moved from India to Eastern Persia
                  1 artillery moved from India to 39 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                  1 artillery moved from 80 Sea Zone to Eastern Persia
                  1 infantry moved from 80 Sea Zone to Eastern Persia
                  1 battleship, 1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                  2 fighters moved from 80 Sea Zone to Eastern Persia
                  1 armour moved from India to Eastern Persia
                  1 mech_infantry moved from India to Eastern Persia
                  2 fighters moved from 6 Sea Zone to Amur
                  2 fighters moved from Japan to Amur
                  2 fighters moved from Johnston Island to New Britain
                  1 destroyer moved from 19 Sea Zone to 35 Sea Zone
          
              Combat - Japanese
                  Strategic bombing raid in Russia
                          Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                      Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                      Bombing raid in Russia causes 5 damage total. 
                  Battle in Eastern Persia
                      Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                      British defend with 5 armour
                          Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
                          British roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                          1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Eastern Persia
                          2 armour owned by the British lost in Eastern Persia
                          Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
                          British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                          1 artillery owned by the Japanese lost in Eastern Persia
                          2 armour owned by the British lost in Eastern Persia
                          Japanese roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 2/1 hits, 1.50 expected hits
                          British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                          1 fighter owned by the Japanese lost in Eastern Persia
                          1 armour owned by the British lost in Eastern Persia
                      Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                      Casualties for British: 5 armour
                  Battle in Amur
                      Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                      Americans defend with 1 armour and 3 infantry
                          Japanese roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Amur, round 2 : 3/1 hits, 2.83 expected hits
                          Russians roll dice for 1 armour and 3 infantry in Amur, round 2 : 1/1 hits, 1.50 expected hits
                          1 mech_infantry owned by the Japanese lost in Amur
                          3 infantry owned by the Americans lost in Amur
                          Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Amur, round 3 : 3/1 hits, 2.67 expected hits
                          Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                          1 mech_infantry owned by the Japanese lost in Amur
                          1 armour owned by the Americans lost in Amur
                      Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                      Casualties for Japanese: 2 mech_infantrys
                      Casualties for Americans: 1 armour and 3 infantry
                  Battle in Novosibirsk
                      Japanese attack with 3 armour and 1 tactical_bomber
                      British defend with 2 armour
                          Japanese roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 3/1 hits, 2.17 expected hits
                          Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                          1 armour owned by the Japanese lost in Novosibirsk
                          2 armour owned by the British lost in Novosibirsk
                      Japanese win, taking Novosibirsk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                      Casualties for British: 2 armour
                  Battle in Vologda
                      Japanese attack with 2 armour
                      Russians defend with 1 infantry
                          Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                          Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Vologda
                      Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Nenetsia
                      Japanese attack with 2 armour
                      Russians defend with 1 mech_infantry
                          Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/0 hits, 1.00 expected hits
                          Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians lost in Nenetsia
                      Japanese win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
          
              Non Combat Move - Japanese
                  1 tactical_bomber moved from Novosibirsk to Sikang
                  1 fighter moved from Eastern Persia to 80 Sea Zone
                  2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                  1 mech_infantry moved from Kiangsu to Kweichow
                  1 infantry moved from Kiangsu to Anhwe
                  2 fighters moved from Kiangsu to Japan
                  4 fighters moved from Amur to 6 Sea Zone
                  1 bomber moved from Russia to Urals
          
              Place Units - Japanese
                  3 armour placed in India
                  3 armour placed in Shantung
                  1 armour and 2 mech_infantrys placed in Kiangsu
                  1 armour and 2 mech_infantrys placed in French Indo China
                  1 artillery placed in Japan
                  2 destroyers placed in 6 Sea Zone
          
              Turn Complete - Japanese
                  Japanese collect 81 PUs; end with 81 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
          

          Combat Hit Differential Summary :

          Japanese regular : 0.83
          Russians regular : -0.67
          British regular : 0.50
          Russians AA : -0.17
          

          Savegame

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            wylie1070 @redanto
            last edited by

            @redanto triplea_4113_17jap.tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Manual Gamesave Post: British round 17

              TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

              Game History

              Round: 17
              
                  Purchase Units - British
              

              Combat Hit Differential Summary :

              Savegame

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                wylie1070 @redanto
                last edited by

                @redanto triplea_4113_17bri.tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Italians round 17

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 17
                  
                      Purchase Units - Italians
                          Italians buy 1 fighter; Remaining resources: 0 PUs; 
                  
                      Combat Move - Italians
                          2 mech_infantrys moved from Northern Italy to Southern Italy
                  
                      Non Combat Move - Italians
                  
                      Place Units - Italians
                          1 fighter placed in Southern Italy
                  
                      Turn Complete - Italians
                          Italians collect 7 PUs; end with 7 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4113_17ita.tsvg

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Japanese round 18

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 18
                      
                          Purchase Units - Japanese
                              Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              3 armour moved from India to Eastern Persia
                              1 fighter moved from 80 Sea Zone to Eastern Persia
                              2 transports moved from 80 Sea Zone to 39 Sea Zone
                              1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                              1 mech_infantry moved from Ulaanbaatar to Buryatia
                              2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                              4 fighters moved from 6 Sea Zone to Amur
                              3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                              1 infantry moved from Anhwe to Jehol
                              1 armour moved from Sikang to Kazakhstan
                              1 mech_infantry moved from Sikang to Kazakhstan
                              1 mech_infantry moved from Tsinghai to Kazakhstan
                              1 bomber moved from Urals to Russia
                              2 armour moved from Nenetsia to Evenkiyskiy
                              2 armour moved from Novosibirsk to Timguska
                              1 mech_infantry moved from Kweichow to Tsinghai
                              1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                              3 armour moved from Shantung to Buyant-Uhaa
                              1 tactical_bomber moved from Sikang to India
                      
                          Combat - Japanese
                              Strategic bombing raid in Russia
                                      Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                  Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                  Bombing raid in Russia causes 6 damage total. 
                              Battle in Eastern Persia
                                  Japanese attack with 3 armour and 1 fighter
                                  British defend with 2 armour
                                      Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                      British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                      1 armour owned by the Japanese lost in Eastern Persia
                                      2 armour owned by the British lost in Eastern Persia
                                  Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                  Casualties for Japanese: 1 armour
                                  Casualties for British: 2 armour
                              Battle in Amur
                                  Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                  Americans defend with 1 armour and 2 infantry
                                      Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                      Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                      1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                      1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                  Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                  Casualties for Japanese: 1 armour and 1 mech_infantry
                                  Casualties for Americans: 1 armour and 2 infantry
                              Battle in 8 Sea Zone
                                  Japanese attack with 3 destroyers
                                  Americans defend with 1 destroyer
                                      Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                      Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                      1 destroyer owned by the Japanese lost in 8 Sea Zone
                                      1 destroyer owned by the Americans lost in 8 Sea Zone
                                  Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 destroyer
                                  Casualties for Americans: 1 destroyer
                              Battle in Kazakhstan
                                  Japanese attack with 1 armour and 2 mech_infantrys
                                  Russians defend with 1 mech_infantry
                                      Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                      Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Russians lost in Kazakhstan
                                  Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                  Casualties for Russians: 1 mech_infantry
                      
                          Non Combat Move - Japanese
                              1 fighter moved from Eastern Persia to 39 Sea Zone
                              1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                              1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                              4 fighters moved from Amur to 6 Sea Zone
                              1 bomber moved from Russia to Timguska
                      
                          Place Units - Japanese
                              3 armour placed in India
                              3 armour placed in Shantung
                              1 armour and 2 mech_infantrys placed in Kiangsu
                              1 destroyer and 1 transport placed in 36 Sea Zone
                              3 destroyers placed in 6 Sea Zone
                      
                          Turn Complete - Japanese
                              Japanese collect 80 PUs; end with 82 PUs
                              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : 0.67
                      Japanese regular : 0.00
                      Russians regular : 0.50
                      British regular : 0.00
                      Russians AA : -0.17
                      

                      Savegame

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                        redanto
                        last edited by

                        TripleA Turn Summary: Japanese round 18

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 18
                        
                            Purchase Units - Japanese
                                Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                3 armour moved from India to Eastern Persia
                                1 fighter moved from 80 Sea Zone to Eastern Persia
                                2 transports moved from 80 Sea Zone to 39 Sea Zone
                                1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                1 mech_infantry moved from Ulaanbaatar to Buryatia
                                2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                4 fighters moved from 6 Sea Zone to Amur
                                3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                1 infantry moved from Anhwe to Jehol
                                1 armour moved from Sikang to Kazakhstan
                                1 mech_infantry moved from Sikang to Kazakhstan
                                1 mech_infantry moved from Tsinghai to Kazakhstan
                                1 bomber moved from Urals to Russia
                                2 armour moved from Nenetsia to Evenkiyskiy
                                2 armour moved from Novosibirsk to Timguska
                                1 mech_infantry moved from Kweichow to Tsinghai
                                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                3 armour moved from Shantung to Buyant-Uhaa
                                1 tactical_bomber moved from Sikang to India
                        
                            Combat - Japanese
                                Strategic bombing raid in Russia
                                        Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                    Bombing raid in Russia causes 6 damage total. 
                                Battle in Eastern Persia
                                    Japanese attack with 3 armour and 1 fighter
                                    British defend with 2 armour
                                        Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                        British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                        1 armour owned by the Japanese lost in Eastern Persia
                                        2 armour owned by the British lost in Eastern Persia
                                    Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                    Casualties for Japanese: 1 armour
                                    Casualties for British: 2 armour
                                Battle in Amur
                                    Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                    Americans defend with 1 armour and 2 infantry
                                        Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                        Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                        1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                    Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                    Casualties for Japanese: 1 armour and 1 mech_infantry
                                    Casualties for Americans: 1 armour and 2 infantry
                                Battle in 8 Sea Zone
                                    Japanese attack with 3 destroyers
                                    Americans defend with 1 destroyer
                                        Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                                        1 destroyer owned by the Americans lost in 8 Sea Zone
                                    Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 destroyer
                                    Casualties for Americans: 1 destroyer
                                Battle in Kazakhstan
                                    Japanese attack with 1 armour and 2 mech_infantrys
                                    Russians defend with 1 mech_infantry
                                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 mech_infantry owned by the Russians lost in Kazakhstan
                                    Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                    Casualties for Russians: 1 mech_infantry
                        
                            Non Combat Move - Japanese
                                1 fighter moved from Eastern Persia to 39 Sea Zone
                                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                4 fighters moved from Amur to 6 Sea Zone
                                1 bomber moved from Russia to Timguska
                        
                            Place Units - Japanese
                                3 armour placed in India
                                3 armour placed in Shantung
                                1 armour and 2 mech_infantrys placed in Kiangsu
                                1 destroyer and 1 transport placed in 36 Sea Zone
                                3 destroyers placed in 6 Sea Zone
                        
                            Turn Complete - Japanese
                                Japanese collect 80 PUs; end with 82 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : 0.67
                        Japanese regular : 0.00
                        Russians regular : 0.50
                        British regular : 0.00
                        Russians AA : -0.17
                        

                        Savegame

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                          wylie1070
                          last edited by

                          TripleA Turn Summary: Chinese round 18

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 18
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy nothing; Remaining resources: 5 PUs; 
                          
                              Combat Move - Chinese
                          
                              Turn Complete - Chinese
                                  Chinese collect 0 PUs; end with 5 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                            redanto
                            last edited by

                            TripleA Manual Gamesave Post: British round 18

                            TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 18
                            
                                Purchase Units - British
                            

                            Combat Hit Differential Summary :

                            Savegame

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                              wylie1070
                              last edited by

                              TripleA Turn Summary: UK_Pacific round 18

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 18
                              
                                  Purchase Units - British
                                      British buy 7 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - British
                                      1 armour moved from Germany to France
                                      1 armour moved from Germany to Holland Belgium
                                            British take Holland Belgium from Germans
                                      2 armour moved from Yugoslavia to Northern Italy
                                      1 mech_infantry moved from Yugoslavia to Northern Italy
                                      2 infantry moved from Yugoslavia to Northern Italy
                                      2 armour moved from Slovakia Hungary to Northern Italy
                                      1 bomber moved from United Kingdom to Northern Italy
                                      1 armour moved from Germany to Northern Italy
                                      1 fighter moved from Germany to Northern Italy
                              
                                  Combat - British
                                      Battle in France
                                          British attack with 1 armour
                                          Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
                                              1 aaGun owned by the Germans lost in France
                                          British win, taking France from Germans, taking Tunisia from British with 1 armour remaining. Battle score for attacker is 5
                                          Casualties for Germans: 1 aaGun
                                      Battle in Northern Italy
                                          British attack with 5 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                                          Germans defend with 3 artilleries and 3 infantry; Italians defend with 1 airfield and 1 factory_minor
                                              British roll dice for 5 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 5/1 hits, 4.17 expected hits
                                              Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
                                              2 infantry owned by the British lost in Northern Italy
                                              2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Northern Italy
                                              British roll dice for 5 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 3/1 hits, 3.83 expected hits
                                              Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                                              1 mech_infantry owned by the British lost in Northern Italy
                                              1 artillery owned by the Germans lost in Northern Italy
                                          British win, taking Northern Italy from Italians with 5 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                                          Casualties for British: 2 infantry and 1 mech_infantry
                                          Casualties for Germans: 3 artilleries and 3 infantry
                                      Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                                      Trigger French 1 Liberation By British: French has 4 infantry placed in France
                              
                                  Non Combat Move - British
                                      1 bomber moved from Northern Italy to Western Germany
                                      1 fighter moved from Northern Italy to Western Germany
                                      1 aaGun moved from Iraq to Persia
                                      1 tactical_bomber moved from United Kingdom to Western Germany
                                      1 fighter moved from United Kingdom to Western Germany
                                      1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                                      2 armour moved from Greece to Romania
                                      1 mech_infantry moved from Greece to Romania
                                      1 infantry moved from Greece to 99 Sea Zone
                                      1 artillery moved from Greece to 99 Sea Zone
                                      1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                                      1 artillery moved from 81 Sea Zone to Trans-Jordan
                                      1 infantry moved from 81 Sea Zone to Trans-Jordan
                                      2 infantry moved from Egypt to Trans-Jordan
                                      1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                                      1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                                      1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                              
                                  Place Units - British
                                      1 destroyer placed in 80 Sea Zone
                                      2 armour placed in Iraq
                                      3 armour placed in Egypt
                                      2 armour and 1 mech_infantry placed in Germany
                              
                                  Turn Complete - British
                                      British collect 57 PUs; end with 57 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
                              
                                  Turn Complete - UK_Pacific
                              

                              Combat Hit Differential Summary :

                              Italians regular : 0.67
                              British regular : -0.00
                              

                              Savegame

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                                redanto
                                last edited by

                                TripleA Turn Summary: Italians round 18

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 18
                                
                                    Purchase Units - Italians
                                        Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Italians
                                
                                    Place Units - Italians
                                        1 artillery and 1 infantry placed in Southern Italy
                                
                                    Turn Complete - Italians
                                        Italians collect 3 PUs; end with 3 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                  wylie1070 @redanto
                                  last edited by

                                  @redanto triplea_4113_18ita.tsvg

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